Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 16:59:20 Player: Minty Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (280) 1400 Value Destroyed (11244) 11244 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (7610) 7610 TOTAL SCORE: 28174 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1970 Follower Combat Kills 1801 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1906 Friendly Fire -467 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 37/100 System Corruption 8% Temperature Warning (354) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer Long-range Tractor Beam > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Improved Particle Charger Makeshift Cloaking Device Heavy Rocket Launcher Thermoblaster Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Dispersion Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Antimatter Reactor Wheel Large Battery Matter Compressor Improved Particle Charger Makeshift Cloaking Device High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 HERF Cannon Matter Neutralizer Heavy Rocket Launcher Heavy Rocket Launcher Shock Maul Plasma Lance Self-destruct Interrupter Self-destruct Interrupter [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Machine Gun Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . Utility 4 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 205 | . 12 5 7 1 . . 20 9 46 1 2 13 2 9 2 4 6 8 8 11 17 14 8 Power 17 | . 1 1 2 . . . . . 3 . . . . 1 . . . . 1 1 3 2 2 Engine 12 | . 1 1 2 . . . . . 3 . . . . 1 . . . . 1 1 2 . . Core 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 50 | . 4 1 1 . . . 4 2 13 . . 5 . 2 . 1 . 2 2 3 3 6 1 Treads 24 | . 2 1 1 . . . 4 2 7 . . 1 . 2 . . . . . . 2 2 . Leg 14 | . . . . . . . . . 5 . . 1 . . . . . 2 1 3 1 1 . Wheel 8 | . 2 . . . . . . . 1 . . 3 . . . 1 . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Utility 69 | . 3 1 3 . . . 8 3 11 1 1 6 1 . 2 1 5 4 3 . 7 5 4 Device 26 | . 1 . . . . . 4 1 4 . . 4 1 . 1 . 3 2 . . 2 . 3 Storage 8 | . . 1 1 . . . 1 1 . . . . . . . . . . . . 4 . . Processor 13 | . 2 . 1 . . . . . . . . 1 . . . . 2 2 3 . . 1 1 Hackware 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Protection 20 | . . . 1 . . . 3 1 5 1 1 1 . . 1 1 . . . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 4 2 1 1 . . 8 4 19 . 1 2 1 6 . 2 1 2 2 7 4 1 1 Energy Gun 26 | . 2 . . . . . 3 . 13 . . . . . . . . 1 . 3 4 . . Energy Cannon 13 | . . . . 1 . . 3 3 2 . . . . . . . 1 . . 3 . . . Ballistic Gun 11 | . 1 1 . . . . . . . . 1 2 . 3 . 2 . . 1 . . . . Ballistic Cannon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Launcher 9 | . 1 . 1 . . . . 1 2 . . . . 1 . . . . . 1 . 1 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 1 . . . . 3 5 . . . 1 2 . . 2 1 . . . 2 . Corrupted Parts 12 | . . . . . . . 1 . . . . . . 1 . . . 1 2 2 3 2 . System Corruption 59 | . . . . . . . 4 . . . . . . 10 . . . 1 8 19 12 5 . Parts Lost 95 | . 7 . . . . . 4 . 23 . . 4 . 3 . 9 . 3 2 5 18 15 2 Power 13 | . 2 . . . . . . . 2 . . . . 1 . . . 1 . 1 4 2 . Propulsion 36 | . 2 . . . . . 1 . 9 . . 2 . 1 . 4 . 1 . . 7 7 2 Utility 18 | . 1 . . . . . 1 . 5 . . 1 . 1 . 3 . 1 1 1 1 2 . Weapon 28 | . 2 . . . . . 2 . 7 . . 1 . . . 2 . . 1 3 6 4 . Highest Loss Streak 15 | . 4 . . . . . 2 . 4 . . 2 . 1 . 7 . 2 2 3 14 15 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 14 | . 4 7 9 10 9 9 8 12 15 18 17 17 18 17 14 12 16 16 16 14 16 14 4 Power 1 | . . . 2 2 2 2 2 2 1 2 2 2 2 3 3 3 3 2 2 2 . . . Propulsion . | . 3 . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . 4 2 3 2 2 3 5 4 7 9 8 10 7 5 4 6 8 8 6 10 9 3 Weapon 5 | . . 2 4 5 4 4 2 3 7 8 5 5 4 5 6 4 6 6 6 5 6 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 3 6 1 4 . 1 . 2 . . 1 2 2 . . . . . . . 4 2 Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 20 | . . 3 4 1 1 . 1 . 2 . . . 2 2 . . . . . . . 2 2 Weapon 6 | . . . . . 3 . . . . . . 1 . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 91 96 100 100 100 97 99 96 91 91 91 99 99 99 79 58 85 88 96 65 75 18 Engine 7 | . 11 6 11 11 11 11 9 9 7 7 7 6 6 6 6 6 6 6 8 11 2 4 . Treads 14 | . . 24 29 33 33 33 26 27 13 23 23 14 13 14 26 11 . . . . 7 10 . Leg 3 | . 18 . . . . . . . 7 . . 1 . . . . . 9 15 25 6 2 . Wheel 2 | . 8 3 . . . . . . . . . 6 13 11 . 1 6 5 4 1 . . . Device 8 | . 3 . . . . . 5 9 11 3 . 3 13 12 12 13 13 17 12 11 6 10 3 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 6 6 6 6 6 5 5 11 5 . Processor 4 | . 3 14 12 11 11 11 3 . . . . 4 . . . . 2 10 15 17 7 . 4 Protection 12 | . . . 9 11 11 11 17 18 16 18 23 20 20 20 20 12 6 2 . . 2 15 . Energy Gun 9 | . 4 . . . . . 10 2 23 30 24 12 . . . . . 