Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 11:43:27 Player: Terminus Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (1277) 6385 Value Destroyed (70650) 70650 Prototype IDs (292) 5840 Alien Tech Used (6) 1200 Bonus (83293) 83293 TOTAL SCORE: 179668 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 51853 Follower Combat Kills 3300 Entered Garrisons 200 Network Hubs Disabled 400 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -4160 Cogmind --------- Core Integrity 0/1600 Matter 335/800 Energy 418/600 System Corruption 0% Temperature Cool (8) Movement Walking (250) Ox2 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Advanced Coolant Injector Huge Storage Unit Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer SHELL Armor (fused) AEGIS Remote Shield > --- WEAPON (6) ------- Neutron Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator > --- INVENTORY (25) --- Coolant Network Experimental Coolant Injector Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (234) Advanced Particle Charger Advanced Kinecellerator Long-range Tractor Beam Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Desublimator Coolant Network Advanced Coolant Injector Huge Storage Unit Experimental Core Analyzer SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Overtuned Railgun Overtuned Railgun Overtuned Railgun Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Advanced Kinecellerator Advanced Phase Shifter AEGIS Remote Shield Long-range Tractor Beam Long-range Tractor Beam Neutron Cannon Neutron Cannon [Rating: 227] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Biometal Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Overtuned Railgun Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Overtuned Railgun Ballistic Cannon Hypervelocity Linear Accelerator Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . 1 . . 2 . . Weapon 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Attached 1062 | 6 10 . 34 1 . 3 27 2 8 27 . 5 20 7 76 2 10 8 10 69 22 17 4 18 18 19 58 10 7 14 16 32 40 60 62 61 86 145 48 Power 53 | 1 1 . 3 . . . 1 1 1 . . . . 1 3 . . . . 3 1 1 . . 2 1 . . . . . 4 . 5 2 2 2 10 8 Engine 8 | 1 1 . 3 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 1 . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . . . . . . Reactor 38 | . . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . 1 . . . . . 4 . 5 2 2 2 10 8 Propulsion 80 | 2 2 . 9 . . 1 12 . 3 4 . . 1 2 5 1 2 . 2 11 1 1 . . . 6 5 . . . 1 2 . 1 1 . . . 5 Treads 69 | 2 2 . 8 . . 1 12 . 3 4 . . 1 2 4 . . . 2 9 1 1 . . . 6 5 . . . 1 2 . 1 1 . . . 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 7 | . . . 1 . . . . . . . . . . . 1 1 2 . . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 724 | 1 4 . 9 1 . 2 4 . 2 7 . . 16 4 50 . 4 . 8 42 14 7 2 16 10 6 42 10 7 6 13 18 36 50 52 56 80 122 23 Device 582 | . 2 . 4 1 . 1 3 . 1 4 . . 9 4 31 . 2 . 7 28 9 3 2 13 9 5 37 9 7 3 10 11 34 36 36 53 77 112 19 Storage 12 | 1 2 . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . 2 1 Processor 16 | . . . . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . 1 1 2 . . . 1 . . 1 . 1 . 1 3 Hackware 9 | . . . . . . . . . . . . . 2 . . . . . . 3 . 1 . . . . . . . . . 2 . 1 . . . . . Protection 105 | . . . 3 . . 1 1 . 1 3 . . 4 . 16 . 1 . . 10 5 2 . 3 . . 3 1 . 3 2 5 2 11 16 2 3 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 205 | 2 3 . 13 . . . 10 1 2 16 . 5 3 . 18 1 4 8 . 13 6 8 2 2 6 6 11 . . 8 2 8 4 4 7 3 4 13 12 Energy Gun 9 | . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Energy Cannon 19 | . . . 1 . . . . . . 3 . . 1 . 1 . 1 . . 2 . . . . 1 1 3 . . 1 . . 1 . . . . . 3 Ballistic Gun 158 | 2 2 . 8 . . . 10 1 2 9 . 4 2 . 16 1 3 7 . 11 5 7 2 1 5 5 8 . . 7 2 7 3 3 6 3 2 11 3 Ballistic Cannon 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Launcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 8 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 2 . . . . . . 4 . 1 1 . . . . . . 3 . 6 . 1 1 . 1 1 . 3 . 2 1 3 3 6 1 12 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 9 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Lost 92 | . . . 9 . . . 1 . 1 . . . 1 . 19 1 1 . . 8 1 . . 2 . . 7 . . . 2 . 2 . 2 . 1 5 29 Power 11 | . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 5 Propulsion 10 | . . . 3 . . . . . . . . . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . 2 Utility 37 | . . . 2 . . . . . 1 . . . 1 . 7 . . . . 2 1 . . 2 . . 4 . . . 2 . 2 . 1 . 1 3 8 Weapon 34 | . . . 3 . . . 1 . . . . . . . 7 1 . . . 3 . . . . . . 3 . . . . . . . 1 . . 1 14 Highest Loss Streak 12 | . . . 2 . . . 1 . 1 . . . 1 . 12 1 1 . . 2 1 . . 1 . . 4 . . . 1 . 1 . 1 . 1 1 8 To Critical Strikes 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 89 | . 97 100 99 100 100 100 99 100 99 99 100 100 99 89 88 92 96 95 96 86 87 82 82 78 78 77 79 83 84 64 83 84 80 77 77 72 75 75 73 Engine 2 | . 14 14 10 11 11 11 9 3 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 6 8 9 9 9 6 1 . . . . . . 5 . . . 5 1 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 3 6 6 6 6 1 . 4 5 5 5 8 10 10 10 10 10 8 9 12 12 7 8 8 9 Treads 14 | . 27 28 21 22 22 22 27 27 27 26 27 27 26 16 15 14 6 6 12 13 10 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 4 4 2 Wheel 2 | . . . . . . . . . . . . . . . . 4 16 20 11 2 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 2 Device 17 | . 11 14 12 11 11 11 17 18 17 18 18 18 17 20 16 13 13 13 13 19 23 23 23 22 21 20 21 20 21 21 20 18 14 14 16 16 21 22 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 3 | . . . . . . . . . . . . . 6 6 9 13 13 13 13 4 . . . . . 5 5 5 5 5 5 4 4 4 4 4 4 4 8 Protection 6 | . . . 9 11 11 11 9 9 8 8 9 9 6 . 4 6 6 6 6 5 4 5 5 5 9 5 5 10 10 9 10 4 4 6 4 4 6 4 4 Ballistic Gun 25 | . 27 28 23 33 33 33 26 27 26 26 27 27 26 26 25 25 25 21 26 22 22 23 23 23 20 21 20 21 21 1 20 27 27 26 25 26 23 23 9 Peak Build Rating 227 | 6 8 8 19 20 20 20 36 40 43 46 43 47 67 79 84 84 75 74 83 101 105 122 122 124 136 135 135 131 131 133 134 150 153 185 194 197 213 219 227 Average Rating 94 | 5 7 8 16 19 20 20 28 38 40 42 43 42 61 74 76 77 72 69 77 85 101 113 121 120 131 125 130 128 130 110 130 139 150 175 183 189 208 210 211 On Entrance 90 | . 6 8 8 19 20 20 20 36 40 43 43 43 43 63 79 84 75 72 73 83 101 101 122 122 121 123 128 130 131 130 133 130 150 150 181 185 197 208 215 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 281 | 14 51 50 102 102 102 102 110 115 115 122 115 115 126 113 133 121 127 124 128 134 139 141 142 157 179 173 174 160 159 154 162 182 193 216 218 217 220 221 281 Greatest Support 140 | 40 40 40 40 40 40 40 62 62 65 65 65 65 93 140 140 130 30 20 120 123 54 20 20 80 20 20 80 80 80 20 20 20 20 80 80 80 80 80 112 Greatest Overweight (x) 16 | . 2 1 5 2 2 2 2 1 1 2 1 1 1 1 16 15 14 6 6 16 6 7 7 7 8 8 8 7 7 7 8 9 9 10 10 10 10 11 12 Average Overweight (x) 5 | . . 1 1 2 2 2 1 1 1 1 1 1 1 . . 4 6 5 3 5 5 6 6 6 8 8 7 6 6 6 7 8 8 9 9 9 9 10 8 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 23 | . 9 14 20 25 25 25 24 24 24 24 25 24 23 24 21 24 24 24 24 23 24 24 25 24 24 24 24 21 24 24 22 22 24 24 24 24 24 24 17 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 14 14 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 24 25 25 25 25 25 24 19 25 25 24 22 25 25 24 24 25 25 25 10 Class Distribution -------------------- 35% | Scavenger-Scrapper 25% | Scavenger-Tank 18% | Tank 7% | Scavenger-Skirmisher 5% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Scrapper | -5/Extension Scavenger-Scrapper | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Testing Scavenger-Scrapper | -2/Research Scavenger-Scrapper | -2/Quarantine Scavenger-Scrapper | -2/Section 7 Scavenger-Scrapper | -1/Access Scavenger-Scrapper | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 64367 | 161 748 112 979 70 . 296 1312 265 1202 1424 128 36 841 570 3465 176 542 58 364 2615 1192 410 371 1262 640 344 1703 506 209 98 497 1265 1807 3440 4416 6979 6828 13912 3124 Remotely 33910 | . . . . . . . . . . 240 . . 94 295 2238 . . . 77 1525 . . . 652 . . 1153 . . . 341 164 1118 2295 2761 3386 5386 10865 1320 Salvage Created 96576 | . 907 238 2481 29 . 275 1916 311 1719 1639 734 . 1118 832 3965 102 373 . 279 3613 1890 436 224 2066 886 449 3749 757 250 98 494 2039 2773 3658 6731 12881 15259 19558 1847 Parts 3387 | . 52 13 134 3 . 17 113 24 100 93 29 . 63 22 203 6 15 . 11 161 84 29 11 92 41 6 160 32 15 . 26 81 132 144 211 222 409 538 95 Haulers Intercepted 38 | . 2 . 6 . . . 4 . 5 6 . . 1 . . . . . . 3 1 . . 2 . . 2 1 . . . 2 1 1 . 1 . . . Recyclers Shooed 28 | . 2 . 5 . . 1 2 . . 1 . . . . 6 . . . . 5 1 . . . . . 2 . . . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . . . . . . . 6 9 . 11 . . . . . . . . 31 6 . 26 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1094 | . 13 5 36 2 . 5 32 9 21 23 4 . 15 3 57 2 4 . 4 35 19 4 . 22 11 . 33 9 2 . 