Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 12:43:00 Player: Komeiji O. Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2690) 2690 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 6969 Bonus ------- High Alert Combat Kills 11 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 10/100 System Corruption 7% Temperature Cool (2) Movement Flying (30) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Surge Thruster > --- UTILITY (8) ------ Machine Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Trap Scanner Arc Projector Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Machine Analyzer Experimental Sensor Array Core Analyzer Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Coolant Injector High-capacity Battery Compact Matter Pod Structural Scanner ECM Suite Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Enhanced Autogun Flak Gun [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 6 | . . . 1 . 1 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 177 | 6 15 9 27 17 23 25 18 . 37 Power 14 | 1 2 . 2 2 2 2 1 . 2 Engine 13 | 1 2 . 2 1 2 2 1 . 2 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 39 | 2 2 3 10 2 7 5 . . 8 Treads 15 | . . 3 4 . 3 5 . . . Leg 19 | 2 2 . 6 2 4 . . . 3 Wheel 2 | . . . . . . . . . 2 Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . . . . . . 2 Utility 73 | 1 3 1 10 7 5 15 14 . 17 Device 36 | . 2 . 3 2 5 7 11 . 6 Storage 13 | 1 1 1 1 4 . 1 1 . 3 Processor 2 | . . . 1 . . . . . 1 Hackware 2 | . . . . . . 2 . . . Protection 20 | . . . 5 1 . 5 2 . 7 Artifact . | . . . . . . . . . . Weapon 51 | 2 8 5 5 6 9 3 3 . 10 Energy Gun 14 | . 4 1 1 2 2 . . . 4 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 10 | 2 . 1 . . 1 1 1 . 4 Ballistic Cannon 4 | . . . 1 1 . 1 . . 1 Launcher 17 | . 2 3 1 3 5 . 2 . 1 Special Weapon 2 | . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 51 | . 3 1 6 1 8 3 2 . 27 Power 7 | . 1 . 1 . 1 . 1 . 3 Propulsion 19 | . . . 1 1 4 2 1 . 10 Utility 10 | . . . . . . 1 . . 9 Weapon 15 | . 2 1 4 . 3 . . . 5 Highest Loss Streak 7 | . 3 1 3 1 7 2 2 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 95 99 92 92 94 98 97 92 62 Engine 7 | . 13 14 6 2 8 7 6 7 4 Treads 17 | . . 25 21 20 14 25 28 23 2 Leg 9 | . 28 2 10 12 20 3 . . 3 Device 10 | . 10 14 6 . 17 16 13 15 8 Storage 11 | . 14 14 11 21 9 7 7 7 5 Processor 7 | . . . 5 11 9 7 7 7 13 Hackware 3 | . . . . . . 8 15 15 7 Protection 2 | . . . 9 . . 4 1 . 4 Energy Gun 4 | . 13 13 2 5 3 . . . 1 Ballistic Gun 4 | . 13 . 8 . 1 9 6 . 2 Ballistic Cannon 3 | . . . 2 10 3 . 7 7 2 Launcher 3 | . . 13 2 5 4 3 . 7 . Peak Build Rating 51 | 6 8 10 17 19 28 44 44 42 51 Average Rating 22 | 3 6 8 13 14 24 36 42 42 33 On Entrance 20 | . 6 8 10 12 19 26 44 42 42 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 11 20 31 39 37 46 55 48 45 49 Greatest Support 82 | 20 20 42 42 40 62 82 62 62 62 Greatest Overweight (x) 15 | . . . 2 2 2 1 1 . 15 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 14 15 15 15 15 15 15 10 Most Carried 15 | 6 10 15 15 15 15 15 15 14 13 Average Carried 12 | 4 7 12 14 14 14 14 14 14 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 15 15 15 15 15 14 14 3 Class Distribution -------------------- 63% | Mutant 23% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 3318 | 191 299 179 529 650 267 242 486 . 475 Remotely 962 | . 145 179 185 150 . . 247 . 56 Salvage Created 2272 | . 345 72 539 302 196 236 23 . 559 Parts 135 | . 21 3 30 16 23 14 5 . 23 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . 2 Parts Field Recycled 15 | . . . . . 7 8 . . . Retrieved Matter 76 | . . . . . 60 16 . . . Parts Self-Destructed 4 | . . . . . . . 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 68 | . 11 2 10 9 16 5 3 . 12 Melee 2 | . . . . . . 2 . . . Guns 22 | . 7 1 4 2 2 2 . . 4 Cannons 15 | . . . 3 4 1 1 1 . 5 AOE 29 | . 4 1 3 3 13 . 2 . 3 Classes Destroyed 12 | . 3 . 6 . 1 1 . . 1 Worker 3 | . . . 2 . . . . . 1 Builder 2 | . . . 1 1 . . . . . Tunneler 2 | . . . 1 . 1 . . . . Recycler 3 | . . . 2 . . . . . 