Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 09:26:53 Player: J1ang-5h1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (273) 1365 Value Destroyed (12444) 12444 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4873) 4873 TOTAL SCORE: 25482 Bonus ------- High Alert Combat Kills 3163 Follower Combat Kills 865 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 98/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Improved Focal Shield Firepult Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Treads Advanced Medium Treads Myomer Leg Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Improved Transmission Jammer Layered Light Armor Plating Improved Focal Shield Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Light Angular Momentum Engine Matter Compressor Improved Sensor Array Matter Filter Improved Particle Charger Improved Medium Armor Plating Layered Light Armor Plating Improved Thermal Shield Improved Shock Absorption System EM Disruption Field Point Defense System High-powered Tractor Beam Drone Bay Long-range Proton Cannon Long-range Proton Cannon Firepult Heavy Flak Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon Missile Launcher Smartbomb Launcher Thermoblaster Lance [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . . . . . 1 1 . Utility 7 | . . . 2 . . . . . . . 2 . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 285 | 2 15 2 24 . 1 3 18 26 1 38 7 40 36 20 52 . Power 26 | . 3 . 4 . . . 1 3 . 4 1 2 4 1 3 . Engine 15 | . 2 . 4 . . . 1 1 . 2 1 2 1 . 1 . Core 10 | . 1 . . . . . . 2 . 2 . . 3 1 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 54 | 2 2 . 8 . 1 1 8 2 . 6 . 4 5 5 10 . Treads 32 | 2 2 . 8 . 1 1 5 2 . 4 . . 4 2 1 . Leg 8 | . . . . . . . . . . . . 4 1 . 3 . Wheel 11 | . . . . . . . 3 . . 2 . . . 3 3 . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . . . 2 . Utility 89 | . 8 . 6 . . 1 2 6 1 8 5 8 19 10 15 . Device 57 | . 4 . 5 . . . . 4 . 4 3 7 13 5 12 . Storage 2 | . 1 . . . . . . . . . 1 . . . . . Processor 1 | . . . 1 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 28 | . 3 . . . . 1 2 2 1 4 1 1 6 4 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 116 | . 2 2 6 . . 1 7 15 . 20 1 26 8 4 24 . Energy Gun 10 | . . . 5 . . . 4 . . . . . . 1 . . Energy Cannon 22 | . . . . . . . . 1 . 3 . 4 2 1 11 . Ballistic Gun 6 | . 2 2 . . . . . . . . . 2 . . . . Ballistic Cannon 34 | . . . . . . . 2 7 . 8 1 8 2 . 6 . Launcher 27 | . . . 1 . . 1 1 1 . 5 . 7 3 2 6 . Special Weapon 2 | . . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . Piercing Weapon 13 | . . . . . . . . 2 . 4 . 5 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 . System Corruption 22 | . . . . . . . . . . . . . . . 22 . Parts Lost 75 | . 2 . 1 . . . 3 4 . 7 . 12 5 7 33 1 Power 11 | . 1 . . . . . . 3 . 1 . 1 1 1 3 . Propulsion 24 | . . . . . . . 2 . . 2 . 4 1 3 12 . Utility 29 | . . . 1 . . . 1 1 . 3 . 5 2 2 13 1 Weapon 11 | . 1 . . . . . . . . 1 . 2 1 1 5 . Highest Loss Streak 9 | . 1 . 1 . . . 2 1 . 3 . 9 2 2 6 1 To Critical Strikes 4 | . . . . . . . . . . . . . 2 . 2 . Average Slot Usage (%) 94 | . 99 100 98 100 100 100 99 82 81 88 100 89 98 90 72 6 Engine 8 | . 11 14 10 11 11 11 9 5 . 3 7 6 8 . 1 . Core 2 | . 2 . . . . . . 2 9 5 . . 4 10 4 . Treads 20 | . 28 28 21 22 22 22 30 15 18 22 23 9 22 13 5 . Leg 1 | . . . . . . . . . . . . 9 2 5 5 . Wheel 2 | . . . . . . . 5 4 . 4 7 3 . 1 8 . Device 16 | . 6 . 18 22 22 17 9 11 16 10 23 22 25 23 15 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 5 4 . Processor 7 | . . . 