Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 02:59:36 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2277) 2277 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 5302 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 350 Cogmind --------- Core Integrity 238/550 Matter 132/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -8/Storage Parts ------- Power (1) Propulsion (4) Improved Aluminum Leg Titanium Leg Aerolev Unit Improved VTOL Module Utility (4) Medium Storage Unit Improved Utility Shielding Weapon (2) Gauss Rifle Inventory (8) Advanced Heat Sink Compact Matter Pod (150) Shock Absorption System Hacking Suite Long-range Tractor Beam Guided Missile Launcher Peak State ------------ Power Heavy Ion Engine Propulsion Improved Aluminum Leg Titanium Leg Aerolev Unit Improved VTOL Module Utility Medium Storage Unit Improved Utility Shielding Improved Light Armor Plating Reactive Plating Weapon Advanced Assault Cannon Advanced Assault Cannon Inventory Advanced Heat Sink Compact Matter Pod Shock Absorption System Hacking Suite Long-range Tractor Beam Gauss Rifle Guided Missile Launcher [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Long-range Tractor Beam Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 6 4 10 22 17 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 2 8 3 Treads 5 | 2 . 2 1 . Leg 6 | . . . 5 1 Wheel . | . . . . . Hover 3 | . . . 2 1 Flight 1 | . . . . 1 Utility 14 | 1 2 2 6 3 Device 2 | . . . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 9 | . 1 2 3 3 Artifact . | . . . . . Weapon 26 | 2 2 5 6 11 Energy Gun 3 | . . . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 2 1 2 4 2 Ballistic Cannon 7 | . . 1 2 4 Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . . 1 8 Parts Lost 19 | . . . 12 7 Power 3 | . . . 2 1 Propulsion 6 | . . . 5 1 Utility 5 | . . . 2 3 Weapon 5 | . . . 3 2 Highest Loss Streak 5 | . . . 3 5 Average Slot Usage (%) 90 | . 98 95 84 92 Engine 9 | . 14 11 8 8 Treads 13 | . 28 39 10 . Leg 13 | . . . 15 22 Hover 3 | . . . . 8 Device 4 | . . . 7 4 Storage 10 | . 21 11 9 9 Hackware 2 | . . . 5 . Protection 12 | . 5 11 9 19 Ballistic Gun 6 | . 16 12 6 . Ballistic Cannon 10 | . . 5 11 15 Launcher 1 | . 10 4 . . Naked Turns . | . . . . . Heaviest Build 45 | 11 20 27 36 45 Greatest Support 80 | 40 40 80 80 52 Greatest Overweight (x) 7 | 1 . . 7 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 Average Capacity 8 | 5 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 6 | . 2 8 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | . 8 8 8 7 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2503 | 223 171 158 1183 768 Remotely 512 | . . . 237 275 Salvage Created 2330 | . 206 218 1185 721 Parts 134 | . 12 20 68 34 Haulers Intercepted 4 | . . . 2 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 61 | . 5 12 29 15 Guns 21 | . 3 4 13 1 Cannons 30 | . . 2 14 14 AOE 10 | . 2 6 2 . Classes Destroyed 11 | . 5 2 3 1 Worker 4 | . . 1 3 . Tunneler 1 | . . . 1 . Hauler 4 | . . . 2 2 Recycler 5 | . 1 . 1 3 Operator 1 | . 1 . . . Watcher 4 | . 1 . 3 . Swarmer 20 | . 3 7 8 2 Grunt 24 | . 2 3 14 5 Duelist 2 | . . . . 2 Sentry 14 | . . 2 6 6 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 3 4 6 4 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 3 | . 2 3 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3678 | . 156 459 1960 1103 Core 420 | . 42 66 189 123 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 83 83 . . Volleys Fired 236 | . 23 25 119 69 Largest 2 | . 2 2 2 2 Hottest 96 | . 40 59 96 96 Shots Fired 398 | . 29 44 217 108 Gun 162 | . 28 25 99 10 Cannon 232 | . . 16 118 98 Launcher 4 | . 1 3 . . Special . | . . . . . Kinetic 394 | . 28 41 217 108 Thermal . | . . . . . Explosive 4 | . 1 3 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 9 18 11 10 Robot Miss Streak 4 | . 4 3 4 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 259 | . 19 31 137 72 Core Hits 123 | . 14 18 64 27 Critical Hits 5 | . . . 2 3 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5988 | . 362 849 2893 1884 Guns 1632 | . 246 251 962 173 Cannons 3674 | . . 224 1739 1711 Explosions 682 | . 116 374 192 . Melee . | . . . . . Ramming . | . . . . . Kinetic 5306 | . 246 475 2701 1884 Thermal 192 | . . . 192 . Explosive 490 | . 116 374 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | . . 18 43 35 Projectiles 78 | . . . 43 35 Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks 37 | . . 5 15 17 Impact . | . . . . . Kinetic 35 | . . 