Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 20:39:51 Player: Luna Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (973) 973 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3138 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Advanced Treads Carbon-fiber Leg Huge Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced ECM Suite Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Axe > --- INVENTORY -------- Advanced Treads Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Armor Plating Medium Armor Plating Rocket Launcher Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 34 | 6 3 . 10 . 15 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 4 . 6 Treads 6 | 2 . . 4 . . Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 11 | 1 2 . 2 . 6 Device 3 | . 1 . 1 . 1 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 9 | 2 1 . 3 . 3 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 . 3 . 11 Power 2 | . . . 1 . 1 Propulsion 3 | . . . 1 . 2 Utility 5 | . . . 1 . 4 Weapon 5 | . 1 . . . 4 Highest Loss Streak 8 | . 1 . 2 . 8 To Critical Strikes . | . . . . . . Average Backups 5 | 1 2 4 6 7 5 Power 1 | . 1 2 1 1 . Propulsion 1 | . . . 1 2 2 Utility 1 | . . 2 1 3 1 Weapon 1 | . . . 1 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 71 | . 89 100 65 66 63 Engine 4 | . 14 14 1 . 2 Treads 18 | . 28 28 20 22 3 Leg 3 | . . . . . 12 Device 4 | . 4 14 4 . 2 Storage 12 | . 20 14 11 11 9 Processor 2 | . . . . . 9 Protection 6 | . . . 5 11 10 Energy Gun 1 | . 6 . . . 2 Ballistic Gun 4 | . 14 14 2 . . Launcher 3 | . . . 1 11 3 Impact Weapon 2 | . 2 14 2 . . Slashing Weapon 8 | . . . 15 11 6 Peak Build Rating 23 | 6 7 7 20 15 23 Average Rating 12 | 4 6 7 13 15 16 On Entrance 8 | . 6 7 7 15 15 Avg Prop Armor Cover (%) 9 | . . . 10 9 9 Naked Turns . | . . . . . . Heaviest Build 27 | 14 17 16 19 19 27 Greatest Support 88 | 40 40 40 88 22 30 Greatest Overweight (x) 6 | 4 . . 5 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 5 4 8 8 8 Average Carried 5 | 1 2 4 6 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 4 4 8 8 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 914 | 202 82 135 177 24 294 Remotely . | . . . . . . Salvage Created 925 | . 82 15 280 43 505 Parts 68 | . 4 . 24 2 38 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 2 2 8 3 12 Melee 10 | . . 1 4 1 4 Guns 5 | . 2 1 . . 2 AOE 11 | . . . 3 2 6 Classes Destroyed 10 | . 1 1 3 1 4 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 5 | . . . 3 . 2 Grunt 11 | . 2 . 1 2 6 Brawler 1 | . . . . 1 . Sentry 8 | . . . 4 . 4 Assembled 2 | . . 2 . . . Best Kill Streak 8 | . 2 1 3 3 8 Combat Bots Only 4 | . 2 1 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 2 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 283 | . 30 25 75 11 142 Missed 72 | . 7 7 20 2 36 Hits 211 | . 23 18 55 9 106 Projectile 211 | . 23 18 55 9 106 Critical Strikes 4 | . . . 2 . 2 Damage Taken 3099 | . 267 266 753 154 1659 Core 988 | . 57 131 240 . 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . 24 . 40 . Volleys Fired 49 | . 13 3 5 5 23 Largest 2 | . 2 1 1 1 2 Hottest 130 | . 60 20 33 33 130 Shots Fired 61 | . 18 3 5 5 30 Gun 40 | . 18 3 2 . 17 Cannon . | . . . . . . Launcher 21 | . . . 3 5 13 Special . | . . . . . . Kinetic 18 | . 13 3 2 . . Thermal 17 | . . . . . 17 Explosive 21 | . . . 3 5 13 Electromagnetic 5 | . 5 . . . . Robot Hit Streak 7 | . 6 2 6 2 7 Robot Miss Streak 3 | . 1 1 1 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 83 | . 16 5 24 4 34 Core Hits 53 | . 4 2 6 5 36 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 4 | . . 1 2 . 1 Smash 2 | . . 1 1 . . Sever 2 | . . . 1 . 1 Melee Attacks 53 | . . 5 25 1 22 Impact 13 | . . 5 8 . . Slashing 40 | . . . 17 1 22 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . 1 . 6 Damage Inflicted 3176 | . 203 149 884 407 1533 Guns 457 | . 203 26 25 . 203 Cannons . | . . . . . . Explosions 1432 | . . . 246 381 805 Melee 1275 | . . 123 613 26 513 Ramming 12 | . . . . . 12 Kinetic 198 | . 147 26 25 . . Thermal 203 | . . . . . 203 Explosive 1432 | . . . 246 381 805 Electromagnetic 56 | . 56 . . . . Impact 258 | . . 123 135 . . Slashing 1017 | . . . 478 26 513 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 157 | . . 46 101 . 10 Projectiles . | . . . . . . Explosions 53 | . . . 43 . 10 Melee 104 | . . 46 58 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 216 | . . . . 