Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.02 @ 01:19:13 Player: Darcyisverycute Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (39) 195 Value Destroyed (1748) 1748 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1983) 1983 TOTAL SCORE: 9526 Bonus ------- High Alert Combat Kills 83 Entered Garrisons 600 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 82/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Triangulator Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Energy Well Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Reaction Control System Phase Shifter Hacking Suite > --- WEAPON ----------- Power Sword Heavy Pick > --- INVENTORY -------- Light Nuclear Core Triangulator Relay Coupler [Behemoth] Gauss Rifle Gauss Rifle [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 2 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . 1 . . . 2 . . . Utility 4 | . . . . . 2 1 . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 95 | 6 2 . 1 7 11 2 5 8 25 . 9 5 3 2 9 Power 11 | 1 . . . 2 1 . . . 5 . . . . 1 1 Engine 4 | 1 . . . 2 1 . . . . . . . . . . Core 7 | . . . . . . . . . 5 . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | 2 1 . . 3 3 . 5 1 9 . 6 2 3 1 2 Treads . | . . . . . . . . . . . . . . . . Leg 10 | 2 1 . . 1 . . 5 1 . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 26 | . . . . . 3 . . . 9 . 6 2 3 1 2 Utility 25 | 1 1 . 1 . 5 2 . 6 3 . 3 1 . . 2 Device 11 | . . . . . 3 1 . 3 2 . . 1 . . 1 Storage 6 | 1 . . 1 . . . . 3 . . 1 . . . . Processor 4 | . . . . . 1 . . . 1 . 2 . . . . Hackware 2 | . . . . . 1 1 . . . . . . . . . Protection 2 | . 1 . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 . . . 2 2 . . 1 8 . . 2 . . 4 Energy Gun 2 | 1 . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 . . . 1 2 . . . 7 . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . . . . . . Parts Lost 52 | . . . . 3 2 . 4 . 23 . . . 6 . 14 Power 7 | . . . . 1 1 . 1 . 3 . . . . . 1 Propulsion 25 | . . . . 1 1 . 2 . 9 . . . 5 . 7 Utility 10 | . . . . . . . 1 . 6 . . . 1 . 2 Weapon 10 | . . . . 1 . . . . 5 . . . . . 4 Highest Loss Streak 14 | . . . . 2 2 . 4 . 10 . . . 6 . 14 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 88 | . 98 100 100 98 93 58 49 77 70 73 93 98 84 88 63 Engine 7 | . 14 14 14 13 8 7 5 . . . . . . . . Core 1 | . . . . . . . . . 4 6 6 5 5 5 3 Leg 18 | . 28 28 28 25 . . 7 36 16 . . . . . . Wheel 1 | . . . . 1 15 . . . . . . . . . . Flight 8 | . . . . . 18 15 5 . 8 40 40 47 35 41 25 Device 3 | . . . . . 9 7 3 10 6 6 6 10 7 5 6 Storage 12 | . 14 14 21 28 15 7 3 4 5 . 6 5 5 5 3 Processor 4 | . . . . . 9 7 7 6 6 . 13 11 11 11 7 Hackware 3 | . . . . . 1 12 15 13 8 6 6 5 5 5 3 Protection 4 | . 12 14 6 . . . . . . . . . . . . Energy Gun 7 | . 14 14 14 14 7 . . . . . . . . . . Ballistic Gun 9 | . 14 14 14 14 8 . . . 6 13 13 2 . . 1 Slashing Weapon 1 | . . . . . . . . 4 3 . . 3 5 5 4 Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 26 | 13 14 14 17 17 17 9 9 7 26 14 19 21 19 17 18 Greatest Support 126 | 20 20 20 20 26 26 9 100 9 126 24 36 48 48 37 37 Greatest Overweight (x) 6 | 4 . . . 4 4 . 1 . 6 . . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 1 3 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | . 1 7 8 7 5 7 6 4 3 5 4 4 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 3 8 8 8 8 8 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 42% | Mutant 17% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Hacker-Scout 6% | Scavenger-Skirmisher 6% | Scavenger-Sprinter 4% | Scavenger-Assassin 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Assassin | -6/Garrison Hacker-Assassin | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Matter Collected 1196 | 219 81 104 . 109 . . 105 10 327 . . 139 59 . 43 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1467 | . 175 92 . 218 . . . . 621 . 18 . 136 . 207 Parts 67 | . 7 6 . 3 . . . . 35 . 3 . 7 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 47 | . 4 3 . 10 . . . . 21 . 1 . 5 . 3 Melee 22 | . . . . . . . . . 16 . . . 5 . 1 Guns 24 | . 3 3 . 10 . . . . 5 . 1 . . . 2 Classes Destroyed 8 | . 1 1 . 2 . . . . 2 . 1 . . . 1 Swarmer 28 | . . 3 . . . . . . 18 . . . 5 . 2 Cutter 1 | . . . . . . . . . . . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 5 | . 