Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.16 @ 17:09:01 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (271) 1355 Value Destroyed (9774) 9774 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2495) 2495 TOTAL SCORE: 21584 Bonus ------- High Alert Combat Kills 470 Follower Combat Kills 558 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 326 Friendly Fire -459 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 35/100 System Corruption 2% Temperature Cool (36) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Melee Analysis Suite Nanoactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Energy Well (500) Heavy Plasma Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Seismic Detector Makeshift Ablative Armor Experimental Thermal Shield Improved Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Cooled Particle Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Advanced Energy Well Improved Signal Interpreter Improved Propulsion Shielding Makeshift Ablative Armor Long-range Proton Cannon Vortex Cannon Vortex Cannon Heavy Flak Cannon Scatter Rocket Array Heavy Flail [Rating: 107] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . Utility 8 | . . . 1 1 . 1 . . . . 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 249 | 3 11 3 30 22 30 20 . 2 2 21 14 1 . . 14 26 10 1 10 10 19 Power 35 | . 3 1 5 5 5 3 . . . 2 1 . . . 2 5 . . 1 . 2 Engine 18 | . 3 1 5 2 2 3 . . . 1 1 . . . . . . . . . . Core 14 | . . . . 3 3 . . . . . . . . . 2 5 . . . . 1 Reactor 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 Propulsion 53 | 2 3 . 7 7 7 5 . 1 . 5 2 . . . 2 6 1 . 1 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 42 | . . . 3 7 7 5 . 1 . 5 2 . . . 2 6 1 . 1 1 1 Wheel 10 | 2 3 . 4 . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 2 . 4 5 4 9 . 1 . 9 5 1 . . 3 11 4 1 4 2 6 Device 38 | 1 1 . 2 3 3 3 . 1 . 4 2 1 . . 2 8 3 . 1 . 3 Storage 4 | . 1 . . 1 . . . . . 1 1 . . . . . . . . . . Processor 5 | . . . . . . 2 . . . . . . . . . . . . 1 . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . Protection 24 | . . . 2 1 1 4 . . . 4 2 . . . 1 2 1 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | . 3 2 14 5 14 3 . . 2 5 6 . . . 7 4 5 . 4 7 8 Energy Gun 25 | . . . 10 3 8 . . . . . . . . . . 1 1 . 1 1 . Energy Cannon 36 | . . . . . 5 3 . . 2 3 3 . . . 4 2 2 . 2 4 6 Ballistic Gun 7 | . 3 1 2 . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Launcher 17 | . . 1 2 2 1 . . . . 2 2 . . . 3 . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 2 4 2 . . . 3 1 . . . . 1 . . 3 . . Parts Lost 92 | . 4 1 5 2 4 7 . 2 . 8 . . . . 8 12 6 1 3 5 24 Power 13 | . 1 1 1 1 1 . . . . 1 . . . . 2 2 . . . . 3 Propulsion 28 | . 1 . 2 . 1 3 . 1 . 3 . . . . 3 4 1 . . 1 8 Utility 34 | . 1 . . . 2 4 . 1 . 3 . . . . 2 4 4 1 3 3 6 Weapon 17 | . 1 . 2 1 . . . . . 1 . . . . 1 2 1 . . 1 7 Highest Loss Streak 24 | . 2 1 3 1 2 4 . 2 . 5 . . . . 4 5 3 1 2 3 24 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 100 98 99 99 99 100 100 85 99 99 100 100 100 98 93 99 99 97 84 43 Engine 6 | . 13 14 10 6 4 6 7 7 7 5 13 13 13 13 7 . . . . . . Core 3 | . . . . 2 4 . . . . . . . . . 4 10 11 11 6 . . Leg 29 | . . . 4 36 36 37 38 38 38 37 33 33 33 33 33 24 28 29 29 28 13 Wheel 2 | . 28 28 27 . . . . . . . . . . . . . . . . . . Device 18 | . 13 14 11 17 18 14 15 15 15 15 20 20 20 20 20 21 22 23 23 21 7 Storage 7 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 Processor 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 4 5 5 Hackware 1 | . . . . . . . . . . . . . . . . 4 5 5 4 . . Protection 6 | . . . 10 9 9 6 7 7 7 6 6 6 6 6 6 4 5 4 5 9 3 Energy Gun 4 | . 1 . 18 17 8 1 . . . . . . . . . 3 4 5 4 . . Energy Cannon 8 | . . . . . 9 13 15 15 1 14 12 13 13 13 12 7 4 5 4 4 5 Ballistic Gun 1 | . 