3 . 9 14 15 . Energy Cannon 1 | . . . . 4 11 11 6 22 2 . . . . . . . . . . 1 . . . Ballistic Gun 9 | . 15 16 11 11 11 11 2 . . . 5 11 20 24 26 25 16 22 16 6 1 . . Launcher 1 | . 4 . 1 . . . 6 1 2 . . 1 . . . . . . . 2 . . . Peak Build Rating 97 | . 10 14 23 23 26 26 40 38 60 57 57 65 65 74 71 70 59 70 87 97 93 90 27 Average Rating 51 | . 7 12 21 22 24 26 32 34 49 54 56 58 63 65 70 60 48 65 79 87 59 68 16 On Entrance 43 | 6 6 9 14 23 23 26 26 35 38 57 53 57 54 65 70 70 51 59 68 87 84 54 4 Avg Prop Armor Cover (%) 7 | . . . 8 8 8 8 7 . 5 . . 6 8 8 . 4 . 8 2 2 . 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 15 16 36 37 37 37 57 74 96 98 96 100 82 101 94 98 98 98 81 85 89 114 16 Greatest Support 103 | 20 40 40 60 40 40 40 60 60 69 69 69 69 20 103 103 80 10 40 60 90 95 82 12 Greatest Overweight (x) 13 | . . . . . . . 1 1 4 1 1 9 4 9 . 9 9 9 7 1 13 2 1 Average Overweight (x) 2 | . . . . . . . . . 1 1 1 4 3 3 . 3 8 6 1 . . . . Largest Inventory Capacity 20 | . 8 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | . 8 8 9 10 10 10 11 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | . 6 8 10 10 10 10 11 15 20 20 20 20 20 20 20 15 20 20 19 20 20 20 5 Average Carried 16 | . 4 7 9 10 9 10 9 13 17 19 19 19 19 19 15 12 18 19 19 17 18 18 4 Final Capacity 20 | 8 8 8 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 3 8 10 10 10 10 11 15 20 20 19 20 20 20 15 11 20 19 19 18 19 5 5 Class Distribution -------------------- 32% | Tank 20% | Mutant 19% | Scavenger-Tank 6% | Gunner 6% | Scavenger-Gunner 5% | Derelict-Tank 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Tank | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 8749 | 200 143 322 366 311 . 4 659 337 1104 237 103 471 479 567 432 746 249 269 99 355 499 580 217 Remotely 1542 | . . . . . . . 122 . 388 . . . . 70 . 96 . . . 181 90 575 20 Salvage Created 10738 | . 392 278 456 147 . 24 1218 710 2759 358 112 803 217 881 49 379 . 174 145 565 707 364 . Parts 510 | . 24 12 31 8 . 3 73 39 118 10 5 38 . 39 2 14 . 17 5 19 36 17 . Haulers Intercepted 12 | . . . 3 . . . 4 1 3 . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . 2 11 . . . 11 12 . 10 . 10 21 . . Prevented 35 | . . . . . . . . . . 8 . . . . . . . 13 . 6 8 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 209 | . 12 . 10 5 . . 26 14 55 6 2 11 1 12 1 9 . 7 2 10 11 15 . Melee 9 | . 1 . . . . . 2 . 2 1 . 1 . . . . . . 1 1 . . . Guns 81 | . 5 . 4 1 . . 6 . 24 3 2 7 1 8 1 6 . 3 1 3 6 . . Cannons 28 | . . . 5 2 . . 3 11 4 . . . . . . . . . . 2 1 . . AOE 81 | . 6 . 1 2 . . 15 2 20 . . 2 . 4 . 3 . 4 . 3 4 15 . Classes Destroyed 24 | . 4 2 3 1 . . 5 2 2 . . . 1 . . 1 . . . 1 1 1 . Worker 12 | . . 1 . . . . 5 2 1 . . 1 . 1 . . . . 1 . . . . Builder 12 | . . . . . . . 2 . 1 . . 1 . 8 . . . . . . . . . Tunneler 4 | . . . 1 . . 1 . . . . . 2 . . . . . . . . . . . Hauler 12 | . . . 3 . . . 4 1 3 . . . . 1 . . . . . . . . . Recycler 7 | . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . Carrier 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . Operator 6 | . 1 . . . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . Watcher 9 | . 2 . . . . . 3 . 2 . . 2 . . . . . . . . . . . Swarmer 25 | . 3 . . . . . 3 . 6 . . . . . . 3 . 5 . . 2 3 . Grunt 120 | . 9 . 6 4 . . 12 8 36 3 2 6 . 9 . 4 . 1 2 8 5 5 . Brawler 5 | . . . . . . . 2 . 2 1 . . . . . . . . . . . . . Duelist 9 | . . . . 1 . . 2 . 2 . . 1 . 2 . . . . . 1 . . . Protector 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Sentry 21 | . . . 4 . . . 5 4 5 . . 1 . . . 1 . . . . 1 . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 2 . 1 1 . 1 . . . . . 1 . . 1 3 . Programmer 11 | . . . . . . . . . 2 1 . 2 . 1 1 . . . . . 2 2 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 6 3 3 3 . 1 11 4 8 2 2 3 1 12 1 4 . 5 2 5 7 14 . Combat Bots Only 14 | . 3 . 3 3 . . 6 4 7 2 2 3 1 5 1 4 . 5 2 5 7 14 . Max Kills in Single Turn 11 | . 3 1 1 2 . 1 4 3 3 1 1 2 1 11 1 1 . 4 1 2 2 4 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 3 . 1 2 . . 2 2 3 . . 1 . 3 . 1 . 4 . 2 2 4 . Melee 1 | . 1 . . . . . 1 . 1 1 . 1 . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 1424 | . 59 . 36 8 . . 97 64 485 35 2 86 . 84 6 100 . 37 15 57 84 143 26 Missed 444 | . 15 . 14 1 . . 34 22 170 10 . 22 . 31 3 21 . 8 4 21 15 44 9 Hits 980 | . 44 . 22 7 . . 63 42 315 25 2 64 . 53 3 79 . 29 11 36 69 99 17 Melee 12 | . . . . . . . . . 4 . . 1 . . 3 . . . . 4 . . . Projectile 968 | . 44 . 22 7 . . 63 42 311 25 2 63 . 53 . 79 . 29 11 32 69 99 17 AOE 7 | . . . . . . . . 6 1 . . . . . . . . . . . . . . Critical Strikes 35 | . . . 1 . . . 4 1 8 . 1 4 . 1 . 2 . . 