Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 00:47:58 Player: Mata Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (1905) 1905 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-185) -185 TOTAL SCORE: 4040 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 28 Friendly Fire -241 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- Katana > --- INVENTORY (10) --- Light Ion Engine Wheel Wheel Flight Unit Improved Heat Sink Heavy Particle Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Structural Scanner Light Armor Plating Shotgun Shotgun Shotgun Flak Cannon Flak Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Airjet Treads Light Treads Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 53 | 7 12 9 3 22 Power 7 | 1 . 1 1 4 Engine 7 | 1 . 1 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 5 4 2 5 Treads 10 | 2 5 . . 3 Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . 4 . . Flight 4 | . . . 2 2 Utility 7 | 2 3 1 . 1 Device 3 | 1 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 21 | 2 4 3 . 12 Energy Gun 7 | 1 3 . . 3 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 . . 5 Ballistic Cannon 6 | . . 3 . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 19 | . . 2 . 17 Power 3 | . . . . 3 Propulsion 6 | . . 1 . 5 Utility 3 | . . 1 . 2 Weapon 7 | . . . . 7 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 92 92 88 70 Engine 11 | . 14 11 11 8 Treads 6 | . 23 1 . 12 Hover 18 | . . 39 25 1 Flight 4 | . . . 7 1 Device 9 | . 11 4 11 2 Storage 11 | . 14 11 11 9 Protection 1 | . 2 2 . 5 Energy Gun 6 | . 19 2 . 14 Ballistic Gun 2 | . 6 . . 10 Ballistic Cannon 14 | . . 19 22 3 Naked Turns . | . . . . . Heaviest Build 30 | 14 24 30 27 30 Greatest Support 60 | 40 40 40 24 60 Greatest Overweight (x) 8 | . 3 2 8 8 Average Overweight (x) 1 | . . . 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | . 6 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 10 9 10 8 Class Distribution -------------------- 87% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1962 | 242 209 460 418 633 Remotely . | . . . . . Salvage Created 2601 | 161 366 427 413 1234 Parts 196 | 9 26 39 31 91 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 7 | 1 2 . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 9 16 . 21 Guns 21 | . 8 . . 13 Cannons 18 | . . 13 . 5 AOE 7 | . 1 3 . 3 Classes Destroyed 12 | 3 3 2 . 4 Worker 15 | 2 1 1 6 5 Builder 4 | . . . . 4 Tunneler 11 | 1 . . 9 1 Hauler 1 | . . . . 1 Recycler 5 | 1 . . 3 1 Watcher 9 | . 2 3 . 4 Swarmer 14 | . 3 6 . 5 Grunt 22 | . 6 5 1 10 Duelist 1 | . . 1 . . Sentry 8 | . . 4 . 4 Specialist 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 7 | 2 4 7 4 5 Combat Bots Only 6 | . 3 6 . 5 Max Kills in Single Turn 3 | 2 1 2 3 3 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 286 | . 49 60 2 175 Missed 96 | . 21 20 1 54 Damage Taken 3260 | . 313 527 58 2362 Core 726 | . 65 77 20 564 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 25 | . 25 . . . Core Remaining (%) 83 | 100 74 . 75 . Volleys Fired 182 | 7 49 41 27 58 Largest 4 | 2 2 2 2 4 Hottest 158 | 60 90 90 88 158 Shots Fired 407 | 14 93 82 54 164 Gun 251 | 14 93 8 . 136 Cannon 156 | . . 74 54 28 Launcher . | . . . . . Special . | . . . . . Kinetic 269 | 7 29 74 54 105 Thermal 37 | 7 30 . . . Explosive . | . . . . . Electromagnetic 101 | . 34 8 . 59 Robot Hit Streak 11 | 5 11 5 5 9 Robot Miss Streak 15 | 2 4 14 14 15 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 260 | 9 47 56 40 108 Core Hits 211 | 4 20 53 44 90 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Destroy 2 | . . . . 2 Corrupt 1 | . 1 . . . Sever 2 | . . . . 2 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4636 | 136 633 952 744 2171 Guns 2220 | 127 563 84 . 1446 Cannons 1872 | . . 760 680 432 Explosions 367 | . 61 91 . 215 Melee 68 | . . . . 68 Ramming 109 | 9 9 17 64 10 Kinetic 2983 | 70 212 760 680 1261 Thermal 666 | 57 303 91 . 215 Explosive . | . . . . . Electromagnetic 810 | . 109 84 . 617 Impact . | . . . . . Slashing 68 | . . . . 68 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks 52 | . . 11 23 18 Impact 1 | . . 1 . . Kinetic 51 | . . 10 23 18 Secondary . | . . . . . Self-Inflicted Damage 119 | . . 8 31 80 Shots 2 | . . . . 2 Rammed 21 | 2 4 3 7 5 Targets Rammed 21 | 2 4 3 7 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 322 | . 156 322 42 310 Average Temperature 70 | . 48 99 17 84 Received Heat Transfer 825 | . 144 78 . 603 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 1 . 3 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1025 | 125 650 100 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 2 . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 500 | 20 272 500 244 469 Initial 156 | . 13 57 156 3 Average 104 | 9 106 325 33 245 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 79 | 100 88 24 96 34 Level 1 16 | . 11 53 3 50 Level 2 4 | . . 22 . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 . 7 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 19 22 4 34 Peak Tracking Total 6 | . 5 6 4 5 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 4 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 3 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 3 9 . . Successful 10 | . 3 7 . . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . 9 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 7 . . Record 3 | . . 3 . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 1 Highest-Rated Group 40 | . . . 