11 11 11 11 9 9 9 9 7 7 6 5 4 . Protection 5 | . 7 14 2 . . 4 8 5 1 7 7 6 5 8 5 . Energy Gun 5 | . . . 14 22 22 20 11 . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . 5 7 6 5 3 5 . Ballistic Gun 5 | . 28 28 7 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 6 14 18 10 4 2 3 3 1 . Peak Build Rating 92 | 6 12 9 18 18 20 21 32 60 58 65 51 55 84 85 92 14 Average Rating 37 | 5 9 9 15 17 19 20 26 48 55 47 49 49 78 75 70 12 On Entrance 33 | 6 6 9 9 17 18 20 21 31 55 58 43 51 55 80 69 14 Naked Turns 8 | . . . . . . . . . . . . . . . 8 . Heaviest Build 135 | 12 91 90 96 96 96 99 103 111 109 114 115 116 135 133 134 3 Greatest Support 140 | 40 40 40 40 40 40 40 80 140 140 140 12 60 120 90 50 3 Greatest Overweight (x) 35 | . 2 2 4 2 2 2 9 33 . 9 9 35 3 5 13 . Average Overweight (x) 2 | . 1 2 2 2 2 2 3 1 . 2 9 3 1 1 5 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 8 22 22 25 24 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 6 15 22 24 23 24 24 23 24 25 23 24 24 24 24 21 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 22 22 23 24 25 25 25 25 25 25 25 25 25 25 5 5 Class Distribution -------------------- 55% | Scavenger-Mutant 34% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Matter Collected 7659 | 244 595 . 349 23 . 106 268 971 161 938 166 792 1132 472 1442 . Remotely 1869 | . . . . . . . . 548 115 358 . . 251 . 597 . Salvage Created 8769 | 128 843 . 1100 116 . 213 303 919 120 682 69 890 1168 586 1632 . Parts 480 | 9 48 . 75 10 . 8 23 59 5 47 9 50 48 25 64 . Haulers Intercepted 7 | . 2 . 4 . . . . . . . . . . . 1 . Recyclers Shooed 10 | . 1 . 5 1 . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Combat Hostiles Destroyed 209 | . 16 . 26 4 . 7 11 28 3 33 1 27 17 14 22 . Guns 53 | . 16 . 22 4 . 4 7 . . . . . . . . . Cannons 81 | . . . . . . . 1 25 3 15 1 13 11 8 4 . AOE 62 | . . . 4 . . 3 3 1 . 16 . 11 5 4 15 . Classes Destroyed 17 | 2 4 . 2 . . 1 1 3 . 1 . 1 2 . . . Worker 18 | . 1 . 1 . . . 1 . . . 1 . 4 . 10 . Builder 7 | . . . . . . . . . . . . . 2 1 4 . Tunneler 5 | 3 . . 1 . . 1 . . . . . . . . . . Hauler 7 | . 2 . 4 . . . . . . . . . . . 1 . Recycler 13 | 1 1 . 2 1 . . . . . . . . 3 1 4 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 12 | . 2 . 4 . . . 2 1 1 . . . 1 1 . . Swarmer 56 | . . . 11 4 . 3 3 8 . 16 . 6 1 4 . . Grunt 81 | . 16 . 7 . . 3 2 8 1 7 . 16 6 2 13 . Brawler 8 | . . . . . . . . . . . . 1 4 1 2 . Duelist 3 | . . . . . . . . 1 . 1 . . . 1 . . Sentry 30 | . . . 8 . . . 5 8 2 4 . 2 1 . . . Specialist 4 | . . . . . . . . . . 1 . 2 1 . . . Hunter 10 | . . . . . . 1 1 . . 1 . . 1 4 2 . Programmer 15 | . . . . . . . . 2 . 2 1 . 3 2 5 . Behemoth 2 | . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 9 | 2 3 . 5 5 . 3 3 6 3 9 1 8 6 3 7 . Combat Bots Only 9 | . 3 . 4 4 . 3 3 6 3 9 1 8 4 3 5 . Max Kills in Single Turn 5 | 1 1 . 3 2 . 1 2 2 1 3 1 3 5 1 5 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 2 1 . 3 . 3 2 1 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Hostile Shots Fired 1482 | . 108 . 121 15 . 30 46 123 11 185 4 231 107 147 333 21 Missed 405 | . 29 . 31 5 . 11 7 21 1 47 1 80 31 31 101 9 Damage Taken 15420 | . 976 . 1057 81 . 283 674 1351 146 1817 46 1614 1422 1747 4008 198 Core 2449 | . 180 . 194 16 . 57 43 115 16 178 . 124 119 251 992 164 Absorbed by Shields 457 | . . . . . . . . . . 3 . 38 151 196 69 . Reduced by Siege Mode 120 | . . . . . . . . 22 . 98 . . . . . . Ignored by Resistances 1053 | . . . . . . . . . . . . 99 126 365 463 . Regen/Repaired (Parts) 260 | . 14 . 73 . . . . . . . . . . 173 . . Core Remaining (%) 62 | 100 . 