Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 01:56:08 Player: Finestep Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (468) 2340 Value Destroyed (16753) 16753 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (5876) 5876 TOTAL SCORE: 32569 Bonus ------- High Alert Combat Kills 4122 Follower Combat Kills 1380 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -526 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 91/100 System Corruption 19% Temperature Cool (21) Location -3/Research Parts ------- Power (2) Propulsion (5) Medium Treads Utility (12) Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Weapon (3) Inventory (4) Light Particle Reactor Long-range Terrain Scanner Mini Smartbomb Launcher Power Sword Peak State ------------ Power Micro Fission Core Micro Fission Core Propulsion Heavy Treads Improved Heavy Treads Utility Experimental Power Amplifier Experimental Coolant Injector Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Weapon HERF Cannon Heavy Gauss Cannon Linear Accelerator Inventory Fission Core Micro Fission Core Micro Fission Core Light Particle Reactor Myomer Leg Myomer Leg Armored Huge Wheel Antimissile System Advanced Hacking Suite Advanced Hacking Suite Dimensional Node Initializer Gamma Rifle Gamma Rifle Long-range Proton Cannon Nova Cannon Nova Cannon Precision Assault Rifle Coil Gun Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Gauss Cannon Linear Accelerator Advanced EMP Blaster Mini Smartbomb Launcher Power Sword [Rating: 127] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . Utility 10 | . . 1 2 1 . . . . 1 . . . . 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 606 | 7 11 27 61 78 9 7 17 11 101 9 16 1 6 125 43 77 Power 42 | 1 2 3 8 5 . . 1 . 9 . . . . 5 3 5 Engine 11 | 1 2 1 3 1 . . 1 . 2 . . . . . . . Core 31 | . . 2 5 4 . . . . 7 . . . . 5 3 5 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 104 | 2 2 10 13 22 1 1 3 1 13 . . . 2 19 1 14 Treads 68 | . . 6 11 16 1 1 2 1 12 . . . 2 11 1 4 Leg 3 | . . . . . . . . . . . . . . . . 3 Wheel 28 | 2 2 4 2 6 . . 1 . 1 . . . . 3 . 7 Hover 5 | . . . . . . . . . . . . . . 5 . . Flight . | . . . . . . . . . . . . . . . . . Utility 241 | 2 3 4 13 10 2 4 6 5 52 7 9 . 4 66 27 27 Device 126 | . . . 4 4 1 3 3 3 22 5 7 . 4 36 18 16 Storage 29 | 2 3 4 3 2 . . 2 . 3 . . . . 1 3 6 Processor 9 | . . . . 1 1 . . . 3 . . . . 1 2 1 Hackware 4 | . . . . . . . . . . . . . . 2 . 2 Protection 73 | . . . 6 3 . 1 1 2 24 2 2 . . 26 4 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 219 | 2 4 10 27 41 6 2 7 5 27 2 7 1 . 35 12 31 Energy Gun 55 | 1 4 4 9 23 2 . 6 . 4 . . . . . . 2 Energy Cannon 26 | . . . 4 5 1 . . 3 1 . 3 1 . 1 . 7 Ballistic Gun 60 | 1 . 4 5 . . . . 1 13 1 . . . 20 7 8 Ballistic Cannon 28 | . . 2 6 7 1 1 . . . . . . . 2 1 8 Launcher 18 | . . . 3 1 1 1 . 1 1 1 1 . . 3 . 5 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 32 | . . . . 5 1 . 1 . 8 . 3 . . 9 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 6 2 . . . . 4 . . . . 1 . 4 Parts Lost 105 | . 6 8 12 10 1 1 . . 6 . 1 . . 12 2 46 Power 10 | . 1 . 2 3 . . . . 1 . . . . 1 . 2 Propulsion 34 | . 2 4 5 3 1 1 . . 1 . . . . 5 . 12 Utility 21 | . . . 3 . . . . . 2 . . . . 2 2 12 Weapon 40 | . 3 4 2 4 . . . . 2 . 1 . . 4 . 20 Highest Loss Streak 17 | . 2 5 4 3 1 1 . . 2 . 1 . . 6 1 17 Average Slot Usage (%) 92 | . 96 97 98 95 91 91 86 92 92 93 93 86 93 92 88 83 Engine 3 | . 13 6 1 3 7 7 6 7 3 . . . . . . . Core 6 | . . 4 6 2 . . . . 8 13 13 13 13 10 9 8 Treads 13 | . . 13 22 21 14 14 11 15 12 13 13 13 13 10 5 4 Wheel 6 | . 26 17 3 4 7 7 8 7 6 6 6 6 6 4 5 3 Device 5 | . . . 3 5 7 6 7 6 5 5 5 6 6 6 10 8 Storage 27 | . 28 33 35 30 30 30 28 30 26 26 26 26 26 23 21 22 Processor 10 | . . . . 6 6 7 7 7 13 13 13 13 13 16 16 17 Protection 1 | . . . 5 2 . . . . . . . . . 3 3 2 Energy Gun 3 | . 21 4 4 8 3 . 4 6 2 . . . . . . . Energy Cannon 1 | . . . 