Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 03:39:19 Player: Crafthog Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3157) 3157 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6192 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 150/150 System Corruption 15% Temperature Cool (39) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- Particle Gun Heavy Assault Rifle Flak Gun > --- INVENTORY (15) --- Improved Heat Sink Medium Storage Unit Signal Interpreter Launcher Guidance Computer High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Reactive Plating High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Medium Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter System Restoration Module Particle Gun Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Enhanced Autogun Flak Gun Rocket Launcher [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Parts Attached 85 | 7 5 9 8 23 33 Power 16 | 1 . 2 1 3 9 Engine 11 | 1 . 2 1 2 5 Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 22 | 2 1 2 3 5 9 Treads . | . . . . . . Leg 22 | 2 1 2 3 5 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 1 2 6 4 Device 7 | 1 . 1 1 2 2 Storage 4 | 1 1 . 1 1 . Processor 4 | . 1 . . 2 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 30 | 2 2 4 2 9 11 Energy Gun 10 | 2 . 4 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 16 | . 2 . . 6 8 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 43 | . 1 3 5 6 28 Power 8 | . . . 1 . 7 Propulsion 11 | . . 2 . 2 7 Utility 5 | . . . 2 1 2 Weapon 19 | . 1 1 2 3 12 Highest Loss Streak 13 | . 1 3 2 3 13 To Critical Strikes . | . . . . . . Average Backups 9 | 2 6 7 7 10 12 Power . | . 1 1 . . 1 Propulsion 1 | . 1 1 2 2 1 Utility 4 | . 3 4 3 4 5 Weapon 3 | . . . 1 4 5 Tool/Special . | . . . . . . Unused Backups 14 | . 2 . . . 12 Power . | . . . . . . Propulsion . | . . . . . . Utility 11 | . 2 . . . 9 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 93 89 94 91 Engine 11 | . 14 11 9 11 10 Core 2 | . . . . 4 3 Leg 23 | . 28 20 22 24 20 Device 5 | . 5 4 3 8 5 Storage 10 | . 14 16 13 9 7 Processor 9 | . 8 11 11 6 11 Protection 1 | . . . . 1 3 Energy Gun 11 | . 20 20 30 9 . Ballistic Gun 15 | . 7 8 . 14 26 Peak Build Rating 47 | 7 8 14 13 31 47 Average Rating 22 | 4 7 11 11 23 35 On Entrance 11 | . 7 8 13 10 31 Naked Turns . | . . . . . . Heaviest Build 63 | 15 19 29 27 43 63 Greatest Support 46 | 20 20 20 20 40 46 Greatest Overweight (x) 12 | . . 8 1 1 12 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 12 | 7 8 10 10 14 15 Most Carried 15 | 5 9 10 10 15 15 Average Carried 9 | 2 6 7 7 10 12 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 2 8 5 8 15 5 Class Distribution -------------------- 28% | Scavenger-Gunner 26% | Mutant 20% | Scavenger-Skirmisher 10% | Gunner 4% | Scavenger-Tank 4% | Tank 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2691 | 166 177 194 153 618 1383 Remotely . | . . . . . . Salvage Created 3905 | 90 398 345 450 879 1743 Parts 211 | 4 28 23 29 50 77 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 3 | 1 . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 70 | . 6 9 13 17 25 Melee 1 | . . . . . 1 Guns 62 | . 6 9 13 16 18 Cannons 2 | . . . . 1 1 AOE 4 | . . . . . 4 Classes Destroyed 16 | 2 5 2 2 1 4 Worker 4 | . 1 . 1 2 . Builder 7 | . 1 . . 2 4 Tunneler 3 | 1 . 1 . 1 . Hauler 2 | . 1 . . . 1 Recycler 9 | 1 . . . 1 7 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 7 | . 2 1 . 2 2 Swarmer 11 | . . 4 3 4 . Grunt 33 | . 6 3 8 5 11 Sentry 10 | . . 2 . 6 2 Demolisher 1 | . . . 1 . . Specialist 2 | . . . . . 2 Hunter 9 | . . . . 2 7 Programmer 3 | . . . . . 3 Assembled 1 | . . . 1 . . Best Kill Streak 14 | 2 3 5 4 4 14 Combat Bots Only 6 | . 2 5 4 3 6 Max Kills in Single Turn 5 | 1 1 1 2 1 5 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 673 | . 27 79 51 126 390 Missed 173 | . 3 22 16 31 101 Hits 500 | . 24 57 35 95 289 Projectile 500 | . 