Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 23:35:51 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (494) 2470 Value Destroyed (19515) 19515 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (7641) 7641 TOTAL SCORE: 36046 Bonus ------- High Alert Combat Kills 3713 Follower Combat Kills 1368 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -1640 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 191/200 System Corruption 6% Temperature Hot (202) Movement Rolling (135) Ox3 Location -6/Garrison Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Armored Wheel Armored Wheel (fused) Armored Wheel Armored Wheel > --- UTILITY (6) ------ Cargo Storage Unit Spectral Analyzer Advanced Target Analyzer Precision Energy Filter Microactuators > --- WEAPON (4) ------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY (30) --- Improved Cooling System Improved Energy Well (400) Improved Energy Well (400) Improved Energy Well (400) Advanced Matter Compressor (400) Transport Network Coupler Advanced Particle Charger Advanced Kinecellerator Advanced Kinecellerator Relay Coupler [NC] (31) Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] High-powered Tractor Beam Antimatter Cannon Heavy Rocket Launcher Remote Datajack Plasma Cutter Molecular Scythe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Spectral Analyzer Core Analyzer Layered Medium Armor Plating Advanced EM Shield > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Heavy Plasma Cannon > --- INVENTORY -------- Fission Core Cold Fusion Reactor Improved Heavy Treads Improved Cooling System Improved Energy Well Improved Energy Well Advanced Matter Compressor Transport Network Coupler Precision Energy Filter Advanced Particle Charger Advanced Kinecellerator Improved Weapon Shielding Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] High-powered Tractor Beam Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Cooled Plasma Rifle Coil Gun Coil Gun Antimatter Cannon Heavy Rocket Launcher Remote Datajack Plasma Cutter Molecular Scythe [Rating: 107] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . . Utility 4 | . . . . . . 1 . . . 1 . . . 2 . . . . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . Parts Attached 296 | 8 15 6 25 22 18 18 11 26 18 24 1 18 23 17 12 . 7 12 15 Power 32 | 1 2 2 4 2 3 2 1 1 2 . . . 6 4 . . 1 1 . Engine 20 | 1 2 . 4 2 2 2 1 1 . . . . 2 3 . . . . . Core 9 | . . 2 . . 1 . . . 2 . . . 3 . . . . 1 . Reactor 3 | . . . . . . . . . . . . . 1 1 . . 1 . . Propulsion 82 | 2 1 3 10 7 4 8 2 11 6 4 . 6 5 1 4 . 3 1 4 Treads 61 | 2 1 3 10 1 4 8 2 11 6 1 . 2 4 . 3 . 3 . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . Wheel 17 | . . . . 5 . . . . . 3 . 3 1 1 . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . Utility 78 | 2 2 1 2 3 4 5 2 5 3 9 1 4 5 8 4 . 2 9 7 Device 29 | 1 . . . 1 2 3 1 2 1 5 . . 2 3 . . 1 4 3 Storage 9 | 1 1 . 1 . . . . . . . . 1 1 . 1 . 1 1 1 Processor 9 | . . . 1 . . 1 1 . . 2 . 1 . 1 . . . 1 1 Hackware 16 | . . . . 1 . 1 . 1 1 2 1 2 . 3 1 . . 2 1 Protection 15 | . 1 1 . 1 2 . . 2 1 . . . 2 1 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 104 | 3 10 . 9 10 7 3 6 9 7 11 . 8 7 4 4 . 