Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 13:28:43 Player: Demise Result: Destroyed by as-49228 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1379) 1379 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3125 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 92/100 System Corruption 4% Temperature Cool (0) Movement Flying (385) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Weapon Shielding Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Core Shielding Medium Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Light Treads Improved Treads Improved Flight Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Core Shielding Weapon Shielding Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Datajack Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 6 16 1 23 8 Power 8 | . 2 1 4 1 Engine 8 | . 2 1 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 5 3 Treads 11 | 2 2 . 5 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 14 | 2 3 . 8 1 Device . | . . . . . Storage 5 | 2 3 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 8 | . . . 7 1 Artifact . | . . . . . Weapon 20 | 2 9 . 6 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 6 . 5 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 5 | . 3 . 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 1 . 5 11 Power 3 | . . . 1 2 Propulsion 5 | . 1 . . 4 Utility 4 | . . . 2 2 Weapon 5 | . . . 2 3 Highest Loss Streak 11 | . 1 . 2 11 Average Slot Usage (%) 97 | . 96 100 96 97 Engine 11 | . 13 14 9 10 Treads 24 | . 25 28 22 21 Storage 25 | . 28 28 22 22 Protection 10 | . . . 19 21 Ballistic Gun 24 | . 26 28 21 20 Naked Turns . | . . . . . Heaviest Build 69 | 10 59 59 69 67 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 5 | . 2 1 1 5 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 18 | 8 18 18 18 18 Average Capacity 16 | 6 12 18 18 17 Most Carried 18 | 4 18 18 18 18 Average Carried 15 | 2 12 17 17 17 Final Capacity 18 | 8 18 18 18 12 Final Carried 18 | 3 18 18 18 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1801 | 217 404 295 739 146 Remotely . | . . . . . Salvage Created 2346 | 125 367 401 1271 182 Parts 174 | 14 32 32 89 7 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 4 | . 2 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 51 | . 10 10 24 7 Guns 50 | . 10 10 24 6 AOE 1 | . . . . 1 Classes Destroyed 11 | 2 5 1 2 1 Worker 1 | . 1 . . . Builder 1 | . . 1 . . Tunneler 6 | 3 . 1 1 1 Hauler 5 | . 1 . 4 . Recycler 3 | 1 . . 1 1 Operator 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 26 | . 6 6 8 6 Grunt 16 | . 4 4 8 . Sentry 8 | . . . 8 . Assembled 1 | . . . . 1 Best Kill Streak 7 | 3 4 3 4 7 Combat Bots Only 4 | . 4 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3124 | . 321 266 1085 1452 Core 495 | . 46 46 144 259 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 199 | 11 56 28 83 21 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 46 100 100 Shots Fired 375 | 22 99 56 164 34 Gun 353 | 22 86 56 163 26 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 20 | . 13 . 1 6 Kinetic 353 | 22 86 56 163 26 Thermal 20 | . 13 . 1 6 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 21 | 11 13 15 21 9 Robot Miss Streak 4 | 2 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 9 | . 1 1 6 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 242 | 15 54 40 118 15 Core Hits 109 | 7 22 19 49 12 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3518 | 141 593 577 1843 364 Guns 3373 | 141 587 577 1843 225 Cannons . | . . . . . Explosions 124 | . . . . 124 Melee . | . . . . . Ramming 21 | . 6 . . 15 Kinetic 3373 | 141 587 577 1843 225 Thermal . | . . . . . Explosive 124 | . . . . 124 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Effects 31 | . . . 22 9 Message Errors 8 | . . . 5 3 Matter Fused 11 | . . . 6 5 Heat Flow Errors 5 | . . . 4 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 5 | . . . 5 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 2 . . 2 Targets Rammed 4 | . 2 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 260 | . 102 4 260 222 Average Temperature 44 | . 26 3 62 44 Received Heat Transfer 476 | . 90 87 279 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 440 | 20 160 180 440 158 Initial 158 | . 13 5 . 158 Average 91 | 9 43 77 127 143 Maximum Alert Level 2 | . . . 2 . Low Security (%) 92 | 100 100 100 79 100 Level 1 6 | . . . 17 . Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 7 . Investigation 8 | . 3 . 5 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 25 11 36 23 Peak Tracking Total 9 | . 5 3 3 9 Tactical Retreats 9 | . 1 1 6 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 24 | . 11 . 12 1 Terminals 19 | . 8 . 10 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 72 | . 