Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 18:00:27

Player: UberDoot

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (23)      115
Value Destroyed (474)      474
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1389

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     287/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Assault Rifle
>               --- INVENTORY (20) ---
                Ion Engine
          Light Ion Engine
          Light Treads
                Wheel
                Wheel
        Compact Wheel
  High-capacity Storage Unit
          Large Battery (200)
  High-capacity Matter Pod (142)
       Improved Terrain Scanner
                Seismic Detector
                Targeting Computer
                Targeting Computer
         Medium Laser
                Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Heat Sink
  High-capacity Storage Unit
>               --- WEAPON -----------
                Assault Rifle
                Assault Rifle
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
                Wheel
                Wheel
        Compact Wheel
  High-capacity Storage Unit
          Large Battery
  High-capacity Matter Pod
       Improved Terrain Scanner
                Seismic Detector
                Targeting Computer
          Light Armor Plating
         Medium Laser
                Assault Rifle
                Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Mining Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    High-capacity Storage Unit
  Device                   Heat Sink
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             18   | 7   5   4   .   2   
  Power                    3    | 1   .   2   .   .   
    Engine                 3    | 1   .   2   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   2   .   .   .   
    Treads                 4    | 2   2   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 2   2   1   .   .   
    Device                 2    | 1   1   .   .   .   
    Storage                2    | 1   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   6    | 2   1   1   .   2   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          4    | 1   1   1   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 6    | .   .   3   .   3   
  Power                    2    | .   .   1   .   1   
  Propulsion               .    | .   .   .   .   .   
  Utility                  2    | .   .   1   .   1   
  Weapon                   2    | .   .   1   .   1   
  Highest Loss Streak      3    | .   .   2   .   3   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   98  99  100 98  
  Engine                   13   | .   14  14  14  13  
  Treads                   27   | .   27  28  28  28  
  Device                   7    | .   14  8   .   .   
  Storage                  14   | .   14  14  14  14  
  Protection               6    | .   .   5   14  12  
  Energy Gun               1    | .   3   .   .   .   
  Ballistic Gun            25   | .   24  27  28  22  
Peak Build Rating          9    | 8   8   9   8   9   
  Average Rating           7    | 5   7   8   8   8   
  On Entrance              6    | .   8   8   8   8   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             53   | 15  50  52  52  53  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  1    | 1   1   1   1   1   
  Average Overweight (x)   .    | .   .   1   1   1   
Largest Inventory Capacity 20   | 8   20  20  20  20  
  Average Capacity         17   | 7   15  20  20  20  
  Most Carried             20   | 8   16  18  17  20  
  Average Carried          14   | 5   11  16  17  17  
  Final Capacity           20   | 8   20  20  20  20  
  Final Carried            20   | 8   16  17  17  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           873  | 306 222 218 .   127 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            692  | 126 380 175 .   11  
  Parts                    37   | 7   17  13  .   .   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  19   | .   10  8   .   1   
  Guns                     19   | .   10  8   .   1   
Classes Destroyed          6    | 2   3   .   .   1   
  Tunneler                 2    | 2   .   .   .   .   
  Recycler                 1    | 1   .   .   .   .   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  9    | .   3   6   .   .   
  Grunt                    9    | .   7   2   .   .   
  Assembled                1    | .   .   .   .   1   
Best Kill Streak           5    | 3   5   3   .   1   
  Combat Bots Only         5    | .   5   3   .   1   
Max Kills in Single Turn   2    | 1   1   2   .   1   
  Gunslinging              1    | .   .   1   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        128  | .   52  60  .   16  
  Missed                   32   | .   13  16  .   3   
Damage Taken               1339 | .   427 437 .   475 
  Core                     252  | .   73  37  .   142 
  Absorbed by Shields      .    | .   .   .   .   .   
  Regen/Repaired (Parts)   186  | .   186 .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              80   | 12  36  23  .   9   
  Largest                  2    | 2   2   2   .   2   
  Hottest                  70   | 70  70  40  .   40  
Shots Fired                159  | 24  72  46  .   17  
  Gun                      158  | 24  72  46  .   16  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 1    | .   .   .   .   1   
  Special                  .    | .   .   .   .   .   
  Kinetic                  128  | 12  54  46  .   16  
  Thermal                  30   | 12  18  .   .   .   
  Explosive                1    | .   .   .   .   1   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         18   | 4   18  8   .   3   
  Robot Miss Streak        7    | 3   7   3   .   3   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        3    | .   .   3   .   .   
    Max Gunslinging Chain  1    | .   .   1   .   .   
Shots Hit Robots           99   | 14  50  27  .   8   
  Core Hits                36   | 4   19  11  .   2   
  Critical Kills           1    | .   .   1   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         4    | .   3   1   .   .   
    Burn                   3    | .   3   .   .   .   
    Destroy                1    | .   .   1   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1268 | 174 625 373 .   96  
  Guns                     1268 | 174 625 373 .   96  
  Cannons                  .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  1004 | 87  448 373 .   96  
  Thermal                  264  | 87  177 .   .   .   
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        189  | 72  189 .   .   .   
  Average Temperature      55   | 31  68  .   .   .   
  Received Heat Transfer   315  | .   204 111 .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             7    | 2   5   .   .   .   
