Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 10:21:14 Player: KIWA Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (130) 650 Value Destroyed (3251) 3251 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5841 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 16/100 System Corruption 16% Temperature Cool (0) Movement Walking (263) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Shield Generator > --- WEAPON (3) ------- High-powered Shotgun Plasma Cutter Heavy Flail > --- INVENTORY (25) --- Wheel Wheel Compact Wheel Cryofiber Web Improved Heat Sink Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Recoil Stabilizer Particle Charger Hardlight Generator Hacking Suite Recalibrator Missile Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Heavy Mace > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Cryofiber Web Improved Heat Sink Visual Processing Unit Advanced Visual Processing Unit Sensor Array Targeting Computer Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Recoil Stabilizer Improved Light Armor Plating Hacking Suite Recalibrator Improved Medium Laser Heavy Laser Improved Assault Rifle Improved Assault Rifle EMP Blaster Grenade Launcher Remote Datajack Remote Datajack Plasma Cutter [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 153 | 2 13 25 60 53 Power 14 | . 2 3 5 4 Engine 11 | . 2 3 2 4 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 41 | 2 4 8 7 20 Treads 9 | 2 2 4 . 1 Leg 26 | . 2 4 7 13 Wheel 3 | . . . . 3 Hover 1 | . . . . 1 Flight 2 | . . . . 2 Utility 36 | . 3 5 19 9 Device 14 | . . 1 8 5 Storage 3 | . 2 1 . . Processor 8 | . 1 1 4 2 Hackware 1 | . . . 1 . Protection 10 | . . 2 6 2 Artifact . | . . . . . Weapon 62 | . 4 9 29 20 Energy Gun 11 | . . 5 2 4 Energy Cannon 3 | . . . 3 . Ballistic Gun 24 | . 2 2 12 8 Ballistic Cannon 3 | . 2 1 . . Launcher 10 | . . 1 5 4 Special Weapon 4 | . . . 1 3 Impact Weapon 5 | . . . 4 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 26 | . 1 5 3 17 Power 2 | . . . . 2 Propulsion 9 | . 1 2 2 4 Utility 3 | . . . . 3 Weapon 12 | . . 3 1 8 Highest Loss Streak 6 | . 1 2 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 99 93 Engine 8 | . 14 11 3 8 Core 1 | . . . 5 . Treads 8 | . 26 10 . . Leg 17 | . 1 21 26 15 Flight 1 | . . . . 5 Device 5 | . . 6 9 6 Storage 11 | . 20 11 9 9 Processor 10 | . 7 14 9 11 Hackware 2 | . . . 4 6 Protection 1 | . . 1 3 2 Energy Gun 3 | . . 6 1 7 Ballistic Gun 14 | . 16 7 21 10 Ballistic Cannon 3 | . 10 4 . . Launcher 1 | . . 2 . 2 Naked Turns . | . . . . . Heaviest Build 105 | 12 70 94 105 100 Greatest Support 69 | 40 46 69 49 49 Greatest Overweight (x) 26 | . 2 2 3 26 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 22 | 8 17 21 25 25 Most Carried 25 | 6 19 20 25 25 Average Carried 18 | 4 11 17 23 20 Final Capacity 25 | 8 20 25 25 25 Final Carried 24 | 3 19 20 24 17 Class Distribution -------------------- 63% | Mutant 31% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 3382 | 200 513 645 1205 819 Remotely . | . . . . . Salvage Created 4386 | . 550 875 1210 1751 Parts 269 | . 44 70 70 85 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 5 | . 1 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 84 | . 17 25 23 19 Melee 1 | . . . . 1 Guns 65 | . 7 22 22 14 Cannons 14 | . 10 3 1 . AOE 2 | . . . . 2 Classes Destroyed 12 | . 6 2 3 1 Worker 11 | . 2 2 3 4 Builder 11 | . 1 . 2 8 Tunneler 2 | . 1 . 1 . Hauler 2 | . . . 1 1 Recycler 8 | . . 1 . 7 Mechanic 1 | . . . 1 . Watcher 11 | . 2 4 4 1 Swarmer 23 | . 6 10 7 . Grunt 37 | . 11 8 10 8 Brawler 1 | . . . 1 . Sentry 21 | . . 7 5 9 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 4 5 7 9 Combat Bots Only 6 | . 3 5 6 3 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 571 | . 112 173 131 155 Missed 164 | . 30 49 39 46 Damage Taken 5588 | . 977 1392 1253 1966 Core 928 | . 191 184 160 393 Absorbed by Shields 41 | . . . . 41 Redirected to Shielding 8 | . . 8 . . Regen/Repaired (Parts) 216 | . 