Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 21:57:18 Player: keygenpie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1080) 1080 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3345 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Disposable Heat Sink Hacking Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Hardlight Generator Hacking Suite > --- WEAPON ----------- Field Laser Pulse Rifle Axe > --- INVENTORY -------- Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 59 | 6 5 5 9 1 33 Power 8 | 1 . 1 . . 6 Engine 7 | 1 . 1 . . 5 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 2 2 . 3 Treads 4 | 2 . . 1 . 1 Leg 5 | . . 2 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 3 . 10 Device 11 | . 2 . 1 . 8 Storage 1 | 1 . . . . . Processor 2 | . . . 2 . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 2 3 2 4 1 14 Energy Gun 11 | 1 1 . 3 . 6 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 . . 3 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . 1 . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 1 . 16 Power 4 | . . . . . 4 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 4 | . . . 1 . 3 Highest Loss Streak 6 | . . . 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 98 100 100 100 75 Engine 10 | . 14 14 11 11 8 Treads 9 | . 28 9 2 . 3 Leg 16 | . . 18 30 33 17 Device 12 | . 12 14 19 11 10 Storage 6 | . 14 14 9 . . Processor 3 | . . . 4 22 3 Hackware 1 | . . . . . 3 Protection 1 | . . . . . 3 Energy Gun 9 | . 14 4 10 1 9 Ballistic Gun 2 | . 2 9 . . 2 Ballistic Cannon 1 | . . . . . 3 Slashing Weapon 8 | . 9 5 6 11 9 Special Melee Weapon 2 | . 2 8 4 . . Naked Turns . | . . . . . . Heaviest Build 40 | 10 13 13 15 10 40 Greatest Support 40 | 40 40 40 33 33 33 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 8 | 5 8 8 8 5 5 Average Carried 4 | 3 6 7 6 4 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 4 8 7 4 5 . Class Distribution -------------------- 86% | Mutant 10% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Assassin | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 928 | 260 41 10 132 53 432 Remotely . | . . . . . . Salvage Created 1248 | 73 60 105 217 61 732 Parts 86 | 3 4 8 17 6 48 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . . 2 2 3 20 Melee 4 | . . 2 1 . 1 Guns 12 | . . . 1 . 11 Cannons 2 | . . . . . 2 AOE 8 | . . . . 3 5 Classes Destroyed 11 | 2 2 1 4 1 1 Worker 6 | 1 . . . . 5 Builder 1 | . . . 1 . . Tunneler 2 | . 1 . . . 1 Hauler 2 | . . . 1 . 1 Recycler 3 | 1 . . . 1 1 Mechanic 1 | . . . 1 . . Watcher 3 | . 2 . . . 1 Swarmer 11 | . . . . 3 8 Grunt 11 | . . 2 . . 9 Brawler 1 | . . . . . 1 Sentry 4 | . . . 2 . 2 Best Kill Streak 10 | 1 2 2 2 4 10 Combat Bots Only 7 | . . 2 1 3 7 Max Kills in Single Turn 4 | 1 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 248 | . . 17 12 4 215 Missed 83 | . . 4 6 2 71 Damage Taken 2387 | . . 184 93 71 2039 Core 592 | . . 13 14 9 556 Absorbed by Shields 16 | . . . . . 16 Core Remaining (%) 96 | 100 . 94 . 94 . Volleys Fired 113 | 6 10 . 14 5 78 Largest 2 | 2 1 . 1 1 2 Hottest 126 | 60 50 . 45 33 126 Shots Fired 180 | 12 10 . 14 5 139 Gun 151 | 12 10 . 14 . 115 Cannon 17 | . . . . . 17 Launcher 12 | . . . . 5 7 Special . | . . . . . . Kinetic 36 | 6 . . . . 30 Thermal 116 | 6 10 . . . 100 Explosive 12 | . . . . 5 7 Electromagnetic 16 | . . . 14 . 2 Robot Hit Streak 10 | 2 5 . 3 1 10 Robot Miss Streak 19 | 2 3 . 2 3 19 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 137 | 7 10 8 10 2 100 Core Hits 88 | 3 4 3 9 3 66 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 . . . 5 Burn 6 | . 2 . . . 4 Sever 1 | . . . . . 1 Melee Attacks 23 | . 3 14 1 1 4 Impact . | . . . . . . Slashing 20 | . 3 11 1 1 4 Piercing . | . . . . . . Sneak Attacks 8 | . 3 4 . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3074 | 73 234 146 147 307 2167 Guns 1411 | 72 88 . 123 . 1128 Cannons 233 | . . . . . 233 Explosions 951 | . . . . 262 689 Melee 478 | . 146 146 24 45 117 Ramming 1 | 1 . . . . . Kinetic 317 | 25 . . . . 292 Thermal 1188 | 47 88 . . . 1053 Explosive 951 | . . . . 262 689 Electromagnetic 139 | . . . 123 . 16 Impact . | . . . . . . Slashing 478 | . 146 146 24 45 117 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . 16 9 . 32 15 Projectiles . | . . . . . . Explosions 32 | . . . . 