Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 06:40:53 Player: quak Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (599) 599 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4099 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 470/550 Matter 19/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Autogun Improved Grenade Launcher > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Heat Sink Improved Sensor Array Improved Sensor Array Experimental Sensor Array Seismic Detector 0b10 Alert Chip Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Laser Autogun Improved Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Autogun Improved Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Heat Sink Improved Sensor Array Improved Sensor Array Experimental Sensor Array Seismic Detector 0b10 Alert Chip Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Laser Autogun Improved Assault Rifle Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 31 | 7 7 . 12 . 1 . 4 Power 4 | 1 1 . 2 . . . . Engine 4 | 1 1 . 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 2 . 3 . . . 1 Treads 4 | . . . 3 . . . 1 Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 2 . 4 . 1 . 2 Device 5 | 1 1 . 2 . . . 1 Storage 4 | 1 1 . 1 . 1 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 8 | 2 2 . 3 . . . 1 Energy Gun 1 | . 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 2 1 . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 6 | . 2 . . . . . 4 Power 1 | . 1 . . . . . . Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 4 | . 2 . . . . . 4 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 7 10 11 14 14 14 13 Power . | . . . . 1 1 1 1 Propulsion 1 | 1 2 3 . . . . . Utility 5 | . 1 4 4 9 10 10 9 Weapon 3 | . 2 3 6 4 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 21 | . . . 5 . 1 . 15 Power 3 | . . . 2 . . . 1 Propulsion 1 | . . . . . . . 1 Utility 10 | . . . . . 1 . 9 Weapon 7 | . . . 3 . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 98 100 100 100 99 Engine 11 | . 14 14 11 11 11 11 9 Treads 18 | . . . 28 33 33 33 26 Leg 11 | . 28 28 3 . . . . Device 13 | . 14 14 11 11 11 11 17 Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . . . 10 11 11 11 9 Protection 1 | . . . . . . . 9 Energy Gun 2 | . 5 14 4 . . . . Ballistic Gun 20 | . 22 14 15 22 22 22 17 Peak Build Rating 24 | 7 8 8 18 19 19 19 24 Average Rating 13 | 5 7 8 12 18 19 19 23 On Entrance 12 | . 7 8 8 18 19 19 19 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 62 | 14 19 19 35 35 55 55 62 Greatest Support 60 | 20 20 20 60 60 60 60 60 Greatest Overweight (x) 1 | 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 Average Capacity 13 | 7 8 10 14 15 15 20 20 Most Carried 17 | 5 10 10 15 15 15 15 17 Average Carried 11 | 3 7 10 11 14 14 14 13 Final Capacity 20 | 8 10 10 15 15 20 20 20 Final Carried 16 | 5 10 10 14 15 14 15 16 Class Distribution -------------------- 76% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 835 | 226 235 2 104 50 . . 218 Remotely . | . . . . . . . . Salvage Created 991 | 19 316 39 219 50 . . 348 Parts 74 | 5 30 5 8 7 . . 19 Haulers Intercepted 6 | . 2 . 1 . . . 3 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 11 2 5 3 . . 4 Guns 20 | . 7 2 5 3 . . 3 AOE 5 | . 4 . . . . . 1 Classes Destroyed 8 | 1 6 . 1 . . . . Worker 3 | . 3 . . . . . . Builder 2 | . 2 . . . . . . Tunneler 2 | 1 . . . . . . 1 Hauler 6 | . 2 . 1 . . . 3 Watcher 2 | . 1 . 1 . . . . Swarmer 17 | . 9 2 3 3 . . . Grunt 7 | . 2 . 1 . . . 4 Sentry 1 | . . . 1 . . . . Best Kill Streak 10 | 1 10 2 4 3 . . 2 Combat Bots Only 5 | . 5 2 4 3 . . 2 Max Kills in Single Turn 7 | 1 7 1 1 2 . . 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 3 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 147 | . 