3 1 3 7 4 8 . . 4 . 6 . . 2 Ballistic Gun 5 | . 5 16 1 . . . . . 8 5 1 . . 7 13 7 Ballistic Cannon 1 | . . . 7 4 5 7 2 . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 . 1 6 5 6 6 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 153 | 16 57 77 114 125 125 125 120 127 130 122 130 124 124 139 132 153 Greatest Support 145 | 20 20 60 60 80 28 28 56 28 60 28 28 28 30 66 28 145 Greatest Overweight (x) 39 | . 2 7 6 11 4 4 4 4 4 4 4 4 4 5 4 39 Average Overweight (x) 3 | . 1 3 1 2 4 4 3 4 3 4 4 4 4 3 4 3 Largest Inventory Capacity 32 | 8 18 24 32 32 32 32 32 32 32 32 32 32 32 32 32 32 Average Capacity 30 | 6 12 24 31 32 32 32 30 32 32 32 32 32 32 32 32 29 Most Carried 32 | 7 18 24 32 32 32 32 32 32 32 32 32 31 32 32 32 32 Average Carried 29 | 3 10 22 30 31 31 32 29 31 31 31 31 31 31 31 30 28 Final Capacity 32 | 8 18 24 32 32 32 32 32 32 32 32 32 32 32 32 32 4 Final Carried 32 | 7 18 24 31 32 32 32 32 32 32 32 31 31 32 30 32 4 Class Distribution -------------------- 50% | Messiah-Mutant 34% | Hauler-Mutant 6% | Messiah-Gunner 4% | Mutant 3% | Messiah-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Gunner | -4/Factory Messiah-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Matter Collected 15183 | 285 488 832 1217 1320 135 145 35 252 2881 186 345 . 80 3763 1060 2159 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 24213 | 102 764 1853 2058 3174 396 286 . 189 3284 101 276 . . 4861 1618 5251 Parts 1126 | 10 33 97 133 132 17 5 . 7 141 8 9 . . 233 78 223 Haulers Intercepted 30 | . 2 3 5 4 . . . . 7 . . . . 5 1 3 Recyclers Shooed 39 | . . 3 2 13 . . . . 4 . . . . 6 2 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 2 8 . 17 . 5 2 . . . . . Prevented 37 | . . . . . 12 . . 18 . . 6 . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 275 | . 10 27 38 32 8 5 . 3 26 4 4 . . 45 16 57 Melee 1 | . . . . . . . . . 1 . . . . . . . Guns 132 | . 10 25 10 15 2 . . 1 25 . . . . 23 16 5 Cannons 89 | . . 2 23 14 . 4 . 2 . . 2 . . 13 . 29 AOE 34 | . . . 4 1 6 1 . . . 4 . . . 8 . 10 Classes Destroyed 22 | 2 5 3 3 2 . . . 1 3 1 . . . 1 . 1 Worker 36 | . 2 4 4 6 . . . . 3 . . . . 3 1 13 Builder 25 | . . 1 1 3 . . . . 6 . . . . 3 2 9 Tunneler 9 | 2 . 1 1 . . . . . 1 . . . . 1 1 2 Hauler 30 | . 2 3 5 4 . . . . 7 . . . . 5 1 3 Recycler 52 | 1 1 5 4 17 . . . . 4 . . . . 10 2 8 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 5 | . 1 . . 2 . . . . . . . . . 1 1 . Watcher 29 | . 2 4 1 6 . . . . 3 . . . . 2 3 8 Swarmer 36 | . . 6 8 6 2 . . . . 4 . . . 4 1 5 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 117 | . 10 16 18 11 4 3 . 2 13 . 3 . . 12 3 22 Brawler 7 | . . . 2 . . . . . . . 1 . . 2 1 1 Duelist 10 | . . . 2 2 1 1 . . . . . . . . 2 2 Protector 3 | . . . 1 . . . . . . . . . . . 1 1 Sentry 33 | . . 5 7 7 1 1 . . 4 . . . . 5 2 1 Hunter 13 | . . . . 1 . . . . . . . . . 4 . 8 Programmer 54 | . . . . 5 . 1 . 1 8 . . . . 17 6 16 Z-Light 2 | . . . . . . . . . 2 . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . Assembled 1 | . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 27 | 2 3 11 6 7 8 4 . 1 5 4 3 . . 14 4 27 Combat Bots Only 12 | . 2 4 4 5 8 4 . 1 3 4 3 . . 5 3 12 Max Kills in Single Turn 5 | 1 2 1 2 2 3 2 . 1 2 3 1 . . 3 2 5 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . Exploded 3 | . . . 2 1 3 1 . . . 3 . . . 3 . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Damage Taken 26418 | . 617 1374 2501 3060 266 251 . 225 2617 29 219 . . 4447 987 9825 Core 3629 | . 122 269 386 414 71 73 . 57 331 12 55 . . 429 109 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 333 | . . . . . . . . . . . . . . 78 . 255 Core Remaining (%) 53 | 100 51 32 29 . . . . 12 . . . . 53 57 90 . Volleys Fired 1353 | 15 76 126 186 211 23 16 21 20 175 2 8 . 1 195 66 212 Largest 3 | 2 2 2 2 2 2 2 1 2 2 1 2 . 1 2 3 3 Hottest 256 | 70 90 90 122 145 124 109 50 142 100 43 150 . 