7 22 33 42 83 148 173 194 22 Guns 1076 | . 11 5 36 2 . 5 32 9 21 23 4 . 15 3 54 2 4 . 4 35 19 4 . 22 11 . 33 9 2 . 7 22 33 42 80 148 171 194 14 Cannons 10 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 AOE 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Classes Destroyed 30 | . 6 1 5 . . . 2 . . . . . 1 1 3 . . . . 1 . . . 1 . . . . 1 . . 3 1 . 1 3 . . . Worker 42 | . 3 1 1 . . . . . 5 1 . . 1 . 9 . . . . 4 . . . 2 . . 4 . . . . . . . 1 1 2 7 . Builder 42 | . . . 3 . . . . . . 2 . . 2 . 6 . . . . 6 4 . . 6 1 . 3 . . . . . 2 1 1 3 2 . . Tunneler 10 | . . . 1 . . 1 . . 1 . . . . . 2 . . . . . . . . 2 . . 1 . . . . . . . . . 2 . . Hauler 38 | . 2 . 6 . . . 4 . 5 6 . . 1 . . . . . . 3 1 . . 2 . . 2 1 . . . 2 1 1 . 1 . . . Recycler 54 | . 3 1 5 . . 1 1 . 3 2 7 . 1 . 6 . . . . 5 2 . . 2 . . 6 . . . . 1 1 1 . 1 3 2 . Carrier 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 8 . Mechanic 32 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . 2 9 11 5 . Operator 20 | . 1 . 2 . . . 2 . 1 . . . 1 . 2 . . . . 2 1 . 4 . 1 . . . . . . . . . 1 1 . 1 . Watcher 47 | . 3 . 3 . . . 3 . 5 2 . . 2 . 5 . . . . 2 1 . . 3 . . 4 . . . . . 2 3 3 . 1 5 . Swarmer 62 | . . 3 5 2 . 1 3 4 4 3 . . 3 . 14 . 2 . . . . . . . . . . . . . . 2 5 2 . 4 . 5 . Saboteur 39 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 7 7 12 10 . Grunt 431 | . 13 2 21 . . 3 16 4 5 15 . . 7 . 28 1 . . 2 17 7 . . 15 3 . 16 9 . . 5 10 10 17 35 44 81 45 . Brawler 59 | . . . 1 . . 1 2 . 1 . . . 1 . 2 . . . 1 2 . . . . 1 . . . . . . . 2 3 5 12 10 15 . Duelist 41 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . . . . . 1 7 4 14 11 . Protector 45 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 3 9 11 18 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 74 | . . . 9 . . . 7 . 7 5 4 . 1 . 1 . 1 . . 2 6 . . 1 2 . 2 . 1 . . 2 3 2 . 7 5 6 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 10 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Hunter 80 | . . . . . . . 2 1 1 . . . . . 5 . . . 1 7 3 . . 1 4 . 4 . 1 . 2 4 2 4 5 10 5 18 . Programmer 127 | . . . . . . . . . . . . . 3 . 4 1 1 . . 6 . . . 1 . . 8 . . . . 1 10 8 15 23 24 22 . Heavy 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 1 2 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 7 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . 1 . . . 2 . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 2 . Striker 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 13 2 15 . Executioner 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 8 16 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapoid 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 45 | . 4 4 7 2 . 3 7 6 5 10 4 . 5 1 10 1 3 . 3 7 5 3 4 28 5 . 11 5 1 . 4 8 7 14 22 35 37 45 8 Combat Bots Only 38 | . 3 3 5 2 . 3 6 6 4 6 1 . 5 1 8 1 3 . 3 5 4 3 . 19 5 . 9 5 1 . 4 8 5 13 20 31 30 38 8 Max Kills in Single Turn 5 | . 1 1 2 1 . 1 2 3 2 2 2 . 2 1 2 1 1 . 1 2 3 1 1 4 1 . 3 2 1 . 1 3 2 3 3 5 4 4 2 Gunslinging 3 | . . . 1 . . . 1 1 1 . . . 1 . 1 . . . . . . . . 1 . . 1 1 . . . 1 1 2 2 2 2 3 . Exploded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3736 | . 37 17 132 5 . 15 115 15 54 66 6 . 37 . 368 6 28 . 20 185 43 13 . 121 43 . 173 30 14 . 58 42 44 121 171 188 242 443 884 Missed 985 | . 12 5 56 1 . 3 33 5 21 19 1 . 8 . 81 3 10 . 2 36 14 4 . 26 6 . 42 11 8 . 16 5 8 25 49 32 67 86 290 Damage Taken 42269 | . 311 148 1003 32 . 174 832 92 340 517 50 . 343 . 4879 82 195 . 261 2331 696 240 . 1744 351 . 1672 374 116 . 790 787 441 1256 1754 2322 2050 6131 9955 Core 2838 | . 77 18 98 . . 40 97 . 15 64 9 . . . 238 15 15 . 20 10 127 21 . 97 9 . 42 39 11 . 38 . 24 23 22 142 126 196 1205 Absorbed by Shields 26179 | . . . 20 . . 2 322 51 120 195 20 . 108 . 929 . 7 . 79 693 80 85 . 216 368 . 675 . . . . 107 366 1172 1363 2399 2116 5448 9238 Reduced by Siege Mode 1756 | . . . . . . . . . . . . . . . 324 . . . 9 56 . 5 . 64 17 . 66 44 12 . 51 42 22 76 88 130 56 381 313 Redirected to Shielding 807 | . . . . . . . . . . . . . . . . . . . . 96 . . . . . . . 28 23 . 197 . . 123 115 . 172 53 . Regen/Repaired (Parts) 19012 | . . . . . . . 99 . 431 481 . . . . . . . . . 1000 99 87 150 181 366 170 170 30 60 . 11 736 205 827 1189 3157 1273 5519 2771 Core Remaining (%) 76 | 100 . 62 . . . 65 . . . . . 66 . . . . . . 66 . . . . 74 . . . . . . 87 . 98 . . 67 . . . Volleys Fired 2521 | . 81 15 135 2 . 18 103 24 93 102 10 . 40 30 168 4 17 . 9 140 54 24 9 56 36 3 85 18 9 2 23 34 64 74 95 163 215 373 193 Largest 6 | . 2 2 3 3 . 3 3 3 3 3 3 . 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 1 4 6 6 6 6 6 6 6 6 Hottest 460 | . 55 40 135 69 . 69 76 75 75 90 75 . 100 100 132 132 127 . 124 123 129 128 135 135 135 130 133 127 127 35 127 267 224 232 232 224 224 224 460 Shots Fired 10816 | . 159 30 399 10 1 55 309 50 280 292 30 . 160 119 599 17 57 . 36 521 214 93 36 223 132 12 315 70 36 2 92 204 295 438 549 951 1155 1913 962 Gun 10390 | . 149 30 399 10 1 55 309 50 280 286 30 . 160 119 592 17 55 . 36 508 214 92 36 223 127 12 309 70 36 . 92 204 290 438 549 951 1139 1913 609 Cannon 404 | . 10 . . . . . . . . 6 . . . . 2 . 2 . . 13 . . . . 5 . 6 . . 2 . . 5 . . . . . 353 Launcher 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Special 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 16 . . Kinetic 10491 | . 159 30 213 10 1 55 309 50 280 286 30 . 160 119 592 17 55 . 36 508 214 92 36 223 127 12 309 70 36 . 92 201 290 438 549 951 1139 1913 889 Thermal 319 | . . . 186 . . . . . . 6 . . . . 2 . 2 . . 13 . . . . 5 . 6 . . 2 . 3 5 . . . 16 . 73 Explosive 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 84 | . 15 4 29 13 . 6 18 11 16 23 8 . 14 45 30 3 5 . 20 27 14 15 7 42 21 7 17 21 24 4 7 21 19 29 29 42 38 84 37 Robot Miss Streak 11 | . 4 1 5 1 . 3 5 2 5 3 1 . 4 2 9 2 5 . 1 6 7 3 6 3 4 1 3 2 2 . 5 3 5 8 4 7 6 11 10 Penetration Max 2 | . . . . . . . 1 . . . . . . . 2 . . . . 2 2 2 . 1 1 . 2 2 . . . 1 1 1 2 2 2 2 2 Secondary Targets 365 | . . . 6 1 . 2 6 3 3 . . . 6 . 21 . . . 1 5 4 1 . 11 2 . 7 4 . . 2 8 9 12 38 58 67 79 9 Max Gunslinging Chain 3 | . . . 1 1 . 1 1 2 1 . . . 1 . 1 . . . 1 1 1 1 . 2 1 . 2 1 . . 1 2 2 3 2 2 2 3 1 Shots Hit Robots 6891 | . 107 18 268 4 . 35 188 28 160 146 21 . 104 103 423 8 18 . 28 358 113 58 22 139 69 8 200 50 25 2 44 121 139 243 376 604 769 1289 603 Core Hits 3681 | . 38 10 101 2 . 16 82 15 66 59 14 . 48 13 201 3 10 . 12 134 62 28 9 62 33 4 120 24 12 2 21 61 82 117 229 452 524 773 242 Critical Kills 280 | . 1 . 1 . . . . . . 1 . . 2 1 6 2 4 . 1 9 4 2 1 14 5 . 12 2 . . 1 2 15 16 23 48 47 49 11 Critical Parts Destroyed 400 | . . . 2 . . . 1 . . 2 . . . . 11 2 1 . 1 15 8 3 2 19 12 2 17 3 . . . 10 7 12 28 61 64 76 41 Critical Strikes 789 | . 1 . 9 . . . 2 . 1 3 . . 2 1 17 4 5 . 2 24 14 6 3 36 18 3 29 5 . . 1 13 24 33 53 117 114 145 104 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 782 | . 1 . 3 . . . 2 . 1 3 . . 2 1 17 4 5 . 2 24 14 6 3 36 18 3 29 5 . . 1 13 24 33 53 117 113 145 104 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 229291 | . 1451 246 3945 98 . 561 3136 525 2793 2716 429 . 1952 1760 9632 73 236 . 439 8380 4199 2240 662 4901 2163 243 6694 1379 523 87 1000 3738 5153 8197 14808 32588 34183 51343 16818 Guns 218319 | . 1259 243 3877 64 . 554 3112 509 2783 2661 391 . 1952 1760 8022 73 236 . 439 8309 4195 2240 662 4526 2163 243 6694 1379 523 . 1000 3738 5153 8197 14416 32588 33273 51330 9755 Cannons 7218 | . 167 . . . . . . . . . . . . . . . . . . 65 . . . . . . . . . 87 . . . . . . . . 6899 Explosions 2933 | . . . . . . . . . . . . . . . 1487 . . . . . . . . 375 . . . . . . . . . . 218 . 689 . 164 Melee 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 . . . . Ramming 430 | . 25 3 68 34 . 7 24 16 10 55 38 . . . 123 . . . . 6 4 . . . . . . . . . . . . . . . 4 13 . Kinetic 221827 | . 1426 243 2116 64 . 554 3112 509 2783 2661 391 . 1952 1760 8022 73 236 . 439 8309 4195 2240 662 4526 2163 243 6694 1379 523 . 1000 3738 5153 8197 14590 32588 33273 51330 14683 Thermal 4681 | . . . 1761 . . . . . . . . . . . . . . . . 65 . . . . . . . . . 87 . . . . . . 633 . 2135 Explosive 1705 | . . . . . . . . . . . . . . . 1487 . . . . . . . . . . . . . . . . . . . 218 . . . . Electromagnetic 648 | . . . . . . . . . . . . . . . . . . . . . . . . 375 . . . . . . . . . . . . 273 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . 5 5 5 5 . . 1 1 1 . 1 23 39 40 41 41 . 3 5 5 5 2 . . 2 2 2 2 2 1 4 4 8 12 12 29 . Average Corruption 11 | . . . 4 5 5 5 . . 1 1 1 . 1 11 30 39 40 41 . 2 4 5 4 2 . . 1 2 2 2 2 1 2 1 5 7 8 22 . Corruption Purged 39 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 34 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1099 | . . . 27 51 11 39 . . 5 18 7 . 6 11 158 51 50 5 . 17 33 13 4 9 . . 13 10 6 2 8 2 20 6 30 66 61 360 . Message Errors 264 | . . . 9 11 5 10 . . 1 4 2 . 2 3 34 20 13 2 . 4 12 3 2 . . . 7 3 1 1 2 1 5 . 