1 1 4 Energy Gun 11 | 2 . . . . . . . . . 3 . 1 1 . 3 . . . 1 Energy Cannon 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 Ballistic Gun 73 | 1 7 . 7 9 6 3 6 8 7 5 . 4 3 4 . . 1 . 2 Ballistic Cannon 4 | . . . . . . . . . . 3 . . 1 . . . . . . Launcher 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . Special Weapon 5 | . 1 . . . 1 . . 1 . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . 1 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 2 . . . . . 6 . 2 . 2 . . . 7 . Parts Lost 30 | . 1 . . . 1 . 1 1 3 4 . . 4 1 1 . 1 . 12 Power 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 Propulsion 9 | . . . . . 1 . . . . 2 . . 2 . 1 . . . 3 Utility 9 | . . . . . . . 1 1 2 . . . . 1 . . 1 . 3 Weapon 9 | . 1 . . . . . . . . 2 . . 1 . . . . . 5 Highest Loss Streak 11 | . 1 . . . 1 . 1 1 1 2 . . 2 1 1 . 1 . 11 To Critical Strikes 2 | . 1 . . . . . . . 1 . . . . . . . . . . Average Backups 19 | 3 12 15 18 19 19 19 19 19 19 18 18 18 19 19 19 19 19 28 25 Power . | . . . . . . . . . . . . . . . 1 1 1 1 1 Propulsion 3 | 1 2 5 4 7 7 4 4 4 5 2 1 1 . . . 1 1 1 . Utility 7 | . 3 3 5 5 6 8 8 8 6 5 4 4 5 5 5 6 6 14 13 Weapon 7 | . 5 4 7 5 4 5 4 5 5 8 12 10 11 11 10 9 9 10 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 9 2 3 3 5 5 3 5 1 2 1 3 3 2 1 . 1 1 13 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 14 | . 5 1 . . 4 . . . . 1 . . . . . . 1 . 2 Utility 33 | . 2 1 2 2 1 2 . 2 1 1 . 1 3 2 1 . . 1 11 Weapon 14 | . 1 . 1 1 . 3 2 3 . . 1 2 . . . . . . . Tool/Special 2 | . 1 . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 99 99 100 99 99 99 99 98 92 84 82 83 81 80 77 73 72 Engine 5 | . 13 1 9 11 10 9 9 8 6 . . . . 1 . . . . . Core 1 | . . 12 1 . . . . . 1 7 7 7 2 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 3 3 6 6 6 6 5 Treads 18 | . 27 28 33 4 14 27 27 26 27 9 . 1 6 8 10 13 13 13 10 Wheel 5 | . . . . 28 18 . . . . 20 23 15 11 10 4 . . . 2 Device 4 | . 1 . . 1 2 4 8 8 9 10 7 . 2 5 3 . 1 . 3 Storage 8 | . 14 14 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 6 5 Processor 3 | . . . 4 4 . 4 . . . 3 7 8 4 1 6 6 6 6 11 Hackware 3 | . . . . 5 . 8 9 2 3 4 5 6 . 10 6 6 2 4 . Protection 6 | . 12 14 6 . 8 . . 7 4 1 1 4 10 6 8 13 12 7 6 Energy Gun 4 | . 4 . . . . . . . . . 15 1 . . 16 26 25 22 19 Ballistic Gun 25 | . 22 28 31 31 32 35 35 34 33 27 . 25 26 21 7 . . . . Peak Build Rating 107 | 7 11 13 20 27 28 32 34 35 36 71 61 62 72 77 91 89 99 105 107 Average Rating 43 | 6 8 12 18 23 21 27 32 32 32 44 59 59 65 72 84 89 92 96 90 On Entrance 46 | . 7 11 13 19 27 20 32 31 32 36 61 59 61 68 77 89 89 99 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 12 32 34 60 65 67 70 70 83 86 80 75 74 108 101 94 94 216 194 187 Greatest Support 150 | 40 40 40 60 60 63 69 69 66 62 80 52 56 56 40 140 140 150 150 150 Greatest Overweight (x) 8 | . 8 . . 4 2 1 1 1 1 3 1 2 3 3 7 . 1 1 3 Average Overweight (x) . | . . . . . 1 . . 1 . . 1 1 1 2 1 . . 