75 96 101 256 Shots Fired 2585 | 30 147 234 359 409 28 29 21 36 352 2 14 . 2 351 165 406 Gun 1775 | 30 147 218 220 231 5 . 21 16 350 . . . . 276 165 96 Cannon 757 | . . 16 133 176 18 27 . 19 . . 13 . 2 66 . 287 Launcher 53 | . . . 6 2 5 2 . 1 2 2 1 . . 9 . 23 Special . | . . . . . . . . . . . . . . . . . Kinetic 1583 | 15 58 177 133 108 5 13 . 1 314 . . . . 338 165 256 Thermal 587 | 15 55 . 165 269 18 14 . 16 . . . . . . . 35 Explosive 6 | . . . . . . . . 1 . 2 . . . . . 3 Electromagnetic 409 | . 34 57 61 32 5 2 21 18 38 . 14 . 2 13 . 112 Robot Hit Streak 40 | 3 8 9 34 30 16 10 . 8 15 . 11 . . 40 21 18 Robot Miss Streak 7 | 5 4 6 4 4 3 3 . 2 7 . 2 . . 3 2 4 Penetration Max 2 | . . . . . . . . . 2 . . . . 2 1 2 Secondary Targets 16 | . 1 4 2 3 . . . . 3 . . . . 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . . . 1 1 . Shots Hit Robots 1645 | 16 91 144 186 260 12 21 . 25 225 3 11 . . 272 117 262 Core Hits 809 | 4 36 64 87 114 17 10 . 11 111 6 6 . . 131 52 160 Critical Hits 261 | . . 2 6 1 . . . . 68 . 2 . . 123 17 42 Critical Kills 105 | . . . 3 . . . . . 29 . . . . 51 10 12 Critical Parts Destroyed 140 | . . 2 3 1 . . . . 36 . 2 . . 59 7 30 Melee Attacks 118 | . . . . 11 1 . 13 . 44 6 10 . 5 26 2 . Impact . | . . . . . . . . . . . . . . . . . Slashing 118 | . . . . 11 1 . 13 . 44 6 10 . 5 26 2 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 1 3 . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 43686 | 154 1067 2440 4032 6174 841 836 12 876 4672 691 389 . . 4969 3118 13415 Guns 19354 | 154 1067 2091 1571 2915 111 . 12 305 3929 . . . . 2311 3085 1803 Cannons 15368 | . . 211 1911 2636 53 520 . 366 . . 334 . . 1109 . 8228 Explosions 7937 | . . 138 550 623 677 316 . 205 609 334 55 . . 1013 33 3384 Melee 1011 | . . . . . . . . . 134 357 . . . 520 . . Ramming 16 | . . . . . . . . . . . . . . 16 . . Kinetic 21675 | 67 307 1596 1871 1694 53 200 . 25 3377 . . . . 3283 3085 6117 Thermal 9646 | 87 376 138 797 3704 256 461 . 280 583 . . . . 689 33 2242 Explosive 1042 | . . . 75 . . . . 205 . 334 . . . . . 428 Electromagnetic 10296 | . 384 706 1289 776 532 175 12 366 578 . 389 . . 461 . 4628 Impact . | . . . . . . . . . . . . . . . . . Slashing 1011 | . . . . . . . . . 134 357 . . . 520 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 1 2 1 2 2 . 7 7 7 7 7 20 3 19 Average Corruption 4 | . . . 1 1 1 1 2 . 5 7 7 7 7 7 2 12 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . . Effects 401 | . . . 15 9 5 5 . . 84 21 28 4 20 122 10 78 Message Errors 88 | . . . 6 5 3 2 . . 16 5 9 1 8 22 2 9 Matter Fused 62 | . . . . . . . . . 13 8 11 1 2 19 3 5 Heat Flow Errors 32 | . . . . . . . . . 10 2 1 . 4 10 . 5 Energy Discharges 37 | . . . 2 3 1 2 . . 9 1 3 . 2 10 1 3 Parts Rejected 8 | . . . . . . . . . 4 . . . . 2 . 2 Data Loss (minor) 39 | . . . 1 . 1 1 . . 10 1 3 2 2 14 1 3 Data Loss (major) 11 | . . . . . . . . . 3 3 . . 1 4 . . Misfires 10 | . . . . . . . . . 4 . . . 1 4 . 1 Alerts 2 | . . . . . . . . . . . . . . 1 . 1 Misdirections 12 | . . . . . . . . . . . . . . 10 . 2 Targeting Errors 83 | . . . 4 1 . . . . 15 1 1 . . 18 2 41 Weapon Failures 17 | . . . 2 . . . . . . . . . . 8 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1185 | . . 1 13 275 26 31 . 15 85 168 . . . 198 . 373 Projectiles 336 | . . . 13 53 4 31 . 15 . . . . . 11 . 209 Explosions 502 | . . 1 . 222 22 . . . . . . . . 93 . 164 Melee 347 | . . . . . . . . . 85 168 . . . 94 . . Knockbacks 104 | . . 6 14 27 2 4 . . . . . . . 10 . 41 Impact . | . . . . . . . . . . . . . . . . . Kinetic 101 | . . 5 14 26 2 4 . . . . . . . 10 . 40 Secondary 3 | . . 1 . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 482 | . . 50 20 32 . . . . 110 . . . . 26 . 244 Shots 17 | . . 2 1 1 . . . . 2 . . . . 1 . 10 Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 559 | 100 266 115 348 198 237 306 88 225 319 272 306 . 