Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 04:22:26 Player: Gambingle Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1511) 1511 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 5365 Bonus ------- Entered DSFs 500 Friendly Fire -341 Cogmind --------- Core Integrity 850/850 Matter 255/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Treading (246) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (25) --- Improved Carbon-fiber Leg Improved Heat Sink Large Matter Pod (150) Signal Interpreter Targeting Computer Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Recalibrator Recalibrator Recalibrator Shock Rifle Heavy Laser Ion Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Large Matter Pod Signal Interpreter Targeting Computer Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Recalibrator Recalibrator Recalibrator Shock Rifle Heavy Laser Ion Cannon Mini Grenade Launcher Axe [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . Utility 4 | . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . Parts Attached 69 | 6 3 8 4 30 1 17 . Power 10 | 1 . 1 1 3 . 4 . Engine 4 | 1 . . 1 1 . 1 . Core 6 | . . 1 . 2 . 3 . Reactor . | . . . . . . . . Propulsion 20 | 2 . . 1 6 1 10 . Treads 14 | 2 . . 1 6 1 4 . Leg 6 | . . . . . . 6 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 3 1 6 . 1 . Device 5 | . . 3 . 2 . . . Storage 3 | 1 . . 1 1 . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 4 | . 1 . . 2 . 1 . Artifact . | . . . . . . . . Weapon 26 | 2 2 4 1 15 . 2 . Energy Gun 12 | 2 . . 1 8 . 1 . Energy Cannon 3 | . 1 1 . 1 . . . Ballistic Gun 4 | . 1 2 . 1 . . . Ballistic Cannon 5 | . . 1 . 3 . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 16 | . . 1 1 9 . 5 . Power 3 | . . . 1 1 . 1 . Propulsion 5 | . . . . 2 . 3 . Utility 4 | . . . . 3 . 1 . Weapon 4 | . . 1 . 3 . . . Highest Loss Streak 7 | . . 1 1 7 . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 95 96 84 91 92 86 80 Engine 4 | . 14 10 3 3 . 2 6 Core 3 | . . . 1 4 7 4 6 Treads 25 | . 28 22 22 26 30 18 20 Device 11 | . . 20 22 12 7 7 6 Storage 9 | . 14 11 11 9 7 7 6 Processor 2 | . . . . 1 7 7 6 Protection 8 | . 9 11 11 7 7 6 6 Energy Gun 11 | . 10 . 1 11 23 21 20 Energy Cannon 1 | . 8 7 . . . . . Ballistic Gun 3 | . 8 11 11 . . . . Ballistic Cannon 6 | . . 2 . 13 . 1 . Peak Build Rating 49 | 6 10 14 14 35 37 49 43 Average Rating 23 | 4 8 12 12 24 36 40 43 On Entrance 19 | . 6 10 14 14 35 37 43 Naked Turns . | . . . . . . . . Heaviest Build 113 | 12 18 22 56 107 103 113 113 Greatest Support 80 | 40 40 40 40 60 80 80 60 Greatest Overweight (x) 5 | . . . 1 1 1 5 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 20 25 25 25 25 Average Capacity 19 | 7 8 8 9 24 25 25 25 Most Carried 25 | 2 8 8 8 21 16 25 20 Average Carried 13 | . 6 7 8 14 14 19 20 Final Capacity 25 | 8 8 8 20 25 25 25 25 Final Carried 20 | 2 8 8 8 14 16 20 20 Class Distribution -------------------- 59% | Scavenger-Tank 35% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1771 | 260 149 159 104 702 . 397 . Remotely 595 | . . 159 104 332 . . . Salvage Created 1756 | . 240 234 49 885 . 348 . Parts 109 | . 9 19 3 56 . 22 . Haulers Intercepted 5 | . 2 . . 3 . . . Recyclers Shooed 5 | . . . . 5 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 39 | . 1 6 3 21 . 8 . Guns 11 | . . 2 3 2 . 4 . Cannons 28 | . 1 4 . 19 . 4 . Classes Destroyed 15 | . 3 3 2 5 . 2 . Worker 1 | . . . 1 . . . . Tunneler 1 | . . . . 1 . . . Hauler 5 | . 2 . . 3 . . . Recycler 3 | . 1 . . 2 . . . Watcher 3 | . . 1 . 2 . . . Swarmer 9 | . . 2 . 7 . . . Grunt 16 | . 1 2 . 8 . 5 . Brawler 1 | . . . . 1 . . . Sentry 4 | . . 2 . 2 . . . Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Heavy 2 | . . . . 1 . 1 . Zionite 1 | . . . . 1 . . . Assembled 3 | . . . 3 . . . . Thug 1 | . . . . 1 . . . Best Kill Streak 9 | . 2 3 3 9 . 