1 1 Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 Average Capacity 20 | 7 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 22 30 28 Most Carried 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 Average Carried 20 | 3 12 14 18 19 19 19 19 19 19 19 19 19 19 19 19 20 20 29 26 Final Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 Final Carried 30 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 20 Class Distribution -------------------- 36% | Scavenger-Tank 12% | Tank 11% | Gunner 11% | Mutant 10% | Scavenger-Gunner 9% | Bothacker-Tank 3% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/Waste Gunner | -7/Factory Tank | -7/Garrison Tank | -6/Factory Pyromaniac-Tank | -6/Waste Pyromaniac-Tank | -6/Factory Pyromaniac-Tank | -6/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Matter Collected 18173 | 296 592 326 1457 1123 1053 909 1014 1481 1713 929 200 1205 1829 1703 499 . 294 510 1040 Remotely 395 | . . . . . . . . . . 237 . . . . . . . 158 . Salvage Created 22772 | 102 662 193 2059 1836 1304 1517 1254 1944 1816 738 . 1117 1541 1646 165 . 1799 589 2490 Parts 1184 | 16 50 17 113 106 84 95 80 100 97 35 . 69 67 72 7 . 65 28 83 Haulers Intercepted 22 | . 2 . 6 6 . 3 . 4 . . . . . 1 . . . . . Recyclers Shooed 10 | 1 . 1 1 2 . 1 . 1 . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 375 | . 15 6 25 24 30 23 27 26 39 9 . 20 27 21 . . 24 13 46 Guns 325 | . 6 6 23 24 28 23 27 26 39 7 . 20 26 19 . . 19 9 23 Cannons 11 | . . . . . . . . . . 2 . . 1 1 . . . . 7 AOE 31 | . 9 . 2 . 2 . . . . . . . . 1 . . 3 3 11 Classes Destroyed 19 | 3 5 . 4 1 2 1 1 . . . . . 1 . 1 . . . . Worker 24 | 1 2 1 3 . . 4 . 1 . 2 . 8 . 1 . . . 1 . Builder 9 | . . . 3 1 . 1 . 2 . 1 . 1 . . . . . . . Tunneler 4 | 2 . 1 . . . . . . . . . 1 . . . . . . . Hauler 22 | . 2 . 6 6 . 3 . 4 . . . . . 1 . . . . . Recycler 25 | 1 1 . 6 4 . 2 . 4 . 2 . 2 . 3 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 8 | . 3 . 1 1 . 2 . 1 . . . . . . . . . . . Watcher 18 | . 2 . 3 2 1 2 . 2 1 1 . 1 2 1 . . . . . Swarmer 63 | . 6 3 3 . 7 4 1 5 4 . . 8 . 3 . . 8 3 8 Cutter 9 | . . . . . . . 2 . . . . . 3 . . . 4 . . Grunt 151 | . 9 3 11 10 9 11 14 11 19 2 . 5 13 6 . . 8 4 16 Brawler 6 | . . . . 2 1 . . . 1 . . . . 1 . . . . 1 Duelist 7 | . . . 1 . . . 1 . . . . . 1 1 . . . 1 2 Sentry 83 | . . . 10 12 7 7 7 8 7 2 . 1 7 4 . . 1 . 10 Specialist 10 | . . . . . 3 . . . . 2 . . 1 . . . . 2 2 Hunter 22 | . . . . . . 1 . 2 3 3 . 2 1 4 . . . 2 4 Programmer 21 | . . . . . 3 . 2 . 5 . . 4 . 2 . . 1 1 3 Behemoth 3 | . . . . . . . . . . . . . 1 . . . 2 . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . 1 . . . . . . . . 1 . . Butcher 2 | . . . . . . . . . . 1 . . . . . . 1 . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 11 | 3 6 3 7 7 4 6 5 6 8 5 . 6 7 5 . . 6 4 11 Combat Bots Only 11 | . 6 3 3 6 4 3 5 4 8 3 . 6 7 5 . . 6 4 11 Max Kills in Single Turn 5 | 1 5 1 2 2 2 2 2 2 2 1 . 2 2 2 1 . 4 3 3 Gunslinging 1 | . . . . 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 Exploded 3 | . 3 . 2 . 2 . . . . . . . . 1 . . 3 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Hostile Shots Fired 2067 | . 56 22 100 85 109 94 78 98 159 191 . 76 146 232 . . 84 49 488 Missed 618 | . 20 7 27 18 40 25 16 24 44 70 . 24 49 80 . . 18 12 144 Hits 1449 | . 36 15 73 67 69 69 62 74 115 121 . 52 97 152 . . 66 37 344 Melee 28 | . . . 7 3 . . 1 . . . . . 9 . . . 3 . 5 Projectile 1421 | . 36 15 66 64 69 69 61 74 115 121 . 52 88 152 . . 