Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 23:48:23 // Halloween2020/ForbiddenLore Player: blelm Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (3652) 3652 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 8458 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 361 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 500/500 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Centrium Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Katana > --- INVENTORY (16) --- Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Large Storage Unit Advanced Sensor Array Hardened Medium Armor Plating Hacking Suite Hacking Suite Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Flak Cannon Flak Cannon Welding Torch Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Hardened Medium Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Advanced Beam Cannon Enhanced Autogun Welding Torch Katana [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 124 | 2 10 12 26 3 4 11 18 38 Power 9 | . . 1 4 . . . 1 3 Engine 7 | . . 1 3 . . . 1 2 Core 2 | . . . 1 . . . . 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 1 . 13 . 1 1 3 7 Treads 23 | 1 1 . 11 . 1 1 3 5 Leg . | . . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 2 | . . . 2 . . . . . Utility 21 | . 3 2 1 1 . . 9 5 Device 5 | . . 1 1 . . . 3 . Storage 5 | . 3 1 . . . . 1 . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 10 | . . . . 1 . . 4 5 Artifact . | . . . . . . . . . Weapon 66 | . 6 9 8 2 3 10 5 23 Energy Gun 4 | . . . . . . . . 4 Energy Cannon 12 | . 1 1 2 . . 3 1 4 Ballistic Gun 26 | . 3 4 3 1 3 2 4 6 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 10 | . 2 2 1 1 . 2 . 2 Special Weapon 4 | . . 2 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 . . . 1 7 Parts Lost 17 | . . . 2 . 2 1 8 4 Power 3 | . . . 1 . . . 1 1 Propulsion 4 | . . . 1 . . 1 2 . Utility 3 | . . . . . . . 2 1 Weapon 7 | . . . . . 2 . 3 2 Highest Loss Streak 4 | . . . 1 . 2 1 4 2 Average Slot Usage (%) 99 | . 99 100 99 100 99 100 99 99 Engine 10 | . 14 14 10 11 11 11 9 6 Treads 28 | . 20 28 32 33 33 33 27 26 Device 4 | . . . 11 1 . . 8 7 Storage 22 | . 27 28 22 22 22 22 20 18 Processor 1 | . . . . . . . 6 6 Protection 5 | . . . . 9 11 11 8 13 Energy Cannon 5 | . 5 1 5 11 11 10 4 3 Ballistic Gun 15 | . 22 21 15 10 10 10 13 9 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 10 41 41 51 51 50 50 70 73 Greatest Support 69 | 20 40 40 66 66 69 69 66 69 Greatest Overweight (x) 2 | . 2 1 2 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 22 16 Average Capacity 16 | 6 14 15 16 16 16 16 17 16 Most Carried 16 | 6 16 16 16 16 16 14 16 16 Average Carried 14 | 3 9 15 14 16 15 13 13 15 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 Final Carried 16 | 3 15 16 16 16 15 12 15 16 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 3321 | 209 278 374 675 94 . 213 572 906 Remotely . | . . . . . . . . . Salvage Created 4807 | . 337 282 963 218 . 302 1190 1515 Parts 280 | . 29 4 68 25 . 26 61 67 Haulers Intercepted 12 | . 2 . 4 . . . 1 5 Recyclers Shooed 10 | . 2 . 2 . . . 1 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 102 | . 10 11 20 12 . 8 17 24 Guns 70 | . 8 7 14 5 . 4 14 18 Cannons 13 | . . . 3 3 . . 3 4 AOE 19 | . 2 4 3 4 . 4 . 2 Classes Destroyed 15 | . 4 3 2 . . 2 3 1 Worker 8 | . . . . . . 5 1 2 Builder 4 | . . 1 1 . . 1 . 1 Tunneler 1 | . . . . . . . 1 . Hauler 12 | . 2 . 4 . . . 1 5 Recycler 6 | . . 2 . . . . 2 2 Mechanic 1 | . . . . . . . . 1 Operator 3 | . 1 . . . . . 2 . Watcher 6 | . . . 3 . . . 2 1 Swarmer 23 | . 6 . 5 10 . 2 . . Grunt 48 | . 4 . 11 2 . 5 11 15 Brawler 3 | . . . . . . . 1 2 Duelist 2 | . . . . . . 1 1 . Sentry 13 | . . . 4 . . . 2 7 Hunter 2 | . . . . . . . 2 . Assembled 11 | . . 11 . . . . . . Best Kill Streak 5 | . 3 3 4 4 . 5 4 4 Combat Bots Only 4 | . 3 2 4 4 . 3 3 4 Max Kills in Single Turn 3 | . 1 2 3 2 . 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 3 2 . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 4590 | . 233 274 468 144 162 403 1335 1571 Core 673 | . 18 25 51 . . 29 143 407 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 . 82 . . . 80 . . Volleys Fired 370 | . 46 42 67 13 1 20 77 104 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 112 | . 83 100 100 91 91 91 91 112 Shots Fired 693 | . 90 71 124 24 2 34 154 194 Gun 533 | . 87 57 103 11 1 14 105 155 Cannon 125 | . 1 5 11 11 1 14 49 33 Launcher 21 | . 2 3 2 2 . 6 . 6 Special 14 | . . 6 8 . . . . . Kinetic 519 | . 87 57 103 11 1 14 105 141 Thermal 153 | . 1 11 19 11 1 14 49 47 Explosive 21 | . 2 3 2 2 . 6 . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 5 5 12 11 2 14 25 20 Robot Miss Streak 5 | . 5 4 2 2 . 1 4 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . 1 . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 443 | . 46 30 85 11 2 22 111 136 Core Hits 236 | . 21 22 40 12 1 24 47 69 Critical Hits 14 | . 1 . 4 . . . 4 5 Critical Kills 7 | . 1 . 4 . . . 1 1 Critical Parts Destroyed 6 | . . . . . . . 3 3 Melee Attacks 10 | . . . . . . 1 . 9 Impact . | . . . . . . . . . Slashing 10 | . . . . . . 1 . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9346 | . 570 601 1563 465 18 853 2088 3188 Guns 6025 | . 386 331 1211 129 16 198 1448 2306 Cannons 1383 | . 18 52 127 66 2 143 575 400 Explosions 1740 | . 135 201 170 270 . 491 61 412 Melee . | . . . . . . . . . Ramming 198 | . 31 17 55 . . 21 4 70 Kinetic 5889 | . 386 331 1211 129 16 198 1448 2170 Thermal 1519 | . 18 52 127 66 2 143 575 536 Explosive 1740 | . 135 201 170 270 . 491 61 412 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . 2 2 10 . 22 8 11 Projectiles 2 | . . . 2 . . . . . Explosions 53 | . . 2 . 10 . 22 8 11 Melee . | . . . . . . . . . Knockbacks 5 | . 1 . 1 . . . . 3 Impact 4 | . 1 . 1 . . . . 2 Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 227 | . 7 . . . . . 220 . Shots 2 | . . . . . . . 2 . Rammed 27 | . 8 2 5 . . 2 2 8 Targets Rammed 32 | . 8 2 6 . . 3 2 11 Kicked . | . . . . . . . . . Crushed 5 | . . . 1 . . 1 . 3 Highest Temperature 829 | . 42 130 80 140 46 384 361 829 Average Temperature 94 | . 13 20 15 57 25 142 102 128 Received Heat Transfer 1230 | . 27 . 207 15 . 117 396 468 Effects 23 | . . . . . . . 1 22 Shutdowns 1 | . . . . . . . 1 . Interference 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 13 | . . . . . . . . 13 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . Heat Transferred 2821 | . 37 111 222 111 9 259 1036 1036 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 516 | . 223 15 267 244 . 235 231 516 Initial 54 | . . . . 54 . . 13 51 Average 130 | . 110 3 114 122 . 83 106 309 Maximum Alert Level 2 | . 1 . 1 1 . 1 1 2 Low Security (%) 76 | 100 85 100 84 97 . 86 88 24 Level 1 15 | . 14 . 15 2 . 13 11 40 Level 2 7 | . . . . . . . . 35 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . . 6 5 Investigation 2 | . . . 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . . . . . 5 2 Assault 2 | . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 11 | . 1 . 2 . . . 5 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 21 13 35 12 1 9 31 39 Peak Tracking Total 6 | . 5 2 5 4 2 3 6 5 Tactical Retreats 9 | . . 2 4 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 3 | . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 6 | . . . 1 . . . 2 3 Max in Single Turn 2 | . . . 1 . . . 2 1 Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 37 | . 8 1 9 . 1 . 4 14 Terminals 29 | . 6 . 8 . . . 2 13 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 90 | . 19 1 23 . 1 . 10 36 Successful 47 | . 10 1 13 . 1 . 7 15 Failed 43 | . 9 . 10 . . . 3 21 Catastrophic 9 | . 1 . 2 . . . . 6 Database Lockouts . | . . . . . . . . . Manual 44 | . 11 . 12 . 1 . 5 15 Terminals 78 | . 15 . 21 . . . 8 34 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 4 . . . . . 1 2 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 32 | . 