Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 20:00:37 Player: Dull Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (664) 664 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 5506 Bonus ------- Follower Combat Kills 472 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Legs Advanced Cooling System Humpback Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Hover Unit > --- UTILITY ---------- Humpback Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite System Restoration Module > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Fission Core Micro Fission Core Cargo Legs Antigrav System Antigrav System Improved Heat Sink Advanced Cooling System Large Storage Unit Humpback High-capacity Matter Pod Makeshift Light Armor Plating Layered Light Armor Plating Hacking Suite System Restoration Module System Restoration Module System Restoration Module System Restoration Module System Restoration Module Drone Bay Heavy Battle Rifle Heavy Machine Gun Heavy Rocket Launcher [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon 1 | . . . . . 1 Parts Attached 84 | 3 9 25 1 27 19 Power 4 | . . 1 1 1 1 Engine 3 | . . 1 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 2 2 9 . 6 4 Treads 9 | 2 2 5 . . . Leg . | . . . . . . Wheel 9 | . . 4 . 2 3 Hover 5 | . . . . 4 1 Flight . | . . . . . . Utility 38 | 1 2 8 . 14 13 Device 14 | 1 . 2 . 6 5 Storage 6 | . 1 . . 4 1 Processor 6 | . . . . 2 4 Hackware . | . . . . . . Protection 12 | . 1 6 . 2 3 Artifact . | . . . . . . Weapon 19 | . 5 7 . 6 1 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . 2 . . . Ballistic Gun 8 | . 4 3 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 7 | . . 2 . 5 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 17 | . . . . . 17 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 9 | . . . . . 9 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 99 95 100 65 55 Engine 12 | . 14 14 14 13 2 Treads 10 | . 28 17 . . . Wheel 12 | . . 10 28 17 8 Device 9 | . 4 12 28 5 4 Storage 7 | . 14 . . 12 6 Processor 2 | . . . . 2 17 Protection 6 | . 8 15 . . 3 Energy Cannon 2 | . . 4 14 . . Ballistic Gun 8 | . 26 8 14 . . Slashing Weapon 8 | . . 10 . 12 3 Peak Build Rating 65 | 9 11 19 19 33 65 Average Rating 19 | 6 10 15 18 19 48 On Entrance 15 | 6 9 11 16 19 32 Naked Turns 108 | . . . . 82 26 Heaviest Build 254 | 14 56 56 25 43 254 Greatest Support 48 | 40 40 40 12 28 48 Greatest Overweight (x) 13 | . 2 1 2 2 13 Average Overweight (x) 1 | . . . 1 1 4 Largest Inventory Capacity 35 | 8 20 20 5 15 35 Average Capacity 12 | 8 18 5 5 14 29 Most Carried 27 | 6 20 20 5 15 27 Average Carried 9 | 5 14 5 5 9 19 Final Capacity 20 | 8 20 5 5 15 5 Final Carried 20 | 3 20 5 5 15 5 Class Distribution -------------------- 88% | Mutant 5% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hauler-Gladiator | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1785 | 238 283 424 92 268 480 Remotely . | . . . . . . Salvage Created 852 | 101 320 189 . . 242 Parts 66 | 4 38 5 . . 19 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 18 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 16 | . 9 3 . . 4 Melee 4 | . . . . . 4 Guns 10 | . 7 3 . . . AOE 2 | . 2 . . . . Classes Destroyed 10 | 2 5 1 . . 2 Worker 2 | . 2 . . . . Tunneler 2 | 1 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 6 | . 6 . . . . Grunt 5 | . 3 2 . . . Programmer 4 | . . . . . 4 Subdweller 1 | . . 1 . . . Best Kill Streak 5 | 2 5 2 . . 4 Combat Bots Only 4 | . 3 2 . . 4 Max Kills in Single Turn 4 | 1 4 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 221 | . 36 36 . . 149 Missed 56 | . 8 12 . . 36 Damage Taken 2951 | . 296 387 . . 2268 Core 1086 | . 57 19 . . 1010 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 81 | . 81 . . . . Core Remaining (%) 84 | 100 . . . 69 . Volleys Fired 59 | 8 33 18 . . . Largest 2 | 2 2 2 . . . Hottest 60 | 60 40 40 . . . Shots Fired 114 | 16 61 36 1 . . Gun 112 | 16 60 36 . . . Cannon 1 | . . . 1 . . Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 104 | 8 60 36 . . . Thermal 1 | . . . 1 . . Explosive 1 | . 1 . . . . Electromagnetic 8 | 8 . . . . . Robot Hit Streak 9 | 5 6 9 . . . Robot Miss Streak 3 | 1 3 2 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 87 | 12 35 29 . . 11 Core Hits 41 | 3 23 9 . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Destroy 1 | . . 1 . . . Sever 2 | . . . . . 2 Melee Attacks 82 | . . 62 . . 20 Impact . | . . . . . . Slashing 82 | . . 62 . . 20 Piercing . | . . . . . . Sneak Attacks 3 | . . 1 . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2262 | 121 688 674 . . 779 Guns 931 | 121 511 299 . . . Cannons . | . . . . . . Explosions 168 | . 168 . . . . Melee 1081 | . . 375 . . 706 Ramming 82 | . 9 . . . 73 Kinetic 864 | 54 511 299 . . . Thermal . | . . . . . . Explosive 168 | . 168 . . . . Electromagnetic 67 | 67 . . . . . Impact . | . . . . . . Slashing 1081 | . . 375 . . 706 Piercing . | . . . . . . Highest Corruption 10 | . 6 6 6 6 10 Average Corruption 5 | . 2 6 6 4 5 Corruption Purged 12 | . . . . 6 6 Corruption Blocked . | . . . . . . Effects 178 | . 9 85 20 48 16 Message Errors 45 | . 4 23 2 13 3 Matter Fused 42 | . 1 16 4 17 4 Heat Flow Errors 21 | . . 9 4 4 4 Energy Discharges 22 | . 2 11 . 7 2 Parts Rejected 1 | . . 1 . . . Parts Fused 2 | . . 1 . 1 . Data Loss (minor) 25 | . . 16 4 3 2 Data Loss (major) 10 | . 1 4 2 3 . Misfires 2 | . 1 . 1 . . Alerts 7 | . . 4 3 . . Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 153 | . . . . . 153 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 153 | . . . . . 153 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . . . 28 Shots . | . . . . . . Rammed 34 | . 1 . . . 33 Targets Rammed 35 | . 2 . . . 33 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 261 | 40 20 261 222 165 242 Average Temperature 79 | 22 6 100 94 74 107 Received Heat Transfer 453 | . 123 150 . . 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 220 | 10 220 . 150 . 217 Initial 16 | . 6 . 16 . . Average 67 | 6 61 . 74 . 76 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 93 | 100 97 . 100 . 82 Level 1 6 | . 2 . . . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 18 19 3 . 7 Peak Tracking Total 5 | . 5 4 2 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 32 | . 10 4 6 8 4 Terminals 15 | . 8 . 5 . 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 118 | . 26 9 17 58 8 Successful 92 | . 16 9 7 58 2 Failed 25 | . 9 . 10 . 6 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts 1 | . 1 . . . . Manual 28 | . 16 . 12 . . Terminals 39 | . 20 . 16 . 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 2 . . . . Recycling Units 5 | . 4 . 1 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 80 | . 7 9 5 58 1 Record 65 | . . 6 1 57 1 Part Schematic 1 | . . . 1 . . Robot Schematic 1 | . . . 1 . . Robot Analysis 4 | . 2 . 2 . . Prototype ID Bank 3 | . 3 . . . . Open Door 1 | . . 1 . . . Scanalyzer Index 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 9 | . 7 . 2 . . Terminals 5 | . 4 . 1 . . Botnet 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . 1 . . Monitor 1 | . 1 . . . . Reject 1 | . 1 . . . . Mask 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 6 . 6 . 4 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 16 | . . 16 . . . Largest Group 13 | . . 13 10 10 10 Highest-Rated Group 247 | . . 247 190 190 190 Highest-Rated Ally 19 | . . 19 19 19 19 Total Orders . | . . . . . . Ally Attacks 116 | . . 47 17 . 52 Total Damage 2446 | . . 858 385 . 1203 Kills 19 | . . 7 3 . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10287 | 42 1630 3320 781 3584 930 Spaces Moved 7100 | 11 642 2383 631 2972 461 Core 169 | . . . . 163 6 Treads 1259 | 5 642 612 . . . Legs 6 | 6 . . . . . Wheels 5663 | . . 1771 631 2806 455 Hover 3 | . . . . 3 . Flight . | . . . . . . Fastest Speed 50 | 120 160 100 105 50 50 Average Speed 130 | 138 226 123 119 113 158 Slowest Speed 320 | 160 320 240 120 120 295 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 3 100 95 99 95 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . 2 . 4 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 15 | . . 6 . 9 . Spaces Dug 4 | . . 2 . . 2 Terrain Destroyed 16 | . 11 2 1 . 2 Melee 4 | . . 2 . . 2 Projectile 1 | . . . 1 . . AOE 11 | . 11 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7907 | 24 755 2648 656 3205 619 Wait 331 | . 46 115 24 88 58 Move 7095 | 10 641 2382 630 2971 461 Hop . | . . . . . . Pick Up 89 | . 18 8 . 48 15 Fast Attach 49 | 1 6 12 . 20 10 Attach 16 | 1 . 2 . 4 9 Detach 14 | . 1 . . 