Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.29 @ 23:47:43 Player: alice_fexa Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2232) 2232 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 5426 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Location -7/Lower Caves Parts ------- Power (1) Propulsion (2) Utility (7) Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Hacking Suite Weapon (3) Inventory (20) Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Improved Signal Interpreter Gauss Rifle Light Cannon Peak State ------------ Power Light Nuclear Core Propulsion Light Treads Light Treads Utility Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite Weapon Pulse Rifle Heavy Ion Cannon Heavy Assault Rifle Inventory Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Improved Signal Interpreter Pulse Rifle Gauss Rifle Light Cannon Grenade Launcher Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 2 1 . Weapon 1 | . . . . 1 . Parts Attached 85 | 6 17 10 45 4 3 Power 10 | 1 2 3 4 . . Engine 7 | 1 2 3 1 . . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 17 | 2 . . 15 . . Treads 17 | 2 . . 15 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 6 4 9 2 . Device 4 | . . . 3 1 . Storage 7 | 1 5 . 1 . . Processor 4 | . 1 1 2 . . Hackware 1 | . . . . 1 . Protection 6 | . . 3 3 . . Artifact . | . . . . . . Weapon 36 | 2 9 3 17 2 3 Energy Gun 7 | . . 2 3 1 1 Energy Cannon 4 | . . . 3 1 . Ballistic Gun 14 | 2 5 1 6 . . Ballistic Cannon . | . . . . . . Launcher 11 | . 4 . 5 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 18 | . . . 8 . 10 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 3 . 2 Utility 2 | . . . 1 . 1 Weapon 9 | . . . 3 . 6 Highest Loss Streak 10 | . . . 2 . 10 Average Slot Usage (%) 98 | . 98 99 99 99 65 Engine 6 | . 14 11 3 . . Core 3 | . . . 5 7 4 Treads 20 | . 28 22 17 15 4 Device 5 | . . . 8 7 2 Storage 25 | . 25 22 27 23 23 Processor 11 | . 1 11 14 15 8 Protection 3 | . . 11 4 . . Energy Gun 4 | . . 7 4 10 2 Energy Cannon 2 | . . . 4 3 4 Ballistic Gun 13 | . 27 13 8 7 4 Naked Turns . | . . . . . . Heaviest Build 60 | 12 39 49 60 59 59 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | 3 . 1 2 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 6 16 16 20 20 20 Average Capacity 17 | 5 10 16 20 20 20 Most Carried 20 | 2 16 16 20 19 19 Average Carried 16 | 1 9 15 19 18 17 Final Capacity 20 | 6 16 16 20 20 20 Final Carried 20 | 2 16 16 20 19 16 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Mutant 25% | Hauler-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1808 | 179 343 260 923 103 . Remotely . | . . . . . . Salvage Created 3049 | . 231 311 2327 130 50 Parts 178 | . 27 15 131 5 . Haulers Intercepted 8 | . 2 2 4 . . Recyclers Shooed 6 | . . . 6 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 74 | . 14 6 51 2 1 Guns 35 | . 2 6 25 2 . Cannons 10 | . . . 9 . 1 AOE 28 | . 12 . 16 . . Classes Destroyed 12 | . 3 2 7 . . Worker 3 | . . 2 1 . . Builder 3 | . . . 3 . . Hauler 8 | . 2 2 4 . . Recycler 6 | . . . 6 . . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 38 | . 12 3 23 . . Grunt 21 | . 2 1 17 1 . Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 11 | . . 2 8 1 . Hunter 1 | . . . 1 . . Best Kill Streak 6 | . 5 3 6 2 1 Combat Bots Only 5 | . 4 3 5 2 1 Max Kills in Single Turn 3 | . 3 2 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4743 | . 223 314 2459 186 1561 Core 1173 | . 54 26 386 . 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 78 93 29 . . Volleys Fired 219 | . 28 26 147 10 8 Largest 3 | . 2 2 2 3 3 Hottest 151 | . 50 88 88 151 151 Shots Fired 426 | . 48 52 277 30 19 Gun 327 | . 39 52 196 29 11 Cannon 75 | . . . 68 1 6 Launcher 24 | . 9 . 13 . 2 Special . | . . . . . . Kinetic 221 | . 39 34 132 10 6 Thermal 130 | . . 18 90 11 11 Explosive 24 | . 9 . 13 . 2 Electromagnetic 51 | . . . 42 9 . Robot Hit Streak 31 | . 10 10 23 19 31 Robot Miss Streak 5 | . 3 2 5 2 1 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 6 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 311 | . 34 35 203 22 17 Core Hits 162 | . 25 14 108 7 8 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7177 | . 922 477 4848 351 579 Guns 3503 | . 291 477 2239 351 145 Cannons 1376 | . . . 1216 . 160 Explosions 2290 | . 631 . 1385 . 274 Melee . | . . . . . . Ramming 8 | . . . 8 . . Kinetic 2052 | . 291 285 1329 88 59 Thermal 1874 | . . 192 1334 102 246 Explosive 2256 | . 631 . 1351 . 274 Electromagnetic 987 | . . . 826 161 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 2 . 4 Average Corruption 2 | . . . 2 . 4 Corruption Purged . | . . . . . . Effects 15 | . . . 13 . 2 Message Errors 2 | . . . 2 . . Energy Discharges 4 | . . . 4 . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . 4 . . Targeting Errors 3 | . . . 2 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 135 | . 26 . 78 . 31 Projectiles 34 | . . . 34 . . Explosions 101 | . 26 . 44 . 31 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 168 | . 21 . 68 . 79 Shots 5 | . 1 . 2 . 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 6 126 285 96 316 Average Temperature 53 | . 6 41 46 37 154 Received Heat Transfer 1389 | . 18 78 747 75 471 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 6 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . . 5 2 . Heat Transferred 4046 | . . 481 2936 222 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 826 | . 192 269 826 436 . Average Influence 261 | . 