Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 08:59:36 Player: Hilbert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (347) 347 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3417 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Location -6/Factory Parts ------- Power (2) Propulsion (8) Utility (3) Weapon (2) Inventory (4) Peak State ------------ Power Light Ion Engine Light Angular Momentum Engine Propulsion Advanced Treads Improved Titanium Leg Flexi-carbon Leg Compact Wheel Gravmag System Cooled Cesium-ion Thruster Utility Advanced Visual Processing Unit Improved Terrain Scan Processor Integration Mediator Weapon Powered Hammer Inventory Improved Deuterium Engine Terrain Scanner Plasma Cutter [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Gravmag System Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Processor Improved Terrain Scan Processor Weapon Powered Hammer Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 6 | . . 2 1 2 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 37 | 3 1 7 4 12 10 Power 10 | 1 . 1 1 3 4 Engine 9 | 1 . 1 1 3 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . 3 2 5 2 Treads 4 | . . 2 1 1 . Leg 4 | 2 . . . 1 1 Wheel 1 | . . . . 1 . Hover 3 | . . . 1 2 . Flight 2 | . . 1 . . 1 Utility 6 | . . . . 3 3 Device 4 | . . . . 2 2 Storage . | . . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | . 1 3 1 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 5 | . . 3 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 29 | . . 6 4 3 16 Power 8 | . . 2 1 1 4 Propulsion 12 | . . 4 2 1 5 Utility 6 | . . . . 1 5 Weapon 3 | . . . 1 . 2 Highest Loss Streak 8 | . . 3 4 2 8 Average Slot Usage (%) 42 | . 45 38 24 43 46 Engine 7 | . 14 3 7 6 8 Treads 3 | . . 6 4 1 5 Leg 6 | . 28 13 . 2 8 Wheel 3 | . . . . 5 2 Hover 4 | . . . 5 6 2 Flight 1 | . . 5 . . 1 Device 5 | . . . . 8 3 Processor 2 | . . . . 2 4 Impact Weapon 6 | . . 9 8 7 5 Naked Turns 7 | . . . . . 7 Heaviest Build 18 | 3 3 7 7 16 18 Greatest Support 40 | 20 3 3 8 20 40 Greatest Overweight (x) 2 | . . 2 2 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 Average Carried 3 | . 3 3 2 3 2 Final Capacity 4 | . . . . . 4 Final Carried . | . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 395 | 194 . 147 . 54 . Remotely . | . . . . . . Salvage Created 280 | . 67 159 . 54 . Parts 16 | . 3 9 . 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 9 | . 4 3 . 2 . Melee 5 | . . 3 . 2 . AOE 4 | . 4 . . . . Classes Destroyed 5 | . 1 3 . 1 . Recycler 1 | . . 1 . . . Swarmer 2 | . . 2 . . . Grunt 4 | . 4 . . . . Sentry 1 | . . 1 . . . Programmer 2 | . . . . 2 . Best Kill Streak 4 | . 4 3 . 1 . Combat Bots Only 4 | . 4 2 . 1 . Max Kills in Single Turn 1 | . 1 1 . 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3704 | . 112 607 450 422 2113 Core 1309 | . 17 164 98 175 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 93 59 82 75 . Volleys Fired 6 | . 6 . . . . Largest 1 | . 1 . . . . Hottest 33 | . 33 . . . . Shots Fired 6 | . 6 . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 6 | . 6 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 4 . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 31 | . 4 16 . 11 . Core Hits 20 | . 11 5 . 2 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 220 | . . 43 8 97 72 Impact 220 | . . 43 8 97 72 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1064 | . 432 272 . 346 14 Guns . | . . . . . . Cannons . | . . . . . . Explosions 432 | . 432 . . . . Melee 618 | . . 272 . 346 . Ramming 14 | . . . . . 14 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 432 | . 432 . . . . Electromagnetic . | . . . . . . Impact 618 | . . 272 . 346 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 34 | . . . . 3 34 Average Corruption 22 | . . . . 2 30 Corruption Purged . | . . . . . . Effects 33 | . . . . . 33 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Alerts 1 | . . . . . 1 Misdirections 4 | . . . . . 4 Targeting Errors 17 | . . . . . 17 Overload Shots . | . . . . . . Overflow Damage 112 | . 26 30 . 56 . Projectiles . | . . . . . . Explosions 26 | . 26 . . . . Melee 86 | . . 30 . 56 . Knockbacks 4 | . . 1 . 3 . Impact 4 | . . 1 . 3 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . . 5 Shots . | . . . . . . Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 242 | . 5 . 3 . 242 Average Temperature 83 | . 2 . 3 . 110 Received Heat Transfer 444 | . 63 132 189 . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 5 | . . 2 . 3 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 125 | . 120 125 78 56 23 Average Influence 28 | . 22 90 62 20 9 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 2 2 1 Investigation 3 | . 1 . 1 . 1 Extermination 2 | . . . . 2 . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 5 15 12 4 5 Peak Tracking Total 10 | . 3 6 10 2 5 Tactical Retreats 5 | . . 3 2 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 4 | . . . 1 2 1 Terminals 4 | . . . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . . 5 4 3 Successful 3 | . . . 2 1 . Failed 9 | . . . 3 3 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 11 | . . . 4 4 3 Terminals 12 | . . . 5 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 2 3 . Terminals 2 | . . . 1 1 . Botnet 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 1 2 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1765 | 36 85 235 91 878 440 Spaces Moved 1362 | 45 136 209 97 680 195 Core 426 | 33 136 209 20 28 . Treads . | . . . . . . Legs 364 | 12 . . . 157 195 Wheels . | . . . . . . Hover 572 | . . . 77 495 . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 125 Average Speed 85 | 68 50 53 68 92 127 Slowest Speed 150 | 120 50 150 150 150 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 6 | . . . . . 6 Exploration Rate (%) 18 | 3 34 30 15 23 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 116 | . . 3 5 47 61 Terrain Destroyed 148 | . 32 3 5 47 61 Melee 116 | . . 3 5 47 61 Projectile . | . . . . . . AOE 32 | . 32 . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1650 | 48 146 261 108 799 288 Wait 5 | . . . . 5 . Move 1351 | 44 135 208 96 679 189 Hop . | . . . . . . Pick Up 8 | 1 3 1 . 3 . Fast Attach 25 | 3 1 5 2 10 4 Attach 11 | . . 2 2 2 5 Detach 3 | . . 1 . 2 . Swap 1 | . . . . . 1 Drop 3 | . 1 1 . 1 . Fire 6 | . 6 . . . . Melee 220 | . . 43 8 97 72 Ram 11 | . . . . . 11 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 6 | . . . . . 6 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 8) 120 | -10/Materials | Discovered new exit (range 3) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x2 266 | -9/Materials | Discovered new exit (range 6) 304 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 12) 357 | -9/Materials | Entered another Materials area 357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 365 | -8/Materials | Lost 3 parts (3n) 416 | -8/Materials | Discovered new exit (range 12) 448 | -8/Materials | Entered Factory 448 | -7/Factory | Evolved 2 slots: Propulsion x2 475 | -7/Factory | Lost 4 parts (1p2n1w) 1312 | -7/Factory | Discovered new exit (range 12) 1326 | -7/Factory | Entered another Factory area 1326 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1516 | -6/Factory | Crushed by falling debris 1529 | -6/Factory | Crushed by falling debris 1530 | -6/Factory | System corruption reached 10% 1547 | -6/Factory | Crushed by falling debris 1548 | -6/Factory | System corruption reached 30% 1578 | -6/Factory | Lost 8 parts (1p4n3u) 1602 | -6/Factory | Crushed by falling debris 1627 | -6/Factory | Crushed by falling debris 1650 | -6/Factory | Crushed by falling debris 1740 | -6/Factory | Core integrity fell below 50% 1762 | -6/Factory | Core integrity fell below 20% 1766 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01730_ Adv. Treads destroyed. 01730_ U-05 Engineer builds a Wall. 01732_ Powered Hammer destroyed. 01734_ Phase Shifter destroyed. 01740_ Fission Core destroyed. 01742_ Connecting with Terminal... 01742_ Current location identified: Factory 01742_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 01748_ System corrupted: Imp. Titanium Leg rejected. 01751_ Slammed into S-27 Virus. 01754_ Plasma Cutter destroyed. 01755_ Slammed into S-27 Virus. 01757_ Destabilizing: System interference. 01757_ Terrain Scanner temporarily disabled. 01759_ Imp. Deuterium Engine destroyed. 01759_ Terrain Scanner destroyed. 01759_ Slammed into S-27 Virus. 01764_ Destabilizing: Core damaged (-25). 01765_ Slammed into S-27 Virus. 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