Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 02:59:42 Player: Phillammon Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (441) 441 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1451 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 265/265 System Corruption 5% Temperature Cool (162) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (6) ---- Ion Engine Light Ion Engine Light Treads Beam Rifle Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 2 5 8 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 1 1 2 Leg 1 | . 1 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 2 | . 1 1 Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 2 | . 1 1 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 3 5 Average Slot Usage (%) 87 | . 92 80 Engine 11 | . 14 8 Treads 12 | . 12 12 Wheel 10 | . 14 3 Device 2 | . . 5 Storage 12 | . 14 11 Processor 14 | . 10 22 Energy Gun 2 | . 1 4 Ballistic Gun 19 | . 23 12 Naked Turns . | . . . Heaviest Build 17 | 13 13 17 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 6 | 6 6 6 Most Carried 6 | 6 5 6 Average Carried 3 | 5 3 3 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 4 6 Class Distribution -------------------- 76% | Mutant 16% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 519 | 209 187 123 Remotely . | . . . Salvage Created 745 | . 401 344 Parts 55 | . 33 22 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 8 9 Melee 1 | . . 1 Guns 16 | . 8 8 Classes Destroyed 7 | . 5 2 Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 5 | . 2 3 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1596 | . 567 1029 Core 536 | . 136 400 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 45 . Volleys Fired 69 | 1 40 28 Largest 2 | 2 2 2 Hottest 79 | 60 60 79 Shots Fired 117 | 2 66 49 Gun 117 | 2 66 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 93 | 1 60 32 Thermal 17 | . . 17 Explosive . | . . . Electromagnetic 7 | 1 6 . Robot Hit Streak 10 | . 5 10 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 73 | . 37 36 Core Hits 42 | . 21 21 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1018 | 15 462 541 Guns 975 | 15 462 498 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 43 | . . 43 Kinetic 703 | . 423 280 Thermal 218 | . . 218 Explosive . | . . . Electromagnetic 54 | 15 39 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 4 | . . 4 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots . | . . . Rammed 18 | . . 18 Targets Rammed 18 | . . 18 Kicked . | . . . Crushed . | . . . Highest Temperature 147 | . 39 147 Average Temperature 42 | . 25 49 Received Heat Transfer 528 | . 246 282 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 555 | . . 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 258 | . 139 258 Average Influence 83 | . 59 128 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 79 Level 1 7 | . . 20 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 15 19 Peak Tracking Total 10 | . 4 10 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 12 1 Successful 9 | . 8 1 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 13 2 Terminals 13 | . 12 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 6 1 Terminals 7 | . 6 1 Assimilate 3 | . 3 . Botnet 3 | . 2 1 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1010 | 23 620 367 Spaces Moved 520 | 14 347 159 Core 28 | . . 28 Treads 353 | . 222 131 Legs 14 | 13 1 . Wheels 125 | 1 124 . Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 100 Average Speed 141 | 118 138 151 Slowest Speed 200 | 120 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 2 63 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 682 | 20 424 238 Wait 41 | . 27 14 Move 518 | 13 346 159 Hop . | . . . Pick Up 16 | . 6 10 Fast Attach . | . . . Attach 13 | 2 4 7 Detach . | . . . Swap 2 | . 1 1 Drop 5 | 4 . 1 Fire 69 | 1 40 28 Melee . | . . . Ram 18 | . . 18 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 24 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 15) 159 | -10/Materials | Lost 3 parts (1n1u1w) 302 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Discovered new exit (range 12) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Core integrity fell below 50% 828 | -9/Materials | Lost 5 parts (1p2n2w) 833 | -9/Materials | Core integrity fell below 20% 956 | -9/Materials | Discovered new exit (range 16) 1011 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00901_ Acquired Beam Rifle. 00902_ Acquired 3 matter. 00905_ Acquired 2 matter. 00907_ Acquired 5 matter. 00908_ Acquired 2 matter. 00911_ System corrupted: Component data lost. 00913_ Acquired Lgt. Treads. 00914_ Acquired 2 matter. 00916_ Acquired 4 matter. 00941_ Acquired Autogun. 00956_ EXIT=FOUND 00976_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00980_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00999_ System corrupted: Beam Rifle targeting data glitched. 00999_ G-34 Mercenary destroyed. 01001_ System corrupted: Matter fused (-8). 01001_ K-01 Serf collects debris. 01009_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????a??????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? #?????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????+####### ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? g ???????????????? | | ???????????????????????? "" a#?????????????? | | ????????????????????????# g T" +?????????????? | | ????????????????????????# go "" #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????+[ ###???????????? | | ????????????????????????#gg """ ????????????? | | ????????????????????????#@ """ #?????????????? | | ????????????????????????# k """ #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# """ #?????????????? | | ????????????????????+#+##Y """ #?????????????? | | ???????????????????? # """ #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# # #?????????????? | | ???????# ??????????# ##### ####+####?????????????? | | ?????? #a ?????????# #???# #?????????????????????? | | ?????? / ?????????# #####+###???????????????????? | | ???????# ????????# ## #???????????????????? | | ???????# ######### ## #???????????????????? | | ???????# !!! + ! #???????????????????? | | ???????# !!! # | #???????????????????? | | ???????# !! # #???????????????????? | | ???????# # #???????????????????? | | ???????# ####+#######???????????????? | | ?????????????# [ ????????? | | ?????????????# ! < ????????? | | ?????????????# ????????? | | ?????????????# ####/####### ?????????? | | ?????????????# #?? ????????"|"?????????? | | ?????????????# [ #?? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartVortexInterrupter Manual? 0 Play Time 00:14:08 Cumulative 11.7 hours Start 2020.07.25 @ 02:43:22 End 2020.07.25 @ 02:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a267b511-04a7-4eb1-bddd-7909203c7f56