1 3 4 4 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 18067 | . 627 . 268 80 . . 980 1093 4428 394 30 1114 22 1548 . 1824 . 457 253 712 1552 2434 251 Core 2030 | . 62 . 10 21 . . 104 163 432 63 . 19 . 71 . 38 . 46 18 120 206 550 107 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 156 | . . . . . . . . . 156 . . . . . . . . . . . . . . Ignored by Resistances 178 | . . . 14 . . . 102 . 62 . . . . . . . . . . . . . . Regen/Repaired (Parts) 2072 | . . . . . . . . 202 723 27 17 101 125 675 134 68 . . . . . . . Core Remaining (%) 71 | 100 . 75 . . . 92 . 51 . . 29 . . . . . . 79 . . . . . Volleys Fired 469 | . 31 13 29 8 . 3 51 30 101 17 3 38 4 25 6 34 . 8 1 26 27 12 2 Largest 4 | . 2 2 2 2 . 2 3 3 4 4 4 4 3 4 4 4 . 4 3 3 4 1 1 Hottest 298 | . 60 62 62 88 . 88 225 204 236 220 93 151 91 127 123 123 . 120 90 125 298 160 260 Shots Fired 1251 | . 54 26 57 16 . 6 106 86 321 59 12 113 12 79 24 116 . 25 3 41 81 12 2 Gun 933 | . 49 17 28 8 . 3 42 2 267 59 12 102 12 70 24 112 . 23 3 26 74 . . Cannon 193 | . . 9 24 5 . 3 25 83 29 . . . . 1 . . . . . 11 1 2 . Launcher 124 | . 5 . 5 3 . . 38 1 25 . . 11 . 8 . 4 . 2 . 4 6 10 2 Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 484 | . 36 26 52 10 . 3 10 . . . 3 72 12 70 24 112 . 23 3 16 12 . . Thermal 383 | . 3 . . . . . 45 85 183 9 9 30 . 1 . . . . . . 16 . 2 Explosive 122 | . 5 . 5 3 . . 38 1 25 . . 11 . 8 . 4 . 2 . 4 6 10 . Electromagnetic 261 | . 10 . . 3 . 3 12 . 113 50 . . . . . . . . . 21 47 2 . Robot Hit Streak 21 | . 10 9 8 4 . 2 12 10 21 10 4 15 5 6 1 9 . 4 2 5 5 13 1 Robot Miss Streak 19 | . 2 3 3 5 . 1 2 6 4 2 2 3 2 5 19 3 . 3 1 4 6 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . Secondary Targets 20 | . 3 . . . . . . . 10 1 1 2 . 2 . . . . . . 1 . . Max Gunslinging Chain 2 | . 1 . . . . . . . 2 1 1 1 . 1 . . . . . . 1 . . Shots Hit Robots 808 | . 41 19 42 9 . 3 76 45 222 40 6 80 8 40 2 69 . 11 6 25 53 10 1 Core Hits 516 | . 23 9 20 6 . 2 82 27 132 11 4 34 2 36 1 23 . 12 4 20 38 29 1 Critical Kills 11 | . . . . . . . . 2 . . . . . 3 1 . . 2 . 2 1 . . Critical Parts Destroyed 9 | . 1 . . . . . . . 1 . . 1 . 3 . 3 . . . . . . . Critical Strikes 36 | . 1 1 . . . . 1 2 7 1 1 4 . 6 1 6 . 2 . 2 1 . . Burn 10 | . . . . . . . . . 6 1 1 2 . . . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Destroy 18 | . 1 . . . . . . . . . . 1 . 4 1 6 . 2 . 2 1 . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Melee Attacks 46 | . . . . . . . 8 . 21 . . 3 2 6 . . . . 4 2 . . . Impact 20 | . . . . . . . . . 17 . . . . 3 . . . . . . . . . Slashing 23 | . . . . . . . 8 . 4 . . 3 2 . . . . . 4 2 . . . Piercing 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Sneak Attacks 12 | . . . . . . . 4 . . . . 1 . 5 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31244 | . 924 330 1060 489 . 59 4843 1531 6819 667 122 2378 213 3541 39 1778 . 586 251 1230 1514 2820 50 Guns 11062 | . 442 168 454 95 . 53 567 . 3138 667 122 1576 213 770 39 1330 . 242 44 320 822 . . Cannons 2958 | . . 162 388 75 . . 437 1132 436 . . . . 93 . . . . . 201 34 . . Explosions 15036 | . 476 . 210 297 . . 3252 386 2763 . . 624 . 2060 . 448 . 344 . 648 658 2820 50 Melee 2117 | . . . . . . . 576 . 477 . . 178 . 618 . . . . 207 61 . . . Ramming 71 | . 6 . 8 22 . 6 11 13 5 . . . . . . . . . . . . . . Kinetic 6027 | . 328 330 842 116 . 53 128 . . . 19 1144 213 770 39 1330 . 242 44 202 227 . . Thermal 8403 | . 82 . . . . . 1009 1132 3364 188 103 432 . 1589 . . . . . . 454 . 50 Explosive 12246 | . 404 . 210 297 . . 2832 386 2155 . . 624 . 564 . 448 . 344 . 648 514 2820 . Electromagnetic 2380 | . 104 . . 54 . . 287 . 818 479 . . . . . . . . . 319 319 . . Impact 820 | . . . . . . . . . 437 . . . . 383 . . . . . . . . . Slashing 1062 | . . . . . . . 576 . 40 . . 178 . . . . . . 207 61 . . . Piercing 235 | . . . . . . . . . . . . . . 235 . . . . . . . . . Highest Corruption 40 | . . . . . . . 7 7 12 12 12 1 1 27 27 27 27 1 8 27 40 40 8 Average Corruption 13 | . . . . . . . 5 7 8 12 12 1 1 4 27 27 27 1 7 17 32 16 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 365 | . . . . . . . 13 17 75 31 17 2 3 18 21 44 12 5 7 26 65 8 1 Message Errors 92 | . . . . . . . 3 3 15 9 4 . . 4 4 10 2 1 4 8 19 5 1 Matter Fused 84 | . . . . . . . 3 7 12 6 6 1 1 4 5 9 1 2 . 8 18 1 . Heat Flow Errors 34 | . . . . . . . . 1 11 2 1 . . 3 2 2 2 . . 4 5 1 . Energy Discharges 37 | . . . . . . . 1 . 9 4 4 . . 2 3 4 5 . 1 . 4 . . Parts Rejected 5 | . . . . . . . 1 . 1 1 . . . . . 1 . . . . 1 . . Parts Fused 9 | . . . . . . . 1 . 4 . . . . . . 1 . 1 . 1 . 1 . Data Loss (minor) 48 | . . . . . . . 1 4 13 5 1 . . 1 2 6 1 1 1 2 10 . . Data Loss (major) 15 | . . . . . . . 