1 Operator 2 | . 1 . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 17 | . 3 . . . 11 . 3 . . Grunt 35 | . 8 2 7 9 2 . . . 7 Brawler 3 | . . . 1 . 1 . . . 1 Sentry 8 | . . . 2 . 2 3 . . 1 Specialist 2 | . . . . . . . . . 2 Programmer 3 | . . . . . . 2 . . 1 Best Kill Streak 5 | . 5 2 3 3 5 2 3 . 3 Combat Bots Only 5 | . 5 2 2 3 4 2 3 . 3 Max Kills in Single Turn 3 | . 2 1 1 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 1 2 3 . 1 . 1 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 871 | . 108 19 127 38 87 164 22 . 306 Missed 298 | . 44 8 45 15 15 59 3 . 109 Damage Taken 7848 | . 710 219 1070 319 1126 962 279 . 3163 Core 1607 | . 221 8 92 29 192 164 44 . 857 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 62 | 100 . 8 . 69 65 . . 70 . Volleys Fired 313 | . 53 16 63 45 45 14 6 . 71 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 140 | . 140 80 100 100 100 73 87 . 87 Shots Fired 450 | . 92 21 78 66 70 23 11 . 89 Gun 261 | . 85 11 43 23 28 19 1 . 51 Cannon 98 | . . . 21 21 22 3 6 . 25 Launcher 79 | . 5 10 4 22 20 1 4 . 13 Special 12 | . 2 . 10 . . . . . . Kinetic 253 | . 73 . 54 21 27 22 7 . 49 Thermal 77 | . 9 7 15 23 23 . . . . Explosive 79 | . 5 10 4 22 20 1 4 . 13 Electromagnetic 41 | . 5 4 5 . . . . . 27 Robot Hit Streak 15 | . 9 4 15 9 7 9 6 . 11 Robot Miss Streak 4 | . 3 3 4 3 4 2 2 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 267 | . 56 8 49 23 35 28 3 . 65 Core Hits 169 | . 22 4 24 14 31 14 3 . 57 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . . 2 2 1 4 . . 2 Burn 1 | . . . . . 1 . . . . Destroy 1 | . . . 1 . . . . . . Blast 5 | . . . 1 2 . . . . 2 Sever 4 | . . . . . . 4 . . . Melee Attacks 15 | . 1 . . . . 14 . . . Impact . | . . . . . . . . . . Slashing 14 | . . . . . . 14 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7178 | . 899 161 960 642 1592 556 297 . 2071 Guns 2188 | . 562 83 396 173 215 310 . . 449 Cannons 1477 | . . . 282 232 214 107 54 . 588 Explosions 3315 | . 336 78 279 237 1146 . 243 . 996 Melee 139 | . . . . . . 139 . . . Ramming 59 | . 1 . 3 . 17 . . . 38 Kinetic 2812 | . 473 . 544 232 214 417 54 . 878 Thermal 541 | . 34 56 38 173 215 . . . 25 Explosive 3263 | . 336 78 279 237 1146 . 243 . 944 Electromagnetic 364 | . 55 27 96 . . . . . 186 Impact . | . . . . . . . . . . Slashing 139 | . . . . . . 139 . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 2 2 . . . . 7 Average Corruption 2 | . . . 2 2 . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . 2 20 . . . . 10 Message Errors 6 | . . . . 5 . . . . 1 Matter Fused 6 | . . . . 6 . . . . . Heat Flow Errors 3 | . . . . 2 . . . . 1 Energy Discharges 7 | . . . 1 3 . . . . 3 Data Loss (minor) 6 | . . . 1 1 . . . . 4 Misfires 2 | . . . . 2 . . . . . Alerts 2 | . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 166 | . . . . 19 60 . 20 . 67 Projectiles . | . . . . . . . . . . Explosions 166 | . . . . 19 60 . 20 . 67 Melee . | . . . . . . . . . . Knockbacks 13 | . . . 3 3 6 . . . 1 Impact . | . . . . . . . . . . Kinetic 13 | . . . 3 3 6 . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 511 | . 20 14 37 21 110 99 . . 210 Shots 17 | . 1 1 1 1 4 2 . . 7 Rammed 6 | . . . . . 1 . . . 5 Targets Rammed 28 | . 1 . 2 . 1 . . . 24 Kicked 21 | . 1 . 1 . . . . . 19 Crushed 1 | . . . 1 . . . . . . Highest Temperature 432 | . 90 142 56 226 432 36 6 . 149 Average Temperature 62 | . 22 89 16 77 130 15 3 . 24 Received Heat Transfer 2598 | . 312 120 324 165 342 252 . . 1083 Effects 6 | . . . . . 6 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 2 | . . . . . 2 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1360 | . 75 125 111 407 592 . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 447 | . 263 112 288 160 447 221 . . 335 Initial 145 | . . 51 . 81 45 145 . . 25 Average 102 | . 75 44 94 74 229 110 . . 107 Maximum Alert Level 2 | . 1 . 1 . 2 1 . . 1 Low Security (%) 85 | 100 97 100 88 100 48 78 . . 83 Level 1 12 | . 2 . 11 . 38 21 . . 16 Level 2 1 | . . . . . 12 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 . 3 1 3 3 . . 