9 4 Swap 19 | 1 3 11 1 3 . Drop 107 | 3 5 38 1 58 2 Fire 59 | 8 33 18 . . . Melee 82 | . . 62 . . 20 Ram 32 | . . . . . 32 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis 8 | . . . . . 8 Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x3 / Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 758 | -10/Materials | Discovered new exit (range 12) 834 | -10/Materials | Discovered new exit (range 14) 978 | -10/Materials | Central database locked down 1125 | -10/Materials | Discovered new exit (range 13) 1396 | -10/Materials | Repaired Assault Rifle 1649 | -10/Materials | Discovered new exit (range 11) 1673 | -10/Materials | Entered Subcaves 1714 | -10/Subcaves | Discovered new exit (range 8) 1783 | -10/Subcaves | Discovered new exit (range 6) 2190 | -10/Subcaves | Visited triangular shrine 2196 | -10/Subcaves | Found Prototype Device 2196 | -10/Subcaves | Identified V3-11A's Pendant 2201 | -10/Subcaves | Befriended Subdweller 2251 | -10/Subcaves | Befriended Subdweller 2423 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2437 | -10/Subcaves | Learned Materials interactive machine intel 2446 | -10/Subcaves | Befriended Subdweller 2446 | -10/Subcaves | Befriended Subdweller 2536 | -10/Subcaves | Befriended Subdweller 2597 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2666 | -10/Subcaves | Befriended Subdweller 2720 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2840 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2851 | -10/Subcaves | Befriended Subdweller 2851 | -10/Subcaves | Befriended Subdweller 3446 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3446 | -10/Subcaves | Befriended Subdweller 3446 | -10/Subcaves | Befriended Subdweller 3451 | -10/Subcaves | Befriended Subdweller 3488 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3498 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3530 | -10/Subcaves | Visited Clippyterm 3533 | -10/Subcaves | Identified exit to Recycling 3533 | -10/Subcaves | Learned 40 Factory zone layouts 3576 | -10/Subcaves | Befriended Subdweller 3581 | -10/Subcaves | Befriended Subdweller 3726 | -10/Subcaves | Learned location of Storage (-7) 3751 | -10/Subcaves | Befriended Subdweller 3766 | -10/Subcaves | Befriended Subdweller 3929 | -10/Subcaves | Lost 3 allies 4055 | -10/Subcaves | Visited 4L-MR0's lab 4161 | -10/Subcaves | Learned location of Zion (-7) 4161 | -10/Subcaves | Met a Zionite searching for "candidates" 4202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4224 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4229 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4671 | -10/Subcaves | Befriended Subdweller 4894 | -10/Subcaves | Found Cargo Legs 4993 | -10/Subcaves | Entered Recycling 4993 | -7/Recycling | Accompanied by 10 allies 5051 | -7/Recycling | Scanned before Scraplab entrance 5465 | -7/Recycling | Discovered new exit (range 7) 5737 | -7/Recycling | Entered Scraplab 5747 | -7/Recycling | Discovered new exit (range 3) 5774 | -7/Recycling | Entered Scraptown 5774 | -7/Scraptown | Accompanied by 10 allies 6025 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 6029 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6343 | -7/Scraptown | Visited UFD Registry 6343 | -7/Scraptown | Registered with UFD as "Flakfunk" 6379 | -7/Scraptown | Visited Comm Corps 6428 | -7/Scraptown | Visited Spacefarers 6787 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6841 | -7/Scraptown | Visited Cave Peace 6875 | -7/Scraptown | Visited CPS Storage 6931 | -7/Scraptown | Visited Cyclists 6949 | -7/Scraptown | Entered Cyclist Reading Room 6973 | -7/Scraptown | Visited Bundlers 7119 | -7/Scraptown | Visited Shadow of the Wyrm 7171 | -7/Scraptown | Visited Botcube Research 7183 | -7/Scraptown | Found Botcube 7265 | -7/Scraptown | Visited Observation Area 7467 | -7/Scraptown | Visited Science Testing Area 7542 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7547 | -7/Scraptown | Found DCF Scrap (30 items) 7573 | -7/Scraptown | Visited Scrap Suit Storage 7598 | -7/Scraptown | Visited Junk Repository 7669 | -7/Scraptown | Discovered new exit (range 5) 7773 | -7/Scraptown | Visited Supply Room 7809 | -7/Scraptown | Visited Science Guys 7850 | -7/Scraptown | Visited Cartography Club 8457 | -7/Scraptown | Discovered new exit (range 5) 8668 | -7/Scraptown | Guru changed UFD alias to "Smoothranger" 8865 | -7/Scraptown | Learned location of Upper Caves (-5) 8865 | -7/Scraptown | Learned location of Armory (-3) 8865 | -7/Scraptown | Learned 12 Factory zone layouts 8865 | -7/Scraptown | Learned 8 Research zone layouts 8865 | -7/Scraptown | Learned 4 Recycling zone layouts 8865 | -7/Scraptown | Learned 12 Lower Caves zone layouts 8865 | -7/Scraptown | Learned 20 Lower Caves zone layouts 8865 | -7/Scraptown | Learned 24 Upper Caves zone layouts 8865 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 8865 | -7/Scraptown | Learned 4 Armory zone layouts 8865 | -7/Scraptown | Learned Materials emergency access door positions 8865 | -7/Scraptown | Learned location of 1 exit from Factory 8865 | -7/Scraptown | Learned location of 3 exits from Lower Caves 9358 | -7/Scraptown | Entered Factory 9358 | -5/Factory | Accompanied by 10 allies 9358 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 9359 | -5/Factory | Identified exit to Extension 9360 | -5/Factory | Identified exit to Factory 9361 | -5/Factory | Identified exit to Upper Caves 9481 | -5/Factory | Lost 3 allies 9557 | -5/Factory | Lost 4 allies 9742 | -5/Factory | Lost 3 allies 9790 | -5/Factory | Lost 4 parts (1p1n2u) 9871 | -5/Factory | Build established: Hauler-Gladiator 9972 | -5/Factory | Spotted B-75 Beast 10149 | -5/Factory | Lost 6 parts (2n3u1w) 10263 | -5/Factory | Core integrity fell below 50% 10273 | -5/Factory | Core integrity fell below 20% 10274 | -5/Factory | System corruption reached 10% 10288 | -5/Factory | Core destroyed Last Messages --------------- 10269_ U-05 Engineer lays Concrete. 10270_ Slammed into B-75 Beast. 10270_ U-05 Engineer lays Concrete. 10271_ Slammed into B-75 Beast. 10272_ U-05 Engineer lays Concrete. 10272_ U-05 Engineer builds a Wall. 10272_ Slammed into B-75 Beast. 10272_ Knocked back. 10272_ U-05 Engineer lays Concrete. 10273_ Slammed into B-75 Beast. 10273_ Destabilizing: System corrupted (+1). 10273_ U-05 Engineer lays Concrete. 10274_ Slammed into B-75 Beast. 10277_ U-05 Engineer builds a Wall. 10277_ Slammed into B-75 Beast. 10278_ Knocked back. 10281_ Slammed into B-75 Beast. 10284_ U-05 Engineer lays Concrete. 10284_ Slammed into B-75 Beast. 10288_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # #####?????????????????????????????????????????? | | ###### #####?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #########?????????????????????????????? | | # # #?????????????????????????????? | | # #" #?????????????????????????????? | | # """ #"" #?????????????????????????????? | | #= """ #"" #?????????????????????????????? | | #! """ #"" #??????????##############?????? | | # [ #"" #??????????# #?????? | | !#* ="" #"T #??????????# #?????? | | = + T" #"" #?????????##![ % #?????? | | !%= # "" #"" #????????##!!* #?????? | | !#! #"" #??????###*!!!! #?????? | | * ########"" ######## ![!=] #?????? | | ! = #" # #####]* #?????? | | * / # # % !*!# #?????? | | %[ #! """ + % # #?????? | | ! + *""" # %@BB # #?????? | | = # [""" # %%BB # #?????? | | #""##" #! # % # #?????? | | # ######### # #####+######?????? | | "" " # #???????? | | """" # % #???????? | | """" # #???????? | | """" # #???????? | | # #???????? | | ####+#######;#####+##################???????? | | # ## #????????????????????? | | = # ## ^ #????????????????????? | | ###### """" """" ## #????????????????????? | | ?#???# """" """" ## #????????????????????? | | ?????# """" """" ## #????????????????????? | | ??#??# """" """" ## #????????????????????? | | ?????# ## #????????????????????? | | ?????# """" """ ## #????????????????????? | | ?????# """" """ ## #????????????????????? | | ?????# """" """ ###########????????????????????? | | ?????# """" #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????##############??????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 800 Evasion (%) 53 Melee Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Mass Driver | -7/Recycling | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefHellfireReconfigurator Manual? 0 Play Time 01:00:54 Cumulative 131.9 hours Start 2024.09.20 @ 19:01:24 End 2024.09.20 @ 20:00:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5059649-30fd-4dda-b1c7-7cc5cc544b44