25 26 2 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 11 18 18 33 41 46 55 54 54 54 59 67 72 72 72 72 74 65 62 85 87 88 Greatest Support 131 | 20 20 20 30 45 54 77 77 79 79 89 99 86 78 78 79 115 115 115 130 130 131 Greatest Overweight (x) 3 | . . . 3 . . . . . . . . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 7 10 9 10 12 15 15 15 15 13 15 15 15 15 15 15 15 15 11 15 15 12 Average Carried 12 | 4 7 8 9 9 14 12 15 14 13 12 14 14 15 14 13 12 12 10 12 13 6 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 8 10 12 15 15 15 13 13 12 15 15 15 15 13 15 11 10 13 10 4 Class Distribution -------------------- 54% | Scavenger-Mutant 40% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3536 | 255 221 26 403 231 317 205 36 . . 351 173 10 . . 383 234 280 10 105 278 18 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11396 | 277 600 26 482 1207 1866 674 141 218 . 797 919 225 48 . 737 1974 304 76 95 475 255 Parts 505 | 20 35 . 47 47 83 27 1 5 . 37 50 4 6 . 23 82 3 5 5 23 2 Haulers Intercepted 13 | . 2 . 1 1 6 . . . . . 1 . . . . 2 . . . . . Recyclers Shooed 18 | 1 . . . 6 4 1 . . . . 2 . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 1 5 . 33 . 9 8 . 16 . 1 8 . 8 . Prevented 15 | . . . . . . . . . . . . . . . . . . 3 . 12 . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 205 | . 13 2 13 19 24 11 . 5 . 18 14 4 2 . 23 25 9 3 3 13 4 Guns 57 | . 13 1 7 18 8 . . . . . . . . . . 5 1 1 2 1 . Cannons 89 | . . . . . 15 8 . 4 . 11 9 4 2 . 7 16 2 2 1 4 4 AOE 49 | . . 1 6 . . . . . . 7 5 . . . 16 2 6 . . 6 . Classes Destroyed 20 | 3 4 . 2 1 1 2 . . . 1 1 . . . . 1 . . 1 3 . Worker 17 | 2 1 . 2 3 2 2 . . . . 1 . . . . 4 . . . . . Builder 4 | . 1 . . . . . . . . . 2 . . . . 1 . . . . . Tunneler 9 | 7 . . 1 . . . . . . . 1 . . . . . . . . . . Hauler 13 | . 2 . 1 1 6 . . . . . 1 . . . . 2 . . . . . Recycler 11 | 1 . . . 4 2 . . . . . 2 . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 6 | . . . 1 1 2 1 . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . Watcher 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . Swarmer 53 | . 3 . 6 6 . . . 2 . 4 8 1 2 . 4 8 1 3 . 5 . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Grunt 88 | . 10 2 3 11 17 5 . 2 . 7 2 1 . . 11 9 4 . . . 4 Brawler 8 | . . . . . 1 1 . . . 2 . 1 . . 1 . 2 . . . . Duelist 7 | . . . . . . 1 . . . 3 . . . . 3 . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 . Sentry 28 | . . . 4 2 7 2 . 1 . 1 2 1 . . 3 3 1 . . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . . . 2 . . . . 1 . . 1 . . Programmer 8 | . . . . . . 2 . . . . . . . . 1 4 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | 3 3 2 7 15 6 4 . 5 . 14 6 2 2 . 11 7 5 3 2 7 4 Combat Bots Only 14 | . 3 2 7 13 6 3 . 5 . 14 4 2 2 . 11 5 5 3 2 7 4 Max Kills in Single Turn 6 | 1 1 1 3 2 2 1 1 1 . 3 3 1 1 . 6 5 3 1 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 3 . . . . . . 3 3 . . . 6 2 3 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 16033 | . 561 296 516 753 1084 1242 52 416 . 1234 698 87 60 . 1071 1923 593 96 721 1087 3543 Core 2903 | . 182 54 71 81 160 117 . 82 . 105 60 23 15 . 128 205 89 9 186 169 1167 Absorbed by Shields 1289 | . . . . . . . . . . . . 30 63 . 325 127 214 35 263 232 . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . 11 94 . Regen/Repaired (Parts) 425 | . 57 . . . . 16 . . . . . . . . . . . . 352 . . Core Remaining (%) 58 | 100 . 5 82 . 56 . . . . 56 . . . . 73 . . . . 34 . Volleys Fired 823 | 25 70 11 35 72 114 46 17 16 . 44 63 12 6 . 29 127 36 6 23 58 13 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 210 | 60 60 40 126 119 136 180 60 60 . 180 180 180 60 . 180 180 111 111 171 171 210 Shots Fired 1555 | 50 139 18 61 140 220 94 33 33 . 80 116 24 12 . 52 240 62 14 46 103 18 Gun 591 | 50 139 14 55 137 69 . . . . . . . . . . 