237 331 144 559 Average Temperature 84 | 45 60 25 125 93 66 110 32 77 62 123 143 . 104 83 34 106 Received Heat Transfer 5928 | . 339 486 1152 933 45 81 . 45 942 . 81 . . 630 69 1125 Effects 15 | . . . 2 . . 1 . . . . 1 . 1 1 . 9 Energy Bleed 5 | . . . 1 . . 1 . . . . 1 . . 1 . 1 Interference 7 | . . . 1 . . . . . . . . . 1 . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 6 | . . . . . . . . . . . . . . 1 . 5 Total Turns 216 | . . . . . . . . . . . . . . 57 . 159 Longest Duration 57 | . . . . . . . . . . . . . . 57 . 52 Robots Corrupted 23 | . . . 1 1 . . . . 1 . 2 . . 1 . 17 Combat Hostiles 18 | . . . 1 1 . . . . . . 2 . . 1 . 13 Parts Fried 64 | . 1 3 5 9 . . . . 6 . 2 . . 2 . 36 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 35 | . 2 . . 25 . 3 . . 1 . . . . 2 . 2 Heat Transferred 14321 | 259 992 300 1386 6830 400 557 . 481 500 . . . . 400 50 2166 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . . 3 2 2 1 1 . . 5 . . . . 1 . 11 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Peak Influence 1719 | 15 202 526 836 846 . . . . 779 . . . . 1065 794 1719 Average Influence 411 | 5 88 244 516 492 . . . . 361 . . . . 289 620 738 Maximum Alert Level 5 | . 1 2 3 3 . . . . 3 . . . . 3 3 5 Low Security (%) 29 | . . . . . . . . . . . . . . . . . Level 1 21 | . . . . . . . . . . . . . . . . . Level 2 34 | . . . . . . . . . . . . . . . . . Level 3 12 | . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 4 3 5 11 . . . 1 19 . . . . 20 6 20 Investigation 10 | . 1 2 1 2 . . . . 3 . . . . 1 . . Extermination 31 | . . . . 5 . . . . 9 . . . . 10 3 4 Reinforcement 29 | . 3 1 1 3 . . . . 6 . . . . 5 1 9 Assault 18 | . . . 3 1 . . . 1 1 . . . . 4 2 6 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . 3 . . . . . . 6 Haulers Reinforced 13 | . . . . 2 . . . . 3 . . . . 4 1 3 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Distress Signals 20 | . 2 2 1 4 . . . . 4 . . . . 1 3 3 Communications Jammed 5 | . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . 5 Times Spotted 496 | . 27 46 60 71 6 7 . 19 60 1 4 . . 67 25 103 Peak Tracking Total 9 | . 4 8 5 8 7 4 . 6 9 3 3 . . 6 6 9 Tactical Retreats 60 | . 3 7 8 7 . 1 . 2 8 . 1 . . 5 1 17 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Traps Triggered 14 | . . 1 1 3 . . . . 9 . . . . . . . Indirectly 3 | . . . . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . 2 . . 1 . . . . . 2 . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Disabled 45 | . . . 5 5 2 . . . 9 . . . . 7 10 7 Max in Single Turn 5 | . . . 2 3 1 . . . 2 . . . . 2 5 2 Garrison Access 2 | . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Accessed 49 | . 6 4 7 11 . . 1 . 7 . . 4 . 6 1 2 Terminals 18 | . 5 3 4 6 . . . . . . . . . . . . Fabricators 14 | . . . . 3 . . . . 4 . . . . 5 1 1 Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . 2 1 . . . . 1 . . . . . . . Garrison Access 3 | . . . 1 . . . . . 1 . . . . . . 1 Total Hacks 156 | . 16 10 33 28 . . 4 . 17 . . 22 . 20 2 4 Successful 94 | . 12 2 18 12 . . 4 . 8 . . 22 . 12 1 3 Failed 62 | . 4 8 15 16 . . . . 9 . . . . 8 1 1 Catastrophic 10 | . 1 . 3 2 . . . . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 98 | . 19 2 15 8 . . . . 28 . . . . 16 7 3 Terminals 54 | . 14 8 18 14 . . . . . . . . . . . . Fabricators 41 | . . . . 10 . . . . 8 . . . . 19 2 2 Repair Stations 5 | . . . . 2 . . . . 3 . . . . . . . Recycling Units 5 | . 2 2 . . . . . . . . . . . 1 . . Scanalyzers 19 | . . . 13 2 . . . . 4 . . . . . . . Garrison Access 6 | . . . 2 . . . . . 2 . . . . . . 2 Terminal Hacks 40 | . 7 1 2 4 . . 4 . . . . 22 . . . . Record 11 | . . . . . . . . . . . . 11 . . . . Part Schematic 8 | . . . . . . . 4 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 4 | . 3 . 1 . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . 3 . . . . 2 . . . . 9 1 2 Network Status 3 | . . . . . . . . . . . . . . 2 1 . Load Schematic 7 | . . . . 