2 . 3 2 . 1 2 . 1 1 1 . 1 1 . . . Misfires 14 | . . . . . . . . 1 3 1 . . . 1 2 1 . . . 1 4 . . Alerts 7 | . . . . . . . 1 . 1 . 1 . . . . 4 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Weapon Failures 17 | . . . . . . . . 1 3 1 . . . . 2 5 . . . 1 4 . . Overload Shots 5 | . . . . . . . . . 3 . . 2 . . . . . . . . . . . Overflow Damage 1180 | . 54 1 . 1 . . 191 5 282 . . 8 . 504 . 28 . . 53 . 20 33 . Projectiles 6 | . . 1 . . . . . 5 . . . . . . . . . . . . . . . Explosions 561 | . 54 . . 1 . . 44 . 146 . . 8 . 227 . 28 . . . . 20 33 . Melee 613 | . . . . . . . 147 . 136 . . . . 277 . . . . 53 . . . . Knockbacks 5 | . . 2 1 . . . . . 2 . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 621 | . 132 . . . . . 80 99 200 . . 33 . . . . . . . . 77 . . Shots 16 | . 3 . . . . . 3 2 5 . . 1 . . . . . . . . 2 . . Rammed 13 | . . . 2 4 . 2 3 1 1 . . . . . . . . . . . . . . Targets Rammed 20 | . 4 . 3 4 . 2 4 1 1 1 . . . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . Highest Temperature 563 | . 15 . 26 72 . 36 375 563 456 455 205 422 72 195 404 355 186 12 . 262 530 194 394 Average Temperature 124 | . 7 . 10 33 . 18 146 157 82 170 101 158 30 93 185 146 86 6 . 86 197 53 268 Received Heat Transfer 4833 | . 240 . 141 45 . . 369 360 1578 117 36 384 . 258 . 423 . . 99 279 351 153 . Effects 48 | . . . . . . . 6 8 2 12 . 5 . . 3 2 . . . . 10 . . Shutdowns 13 | . . . . . . . 2 2 1 3 . . . . 1 . . . . . 4 . . Energy Bleed 4 | . . . . . . . 1 1 . . . . . . . 2 . . . . . . . Interference 21 | . . . . . . . 2 1 . 8 . 3 . . 2 . . . . . 5 . . Matter Decay 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 4 1 . . . . . . . . . 1 . . . Combat Hostiles 6 | . . . . . . . . . 4 1 . . . . . . . . . 1 . . . Parts Fried 31 | . . . . . . . 2 . 13 4 . . . 3 . . . . . 8 1 . . Impact Corruptions 11 | . . . . . . . . . 5 . . . . 6 . . . . . . . . . Robots Melted 5 | . . . . . . . . 2 1 1 . 1 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . Parts Melted 27 | . . . . . . . 1 5 12 2 . 4 . . . . . . . . 3 . . Heat Transferred 12408 | . 125 . . . . . 1373 1876 5857 370 259 901 . 1060 . . . . . . 507 . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . . . 4 1 . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 5 | . . . . . . . 3 2 4 . . 1 . 5 . . . . 1 . . . . Low Security (%) 50 | . 100 100 100 100 . 100 23 30 . . . 98 100 18 . . . . 79 . . . . Level 1 6 | . . . . . . . 24 32 2 . . 1 . 2 . . . . 20 . . . . Level 2 11 | . . . . . . . 25 36 12 . . . . 26 . . . . . . . . . Level 3 23 | . . . . . . . 26 . 68 . . . . 10 . . . . . . . . . Level 4 6 | . . . . . . . . . 17 . . . . 18 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . 24 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1990 | . 192 58 97 106 . 5 846 541 1315 . . 201 24 1990 . . . . 228 . . . . Initial 330 | . . 58 . 28 . . . 330 231 . . 201 22 . . . . . 66 . . . . Average 432 | . 64 23 44 25 . . 433 279 868 . . 129 5 941 . . . . 162 . . . . Influence Increases 9920 | . 392 41 326 166 . 5 1362 862 1966 170 40 449 53 2462 30 210 . 322 219 215 240 300 90 Destroy 0b10 Robot/C 5040 | . 240 . 200 120 . . 580 440 1100 120 40 220 . 760 20 180 . 200 120 180 220 300 . Destroy 0b10 Robot/NC 385 | . 15 25 20 . . 5 100 35 50 5 . 40 . 75 . . . . 15 . . . . Destroy Leader 1000 | . 54 . 56 20 . . 154 94 230 30 . 74 . 156 10 30 . 30 22 20 20 . . Allied During Kill 1247 | . . . . 8 . . 13 227 . . . 4 . 841 . . . 92 62 . . . . Successful Hack 77 | . 7 . 8 . . . 11 17 6 . . . . 28 . . . . . . . . . Disable Machine 720 | . 45 15 . . . . 105 30 105 . . 75 . 345 . . . . . . . . . Anti-Garrison Action 450 | . . . . . . . 150 . 150 . . . . 150 . . . . . . . . . Destroy Structure 731 | . 31 1 42 18 . . 249 19 175 . . 36 53 107 . . . . . . . . . Lose Combat Pursuer 270 | . . . . . . . . . 150 15 . . . . . . . . . 15 . . 90 Influence Decreases 9850 | . 240 193 252 240 . 5 580 1136 1165 847 351 706 117 492 927 645 638 216 180 308 292 160 160 Entered New Map 3455 | . . 94 . 46 . . . 452 277 485 121 120 42 . 729 205 638 . 40 55 11 . 140 Time Decay 4629 | . 170 99 252 194 . 5 390 204 658 362 230 486 59 292 198 350 . 206 120 163 161 20 10 Lost Part 840 | . 70 . . . . . 40 . 230 . . 40 . 30 . 90 . 10 20 40 120 140 10 Lost Ally 476 | . . . . . . . . 180 . . . 60 16 170 . . . . . 50 . . . Purge Threat 450 | . . . . . . . 150 300 . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . 3 . . . 7 3 17 . . 7 . 17 . . . . 1 . . . 1 Investigation 10 | . 1 . 3 . . . 1 2 2 . . 1 . . . . . . . . . . . Extermination 6 | . . . . . . . . . 3 . . 2 . 1 . . . . . . . . . Reinforcement 16 | . 