4 . . 1 . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . Best Kill Streak 6 | . 2 3 . 2 . . . . 6 . 1 . 5 . 3 Combat Bots Only 6 | . 2 3 . 2 . . . . 6 . 1 . 5 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 . . . . 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Damage Taken 6585 | . 285 35 . 425 455 10 685 . 2760 . 95 14 297 . 1524 Core 2503 | . 54 . . 50 224 . 340 . 830 . . . 27 . 978 Absorbed by Shields 11 | . . . . . . . . . . . . . . . 11 Redirected to Shielding 21 | . 9 2 . . . . . . . . . . . . 10 Regen/Repaired (Parts) 12 | . . . . . 12 . . . . . . . . . . Core Remaining (%) 54 | 100 . . . 58 59 . 51 . . . 2 . . . . Volleys Fired 103 | . 20 4 . 42 . . . . 31 . 1 . . . 5 Largest 2 | . 2 2 . 2 . . . . 2 . 2 . . . 2 Hottest 70 | . 70 70 . 70 . . . . 56 . 56 . . . 56 Shots Fired 181 | . 40 8 . 84 . . . . 40 . 2 . . . 7 Gun 181 | . 40 8 . 84 . . . . 40 . 2 . . . 7 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 115 | . 20 4 . 42 . . . . 40 . 2 . . . 7 Thermal 66 | . 20 4 . 42 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 2 . 5 . . . . 3 . 1 . . . 2 Robot Miss Streak 4 | . 2 1 . 4 . . . . 2 . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . . Shots Hit Robots 146 | . 32 4 . 36 . . . . 57 . 1 . 7 . 9 Core Hits 72 | . 8 4 . 23 . . . . 28 . 1 . 4 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 11 | . 4 1 . 3 . . . . 3 . . . . . . Burn 7 | . 4 1 . 2 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . 3 . . . . . . Melee Attacks 89 | . . . . . . . . . 65 . . . 13 . 11 Impact . | . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . 65 . . . 11 . 8 Piercing 5 | . . . . . . . . . . . . . 2 . 3 Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 3508 | . 363 46 . 484 . . . . 1661 . 18 . 357 . 579 Guns 1264 | . 363 46 . 484 . . . . 292 . 18 . . . 61 Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 2211 | . . . . . . . . . 1336 . . . 357 . 518 Ramming 33 | . . . . . . . . . 33 . . . . . . Kinetic 707 | . 136 9 . 191 . . . . 292 . 18 . . . 61 Thermal 557 | . 227 37 . 293 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2147 | . . . . . . . . . 1336 . . . 357 . 454 Piercing 64 | . . . . . . . . . . . . . . . 64 Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 101 | . . . . . . . . . 35 . . . 35 . 31 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 101 | . . . . . . . . . 35 . . . 35 . 31 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . 14 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . 10 . . . . . . Targets Rammed 10 | . . . . . . . . . 10 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 470 | . 269 50 . 202 . . . . 18 6 . 470 90 6 32 Average Temperature 98 | . 120 24 . 60 . . . . 6 6 . 174 37 6 15 Received Heat Transfer 697 | . 177 . . 112 108 6 . . . . . . . . 294 Effects 7 | . . . . . . . . . . . . 7 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . . . . 5 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . . . . . . . Heat Transferred 2040 | . 962 185 . 893 . . . . . . . . . . . Parts Sabotaged 9 | . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Peak Influence 538 | . 145 131 . 50 32 59 41 39 538 282 232 221 219 114 259 Initial 282 | . . 56 . . . 14 41 . 27 282 197 121 154 114 79 Average 160 | . 47 85 . 35 3 28 18 29 398 282 204 185 188 114 146 Maximum Alert Level 2 | . . . . . . . . . 2 1 1 1 1 . 1 Low Security (%) 71 | 100 100 100 . 100 100 100 100 100 17 . 70 38 56 100 76 Level 1 9 | . . . . . . . . . 13 100 29 61 43 . 23 Level 2 18 | . . . . . . . . . 69 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . . . . 1 2 2 . . . Investigation 3 | . . . . . . . . . . 1 . 2 . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Distress Signals 1 | . 1 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 104 | . 8 2 . 12 13 2 2 1 27 . 9 4 5 . 19 Peak Tracking Total 17 | . 4 2 . 4 12 2 2 1 8 . 6 5 5 . 17 Tactical Retreats 13 | . 1 . . 2 1 1 . . 4 . 1 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Traps Triggered 6 | . . . . . . . 1 . 3 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Machines Disabled 3 | . . . . . . . . . 2 . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . 1 Garrison Relay 3 | . . . . . . . . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Machines Accessed 20 | . 3 . 2 . 3 1 . 3 . 1 . 6 . 1 . Terminals 11 | . 3 . . . 1 1 . 1 . 1 . 4 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . 1 . Total Hacks 51 | . 12 . 3 . 7 2 . 9 . 4 . 13 . 1 . Successful 27 | . 4 . 3 . 6 1 . 5 . 1 . 6 . 1 . Failed 24 | . 8 . . . 1 1 . 4 . 3 . 7 . . . Catastrophic 4 | . 3 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 14 | . 9 . 1 . 2 . . . . . . 2 . . . Terminals 31 | . 12 . . . 2 2 . 2 . 4 . 9 . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 3 . . 6 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . 1 . Terminal Hacks 13 | . 3 . 3 . . 1 . 1 . 1 . 4 . . . Record 6 | . . . 3 . . . . 1 . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . 1 . 2 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . 3 . . . . . . . Insert Component 3 | . . . . . 1 . . 2 . . . . . . . Analyze 3 | . . . . . 2 . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 2 . . 2 . 1 . 6 . 1 . Full Trace Events 4 | . 1 . . . . . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 7 . . . . . 4 Machine Destruction 11 | . . . . . . . . . 7 . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Turns Passed 3568 | 58 229 599 406 433 311 32 77 104 858 2 74 171 89 6 119 Spaces Moved 3129 | 39 133 468 337 245 257 60 108 176 450 9 93 354 194 12 194 Core 464 | 15 . . . 1 82 . 53 176 124 . . . . . 13 Treads . | . . . . . . . . . . . . . . . . Legs 1383 | 24 133 468 337 213 . . 6 . 202 . . . . . . Wheels 64 | . . . . 31 33 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1218 | . . . . . 142 60 49 . 124 9 93 354 194 12 181 Fastest Speed 19 | 50 120 120 120 90 34 37 37 50 20 20 20 19 19 20 20 Average Speed 83 | 122 120 120 120 117 112 37 59 50 112 20 22 19 21 21 26 Slowest Speed 350 | 250 120 120 120 250 250 37 130 50 350 20 25 19 34 22 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 9 . 1 . . . 1 . 4 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 38 79 77 53 32 1 91 7 37 1 88 12 31 1 32 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Gar Fac DSF Fac Gar Fac Gar Total 3741 | 46 166 499 338 314 272 69 117 189 658 8 146 455 216 13 235 Wait 264 | 1 10 19 . 14 . 7 3 2 56 . 33 95 7 . 17 Move 3084 | 38 132 467 336 244 239 59 105 175 449 8 90 353 187 11 191 Hop 13 | . . . . . 8 . 1 . . . 1 . 2 . 1 Pick Up 33 | 1 2 7 . 2 4 . 1 3 9 . 3 1 . . . Fast Attach 52 | 6 . . 1 2 3 1 5 3 16 . 3 2 3 1 6 Attach 26 | . 1 . . 2 6 1 . 3 8 . . 2 . . 3 Detach 10 | . . . . 1 5 1 . . 2 . . 1 . . . Swap 18 | . 1 . . 3 2 . . 2 2 . 6 1 . 1 . Drop 27 | . . 2 1 4 5 . 2 1 3 . 9 . . . . Fire 103 | . 20 4 . 42 . . . . 31 . 1 . . . 5 Melee 85 | . . . . . . . . . 65 . . . 11 . 9 Ram 10 | . . . . . . . . . 10 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 7 . . . 6 . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 352 | -10/Mines | Learned 2 Materials zone layouts 882 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 882 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Exiles 917 | -10/Exiles | Met 8R-AWN 937 | -10/Exiles | Met EX-HEX 973 | -10/Exiles | Met EX-BIN 1030 | -10/Exiles | Aligned with FarCom system 1031 | -10/Exiles | Given EX-Vault access code 1069 | -10/Exiles | Opened EX-Vault 1075 | -10/Exiles | Found Prototype Storage 1075 | -10/Exiles | Identified Superbattery 1101 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1134 | -10/Exiles | Met EX-DEC 1172 | -10/Exiles | Visited The Gauntlet 1277 | -10/Exiles | Discovered new exit (range 14) 1293 | -10/Exiles | Left Exiles lab with Superbattery 1293 | -10/Exiles | Entered Mines 1294 | -9/Mines | Assembled infested the area 1294 | -9/Mines | Learned location of Storage (-7) 1637 | -9/Mines | Discovered new exit (range 15) 1644 | -9/Mines | Build established: Scavenger-Mutant 1726 | -9/Mines | Entered Materials 1726 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1865 | -8/Materials | Repaired Terrain Scanner 2031 | -8/Materials | Discovered new exit (range 16) 2037 | -8/Materials | Entered Factory 2037 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2069 | -7/Factory | Identified exit to DSF 2069 | -7/Factory | Entered DSF 2104 | -7/DSF | Additional patrols routed to DSF 2111 | -7/DSF | Discovered new exit (range 16) 2146 | -7/DSF | Entered Factory 