28 . . . 33 . . . 36 . 82 86 74 . . Volleys Fired 692 | 12 88 . 103 6 . 20 32 69 12 78 14 49 64 52 93 . Largest 2 | 2 2 . 2 2 . 2 2 2 2 2 2 2 2 2 2 . Hottest 260 | 40 40 . 130 130 . 130 130 260 96 250 155 155 138 147 250 . Shots Fired 1150 | 24 176 . 202 12 . 35 61 111 24 125 18 74 96 91 101 . Gun 485 | 24 176 . 198 12 . 29 44 . . . . . . 2 . . Cannon 583 | . . . . . . . 14 105 24 113 18 63 91 77 78 . Launcher 78 | . . . 4 . . 6 3 2 . 12 . 11 5 12 23 . Special 4 | . . . . . . . . 4 . . . . . . . . Kinetic 687 | 24 176 . 112 . . . 14 104 24 90 4 23 57 39 20 . Thermal 272 | . . . 86 12 . 29 44 7 . 23 14 40 2 14 1 . Explosive 76 | . . . 4 . . 6 3 . . 12 . 11 5 12 23 . Electromagnetic 115 | . . . . . . . . . . . . . 32 26 57 . Robot Hit Streak 21 | 7 14 . 21 7 . 12 12 10 8 17 3 10 15 16 9 . Robot Miss Streak 12 | 2 4 . 8 4 . 4 12 4 3 4 2 2 5 4 6 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 782 | 16 125 . 163 12 . 25 49 82 16 71 5 44 66 56 52 . Core Hits 589 | 9 51 . 123 16 . 41 57 34 4 36 2 41 57 33 85 . Critical Kills 10 | . 2 . 1 . . . . . . 1 . 3 . . 3 . Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . . . 4 . Critical Strikes 57 | . 3 . 1 . . . 1 12 3 5 . 4 12 6 10 . Meltdown 4 | . . . . . . . . . . 1 . 3 . . . . Destroy 13 | . 3 . 1 . . . . . . . . . . . 9 . Blast 35 | . . . . . . . 1 10 3 4 . 1 10 6 . . Corrupt 3 | . . . . . . . . . . . . . 2 . 1 . Sever 2 | . . . . . . . . 2 . . . . . . . . Melee Attacks 43 | . . . . . . . . 28 . 6 1 6 1 . 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . 19 . . . . . . . . Piercing 24 | . . . . . . . . 9 . 6 1 6 1 . 1 . Sneak Attacks 2 | . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26328 | 124 1307 . 2032 131 . 651 992 2912 497 3082 222 2452 3867 2459 5600 . Guns 4211 | 124 1298 . 1736 131 . 401 501 . . . . . . 20 . . Cannons 10975 | . . . . . . . 282 1856 497 1935 133 1137 2184 1700 1251 . Explosions 10213 | . . . 296 . . 245 209 275 . 1147 . 1270 1683 739 4349 . Melee 915 | . . . . . . . . 781 . . 89 45 . . . . Ramming 14 | . 9 . . . . 5 . . . . . . . . . . Kinetic 9396 | 124 1298 . 702 . . . 282 1790 497 1534 26 312 1449 1082 300 . Thermal 5379 | . . . 1034 131 . 401 501 341 . 512 107 825 819 180 528 . Explosive 8118 | . . . 296 . . 245 209 . . 1036 . 1270 694 739 3629 . Electromagnetic 2506 | . . . . . . . . . . . . . 905 458 1143 . Impact . | . . . . . . . . . . . . . . . . . Slashing 402 | . . . . . . . . 402 . . . . . . . . Piercing 513 | . . . . . . . . 379 . . 89 45 . . . . Highest Corruption 46 | . . . . . . . . 2 2 4 . . 6 6 46 46 Average Corruption 6 | . . . . . . . . 1 2 3 . . 4 5 24 44 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 140 | . . . . . . . . 19 1 38 . . 34 15 27 6 Message Errors 38 | . . . . . . . . 5 1 9 . . 10 5 8 . Matter Fused 32 | . . . . . . . . 6 . 12 . . 9 . 4 1 Heat Flow Errors 20 | . . . . . . . . 2 . 7 . . 5 3 3 . Energy Discharges 10 | . . . . . . . . . . 2 . . 2 1 5 . Parts Rejected 4 | . . . . . . . . 1 . 1 . . . 1 1 . Parts Fused 2 | . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 3 . 2 . . 2 2 2 . Data Loss (major) 3 | . . . . . . . . 1 . 1 . . 1 . . . Misfires 6 | . . . . . . . . 1 . 2 . . 1 1 1 . Alerts 2 | . . . . . . . . . . . . . 2 . . . Misdirections 5 | . . . . . . . . . . . . . . . . 5 Weapon Failures 7 | . . . . . . . . . . 1 . . 2 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 841 | . . . 21 . . 8 10 55 18 186 24 8 321 15 175 . Projectiles 348 | . . . . . . . 10 23 18 131 24 7 115 15 5 . Explosions 470 | . . . 21 . . 8 . 9 . 55 . 1 206 . 