Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 12:45:15 Player: Knightshade Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1241) 1241 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 327/400 Matter 292/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Light Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Compact Wheel Medium Storage Unit Beamcaster Light Cannon Light Cannon Light Cannon Bore Cannon Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Compact Wheel Beamcaster Light Cannon Light Cannon Bore Cannon Grenade Launcher Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 7 6 1 1 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 100 67 Engine 13 | . 13 14 9 Treads 26 | . 28 28 17 Device 12 | . 14 14 7 Storage 13 | . 14 14 11 Energy Gun 4 | . 11 . . Ballistic Gun 4 | . 11 . . Ballistic Cannon 17 | . 4 28 20 Peak Build Rating 10 | 7 9 10 10 Average Rating 8 | 5 7 9 9 On Entrance 6 | . 7 9 10 Naked Turns . | . . . . Heaviest Build 54 | 15 24 54 54 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 15 | . . 1 15 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 13 | 7 9 14 20 Most Carried 12 | 4 10 11 12 Average Carried 8 | . 5 10 11 Final Capacity 20 | 8 10 20 20 Final Carried 12 | . 9 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 809 | 271 191 159 188 Remotely . | . . . . Salvage Created 1503 | 98 661 194 550 Parts 90 | 3 48 10 29 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 38 | . 15 9 14 Guns 14 | . 14 . . Cannons 23 | . . 9 14 Classes Destroyed 12 | 2 5 1 4 Worker 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 3 | 1 . 1 1 Mechanic 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 12 | . 6 3 3 Grunt 19 | . 9 4 6 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Demolisher 2 | . . 2 . Best Kill Streak 6 | 2 6 3 3 Combat Bots Only 6 | . 6 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 124 | . 51 22 51 Missed 34 | . 14 2 18 Damage Taken 878 | . 337 217 324 Core 140 | . 23 44 73 Absorbed by Shields . | . . . . Ignored by Resistances 269 | . 104 65 100 Core Remaining (%) 86 | 100 . 73 . Volleys Fired 96 | 4 49 16 27 Largest 2 | 2 2 2 2 Hottest 103 | 70 70 70 103 Shots Fired 186 | 8 91 33 54 Gun 99 | 8 91 . . Cannon 87 | . . 33 54 Launcher . | . . . . Special . | . . . . Kinetic 125 | 4 42 33 46 Thermal 61 | 4 49 . 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | 7 20 18 29 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 143 | 7 72 23 41 Core Hits 66 | 3 32 12 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 . 2 Burn 4 | . 4 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2163 | 93 936 374 760 Guns 1029 | 93 936 . . Cannons 1134 | . . 374 760 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1455 | 42 423 374 616 Thermal 708 | 51 513 . 144 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 1 5 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 3 11 7 Message Errors 5 | . 1 2 2 Matter Fused 4 | . . 2 2 Heat Flow Errors 3 | . . 2 1 Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 1 1 Misfires 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . 5 3 Impact . | . . . . Kinetic 7 | . . 4 3 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 287 | 38 153 287 241 Average Temperature 48 | 17 42 75 41 Received Heat Transfer 423 | . 210 90 123 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | 1 2 . 1 Heat Transferred 2220 | 148 1813 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 255 | 10 255 125 217 Initial 22 | . 5 18 22 Average 64 | 5 98 27 94 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 91 | 100 76 100 99 Level 1 8 | . 23 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 21 9 16 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 9 . 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 19 . 5 Successful 13 | . 11 . 2 Failed 11 | . 8 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 17 | . 12 . 5 Terminals 22 | . 17 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 6 | . 5 . 1 Botnet 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 2 | . . 2 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3461 | 91 1304 1505 561 Spaces Moved 1631 | 47 696 714 174 Core 12 | 8 . . 