3 . Combat Bots Only 8 | . 1 3 3 8 . 3 . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 273 | . . 40 28 113 . 92 . Missed 73 | . . 8 4 34 . 27 . Damage Taken 3606 | . 27 409 345 1565 . 1260 . Core 522 | . . 52 33 306 . 131 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 100 . 78 44 . 81 . Volleys Fired 181 | . 12 16 23 90 . 40 . Largest 3 | . 2 2 2 3 . 3 . Hottest 173 | . 76 79 79 173 . 165 . Shots Fired 315 | . 18 25 25 182 . 65 . Gun 173 | . 9 13 25 87 . 39 . Cannon 142 | . 9 12 . 95 . 26 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 179 | . 9 15 23 106 . 26 . Thermal 102 | . . . 2 61 . 39 . Explosive . | . . . . . . . . Electromagnetic 34 | . 9 10 . 15 . . . Robot Hit Streak 17 | . 6 9 8 17 . 12 . Robot Miss Streak 11 | . 1 2 3 11 . 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 228 | . 14 17 15 139 . 43 . Core Hits 148 | . 3 9 8 112 . 16 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Corrupt 1 | . . . . 1 . . . Melee Attacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Slashing 5 | . . . . 5 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4677 | . 279 315 238 2777 . 1068 . Guns 1950 | . 47 132 238 1023 . 510 . Cannons 2589 | . 184 178 . 1669 . 558 . Explosions 48 | . 48 . . . . . . Melee 59 | . . . . 59 . . . Ramming 31 | . . 5 . 26 . . . Kinetic 2765 | . 47 176 238 1746 . 558 . Thermal 1395 | . 48 . . 837 . 510 . Explosive . | . . . . . . . . Electromagnetic 427 | . 184 134 . 109 . . . Impact . | . . . . . . . . Slashing 59 | . . . . 59 . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Message Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 11 | . 3 . . . . 8 . Projectiles 11 | . 3 . . . . 8 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 55 | . . . . 49 . 6 . Impact . | . . . . . . . . Kinetic 45 | . . . . 39 . 6 . Secondary 10 | . . . . 10 . . . Self-Inflicted Damage 27 | . 27 . . . . . . Shots 1 | . 1 . . . . . . Rammed 6 | . . 2 . 4 . . . Targets Rammed 6 | . . 2 . 4 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 199 | . 139 169 48 199 . 27 . Average Temperature 75 | . 53 74 14 86 . 7 . Received Heat Transfer 1064 | . . 156 260 279 . 369 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 2553 | . . . . 1628 . 925 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 340 | . 41 218 84 340 34 223 116 Initial 116 | . . 16 84 30 4 23 116 Average 59 | . 19 82 75 56 27 96 116 Maximum Alert Level 1 | . . 1 . 1 . 1 . Low Security (%) 96 | 100 100 92 100 97 100 82 100 Level 1 3 | . . 7 . 2 . 17 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 3 | . . . . 2 . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 2 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 3 | . . 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 1 14 6 33 . 10 . Peak Tracking Total 7 | . 1 7 3 6 . 5 . Tactical Retreats 4 | . . . . 1 . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 9 | . . 1 . 5 3 . . Terminals 8 | . . 1 . 4 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . 2 . 13 6 . . Successful 10 | . . . . 6 4 . . Failed 11 | . . 2 . 7 2 . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 3 . . Terminals 19 | . . 2 . 11 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . . 4 4 . . Prototype ID Bank 1 | . . . . . 1 . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 1 . 4 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 223 | . . . . 223 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 39 | . . . 39 39 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . 12 . . . . Total Damage 145 | . . . 145 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 3659 | 92 322 308 397 1727 304 459 50 Spaces Moved 1361 | 54 170 133 182 572 104 126 20 Core 4 | 4 . . . . . . . Treads 1341 | 50 170 133 182 572 104 110 20 Legs 16 | . . . . . . 