63 37 339 AOE 4 | . . . . . . . . . . . . . 1 . . . 3 . . Critical Strikes 49 | . 1 1 4 6 2 2 3 4 7 1 . . 7 1 . . 2 3 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Taken 19514 | . 405 160 1121 1015 922 820 698 861 1460 1608 . 774 1191 2026 34 . 1292 675 4452 Core 2022 | . 53 16 42 186 89 127 44 89 90 269 . 68 98 93 . . 59 90 609 Absorbed by Shields 1254 | . . . . . . 128 263 133 230 312 . . . . . . 38 . 150 Reduced by Siege Mode 205 | . . . . . . . . . . . . . . . . . 16 . 189 Redirected to Shielding 315 | . 11 4 . . . . . . . . . 44 15 . . . 140 . 101 Ignored by Resistances 129 | . . . . . . . . 103 5 . . . . . . . . . 21 Regen/Repaired (Parts) 2535 | . 231 . 32 161 . 103 . 241 . . . . . . 633 . 464 174 496 Core Remaining (%) 53 | 100 . 72 . . 20 . . . 36 . . . 37 . . . . . . Volleys Fired 1087 | 16 59 15 92 83 68 61 58 91 74 58 2 51 75 93 26 . 44 34 87 Largest 4 | 2 2 2 3 3 3 4 4 4 4 4 1 4 4 4 4 . 4 4 4 Hottest 280 | 70 100 46 69 69 69 97 97 99 102 140 5 80 189 189 210 . 111 96 280 Shots Fired 3445 | 32 106 30 274 250 181 244 226 336 291 197 2 176 260 289 52 . 157 76 266 Gun 3240 | 32 94 30 273 250 178 244 226 327 291 168 . 168 250 246 47 . 155 59 202 Cannon 94 | . . . . . . . . . . 19 . . 10 20 . . . . 45 Launcher 27 | . 7 . 1 . 3 . . . . . . . . . . . 2 2 12 Special 84 | . 5 . . . . . . 9 . 10 2 8 . 23 5 . . 15 7 Kinetic 2796 | 16 68 30 273 250 178 244 226 327 291 185 . 165 250 246 12 . . . 35 Thermal 507 | 16 31 . . . . . . . . . . 3 10 20 8 . 155 59 205 Explosive 27 | . 7 . 1 . 3 . . . . . . . . . . . 2 2 12 Electromagnetic 36 | . . . . . . . . . . 2 . . . . 27 . . . 7 Robot Hit Streak 28 | 4 7 6 18 23 15 16 28 14 18 19 3 15 13 13 13 . 22 10 15 Robot Miss Streak 9 | 3 5 4 3 3 5 5 3 4 4 9 . 7 9 9 4 . 5 4 4 Penetration Max 1 | . . . . . . . 1 . 1 1 . . 1 1 . . . . 1 Secondary Targets 59 | . 1 1 2 3 4 . 8 5 9 . . 2 7 1 . . 8 3 5 Max Gunslinging Chain 2 | . 1 1 1 1 1 . 1 2 1 . . 1 1 1 . . 2 2 1 Shots Hit Robots 2104 | 18 55 16 167 178 119 155 154 197 186 97 2 105 139 168 28 . 115 46 159 Core Hits 908 | 9 40 11 69 59 56 66 48 76 80 39 . 47 72 59 11 . 64 23 79 Critical Kills 14 | . . . . . 2 2 2 . . . . 1 3 3 . . . . 1 Critical Parts Destroyed 29 | . . . 2 2 . 2 2 1 . 1 . 3 13 3 . . . . . Critical Strikes 73 | 2 1 . 3 2 3 4 4 1 . 1 . 4 18 6 . . 12 3 9 Burn 24 | 2 1 . . . . . . . . . . . . . . . 10 3 8 Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 45 | . . . 3 2 2 4 4 1 . 1 . 4 18 6 . . . . . Sever 3 | . . . . . 1 . . . . . . . . . . . 2 . . Melee Attacks 108 | . . . . 3 14 1 1 2 22 . . 17 4 3 2 . 19 8 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . 3 14 1 1 2 22 . . 17 4 3 2 . 19 8 12 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . 13 . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44075 | 180 1122 261 2746 2741 2466 2425 2466 3033 3177 2046 . 2787 2621 3446 480 . 4461 1352 6265 Guns 34003 | 180 576 247 2623 2720 1672 2399 2466 3033 3132 1808 . 1692 2238 2653 338 . 2664 785 2777 Cannons 1753 | . . . . . . . . . . 218 . . 224 357 . . . . 954 Explosions 3852 | . 545 . 78 . 244 . . . . 20 . . . 340 . . 346 567 1712 Melee 4355 | . . . . . 550 . . . 45 . . 1095 159 96 142 . 1451 . 817 Ramming 112 | . 