1 . . . . 1 . . . . 4 . 1 Build 7 | . . . . 2 . . . . 1 . . . . 3 . 1 Repair Station Hacks 3 | . . . . 1 . . . . 2 . . . . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . . . . . . 1 . . Scanalyzer 18 | . . . 13 1 . . . . 4 . . . . . . . Insert Component 9 | . . . 5 1 . . . . 3 . . . . . . . Analyze 9 | . . . 8 . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 37 | . 8 3 9 7 . . . . 3 . . . . 6 1 . Terminals 8 | . 3 . 2 3 . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . Botnet 7 | . 3 . 2 2 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 3 6 11 . . . . 6 . . . . 6 1 1 Full Trace Events 6 | . . . 1 2 . . . . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . 4 . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . Matter 238 | . . . . . . . . . . . . . . 238 . . Time 84 | . . . . . . . . . . . . . . 84 . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . 6 . . Part Schematics Acquired 34 | . . . 5 . . . 4 . 13 . . 4 . 8 . . Parts Built 7 | . . . . 4 . . . . 1 . . . . 1 . 1 Matter 1312 | . . . . 248 . . . . 256 . . . . 523 . 285 Time 599 | . . . . 62 . . . . 64 . . . . 321 . 152 Total Part Build Rating 27 | . . . . 8 . . . . 8 . . . . 6 . 5 Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 10 . . . . . . . . . . . . 7 . . Parts Scanalyzed 7 | . . . 5 1 . . . . 1 . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . 1 . . . . . . . Parts Damaged 2 | . . . 2 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . 3 . . . . . 4 . . . . . . 8 Machine Destruction 7 | . . . 3 . . . . . . . . . . . . 4 Programmers 8 | . . . . . . . . . 4 . . . . . . 4 Robots Rewired 2 | . . . . . 1 . . 1 . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . 4 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total Allies 18 | . . . . . 1 . 4 1 6 . . . . 4 1 1 Largest Group 6 | . . . . . 1 1 4 4 6 . . . . 4 1 1 Highest-Rated Group 420 | . . . . . 32 32 152 152 420 . . . . 144 28 125 Highest-Rated Ally 125 | . . . . . 32 32 41 41 70 . . . . 60 28 125 Zionite Dispatches 5 | . . . . . . . . . 2 . . . . 1 1 1 Light 2 | . . . . . . . . . 2 . . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . 2 1 1 GOTO 1 | . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 166 | . . . . . . 2 . 59 82 . . . . 10 . 13 Total Damage 3878 | . . . . . . 72 . 1751 1386 . . . . 142 . 527 Kills 35 | . . . . . . . . 14 13 . . . . 2 . 6 Allies Corrupted 3 | . . . . . . . . . 1 . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . 2 . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . 4 . . . . 2 1 . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Turns Passed 28004 | 123 1015 1287 2045 3340 998 829 1941 1123 5266 798 934 124 675 4321 1285 1900 Spaces Moved 14933 | 83 810 680 757 1615 651 551 1360 714 2889 423 447 88 250 2205 675 735 Core 16 | 7 . . . . . . . . . . . . . . . 9 Treads 1989 | . . 84 636 653 . . 2 . 12 . . . 175 328 . 99 Legs 2 | . . . . . . . . . . . . . . . . 2 Wheels 12923 | 76 810 596 121 962 651 551 1358 714 2877 423 447 88 75 1874 675 625 Hover 3 | . . . . . . . . . . . . . . 3 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 106 130 140 140 100 140 140 140 140 140 140 130 140 50 Average Speed 142 | 77 91 127 175 153 140 140 131 140 140 140 140 140 210 152 140 148 Slowest Speed 2000 | 80 100 220 260 280 140 140 200 140 240 140 140 140 240 260 140 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 98 55 55 37 71 71 89 69 64 51 41 68 50 49 14 20 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 12 | . 1 1 . . . 1 3 . . . . 1 . . 5 . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 2 1 4 . . 1 2 . 3 . . . Spaces Dug 90 | . . . . 9 3 . . 1 39 3 10 . 5 18 2 . Terrain Destroyed 607 | . . 14 56 43 9 12 . 9 109 35 10 . 5 100 36 169 Melee 86 | . . . . 9 . . . . 39 3 10 . 5 18 2 . Projectile 131 | . . . 8 19 7 3 . 1 17 . . . . . 21 55 AOE 390 | . . 14 48 15 2 9 . 8 53 32 . . . 