6 14 10 77 . Matter Fused 208 | . . . 7 12 2 6 . . 2 4 . . 1 1 28 8 11 2 . 3 7 2 . 1 . . 3 1 2 1 4 . 6 1 6 7 16 64 . Heat Flow Errors 105 | . . . 1 6 . 6 . . . 2 . . . 3 12 5 6 . . 2 3 3 2 3 . . . 1 . . . . 4 1 4 5 5 31 . Energy Discharges 123 | . . . 5 8 1 5 . . 1 4 2 . 2 . 14 9 8 . . . 2 1 . 1 . . 1 . 1 . . . 2 1 2 9 8 36 . Parts Rejected 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Parts Fused 8 | . . . . . . . . . . . 1 . . . 3 . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 109 | . . . 2 5 1 7 . . . 2 1 . 1 . 18 5 5 1 . 2 4 1 . . . . 1 1 1 . 1 . . 1 2 8 7 32 . Data Loss (major) 47 | . . . 1 3 1 . . . . . 1 . . 1 5 2 . . . 2 . 1 . . . . . . 1 . 1 . . 1 2 3 4 18 . Misfires 39 | . . . 1 5 1 2 . . 1 . . . . 1 4 1 1 . . 2 1 . . 1 . . . 2 . . . . . . 2 3 . 11 . Alerts 23 | . . . 1 . . 2 . . . . . . . . 3 1 . . . 1 . 2 . 1 . . . 1 . . . 1 1 . 1 . 1 7 . Weapon Failures 166 | . . . . 1 . 1 . . . 2 . . . 2 34 . 6 . . . 3 . . 2 . . 1 1 . . . . 2 1 4 15 10 81 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 191 | . 19 . . . . . . . . . . . . . 130 . . . . . . . . 42 . . . . . . . . . . . . . . . Projectiles 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 172 | . . . . . . . . . . . . . . . 130 . . . . . . . . 42 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 35 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . . . . . . . . . . . . . . . 213 . . . . . . . . 98 . . . . . . . . 31 . . . 44 . . Shots 9 | . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Rammed 54 | . 5 1 10 6 . 2 3 1 2 8 2 . . . 10 . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . Targets Rammed 57 | . 6 1 11 6 . 2 3 1 2 8 2 . . . 11 . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 2 . 258 217 . 285 2 3 3 258 3 . 161 226 292 211 245 . 24 94 236 212 173 197 199 160 198 194 164 . 189 375 384 388 430 363 380 465 196 Average Temperature 98 | . 2 . 42 96 . 91 1 2 3 40 3 . 53 56 84 103 90 . 13 13 81 115 80 118 95 75 97 96 69 . 80 111 117 157 109 127 114 128 59 Received Heat Transfer 5176 | . 177 66 403 . . 99 243 24 60 231 18 . 68 . 1001 . 24 . 61 303 105 . . 669 63 . 368 84 . . 111 64 51 128 195 120 224 216 . Effects 13 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 3 1 . 2 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . Energy Bleed 8 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 1 . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 204 | . . . . . . . . . . . . . . 1 18 . . . 2 15 . 1 . 6 5 . 15 3 2 . 3 6 15 12 13 20 27 29 11 Total Turns 4045 | . . . . . . . . . . . . . . 19 364 . . . 20 216 . 12 . 150 64 . 165 51 24 . 36 38 115 126 185 361 439 1470 190 Longest Duration 385 | . . . . . . . . . . . . . . 19 48 . . . 15 37 . 12 . 87 19 . 32 21 14 . 15 18 24 15 45 111 118 385 31 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 91 | . . . 10 . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . 1 66 . 9 1 . Heat Transferred 5893 | . . . 5062 . . . . . . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . . . 607 . 24 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 2 . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 10404 | . 240 84 502 172 . 119 561 535 442 547 207 . 311 108 1240 . . . . 985 1066 891 571 1390 918 276 603 . . . . 891 1400 2121 3592 6137 8375 10404 . Initial 5360 | . . 24 . 172 . . . 260 260 181 74 . . 108 75 . . . . 18 473 596 283 199 681 276 . . . . . 33 501 724 1192 2020 3681 5360 . Average 1688 | . 109 39 295 43 . 30 215 417 266 314 86 . 116 108 555 . . . . 384 424 730 522 590 814 163 174 . . . . 331 953 1262 2090 4423 6473 8885 . Maximum Alert Level 5 | . 1 . 2 . . . 2 2 2 2 1 . 1 . 4 . . . . 3 3 3 2 4 3 1 2 . . . . 3 4 5 5 5 5 5 . Low Security (%) 33 | 100 97 100 27 100 . 100 48 . 20 6 89 . 82 100 26 . . . . 30 14 . . 14 . 53 65 . . . . 49 . . . . . . . Level 1 20 | . 2 . 42 . . . 41 50 70 72 10 . 17 . 10 . . . . 30 29 . 15 26 . 46 17 . . . . 13 . . . . . . . Level 2 11 | . . . 30 . . . 10 49 9 20 . . . . 30 . . . . 18 50 20 84 9 13 . 16 . . . . 18 17 . . . . . . Level 3 8 | . . . . . . . . . . . . . . . 25 . . . . 20 5 79 . 43 86 . . . . . . 17 57 39 . . . . . Level 4 3 | . . . . . . . . . . . . . . . 6 . . . . . . . . 5 . . . . . . . . 24 41 47 . . . . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 17 12 29 . High Security 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 47 82 87 70 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Squads Dispatched 244 | . 5 . 5 . . . 4 . 4 4 . . 5 . 16 . . . . 13 4 . . 6 4 . 8 . . . . 7 9 10 28 37 37 38 . Investigation 33 | . 3 . 3 . . . 2 . 1 1 . . 2 . 3 . . . . 6 3 . . 1 2 . . . . . . 3 . 2 . . 1 . . Extermination 22 | . . . . . . . . . . . . . 2 . 4 . . . . 2 . . . 1 1 . 2 . . . . . 4 2 2 1 . 1 . Reinforcement 38 | . 2 . 2 . . . 2 . 3 2 . . . . 4 . . . . 4 1 . . 2 . . 6 . . . . 4 2 2 1 . . 1 . Assault 146 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . 2 1 . . . . . . . 3 4 25 35 36 36 . Garrison 5 | . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 64 | . 2 . 3 . . . 2 . 3 2 . . 1 . 2 . . . . 5 2 2 . 3 . . 2 . . . . 9 1 2 . 1 1 21 . Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . 7 . . . 15 . . . . . . . . . . . . . . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Times Spotted 1471 | . 26 5 51 3 . 10 49 9 32 27 3 . 23 6 77 2 3 . 4 53 39 9 8 36 14 . 38 9 2 . 7 31 40 51 113 176 231 244 40 Peak Tracking Total 22 | . 4 3 5 3 . 4 6 3 5 4 1 . 6 2 8 1 2 . 3 5 6 5 2 12 5 . 7 5 1 . 3 6 5 9 16 22 21 18 6 Tactical Retreats 51 | . . . . 1 . 1 1 . . 4 . . . . 3 . . . . 2 5 . . 2 1 . . . . . . . 2 . 6 5 12 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 41 | . 5 . 3 . . . 1 2 2 2 . . 1 . 5 1 . . . . 5 . . 3 1 . 1 . . . . . 2 1 3 1 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 136 | . 2 . 5 . . . 1 2 . 7 . . 1 . 9 . . . . 3 8 . 4 20 1 . 3 . . . . 1 18 2 20 9 7 11 2 Max in Single Turn 15 | . 1 . 1 . . . 1 1 . 1 . . . . 4 . . . . 1 1 . 1 15 1 . 1 . . . . 1 3 1 3 2 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 155 | . 8 . 9 . 1 . 15 1 10 11 12 8 4 . 7 . 2 1 . 11 17 . . 3 5 . 1 . . 4 . 5 4 6 4 3 1 2 . Terminals 94 | . 6 . 7 . . . 9 1 7 9 6 . . . 3 . . . . 6 16 . . 3 3 . . . . . . 3 4 3 3 3 . 2 . Fabricators 6 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Repair Stations 10 | . 1 . . . . . 2 . 2 2 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Recycling Units 21 | . 1 . 2 . . . 1 . . . 6 . 2 . 1 . . . . 3 1 . . . . . . . . . . 1 . 2 . . 1 . . Scanalyzers 4 | . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 503 | . 20 . 35 . 6 . 47 3 51 42 38 24 6 . 13 . 7 4 . 35 36 . . 7 23 . 5 . . 17 . 24 13 15 12 12 2 6 . Successful 284 | . 13 . 20 . 6 . 30 1 36 28 24 24 4 . 3 . 7 4 . 12 18 . . 2 5 . 4 . . 17 . 9 3 5 3 4 1 1 . Failed 219 | . 7 . 15 . . . 17 2 15 14 14 . 2 . 10 . . . . 23 18 . . 5 18 . 1 . . . . 15 10 10 9 8 1 5 . Catastrophic 51 | . . . 2 . . . 1 . 2 1 1 . . . 4 . . . . 8 2 . . 1 5 . 1 . . . . 5 3 4 5 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 249 | . 19 . 32 . . . 28 . 16 19 27 . 3 . 7 . . . . 17 10 1 . 6 13 . 2 . . . . 18 10 8 7 2 2 2 . Terminals 308 | . 17 . 31 . . . 31 3 23 26 30 . . . 4 . . . . 17 35 . . 7 16 . . . . . . 19 13 8 10 12 . 6 . Fabricators 14 | . . . . . . . . . . . . . 1 . 4 . . . . 2 . . . . . . 5 . . . . . . 2 . . . . . Repair Stations 56 | . 1 . . . . . 5 . 16 16 . . . . . . . . . 9 . . . . 6 . . . . . . 3 . . . . . . . Recycling Units 38 | . 2 . 4 . . . 1 . . . 8 . 3 . 3 . . . . 7 1 . . . . . . . . . . 2 . 5 . . 2 . . Scanalyzers 21 | . . . . . . . 7 . 12 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . . Terminal Hacks 137 | . 4 . 7 . 6 . 7 1 5 11 9 24 . . 1 . 7 4 . 2 15 . . 1 2 . . . . 17 . 4 3 1 2 3 . 1 . Record 34 | . . . . . 6 . . . . . . 17 . . . . 6 . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 18 | . 2 . 1 . . . 1 . . 3 . 7 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 16 | . . . . . . . . . . 4 . . . . . . 1 . . . 10 . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Terminal Index 8 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . Unreport Threat 12 | . . . 1 . . . 1 . . 2 1 . . . . . . . . . 2 . . 1 . . . . . . . . 1 . 1 2 . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 9 | . . . . . . . 2 . 2 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 39 | . 1 . . . . . 4 . 12 12 . . . . . . . . . 7 . . . . 1 . . . . . . 2 . . . . . . . Scan Component 22 | . 1 . . . . . 2 . 7 6 . . . . . . . . . 4 . . . . 1 . . . . . . 1 . . . . . . . Repair 17 | . . . . . . . 2 . 5 6 . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 7 . 10 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . . . . . 4 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 10 | . . . . . . . 3 . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 81 | . 8 . 13 . . . 11 . 9 5 15 . 2 . 1 . . . . 2 3 . . 1 1 . 2 . . . . 3 . 3 . 1 1 . . Terminals 59 | . 7 . 