170 . Melee 23 | . . . . . . . . 23 . . . . . . . . Knockbacks 75 | . . . . . . 1 4 12 2 16 1 3 12 18 6 . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 65 | . . . . . . . 4 10 2 15 1 3 11 13 6 . Secondary 9 | . . . . . . . . 2 . 1 . . 1 5 . . Self-Inflicted Damage 652 | . . . 34 . . 47 1 34 . 35 . 10 346 . 145 . Shots 22 | . . . 2 . . 2 1 4 . 1 . 1 7 . 4 . Rammed 4 | . 3 . . . . 1 . . . . . . . . . . Targets Rammed 5 | . 4 . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 361 | . 63 . 90 . . 120 72 314 9 336 . 276 227 213 361 . Average Temperature 65 | . 11 . 18 . . 51 21 114 9 116 . 85 71 65 92 . Received Heat Transfer 3646 | . 600 . 309 . . 72 153 513 54 384 . 729 134 261 437 . Effects 1 | . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . Siege Activations 11 | . . . . . . . . 4 . 7 . . . . . . Total Turns 156 | . . . . . . . . 67 . 89 . . . . . . Longest Duration 38 | . . . . . . . . 38 . 32 . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 2 2 3 . Combat Hostiles 6 | . . . . . . . . . . . . . 1 2 3 . Parts Fried 11 | . . . . . . . . . . . . . 3 2 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 2 . 2 . 3 . . . . Combat Hostiles 7 | . . . . . . . . 2 . 2 . 3 . . . . Parts Melted 21 | . . . 1 . . . 1 3 . 11 . 3 2 . . . Heat Transferred 8032 | . . . 1275 170 . 500 635 1120 . 1300 150 1250 575 287 770 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Peak Influence 2614 | 20 247 40 685 356 . 139 209 1282 632 1801 1017 2614 1882 1165 624 . Initial 1372 | . 13 40 . 253 . . 53 8 624 384 945 600 1372 898 497 . Average 629 | 13 110 33 235 208 . 32 119 506 578 1142 917 1440 1552 952 470 . Maximum Alert Level 5 | . 1 . 2 1 . . 1 4 2 5 3 5 5 4 2 . Low Security (%) 41 | 100 91 100 53 57 . 100 73 27 . . . . . . 3 . Level 1 8 | . 8 . 12 42 . . 26 15 . 4 . . . . 20 . Level 2 12 | . . . 34 . . . . 26 100 16 . 3 . . 75 . Level 3 13 | . . . . . . . . 18 . 28 100 31 . 83 . . Level 4 15 | . . . . . . . . 12 . 34 . 35 60 16 . . Level 5 9 | . . . . . . . . . . 16 . 29 39 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 5 . 3 . . . 1 . 3 . 1 . 9 3 6 . Investigation 5 | . 3 . 1 . . . . . 1 . . . . . . . Extermination 6 | . . . . . . . . . . . 1 . 3 . 2 . Reinforcement 12 | . 2 . 1 . . . 1 . . . . . 2 2 4 . Assault 6 | . . . 1 . . . . . . . . . 4 1 . . Garrison 2 | . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Distress Signals 13 | . . . 4 . . . 4 2 . . . . . . 3 . Communications Jammed 7 | . . . . . . . . . . . . . . 4 3 . Distress Signals 4 | . . . . . . . . . . . . . . 4 . . Times Spotted 326 | . 28 . 50 4 . 10 16 36 8 33 2 35 42 21 32 9 Peak Tracking Total 7 | . 2 . 6 4 . 4 5 6 4 7 1 6 6 5 6 7 Tactical Retreats 30 | . 1 . 7 . . . . 9 1 2 . 2 2 3 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Traps Triggered 20 | . . . 1 . . . 1 1 . 6 . 5 2 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Machines Disabled 55 | . . . . . . 1 . 11 1 11 4 9 11 2 5 . Max in Single Turn 6 | . . . . . . 1 . 1 1 2 4 1 6 1 3 . Garrison Relay 14 | . . . . . . . . 4 . 5 . 5 . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Machines Accessed 50 | . 7 . 8 1 2 . 5 1 3 1 6 2 6 3 5 . Terminals 32 | . 4 . 5 1 . . 4 1 2 1 4 2 3 2 3 . Fabricators 3 | . . . . . . . . . . . . . 2 . 1 . Repair Stations 4 | . 1 . 1 . . . . . . . 1 . . 1 . . Recycling Units 5 | . 2 . 1 . . . . . . . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . Total Hacks 131 | . 28 . 25 3 5 . 12 1 5 2 14 3 13 6 14 . Successful 68 | . 18 . 16 1 5 . 6 1 2 2 5 1 3 2 6 . Failed 63 | . 10 . 9 2 . . 6 . 3 . 