82 13 114 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total 18950 | 111 953 899 1118 2034 706 576 1474 801 3669 614 720 89 391 2742 877 1176 Wait 1415 | . 36 25 39 64 8 3 27 36 375 173 236 . 127 114 49 103 Move 14917 | 82 809 679 756 1614 650 550 1359 713 2888 422 446 87 249 2204 674 735 Hop . | . . . . . . . . . . . . . . . . . Pick Up 223 | 7 16 22 34 21 3 . 25 3 27 1 2 . 1 24 17 20 Fast Attach 132 | 7 2 7 22 14 2 1 3 . 16 . . 1 1 31 12 13 Attach 121 | . 5 8 16 13 . . 5 . 10 . 1 . 1 16 5 41 Detach 18 | . . 1 5 2 . . . . 1 . . . . 3 . 6 Swap 354 | . 4 12 23 51 7 6 9 11 75 9 15 . 4 78 26 24 Drop 253 | . 5 19 37 33 4 . 12 4 38 1 2 1 2 48 26 21 Fire 1353 | 15 76 126 186 211 23 16 21 20 175 2 8 . 1 195 66 212 Melee 118 | . . . . 11 1 . 13 . 44 6 10 . 5 26 2 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . . Escape Stasis 20 | . . . . . . . . . 20 . . . . . . . Rewire 24 | . . . . . 8 . . 14 . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Discovered new exit (range 15) 1139 | -10/Materials | Entered another Materials area 1139 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Discovered new exit (range 16) 1456 | -9/Materials | Build established: Hauler-Mutant 1600 | -9/Materials | Lost 5 parts (3n2w) 1836 | -9/Materials | Identified exit to Mines 1877 | -9/Materials | Discovered new exit (range 12) 2168 | -9/Materials | Core integrity fell below 50% 2239 | -9/Materials | Discovered new exit (range 7) 2426 | -9/Materials | Entered another Materials area 2426 | -8/Materials | Evolved 2 slots: Utility x2 2667 | -8/Materials | Lost 4 parts (1p1n2w) 3668 | -8/Materials | Discovered new exit (range 9) 4026 | -8/Materials | First assault squad dispatched 4108 | -8/Materials | Core integrity fell below 50% 4388 | -8/Materials | Lost 3 parts (1p1n1u) 4471 | -8/Materials | Entered Factory 4471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5265 | -7/Factory | Discovered new exit (range 8) 5961 | -7/Factory | Lost 3 parts (2p1n) 6947 | -7/Factory | Identified exit to Storage 6947 | -7/Factory | Identified exit to Lower Caves 6962 | -7/Factory | Fabricated Disposable Heat Sink? 7012 | -7/Factory | Fabricated Disposable Heat Sink (x2) 7271 | -7/Factory | First assault squad dispatched 7431 | -7/Factory | Core integrity fell below 50% 7811 | -7/Factory | Entered Lower Caves 8099 | -7/Lower Caves | Encountered a Warlord checkpoint 8249 | -7/Lower Caves | Found Alien Artifact 8354 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8400 | -7/Lower Caves | Destroyed 8 combat bots 8408 | -7/Lower Caves | Discovered new exit (range 8) 8411 | -7/Lower Caves | Learned 12 Factory zone layouts 8582 | -7/Lower Caves | Identified exit to Lower Caves 8809 | -7/Lower Caves | Entered another Lower Caves area 8809 | -7/Lower Caves | Accompanied by 1 ally 8832 | -7/Lower Caves | Learned location of Zion (-7) 8864 | -7/Lower Caves | Encountered a Warlord checkpoint 8985 | -7/Lower Caves | Discovered new exit (range 5) 9066 | -7/Lower Caves | Identified exit to Factory 9617 | -7/Lower Caves | Discovered new exit (range 8) 9637 | -7/Lower Caves | Identified exit to Zion 9638 | -7/Lower Caves | Entered Zion 9717 | -7/Zion | Discovered new exit (range 12) 9752 | -7/Zion | Received a visual enhancement algorithm 9844 | -7/Zion | System corruption cleaned by Quarantine Array 9874 | -7/Zion | Learned location of Recycling (-7) 10053 | -7/Zion | Learned location of Quarantine (-3) 10477 | -7/Zion | Learned location of Warlord (-4) 10656 | -7/Zion | Imprinted 10659 | -7/Zion | Declared Zion's savior 10958 | -7/Zion | Build established: Messiah-Mutant 11551 | -7/Zion | Identified exit to Proximity Caves 11579 | -7/Zion | Entered Proximity Caves 11579 | -6/Proximity Caves | Accompanied by 4 allies 11601 | -6/Proximity Caves | Learned location of 1 exit from Factory 11675 | -6/Proximity Caves | Learned