1 . . . . . 2 . 4 . . 2 . 6 . . . . 1 . . . . Assault 23 | . . . . . . . 2 1 7 . . 2 . 10 . . . . . . . . 1 Garrison 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 8 | . 1 . . . . . 2 2 1 . . . . 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 17 . 17 6 . . 44 21 70 7 2 21 2 40 6 9 . 10 8 13 10 47 5 Peak Tracking Total 21 | . 3 . 4 3 . . 6 5 5 4 2 5 2 7 3 4 . 5 5 5 5 21 9 Tactical Retreats 12 | . . . . . . . . . 8 1 . . . . . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 12 | . . . . . . . 3 1 2 . . 1 . 3 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 55 | . 3 1 1 . . . 8 2 8 . . 5 . 24 . . . . . . 3 . . Max in Single Turn 13 | . 1 1 1 . . . 3 1 4 . . 2 . 13 . . . . . . 2 . . Garrison Access 4 | . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 37 | . 3 1 4 . 2 . 4 6 6 . 1 6 . 2 . . 1 . . 1 . . . Terminals 20 | . 2 . 3 . . . 3 5 3 . . 2 . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . Total Hacks 88 | . 7 1 8 . 2 . 17 19 14 . 1 10 . 6 . . 2 . . 1 . . . Successful 47 | . 2 1 3 . 2 . 11 12 4 . 1 4 . 4 . . 2 . . 1 . . . Failed 41 | . 5 . 5 . . . 6 7 10 . . 6 . 2 . . . . . . . . . Catastrophic 17 | . . . 4 . . . 1 2 4 . . 5 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 2 . 6 . 1 . 6 11 7 . . 1 . 1 . . 1 . . . . . . Terminals 52 | . 5 . 6 . . . 9 18 6 . . 2 . 6 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 2 . . 2 . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . 8 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . . 4 . . . . . . . . . . . Terminal Hacks 25 | . 1 1 1 . 2 . 2 10 1 . 1 . . 3 . . 2 . . 1 . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . 1 . . . . 1 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . 7 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . 2 2 2 . . 1 . 1 . . . . . . . . . Terminals 5 | . . . . . . . 2 1 1 . . . . 1 . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Patch 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 3 . . . 4 4 6 . . 6 . 2 . . . . . . . . . Full Trace Events 9 | . 1 . 3 . . . 2 1 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 3 . . . . . . . . . 17 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 1 . . . . 4 . 3 . . . . . . . . . Machine Destruction 5 | . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 39 | . . . . 2 . . 1 10 . . . 3 19 . . . 4 . . . . . . Largest Group 19 | . . . . 2 2 . 1 10 . . . 3 19 12 . . 4 4 4 4 . . . Highest-Rated Group 702 | . . . . 41 41 . 90 173 . . . 87 702 520 . . 151 151 151 151 . . . Highest-Rated Ally 90 | . . . . 31 31 . 90 29 . . . 29 50 50 . . 40 40 40 40 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 492 | . . . . 3 . . 15 108 . . . 18 126 162 . . . 24 19 17 . . . Total Damage 12801 | . . . . 63 . . 574 1295 . . . 212 4947 4375 . . . 383 604 348 . . . Kills 62 | . . . . 1 . . 4 12 . . . . 8 28 . . . 3 5 1 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Field Lobotomies 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 5684 | . . . . . . . . . . . . . 287 883 402 780 1782 764 241 478 . 67 . Sensors 5617 | . . . . . . . . . . . . . 287 883 402 780 1782 764 241 478 . . . Decoding 67 | . . . . . . . . . . . . . . . . . . . . . . 67 . Cloaking 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . . . . . . . . 1 1 1 . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 17732 | . 368 242 671 772 386 110 1089 542 2472 833 484 1263 326 883 402 780 1782 764 241 591 1180 1457 94 Spaces Moved 7906 | 1 249 118 341 446 239 62 485 256 886 305 193 457 159 521 236 245 863 361 114 363 455 398 153 Core 10 | . . . . . . . . . . . . . . . . . . . . . 4 6 . Treads 4241 | . 3 103 341 446 239 62 485 256 517 305 193 195 . 30 236 176 . . . . 299 355 . Legs 1141 | 1 125 . . . . . . . 337 . . . . . . . . 53 113 363 149 . . Wheels 2324 | . 121 15 . . . . . . 32 . . 262 159 491 . 69 863 308 1 . 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 190 | . . . . . . . . . . . . . . . . . . . . . . 37 153 Fastest Speed 35 | 120 80 80 160 160 160 160 160 163 160 240 240 125 125 140 160 215 155 185 185 120 120 35 35 Average Speed 184 | 120 101 152 161 160 160 160 168 165 215 240 240 223 138 142 160 269 202 194 189 133 214 213 46 Slowest Speed 700 | 120 160 165 165 160 160 160 250 246 400 240 240 320 140 240 160 400 215 400 190 190 700 320 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . 2 . . . . . . 5 . . . . . . . 9 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Exploration Rate (%) 43 | 2 61 27 34 92 60 23 45 43 23 47 22 13 83 21 47 48 89 63 4 59 67 54 28 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 1 . 1 1 . . . 1 1 1 1 1 . 