77 137 348 398 . Maximum Alert Level 3 | . . 1 3 2 . Low Security (%) 56 | . . . . . . Level 1 19 | . . . . . . Level 2 15 | . . . . . . Level 3 8 | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . 9 4 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault 2 | . . . 2 . . Garrison 5 | . . . 3 2 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 6 | . 1 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 24 7 77 4 7 Peak Tracking Total 9 | . 4 3 9 2 7 Tactical Retreats 5 | . . . 5 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 5 | . 1 . 4 . . Max in Single Turn 1 | . 1 . 1 . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 13 | . 4 1 6 2 . Terminals 10 | . 4 1 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 39 | . 9 4 22 4 . Successful 19 | . 6 2 11 . . Failed 20 | . 3 2 11 4 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 19 | . 4 2 13 . . Terminals 32 | . 9 4 16 3 . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 5 | . 2 . 3 . . Unreport Threat 3 | . 1 . 2 . . Locate Traps 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 23 | . 8 4 11 . . Terminals 10 | . 4 2 4 . . Track 5 | . 2 1 2 . . Botnet 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 1 5 2 . Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 13 | . . . 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3736 | 62 759 508 2069 286 52 Spaces Moved 1572 | 32 386 207 810 132 5 Core 10 | 10 . . . . . Treads 1562 | 22 386 207 810 132 5 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 174 | 161 160 180 180 180 192 Slowest Speed 200 | 200 160 180 200 180 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 78 20 61 5 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 116 | . 40 . 63 . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 116 | . 40 . 63 . 13 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2190 | 39 486 297 1178 158 32 Wait 229 | . 24 39 138 12 16 Move 1567 | 31 385 206 809 131 5 Hop . | . . . . . . Pick Up 39 | 2 19 5 13 . . Fast Attach 24 | 6 2 3 12 1 . Attach 14 | . . 2 7 2 3 Detach . | . . . . . . Swap 48 | . 15 5 27 1 . Drop 49 | . 13 11 24 1 . Fire 219 | . 28 26 147 10 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 14) 377 | -10/Materials | Discovered new exit (range 12) 440 | -10/Materials | Discovered new exit (range 4) 621 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Discovered new exit (range 4) 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Utility x2 1615 | -8/Materials | Repaired Lgt. Treads 2130 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Build established: Hauler-Mutant 2535 | -8/Materials | Discovered new exit (range 7) 2735 | -8/Materials | Core integrity fell below 50% 2830 | -8/Materials | Discovered new exit (range 13) 2860 | -8/Materials | Identified exit to Factory 3037 | -8/Materials | Build established: Scavenger-Mutant 3330 | -8/Materials | First assault squad dispatched 3399 | -8/Materials | Entered Factory 3399 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3490 | -7/Factory | Garrison activated, responded to threat 3673 | -7/Factory | Discovered new exit (range 8) 3683 | -7/Factory | Identified exit to Lower Caves 3685 | -7/Factory | Entered Lower Caves 3687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3725 | -7/Lower Caves | Core integrity fell below 50% 3732 | -7/Lower Caves | Core integrity fell below 20% 3737 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03708_ B-48 Gladiator overheating. 03709_ B-48 Gladiator heat damages Mace. 03709_ B-48 Gladiator overheating. 03709_ Destroyed Mace. 03709_ Destroyed Imp. Light Armor Plating. 03710_ B-48 Gladiator heat spikes uncontrollably. 03710_ B-48 Gladiator overheating. 03712_ Lgt. Nuclear Core destroyed. 03712_ B-48 Gladiator overheating. 03712_ B-48 Gladiator destroyed. 03713_ Lgt. Treads destroyed. 03715_ Pulse Rifle destroyed. 03715_ Hvy. Ion Cannon destroyed. 03715_ Hvy. Assault Rifle destroyed. 03717_ Grenade Launcher destroyed. 03717_ Destroyed Grenade Launcher. 03720_ Destroyed Particle Gun. 03721_ The unstable cave ceiling collapses. 03721_ G-47 Trooper destroyed. 03721_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????##?###??# #?????????????????? | | ??????????????## ????# ## #### ##????????????????? | | ??????????????# ### ## ###??????????????? | | ??????????????# ## #??????????????? | | ???????????????# g l ## #??????????????? | | ???????????????# g@ # #???????????????? | | ?????????? # Y # #???????????????? | | ?????????? % #???????????????? | | ??????????? ## #????????????? | | ??????????? ???# ## ### #????????????? | | ???????????? ??????# #####???#????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ??????????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ???????????????? ????????????????????? | | ????????????????# ???????????????????? | | ????????????????# ???????????????????? | | ????????????????# ## ???????????????????? | | ?????????????????? #?## ???????????????????? | | ??????????????????????## ???????????????????? | | ???????????????????????## ????????????????????? | | ?????????????????????????### ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerOverloadTriangulator Manual? 0 Play Time 00:20:00 Cumulative 547.5 hours Start 2019.10.29 @ 23:27:54 End 2019.10.29 @ 23:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 413 Adventurer 40 Explorer 0 Win Type - Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8549b32-1386-41bb-b70b-c4839f3ad8b6