9 2 10 4 8 . Catastrophic 10 | . . . . . . . 1 . 1 . . 1 2 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 66 | . 21 . 14 1 1 . 8 . . 1 8 . 7 2 3 . Terminals 91 | . 18 . 15 3 . . 11 1 4 2 12 3 7 4 11 . Fabricators 6 | . . . . . . . . . . . . . 4 . 2 . Repair Stations 9 | . 3 . 3 . . . . . . . 1 . . 2 . . Recycling Units 14 | . 7 . 4 . . . . . . . . . 2 . 1 . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . Terminal Hacks 22 | . 5 . 1 1 5 . 1 1 1 1 2 1 . . 3 . Record 4 | . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . . 2 . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . . . . . . . . 2 . . Scan Component 3 | . 1 . 1 . . . . . . . . . . 1 . . Repair 3 | . 1 . 1 . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 2 . 2 . . . . . . . . . 2 . 1 . Report Inventory 5 | . 2 . 1 . . . . . . . . . 1 . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . Unauthorized Hacks 27 | . 9 . 8 . . . 4 . . 1 2 . 1 . 2 . Terminals 21 | . 5 . 7 . . . 4 . . 1 2 . 1 . 1 . Botnet 10 | . 2 . 2 . . . 2 . . 1 1 . 1 . 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . . . Skim 10 | . 3 . 5 . . . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . 1 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 6 1 . . 4 . 2 1 4 2 5 3 4 . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . . . . . . . 1 . . Time 77 | . 26 . 26 . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 39 | . . . 39 . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 58 | . . . . . . . . 15 . 18 . 21 4 . . . Machine Destruction 54 | . . . . . . . . 15 . 18 . 21 . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 4 . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Total Allies 13 | . . . . 3 . . . 4 . . . 6 . . . . Largest Group 6 | . . . . 3 3 3 1 4 2 . . 6 6 . . . Highest-Rated Group 231 | . . . . 40 40 40 16 56 20 . . 231 231 . . . Highest-Rated Ally 43 | . . . . 16 16 16 16 18 10 . . 43 43 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . . . . . 15 14 12 6 . . 41 45 . . . Total Damage 2851 | . . . . . . 112 144 197 147 . . 1078 1173 . . . Kills 33 | . . . . . . 5 1 3 1 . . 10 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Turns Passed 24069 | 115 3258 480 2846 952 738 2368 1259 2052 116 2162 643 2973 2237 832 1008 30 Spaces Moved 7703 | 46 960 150 741 291 229 711 481 685 49 738 264 845 797 266 390 60 Core 140 | . . . . . . . . 13 . . . 29 . . 38 60 Treads 6044 | 28 960 150 741 291 229 711 299 606 49 570 . 431 771 204 4 . Legs 395 | 18 . . . . . . . . . . . 343 26 . 8 . Wheels 1119 | . . . . . . . 182 66 . 168 264 42 . 62 335 . Hover . | . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . 5 . Fastest Speed 40 | 120 160 320 320 320 320 320 150 150 160 160 225 210 240 125 40 50 Average Speed 267 | 144 303 320 320 320 320 320 220 213 160 236 225 317 243 234 163 50 Slowest Speed 1800 | 160 320 320 480 320 320 320 240 1700 160 560 225 1800 337 560 465 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 98 48 60 62 63 100 34 80 11 87 8 82 25 6 9 15 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 7 | . 2 . 3 1 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . Spaces Dug 12 | . . . . . . . . 1 . . 9 . 1 . 1 . Terrain Destroyed 653 | . . . 26 . . 48 37 5 7 139 12 88 70 39 182 . Melee 3 | . . . . . . . . 1 . . . . 1 . 1 . Projectile 81 | . . . . . . . 5 . 7 13 12 10 17 17 . . AOE 569 | . . . 26 . . 48 32 4 . 126 . 78 52 22 181 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Fac Upp Total 9971 | 77 1143 151 1049 302 237 770 624 1116 62 1016 298 1037 994 375 660 60 Wait 784 | 11 54 . 