1 14 45 21 . 26 . . . . . . . . . . . . 5 Kinetic 28040 | 69 416 247 2623 2720 1672 2399 2466 3033 3132 1994 . 1645 2238 2653 191 . . . 542 Thermal 7758 | 111 160 . . . . . . . . . . 47 224 697 . . 2664 785 3070 Explosive 3492 | . 545 . 78 . 244 . . . . . . . . . . . 346 567 1712 Electromagnetic 318 | . . . . . . . . . . 52 . . . . 147 . . . 119 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4355 | . . . . . 550 . . . 45 . . 1095 159 96 142 . 1451 . 817 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 3 6 . . 3 7 . 10 9 7 2 2 2 4 4 6 Average Corruption 4 | . . . . 2 5 . . 2 6 . 9 5 7 1 2 2 3 4 5 Corruption Purged 5 | . . . . . . . . . . . 1 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 445 | . . . . 15 54 . . 38 81 . 3 61 70 8 9 1 26 36 43 Message Errors 103 | . . . . 2 17 . . 12 21 . 1 12 13 2 3 . 5 5 10 Matter Fused 100 | . . . . 4 12 . . 11 16 . 2 15 11 2 3 . 7 8 9 Heat Flow Errors 51 | . . . . 2 8 . . 3 8 . . 8 7 . 2 . 5 5 3 Energy Discharges 49 | . . . . . 5 . . 6 8 . . 7 13 . . . 2 5 3 Parts Rejected 10 | . . . . 1 . . . 1 3 . . . 2 1 . . 1 1 . Parts Fused 7 | . . . . . 1 . . 1 . . . 1 1 . . . . 1 2 Data Loss (minor) 65 | . . . . 3 6 . . 3 10 . . 15 10 1 1 1 4 5 6 Data Loss (major) 20 | . . . . . 1 . . . 10 . . . 2 . . . . 2 5 Misfires 16 | . . . . 2 3 . . . 3 . . 1 2 1 . . . 3 1 Alerts 7 | . . . . . 1 . . . . . . . 2 1 . . 1 . 2 Weapon Failures 17 | . . . . 1 . . . 1 2 . . 2 7 . . . 1 1 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 749 | . 42 . . . 74 . . . . 13 . 267 1 60 . . 87 11 194 Projectiles 29 | . . . . . . . . . . 13 . . . . . . . . 16 Explosions 206 | . 42 . . . . . . . . . . . . 60 . . . 11 93 Melee 514 | . . . . . 74 . . . . . . 267 1 . . . 87 . 85 Knockbacks 4 | . . . 1 . . . . . . 1 . . . . . . . . 2 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 1 . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 202 | . 16 . . . 25 . . . . . . . . . . . 40 . 121 Shots 9 | . 1 . . . 1 . . . . . . . . . . . 1 . 6 Rammed 14 | . 1 2 5 1 . 3 . 1 . . . . . . . . . . 1 Targets Rammed 16 | . 1 3 6 1 . 3 . 1 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . . Highest Temperature 454 | 120 176 48 163 194 284 328 243 223 345 454 . 260 250 333 210 . 286 304 378 Average Temperature 68 | 39 44 13 25 23 81 73 47 44 111 127 . 78 75 117 61 . 81 69 108 Received Heat Transfer 5187 | . 168 84 399 369 207 348 268 372 428 149 . 111 342 303 . . 192 81 1366 Effects 11 | . . . . . 1 1 . . . 4 . . . 2 . . 1 2 . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . Interference 7 | . . . . . . 1 . . . 2 . . . 2 . . . 2 . Siege Activations 3 | . . . . . . . . . . . . . . . . . 1 . 2 Total Turns 56 | . . . . . . . . . . . . . . . . . 13 . 43 Longest Duration 25 | . . . . . . . . . . . . . . . . . 13 . 25 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . 2 1 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 2 1 4 Parts Melted 54 | . . . . . . . . 1 . . . . 2 1 . . 18 5 27 Heat Transferred 16989 | 481 555 . . . . . . . . . . 100 350 800 . . 6350 1756 6597 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Maximum Alert Level 5 | . . . 1 1 4 2 4 2 5 4 1 1 4 2 . . 3 2 5 Low Security (%) 29 | 100 100 100 71 75 . . . 