61 26 6 23 11 . Cannon 929 | . . . . . 150 94 33 33 . 74 113 24 12 . 46 179 32 8 23 90 18 Launcher 35 | . . 4 6 3 1 . . . . 6 3 . . . 6 . 4 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 178 | 25 132 14 1 . . . . . . . . . . . . . . . . 6 . Thermal 1304 | 25 7 . 54 137 219 94 33 33 . 74 113 24 12 . 46 240 58 14 46 67 8 Explosive 35 | . . 4 6 3 1 . . . . 6 3 . . . 6 . 4 . . 2 . Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . 28 . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 25 | 5 12 17 8 11 25 10 6 8 . 7 14 6 2 . 12 18 11 2 3 6 6 Robot Miss Streak 10 | 1 5 2 5 5 6 2 1 4 . 4 7 2 2 . 5 5 10 2 2 8 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . 1 3 5 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 876 | 31 95 16 31 98 141 56 5 10 . 45 65 16 3 . 36 121 13 6 17 60 11 Core Hits 518 | 13 43 9 22 48 60 16 2 3 . 40 28 5 2 . 78 55 30 3 6 50 5 Critical Kills 5 | . . . . . . 2 . 1 . . . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 22 | . . . 1 6 3 2 . 1 . . . . . . . 4 2 . . . 3 Burn 12 | . . . 1 6 3 . . . . . . . . . . . 2 . . . . Meltdown 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . 4 . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 11 | . . . . . . . . . . . . . . . . . . . 11 . . Impact 11 | . . . . . . . . . . . . . . . . . . . 11 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26763 | 321 788 382 865 1843 2935 1696 136 280 . 1965 2658 538 81 . 3145 3994 1402 161 418 2370 785 Guns 5928 | 321 788 89 493 1759 839 . . . . . . . . . . 1016 138 50 260 175 . Cannons 13838 | . . . . . 1943 1696 136 280 . 1188 1907 538 81 . 968 2454 203 111 158 1452 723 Explosions 6631 | . . 293 372 . 4 . . . . 777 715 . . . 2177 489 1061 . . 743 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 366 | . . . . 84 149 . . . . . 36 . . . . 35 . . . . 62 Kinetic 1094 | 117 731 89 6 . . . . . . . . . . . . . . . . 151 . Thermal 18381 | 204 57 . 487 1759 2782 1696 136 280 . 1188 2253 538 81 . 968 3867 341 161 418 1055 110 Explosive 5798 | . . 293 372 . 4 . . . . 777 369 . . . 2177 50 1061 . . 695 . Electromagnetic 511 | . . . . . . . . . . . . . . . . 42 . . . 469 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 613 | . . . . . . . . . . . . . . . . . . . . . 613 Highest Corruption 11 | . 1 1 . . 1 4 4 10 10 10 . . . . . 2 11 11 11 5 2 Average Corruption 4 | . 1 1 . . 1 3 4 4 10 10 . . . . . 1 4 11 9 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . 3 . . . 8 18 10 6 4 35 . . . . . 7 11 17 . 19 2 Message Errors 31 | . 1 . . . 2 6 1 1 1 9 . . . . . 2 2 4 . 2 . Matter Fused 28 | . . . . . 1 3 4 . 2 7 . . . . . 1 1 3 . 5 1 Heat Flow Errors 18 | . 1 . . . 2 2 . 3 . 4 . . . . . . 2 1 . 3 . Energy Discharges 14 | . . . . . 2 2 2 . . 3 . . . . . . 2 2 . 1 . Parts Fused 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . Data Loss (minor) 18 | . 1 . . . 1 3 1 1 1 1 . . . . . 1 1 2 . 4 1 Data Loss (major) 8 | . . . . . . . . . . 3 . . . . . . . 3 . 2 . Misfires 8 | . . . . . . 2 . 1 . 2 . . . . . . 1 2 . . . Alerts 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 8 | . . . . . . . 1 . . 3 . . . . . 1 1 . . 2 . Overload Shots 54 | . . . . . . 2 . . . 2 11 6 . . 8 10 3 . 2 10 . Effects 4 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . Heat Surge 4 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . Overflow Damage 685 | . . . 38 . 15 78 15 25 . 49 237 1 . . 7 104 25 . . 35 56 Projectiles 377 | . . . . . 15 78 15 25 . 49 35 1 . . . 43 25 . . 35 56 Explosions 308 | . . . 38 . . . . . . . 202 . . . 7 61 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . Impact 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . 64 14 . . . . . . . 151 . . . 47 . 83 . . . 22 Shots 13 | . . 4 1 . . . . . . . 3 . . . 2 . 3 . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 47 | . . . . 