72 53 91 . Core Remaining (%) 59 | 100 23 54 . . Volleys Fired 312 | . 66 92 85 69 Largest 3 | . 2 2 3 3 Hottest 158 | . 55 100 111 158 Shots Fired 652 | . 133 149 217 153 Gun 542 | . 90 113 199 140 Cannon 95 | . 43 36 16 . Launcher 13 | . . . . 13 Special 2 | . . . 2 . Kinetic 501 | . 133 85 197 86 Thermal 120 | . . 64 2 54 Explosive 4 | . . . . 4 Electromagnetic 25 | . . . 16 9 Robot Hit Streak 17 | . 17 9 9 9 Robot Miss Streak 6 | . 5 6 3 6 Penetration Max . | . . . . . Secondary Targets 9 | . 1 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 428 | . 82 94 150 102 Core Hits 197 | . 30 46 62 59 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 12 | . 2 2 . 8 Burn 6 | . . 1 . 5 Destroy 2 | . . 1 . 1 Blast 2 | . 2 . . . Smash 2 | . . . . 2 Melee Attacks 23 | . . . 7 16 Impact 20 | . . . 4 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . . . 7 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8669 | . 1365 1514 2780 3010 Guns 5577 | . 730 1219 2162 1466 Cannons 1040 | . 507 267 266 . Explosions 557 | . 114 . . 443 Melee 1406 | . . . 324 1082 Ramming 89 | . 14 28 28 19 Kinetic 5043 | . 1237 758 2142 906 Thermal 1360 | . . 728 20 612 Explosive 165 | . 114 . . 51 Electromagnetic 606 | . . . 266 340 Impact 1406 | . . . 324 1082 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . 3 . . 16 Average Corruption 11 | . 1 . . 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 1 . . 22 Message Errors 8 | . . . . 8 Matter Fused 7 | . . . . 7 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . 1 . . . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 643 | . 21 . 111 511 Projectiles 11 | . . . 11 . Explosions 21 | . 21 . . . Melee 611 | . . . 100 511 Knockbacks 15 | . 8 3 . 4 Impact 4 | . . . . 4 Kinetic 11 | . 8 3 . . Secondary . | . . . . . Self-Inflicted Damage 121 | . 107 . . 14 Shots 2 | . 1 . . 1 Rammed 3 | . 2 . . 1 Targets Rammed 15 | . 2 5 4 4 Kicked 11 | . . 4 4 3 Crushed 1 | . . 1 . . Highest Temperature 291 | . 48 249 219 291 Average Temperature 67 | . 18 71 55 88 Received Heat Transfer 1920 | . 387 447 558 528 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . . 2 6 Impact Corruptions 16 | . . . 2 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 . 1 Heat Transferred 3454 | . . 1813 37 1604 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 312 | . 225 312 174 251 Initial 73 | . . 47 73 46 Average 114 | . 85 163 96 111 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 90 | 100 93 76 100 91 Level 1 9 | . 6 23 . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 2 . 2 Investigation 7 | . 4 2 . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 2 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 138 | . 24 42 42 30 Peak Tracking Total 7 | . 4 7 5 4 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 11 | . 4 . 1 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . 2 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled 2 | . . . . 2 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 26 | . 7 10 8 1 Terminals 17 | . 4 7 6 . Fabricators . | . . . . . Repair Stations 5 | . 1 2 2 . Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 90 | . 36 22 30 2 Successful 49 | . 19 15 14 1 Failed 41 | . 17 7 16 1 Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 56 | . 17 16 23 . Fabricators . | . . . . . Repair Stations 14 | . 3 4 7 . Recycling Units 18 | . 16 . . 2 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 28 | . 6 11 11 . Record 3 | . . 1 2 . Prototype ID Bank 3 | . 1 1 1 . Emergency Access Points 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 4 | . 1 1 2 . Unreport Threat 3 | . . 2 1 . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . . 1 1 . Maintenance Status 3 | . 1 1 1 . Investigation Status 2 | . . 1 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 2 3 . Scan Component 4 | . 1 1 2 . Repair 3 | . 1 1 1 . Recycling Unit Hacks 12 | . 11 . . 1 Recycle Component 3 | . 3 . . . Process 2 | . 