Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 14:38:14 Player: Pepsi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (827) 827 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 2258 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 110 Friendly Fire -37 Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 278/280 System Corruption 0% Temperature Cool (1) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 5 4 2 24 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 1 7 Treads . | . . . . Leg 10 | . 2 1 7 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 . 6 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 10 | 1 1 1 7 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 3 | . 1 . 2 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 16 | . . . 16 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 7 | . . . 7 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 100 85 Engine 11 | . 14 14 9 Leg 21 | . 10 28 20 Wheel 2 | . 17 . . Device 3 | . . . 6 Storage 12 | . 14 14 11 Processor 12 | . 13 14 11 Protection 4 | . . . 9 Energy Gun 3 | . 14 . 2 Ballistic Cannon 10 | . 12 14 6 Launcher 8 | . . 14 7 Peak Build Rating 23 | 5 7 8 23 Average Rating 10 | 4 6 7 13 On Entrance 5 | . 5 7 8 Naked Turns . | . . . . Heaviest Build 25 | 10 13 14 25 Greatest Support 30 | 26 26 20 30 Greatest Overweight (x) 4 | . 4 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 7 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 826 | 151 166 56 453 Remotely . | . . . . Salvage Created 754 | . 203 56 495 Parts 58 | . 13 2 43 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 3 2 17 Guns 2 | . . . 2 Cannons 14 | . 3 1 10 AOE 6 | . . 1 5 Classes Destroyed 10 | . 4 . 6 Worker 4 | . . . 4 Builder 2 | . . . 2 Hauler 4 | . 2 . 2 Recycler 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . . . 6 Grunt 13 | . 3 2 8 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 6 | . 3 2 6 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 252 | . 5 2 245 Missed 74 | . 1 1 72 Damage Taken 2277 | . 50 75 2152 Core 462 | . . 57 405 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 81 | . . . 81 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 106 | . 14 3 89 Largest 2 | . 2 1 2 Hottest 89 | . 85 35 89 Shots Fired 142 | . 28 3 111 Gun 51 | . 14 . 37 Cannon 75 | . 14 3 58 Launcher 16 | . . . 16 Special . | . . . . Kinetic 83 | . 14 3 66 Thermal 43 | . 14 . 29 Explosive 16 | . . . 16 Electromagnetic . | . . . . Robot Hit Streak 18 | . 10 3 18 Robot Miss Streak 6 | . 3 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | . 19 2 66 Core Hits 56 | . 9 3 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3107 | . 306 141 2660 Guns 392 | . 99 . 293 Cannons 997 | . 197 30 770 Explosions 1707 | . . 110 1597 Melee . | . . . . Ramming 11 | . 10 1 . Kinetic 1036 | . 197 30 809 Thermal 947 | . 99 110 738 Explosive 1113 | . . . 1113 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 112 | . . . 112 Projectiles 2 | . . . 2 Explosions 110 | . . . 110 Melee . | . . . . Knockbacks 13 | . 1 1 11 Impact . | . . . . Kinetic 12 | . 1 1 10 Secondary 1 | . . . 1 Self-Inflicted Damage 271 | . 5 57 209 Shots 5 | . . 1 4 Rammed 1 | . 1 . . Targets Rammed 2 | . 1 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 162 | . 138 18 162 Average Temperature 44 | . 46 13 44 Received Heat Transfer 786 | . 24 9 753 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1525 | . 296 100 1129 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 569 | . 131 127 569 Initial 51 | . . 51 . Average 203 | . 76 102 324 Maximum Alert Level 2 | . . . 2 Low Security (%) 62 | 100 100 100 24 Level 1 19 | . . . 40 Level 2 17 | . . . 35 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 6 2 37 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . . 1 9 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 . 