56 160 Shots 8 | . . . . 2 6 Rammed 9 | . . . . . 9 Targets Rammed 9 | . . . . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 256 | . 54 10 1 . 256 Average Temperature 83 | . 25 6 1 . 115 Received Heat Transfer 1093 | . 150 40 282 54 567 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 3 | . . 1 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 481 | . . . . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 184 | . 40 . 86 93 184 Initial 31 | . . . . 21 31 Average 31 | . 7 . 17 11 91 Influence Increases 850 | . 50 . 243 113 444 Destroy 0b10 Robot/C 500 | . 40 . 160 60 240 Destroy 0b10 Robot/NC 40 | . . . 5 . 35 Destroy Leader 144 | . 10 . 52 10 72 Disable Machine 15 | . . . . 15 . Destroy Structure 136 | . . . 26 28 82 Partial Spotted 15 | . . . . . 15 Influence Decreases 726 | . 50 . 188 85 403 Entered New Map 86 | . . . . 34 52 Time Decay 530 | . 50 . 188 51 241 Lost Part 110 | . . . . . 110 Squads Dispatched 8 | . 2 . 2 . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 2 . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 1 . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 10 10 13 3 20 Peak Tracking Total 7 | . 6 7 3 3 6 Tactical Retreats 4 | . 2 2 . . . ECM-based Alert Blocks 3 | . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . . . 2 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . 3 . . Successful 3 | . . . 3 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 3 . . Record 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 888 | . 84 238 203 . 363 Optics 363 | . . . . . 363 Sensors 85 | . . . 85 . . ECM 454 | . 84 238 118 . 14 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2330 | 89 275 238 777 371 580 Spaces Moved 1374 | 59 148 137 446 247 337 Core 46 | 30 . . 10 . 6 Treads 1062 | 29 148 137 436 247 65 Legs 246 | . . . . . 246 Wheels . | . . . . . . Hover . | . . . . . . Flight 20 | . . . . . 20 Fastest Speed 50 | 50 160 160 145 145 117 Average Speed 144 | 131 160 160 150 145 127 Slowest Speed 350 | 250 160 160 300 145 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 29 32 28 58 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 177 | . . . 23 42 112 Melee . | . . . . . . Projectile . | . . . . . . AOE 177 | . . . 23 42 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1577 | 71 169 144 515 254 424 Wait 12 | . . . 9 . 3 Move 1369 | 58 147 136 445 246 337 Hop . | . . . . . . Pick Up 37 | 7 5 . 11 1 13 Fast Attach . | . . . . . . Attach 36 | 6 3 . 10 . 17 Detach 8 | . 1 . 7 . . Swap . | . . . . . . Drop 13 | . . . 5 1 7 Fire 49 | . 13 3 5 5 23 Melee 44 | . . 5 23 1 15 Ram 9 | . . . . . 9 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Entered Mines 375 | -10/Mines | Learned Materials security intel 421 | -10/Mines | Assembled infested the area 426 | -10/Mines | Assisted by a Guerilla fighting off Assembled 540 | -10/Mines | Core integrity fell below 50% 579 | -10/Mines | Discovered new exit (range 13) 603 | -10/Mines | Entered Materials 603 | -9/Materials | Evolved 2 slots: Propulsion x2 992 | -9/Materials | Core integrity fell below 50% 1303 | -9/Materials | Discovered new exit (range 15) 1380 | -9/Materials | Entered Mines 1428 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1689 | -9/Mines | Discovered new exit (range 10) 1751 | -9/Mines | Entered Materials 1751 | -8/Materials | Evolved 2 slots: Utility x2 1985 | -8/Materials | Garrison activated, responded to threat 2084 | -8/Materials | Core integrity fell below 50% 2101 | -8/Materials | Core integrity fell below 20% 2142 | -8/Materials | Lost 8 parts (1p2n2u3w) 2329 | -8/Materials | Discovered new exit (range 16) 2331 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02255_ U-05 Engineer builds a Wall. 02256_ Acquired 41 matter. 02291_ Acquired Imp. Targeting Computer. 02292_ Dropped Sml. Storage Unit. 02297_ W-25 Informer sends out distress signal. 02298_ Slug penetrates Wall. 02301_ Slug penetrates W-25 Informer. 02301_ Terminal disabled. 02303_ Acquired Huge Storage Unit. 02304_ Penetrated by Slug. 02307_ Particle Gun destroyed. 02310_ K-01 Serf collects debris. 02313_ Penetrated by Slug. 02313_ Visual Processing Unit destroyed. 02314_ K-01 Serf collects debris. 02319_ Slug penetrates Wall. 02320_ K-01 Serf collects debris. 02325_ Penetrated by Slug. 02329_ EXIT=FOUND 02331_ Penetrated by Slug. 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