126 5 . 26 62 196 . 99 1 46 55 30 73 . Move 7690 | 45 959 149 740 290 228 710 481 684 49 737 264 844 796 265 389 60 Hop . | . . . . . . . . . . . . . . . . . Pick Up 178 | 4 21 . 27 1 4 5 16 18 . 20 5 9 19 6 23 . Fast Attach 24 | . . . . . . . 4 . . 1 . 4 2 7 6 . Attach 104 | 2 4 . 7 . . . 5 12 . 13 2 8 9 5 37 . Detach 18 | . . . . . . . . . . . . . . . 18 . Swap 157 | . 11 2 17 . 1 3 9 14 1 24 5 28 25 8 9 . Drop 126 | 3 2 . 29 . 4 5 15 15 . 12 6 3 19 2 11 . Fire 692 | 12 88 . 103 6 . 20 32 69 12 78 14 49 64 52 93 . Melee 43 | . . . . . . . . 28 . 6 1 6 1 . 1 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . 4 . . . . 1 . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 2 . 26 . 10 4 . . . Rewire 108 | . . . . . . . . 78 . . . 30 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 805 | -10/Materials | Repaired Seismic Detector 1047 | -10/Materials | Discovered new exit (range 13) 1050 | -10/Materials | Core integrity fell below 50% 1999 | -10/Materials | Discovered new exit (range 16) 2285 | -10/Materials | Discovered new exit (range 16) 2590 | -10/Materials | Discovered new exit (range 13) 3351 | -10/Materials | Discovered new exit (range 7) 3374 | -10/Materials | Entered Mines 3726 | -10/Mines | Learned Materials stockpile data 3822 | -10/Mines | Discovered new exit (range 9) 3854 | -10/Mines | Entered Materials 3854 | -9/Materials | Evolved 2 slots: Utility x2 4159 | -9/Materials | Build established: Scavenger-Mutant 4877 | -9/Materials | Repaired Lgt. Treads 4924 | -9/Materials | Discovered new exit (range 6) 5685 | -9/Materials | Discovered new exit (range 18) 6045 | -9/Materials | Discovered new exit (range 3) 6564 | -9/Materials | Learned Storage emergency access door positions 6618 | -9/Materials | Learned Storage emergency access door positions 6632 | -9/Materials | Discovered new exit (range 11) 6654 | -9/Materials | First assault squad dispatched 6694 | -9/Materials | Loaded intel: 2 recycling unit locations 6700 | -9/Materials | Entered Mines 6751 | -9/Mines | Core integrity fell below 50% 6832 | -9/Mines | Discovered new exit (range 4) 7404 | -9/Mines | Learned location of 1 exit from Materials 7521 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7630 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7633 | -9/Mines | Discovered new exit (range 5) 7652 | -9/Mines | Entered Exiles 7652 | -9/Exiles | Accompanied by 3 allies 7773 | -9/Exiles | Met 8R-AWN 7824 | -9/Exiles | Met EX-HEX 7914 | -9/Exiles | Met EX-BIN 7965 | -9/Exiles | Aligned with FarCom system 7968 | -9/Exiles | Given EX-Vault access code 8048 | -9/Exiles | Opened EX-Vault 8069 | -9/Exiles | Found Firepult 8127 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8179 | -9/Exiles | Exiles lab attacked by MAIN.C 8255 | -9/Exiles | Learned location of Zion (-7) 8351 | -9/Exiles | Discovered new exit (range 10) 8390 | -9/Exiles | Left Exiles lab with Firepult 8390 | -9/Exiles | Entered Mines 8390 | -8/Mines | Accompanied by 3 allies 10511 | -8/Mines | Discovered new exit (range 17) 10719 | -8/Mines | Discovered new exit (range 12) 10758 | -8/Mines | Entered Materials 10758 | -8/Materials | Accompanied by 1 ally 10758 | -8/Materials | Evolved 2 slots: Propulsion x2 10759 | -8/Materials | Identified exit to Factory 12017 | -8/Materials | Identified exit to Garrison 12017 | -8/Materials | Entered Garrison 12052 | -8/Garrison | Discovered new exit (range 43) 12052 | -8/Garrison | Discovered new exit (range 65) 12052 | -8/Garrison | Discovered new exit (range 53) 12095 | -8/Garrison | Triggered