17 14 . . . . . 1 . . . . 7 . . . . 8 Kicked 41 | . . . . 17 14 . . . . . 1 . . . . 7 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | 40 264 15 321 242 176 203 . 159 . 225 320 150 . . 154 155 220 153 256 200 271 Average Temperature 51 | 19 33 9 45 19 41 84 . 76 . 81 121 67 . . 68 30 46 55 48 76 120 Received Heat Transfer 4055 | . 327 135 216 396 630 381 . 45 . 423 75 27 4 . 340 357 66 . 60 . 573 Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . 10 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . 1 1 3 . 1 . . . . . . . 2 . . . . . Combat Hostiles 8 | . . . . 1 1 3 . 1 . . . . . . . 2 . . . . . Parts Melted 70 | . . . 2 13 9 7 . 1 . 5 4 3 . . 4 20 2 . . . . Heat Transferred 27498 | 450 125 . 1123 4181 5320 2220 185 370 . 1641 2659 644 111 . 1175 4903 544 222 611 903 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 745 | 50 268 161 456 475 606 458 . . . . 513 . . . . 745 . . . . 569 Initial 563 | . 32 81 58 152 147 237 . . . . 44 . . . . 170 . . . . 563 Average 320 | 28 164 142 247 213 411 292 . . . . 250 . . . . 499 . . . . 527 Maximum Alert Level 3 | . 1 . 2 2 2 2 . . . . 2 . . . . 3 . . . . 2 Low Security (%) 27 | 100 57 100 41 66 7 . . . . . 33 . . . . 11 . . . . . Level 1 40 | . 42 . 47 28 34 94 . . . . 47 . . . . 19 . . . . . Level 2 29 | . . . 11 5 58 5 . . . . 18 . . . . 58 . . . . 100 Level 3 1 | . . . . . . . . . . . . . . . . 9 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 2 3 6 7 . . . 1 4 . . . 1 4 . . . . 5 Investigation 7 | . 1 . . 1 2 1 . . . . 1 . . . . . . . . . 1 Extermination 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . Reinforcement 14 | . 1 . 2 2 2 1 . . . . 2 . . . . 1 . . . . 3 Assault 5 | . . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 Garrison 4 | . . . . . 1 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 27 | . 1 . 1 4 7 . . . . . 1 . . . . 1 . . 1 10 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 17 4 22 31 47 14 2 5 . 30 20 8 4 . 24 32 9 5 27 21 25 Peak Tracking Total 13 | . 4 2 6 7 6 3 1 4 . 10 4 3 4 . 9 5 5 4 13 3 12 Tactical Retreats 14 | . . . . 1 1 . 2 . . 2 1 1 . . 2 . . . . 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 8 | . 1 . . . 2 1 . . . . 1 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 2 . . . . . . . 2 7 . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 54 | . . 1 2 1 5 3 . . . 2 13 . . . . 27 . . . . . Max in Single Turn 21 | . . 1 1 1 1 1 . . . 1 4 . . . . 21 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 54 | . 7 . 3 6 12 7 1 . 4 . 9 . . . . 2 . . 1 . 2 Terminals 36 | . 4 . 3 6 11 4 . . . . 5 . . . . 2 . . . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 Total Hacks 156 | . 19 . 7 21 29 13 1 . 28 . 22 . . . . 11 . . 1 . 4 Successful 85 | . 11 . 3 10 13 3 1 . 28 . 8 . . . . 6 . . 1 . 1 Failed 70 | . 8 . 4 10 16 10 . . . . 14 . . . . 5 . . . . 3 Catastrophic 14 | . 1 . . 3 5 1 . . . . 4 . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 33 | . 4 . 1 6 5 . . . . . 6 . . 5 . 4 . . 2 . . Terminals 102 | . 13 . 7 21 26 8 . . . . 14 . . . . 11 . . . . 2 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations 7 | . 3 . . . . 2 . . . . 2 . . . . . . . . . . Recycling Units 7 | . 3 . . . . 2 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . . . 2 . . . . . . . . . 2 Terminal Hacks 75 | . 8 . 3 10 13 . 1 . 28 . 4 . . . . 6 . . 1 . 1 Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 3 . . . . . . . . . . . 1 . . . . . Prototype ID Bank 11 | . . . . 2 5 . . . 3 . . . . . . 1 . . . . . Open Door 7 | . . . . . 5 . 1 . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 6 | . 1 . 1 1 . . . . . . 1 . . . . 2 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . Locate Traps 7 | . 3 . . 1 1 . . . . . 1 . . . . . . . . . 