4 Successful 6 | . 3 . 3 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Disarm Traps 2 | . 2 . . Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 23 | . . . 23 Total Damage 358 | . . . 358 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1394 | 55 192 462 685 Spaces Moved 909 | 49 138 375 347 Core 3 | 2 1 . . Treads . | . . . . Legs 767 | . 45 375 347 Wheels 139 | 47 92 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 115 | 87 100 120 120 Slowest Speed 250 | 90 250 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 24 68 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 115 | . . 13 102 Melee . | . . . . Projectile 3 | . . . 3 AOE 112 | . . 13 99 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1108 | 58 162 385 503 Wait 32 | . . . 32 Move 906 | 48 137 374 347 Hop . | . . . . Pick Up 15 | 5 4 2 4 Fast Attach 14 | 5 3 . 6 Attach 12 | . 1 . 11 Detach 2 | . . . 2 Swap 9 | . . 2 7 Drop 10 | . 2 3 5 Fire 106 | . 14 3 89 Melee . | . . . . Ram 1 | . 1 . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 343 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 348 | -10/Mines | Found Prototype Device 537 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 565 | -10/Mines | Discovered new exit (range 10) 581 | -10/Mines | Learned location of 1 exit from Materials 697 | -10/Mines | Met a Derelict testing a Signal Generator 710 | -10/Mines | Entered Materials 710 | -9/Materials | Accompanied by 1 ally 710 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Identified exit to Mines 978 | -9/Materials | Repaired Imp. Light Cannon 1011 | -9/Materials | Discovered exit to Mines (range 15) 1170 | -9/Materials | Core integrity fell below 50% 1181 | -9/Materials | Identified Exp. Sensor Array 1227 | -9/Materials | Lost 6 parts (1n3u2w) 1340 | -9/Materials | Lost 4 parts (1p1u2w) 1344 | -9/Materials | Core integrity fell below 20% 1395 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01305_ U-05 Engineer lays Concrete. 01306_ U-05 Engineer builds a Wall. 01309_ Hvy. Ion Engine destroyed. 01310_ G-47 Trooper destroyed. 01314_ U-05 Engineer lays Concrete. 01317_ Acquired 21 matter. 01317_ U-05 Engineer lays Concrete. 01319_ K-01 Serf collects debris. 01319_ U-05 Engineer lays Concrete. 01323_ K-01 Serf collects debris. 01323_ U-05 Engineer lays Concrete. 01325_ Acquired 16 matter. 01329_ U-05 Engineer lays Concrete. 01330_ K-01 Serf collects debris. 01330_ U-05 Engineer lays Concrete. 01347_ Acquired 1 matter. 01378_ Carbon-fiber Leg destroyed. 01379_ S-10 Pest destroyed. 01383_ Lgt. Assault Rifle destroyed. 01384_ Acquired 20 matter. 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""" ????# #??# """ #??????????? | | ???????????# ##### #??# """ #??????????? | | ???????????# s####= """ #??????????? | | ???????????# ## * #??????????? | | ?????????? /=%""" #??????????? | | ???????????#+## ## """ #??????????? | | ??????????????# ||| s ## """ #??????????? | | ??????????????## ||| ## #??????????? | | ???????????????# ||! ##/#######??????????? | | ???????????????# #??????????????? | | ???????????????# ##?????????????? | | ?????????? ?# / ?????????? | | ?????????? # ###+######??????????? | | ?????????? # #???????????????????? | | ?????????? # #???????????????????? | | ?????????? + #???????????????????? | | ?????????" # """ #???????????????????? | | ??????#??" # """"" #???????????????????? | | ???? #??" # """"" #???????????????????? | | ?? #?? # """"" #???????????????????? | | ########## """ /???????????????????? | | ? #"" | ## #???????????????????? | | ? # ## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefReflectiveDisintegrator Manual? 0 Play Time 00:19:07 Cumulative 11.7 hours Start 2025.03.15 @ 14:22:21 End 2025.03.15 @ 14:38:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd2f4b68-aacd-4065-bf5c-a442b3e0fd19