2 . . . Report Inventory 3 | . 2 . . 1 Retrieve Matter 4 | . 4 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 7 5 . Full Trace Events 7 | . 5 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 1 . Time 96 | . 26 32 38 . Parts Recycled 3 | . 3 . . . Recycled Matter 134 | . 134 . . . Retrieved Matter 186 | . 186 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat 3 | . . . 3 . Combat . | . . . . . Robot Hacks Applied 4 | . . . 4 . parse_system 3 | . . . 3 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 8757 | 7 1825 2262 2960 1703 Spaces Moved 3008 | 1 749 894 913 451 Core 2 | . . . . 2 Treads 1043 | 1 721 319 . 2 Legs 1777 | . 28 575 913 261 Wheels 141 | . . . . 141 Hover . | . . . . . Flight 45 | . . . . 45 Fastest Speed 116 | 160 160 160 196 116 Average Speed 225 | 160 199 201 252 261 Slowest Speed 1350 | 160 260 320 335 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 59 | 2 85 81 77 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . 22 . . 34 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . 22 . . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4322 | 7 944 1208 1376 787 Wait 633 | 2 75 141 253 162 Move 3004 | . 748 893 912 451 Hop . | . . . . . Pick Up 111 | . 31 30 33 17 Fast Attach 18 | . . 1 4 13 Attach 39 | . 3 8 8 20 Detach 1 | . . . . 1 Swap 96 | 2 10 16 48 20 Drop 63 | 3 9 22 22 7 Fire 312 | . 66 92 85 69 Melee 23 | . . . 7 16 Ram 1 | . . . . 1 Kick 11 | . . 4 4 3 Crush 3 | . 2 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 7) 901 | -10/Materials | Discovered new exit (range 12) 1172 | -10/Materials | Discovered new exit (range 15) 1515 | -10/Materials | Repaired Lgt. Cannon? 1551 | -10/Materials | Core integrity fell below 50% 1833 | -10/Materials | Entered another Materials area 1833 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2676 | -9/Materials | Repaired Particle Gun? 2861 | -9/Materials | Discovered new exit (range 16) 3258 | -9/Materials | Discovered new exit (range 7) 3436 | -9/Materials | Discovered new exit (range 16) 3800 | -9/Materials | Discovered new exit (range 16) 4095 | -9/Materials | Entered another Materials area 4095 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4696 | -8/Materials | Discovered new exit (range 7) 5309 | -8/Materials | Build established: Skirmisher 5577 | -8/Materials | Repaired Carbon-fiber Leg 5605 | -8/Materials | Discovered new exit (range 11) 5902 | -8/Materials | Identified exit to Factory 6767 | -8/Materials | Discovered new exit (range 15) 6804 | -8/Materials | Identified exit to Storage 6953 | -8/Materials | Build established: Mutant 7022 | -8/Materials | Discovered exit to Factory (range 20) 7055 | -8/Materials | Entered Storage 8126 | -8/Storage | Core integrity fell below 50% 8193 | -8/Storage | Lost 4 parts (4w) 8262 | -8/Storage | Crushed by falling debris 8262 | -8/Storage | System corruption reached 10% 8287 | -8/Storage | Core integrity fell below 20% 8314 | -8/Storage | Lost 6 parts (1p3u2w) 8758 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08622_ Acquired 10 matter. 08646_ HT TPZ# 08662_ Storage Shell dismantled. 08665_ System corrupted: Component data lost. 08670_ Acquired Missile Launcher. 08673_ Acquired Particle Charger. 08675_ Acquired Titanium Leg. 08684_ System corrupted: Matter fused (-5). 08699_ Acquired Shield Generator. 08700_ System corrupted: Substantial component data lost. 08715_ YTI5XM=C>PJ9|XP&R:HLO>CGQ= 08716_ K-01 Serf collects debris. 08744_ Destroyed Heat Sink. 08744_ Y-45 Defender system corrupted by crushing effect. 08745_ Imp. Ion Engine destroyed. 08756_ System corrupted: Component data lost. 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Challenges ------------ None Game ------ Seed DisruptionPhasingCapacitor Manual? 0 Play Time 01:49:01 Cumulative 10.3 hours Start 2024.04.17 @ 22:50:34 End 2024.04.18 @ 10:21:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcac1719-d83e-4b05-a6eb-58a7c2751f2b