2146 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -6/Factory | Lost 4 parts (1p2n1u) 2232 | -6/Factory | Discovered new exit (range 8) 2250 | -6/Factory | Identified exit to Garrison 2250 | -6/Factory | Entered Garrison 2279 | -6/Garrison | Garrison Relay disabled 2334 | -6/Garrison | Triggered checkpoint 2456 | -6/Garrison | Triggered checkpoint 2532 | -6/Garrison | Lost 5 parts (1p2n1u1w) 2649 | -6/Garrison | Discovered new exit (range 10) 2692 | -6/Garrison | Triggered checkpoint 2782 | -6/Garrison | Lost 10 parts (1p5n3u1w) 2827 | -6/Garrison | Garrison Relay disabled 2962 | -6/Garrison | Core integrity fell below 50% 2993 | -6/Garrison | Core integrity fell below 20% 3023 | -6/Garrison | Lost 6 parts (1p1n1u3w) 3108 | -6/Garrison | Entered Factory 3109 | -6/Factory | Identified exit to DSF 3110 | -6/Factory | Entered DSF 3126 | -6/DSF | Additional patrols routed to DSF 3181 | -6/DSF | Discovered new exit (range 16) 3184 | -6/DSF | Entered Factory 3184 | -5/Factory | Evolved 2 slots: Propulsion x2 3352 | -5/Factory | Identified exit to Garrison 3355 | -5/Factory | Entered Garrison 3414 | -5/Garrison | Triggered checkpoint 3420 | -5/Garrison | Lost 6 parts (5n1u) 3427 | -5/Garrison | Discovered new exit (range 12) 3444 | -5/Garrison | Entered Factory 3450 | -5/Factory | Identified exit to Garrison 3450 | -5/Factory | Entered Garrison 3485 | -5/Garrison | Garrison Relay disabled 3509 | -5/Garrison | Spotted B-75 Beast 3523 | -5/Garrison | Discovered new exit (range 15) 3528 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3559 | -5/Garrison | Core integrity fell below 50% 3566 | -5/Garrison | Core integrity fell below 20% 3569 | -5/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03543_ S-27 Virus destroyed. 03548_ Gauss Rifle destroyed. 03549_ Acquired Power Sword. 03550_ Penetrated by Slug. 03551_ Acquired Hvy. Pick. 03554_ Acquired Nuclear Pulse Thruster. 03555_ Acquired 13 matter. 03556_ Acquired Propulsion Shielding. 03558_ Penetrated by Slug. 03558_ Critical hit (Burn: +37). 03559_ Power Sword destroyed. 03559_ Nuclear Pulse Thruster destroyed. 03560_ Critical hit (Burn: +37). 03561_ Penetrated by Slug. 03561_ Hvy. Pick destroyed. 03564_ Acquired Cesium-ion Thruster. 03565_ Penetrated by Slug. 03565_ Cesium-ion Thruster destroyed. 03567_ G-67 Veteran knocked back. 03568_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# * < #????????????????????? | | ??????????????????????# [! #????????????????????? | | ??????????????????????#= %###????????????????????? | | ??????????????????????# sh#??????????????????????? | | ??????????????????????# %#??????????????????????? | | ??????????????????????#gg #??????????????????????? | | ??????????????????????# s #??????????????????????? | | ??????????????????????# g #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# %@#??????????????????????? | | ??????????????????????#gg #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #######????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #### #????????????????? | | ??????????????????????# !#???? #????????????????? | | ??????????????????????# =#??????s???????????????? | | ??????????????????????# =*#??????s???????????????? | | ??????????????????????# %#??????s???????????????? | | ??????????????????????#BB #??????????????????????? | | ??????????????????????#BB #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????####????????????# #??????????????????????? | | ??????# ???????????# #??????????????????????? | | ####### ############ #??????????????????????? | | #??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 1815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 20 Additional Mass Support 6 Power Shielding 33 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 81 Melee Accuracy 12 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Terrain Scanner | -8/Materials | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Fist Fight Challenges ------------ None Game ------ Seed MinesnifferPhasingPlating Manual? 0 Play Time 01:01:02 Cumulative 44.5 hours Start 2024.01.02 @ 00:17:03 End 2024.01.02 @ 01:19:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 3 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 34dee885-5807-4ca6-80d8-53ffd7826f68