checkpoint 12183 | -8/Garrison | Garrison Relay disabled 12583 | -8/Garrison | Spotted B-75 Beast 12585 | -8/Garrison | Destroyed B-75 Beast 12632 | -8/Garrison | Build established: Mutant 12702 | -8/Garrison | Triggered checkpoint 12761 | -8/Garrison | Triggered checkpoint 13290 | -8/Garrison | Phase Generator disabled 13320 | -8/Garrison | Met a derelict Sapper fleeing the area 13441 | -8/Garrison | Triggered checkpoint 13447 | -8/Garrison | Garrison Relay disabled 13557 | -8/Garrison | Triggered checkpoint 13605 | -8/Garrison | Triggered checkpoint 13759 | -8/Garrison | Triggered checkpoint 13843 | -8/Garrison | Garrison Relay disabled 13991 | -8/Garrison | Triggered checkpoint 14019 | -8/Garrison | Garrison Relay disabled 14069 | -8/Garrison | Entered Materials 14069 | -8/Materials | Accompanied by 2 allies 14185 | -8/Materials | Identified exit to Garrison 14185 | -8/Materials | Entered Garrison 14261 | -8/Garrison | Triggered checkpoint 14303 | -8/Garrison | Garrison Relay disabled 14387 | -8/Garrison | Triggered checkpoint 14387 | -8/Garrison | Triggered checkpoint 14477 | -8/Garrison | Triggered checkpoint 14555 | -8/Garrison | Garrison Relay disabled 14632 | -8/Garrison | Phase Generator disabled 14773 | -8/Garrison | Discovered exit to Factory (range 13) 14930 | -8/Garrison | Spotted B-75 Beast 14933 | -8/Garrison | Garrison Relay disabled 14941 | -8/Garrison | Destroyed B-75 Beast 15242 | -8/Garrison | Triggered checkpoint 15244 | -8/Garrison | Core integrity fell below 50% 15287 | -8/Garrison | Lost 3 parts (1n1u1w) 15288 | -8/Garrison | Destroyed 9 combat bots 15294 | -8/Garrison | Build established: Scavenger-Mutant 15331 | -8/Garrison | Discovered exit to Factory (range 10) 15397 | -8/Garrison | Triggered checkpoint 15436 | -8/Garrison | Garrison Relay disabled 16169 | -8/Garrison | Triggered checkpoint 16280 | -8/Garrison | Garrison Relay disabled 16328 | -8/Garrison | Discovered exit to Factory (range 9) 16347 | -8/Garrison | Entered Factory 16347 | -7/Factory | Evolved 2 slots: Utility x2 16911 | -7/Factory | Build established: Scavenger-Skirmisher 16990 | -7/Factory | Identified exit to Garrison 16990 | -7/Factory | Entered Garrison 17076 | -7/Garrison | Garrison Relay disabled 17084 | -7/Garrison | Triggered checkpoint 17246 | -7/Garrison | Triggered checkpoint 17448 | -7/Garrison | Triggered checkpoint 17566 | -7/Garrison | Destroyed 8 combat bots 17572 | -7/Garrison | Build established: Scavenger-Mutant 17590 | -7/Garrison | Triggered checkpoint 17676 | -7/Garrison | Triggered checkpoint 17742 | -7/Garrison | Garrison Relay disabled 17806 | -7/Garrison | Discovered new exit (range 11) 17914 | -7/Garrison | Triggered checkpoint 18014 | -7/Garrison | Triggered checkpoint 18120 | -7/Garrison | Discovered new exit (range 12) 18219 | -7/Garrison | Garrison Relay disabled 18355 | -7/Garrison | Triggered checkpoint 18409 | -7/Garrison | Lost 9 parts (1p3n3u2w) 18657 | -7/Garrison | Build established: Mutant 19138 | -7/Garrison | Triggered checkpoint 19167 | -7/Garrison | Garrison Relay disabled 19300 | -7/Garrison | Build established: Scavenger-Mutant 19624 | -7/Garrison | Triggered checkpoint 19829 | -7/Garrison | Garrison Relay disabled 19878 | -7/Garrison | Triggered checkpoint 19900 | -7/Garrison | Discovered new exit (range 13) 19963 | -7/Garrison | Entered Factory 19963 | -6/Factory | Accompanied by 6 allies 19963 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20521 | -6/Factory | Build established: Commander-Mutant 20663 | -6/Factory | First assault