4 Treads 1619 | 39 696 714 170 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 183 | 141 160 187 267 Slowest Speed 800 | 160 160 240 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 95 98 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1925 | 64 798 848 215 Wait 141 | . 24 105 12 Move 1628 | 46 695 713 174 Hop . | . . . . Pick Up 32 | 7 17 7 1 Fast Attach . | . . . . Attach 10 | 7 3 . . Detach . | . . . . Swap 5 | . 3 1 1 Drop 12 | . 7 5 . Fire 96 | 4 49 16 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 4) 566 | -10/Materials | Discovered new exit (range 14) 595 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Identified exit to Mines 1396 | -10/Materials | Entered Mines 1452 | -10/Mines | Identified exit to Subcaves 1520 | -10/Mines | Found a hidden stash of uninstalled traps 1757 | -10/Mines | Assembled infested the area 1762 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2071 | -10/Mines | Discovered new exit (range 15) 2087 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2414 | -10/Mines | Discovered new exit (range 6) 2582 | -10/Mines | Received a Mining Laser from a helpful Derelict 2901 | -10/Mines | Entered Materials 2901 | -9/Materials | Evolved 2 slots: Utility x2 3137 | -9/Materials | Discovered new exit (range 11) 3462 | -9/Materials | Self-destructed Last Messages --------------- 03421_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03422_ O-16 Technician distress signal alerts nearby ally. 03424_ Acquired 4 matter. 03424_ R-06 Scavenger collects Lgt. Ion Engine. 03426_ Y-45 Defender destroyed. 03427_ Acquired 4 matter. 03427_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03427_ R-06 Scavenger collects Flight Unit. 03429_ Y-45 Defender destroyed. 03429_ R-06 Scavenger collects Lgt. Treads. 03430_ Acquired 4 matter. 03432_ R-06 Scavenger collects Flight Unit. 03434_ System corrupted: Heat flow error (+253). 03434_ R-06 Scavenger collects Lgt. Treads. 03438_ R-06 Scavenger collects Hvy. Assault Rifle. 03439_ R-06 Scavenger collects Imp. Ion Engine. 03443_ R-06 Scavenger collects Lgt. Treads. 03443_ Y-45 Defender destroyed. 03450_ ESXUCDDV QF%LX=W,|E,DXP JPQ0WAH >S6R Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????########### | | ???????????????????????????????????????# = % | | ???????????????????????????????????????#*%######## | | ???????????????????????????????????????# !#??????# | | ??????????????????????????????????###### %#??????# | | ??????????????????????????????????# %#??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????## %#??????? | | ???????????????????????????????????# #####??? | | ??????????????? ??????????????????# #??? | | ???????????????? ????????????????# % %#??? | | ?????????????????g ?????????????####+## % #??? | | ?????????????????? ????????????# #######%#??? | | ????????????????###;#######?????# "T" #?????#%#??? | | ????????????????# "" #?????# """ #?????# #??? | | ????????????????# !""S #?????# #?????# #??? | | ????????????????# %"" #????############## #??? | | ????????????????# = #????# # #%#??? | | ????????????????# #????# # """ #%#### | | ????????????????# """ #????# + "R" # | | ????????????????# """ !@#????# # " " # | | ????????????????# """ #????# # # | | ?????????????????########+####### ## #% %% | | ??????????????????? 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""T"" """"" + ## """ # % | | ??????????????????# % """"" # ## """ ###### | | ?????????????????# """""%# ## """ #????? | | ?????????????????## % [# ## """ #????? | | ??????????????????# # ^ ## """ #????? | | ??????????????????#######"####### ## #????? | | ????????????????????????# #?????# ###+#####????? | | ???????????????????????? ?????# #?? ?????????? | | ???????????????????????? ????? ?? ?????????? | | ???????????????????????? ????? ?? ?????????? | | ???????????????????????? ????? ?? ?????????? | | ???????????????????????? ????? ?"?????????? | | ????????????????????????###????? ?"?????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellDeepCyclogen Manual? 0 Play Time 00:19:01 Cumulative 89.8 hours Start 2024.09.28 @ 12:24:37 End 2024.09.28 @ 12:45:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 0 Adventurer 64 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37039c57-ec0e-43b1-aea5-faf7946f468c