1 Zone Layout 5 | . 2 . . 2 . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 3 5 10 6 . . . . 8 . . . . 2 . . . . 2 Full Trace Events 5 | . 1 . . 1 1 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Time 114 | . 26 . . . . 88 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 17 | . . . . . 10 . . . . 3 4 . . . . . . . . . . Largest Group 10 | . . . . . 10 5 . . . 2 4 3 2 2 2 . . . . . . Highest-Rated Group 173 | . . . . . 173 93 . . . 96 116 85 54 54 54 . . . . . . Highest-Rated Ally 96 | . . . . . 29 29 . . . 96 31 31 31 31 31 . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . 51 30 . . . 20 14 25 4 . 1 . . . . . . Total Damage 2609 | . . . . . 648 701 . . . 723 102 351 64 . 20 . . . . . . Kills 25 | . . . . . 8 5 . . . 4 3 3 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 6 | . 1 . 1 3 . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . 2 . . 1 1 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 14985 | 225 579 101 633 1063 1614 1181 687 278 118 815 1090 266 286 1237 545 1408 502 501 1015 620 221 Spaces Moved 9494 | 67 326 86 464 531 949 708 494 157 94 505 700 199 228 1052 378 676 286 367 675 351 201 Core 119 | . . . . . . . . . . . . . . . . . . . . . 119 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 8460 | . . . 49 531 949 708 494 157 94 505 700 199 228 1052 378 676 286 367 675 351 61 Wheels 915 | 67 326 86 415 . . . . . . . . . . . . . . . . . 21 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 80 80 80 80 120 120 120 122 122 122 120 110 110 112 112 112 114 120 120 116 115 50 Average Speed 115 | 80 80 80 96 120 120 121 122 122 122 120 111 111 112 112 112 139 120 120 118 115 74 Slowest Speed 330 | 80 80 80 330 120 120 122 122 122 122 122 120 112 112 112 112 190 120 120 120 116 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . Exploration Rate (%) 46 | 5 61 28 29 44 93 17 77 31 69 61 23 37 40 86 63 20 47 56 78 54 10 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . . Known Exits Taken 17 | . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 1 . . 1 . 1 1 2 5 . 1 . . 1 . Spaces Dug 127 | . . . . 30 . 7 16 5 . 5 6 . 2 . . 21 13 . 15 4 3 Terrain Destroyed 590 | . . . 27 30 8 11 17 6 . 25 65 4 3 . 147 77 142 2 16 5 5 Melee 6 | . . . . . . . . . . . . . . . . . . . 6 . . Projectile 139 | . . . . . . 11 17 6 . 9 12 4 3 . 6 35 14 2 10 5 5 AOE 445 | . . . 27 30 8 . . . . 16 53 . . . 141 42 128 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 12025 | 194 535 101 591 825 1216 941 545 211 97 630 892 220 247 1111 434 895 379 417 834 457 253 Wait 1100 | 90 109 2 22 145 45 134 33 37 . 31 96 5 12 58 11 42 47 44 99 36 2 Move 9471 | 66 325 85 463 530 948 707 493 155 93 504 699 198 227 1051 377 675 284 366 674 350 201 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 5 10 . 17 15 21 19 1 . . 6 7 2 1 1 3 13 1 . 7 . 4 Fast Attach 74 | 1 3 . 13 4 12 4 . . 2 9 6 . . . 1 5 1 . 5 1 7 Attach 85 | . 4 1 6 4 5 11 . 2 . 8 2 . . . 6 11 5 1 3 6 10 Detach 12 | . 1 . 1 . 1 . . . . 1 1 . . . . . . . 3 3 1 Swap 90 | 2 4 2 11 14 13 5 . . . 4 6 1 . . 7 10 4 . 2 3 2 Drop 155 | 5 9 . 23 24 36 15 1 . 2 8 11 2 1 1 . 5 . . 7 . 5 Fire 823 | 25 70 11 35 72 114 46 17 16 . 44 63 12 6 . 29 127 36 6 23 58 13 Melee 11 | . . . . . . . . . . . . . . . . . . . 11 . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kick 41 | . . . . 17 14 . . . . . 1 . . . . 7 . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . 5 . . 1 . . . . . . . . 1 . . . . Rewire 17 | . . . . . 2 . . . . 