8 1 7 . 1 . 4 11 Robot Analysis 4 | . 3 . . . . . 1 . Prototype ID Bank 4 | . 1 . 2 . . . . 1 Open Door 7 | . . 1 . . . . . 6 Branch Access Points 2 | . 1 . 1 . . . . . Unreport Threat 6 | . 1 . 1 . . . 2 2 Locate Traps 2 | . . . 1 . . . . 1 Patrol Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 1 1 Retrieve Components 4 | . 2 . . . . . 1 1 Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 8 | . . . 4 . . . 1 3 Terminals 8 | . . . 4 . . . 1 3 Botnet 6 | . . . 3 . . . 1 2 Operators 2 | . . . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 7 . 8 . . . 3 9 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . 1 . . . . . 9 10 Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 11 | . . . . . . . . 11 Largest Group 10 | . . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . . 173 Highest-Rated Ally 99 | . . . . . . . . 99 Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . 26 . . . . 18 Total Damage 898 | . . . 158 . . . . 740 Kills 13 | . . . 3 . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 4 | . 3 . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 6 | . . . 6 . . . . . Drone Recoveries 5 | . . . 5 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 10141 | 17 1063 1974 1901 911 430 777 1001 2067 Spaces Moved 4965 | 9 639 848 945 545 263 438 387 891 Core . | . . . . . . . . . Treads 4610 | 8 285 848 945 545 263 438 387 891 Legs . | . . . . . . . . . Wheels 355 | 1 354 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 100 100 160 160 160 160 160 160 160 Average Speed 161 | 153 137 176 160 160 160 160 165 164 Slowest Speed 200 | 160 180 180 200 160 160 160 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 70 | 3 85 90 76 99 62 95 28 93 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 7 | . . 1 . 4 . 2 . . Spaces Dug 17 | . . 5 7 . . 1 . 4 Terrain Destroyed 203 | . 18 25 19 19 . 49 33 40 Melee 5 | . . . . . . 1 . 4 Projectile 17 | . . 5 7 . . 1 . 4 AOE 181 | . 18 20 12 19 . 47 33 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 6460 | 13 738 1253 1212 561 272 477 613 1321 Wait 817 | . 12 340 132 1 . 2 108 222 Move 4957 | 8 638 847 944 544 262 437 386 891 Hop . | . . . . . . . . . Pick Up 69 | . 17 7 12 . 1 1 16 15 Fast Attach 30 | . 1 1 10 . 1 . 3 14 Attach 28 | 2 . 1 4 . 2 4 11 4 Detach 6 | . . 1 1 . 1 1 1 1 Swap 66 | . 9 10 12 3 1 7 4 20 Drop 75 | 3 7 2 24 . 3 1 5 30 Fire 370 | . 46 42 67 13 1 20 77 104 Melee 10 | . . . . . . 1 . 9 Ram 2 | . 2 . . . . . . . Kick . | . . . . . . . . . Crush 30 | . 6 2 6 . . 3 2 11 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Discovered new exit (range 12) 1081 | -10/Materials | Entered Mines 1136 | -10/Mines | Found the Drone Emporium 1148 | -10/Mines | Found Prototype Device 1164 | -10/Mines | Identified Thief Drone Bay 1226 | -10/Mines | Assembled infested the area 1891 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1987 | -10/Mines | Discovered new exit (range 15) 2120 | -10/Mines | Discovered new exit (range 7) 3055 | -10/Mines | Entered Materials 3055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3195 | -9/Materials | Identified exit to Mines 4133 | -9/Materials | Discovered new exit (range 3) 4956 | -9/Materials | Entered Mines 4971 | -9/Mines | Met a Derelict bent on vengeance 5048 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5048 | -9/Mines | Discovered new exit (range 5) 5286 | -9/Mines | Learned Materials terminal intel 5406 | -9/Mines | Discovered new exit (range 11) 5510 | -9/Mines | Discovered new exit (range 5) 5752 | -9/Mines | Learned Materials emergency access door positions 5867 | -9/Mines | Entered Exiles 5906 | -9/Exiles | Met 8R-AWN 5930 | -9/Exiles | Met EX-HEX 5986 | -9/Exiles | Met EX-BIN 6007 | -9/Exiles | Aligned with FarCom system 6008 | -9/Exiles | Given EX-Vault access code 6047 | -9/Exiles | Opened EX-Vault 6120 | -9/Exiles | Exiles lab attacked by MAIN.C 6227 | -9/Exiles | Discovered new exit (range 14) 6288 | -9/Exiles | Attacked by the Exiles 6297 | -9/Exiles | Entered Mines 6341 | -8/Mines | Discovered new exit (range 10) 6410 | -8/Mines | Discovered new exit (range 3) 7074 | -8/Mines | Entered Materials 7074 | -8/Materials | Evolved 2 slots: Utility x2 7075 | -8/Materials | Identified exit to Storage 7076 | -8/Materials | Discovered exit to Storage (range 7) 7077 | -8/Materials | Loaded intel: 10 terminal locations 7354 | -8/Materials | Build established: Hauler-Mutant 7453 | -8/Materials | Lost 4 parts (1n1u2w) 7664 | -8/Materials | Build established: Mutant 7829 | -8/Materials | Garrison activated, responded to threat 8075 | -8/Materials | Entered Storage 8076 | -8/Storage | Identified exit to Recycling 8687 | -8/Storage | Build established: Scavenger-Mutant 8943 | -8/Storage | Met 01-MTF 9178 | -8/Storage | Discovered new exit (range 16) 9264 | -8/Storage | Build established: Mutant 9454 | -8/Storage | Garrison activated, responded to threat 9495 | -8/Storage | Allies destroyed 01-MTF 9537 | -8/Storage | Core integrity fell below 50% 9555 | -8/Storage | Core integrity fell below 20% 9855 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10075 | -8/Storage | First assault squad dispatched 10143 | -8/Storage | Crushed by falling debris 10143 | -8/Storage | Smashed by cave-in Last Messages --------------- 09868_ W-25 Informer knocked back. 09869_ W-25 Informer destroyed. 09908_ K-01 Serf collects debris. 09917_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 09920_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 09922_ K-01 Serf collects debris. 09922_ Acquired 16 matter. 09923_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 09925_ K-01 Serf collects debris. 09938_ System corrupted: Energy discharge (-175). 09951_ Acquired 10 matter. 10075_ ALERT: Significant disruption in Zone 9R, assault force dispatched. 10093_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 10122_ K-01 Serf collects debris. 10128_ K-01 Serf cleans the Compression Vault. 10143_ The unstable cave ceiling collapses. 10143_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ??# # """" [##???### #####??# | | ??# # """" "#?????##### #### | | ??# =!# """" T#?????????# + | | ??# ![+ """" "#?????????# #/# | | ??#*[ # ##?????????# # | | ??#=[[# #??????????# T## | | ??# !###########??????????###### | | ??# #?????????????????????????# | | ??# #?????????????????????????# | | ??# #?????????????????????????# | | ??# #??######?????????????????### | | ??# #### ]]]#???????????????????? | | ??# ##T# ]#???????????????????? | | ??# + [[ #????########???????? | | ??# # [[#????#!!!!#T##??????? | | ??# # [[#????# #??????? | | ??# # # [[#????#!!!!# #??????? | | ??# #########????###??# #??????? | | ??# #????????????######+#####???? | | ??# #????????????# #???? | | ??# ######???????# #???? | | ??# # "==#???????# #???? | | ??# # ==#???????# ########???? | | ??# + "==#???????# #??????????? | | ??# #T####???###?# #??????????? | | ??# ####@##### ### #??????????? | | ??# #??##gg # #??????????? | | ??# #???#g g """ # #??????????? | | ??# #???# g """%# #??????????? | | ??# #???# gug""" # #??????????? | | ??# #???# / #??????????? | | ??# #???#[ """ # #??????????? | | ??# #???# """ ###o#??????????? | | ??# #???# """ #?# #??????????? | | ??# ###?# #?# #??????????? | | ??# ## #############+####???????? | | ??# # ## #???????? | | ??# #""=! T# #???????? | | ??# #"T%= ## #???????? | | ??# #""[% ## #???????? | | ??# # ## % #???????? | | ??# # ## #???????? | | ??# # =!= ## % #???????? | | ??# # *%| ## %%%% #???????? | | ??# #####+#########+##+########## | | ??# % %% | | ??# %% | | ??# | | ####/################+#########+### | | # % % ###????# ##???# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed LargeChipRedistributor Manual? 0 Play Time 01:18:34 Cumulative 33.2 hours Start 2020.11.01 @ 22:27:29 End 2020.11.01 @ 23:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f53256a4-d0a8-41b1-b55b-87c5f95315fa