58 3 23 7 . . 56 Missed 37 | . 13 1 7 1 . . 15 Hits 110 | . 45 2 16 6 . . 41 Projectile 110 | . 45 2 16 6 . . 41 Critical Strikes 4 | . 1 . 1 . . . 2 Damage Taken 1457 | . 527 14 185 50 . . 681 Core 209 | . 117 6 . 6 . . 80 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 50 . . . 98 . Volleys Fired 110 | 2 41 2 16 3 . . 46 Largest 2 | 2 2 2 2 2 . . 2 Hottest 96 | 40 60 60 96 46 . . 46 Shots Fired 218 | 4 82 4 32 6 . . 90 Gun 215 | 4 82 4 31 6 . . 88 Cannon 1 | . . . 1 . . . . Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 199 | 4 71 2 28 6 . . 88 Thermal . | . . . . . . . . Explosive 2 | . . . . . . . 2 Electromagnetic 17 | . 11 2 4 . . . . Robot Hit Streak 14 | 3 4 3 13 4 . . 14 Robot Miss Streak 5 | . 5 1 2 1 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 129 | 3 38 2 23 4 . . 59 Core Hits 59 | 1 22 2 9 3 . . 22 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2722 | 35 1268 26 368 62 . . 963 Guns 1718 | 35 414 20 330 62 . . 857 Cannons 38 | . . . 38 . . . . Explosions 927 | . 827 . . . . . 100 Melee . | . . . . . . . . Ramming 39 | . 27 6 . . . . 6 Kinetic 1600 | 35 353 . 293 62 . . 857 Thermal 145 | . 145 . . . . . . Explosive 782 | . 682 . . . . . 100 Electromagnetic 156 | . 61 20 75 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 187 | . 187 . . . . . . Projectiles . | . . . . . . . . Explosions 187 | . 187 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 160 | . 160 . . . . . . Shots 2 | . 2 . . . . . . Rammed 2 | . . . 1 . . . 1 Targets Rammed 6 | . 3 1 1 . . . 1 Kicked 4 | . 3 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 28 | . 20 20 28 . . . 24 Average Temperature 10 | . 12 12 9 . . . 8 Received Heat Transfer 489 | . 12 . 72 . . . 405 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . 200 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | 100 98 100 100 100 . 100 100 Level 1 . | . 1 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 213 | . 213 65 92 80 . . 65 Initial 21 | . . . 21 10 . . . Average 21 | . 28 25 26 31 . . 11 Influence Increases 871 | 5 427 65 156 70 . . 148 Destroy 0b10 Robot/C 500 | . 220 40 100 60 . . 80 Destroy 0b10 Robot/NC 75 | 5 40 . 10 . . . 20 Destroy Leader 116 | . 46 10 34 10 . . 16 Successful Hack 75 | . 60 . 10 . . . 5 Disable Machine 30 | . 30 . . . . . . Destroy Structure 30 | . 16 . 2 . . . 12 Lose Combat Pursuer 45 | . 15 15 . . . . 15 Influence Decreases 871 | 5 427 10 182 99 . . 148 Entered New Map 53 | . . . 34 19 . . . Time Decay 592 | 5 224 10 148 80 . . 125 Lost Part 43 | . 20 . . . . . 23 Purge Threat 183 | . 183 . . . . . . Squads Dispatched 3 | . 2 . 1 . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 28 3 11 3 . . 13 Peak Tracking Total 8 | . 8 3 4 3 . . 7 Tactical Retreats 5 | . 3 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . . . Max in Single Turn 2 | . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 6 . 1 . 1 . 5 Terminals 10 | . 6 . 1 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 59 | . 39 . 5 . 1 . 14 Successful 32 | . 22 . 2 . 1 . 7 Failed 27 | . 17 . 3 . . . 7 Catastrophic 4 | . 2 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 41 | . 28 . 4 . 1 . 8 Terminals 53 | . 39 . 5 . . . 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 19 | . 16 . 1 . 1 . 1 Record 1 | . . . . . . . 1 Prototype ID Bank 4 | . 4 . . . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 2 | . 2 . . . . . . Unreport Threat 2 | . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 10 | . 6 . 1 . . . 3 Terminals 10 | . 6 . 1 . . . 3 Botnet 7 | . 4 . 1 . . . 2 Operators 3 | . 2 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 6 . 1 . . . 4 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3652 | 26 1412 40 391 219 706 293 565 Sensors 2174 | . . . 