31 . 39 2 Successful 41 | . 21 . 19 1 Failed 31 | . 10 . 20 1 Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 50 | . 20 . 28 2 Terminals 55 | . 19 . 34 2 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 7 | . 5 . 2 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 . 8 1 Part Schematic 1 | . . . 1 . Robot Analysis 6 | . 1 . 4 1 Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 7 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 1 | . 1 . . . Retrieve Components 2 | . 1 . 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 9 . 7 . Terminals 14 | . 7 . 7 . Track 2 | . 1 . 1 . Assimilate 1 | . 1 . . . Botnet 9 | . 4 . 5 . Operators 1 | . 1 . . . Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 10 . 9 1 Full Trace Events 7 | . 2 . 5 . Feedback Events 2 | . . . 2 . Corruption 2 | . . . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 84 | . 84 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 5 . 10 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 2 | . 2 . . . STAY 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 6 | . 1 . 4 1 Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5434 | 97 1722 966 2028 621 Spaces Moved 2563 | 42 806 485 931 299 Core 10 | 10 . . . . Treads 2551 | 32 806 485 931 297 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Fastest Speed 50 | 50 160 180 180 180 Average Speed 177 | 133 173 180 180 181 Slowest Speed 385 | 160 200 180 180 385 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 72 | 4 99 98 91 71 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 1 . 2 Spaces Dug 14 | . 9 . 1 4 Terrain Destroyed 30 | . 11 . 1 18 Melee . | . . . . . Projectile 18 | . 11 . 1 6 AOE 12 | . . . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3089 | 63 1027 526 1139 334 Wait 165 | . 102 6 56 1 Move 2559 | 41 805 484 930 299 Hop . | . . . . . Pick Up 58 | 5 29 3 20 1 Fast Attach 11 | 4 3 1 3 . Attach 16 | 2 2 . 6 6 Detach . | . . . . . Swap 27 | . 11 . 14 2 Drop 50 | . 17 4 27 2 Fire 199 | 11 56 28 83 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 2 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / Exi) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 12) 679 | -10/Materials | Discovered new exit (range 5) 862 | -10/Materials | Identified exit to Mines 1017 | -10/Materials | Discovered new exit (range 12) 1300 | -10/Materials | Discovered new exit (range 13) 1373 | -10/Materials | Repaired Lgt. Treads 1406 | -10/Materials | Repaired Hvy. Assault Rifle 1433 | -10/Materials | Repaired Ion Engine 1820 | -10/Materials | Entered Mines 1820 | -10/Mines | Accompanied by 1 ally 2086 | -10/Mines | Discovered new exit (range 10) 2447 | -10/Mines | Learned Materials emergency access door positions 2496 | -10/Mines | Discovered new exit (range 8) 2680 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2786 | -10/Mines | Entered Materials 2786 | -9/Materials | Evolved 2 slots: Utility x2 3743 | -9/Materials | Discovered new exit (range 12) 3836 | -9/Materials | Discovered new exit (range 3) 3919 | -9/Materials | Identified exit to Mines 4309 | -9/Materials | Discovered new exit (range 8) 4814 | -9/Materials | Entered Mines 4919 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4923 | -9/Mines | Found Prototype Device 5025 | -9/Mines | Discovered new exit (range 7) 5196 | -9/Mines | Discovered new exit (range 12) 5375 | -9/Mines | Assembled infested the area 5380 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5389 | -9/Mines | Identified exit to Exiles 5406 | -9/Mines | Core integrity fell below 50% 5418 | -9/Mines | Core integrity fell below 20% 5435 | -9/Mines | Destroyed by as-49228 with Assembled Heavy Rifle Last Messages --------------- 05421_ The unstable cave ceiling collapses. 05421_ U-05 Engineer lays Concrete. 05422_ Imp. Assault Rifle destroyed. 05423_ U-05 Engineer lays Concrete. 05423_ Imp. Treads destroyed. 05424_ The unstable cave ceiling collapses. 05424_ U-05 Engineer lays Concrete. 05425_ as-10324 destroyed. 05426_ The unstable cave ceiling collapses. 05426_ Imp. Ion Engine destroyed. 05427_ The unstable cave ceiling collapses. 05428_ Mni. Grenade Launcher destroyed. 05429_ The unstable cave ceiling collapses. 05430_ Dropped Lrg. Storage Unit. 05430_ D-53 Grenadier destroyed. 05432_ The unstable cave ceiling collapses. 05432_ as-44515 destroyed. 05433_ D E0 X:J6K VZ/QCT/%/Z&2>M L 05433_ as-31973 destroyed. 05434_ K-01 Serf destroyed. 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Flight Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteNodeHumpback Manual? 0 Play Time 00:33:28 Cumulative 166.1 hours Start 2020.12.30 @ 12:58:19 End 2020.12.30 @ 13:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5d13b1-e81a-4d30-a4fc-c255e391a8d0