1 1 . Scrap Searched 16 | . . . . 2 . . . . . . 1 . . . 1 2 3 2 . 1 1 . 3 Spaces Dug 64 | . . . . . . . 1 . 3 . . . 2 58 . . . . . . . . . Terrain Destroyed 1081 | . 34 1 55 25 . . 289 25 223 5 . 43 5 141 . 34 . 16 . 28 76 77 4 Melee 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . Projectile 33 | . . 1 5 1 . . 6 3 . . . 2 3 . . 4 . 1 . 5 2 . . AOE 1043 | . 34 . 50 24 . . 283 22 220 5 . 41 . 141 . 30 . 15 . 23 74 77 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Total 9993 | . 309 156 406 487 245 66 645 304 1181 361 209 617 253 602 248 291 898 403 128 422 597 993 172 Wait 914 | . 10 2 . 23 . . 51 . 35 25 2 79 79 . 2 2 8 15 . 1 63 513 4 Move 7883 | . 248 117 340 445 238 61 484 255 885 304 192 457 158 520 235 244 862 360 113 362 454 396 153 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | . 2 8 13 2 3 . 3 1 19 1 2 6 3 10 1 1 6 3 . 4 5 10 . Fast Attach 111 | . 4 2 1 . . . 7 2 19 2 1 10 1 5 . 2 6 4 7 3 17 11 7 Attach 91 | . 5 3 2 . . . 2 . 29 . 3 3 . 4 1 3 4 2 . 5 11 13 1 Detach 63 | . 1 1 . . . . 1 2 20 . . 2 . 4 . . 7 . 2 2 12 8 1 Swap 168 | . 3 4 7 3 . . 26 11 39 10 1 9 3 15 1 4 3 8 1 14 4 2 . Drop 123 | . 1 6 11 2 4 . 8 1 12 1 5 10 3 13 2 1 2 3 . 3 4 27 4 Fire 469 | . 31 13 29 8 . 3 51 30 101 17 3 38 4 25 6 34 . 8 1 26 27 12 2 Melee 46 | . . . . . . . 8 . 21 . . 3 2 6 . . . . 4 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 3 4 . 2 4 1 1 1 . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 171 | -10/Materials | Discovered new exit (range 11) 229 | -10/Materials | Lost 4 parts (1p1u2w) 240 | -10/Materials | Discovered new exit (range 3) 288 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 372 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 406 | -10/Mines | Met a Derelict bent on vengeance 596 | -10/Mines | Discovered new exit (range 11) 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -9/Materials | Identified exit to Mines 1282 | -9/Materials | Entered Mines 1427 | -9/Mines | Discovered new exit (range 15) 1595 | -9/Mines | Discovered new exit (range 15) 1716 | -9/Mines | Learned 4 Materials zone layouts 2024 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2025 | -9/Mines | Discovered new exit (range 5) 2054 | -9/Mines | Entered Exiles 2054 | -9/Exiles | Accompanied by 2 allies 2084 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2091 | -9/Exiles | Met 8R-AWN 2122 | -9/Exiles | Met EX-HEX 2166 | -9/Exiles | Met EX-BIN 2189 | -9/Exiles | Aligned with FarCom system 2190 | -9/Exiles | Given EX-Vault access code 2229 | -9/Exiles | Opened EX-Vault 2238 | -9/Exiles | Found Field Lobotomy Kit 2241 | -9/Exiles | Found YOLO Cannon 2251 | -9/Exiles | Found Longsword +1 2293 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2341 | -9/Exiles | Met EX-DEC 2351 | -9/Exiles | Learned location of Zion (-6) 2419 | -9/Exiles | Discovered new exit (range 14) 2440 | -9/Exiles | Stole three prototypes: YOLO Cannon, Field Lobotomy Kit, Longsword +1 2440 | -9/Exiles | Entered Mines 2542 | -8/Mines | Discovered new exit (range 5) 2550 | -8/Mines | Entered Materials 2550 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2671 | -8/Materials | Garrison activated, responded to threat 2794 | -8/Materials | Garrison activated, responded to threat 3106 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3174 | -8/Materials | Build established: Tank 3476 | -8/Materials | Discovered new exit (range 12) 3606 | -8/Materials | Discovered new exit (range 15) 3639 | -8/Materials | Entered Storage 3641 | -8/Storage | FarCom data flow suspended 3699 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3857 | -8/Storage | Identified exit to Recycling 4023 | -8/Storage | Build established: Commander-Tank 4039 | -8/Storage | First assault squad dispatched 4072 | -8/Storage | Discovered new exit (range 15) 4087 | -8/Storage | Lost 7 allies 4170 | -8/Storage | Found Prototype Protection 4170 | -8/Storage | Identified Lgt. Regenerative Plating 4181 | -8/Storage | Entered Factory 4181 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4216 | -7/Factory | Garrison activated, responded to threat 4346 | -7/Factory | Build established: Scavenger-Tank 4416 | -7/Factory | Destroyed 7 combat bots 4581 | -7/Factory | First assault squad dispatched 5462 | -7/Factory | Lost 3 parts (2n1u) 5535 | -7/Factory | Build established: Tank 5538 | -7/Factory | Lost 4 parts (2n1u1w) 5921 | -7/Factory | Build established: Scavenger-Tank 6011 | -7/Factory | System corruption reached 10% 6206 | -7/Factory | Identified exit to Lower Caves 6220 | -7/Factory | Core integrity fell below 50% 6390 | -7/Factory | Build established: Tank 6653 | -7/Factory | Entered Lower Caves 7264 | -7/Lower Caves | Discovered new exit (range 9) 7486 | -7/Lower Caves | Entered another Lower Caves area 7927 | -7/Lower Caves | Discovered new exit (range 6) 7970 | -7/Lower Caves | Entered Factory 7970 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9114 | -6/Factory | Build established: Scavenger-Tank 9218 | -6/Factory | Lost 3 allies 9233 | -6/Factory | Sucked down chute 9233 | -6/Factory | Entered Waste 9299 | -6/Waste | Spotted C-40 Crusher 9349 | -6/Waste | Spotted C-40 Crusher 9406 | -6/Waste | Spotted C-40 Crusher 9411 | -6/Waste | Warlord forces began an assault 9465 | -6/Waste | Lost 3 allies 9468 | -6/Waste | Spotted C-40 Crusher 9475 | -6/Waste | Destroyed C-40 Crusher 9494 | -6/Waste | Allies destroyed C-40 Crusher 9524 | -6/Waste | Discovered new exit (range 10) 9559 | -6/Waste | Entered Factory 9559 | -6/Factory | Accompanied by 12 allies 9777 | -6/Factory | Discovered new exit (range 13) 10224 | -6/Factory | Identified exit to Lower Caves 10230 | -6/Factory | High security lockdown imminent 10310 | -6/Factory | High security lockdown engaged 10344 | -6/Factory | System corruption reached 10% 10431 | -6/Factory | Crushed by falling debris 10442 | -6/Factory | Entered Lower Caves 10443 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 10444 | -6/Lower Caves | Encountered a Master Thief 10444 | -6/Lower Caves | Encountered a Master Thief 10445 | -6/Lower Caves | Longsword +1 stolen by Master Thief 10446 | -6/Lower Caves | Encountered a Master Thief 10446 | -6/Lower Caves | YOLO Cannon stolen by Master Thief 10467 | -6/Lower Caves | Lost 7 allies 10636 | -6/Lower Caves | Build established: Tank 10831 | -6/Lower Caves | Discovered new exit (range 10) 10844 | -6/Lower Caves | Entered another Lower Caves area 11150 | -6/Lower Caves | Spotted B-75 Beast 11152 | -6/Lower Caves | Learned Factory trap positions 11216 | -6/Lower Caves | Destroyed B-75 Beast 11243 | -6/Lower Caves | Lost 7 parts (2n3u2w) 11578 | -6/Lower Caves | Discovered new exit (range 15) 11596 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11624 | -6/Lower Caves | Entered Zion 11669 | -6/Zion | Found Prototype Device 11669 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11901 | -6/Zion | System corruption cleaned by Quarantine Array 11939 | -6/Zion | Build established: Mutant 12171 | -6/Zion | Given the Hacking Drone Bay 12171 | -6/Zion | Found Prototype Device 12295 | -6/Zion | Found Prototype Device 12295 | -6/Zion | Identified Bomb Factory No. 2 12348 | -6/Zion | Given A8's code to call for help 12404 | -6/Zion | Met Imprinter 12438 | -6/Zion | Imprinted 12440 | -6/Zion | Declared Zion's savior 12592 | -6/Zion | Build established: Tank 12799 | -6/Zion | Learned 4 Factory zone layouts 12973 | -6/Zion | Build established: Gunner 13091 | -6/Zion | Received a visual enhancement algorithm 13093 | -6/Zion | Ran a visual enhancement algorithm 13373 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13379 | -6/Zion | Discovered new exit (range 10) 13406 | -6/Zion | Entered Proximity Caves 13406 | -5/Proximity Caves | Accompanied by 4 allies 13418 | -5/Proximity Caves | Identified Hacking Drone Bay 13721 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13953 | -5/Proximity Caves | Build established: Scavenger-Gunner 14150 | -5/Proximity Caves | Discovered new exit (range 6) 14170 | -5/Proximity Caves | Entered Factory 14170 | -5/Factory | Accompanied by 4 allies 14170 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14172 | -5/Factory | Loaded intel: 90 trap records 14396 | -5/Factory | Discovered new exit (range 9) 14411 | -5/Factory | Entered Upper Caves 14411 | -5/Upper Caves | Accompanied by 4 allies 14412 | -5/Upper Caves | Identified exit to Upper Caves 14412 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 14413 | -5/Upper Caves | Encountered a Master Thief 14413 | -5/Upper Caves | Encountered a Master Thief 14527 | -5/Upper Caves | Lost 3 allies 14561 | -5/Upper Caves | Lost 3 parts (3w) 14584 | -5/Upper Caves | System corruption reached 10% 14795 | -5/Upper Caves | Learned 8 Factory zone layouts 15002 | -5/Upper Caves | Entered another Upper Caves area 15063 | -5/Upper Caves | Lost 3 parts (2p1n) 15090 | -5/Upper Caves | Learned Factory stockpile data 15282 | -5/Upper Caves | Attracted the attention of an 0b10 base 15348 | -5/Upper Caves | Destroyed 7 combat bots 15355 | -5/Upper Caves | Lost 14 parts (2p6n1u5w) 15369 | -5/Upper Caves | System corruption reached 30% 15667 | -5/Upper Caves | Build established: Scavenger-Mutant 15707 | -5/Upper Caves | Encountered a Warlord checkpoint 15811 | -5/Upper Caves | Learned Factory security intel 16163 | -5/Upper Caves | Discovered new exit (range 10) 16182 | -5/Upper Caves | Entered Warlord 16252 | -5/Warlord | System corruption cleaned by Quarantine Array 16746 | -5/Warlord | Rebuked by Warlord 16771 | -5/Warlord | Warlord's base attacked by MAIN.C 16772 | -5/Warlord | Build established: Derelict-Tank 17121 | -5/Warlord | Warlord forces counterattacked 17446 | -5/Warlord | Warlord base infiltrated, sounded retreat 17447 | -5/Warlord | Enhanced Grunt warped into view 17447 | -5/Warlord | Enhanced Grunt warped into view 17447 | -5/Warlord | Enhanced Grunt warped into view 17447 | -5/Warlord | Enhanced Demolisher warped into view 17447 | -5/Warlord | Enhanced Demolisher warped into view 17447 | -5/Warlord | Enhanced Demolisher warped into view 17487 | -5/Warlord | Spotted Striker 17501 | -5/Warlord | Found Corrupted Prototype Launcher 17526 | -5/Warlord | Spotted Striker 17529 | -5/Warlord | Spotted Striker 17536 | -5/Warlord | Spotted Striker 17539 | -5/Warlord | Identified Chain Missile Launcher 17544 | -5/Warlord | Spotted Executioner 17547 | -5/Warlord | Spotted Executioner 17553 | -5/Warlord | Destroyed Executioner 17560 | -5/Warlord | Destroyed Executioner 17584 | -5/Warlord | Destroyed 14 combat bots 17591 | -5/Warlord | Lost 14 allies 17595 | -5/Warlord | Spotted B-86 Titan 17599 | -5/Warlord | Core integrity fell below 50% 17629 | -5/Warlord | Crushed by falling debris 17629 | -5/Warlord | Spotted Striker 17629 | -5/Warlord | Spotted B-75 Beast 17631 | -5/Warlord | Core integrity fell below 20% 17634 | -5/Warlord | Discovered new exit (range 15) 17639 | -5/Warlord | Entered Proximity Caves 17660 | -4/Proximity Caves | Lost 15 parts (2p7n2u4w) 17674 | -4/Proximity Caves | Found DCF Scrap (15 items) 17678 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17687 | -4/Proximity Caves | Learned 4 Research zone layouts 17733 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17684_ Dropped Imp. Reaction Control System. 17687_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). 17690_ Slug penetrates Abandoned Machinery. 17690_ Penetrated by Slug. 17690_ Slug penetrates Wall. 17702_ N:MF P19TO> 17726_ Penetrated by Slug. 17729_ Mak. Flight Unit destroyed. 17732_ Dropped Lgt. Fission Core. 17733_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???# """"" #?????????????????????????????????? | | ?### """"" #####?????????????????????????????? | | ?# " " #??????####???????????????????? | | ?# # " " ### ######## ##??????????????????? | | ## #!*###" #?# ####???????????????? | | "*!####" #?# ####### #???????????????? | | *|=] ! #?# #?????# #???????????????? | | = %]! #?# ###???## #???????????????? | | #""#= ### ### ##???# #####???????????????? | | ## ## #???# ##??????????????????? | | ## #??# #??????????????????? | | ?# ###### #### #??????????????????? | | ## #?????# #??????????????????? | | ## ##????# ##### #??????????????????? | | ?# #???# ???#???# #??????????????????? | | ## ##????????????# ##?????????????????? | | # ######?????????????# #?????????????????? | | # ##?????????????????#; #?????????????????? | | # ###??????????????????# ;#?????????????????? | | ####?????????#???????# ;#?????????????????? | | #?????????# ?????## h #?????????????????? | | # ## #?????????# ?????# ##????????????????? | | # ### ##?### ???# ???## ##???????????????? | | # #??# #??# ### h#### #???????????????? | | # ??? #??# #???????????????? | | ??? #???# @ ## #???????????????? | | ????#???# ### ## #???????????????? | | ?????????????# ### #???????????????? | | " ?????????????## ## ## #???????????????? | | "" ??????????????####?##! #???????????????? | | " ????????????????????#!% ###???????????????? | | ? ????????????????????##% #####?????????????????? | | ? ?????????????????????####?????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 34 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 Armor Coverage 1125 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 13 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 9 Offensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Beamcaster | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Imp. Particle Charger | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSurgeKatana Manual? 0 Play Time 01:46:42 Cumulative 1255.0 hours Start 2026.02.23 @ 15:01:59 End 2026.02.23 @ 16:59:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1542 Rogue 1258 Adventurer 124 Explorer 160 Win Type - Total 60 Types 46/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1abc5ccc-823a-4270-b3b8-027048553ef4