3 15 17 Secondary 2 | . . 2 . . Self-Inflicted Damage 84 | . 24 . 60 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 490 | . 1 26 286 490 Average Temperature 108 | . 1 12 82 137 Received Heat Transfer 1284 | . 54 114 765 351 Effects 10 | . . . 3 7 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . 1 2 Interference 4 | . . . 2 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 829 | . 162 393 681 829 Average Influence 379 | . 114 236 409 535 Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 22 | . . . . . Level 1 37 | . . . . . Level 2 33 | . . . . . Level 3 6 | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 1 3 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 7 | . . . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 9 13 43 35 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . 1 . 3 3 Max in Single Turn 2 | . 1 . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 7 | . . . 2 5 Terminals 6 | . . . 2 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . . . 3 13 Successful 11 | . . . 2 9 Failed 5 | . . . 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . . . 3 10 Terminals 14 | . . . 3 11 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . . . 3 11 Terminals 6 | . . . 1 5 Track 2 | . . . . 2 Botnet 4 | . . . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 1 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 99 | . . . . 99 Highest-Rated Ally 99 | . . . . 99 Total Orders . | . . . . . Ally Attacks 26 | . . . . 26 Total Damage 1385 | . . . . 1385 Kills 13 | . . . . 13 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2561 | 57 283 384 1063 774 Spaces Moved 1150 | 35 136 182 448 349 Core 24 | 7 . . 17 . Treads 479 | 28 136 182 133 . Legs 647 | . . . 298 349 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 122 Average Speed 148 | 140 160 160 147 140 Slowest Speed 400 | 160 160 160 400 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 26 18 39 63 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 134 | . 8 21 77 28 Melee . | . . . . . Projectile 52 | . . . 24 28 AOE 82 | . 8 21 53 . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1597 | 40 172 229 630 526 Wait 99 | . . 9 22 68 Move 1146 | 34 135 181 447 349 Hop . | . . . . . Pick Up 24 | . 9 . 9 6 Fast Attach 31 | 6 1 3 12 9 Attach 14 | . 2 . 6 6 Detach 5 | . 1 . . 4 Swap 14 | . 1 7 4 2 Drop 28 | . . 4 11 13 Fire 236 | . 23 25 119 69 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Discovered new exit (range 3) 725 | -9/Materials | Entered another Materials area 725 | -8/Materials | Evolved 2 slots: Utility x2 1175 | -8/Materials | Lost 3 parts (2n1w) 1289 | -8/Materials | Lost 3 parts (1u2w) 1305 | -8/Materials | Build established: Scavenger-Mutant 1618 | -8/Materials | Identified exit to Storage 1629 | -8/Materials | Discovered new exit (range 8) 1788 | -8/Materials | Entered Storage 1877 | -8/Storage | Met 01-MTF 2012 | -8/Storage | Found Prototype Launcher 2012 | -8/Storage | Identified Gui. Missile Launcher 2094 | -8/Storage | Garrison activated, responded to threat 2096 | -8/Storage | Build established: Mutant 2188 | -8/Storage | First assault squad dispatched 2481 | -8/Storage | Discovered new exit (range 16) 2503 | -8/Storage | Core integrity fell below 50% 2549 | -8/Storage | Lost 5 parts (1p2u2w) 2562 | -8/Storage | Self-destructed Last Messages --------------- 02497_ Imp. Light Armor Plating destroyed. 02498_ Y-45 Defender destroyed. 02500_ Adv. Assault Cannon destroyed. 02501_ L-31 Rogue knocked back. 02504_ L-31 Rogue destroyed. 02504_ Slug penetrates Wall. 02507_ S-10 Pest knocked back. 02507_ Slug penetrates Wall. 02513_ S-10 Pest destroyed. 02513_ Slug penetrates Wall. 02516_ Destroyed Flight Unit. 02516_ S-10 Pest knocked back. 02516_ Slug penetrates S-10 Pest. 02518_ Critical hit. 02518_ Adv. Assault Cannon destroyed. 02519_ Slug penetrates S-10 Pest. 02519_ S-10 Pest destroyed. 02521_ Slug penetrates W-25 Informer. 02527_ Slug penetrates R-06 Scavenger. 02530_ Acquired 14 matter. 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" #????? | | # # # [= ""#???"G"#????? | | # ^ # # Y"####" "#?#??? | | # " # % ""# #??? | | #^ # % # % # """ +??? | | # # "####+##+## """ #??? | | # " [% # "" #### | | # + [ + """ ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisVortexRigger Manual? 0 Play Time 00:25:31 Cumulative 111.9 hours Start 2019.11.05 @ 02:36:49 End 2019.11.05 @ 02:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eb27939-24a9-45f9-8238-7a6f2a294989