7 2 . . 77 8 6 100 100 20 . . Level 1 26 | . . . 28 24 15 13 3 73 16 . 100 22 5 44 . . 8 85 26 Level 2 19 | . . . . . 29 86 25 19 24 . . . 32 49 . . 31 13 13 Level 3 15 | . . . . . 31 . 38 . 24 87 . . 39 . . . 39 . 39 Level 4 7 | . . . . . 24 . 32 . 13 12 . . 14 . . . . . 21 Level 5 1 | . . . . . . . . . 17 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2036 | 10 172 70 342 351 1215 647 1327 659 2036 1125 385 287 1223 689 193 . 948 497 1600 Initial 1068 | . . 30 . 124 217 592 374 646 195 1068 385 248 91 641 193 . . 497 201 Average 457 | . 70 10 127 165 768 459 857 331 923 956 370 160 750 414 60 . 567 300 746 Influence Increases 14576 | 20 591 183 922 836 1058 717 1083 877 1931 703 . 662 1192 757 40 . 1088 377 1539 Destroy 0b10 Robot/C 8220 | . 300 140 560 480 600 460 720 560 840 340 . 400 620 420 . . 600 260 920 Destroy 0b10 Robot/NC 640 | 20 50 10 120 70 15 70 . 70 10 45 . 65 15 30 . . 30 5 15 Destroy Leader 1356 | . 78 30 188 176 40 130 20 162 30 76 . 102 30 144 . . 40 40 70 Allied During Kill 567 | . . 3 9 . . . 96 6 74 104 . . 41 3 . . 192 . 39 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . Successful Hack 359 | . 35 . 15 44 14 8 42 9 7 41 . 55 14 48 . . 14 13 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . Disable Machine 345 | . . . . 60 . 15 . 45 . 90 . 15 15 60 . . . 30 15 Anti-Garrison Action 2350 | . . . . . 350 . 200 . 850 . . . 450 . . . 150 . 350 Destroy Structure 489 | . 43 . 15 6 39 4 5 10 90 7 . 10 7 37 40 . 47 29 100 Partial Spotted 45 | . 15 . . . . . . 15 . . . 15 . . . . . . . Lose Combat Pursuer 135 | . . . 15 . . 30 . . 30 . . . . 15 . . 15 . 30 Influence Decreases 12976 | 20 512 262 627 797 177 1356 332 1904 195 1638 746 887 99 1427 593 . 140 1037 227 Entered New Map 5258 | . . 49 . 171 117 623 202 681 105 968 716 107 39 582 360 . . 451 87 Time Decay 5330 | 20 502 213 413 507 . 583 . 763 . 410 30 620 . 490 223 . . 556 . Lost Part 300 | . 10 . . . 10 . 10 10 30 40 . . 40 10 10 . 10 . 120 Lost Ally 580 | . . . . . 50 . 120 . 60 70 . 10 20 70 . . 130 30 20 Purge Threat 1508 | . . . 214 119 . 150 . 450 . 150 . 150 . 275 . . . . . Squads Dispatched 43 | . 6 1 2 5 . 4 . 3 . 4 . 6 . 9 . . . 3 . Investigation 13 | . 4 . 2 . . 2 . 1 . . . 2 . 1 . . . 1 . Extermination 9 | . . . . . . . . . . 1 . 4 . 2 . . . 2 . Reinforcement 11 | . 2 . . 2 . . . 1 . 2 . . . 4 . . . . . Assault 2 | . . 1 . . . . . . . 1 . . . . . . . . . Garrison 8 | . . . . 3 . 2 . 1 . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . 1 . Alert ID Control Effect 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Distress Signals 21 | . 1 . 5 3 . 2 . 2 1 . . 2 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 533 | . 30 8 46 28 31 32 35 47 41 33 5 27 33 41 4 . 27 16 49 Peak Tracking Total 9 | . 4 3 4 6 4 5 3 4 6 9 5 6 7 4 1 . 5 5 9 Tactical Retreats 7 | . . . 1 . . 1 . . 1 . . . . 1 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Traps Triggered 43 | . 5 . 2 3 5 1 3 2 8 3 . 1 2 1 . . 3 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . 6 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Machines Disabled 38 | . . . . 4 2 1 3 3 2 6 . 1 4 4 . . 2 2 4 Max in Single Turn 4 | . . . . 