Factory stockpile data 11955 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12084 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12149 | -6/Proximity Caves | Core integrity fell below 20% 12492 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12690 | -6/Proximity Caves | Discovered exit to Factory (range 3) 12702 | -6/Proximity Caves | Entered Factory 12702 | -6/Factory | Accompanied by 3 allies 12702 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12703 | -6/Factory | Identified exit to Lower Caves 12704 | -6/Factory | Identified exit to Factory 12848 | -6/Factory | Assembled infested ambush trap array 13078 | -6/Factory | Retrieved Zion intel report: Active Terminals 13079 | -6/Factory | Zion Light squad teleported in 13203 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13204 | -6/Factory | Zion Light squad teleported in 13542 | -6/Factory | Found Prototype Protection 13542 | -6/Factory | Identified Zio. Weapon Casing 13639 | -6/Factory | Identified Dimensional Node Initializer 13837 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 13953 | -6/Factory | Discovered exit to Factory (range 12) 14246 | -6/Factory | Retrieved Zion intel report: Component Schematics 14257 | -6/Factory | Terminal network hard line cut 16128 | -6/Factory | Fabricated Com. HERF Cannon (x1) 16694 | -6/Factory | Discovered exit to Lower Caves (range 15) 17208 | -6/Factory | Repaired Hyp. Gauss Rifle? 17952 | -6/Factory | First assault squad dispatched 17968 | -6/Factory | Entered Lower Caves 18086 | -6/Lower Caves | Found Alien Artifact 18752 | -6/Lower Caves | Discovered new exit (range 10) 18764 | -6/Lower Caves | Identified exit to Lower Caves 18766 | -6/Lower Caves | Entered another Lower Caves area 19628 | -6/Lower Caves | Discovered new exit (range 19) 19699 | -6/Lower Caves | Identified exit to Data Miner 19700 | -6/Lower Caves | Entered Data Miner 19701 | -6/Data Miner | Discovered new exit (range 6) 19728 | -6/Data Miner | Met Data Miner 19753 | -6/Data Miner | Learned location of Section 7 (-2) 19753 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19774 | -6/Data Miner | Received God Mode back door access code from Data Miner 19823 | -6/Data Miner | Identified exit to Proximity Caves 19824 | -6/Data Miner | Entered Proximity Caves 20027 | -5/Proximity Caves | Learned Factory security intel 20485 | -5/Proximity Caves | Discovered exit to Factory (range 7) 20499 | -5/Proximity Caves | Entered Factory 20499 | -5/Factory | Evolved 2 slots: Utility x2 20972 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 21214 | -5/Factory | Fabricated I-47 Archangel? 21317 | -5/Factory | Retrieved Zion intel report: Trap Installations 21318 | -5/Factory | Zion Fire squad teleported in 21461 | -5/Factory | P-70 Sage assimilated allied IZ-9T7(i) 21523 | -5/Factory | Discovered new exit (range 12) 21549 | -5/Factory | Identified exit to Upper Caves 21565 | -5/Factory | P-70 Sage assimilated allied Archangel 6a 21683 | -5/Factory | Spotted B-75 Beast 21816 | -5/Factory | Discovered new exit (range 8) 21824 | -5/Factory | Identified exit to Factory 21922 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 22021 | -5/Factory | Terminal network hard line cut 22566 | -5/Factory | Discovered exit to Factory (range 16) 23186 | -5/Factory | Build established: Messiah-Assassin 23387 | -5/Factory | System corruption reached 10% 23519 | -5/Factory | Build established: Messiah-Mutant 23742 | -5/Factory | Discovered exit to Upper Caves (range 11) 23758 | -5/Factory | Found Powered Armor 24399 | -5/Factory | First assault squad dispatched 24422 | -5/Factory | Incoming assault squad redirected 24564 | -5/Factory | Lost 6 parts (2n2u2w) 24715 | -5/Factory | Incoming assault squad redirected 24722 | -5/Factory | Incoming assault squad redirected 24820 | -5/Factory | Entered another Factory area 24820 