391 219 706 293 565 Terrain 563 | . . . . . . . 563 Seismic 1492 | 26 1412 40 14 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3696 | 70 1412 40 391 219 706 293 565 Spaces Moved 2083 | 47 891 28 186 132 440 162 197 Core 13 | 13 . . . . . . . Treads 1089 | . . . 158 132 440 162 197 Legs 981 | 34 891 28 28 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 Average Speed 140 | 105 120 120 153 160 160 160 162 Slowest Speed 240 | 190 120 120 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 98 13 25 27 91 46 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 36 | . 22 . . . . . 14 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 36 | . 22 . . . . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2657 | 60 1159 30 267 135 444 196 366 Wait 377 | . 210 . 18 . . 34 115 Move 2076 | 46 890 27 185 131 439 161 197 Hop . | . . . . . . . . Pick Up 35 | 5 5 . 19 1 1 1 3 Fast Attach 7 | 7 . . . . . . . Attach 7 | . 2 . 2 . . . 3 Detach . | . . . . . . . . Swap 17 | . 5 . 10 . 1 . 1 Drop 22 | . 3 . 16 . 3 . . Fire 110 | 2 41 2 16 3 . . 46 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . 3 1 . . . . . Crush 2 | . . . 1 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 866 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Derelicts attacked the area 1128 | -10/Materials | Discovered new exit (range 13) 1157 | -10/Materials | Identified exit to Mines 1292 | -10/Materials | Discovered new exit (range 3) 1483 | -10/Materials | Entered Mines 1519 | -10/Mines | Discovered new exit (range 4) 1523 | -10/Mines | Entered Materials 1523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -9/Materials | Discovered new exit (range 15) 1881 | -9/Materials | Discovered new exit (range 9) 1910 | -9/Materials | Identified exit to Mines 1914 | -9/Materials | Entered Mines 1981 | -9/Mines | Discovered new exit (range 7) 2025 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2028 | -9/Mines | Found Prototype Device 2126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2126 | -9/Mines | Discovered new exit (range 5) 2131 | -9/Mines | Identified exit to Exiles 2133 | -9/Mines | Entered Exiles 2157 | -9/Exiles | Discovered new exit (range 15) 2177 | -9/Exiles | Met 8R-AWN 2199 | -9/Exiles | Met EX-HEX 2244 | -9/Exiles | Met EX-BIN 2263 | -9/Exiles | Aligned with FarCom system 2265 | -9/Exiles | Given EX-Vault access code 2303 | -9/Exiles | Opened EX-Vault 2316 | -9/Exiles | Found 0b10 Alert Chip 2346 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2393 | -9/Exiles | Met EX-DEC 2498 | -9/Exiles | Visited The Gauntlet 2822 | -9/Exiles | Discovered new exit (range 12) 2838 | -9/Exiles | Identified exit to Mines 2839 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2839 | -9/Exiles | Entered Mines 3110 | -8/Mines | Discovered new exit (range 5) 3113 | -8/Mines | Identified exit to Materials 3132 | -8/Mines | Entered Materials 3132 | -8/Materials | Evolved 2 slots: Utility x2 3154 | -8/Materials | Build established: Skirmisher 3364 | -8/Materials | Identified Exp. Sensor Array 3697 | -8/Materials | Self-destructed Last Messages --------------- Launcher. 03635_ K-01 Serf collects debris. 03635_ R-06 Scavenger collects Imp. Grenade Launcher. 03636_ A-02 Transporter destroyed. 03638_ R-06 Scavenger collects Imp. Grenade Launcher. 03639_ Acquired 49 matter. 03639_ K-01 Serf collects debris. 03643_ R-06 Scavenger collects Imp. Grenade Launcher. 03664_ K-01 Serf collects debris. 03669_ W-25 Informer sends out distress signal. 03670_ Autogun destroyed. 03670_ Critical hit (Burn: +37). 03683_ G-47 Trooper destroyed. 03683_ Lgt. Treads destroyed. 03694_ Slammed into G-47 Trooper. 03695_ Lgt. Treads destroyed. 03696_ Terrain Scanner destroyed. 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