  Heat Transferred         999  | 259 740 .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             308  | 15  308 111 .   7   
  Initial                  9    | .   9   1   .   .   
  Average                  57   | 6   125 30  .   .   
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         94   | 100 85  100 .   100 
  Level 1                  5    | .   14  .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          2    | .   2   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              27   | .   15  10  .   2   
  Peak Tracking Total      5    | .   5   3   .   1   
  Tactical Retreats        4    | .   2   2   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          5    | .   4   .   1   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                17   | .   16  .   1   .   
  Successful               12   | .   11  .   1   .   
  Failed                   5    | .   5   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   7    | .   7   .   .   .   
  Terminals                10   | .   10  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          6    | .   6   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             5    | .   4   .   1   .   
  Record                   1    | .   .   .   1   .   
  Part Schematic           1    | .   1   .   .   .   
  Locate Traps             2    | .   2   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       5    | .   5   .   .   .   
  Scan Component           3    | .   3   .   .   .   
  Repair                   2    | .   2   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   .   
  Terminals                2    | .   2   .   .   .   
    Botnet                 2    | .   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         4    | .   4   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   1    | .   1   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             2    | .   2   .   .   .   
  Time                     52   | .   52  .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               2890 | 158 838 994 493 407 
Spaces Moved               1071 | 67  294 382 206 122 
  Core                     3    | 3   .   .   .   .   
  Treads                   1068 | 64  294 382 206 122 
  Legs                     .    | .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  160 240 240 240 
  Average Speed            226  | 155 209 240 240 240 
  Slowest Speed            240  | 160 240 240 240 240 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       41   | 6   48  61  60  32  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     .    | .   .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             1    | .   .   1   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          10   | .   .   .   .   10  
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      10   | .   .   .   .   10  
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1380 | 93  448 415 205 219 
  Wait                     177  | .   93  1   .   83  
  Move                     1067 | 66  293 381 205 122 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  28   | 8   13  4   .   3   
  Fast Attach              11   | 7   3   1   .   .   
  Attach                   3    | .   .   3   .   .   
  Detach                   2    | .   1   1   .   .   
  Swap                     4    | .   2   .   .   2   
  Drop                     8    | .   7   1   .   .   
  Fire                     80   | 12  36  23  .   9   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min x2])
-10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub])
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
  159 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  377 | -10/Materials | Discovered new exit (range 15)
  643 | -10/Materials | Discovered new exit (range 13)
  834 | -10/Materials | Repaired Lgt. Treads
  862 | -10/Materials | Repaired Lgt. Treads
  997 | -10/Materials | Entered Mines
 1366 | -10/Mines     | Discovered new exit (range 8)
 1519 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1522 | -10/Mines     | Discovered new exit (range 5)
 1714 | -10/Mines     | Discovered new exit (range 6)
 1991 | -10/Mines     | Entered Exiles
 1991 | -10/Exiles    | Found Exiles lab abandoned
 2460 | -10/Exiles    | Discovered new exit (range 12)
 2484 | -10/Exiles    | Entered Mines
 2560 | -9/Mines      | Assembled infested the area
 2565 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 2743 | -9/Mines      | Core integrity fell below 50%
 2881 | -9/Mines      | Core integrity fell below 20%
 2891 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02800_ U-05 Engineer lays Concrete. <x2>
02802_ K-01 Serf collects debris.
02803_ U-05 Engineer lays Concrete.
02803_ K-01 Serf collects debris. <x2>
02804_ U-05 Engineer lays Concrete. <x2>
02806_ K-01 Serf collects debris. <x2>
02807_ U-05 Engineer lays Concrete. <x3>
02809_ K-01 Serf collects debris. <x2>
02811_ U-05 Engineer lays Concrete. <x3>
02813_ K-01 Serf collects debris. <x3>
02815_ U-05 Engineer lays Concrete. <x3>
02817_ K-01 Serf collects debris.
02818_ U-05 Engineer lays Concrete. <x*>
02832_ K-01 Serf collects debris.
02833_ U-05 Engineer lays Concrete.
02836_ K-01 Serf collects debris.
02867_ Lgt. Armor Plating destroyed.
02882_ Ion Engine destroyed.
02883_ The unstable cave ceiling collapses. <x6>
02891_ Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????                    |
| ???????????????????????????????                    |
| ???????????????????????????????                    |
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| ????????????????????????###????                    |
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| ????????????????????##??   ????                    |
| ???????????????????##      ????                    |
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| ???????????????????# #   @    #                    |
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| ##       ###????#####     <  #?                    |
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| ###     %  =   =        #??????                    |
| ??#   %    %%           #??????                    |
| ??#    %        =       #??????                    |
| ??#  %    !  %%# #      #??????                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AssaultMobileCharger
  Manual?         0
Play Time         00:11:45
  Cumulative      157.7 hours
  Start           2025.03.24 @ 17:50:08
  End             2025.03.24 @ 18:00:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          90
  Rogue           90
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             61
Gallery%          70
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              20/Terminus
Map View          66x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b0bd0acf-eebf-49b0-911f-d70c44a8e38b