15 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 3) 226 | -11/Junkyard | Entered Materials 335 | -10/Materials | Build established: Mutant 466 | -10/Materials | Core integrity fell below 50% 571 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Repaired Lgt. Assault Rifle 691 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Identified exit to Mines 799 | -10/Materials | Build established: Scavenger-Mutant 805 | -10/Materials | Entered Mines 808 | -10/Mines | Met a Derelict bent on vengeance 812 | -10/Mines | Core integrity fell below 20% 843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 873 | -10/Mines | Discovered new exit (range 6) 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -9/Materials | Lost 3 parts (1n2w) 1116 | -9/Materials | Identified exit to Mines 1231 | -9/Materials | Destroyed 7 combat bots 1365 | -9/Materials | Discovered new exit (range 8) 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2019 | -8/Materials | Identified exit to Storage 2037 | -8/Materials | Central database locked down 2368 | -8/Materials | Build established: Mutant 2385 | -8/Materials | Destroyed 13 combat bots 2602 | -8/Materials | Entered Storage 3326 | -8/Storage | Used back door to open Recycling access 3326 | -8/Storage | Discovered new exit (range 5) 3595 | -8/Storage | Garrison activated, responded to threat 3802 | -8/Storage | First assault squad dispatched 3804 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4114 | -8/Storage | Build established: Commander-Mutant 4172 | -8/Storage | Discovered new exit (range 16) 4216 | -8/Storage | Entered Factory 4216 | -7/Factory | Accompanied by 5 allies 4216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4238 | -7/Factory | Discovered new exit (range 3) 4261 | -7/Factory | Discovered new exit (range 12) 4473 | -7/Factory | Garrison activated, responded to threat 4564 | -7/Factory | Lost 4 parts (2n2u) 4659 | -7/Factory | Build established: Mutant 4703 | -7/Factory | Identified exit to Lower Caves 4878 | -7/Factory | Discovered new exit (range 16) 4905 | -7/Factory | Identified exit to Factory 5247 | -7/Factory | Repaired Broken Cld. Particle Cannon 5397 | -7/Factory | Entered Lower Caves 5517 | -7/Lower Caves | Encountered a Warlord checkpoint 5566 | -7/Lower Caves | Spotted B-75 Beast 6073 | -7/Lower Caves | Discovered new exit (range 8) 6083 | -7/Lower Caves | Identified exit to Lower Caves 6084 | -7/Lower Caves | Entered another Lower Caves area 6103 | -7/Lower Caves | Learned 12 Factory zone layouts 6247 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6351 | -7/Lower Caves | Crushed by falling debris 6352 | -7/Lower Caves | System corruption reached 10% 6358 | -7/Lower Caves | Discovered new exit (range 4) 6361 | -7/Lower Caves | Identified exit to Data Miner 6362 | -7/Lower Caves | Entered Data Miner 6363 | -7/Data Miner | Discovered new exit (range 6) 6370 | -7/Data Miner | Identified exit to Proximity Caves 6387 | -7/Data Miner | Met Data Miner 6410 | -7/Data Miner | Learned location of Section 7 (-3) 6410 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6433 | -7/Data Miner | Received God Mode back door access code from Data Miner 6480 | -7/Data Miner | Entered Proximity Caves 6561 | -6/Proximity Caves | Escorted by Enhanced Grunt 6679 | -6/Proximity Caves | Learned Factory emergency access door positions 6759 | -6/Proximity Caves | Found Prototype Device 6759 | -6/Proximity Caves | Identified Exp. Thermal Shield 6830 | -6/Proximity Caves | Spotted B-75 Beast 6898 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7011 | -6/Proximity Caves | Destroyed 14 combat bots 7021 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 7149 | -6/Proximity Caves | Learned Factory emergency access door positions 7279 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7295 | -6/Proximity Caves | Entered Factory 7295 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7296 | -6/Factory | Identified exit to Factory 7296 | -6/Factory | Identified exit to Lower Caves 7319 | -6/Factory | Discovered exit to Lower Caves (range 14) 7615 | -6/Factory | Build established: Scavenger-Mutant 7766 | -6/Factory | Found Prototype Launcher 7766 | -6/Factory | Identified Scatter Rocket Array 8099 | -6/Factory | Allied Derelicts emerged from ambush trap array 8290 | -6/Factory | Fabricated A-15 Conveyor? 