24 57 35 95 289 AOE 2 | . . . 2 . . Critical Strikes 25 | . . 1 1 8 15 Actively Blocked 1 | . . . . 1 . Damage Taken 6894 | . 280 626 493 1320 4175 Core 1244 | . 67 134 73 265 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . . . 105 . Ignored by Resistances 47 | . . . . . 47 Core Remaining (%) 68 | 100 73 . 48 51 . Volleys Fired 273 | 6 29 49 32 75 82 Largest 4 | 2 2 3 3 3 4 Hottest 168 | 80 80 168 168 152 141 Shots Fired 763 | 12 57 112 73 222 287 Gun 732 | 12 57 112 73 199 279 Cannon 28 | . . . . 23 5 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 459 | . 16 50 . 120 273 Thermal 248 | . . 62 73 102 11 Explosive 3 | . . . . . 3 Electromagnetic 53 | 12 41 . . . . Robot Hit Streak 16 | 5 6 16 8 16 11 Robot Miss Streak 12 | 2 3 6 4 5 12 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 471 | 8 33 64 42 148 176 Core Hits 208 | 3 17 16 23 50 99 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 12 | . . 2 3 3 4 Burn 6 | . . 1 3 2 . Destroy 6 | . . 1 . 1 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7832 | 146 464 766 617 2081 3758 Guns 6452 | 100 464 766 617 1780 2725 Cannons 443 | . . . . 301 142 Explosions 917 | 46 . . . . 871 Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic 4552 | . 132 375 . 1255 2790 Thermal 1957 | 46 . 391 617 826 77 Explosive 871 | . . . . . 871 Electromagnetic 432 | 100 332 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . . . . . 49 Message Errors 13 | . . . . . 13 Matter Fused 11 | . . . . . 11 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 8 | . . . . . 8 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles . | . . . . . . Explosions 39 | . . . . . 39 Melee . | . . . . . . Knockbacks 6 | . . . . 5 1 Impact . | . . . . . . Kinetic 6 | . . . . 5 1 Secondary . | . . . . . . Self-Inflicted Damage 152 | . . . . . 152 Shots 3 | . . . . . 3 Rammed 5 | . . . . . 5 Targets Rammed 8 | . . . . . 8 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 578 | 36 162 482 289 263 578 Average Temperature 103 | 16 46 143 106 51 139 Received Heat Transfer 1836 | . 156 186 162 630 702 Effects 24 | . . 10 2 . 12 Shutdowns 5 | . . 1 . . 4 Energy Bleed 2 | . . . . . 2 Interference 5 | . . 2 2 . 1 Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . 2 . . . Damage (major) 8 | . . 4 . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 2 2 2 . Heat Transferred 5194 | . . 1073 1778 2158 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 158 | 10 45 82 134 127 158 Initial 19 | . . . 19 5 15 Average 46 | 1 9 18 80 64 53 Influence Increases 2060 | 10 211 259 300 524 756 Destroy 0b10 Robot/C 1380 | . 120 180 240 340 500 Destroy 0b10 Robot/NC 170 | 10 25 10 5 40 80 Destroy Leader 348 | . 26 42 40 104 136 Successful Hack 56 | . 25 10 . 6 15 Disable Machine 45 | . 15 . . 30 . Destroy Structure 31 | . . 2 . 4 25 Lose Combat Pursuer 30 | . . 15 15 . . Influence Decreases 1914 | 10 211 209 335 504 645 Entered New Map 61 | . . . 31 10 20 Time Decay 1476 | 10 211 179 254 434 388 Lost Part 377 | . . 30 50 60 237 Squads Dispatched 18 | . 3 1 . 3 11 Investigation 9 | . 3 . . 2 4 Extermination 4 | . . . . . 4 Reinforcement 5 | . . 1 . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 1 1 1 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 12 16 16 26 44 Peak Tracking Total 19 | . 3 4 19 3 11 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 18 | . 8 2 . 4 4 Terminals 14 | . 7 2 . 3 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 47 | . 16 4 . 15 12 Successful 28 | . 10 3 . 8 7 Failed 19 | . 6 1 . 7 5 Catastrophic 5 | . 2 1 . 1 1 Database Lockouts . | . . . . . . Manual 22 | . 10 2 . 7 3 Terminals 36 | . 15 4 . 11 6 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 9 3 . 6 2 Record 10 | . 3 1 . 4 2 Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Terminal Index 3 | . 1 1 . 1 . Fabricator Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 1 1 . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 Recycle Component 2 | . . . . . 2 Process 1 | . . . . . 1 Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 8 2 . 4 4 Full Trace Events 6 | . 1 . . 1 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 31 | . . . . . 31 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . . 2 Recycled Matter 8 | . . . . . 8 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1716 | 7 409 . . 699 601 Sensors 1300 | . . . . 699 601 Seismic 416 | 7 409 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5715 | 75 980 660 543 1225 2232 Spaces Moved 2613 | 47 682 230 249 504 901 Core 45 | 23 . 2 . . 20 Treads . | . . . . . . Legs 2568 | 24 682 228 249 504 881 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 168 | 85 120 191 158 173 203 Slowest Speed 650 | 120 120 450 190 190 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 90 21 45 37 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | 8 . . . 1 31 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 39 | 8 . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3391 | 69 788 360 337 692 1145 Wait 262 | 1 55 60 34 47 65 Move 2608 | 46 681 229 248 503 901 Hop . | . . . . . . Pick Up 104 | 9 12 7 11 29 36 Fast Attach . | . . . . . . Attach 64 | 7 2 8 4 13 30 Detach 1 | . 1 . . . . Swap 28 | . 3 2 4 13 6 Drop 43 | . 5 5 4 12 17 Fire 273 | 6 29 49 32 75 82 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 150 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 3) 910 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Identified exit to Subcaves 936 | -10/Materials | Identified exit to Materials 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1608 | -9/Materials | Build established: Gunner 1641 | -9/Materials | Lost 3 parts (2n1w) 1694 | -9/Materials | Discovered new exit (range 11) 1715 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Entered Mines 2068 | -9/Mines | Assembled infested the area 2107 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2161 | -9/Mines | Core integrity fell below 50% 2218 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2222 | -9/Mines | Discovered new exit (range 8) 2224 | -9/Mines | Identified exit to Zion 2233 | -9/Mines | Identified exit to Materials 2259 | -9/Mines | Entered Materials 2259 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2789 | -8/Materials | Lost 3 parts (1n2w) 3062 | -8/Materials | Build established: Scavenger-Skirmisher 3321 | -8/Materials | Discovered new exit (range 5) 3354 | -8/Materials | Identified exit to Factory 3484 | -8/Materials | Entered Factory 3484 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3633 | -7/Factory | Fabricated Hvy. Assault Rifle (x2) 4553 | -7/Factory | Lost 8 parts (2p1n1u4w) 4892 | -7/Factory | Build established: Scavenger-Gunner 5328 | -7/Factory | System corruption reached 10% 5351 | -7/Factory | Cargo convoy interrupted 5394 | -7/Factory | Core integrity fell below 50% 5403 | -7/Factory | Core integrity fell below 20% 5443 | -7/Factory | Lost 13 parts (2p3n1u7w) 5716 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. H-55 Commando destroyed. U-05 Engineer works on Assembly Bed. System corrupted: Matter fused (-7). Slug penetrates Wall. Acquired 31 matter. R-06 Scavenger collects Carbon-fiber Leg. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Hpw. Shotgun destroyed. System corrupted: Particle Gun failed to cycle. System corrupted: Flak Gun jammed. System corrupted: Component data lost. Penetrated by Slug. U-05 Engineer builds a Door. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Penetrated by Slug. 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed More Dakka Please Oops Party Time Challenges ------------ None Game ------ Seed ChargeFissionSuite Manual? 0 Play Time 00:57:01 Cumulative 6.8 hours Start 2025.09.12 @ 02:41:47 End 2025.09.12 @ 03:39:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8cecbad4-65d6-4999-acc1-80de0b35578a