40 16 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 16 | . . . 14 2 Total Damage 182 | . . . 182 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5555 | 193 990 482 3004 886 Spaces Moved 2681 | 122 489 599 1109 362 Core 56 | 35 5 . 4 12 Treads 886 | 87 484 15 . 300 Legs . | . . . . . Wheels . | . . . . . Hover 1335 | . . 584 717 34 Flight 404 | . . . 388 16 Fastest Speed 48 | 50 160 48 112 116 Average Speed 177 | 128 160 54 255 177 Slowest Speed 520 | 160 200 180 520 520 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 48 | 5 70 35 100 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 18 | . 2 5 . 11 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . 2 5 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3106 | 142 601 672 1223 468 Wait 96 | . 20 . 76 . Move 2677 | 121 488 598 1108 362 Hop . | . . . . . Pick Up 44 | 5 20 9 . 10 Fast Attach 15 | 2 2 4 2 5 Attach 23 | 5 6 2 . 10 Detach 2 | . . 1 . 1 Swap 15 | . 4 3 1 7 Drop 28 | . 8 11 2 7 Fire 182 | 7 49 41 27 58 Melee 3 | . . . . 3 Ram 11 | . . 3 7 1 Kick . | . . . . . Crush 10 | 2 4 . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 489 | -10/Materials | Repaired Assault Rifle 520 | -10/Materials | Discovered new exit (range 13) 1169 | -10/Materials | Discovered new exit (range 7) 1184 | -10/Materials | Entered another Materials area 1184 | -9/Materials | Evolved 2 slots: Propulsion x2 1608 | -9/Materials | Discovered new exit (range 16) 1666 | -9/Materials | Entered Mines 1740 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1780 | -9/Mines | Discovered new exit (range 16) 1785 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2107 | -9/Mines | Discovered new exit (range 10) 2489 | -9/Mines | Learned Materials stockpile data 4670 | -9/Mines | Entered Materials 4670 | -8/Materials | Accompanied by 1 ally 4670 | -8/Materials | Evolved 2 slots: Weapon x2 4671 | -8/Materials | Identified exit to Factory 4725 | -8/Materials | Garrison activated, responded to threat 4767 | -8/Materials | Lost 5 parts (1p2n2w) 5231 | -8/Materials | Build established: Tank 5355 | -8/Materials | Crushed by falling debris 5355 | -8/Materials | Core integrity fell below 50% 5551 | -8/Materials | Core integrity fell below 20% 5556 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 05530_ Acquired 24 matter. 05532_ L-31 Rogue suffers critical hit (Burn). 05533_ Imp. EM Shotgun destroyed. 05538_ System corrupted: Heat flow error (+197). 05538_ X-57 Shotgunner suffers critical hit (Destroy). 05541_ U-05 Engineer builds a Wall. 05541_ X-57 Shotgunner destroyed. 05542_ Acquired 31 matter. 05543_ Lgt. Treads destroyed. 05543_ Shotgun destroyed. 05544_ Slammed into L-31 Rogue. 05545_ Lgt. Deuterium Engine destroyed. 05547_ U-05 Engineer builds a Wall. 05548_ Lgt. Treads destroyed. 05548_ L-31 Rogue Imp. Aluminum Leg severed. 05550_ Hpw. Shotgun destroyed. 05551_ U-05 Engineer builds a Wall. 05553_ ZAW,K< POK,CL5 26#B0X 05553_ L-31 Rogue Imp. Aluminum Leg severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ???????????????????????????????????# ######### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ###+##### | | ???????????????????????????????????## #??# [ # | | ????????????????????????????????????# #??# # | | ????????????????????????? ###???????# #??#[ # | | ????????????????????????? == ??????# #### # | | ????????????????????????? == ?????# + # | | ????????????????????????# ##### #### # | | ??????????????????????? #??# # | | ????????????????????????# ######/##### # | | ????????????????????????# """ #?# # # | | ????????????????????????# """ #?# ! # # | | ????????????????????????# """ ??# ! # # | | ????????????????????????# ??# # # | | ??????????????T"???????? #?# ####### | | ?????????????###/#??????#xg""" #?# #?????? | | ???????????### !#????# """ ### #?????? | | ???????? !=######= """ %+ #?????? | | ???????? =u%!!*l== g # #?????? | | ???????? ####%%@ ##########?????? | | ?????????????????????##|! ! #?????????????? | | ??????????????????????# % #####k#?????????????? | | ??????????????????????# ##??#%#?????????????? | | ??????????????????????# #???#*#?????????????? | | ??????????????????????# #### #???#!#?????????????? | | ??????????????????????# #??# #???# #?????????????? | | ??????????????????????# #??# #???#=#?????????????? | | ?????????????????????##+####+###?#*#?????????????? | | ?????????????????????# ^^ ###%###???????????? | | ?????????????????????#! =#[%=%=############? | | ?????????????????????# ^ !#[*![ | | ?????????????????????# =/%=*| | | ?????????????????????# !#!%% | | ?????????????????????# """"" [#[[! ###+######### | | ?????????????????????# """"" ## ##??? ??????? | | ?????????????????????# """"" ## #??/?? ????? | | ?????????????????????############ #?????? ???? | | ????????????????????????????????# #??????? ??? | | ????????????????????????????????# !#????????"T"?? | | ????????????????????????????????# *%####??+###???? | | ????????????????????????????????#! # #? ##### | | ?????????????????????????######## ![""##= ! | | ?????????????????????????# # %!*%!! | | ?????????????????????????# # [#"##![ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed NuclearBeamLoader Manual? 0 Play Time 00:33:24 Cumulative 3.2 hours Start 2024.06.12 @ 00:15:59 End 2024.06.12 @ 00:47:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 1 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b0d6a8a-4c22-4e40-a795-ee21b0b992fa