8385 | -6/Factory | Entered Lower Caves 8385 | -6/Lower Caves | Accompanied by 3 allies 8398 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8575 | -6/Lower Caves | Encountered a Warlord checkpoint 8589 | -6/Lower Caves | Discovered new exit (range 14) 8645 | -6/Lower Caves | Identified exit to Lower Caves 8651 | -6/Lower Caves | Entered another Lower Caves area 8651 | -6/Lower Caves | Accompanied by 2 allies 8920 | -6/Lower Caves | Discovered new exit (range 7) 8924 | -6/Lower Caves | Identified exit to Zion 8937 | -6/Lower Caves | Entered Zion 8937 | -6/Zion | Accompanied by 2 allies 8992 | -6/Zion | Discovered new exit (range 16) 9008 | -6/Zion | Identified exit to Proximity Caves 9101 | -6/Zion | Given A8's code to call for help 9267 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9347 | -6/Zion | Learned Factory emergency access door positions 9425 | -6/Zion | Learned Factory stockpile data 9553 | -6/Zion | Received a visual enhancement algorithm 9678 | -6/Zion | Opened final containment barrier to the Deep Caves 9696 | -6/Zion | Discovered new exit (range 3) 9696 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9698 | -6/Zion | Identified exit to Deep Caves 10174 | -6/Zion | Entered Proximity Caves 10174 | -5/Proximity Caves | Accompanied by 2 allies 10176 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10205 | -5/Proximity Caves | Destroyed 11 combat bots 10458 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10515 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 10545 | -5/Proximity Caves | Destroyed 7 combat bots 10617 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10713 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10716 | -5/Proximity Caves | Ambushed by research squad 10719 | -5/Proximity Caves | Entered Factory 10719 | -5/Factory | Evolved 2 slots: Utility x2 10799 | -5/Factory | Identified exit to Upper Caves 10799 | -5/Factory | Identified exit to Extension 10990 | -5/Factory | Lost 5 parts (2n2u1w) 11652 | -5/Factory | Discovered new exit (range 13) 11919 | -5/Factory | First assault squad dispatched 11935 | -5/Factory | Incoming assault squad redirected 12127 | -5/Factory | Entered Upper Caves 12128 | -5/Upper Caves | Identified exit to Upper Caves 12298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12342 | -5/Upper Caves | Lost 3 parts (1n2u) 12464 | -5/Upper Caves | Crushed by falling debris 12465 | -5/Upper Caves | System corruption reached 10% 12629 | -5/Upper Caves | Entered another Upper Caves area 12663 | -5/Upper Caves | Discovered new exit (range 10) 12673 | -5/Upper Caves | Identified exit to Factory 12966 | -5/Upper Caves | Learned location of 1 exit from Factory 13123 | -5/Upper Caves | Discovered new exit (range 6) 13129 | -5/Upper Caves | Identified exit to Warlord 13130 | -5/Upper Caves | Entered Warlord 13176 | -5/Warlord | Discovered new exit (range 9) 13184 | -5/Warlord | Identified exit to Proximity Caves 13222 | -5/Warlord | System corruption cleaned by Quarantine Array 13401 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13656 | -5/Warlord | Visited the Vortex Lab 13668 | -5/Warlord | Found Prototype Energy Cannon 13668 | -5/Warlord | Identified Vortex Cannon 13672 | -5/Warlord | Warlord's base attacked by MAIN.C 13674 | -5/Warlord | Found Vortex Cannon 13724 | -5/Warlord | Met Warlord 13741 | -5/Warlord | Opened Warlord's prototype stash 13745 | -5/Warlord | Found Prototype Reactor 13745 | -5/Warlord | Identified Vortex Chain Reactor 14022 | -5/Warlord | Warlord forces counterattacked 14024 | -5/Warlord | Spotted Striker 14026 | -5/Warlord | Spotted Executioner 14035 | -5/Warlord | Build established: Mutant 14090 | -5/Warlord | Spotted Striker 14095 | -5/Warlord | Spotted Striker 14124 | -5/Warlord | Crushed by falling debris 14145 | -5/Warlord | Entered Proximity Caves 14147 | -4/Proximity Caves | Spotter reported a threat 14148 | -4/Proximity Caves | Spotter reported a threat 14175 | -4/Proximity Caves | Spotted B-86 Titan 14485 | -4/Proximity Caves | Spotter reported a threat 14532 | -4/Proximity Caves | Core integrity fell below 50% 14558 | -4/Proximity Caves | Lost 3 parts (2u1w) 14637 | -4/Proximity Caves | Destroyed 7 combat bots 14752 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14765 | -4/Proximity Caves | Entered Factory 14765 | -4/Factory | Evolved 2 slots: Utility x2 14766 | -4/Factory | Identified exit to Research 14900 | -4/Factory | Core integrity fell below 50% 14934 | -4/Factory | Incoming investigation squad redirected 14971 | -4/Factory | Core integrity fell below 20% 14986 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Map updated. 14960_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14964_ Slug penetrates O-24 Administrator. 14964_ O-24 Administrator uses terminal to summon reinforcements. 14964_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 14964_ O-24 Administrator locks terminal. 14970_ Slug penetrates Wall. 14970_ Penetrated by Slug. 14970_ Slug penetrates Wall. 14970_ Penetrated by Slug. 14971_ O-16 Technician sends out distress signal. 14971_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14979_ System corrupted: Matter fused (-7). 14980_ Seismic Detector destroyed. 14981_ Slammed into S-27 Virus. 14982_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 14982_ Slammed into S-27 Virus. 14986_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#########??#???#############??????????????????? | | ??? #??? = #?????????????????? | | ?? #??? #?????????????????? | | """ #??? #?????????????????? | | """ ]#???""" """ """ """ #?????????????????? | | """ !!! #?? """ """ """ """ #?????????????????? | | "" !!! ?# """ """ """ """ #?????????????????? | | "" !!! ???# #?????????????????? | | ?? ?????# #?????????????????? | | +###+#################s############??????????????? | | ^ #??????????????? | | h g ^ #??????????????? | | h ^@ #??????????????? | | g ^ #??????????????? | | g ^ + ?????????????? | | g #??????????????? | | g ^ #??????????????? | | ####"#/#################### #??????????????? | | #?????????????? #??????????????? | | "" """ #?????????????? #??????????????? | | "T """ #?????????????? #??????????????? | | "" """ #??????????????? #??????????????? | | #??????????????? #??????????????? | | """ """ #??????????????? #??????????????? | | """ """ #???????????????? #??????????????? | | """ """ #???????????????? ????????????????? | | #???????????????? ???????????????????? | | ! #????????????????????????????????????? | | #????????????????????????????????????? | | ! #????????????????????????????????????? | | #####/########???????????????????????????????????? | | ????# # ! #???????????????????????????????????? | | ????# # [ #???????????????????????????????????? | | ????# #= #???????????????????????????????????? | | ##### # #???????????????????????????????????? | | / """" #???????????????????????????????????? | | # """" #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 55 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 8 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallMolecularArray Manual? 0 Play Time 02:47:54 Cumulative 208.5 hours Start 2023.08.15 @ 21:35:19 End 2023.08.16 @ 17:09:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64f077a8-ce25-4701-9823-28159851af23