squad dispatched 21155 | -6/Factory | Build established: Scavenger-Skirmisher 21621 | -6/Factory | Build established: Scavenger-Mutant 22135 | -6/Factory | Discovered new exit (range 17) 22200 | -6/Factory | Entered another Factory area 22200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22210 | -5/Factory | Build established: Mutant 22263 | -5/Factory | Repaired Imp. Medium Treads 22500 | -5/Factory | First assault squad dispatched 23017 | -5/Factory | Discovered new exit (range 9) 23032 | -5/Factory | Entered another Factory area 23032 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23175 | -4/Factory | Identified exit to Upper Caves 23175 | -4/Factory | Identified exit to Armory 23319 | -4/Factory | Lost 4 parts (1p2n1u) 23492 | -4/Factory | Build established: Scavenger-Skirmisher 23586 | -4/Factory | System corruption reached 10% 23627 | -4/Factory | Lost 6 parts (1n5u) 23740 | -4/Factory | Lost 6 parts (1p1n2u2w) 23750 | -4/Factory | System corruption reached 30% 23830 | -4/Factory | Lost 4 parts (1n3u) 23940 | -4/Factory | Lost 5 parts (2n2u1w) 23950 | -4/Factory | Build established: Scavenger-Mutant 24003 | -4/Factory | Core integrity fell below 50% 24009 | -4/Factory | Released all parts (3) 24027 | -4/Factory | Core integrity fell below 20% 24040 | -4/Factory | Entered Upper Caves 24048 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24048 | -4/Upper Caves | Lost 6 parts (1p4n1w) 24070 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 24026_ Slug penetrates Matter Pump. 24026_ Slug penetrates Wall. 24027_ Acquired Unknown Power Core. 24027_ Identified Rnf. Fission Core. 24028_ Dropped Thermoblaster. 24029_ Slug penetrates Wall. 24029_ Penetrated by Slug. 24032_ System corrupted: Heat flow error (+109). 24039_ Acquired Imp. System Restoration Module. LOCATION=UPPER CAVES GOAL=ESCAPE 24048_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 24048_ Penetrated by Slug. 24049_ Imp. System Restoration Module purges 1% system corruption (45%). 24049_ System corrupted: Matter fused (-5). 24055_ Imp. System Restoration Module purges 1% system corruption (44%). 24059_ Imp. System Restoration Module destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ??????????????????????????????????????#### | | ?????????????????????????#?####?????? ## | | ????????????????????????? ## #????? ## | | ????????????????????????? #???? #?# | | ?????????????????????????? #??? #??# | | ?????????????????# ??????? #??# #??# # | | ??????????????????# ###### #?# #### ## | | ???????????????# # s## ## | | ???????????????# @ ss ## ## | | ???????????????# ####### s #?# ## | | ??????????????????????????## ########?# ## | | ???????????????????????????# #?####???# ## | | ???????????????????????????# ### ##### #### | | ???????????????????????????## #??# | | ????????????????????????????# #??## | | ????????????????????????????# ##### #???# | | ????????????????????????????#### ##???###???# | | ???????????????????????????????## #????????? | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????#### | | ????????????????????????????????# ???????????# | | ????????????????????????????????#####??????????# | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 7 Matter Filtering 30 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed ColdCommSheargun Manual? 0 Play Time 03:01:42 Cumulative 299.7 hours Start 2024.09.16 @ 06:14:12 End 2024.09.16 @ 09:26:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 207 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 255547d0-ee84-4888-a029-5f7ad82d1928