10 . . . 10 . 9 5 9 . . . . . . . . 1 2 . . 1 1 . . . . . . 2 . 1 . 1 . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 32 | . 2 . 5 . . . 6 . 4 3 4 . . . . . . . . 1 2 . . 1 1 . . . . . . 2 . 1 . . . . . Operators 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . 5 . . . 2 . 5 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Repair Stations 8 | . . . . . . . . . . . . . 2 . 1 . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 . . Recycling Units 11 | . 1 . 3 . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 1 . 1 . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 7 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 111 | . 6 . 8 . . . 14 1 9 8 6 . 2 . 7 . . . . 10 12 . . 3 4 . 1 . . . . 4 3 5 3 3 . 2 . Full Trace Events 18 | . . . . . . . 1 1 1 1 1 . . . 2 . . . . 5 2 . . 1 2 . . . . . . . . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . 3 . 4 . 3 . 1 . . . . 18 . . . . . . . . . . . 4 . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 17 | . . . . . . . 2 . 5 6 . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Time 822 | . . . . . . . 93 . 252 284 . . . . . . . . . 156 . . . . . . . . . . . 37 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 3 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 3 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 74 | . . 1 . 3 . . 1 . . . . . 10 . . . . . . 5 33 5 . . . . . . . . . 5 . 5 . 1 5 . . Largest Group 15 | . . 1 . 3 3 3 1 . . . . . 5 3 2 . . . . 5 15 9 7 6 . . . . . . . 5 . 5 . 1 5 . . Highest-Rated Group 712 | . . 31 . 40 40 40 10 . . . . . 143 84 44 . . . . 238 584 712 530 511 . . . . . . . 320 . 320 . 26 320 . . Highest-Rated Ally 159 | . . 31 . 16 16 16 10 . . . . . 31 28 28 . . . . 50 159 159 96 96 . . . . . . . 64 . 64 . 26 64 . . Total Orders 31 | . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . 3 . . . 12 6 . . 2 . . STAY 5 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . FOLLOW 5 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 3 . . . . . RETURN 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 3 . . . . . Ally Attacks 702 | . . . . . . 24 . . . . . . 82 51 5 . . . . 64 192 34 43 30 . . . . . . . 101 . 56 . . 20 . . Total Damage 15098 | . . . . . . 219 . . . . . . 1109 890 53 . . . . 1233 3622 724 1514 1184 . . . . . . . 2693 . 1313 . . 544 . . Kills 81 | . . . . . . 4 . . . . . . 6 4 1 . . . . 12 20 6 4 3 . . . . . . . 10 . 8 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 18 | . 2 . 1 . . . 1 . . 3 . 7 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . . . . 1 1 . 1 . . . . . . . . 3 2 . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 8 4 . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 3 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 60997 | 80 1925 1270 4212 2124 415 1727 3381 629 2575 2424 1057 2995 1189 253 2496 940 854 1589 1237 2456 1550 539 315 647 843 859 1338 775 506 222 721 1430 1262 1152 1419 2043 2270 6151 1127 Spaces Moved 23741 | 52 709 509 1409 650 130 516 1175 218 796 762 432 1251 376 90 946 416 374 941 471 814 789 231 83 265 408 535 614 475 296 144 409 781 542 463 580 831 776 2234 248 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10822 | 41 709 509 1254 650 130 516 1175 218 796 762 432 1251 376 90 937 312 33 . 204 391 1 . . 25 . . 1 1 1 . . . . . 1 1 1 2 2 Legs 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Wheels 12827 | . . . 155 . . . . . . . . . . . 9 104 341 941 267 423 788 231 83 240 408 535 613 474 295 144 409 781 542 463 579 830 775 2232 165 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 155 320 320 320 235 235 235 238 238 238 238 160 160 160 128 155 170 130 130 130 130 140 150 150 140 140 140 130 140 140 150 160 170 160 170 170 170 Average Speed 197 | 136 209 240 251 320 320 320 239 235 236 238 238 238 238 173 182 211 197 166 200 203 130 131 139 149 150 150 148 140 140 130 144 150 158 169 170 170 170 171 207 Slowest Speed 480 | 160 320 240 320 320 320 320 320 235 238 317 238 238 238 238 240 320 480 170 243 243 330 140 140 240 150 150 250 250 250 140 150 160 160 170 340 340 340 340 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 3 98 94 87 92 48 96 74 44 79 80 95 89 10 73 29 61 54 84 66 24 82 61 71 35 13 97 20 65 62 60 53 23 86 19 69 29 23 57 21 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 23 | . 3 . 5 1 1 . 1 . . . 7 . . . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 18 | . 1 1 . . . 1 1 . 1 . 1 1 . . 1 1 1 1 1 1 . . . 1 . . 1 . . . 1 1 . 1 . . . . . Unknown Exits Taken 16 | 1 . . 1 1 1 . . . . 1 . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . 1 . 1 1 1 1 . Scrap Searched 22 | . . 1 . 1 . 1 . . . . . 5 . . . 2 3 1 3 . . . . . . . . 2 1 . 2 . . . . . . . . Spaces Dug 172 | . . . . . . . . . . 4 . . . . 2 . 1 . . 9 . . . 20 35 . 23 . 3 . 11 10 18 10 2 10 14 . . Terrain Destroyed 2813 | . . . . . . . . . . 6 . . . . 89 2 3 . . 27 95 58 12 384 74 . 99 34 20 . 50 69 165 220 141 192 198 357 518 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 2237 | . . . . . . . . . . 6 . . . . 8 1 3 . . 27 95 58 12 83 74 . 99 34 20 . 49 68 112 220 131 190 189 264 494 AOE 545 | . . . . . . . . . . . . . . . 80 . . . . . . . . 300 . . . . . . . . 52 . 9 . 4 76 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 35084 | 58 983 527 1775 679 131 549 1564 320 1395 1244 448 1271 630 161 1412 469 448 959 740 1395 1276 464 265 410 566 587 913 563 372 178 511 1007 921 811 980 1446 1602 4437 617 Wait 6555 | . 161 1 106 15 2 9 203 60 484 316 5 4 185 23 179 45 37 2 242 312 287 165 168 64 92 4 138 51 59 . 59 132 255 172 202 324 426 1473 93 Move 23704 | 51 708 508 1408 649 129 515 1175 216 795 761 431 1250 376 89 945 415 373 940 470 813 788 230 82 264 408 534 613 474 295 143 408 780 541 462 579 830 775 2233 248 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 374 | 1 14 1 44 3 . . 21 6 6 7 . 4 7 3 23 2 3 3 2 28 8 9 . 3 5 7 4 6 1 2 1 9 4 16 8 30 14 51 18 Fast Attach 254 | 6 4 . 4 . . . 8 1 5 15 . 3 . 3 15 . 2 3 3 12 10 7 2 3 3 10 6 4 . 10 2 12 1 9 11 5 2 58 15 Attach 139 | . 1 . 11 . . . 3 . 1 . . . 5 . 20 2 . 1 1 12 1 . . 2 2 3 10 . . 4 3 3 2 4 5 6 3 13 21 Detach 23 | . . . 1 . . . . . . . . . . . . . . . 1 2 . 1 . 1 . . 3 . . 4 . 2 1 1 5 . . . 1 Swap 676 | . 5 . 19 1 . 3 16 1 2 12 . 2 15 4 41 . 8 4 6 45 11 10 2 13 13 6 43 6 7 1 11 17 37 47 47 51 81 77 12 Drop 495 | . 3 1 36 3 . 2 32 7 7 15 . 8 2 9 10 1 3 6 6 30 17 18 2 4 7 18 11 4 1 12 4 18 8 22 15 30 13 94 16 Fire 2521 | . 81 15 135 2 . 18 103 24 93 102 10 . 40 30 168 4 17 . 9 140 54 24 9 56 36 3 85 18 9 2 23 34 64 74 95 163 215 373 193 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 57 | . 6 1 11 6 . 2 3 1 2 8 2 . . . 11 . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . Escape Stasis 102 | . . . . . . . . 4 . . . . . . . . . . . . 32 . . . . . . . . . . . 8 4 8 7 23 16 . Rewire 66 | . . . . . . . . . . . . . . . . . 5 . . . 59 . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 113 | . . . . . . . . . . 8 . . . . . . . . . . 8 . . . . . . . . . . . . . . . 49 48 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 15) 783 | -10/Materials | Discovered new exit (range 11) 1182 | -10/Materials | Identified exit to Subcaves 1182 | -10/Materials | Identified exit to Mines 1182 | -10/Materials | Identified exit to Materials 1284 | -10/Materials | Learned location of 1 exit from Recycling 1350 | -10/Materials | Learned location of Storage (-8) 1389 | -10/Materials | Learned location of Subcaves (-10) 1439 | -10/Materials | Learned Storage emergency access door positions 2006 | -10/Materials | Entered Mines 2065 | -10/Mines | Received a Mining Laser from a helpful Derelict 2122 | -10/Mines | Learned Materials emergency access door positions 3276 | -10/Mines | Entered Materials 3276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3568 | -9/Materials | Build established: Gunner 3628 | -9/Materials | Discovered new exit (range 8) 4171 | -9/Materials | Discovered new exit (range 15) 4254 | -9/Materials | Build established: Scavenger-Tank 4933 | -9/Materials | Discovered new exit (range 9) 5322 | -9/Materials | Identified exit to Materials 5383 | -9/Materials | Learned Storage security intel 5506 | -9/Materials | Loaded intel: 12 trap records 5527 | -9/Materials | Learned Storage security intel 5540 | -9/Materials | Learned location of Mines (-9) 5593 | -9/Materials | Learned location of 1 exit from Recycling 5636 | -9/Materials | Learned Storage stockpile data 7488 | -9/Materials | Entered Mines 7665 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7672 | -9/Mines | Found Prototype Device 8103 | -9/Mines | Learned location of Zion (-6) 8450 | -9/Mines | Discovered exit to Materials (range 15) 8853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8962 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9584 | -9/Mines | Discovered new exit (range 5) 9612 | -9/Mines | Entered Exiles 9612 | -9/Exiles | Accompanied by 3 allies 9687 | -9/Exiles | Met 8R-AWN 9745 | -9/Exiles | Met EX-HEX 10001 | -9/Exiles | Discovered new exit (range 10) 10027 | -9/Exiles | Entered Mines 10027 | -8/Mines | Accompanied by 3 allies 10146 | -8/Mines | Discovered exit to Materials (range 9) 10319 | -8/Mines | Lost 3 allies 11024 | -8/Mines | Discovered exit to Materials (range 5) 11754 | -8/Mines | Entered Materials 11754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11768 | -8/Materials | Identified Exp. Sensor Array 12386 | -8/Materials | Identified exit to Storage 13321 | -8/Materials | Repaired Cooling System 13773 | -8/Materials | Discovered new exit (range 14) 13970 | -8/Materials | Build established: Tank 14892 | -8/Materials | Repaired Broken Gauss Rifle 15135 | -8/Materials | Identified exit to Garrison 15135 | -8/Materials | Entered Garrison 15179 | -8/Garrison | Discovered new exit (range 40) 15179 | -8/Garrison | Discovered new exit (range 61) 15179 | -8/Garrison | Discovered new exit (range 60) 15391 | -8/Garrison | Triggered checkpoint 15555 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15764 | -8/Garrison | Entered Materials 16434 | -8/Materials | Discovered new exit (range 8) 16570 | -8/Materials | Repaired Hrd. Medium Armor Plating 16632 | -8/Materials | Repaired Enh. Autogun 16693 | -8/Materials | Repaired Enh. Autogun 16733 | -8/Materials | Repaired Hrd. Medium Armor Plating 16790 | -8/Materials | Repaired Neutrino Core 17737 | -8/Materials | Learned Storage emergency access door positions 17803 | -8/Materials | Learned location of 1 exit from Storage 17820 | -8/Materials | Learned Factory trap positions 17828 | -8/Materials | Learned 4 Factory zone layouts 17829 | -8/Materials | Learned 2 Storage zone layouts 17837 | -8/Materials | Identified exit to Factory 17856 | -8/Materials | Learned location of 2 exits from Lower Caves 18339 | -8/Materials | Entered Storage 19128 | -8/Storage | Garrison activated, responded to threat 19390 | -8/Storage | Repaired Broken Imp. Coolant Injector 19900 | -8/Storage | Used back door to open Recycling access 19900 | -8/Storage | Discovered new exit (range 5) 20238 | -8/Storage | Repaired Hrd. Medium Armor Plating 20272 | -8/Storage | Repaired Imp. Treads 20311 | -8/Storage | Repaired Adv. Treads 20351 | -8/Storage | Repaired Arm. Treads 20412 | -8/Storage | Repaired Enh. Autogun 20763 | -8/Storage | Entered Recycling 20764 | -8/Recycling | Identified exit to Factory 20764 | -8/Recycling | Identified exit to Scraptown 21591 | -8/Recycling | Learned location of 2 exits from Factory 21674 | -8/Recycling | Learned Storage security intel 21701 | -8/Recycling | Learned location of 3 exits from Factory 21724 | -8/Recycling | Learned Storage trap positions 21740 | -8/Recycling | Learned Factory security intel 21765 | -8/Recycling | Scanned before Scraplab entrance 21798 | -8/Recycling | Entered Scraplab 21799 | -8/Recycling | Learned location of 1 exit from Storage 21820 | -8/Recycling | Entered Scraptown 21820 | -8/Scraptown | System corruption cleaned by C-Scrubber 22277 | -8/Scraptown | Discovered exit to Factory (range 11) 22520 | -8/Scraptown | Visited Assassins FH 22546 | -8/Scraptown | Visited IN-MT5's Study 22632 | -8/Scraptown | Visited Cyclists 22684 | -8/Scraptown | Visited The Evicted 22708 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 22734 | -8/Scraptown | Visited Awakened 22796 | -8/Scraptown | Visited Shadow of the Wyrm 22839 | -8/Scraptown | Visited Spacefarers 23196 | -8/Scraptown | Visited UFD Registry 23196 | -8/Scraptown | Registered with UFD as "Alphagunner" 23248 | -8/Scraptown | Entered Cyclist Reading Room 23358 | -8/Scraptown | Visited Analyses Database 23417 | -8/Scraptown | Visited Observation Area 23512 | -8/Scraptown | Visited Junk Cannon Lab 23561 | -8/Scraptown | Found Prototype Special Weapon 23561 | -8/Scraptown | Identified Junk Cannon 23868 | -8/Scraptown | Visited LU-1G1's Boring Crew 23967 | -8/Scraptown | Visited Scrap Suit Storage 24043 | -8/Scraptown | Visited Junk Repository 24129 | -8/Scraptown | Visited Abandonware Association 24146 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 24155 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 24217 | -8/Scraptown | Visited A0-MCA Data Center 24242 | -8/Scraptown | Given a B rating by A0-MCA 24296 | -8/Scraptown | Visited Sword Containment 24348 | -8/Scraptown | Visited Scrapoid Research Area 24502 | -8/Scraptown | Found Scrap Suit 24801 | -8/Scraptown | Discovered exit to Factory (range 5) 24815 | -8/Scraptown | Entered Factory 24815 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 24816 | -6/Factory | Identified exit to Lower Caves 24816 | -6/Factory | Identified exit to Factory 24818 | -6/Factory | Loaded intel: 76 trap records 24857 | -6/Factory | Scrapoid reinforcements arrived 25014 | -6/Factory | Lost 5 allies 25127 | -6/Factory | Found Scrap Suit 25370 | -6/Factory | Garrison activated, responded to threat 25744 | -6/Factory | Scrapoid reinforcements arrived 26004 | -6/Factory | Sucked down chute 26004 | -6/Factory | Entered Waste 26019 | -6/Waste | EMP discharged 26029 | -6/Waste | 3 allies followed down the chute 26040 | -6/Waste | Spotted C-40 Crusher 26046 | -6/Waste | Allies destroyed C-40 Crusher 26079 | -6/Waste | Spotted C-40 Crusher 26087 | -6/Waste | Destroyed C-40 Crusher 26088 | -6/Waste | Spotted C-40 Crusher 26103 | -6/Waste | Allies destroyed C-40 Crusher 26119 | -6/Waste | EMP discharged 26119 | -6/Waste | System corruption reached 10% 26131 | -6/Waste | Spotted C-40 Crusher 26152 | -6/Waste | Destroyed C-40 Crusher 26182 | -6/Waste | Spotted C-40 Crusher 26187 | -6/Waste | Spotted C-40 Crusher 26191 | -6/Waste | Destroyed C-40 Crusher 26193 | -6/Waste | Allies destroyed C-40 Crusher 26219 | -6/Waste | EMP discharged 26240 | -6/Waste | Discovered new exit (range 11) 26257 | -6/Waste | Entered Factory 26257 | -6/Factory | Accompanied by 2 allies 26887 | -6/Factory | Garrison activated, responded to threat 26965 | -6/Factory | Build established: Scavenger-Tank 27005 | -6/Factory | Garrison activated, responded to threat 27307 | -6/Factory | First assault squad dispatched 27410 | -6/Factory | Spotted B-75 Beast 27463 | -6/Factory | Destroyed B-75 Beast 27498 | -6/Factory | Lost 12 parts (1p2n4u5w) 27506 | -6/Factory | Destroyed 8 combat bots 27665 | -6/Factory | System corruption reached 30% 28340 | -6/Factory | Discovered exit to Factory (range 13) 28523 | -6/Factory | Build established: Scavenger-Skirmisher 28650 | -6/Factory | Discovered exit to Lower Caves (range 14) 28753 | -6/Factory | Garrison activated, responded to threat 28753 | -6/Factory | Entered Lower Caves 28754 | -6/Lower Caves | Identified exit to Lower Caves 28939 | -6/Lower Caves | Spotted B-75 Beast 28946 | -6/Lower Caves | Learned location of 1 exit from Factory 29693 | -6/Lower Caves | Entered another Lower Caves area 29694 | -6/Lower Caves | Identified exit to Zion 29695 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 30107 | -6/Lower Caves | Learned location of 1 exit from Factory 30107 | -6/Lower Caves | Learned Research trap positions 30107 | -6/Lower Caves | Learned Factory emergency access door positions 30107 | -6/Lower Caves | Learned Research stockpile data 30547 | -6/Lower Caves | Entered Zion 30638 | -6/Zion | System corruption cleaned by Quarantine Array 30824 | -6/Zion | Given the Hacking Drone Bay 30840 | -6/Zion | Build established: Scavenger-Mutant 30938 | -6/Zion | Discovered new exit (range 12) 31056 | -6/Zion | Found Unknown Piercing Weapon 31057 | -6/Zion | Identified CR-A16's Pointy Stick 31156 | -6/Zion | Build established: Scavenger-Skirmisher 31896 | -6/Zion | Turned away by Imprinter 32134 | -6/Zion | Identified exit to Proximity Caves 32136 | -6/Zion | Entered Proximity Caves 32890 | -5/Proximity Caves | Learned Factory terminal intel 33360 | -5/Proximity Caves | Discovered exit to Factory (range 4) 33373 | -5/Proximity Caves | Entered Factory 33373 | -5/Factory | Evolved 2 slots: Utility x2 33374 | -5/Factory | Identified exit to Extension 33374 | -5/Factory | Identified exit to Factory 33376 | -5/Factory | Loaded intel: 27 terminal locations 33470 | -5/Factory | Repaired Hvy. Treads 33529 | -5/Factory | Repaired Hvy. Treads 33574 | -5/Factory | Repaired Imp. Medium Armor Plating 33709 | -5/Factory | Build established: Scavenger-Gunner 33911 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 34234 | -5/Factory | Build established: Scavenger-Tank 34368 | -5/Factory | Cargo convoy interrupted 34467 | -5/Factory | Identified exit to Upper Caves 35093 | -5/Factory | Build established: Scavenger-Scrapper 35268 | -5/Factory | Scrapoid reinforcements arrived 35342 | -5/Factory | Found Scrap Suit 35773 | -5/Factory | First assault squad dispatched 35829 | -5/Factory | Entered Extension 35879 | -5/Extension | Rescued a captive Derelict 35879 | -5/Extension | Rescued a captive Derelict 36096 | -5/Extension | Rescued a captive Derelict 36172 | -5/Extension | Lost 3 allies 36445 | -5/Extension | Lost 7 allies 36467 | -5/Extension | Scrapoids reinforcements arrived? 