13 Investigation 3 | . . . 1 . . . . . 2 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 10 | . 2 . 2 1 . 1 . . 4 Assault . | . . . . . . . . . . Garrison 9 | . . . . . 3 . . . 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 8 | . 2 . 4 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 22 2 24 13 24 6 3 . 26 Peak Tracking Total 10 | . 6 2 7 3 6 2 3 . 10 Tactical Retreats 9 | . 2 . 3 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 5 | . . 2 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 10 | . . . . . 10 . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 13 | . . 1 . . 5 3 . . 4 Max in Single Turn 2 | . . 1 . . 2 2 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 19 | . 4 1 4 1 3 5 . . 1 Terminals 13 | . 4 . 3 1 2 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 48 | . 12 1 10 1 8 13 . . 3 Successful 23 | . 4 1 7 1 4 6 . . . Failed 25 | . 8 . 3 . 4 7 . . 3 Catastrophic 7 | . 2 . . . 1 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 15 . 6 . . 4 . . . Terminals 30 | . 12 . 6 1 5 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 4 | . . . . . . 4 . . . Scanalyzers 7 | . . . 4 . . 3 . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 12 | . 3 1 3 1 4 . . . . Part Schematic 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . Recycle Component 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 7 | . . . 4 . . 3 . . . Insert Component 4 | . . . 2 . . 2 . . . Analyze 3 | . . . 2 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 16 | . 3 . 3 1 3 5 . . 1 Full Trace Events 3 | . . . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . . . . . . 2 . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . . Total Damage 144 | . . . . 144 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 8556 | 84 785 994 1153 1351 958 1183 752 49 1247 Spaces Moved 4584 | 65 492 599 541 669 551 659 432 32 544 Core 51 | 11 . . . . . . . . 40 Treads 2887 | . . 539 442 449 283 659 432 32 51 Legs 1458 | 54 492 60 99 220 268 . . . 265 Wheels 120 | . . . . . . . . . 120 Hover . | . . . . . . . . . . Flight 68 | . . . . . . . . . 68 Fastest Speed 30 | 50 120 120 152 120 120 155 155 155 30 Average Speed 155 | 108 120 155 173 175 140 155 163 155 158 Slowest Speed 800 | 120 120 160 260 260 270 232 240 155 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 56 98 39 93 34 15 60 6 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 2 . 3 . . 1 . . Spaces Dug 264 | . 2 40 10 130 27 31 24 . . Terrain Destroyed 754 | . 26 75 39 243 152 75 58 . 86 Melee . | . . . . . . . . . . Projectile 23 | . 2 . 10 . . . 7 . 4 AOE 731 | . 24 75 29 243 152 75 51 . 82 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 5490 | 76 594 639 656 782 664 766 458 31 824 Wait 247 | . 21 5 . 41 13 28 2 . 137 Move 4573 | 64 491 598 540 668 550 658 431 31 542 Hop 1 | . . . . . . . . . 1 Pick Up 62 | 6 7 7 9 4 14 15 . . . Fast Attach 30 | 4 3 . 4 2 2 2 . . 13 Attach 42 | 2 3 3 8 . 9 4 1 . 12 Detach 11 | . 2 . 3 . . . . . 6 Swap 105 | . 9 6 15 15 12 19 17 . 12 Drop 53 | . 3 4 12 7 8 12 1 . 6 Fire 313 | . 53 16 63 45 45 14 6 . 71 Melee 15 | . 1 . . . . 14 . . . Ram 5 | . . . . . . . . . 5 Kick 21 | . 1 . 1 . . . . . 19 Crush 2 | . . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 10 | . . . . . 10 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Core integrity fell below 50% 496 | -10/Materials | Lost 3 parts (1p2w) 556 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Discovered new exit (range 6) 724 | -10/Materials | Core integrity fell below 20% 870 | -10/Materials | Entered Mines 1137 | -10/Mines | Learned Materials garrison access intel 1737 | -10/Mines | Discovered new exit (range 8) 1764 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1776 | -10/Mines | Discovered new exit (range 16) 1829 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1864 | -10/Mines | Entered Materials 1864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2343 | -9/Materials | Discovered new exit (range 13) 2521 | -9/Materials | Discovered new exit (range 15) 2563 | -9/Materials | Lost 3 parts (1p1n1w) 3017 | -9/Materials | Entered Mines 3231 | -9/Mines | Learned location of Storage (-7) 3318 | -9/Mines | Learned Materials emergency access door positions 3958 | -9/Mines | Escorted by a lone wolf Derelict 4078 | -9/Mines | Build established: Scavenger-Mutant 4113 | -9/Mines | Discovered new exit (range 10) 4119 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4123 | -9/Mines | Found Prototype Device 4197 | -9/Mines | Discovered new exit (range 8) 4368 | -9/Mines | Entered Materials 4368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4370 | -8/Materials | Loaded intel: 1 garrison access location 4761 | -8/Materials | Garrison activated, responded to threat 4838 | -8/Materials | Lost 7 parts (1p3n3w) 4865 | -8/Materials | Build established: Mutant 5322 | -8/Materials | Discovered new exit (range 3) 5326 | -8/Materials | Entered Factory 5326 | -7/Factory | Evolved 2 slots: Utility x2 5814 | -7/Factory | Identified Exp. Sensor Array 6116 | -7/Factory | Build established: Hacker-Mutant 6482 | -7/Factory | Discovered new exit (range 8) 6509 | -7/Factory | Entered Lower Caves 6597 | -7/Lower Caves | Learned 4 Factory zone layouts 6944 | -7/Lower Caves | Identified exit to Lower Caves 7261 | -7/Lower Caves | Entered another Lower Caves area 7296 | -7/Lower Caves | Discovered new exit (range 9) 7310 | -7/Lower Caves | Entered Factory 7310 | -6/Factory | Evolved 2 slots: Utility x2 7506 | -6/Factory | Garrison activated, responded to threat 7631 | -6/Factory | Lost 5 parts (1p3n1w) 7889 | -6/Factory | Lost 7 parts (1p4u2w) 8138 | -6/Factory | Build established: Mutant 8247 | -6/Factory | Garrison activated, responded to threat 8303 | -6/Factory | Core integrity fell below 50% 8327 | -6/Factory | Lost 4 parts (1p2u1w) 8428 | -6/Factory | Lost 6 parts (4n2u) 8493 | -6/Factory | Core integrity fell below 20% 8557 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Investigation squad. 08511_ Slammed into G-50 Soldier. 08523_ Com. Wheel destroyed. 08524_ Critical hit (Burn: +37). 08525_ Acquired Imp. Surge Thruster. 08527_ Coolant Injector destroyed. 08528_ >> Machine Analyzer network decryption results: 08528_ Terminal x3 08530_ >> Machine Analyzer network decryption results: 08530_ Scanalyzer x1 08531_ System corrupted: IFF burst signal emitted. 08532_ Acquired Arc Projector. 08533_ K-01 Serf cleans the Nuclear Reactor. 08552_ >> Machine Analyzer network decryption results: 08552_ DSF Access x1 08554_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08554_ O-24 Administrator uses terminal to summon reinforcements. 08554_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 08554_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ????????????????? 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"""???# """ [ | | ?????????# #?? *] """???# """ [ | | ?????????# #????*/ """???# """ [ | | ?????????# #?????/ ???# | | ?????????# #??????#####???## """ " | | ?????????# #???????????????# """ " | | ????????? ???????????????# """ " | | ????????? "" ????????????????? | | ????????? "To ????????????????? | | ????????# #????????????????+###? | | ?# #= # ####??????????? | | ?# ### ### + ??????????? | | ?# #?# #?######## ??????????? | | ?# #?# ####???### ??????????? | | ?# #?# #???# ??????????? | | ?# #?# ##### ??????????? | | ?########?# ??????????? | | ??????????# ""??????????? | | ??????????# ##### ""??????????? | | ??????????#+##+###### ""??????????? | | ??????????# # ""??????????? | | ??????????# """" # ??????????? | | ??????????# """" + ??????????? | | ??????????# """" # ###??????????? | | ??????????# """" # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 18 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key GoHome() Safety First Use The Force Challenges ------------ None Game ------ Seed CompactFlightWell Manual? 0 Play Time 02:02:42 Cumulative 41.2 hours Start 2024.10.01 @ 07:08:40 End 2024.10.01 @ 12:43:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fea632df-3df2-4d53-9518-0a83784edc11