16 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 242 195 246 Average Speed 207 | 151 160 160 169 233 242 245 246 Slowest Speed 570 | 160 160 160 240 243 242 570 246 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 26 18 55 46 2 95 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . 2 . . 10 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 12 | . 2 . . 10 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 1891 | 61 206 202 245 779 157 221 20 Wait 194 | . 2 33 36 55 50 18 . Move 1354 | 53 169 132 181 571 103 125 20 Hop . | . . . . . . . . Pick Up 42 | 2 13 4 . 10 3 10 . Fast Attach 32 | 6 1 5 2 11 . 7 . Attach 23 | . . 1 . 13 1 8 . Detach 9 | . . . . 7 . 2 . Swap 14 | . 2 2 2 6 . 2 . Drop 29 | . 7 7 1 7 . 7 . Fire 181 | . 12 16 23 90 . 40 . Melee 5 | . . . . 5 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . 2 . 4 . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x2 716 | -9/Materials | Discovered new exit (range 5) 723 | -9/Materials | Entered Mines 724 | -9/Mines | Assembled infested the area 1068 | -9/Mines | Discovered new exit (range 11) 1120 | -9/Mines | Entered Materials 1120 | -8/Materials | Accompanied by 2 allies 1120 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1125 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1402 | -8/Materials | Build established: Scavenger-Tank 1513 | -8/Materials | Destroyed 8 combat bots 2599 | -8/Materials | Core integrity fell below 50% 2635 | -8/Materials | Discovered new exit (range 16) 2644 | -8/Materials | Lost 7 parts (1p2n1u3w) 2847 | -8/Materials | Entered Factory 2847 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2984 | -7/Factory | Discovered new exit (range 4) 3151 | -7/Factory | Identified exit to DSF 3151 | -7/Factory | Entered DSF 3200 | -7/DSF | Additional patrols routed to DSF 3530 | -7/DSF | Sterilization system engaged 3550 | -7/DSF | Ambient heat levels rising (+10) 3565 | -7/DSF | Ambient heat levels rising (+10) 3578 | -7/DSF | Discovered new exit (range 14) 3580 | -7/DSF | Ambient heat levels rising (+10) 3595 | -7/DSF | Ambient heat levels rising (+10) 3610 | -7/DSF | Ambient heat levels rising (+10) 3610 | -7/DSF | Entered Factory 3610 | -6/Factory | Evolved 2 slots: Utility x2 3660 | -6/Factory | Self-destructed Last Messages --------------- G-47 Trooper destroyed. ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. Acquired 12 matter. Acquired 1 matter. ALERT: Ambient heat levels +10. Acquired 11 matter. ALERT: Ambient heat levels +10. Acquired 120 matter. EXIT=FOUND ALERT: Ambient heat levels +10. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????#### "????? | | ???????????############## ""???? | | ???????????# # ???? | | ???????????# # ""??"? | | ???????????# ! # """ "" | | ???????????# # """ "" | | ???????????# # | | ???????????# # | | ???????????# # | | ???????????# # ? | | ???????????# # ??? | | ???????????# = # ???? | | ???????????# # ?????? | | ???????????# # #???????? | | ??????????###########+### #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????+ #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????####+########## #???????? | | ??????????# ## #???????? | | ??????????# ########???????? | | ??????????# #??????????????? | | ??????????# #??????????????? | | ??????????# @ """ #??????????????? | | ??????????# !] """ #??????????????? | | ??????????# ][ """ #??????????????? | | ??????????# #??????????????? | | ??????????# """ """ #??????????????? | | ??????????# """ """ #??????????????? | | ??????????# """ """ #??????????????? | | ??????????# #??????????????? | | ??????????##############??????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 36 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertChainArchive Manual? 0 Play Time 00:41:10 Cumulative 21.0 hours Start 2025.04.04 @ 03:41:37 End 2025.04.04 @ 04:22:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a98e7976-ca7f-4c77-b1aa-6c932f902f46