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25070 | -4/Factory | First assault squad dispatched 25118 | -4/Factory | Build established: Messiah-Gunner 25628 | -4/Factory | Build established: Messiah-Mutant 25728 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 25729 | -4/Factory | Zion Infowar Resupply teleported in 25778 | -4/Factory | Spotted B-86 Titan 25959 | -4/Factory | Discovered new exit (range 4) 25963 | -4/Factory | Identified exit to Research 26075 | -4/Factory | Build established: Messiah-Gunner 26105 | -4/Factory | Entered Research 26105 | -3/Research | Evolved 2 slots: Utility x2 26193 | -3/Research | Found Antimissile System 26245 | -3/Research | Zion hero teleported in (AD-0RF) 26398 | -3/Research | First assault squad dispatched 26417 | -3/Research | Incoming assault squad redirected 26931 | -3/Research | Build established: Messiah-Mutant 27129 | -3/Research | Incoming assault squad redirected 27220 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 27322 | -3/Research | Lost 3 parts (2u1w) 27345 | -3/Research | Terminal network hard line cut 27360 | -3/Research | System corruption reached 10% 27431 | -3/Research | Destroyed 8 combat bots 27433 | -3/Research | Lost 7 parts (2n3u2w) 27589 | -3/Research | Identified Core Expander 27589 | -3/Research | Installed Core Expander, added new Propulsion slot 27626 | -3/Research | Incoming assault squad redirected 27754 | -3/Research | Incoming assault squad redirected 27781 | -3/Research | Garrison activated, responded to threat 27818 | -3/Research | Lost 15 parts (1p5n2u7w) 27845 | -3/Research | Core integrity fell below 50% 27880 | -3/Research | Incoming assault squad redirected 27880 | -3/Research | Lost 3 parts (1u2w) 27977 | -3/Research | Destroyed 12 combat bots 27988 | -3/Research | Core integrity fell below 20% 28005 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 27998_ Dropped Matter Compressor. 27998_ Matter Compressor crushed and broken. 27998_ U-05 Engineer builds a Wall. 27998_ Adv. Target Analyzer destroyed. 27998_ Dropped Energy Well. 27998_ Energy Well crushed and broken. 27999_ Dropped Mic. Fission Core. 27999_ Mic. Fission Core crushed and broken. 27999_ Dropped Fission Core. 27999_ Fission Core crushed and broken. 28000_ U-05 Engineer lays Concrete. 28000_ Acquired 75 matter. 28000_ Acquired 14 matter. 28001_ U-05 Engineer lays Concrete. 28002_ K-01 Serf collects debris. 28002_ K-01 Serf destroyed. 28002_ Acquired Med. Treads. 28003_ U-05 Engineer lays Concrete. 28004_ Acquired 10 matter. 28005_ K-01 Serf collects debris. 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""" | | ????????????## """ #! %#########??#??# | | ?????????????# """ + %* #??????? | | ?????????????# """ # = #?????? | | ????#????????# """ # ! #???## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 41 Energy Capacity 880 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 1250 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Disposable Heat Sink | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. Maneuvering Thrusters | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Thermal Generator | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Med. Matter Pod | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Matter Compressor | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Disposable Heat Sink | x2 | -7/Factory Disposable Heat Sink | x2 | -7/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -5/Factory I-47 Archangel | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- Core Expander Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed AdvancedFocalGun Manual? 0 Play Time 04:11:24 Cumulative 252.3 hours Start 2019.10.29 @ 02:30:39 End 2019.10.30 @ 01:56:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 73 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa7baced-4eba-4300-95be-d605b6971e04