36504 | -5/Extension | Rescued a captive Derelict 36511 | -5/Extension | Rescued a captive Derelict 36613 | -5/Extension | Found Scrap Suit 36669 | -5/Extension | Rescued a captive Derelict 36670 | -5/Extension | Rescued a captive Derelict 36824 | -5/Extension | Spotted B-75 Beast 36835 | -5/Extension | Destroyed B-75 Beast 36848 | -5/Extension | Found Scrap Suit 36869 | -5/Extension | Spotted B-75 Beast 36877 | -5/Extension | Destroyed B-75 Beast 36975 | -5/Extension | Rescued a captive Derelict 36975 | -5/Extension | Rescued a captive Derelict 36979 | -5/Extension | Disrupted transfer network 37073 | -5/Extension | Rescued A7 37113 | -5/Extension | Rescued a captive Derelict 37114 | -5/Extension | Rescued a captive Derelict 37141 | -5/Extension | Rescued a captive Derelict 37141 | -5/Extension | Rescued a captive Derelict 37206 | -5/Extension | Rescued a captive Derelict 37218 | -5/Extension | Rescued a captive Derelict 37220 | -5/Extension | Rescued a captive Derelict 37258 | -5/Extension | Discovered exit to Factory (range 10) 37259 | -5/Extension | Discovered new exit (range 6) 37285 | -5/Extension | Disrupted transfer network 37353 | -5/Extension | Lost 8 allies 37379 | -5/Extension | Entered Cetus 37379 | -5/Cetus | Accompanied by 6 allies (A7) 37384 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 37398 | -5/Cetus | Spotted Cetus Guard 37398 | -5/Cetus | Spotted Cetus Guard 37408 | -5/Cetus | Spotted Cetus Guard 37415 | -5/Cetus | Allies destroyed Cetus Guard 37417 | -5/Cetus | Allies destroyed Cetus Guard 37418 | -5/Cetus | Allies destroyed Cetus Guard 37418 | -5/Cetus | Spotted Cetus Guard 37421 | -5/Cetus | Destroyed Cetus Guard 37507 | -5/Cetus | Started Cetus Manufacturing Module 37522 | -5/Cetus | Discovered new exit (range 15) 37532 | -5/Cetus | Manufactured an Enhanced Grunt 37557 | -5/Cetus | Manufactured an Enhanced Grunt 37582 | -5/Cetus | Manufactured an Enhanced Grunt 37607 | -5/Cetus | Manufactured an Enhanced Grunt 37632 | -5/Cetus | Manufactured an Enhanced Grunt 37696 | -5/Cetus | Spotted Cetus Guard 37696 | -5/Cetus | Spotted Cetus Guard 37699 | -5/Cetus | Destroyed Cetus Guard 37701 | -5/Cetus | Spotted Cetus Guard 37703 | -5/Cetus | Destroyed Cetus Guard 37705 | -5/Cetus | Allies destroyed Cetus Guard 37712 | -5/Cetus | Destroyed Cetus Guard 37726 | -5/Cetus | Discovered exit to Factory (range 15) 37733 | -5/Cetus | Met Revision 17 37853 | -5/Cetus | Murdered A7 37854 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 37861 | -5/Cetus | Found Prototype Protection 37861 | -5/Cetus | Identified Med. Regenerative Plating 37918 | -5/Cetus | Entered Archives 37918 | -5/Archives | Accompanied by 7 allies 37995 | -5/Archives | Discovered new exit (range 15) 38170 | -5/Archives | Build established: Scavenger-Tank 38205 | -5/Archives | Discovered new exit (range 14) 38233 | -5/Archives | Entered Hub_04(d) 38233 | -5/Hub_04(d) | Accompanied by 6 allies 38343 | -5/Hub_04(d) | Lost 3 allies 38496 | -5/Hub_04(d) | Spotted B-75 Beast 38523 | -5/Hub_04(d) | Destroyed B-75 Beast 38533 | -5/Hub_04(d) | First assault squad dispatched 38630 | -5/Hub_04(d) | Destroyed 19 combat bots 38711 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 38774 | -5/Hub_04(d) | Found Prototype Launcher 38774 | -5/Hub_04(d) | Identified Mni. Smartbomb Launcher 38804 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 38847 | -5/Hub_04(d) | Network Hub disabled 38847 | -5/Hub_04(d) | Network Hub disabled 38877 | -5/Hub_04(d) | Spotted Lightning 38879 | -5/Hub_04(d) | Spotted Lightning 38880 | -5/Hub_04(d) | Spotted Lightning 38880 | -5/Hub_04(d) | Entered Factory 38880 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 39130 | -4/Factory | First assault squad dispatched 39723 | -4/Factory | Sucked down chute 39723 | -4/Factory | Entered Waste 39723 | -4/Waste | The area was eerily silent 40119 | -4/Waste | Discovered new exit (range 13) 40582 | -4/Waste | Entered Factory 40988 | -4/Factory | Found Prototype Device 40988 | -4/Factory | Identified Exp. ECM Suite 41273 | -4/Factory | Discovered new exit (range 16) 41656 | -4/Factory | Lost 4 parts (2u2w) 41662 | -4/Factory | Destroyed 9 combat bots 41901 | -4/Factory | Build established: Scavenger-Scrapper 41918 | -4/Factory | Identified exit to Upper Caves 41920 | -4/Factory | Entered Upper Caves 42375 | -4/Upper Caves | Learned Research trap positions 42434 | -4/Upper Caves | Discovered new exit (range 5) 42597 | -4/Upper Caves | Learned 8 Research zone layouts 42599 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 42620 | -4/Upper Caves | Found Imp. Powered Armor 42641 | -4/Upper Caves | Found Imp. Powered Armor 42695 | -4/Upper Caves | Entered another Upper Caves area 42736 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 42921 | -4/Upper Caves | Learned Research stockpile data 43094 | -4/Upper Caves | Discovered new exit (range 24) 43154 | -4/Upper Caves | Learned Research stockpile data 43201 | -4/Upper Caves | Entered Zhirov 43201 | -4/Zhirov | Discovered new exit (range 3) 43230 | -4/Zhirov | Met Zhirov 43253 | -4/Zhirov | Learned location of Testing (-3) 43253 | -4/Zhirov | Learned location of Command (-1) 43265 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 43285 | -4/Zhirov | Found Alien Artifact 43285 | -4/Zhirov | Identified Integrated Dissipator 43285 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 43304 | -4/Zhirov | Found Alien Artifact 43423 | -4/Zhirov | Entered Proximity Caves 43424 | -3/Proximity Caves | Identified exit to Research 44144 | -3/Proximity Caves | Entered Research 44144 | -3/Research | Evolved 2 slots: Weapon x2 44146 | -3/Research | Loaded intel: 106 trap records 44161 | -3/Research | Identified exit to Testing 44275 | -3/Research | Found Prototype Device 44276 | -3/Research | Identified Adv. Kinecellerator 44353 | -3/Research | Revision forces began assault on 0b10 44355 | -3/Research | Met up with Revision 17++ 44545 | -3/Research | Lost 3 allies 44599 | -3/Research | Scrapoid reinforcements arrived 44720 | -3/Research | Repaired Adv. Heavy Siege Treads 44853 | -3/Research | Research terminal network offline 45102 | -3/Research | Spotted Executioner 45105 | -3/Research | Allies destroyed Executioner 45124 | -3/Research | Spotted Striker 45131 | -3/Research | Allies destroyed Striker 45185 | -3/Research | Lost 9 allies 45188 | -3/Research | Destroyed 8 combat bots 45208 | -3/Research | Found Scrap Suit 45224 | -3/Research | Found Scrap Suit 45507 | -3/Research | Spotted Striker 45515 | -3/Research | Destroyed Striker 45538 | -3/Research | Destroyed 7 combat bots 45574 | -3/Research | Entered Testing 45624 | -3/Testing | Found Prototype Protection 45624 | -3/Testing | Identified Hvy. Regenerative Plating 45636 | -3/Testing | Found Prototype Protection 45854 | -3/Testing | First assault squad dispatched 45875 | -3/Testing | Protovariant out of control (PG-SOIMWGDQAZ) 46300 | -3/Testing | Discovered new exit (range 12) 46836 | -3/Testing | Entered Research 46836 | -2/Research | Evolved 2 slots: Power x1, Utility x1 46837 | -2/Research | Loaded intel: 97 trap records 46837 | -2/Research | Identified SHELL Armor 46973 | -2/Research | Scrapoids reinforcements arrived? 47086 | -2/Research | First assault squad dispatched 47523 | -2/Research | Spotted B-90 Cyclops 47529 | -2/Research | Destroyed B-90 Cyclops 47926 | -2/Research | High security lockdown imminent 47934 | -2/Research | Discovered new exit (range 16) 47949 | -2/Research | Destroyed 13 combat bots 47963 | -2/Research | Identified exit to Quarantine 47988 | -2/Research | Entered Quarantine 48002 | -2/Quarantine | Found Alien Impact Weapon 48219 | -2/Quarantine | Cryocooling Duct disabled 48234 | -2/Quarantine | Ambient heat levels rising (+20) 48234 | -2/Quarantine | Non-combat units ordered to evacuate 48238 | -2/Quarantine | First assault squad dispatched 48713 | -2/Quarantine | Discovered new exit (range 8) 48738 | -2/Quarantine | High security lockdown imminent 48780 | -2/Quarantine | Found Alien Artifact 48780 | -2/Quarantine | Identified Core Reset Matrix 48780 | -2/Quarantine | Identified Core Stripper 48780 | -2/Quarantine | Identified Transdimensional Reconstructor 48780 | -2/Quarantine | Used Core Reset Matrix 48784 | -2/Quarantine | Detected hypermatrix surge 48784 | -2/Quarantine | Sensed 2 artifacts in vicinity 48818 | -2/Quarantine | High security lockdown engaged 48909 | -2/Quarantine | Destroyed 17 combat bots 48956 | -2/Quarantine | Spotted Striker 48956 | -2/Quarantine | Spotted Striker 48956 | -2/Quarantine | Spotted Striker 48958 | -2/Quarantine | Destroyed Striker 48963 | -2/Quarantine | Destroyed Striker 48965 | -2/Quarantine | Destroyed Striker 48974 | -2/Quarantine | Scanned by Researcher 48974 | -2/Quarantine | Spotted Investigator 48980 | -2/Quarantine | Destroyed Investigator 49022 | -2/Quarantine | Destroyed 18 combat bots 49022 | -2/Quarantine | Cryocooling Duct disabled 49022 | -2/Quarantine | Cryocooling Duct disabled 49037 | -2/Quarantine | Ambient heat levels rising (+40) 49118 | -2/Quarantine | Spotted Investigator 49120 | -2/Quarantine | Spotted Striker 49123 | -2/Quarantine | Destroyed Striker 49124 | -2/Quarantine | Spotted Striker 49127 | -2/Quarantine | Destroyed Striker 49132 | -2/Quarantine | Destroyed Investigator 49170 | -2/Quarantine | Destroyed 20 combat bots 49224 | -2/Quarantine | Spotted Fortress 49250 | -2/Quarantine | Destroyed Fortress 49266 | -2/Quarantine | Found Prototype Device 49266 | -2/Quarantine | Identified Exp. Force Field 49278 | -2/Quarantine | Found Prototype Reactor 49278 | -2/Quarantine | Identified Vortex Chain Reactor 49282 | -2/Quarantine | Found Vortex Chain Reactor 49397 | -2/Quarantine | Discovered new exit (range 5) 49407 | -2/Quarantine | Entered Section 7 49408 | -2/Section 7 | Sensed 20 artifacts in vicinity 49477 | -2/Section 7 | Found Integrity Redistributor 49478 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-283) 49561 | -2/Section 7 | Discovered new exit (range 16) 49685 | -2/Section 7 | Garrison activated, responded to threat 49699 | -2/Section 7 | First assault squad dispatched 49764 | -2/Section 7 | High security lockdown imminent 49844 | -2/Section 7 | High security lockdown engaged 49912 | -2/Section 7 | Destroyed 12 combat bots 49983 | -2/Section 7 | Spotted Striker 49984 | -2/Section 7 | Spotted Executioner 49984 | -2/Section 7 | Destroyed Striker 49992 | -2/Section 7 | Destroyed Executioner 50008 | -2/Section 7 | Spotted Investigator 50009 | -2/Section 7 | Scanned by Researcher 50011 | -2/Section 7 | Destroyed Investigator 50036 | -2/Section 7 | Destroyed 19 combat bots 50132 | -2/Section 7 | Spotted Striker 50185 | -2/Section 7 | Destroyed 22 combat bots 50329 | -2/Section 7 | Spotted Executioner 50329 | -2/Section 7 | Destroyed Striker 50329 | -2/Section 7 | Destroyed Executioner 50330 | -2/Section 7 | Spotted Executioner 50330 | -2/Section 7 | Destroyed Executioner 50331 | -2/Section 7 | Spotted Executioner 50331 | -2/Section 7 | Spotted Striker 50331 | -2/Section 7 | Destroyed Striker 50333 | -2/Section 7 | Destroyed Executioner 50343 | -2/Section 7 | Destroyed Executioner 50351 | -2/Section 7 | Destroyed Executioner 50376 | -2/Section 7 | Destroyed 30 combat bots 50392 | -2/Section 7 | Found Prototype Processor 50392 | -2/Section 7 | Identified Exp. Core Analyzer 50404 | -2/Section 7 | Found Prototype Device 50410 | -2/Section 7 | Identified Adv. Kinecellerator 50430 | -2/Section 7 | Spotted Executioner 50445 | -2/Section 7 | Destroyed Striker 50446 | -2/Section 7 | Destroyed Executioner 50579 | -2/Section 7 | Spotted Executioner 50579 | -2/Section 7 | Spotted Striker 50580 | -2/Section 7 | Spotted Striker 50580 | -2/Section 7 | Spotted Executioner 50581 | -2/Section 7 | Spotted Executioner 50582 | -2/Section 7 | Destroyed Executioner 50582 | -2/Section 7 | Spotted Striker 50583 | -2/Section 7 | Spotted Striker 50584 | -2/Section 7 | Spotted Striker 50584 | -2/Section 7 | Spotted Striker 50585 | -2/Section 7 | Destroyed Striker 50586 | -2/Section 7 | Destroyed Striker 50586 | -2/Section 7 | Destroyed Executioner 50589 | -2/Section 7 | Spotted Striker 50590 | -2/Section 7 | Destroyed Striker 50590 | -2/Section 7 | Destroyed Striker 50591 | -2/Section 7 | System corruption reached 10% 50591 | -2/Section 7 | Destroyed Striker 50591 | -2/Section 7 | Destroyed Executioner 50593 | -2/Section 7 | Destroyed Striker 50593 | -2/Section 7 | Destroyed Striker 50594 | -2/Section 7 | Spotted Executioner 50594 | -2/Section 7 | Spotted Executioner 50595 | -2/Section 7 | Destroyed Executioner 50596 | -2/Section 7 | Sterilization system engaged 50596 | -2/Section 7 | Non-combat units ordered to evacuate 50597 | -2/Section 7 | Destroyed Executioner 50600 | -2/Section 7 | Destroyed Striker 50603 | -2/Section 7 | Destroyed Striker 50624 | -2/Section 7 | Destroyed 31 combat bots 50696 | -2/Section 7 | Combat units ordered to evacuate 50896 | -2/Section 7 | Ambient heat levels rising (+10) 50925 | -2/Section 7 | Found Integrity Redistributor 50977 | -2/Section 7 | Found Exp. Force Field 51046 | -2/Section 7 | Ambient heat levels rising (+10) 51074 | -2/Section 7 | Spotted S7 Guard 51117 | -2/Section 7 | Destroyed S7 Guard 51138 | -2/Section 7 | Found Core Regenerator 51196 | -2/Section 7 | Ambient heat levels rising (+10) 51346 | -2/Section 7 | Ambient heat levels rising (+10) 51450 | -2/Section 7 | Entered Access 51450 | -1/Access | Evolved 2 slots: Utility x2 51485 | -1/Access | Scrapoid reinforcements arrived 51700 | -1/Access | First assault squad dispatched 51743 | -1/Access | High security lockdown imminent 51823 | -1/Access | High security lockdown engaged 51915 | -1/Access | Destroyed 7 combat bots 51990 | -1/Access | Destroyed 7 combat bots 52013 | -1/Access | Spotted Investigator 52014 | -1/Access | Destroyed Investigator 52078 | -1/Access | Destroyed 15 combat bots 52143 | -1/Access | Destroyed Investigator 52170 | -1/Access | Destroyed 9 combat bots 52227 | -1/Access | Destroyed 21 combat bots 52284 | -1/Access | Destroyed 7 combat bots 52342 | -1/Access | Destroyed Executioner 52343 | -1/Access | Destroyed Executioner 52388 | -1/Access | Spotted Executioner 52394 | -1/Access | Destroyed Executioner 52436 | -1/Access | Destroyed 30 combat bots 52593 | -1/Access | Spotted Executioner 52598 | -1/Access | Spotted Executioner 52598 | -1/Access | Spotted Striker 52598 | -1/Access | Spotted Executioner 52601 | -1/Access | Destroyed Executioner 52601 | -1/Access | Destroyed Striker 52602 | -1/Access | Destroyed Executioner 52618 | -1/Access | Sterilization system engaged 52625 | -1/Access | Spotted Striker 52630 | -1/Access | Destroyed Striker 52633 | -1/Access | System corruption reached 10% 52655 | -1/Access | Destroyed 20 combat bots 52656 | -1/Access | Spotted Investigator 52656 | -1/Access | Spotted Executioner 52658 | -1/Access | Destroyed Executioner 52660 | -1/Access | Destroyed Executioner 52661 | -1/Access | Destroyed Investigator 52694 | -1/Access | Destroyed 8 combat bots 52772 | -1/Access | Spotted Executioner 52774 | -1/Access | Destroyed Executioner 52817 | -1/Access | Destroyed 17 combat bots 52918 | -1/Access | Ambient heat levels rising (+10) 53068 | -1/Access | Ambient heat levels rising (+10) 53218 | -1/Access | Ambient heat levels rising (+10) 53368 | -1/Access | Ambient heat levels rising (+10) 53518 | -1/Access | Ambient heat levels rising (+10) 53668 | -1/Access | Ambient heat levels rising (+10) 53706 | -1/Access | Discovered new exit (range 8) 53720 | -1/Access | Entered Command 54016 | -1/Command | First assault squad dispatched 54122 | -1/Command | High security lockdown imminent 54151 | -1/Command | Destroyed 10 combat bots 54202 | -1/Command | High security lockdown engaged 54304 | -1/Command | Destroyed Striker 54346 | -1/Command | Destroyed 17 combat bots 54422 | -1/Command | Spotted Investigator 54423 | -1/Command | Destroyed Investigator 54447 | -1/Command | Spotted Striker 54447 | -1/Command | Spotted Executioner 54449 | -1/Command | Destroyed Executioner 54449 | -1/Command | Destroyed Striker 54470 | -1/Command | Destroyed 17 combat bots 54545 | -1/Command | Spotted Striker 54545 | -1/Command | Spotted Executioner 54545 | -1/Command | Spotted Executioner 54545 | -1/Command | Spotted Executioner 54550 | -1/Command | Destroyed Executioner 54551 | -1/Command | Destroyed Striker 54551 | -1/Command | Destroyed Executioner 54552 | -1/Command | Destroyed Executioner 54604 | -1/Command | Destroyed 23 combat bots 54748 | -1/Command | Destroyed Striker 54749 | -1/Command | Destroyed Executioner 54754 | -1/Command | Destroyed Executioner 54771 | -1/Command | Destroyed Executioner 54771 | -1/Command | Spotted Striker 54771 | -1/Command | Spotted Striker 54771 | -1/Command | Spotted Executioner 54773 | -1/Command | Destroyed Striker 54774 | -1/Command | Spotted Executioner 54774 | -1/Command | Destroyed Executioner 54776 | -1/Command | Destroyed Executioner 54810 | -1/Command | Destroyed 29 combat bots 54850 | -1/Command | Destroyed Striker 54989 | -1/Command | Spotted Executioner 54989 | -1/Command | Spotted Striker 54989 | -1/Command | Destroyed Executioner 54991 | -1/Command | Destroyed Striker 54992 | -1/Command | Destroyed Executioner 54994 | -1/Command | Destroyed Striker 54994 | -1/Command | Destroyed Executioner 54995 | -1/Command | Destroyed Striker 55001 | -1/Command | Spotted Investigator 55003 | -1/Command | Spotted Striker 55006 | -1/Command | Destroyed Striker 55007 | -1/Command | Destroyed Investigator 55009 | -1/Command | Destroyed Striker 55017 | -1/Command | Spotted Executioner 55017 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-357) 55019 | -1/Command | Spotted Striker 55020 | -1/Command | Spotted Striker 55022 | -1/Command | Destroyed Executioner 55025 | -1/Command | Spotted Executioner 55026 | -1/Command | Destroyed Striker 55026 | -1/Command | Spotted Striker 55027 | -1/Command | Destroyed Striker 55027 | -1/Command | Destroyed Executioner 55029 | -1/Command | Destroyed Striker 55055 | -1/Command | Destroyed 38 combat bots 55303 | -1/Command | Spotted Executioner 55303 | -1/Command | Spotted Executioner 55303 | -1/Command | Destroyed Executioner 55304 | -1/Command | Destroyed Executioner 55310 | -1/Command | Spotted Striker 55315 | -1/Command | Destroyed Striker 55347 | -1/Command | Destroyed 8 combat bots 55537 | -1/Command | Phase Generator disabled 56130 | -1/Command | Spotted B-99 Colossus 56139 | -1/Command | Destroyed B-99 Colossus 56173 | -1/Command | Used Core Regenerator, restored core integrity (+400) 56205 | -1/Command | Found Prototype Ballistic Gun 56216 | -1/Command | Identified Multirail 56763 | -1/Command | Found Prototype Device 56763 | -1/Command | Identified Exp. Focal Shield 57223 | -1/Command | Found Prototype Device 57223 | -1/Command | Identified Exp. Thermal Defense Suite 57289 | -1/Command | Found Prototype Device 57289 | -1/Command | Identified Exp. Thermal Shield 57644 | -1/Command | Spotted M Guard 57644 | -1/Command | Spotted M Guard 57646 | -1/Command | Spotted Combat Programmer 57646 | -1/Command | Spotted Combat Programmer 57659 | -1/Command | Destroyed Combat Programmer 57663 | -1/Command | Destroyed Combat Programmer 57674 | -1/Command | Destroyed M Guard 57682 | -1/Command | Destroyed M Guard 57682 | -1/Command | All MAIN.C guards destroyed 57704 | -1/Command | Found Prototype Device 57704 | -1/Command | Identified AEGIS Remote Shield 57712 | -1/Command | Found Prototype Reactor 57712 | -1/Command | Identified Zero-point Reactor 57742 | -1/Command | Found Prototype Device 57742 | -1/Command | Identified Thermal Barrier 57900 | -1/Command | Found AEGIS Remote Shield 58452 | -1/Command | Met MAIN.C 58454 | -1/Command | 0b10 Conduit disabled 58475 | -1/Command | Destroyed MAIN.C Shell 58476 | -1/Command | MAIN.C activated Command garrisons 58485 | -1/Command | Destroyed MAIN.C 58507 | -1/Command | Discovered new exit (range 44) 58507 | -1/Command | Discovered new exit (range 106) 58507 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 58511 | -1/Command | Found Zero-point Reactor 58676 | -1/Command | Spotted B-99 Colossus 58685 | -1/Command | Destroyed B-99 Colossus 58722 | -1/Command | Destroyed 11 combat bots 58977 | -1/Command | Found Multirail 59507 | -1/Command | Found Exp. System Purifier 59523 | -1/Command | Found Vortex Chain Reactor 59861 | -1/Command | Warped through subspace to slip node 59861 | -1/Command | Discovered new exit (range 5) 59863 | -1/Command | Found Exp. Targeting Computer 59871 | -1/Command | Entered Access_0 59872 | -1/Access_0 | Sensed 3 artifacts in vicinity 59872 | -1/Access_0 | Met Architect 59875 | -1/Access_0 | Architect warped through subspace 59885 | -1/Access_0 | Destroyed A8 59923 | -1/Access_0 | Architect warped through subspace 59956 | -1/Access_0 | Architect warped through subspace 59963 | -1/Access_0 | Found Prototype Device 59964 | -1/Access_0 | Identified Desublimator 59984 | -1/Access_0 | Architect warped through subspace 59984 | -1/Access_0 | Subspace Access Node disabled 60012 | -1/Access_0 | Architect warped through subspace 60042 | -1/Access_0 | Architect warped through subspace 60072 | -1/Access_0 | Architect warped through subspace 60104 | -1/Access_0 | Architect warped through subspace 60133 | -1/Access_0 | Lost 4 parts (1n3w) 60135 | -1/Access_0 | Destroyed 8 combat bots 60163 | -1/Access_0 | Architect warped through subspace 60176 | -1/Access_0 | Found Exp. Targeting Computer 60193 | -1/Access_0 | Architect warped through subspace 60240 | -1/Access_0 | A6 warped into view 60259 | -1/Access_0 | Core integrity fell below 50% 60269 | -1/Access_0 | Destroyed A6 60344 | -1/Access_0 | Subspace Access Node disabled 60365 | -1/Access_0 | Architect warped through subspace 60397 | -1/Access_0 | Architect warped through subspace 60436 | -1/Access_0 | Architect warped through subspace 60494 | -1/Access_0 | Architect warped through subspace 60550 | -1/Access_0 | Architect warped through subspace 60566 | -1/Access_0 | Lost 8 parts (3u5w) 60601 | -1/Access_0 | Found Exp. Targeting Computer 60628 | -1/Access_0 | Found Exp. Phase Shifter 60644 | -1/Access_0 | Architect warped through subspace 60676 | -1/Access_0 | Found Exp. Phase Shifter 60690 | -1/Access_0 | Core integrity fell below 20% 60722 | -1/Access_0 | Architect warped through subspace 60751 | -1/Access_0 | Lost 3 parts (1u2w) 60761 | -1/Access_0 | Architect warped through subspace 60777 | -1/Access_0 | Build established: Scavenger-Gunner 60808 | -1/Access_0 | Architect warped through subspace 60863 | -1/Access_0 | Architect warped through subspace 60893 | -1/Access_0 | Architect warped through subspace 60913 | -1/Access_0 | Architect warped through subspace 60935 | -1/Access_0 | Architect warped through subspace 60959 | -1/Access_0 | Lost 4 parts (1n2u1w) 60972 | -1/Access_0 | Architect warped through subspace 60998 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 60982_ Architect suffers critical hit (Destroy). 60983_ Penetrated by Quantum Shear. 60983_ Desublimator destroyed. 60985_ HV Slug penetrates Architect. 60986_ Penetrated by Quantum Shear. 60986_ Quantum Shear penetrates Earth. 60989_ HV Slug penetrates Architect. 60989_ Architect suffers critical hit (Destroy). 60991_ Penetrated by Quantum Shear. 60992_ HV Slug penetrates Architect. 60992_ Architect suffers critical hit (Destroy). 60992_ Destroyed Zero-point Reactor. 60992_ HV Slug penetrates Architect. 60992_ Architect knocked back. 60993_ Quantum Shear penetrates Wall. 60993_ Penetrated by Quantum Shear. 60995_ Imp. Quantum Reactor destroyed. 60996_ HV Slug penetrates Architect. 60996_ Architect knocked back. 60998_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????#### " #??#### ##????????????? | | ????????????## "" "#???????##?????????????? | | ???????????## "" ###???????????????????????? | | ??????# """##????????????????????????? | | ???????# #"## """"#????????????????????????? | | ???????# #"??# "#????????????????????????? | | ???????## ??#??## "#????????????????????????? | | ????????#???????# "###??????????????????????? | | ????????????????### "#?????????????????????? | | ?????????????????## #?????????????????????? | | ?????????????????# ;#?????????????????????? | | ?????????????????# ;;###???????????????????? | | ?????????????????# ;;;;#???????????????????? | | ????????????????## ;; ;;??# ??????????????? | | ????????????????# ###; ???????????????? | | ????????????????### #;;????????????????? | | ??????????????????# ;#????????????????? | | ??????????????????# ##;;?????????????????? | | ??????????????????# # ??????????????????? | | ??????????????????## "# ;;#??#???????????????? | | ???????????????????####; #? #???????????????? | | ????????????????????#?#; ;# #????????????????? | | ????????????????????# ##; ;;;;#?????????????????? | | ?????????????????????# #; ; #??????????????????? | | ??????????????????????# ##??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????????# % ;#??????????????????? | | ?????????????????????# #??????????????????? | | ????????????????????# %% ;#?????????????????? | | ??????????????????? ;;;# #????????????????? | | ?????????????????? ;#;% ;% #????????????????? | | ????????????????? 0 ? #????????????????? | | ???????????????? %?% % ????????????????? | | ??????????????? ??;;;;;;; ???????????????? | | ?????????????? ??;# ; ??????????????? | | ?????????????? ?? #? ;; ?????????????? | | ???????????????? ##??#?? ;;; ??????????????? | | ?????????????????????????##; ????????????????? | | ???????????????????????????; ???????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 200 Energy Generation 94 Energy Capacity 950 Matter Stores 370 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 1800 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Integrity Redistributor Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldLaserDesublimator Manual? 0 Play Time 09:12:14 Cumulative 1993.9 hours Start 2024.11.04 @ 17:26:48 End 2024.11.08 @ 11:43:27 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 687 Rogue 687 Adventurer 0 Explorer 0 Win Type - Total 155 Types 31/14/65/7/1/2/33/1/1 Lore% 86 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0bf6fa6-3d1a-4ff0-948b-98b6932a31d5