17 15 Melee 40 | . 16 9 . 15 . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . . 56 56 Shots 5 | . . . . 2 3 Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | 40 . . 8 . 458 Average Temperature 154 | 22 . . 6 . 169 Received Heat Transfer 882 | . . 108 18 . 756 Effects 7 | . . . . . 7 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . 4 . . . 2 Heat Transferred 2842 | 100 407 . . . 2335 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 381 | 10 50 65 124 244 381 Initial 94 | . 6 . 25 48 94 Average 107 | 2 21 51 62 128 196 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 71 | 100 100 100 100 65 34 Level 1 28 | . . . . 34 65 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 2 2 3 3 32 Peak Tracking Total 8 | . 1 2 1 3 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 13 | . . . . 7 6 Max in Single Turn 4 | . . . . 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 2 . 4 . 3 Terminals 6 | . 2 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 31 | . 6 . 13 . 12 Successful 14 | . 4 . 7 . 3 Failed 17 | . 2 . 6 . 9 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 6 . 4 . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 2 . 3 Record 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Reprogram Traps 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 4 . 3 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 3 | . . . 3 . . Retrieved Matter 3 | . . . 3 . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 2 | . . 2 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . no_distress 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2007 | 116 422 206 347 76 840 Spaces Moved 1072 | 65 235 128 243 51 350 Core 61 | 19 . . . . 42 Treads 304 | 46 235 20 . . 3 Legs 707 | . . 108 243 51 305 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 100 Average Speed 141 | 127 160 126 120 120 153 Slowest Speed 350 | 160 160 160 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 22 14 24 17 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 58 | . . . . 20 38 Melee . | . . . . . . Projectile . | . . . . . . AOE 58 | . . . . 20 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1355 | 87 267 147 284 58 512 Wait 3 | . . . . . 3 Move 1067 | 64 234 127 242 50 350 Hop . | . . . . . . Pick Up 56 | 10 10 . 9 1 26 Fast Attach . | . . . . . . Attach 35 | 6 4 1 4 . 20 Detach . | . . . . . . Swap 24 | . 1 4 5 1 13 Drop 33 | . 5 1 9 . 18 Fire 113 | 6 10 . 14 5 78 Melee 23 | . 3 14 1 1 4 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | 1 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 539 | -10/Materials | Entered Mines 548 | -10/Mines | Met a Derelict bent on vengeance 600 | -10/Mines | Discovered new exit (range 5) 745 | -10/Mines | Entered Materials 745 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -9/Materials | Discovered new exit (range 15) 1092 | -9/Materials | Entered Mines 1099 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1120 | -9/Mines | Learned Materials non-interactive machine intel 1139 | -9/Mines | Discovered new exit (range 9) 1168 | -9/Mines | Entered Materials 1168 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1169 | -8/Materials | Loaded intel: 45 non-interactive machine locations 1706 | -8/Materials | Destroyed 7 combat bots 1791 | -8/Materials | Lost 6 parts (2p3n1u) 1911 | -8/Materials | Discovered new exit (range 15) 1953 | -8/Materials | Core integrity fell below 50% 2004 | -8/Materials | Core integrity fell below 20% 2008 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01970_ Rocket Launcher destroyed. 01970_ R-06 Scavenger collects Sml. Matter Pod. 01971_ U-05 Engineer lays Concrete. 01974_ Critical hit (Burn: +37). 01975_ U-05 Engineer lays Concrete. 01980_ R-06 Scavenger collects Imp. Sensor Array. 01982_ U-05 Engineer lays Concrete. 01985_ U-05 Engineer builds a Wall. 01985_ R-06 Scavenger collects Imp. Sensor Array. 01989_ U-05 Engineer lays Concrete. 01991_ U-05 Engineer builds a Wall. 01992_ U-05 Engineer lays Concrete. 01998_ Lgt. Assault Rifle destroyed. 01999_ U-05 Engineer lays Concrete. 02002_ G-47 Trooper Imp. Heat Sink severed. 02006_ Critical hit (Burn: +37). 02007_ G-47 Trooper destroyed. 02008_ U-05 Engineer lays Concrete. 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