1 1 1 1 1 1 4 . 1 1 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 9 | . . . . . 1 . 1 . 1 . . . 2 . . . 1 . 3 Phase Generator 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . 1 . 1 . . . . . 2 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Machines Accessed 103 | . 10 . 15 11 3 9 4 12 3 5 . 15 3 7 . 1 1 4 . Terminals 69 | . 7 . 11 9 3 5 4 7 3 4 . 8 3 3 . . 1 1 . Fabricators 5 | . . . . . . . . . . 1 . 3 . . . . . 1 . Repair Stations 11 | . 1 . 2 1 . 1 . 2 . . . 1 . 2 . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . 2 . 2 . . . 1 . 1 . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . . . 2 . 1 . 1 . 1 . Total Hacks 303 | . 35 . 43 31 7 35 8 52 7 10 . 42 8 15 . 1 1 8 . Successful 158 | . 20 . 20 22 1 19 4 33 3 5 . 18 1 4 . 1 1 6 . Failed 144 | . 15 . 23 8 6 16 4 19 4 5 . 24 7 11 . . . 2 . Catastrophic 30 | . 3 . 5 . 2 2 . 5 2 1 . 2 3 4 . . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 73 | . 19 . 7 6 . 8 . 11 3 1 . 9 . 6 . . . 3 . Terminals 176 | . 23 . 27 26 7 13 8 21 7 8 . 19 8 7 . . 1 1 . Fabricators 23 | . . . . . . . . . . 2 . 17 . . . . . 4 . Repair Stations 41 | . 10 . 3 4 . 6 . 11 . . . 2 . 4 . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 50 | . . . 13 . . 14 . 19 . . . 2 . 2 . . . . . Garrison Access 11 | . . . . 1 . 2 . 1 . . . 2 . 2 . 1 . 2 . Terminal Hacks 53 | . 3 . 8 16 1 4 4 6 3 3 . 3 1 . . . 1 . . Part Schematic 6 | . . . . 4 . . . . . 2 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 4 . 1 . 2 . . . . . . . . . . . Open Door 5 | . . . . 3 . . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . 1 . . 1 . 1 . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . . Unreport Threat 9 | . . . 2 1 . 1 . 3 . 1 . 1 . . . . . . . Locate Traps 5 | . 1 . 2 1 . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . . . . 1 . . . . . . . . . 1 . . Patrol Navigation 2 | . . . . . 1 . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 1 . 8 . . . . . 3 . Network Status 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . 4 . . . . . 1 . Build 4 | . . . . . . . . . . . . 3 . . . . . 1 . Repair Station Hacks 26 | . 6 . 2 4 . 4 . 9 . . . . . 1 . . . . . Scan Component 14 | . 3 . 1 2 . 2 . 5 . . . . . 1 . . . . . Repair 12 | . 3 . 1 2 . 2 . 4 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 40 | . . . 10 . . 10 . 17 . . . 2 . 1 . . . . . Insert Component 19 | . . . 5 . . 4 . 8 . . . 1 . 1 . . . . . Analyze 21 | . . . 5 . . 6 . 9 . . . 1 . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . . . 2 . 1 . 1 . 1 . Unlock Access 7 | . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 11 . . 1 . . . . . 1 . 3 . 1 . . . 2 . Terminals 10 | . 9 . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 1 . 2 . . . . . 1 . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . . . . . Mechanics 2 | . . . . . . . . . . . . 1 . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 8 . 15 10 3 8 2 11 3 4 . 12 3 6 . 1 . 3 . Full Trace Events 12 | . 2 . 1 . 1 1 . 1 2 . . . 2 1 . . . 1 . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 24 | . . . 5 4 . 4 . 8 . 2 . 1 . . . . . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . Time 422 | . . . . . . . . . . . . 422 . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . 20 . . . . . . . Parts Repaired 12 | . 3 . 1 2 . 2 . 4 . . . . . . . . . . . Time 403 | . 78 . 26 83 . 64 . 152 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 19 | . . . 5 . . 4 . 8 . . . 1 . 1 . . . . . Part Schematics Acquired 18 | . . . 5 . . 4 . 8 . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Used RIF Installer 6 | . . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Hacked 40 | . . . . . . . . 4 . 8 2 4 . 10 5 . . 5 2 Non-combat 27 | . . . . . . . . 4 . 8 . 4 . 4 . . . 5 2 Combat 13 | . . . . . . . . . . . 2 . . 6 5 . . . . Robot Hacks Applied 51 | . . . . . . . . 4 . 9 2 5 . 15 5 . . 9 2 parse_system 3 | . . . . . . . . . . . . . . 3 . . . . . find_chute 2 | . . . . . . . . . . 1 . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . drop_inventory 5 | . . . . . . . . . . 2 . 1 . . . . . 2 . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . ignore_parts 4 | . . . . . . . . . . 3 . . . . . . . 1 . purge_threat 2 | . . . . . . . . . . . . . . 2 . . . . . block_reporting 2 | . . . . . . . . . . . . 1 . 1 . . . . . mark_security 1 | . . . . . . . . . . . . . . 1 . . . . . ignore_targets 7 | . . . . . . . . . . . 2 . . . 5 . . . . link_fov 1 | . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 5 | . . . . . . . . . . 2 . . . 3 . . . . . formatsys_low 13 | . . . . . . . . 4 . . . 3 . 1 . . . 3 2 formatsys_high 4 | . . . . . . . . . . 1 . . . 2 . . . 1 . Relay Couplers Released 39 | . . . . . 3 . 3 . 5 . . . 9 . . . 3 . 16 Machine Destruction 35 | . . . . . 3 . 3 . 5 . . . 9 . . . 3 . 12 Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 Attached 10 | . . . . . . . . 1 . 1 1 . . 3 1 . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 7 . 5 . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Total Allies 57 | . . 1 . . 2 . 8 4 7 1 . 3 2 3 18 . . 5 3 Largest Group 17 | . . 1 1 . 2 . 7 4 6 6 . 2 4 2 17 10 10 2 3 Highest-Rated Group 626 | . . 31 31 . 56 . 103 40 219 219 . 26 81 38 626 404 404 66 80 Highest-Rated Ally 50 | . . 31 31 . 31 . 31 31 40 40 . 26 39 29 50 46 46 37 37 Total Orders 40 | . . . . . 8 . . . 2 . . . 20 . . . . 4 6 STAY 8 | . . . . . 1 . . . 1 . . . 4 . . . . . 2 ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . FOLLOW 6 | . . . . . . . . . 1 . . . 5 . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 AID 5 | . . . . . . . . . . . . . . . . . . 2 3 DROP 3 | . . . . . . . . . . . . . 3 . . . . . . PICKUP 8 | . . . . . . . . . . . . . 7 . . . . 1 . COLLECT 1 | . . . . . . . . . . . . . . . . . . 1 . EXPLORE 7 | . . . . . 7 . . . . . . . . . . . . . . Ally Attacks 331 | . . 1 19 . 1 . 48 16 18 51 . . 28 21 95 . 33 . . Total Damage 8981 | . . 21 231 . 20 . 885 252 434 1308 . . 217 234 4432 . 947 . . Kills 57 | . . 1 4 . . . 10 2 4 13 . . 5 1 11 . 6 . . Allies Corrupted 2 | . . . . . . . . . 1 . . . 1 . . . . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Active Infowar (turns) 3795 | 156 244 . . . 30 . 9 . . 404 77 907 . 42 . . . 86 1840 Optics 1935 | . . . . . . . 9 . . . . . . . . . . 86 1840 Sensors 42 | . . . . . . . . . . . . . . 42 . . . . . Seismic 430 | 156 244 . . . 30 . . . . . . . . . . . . . . T.N.C. 1388 | . . . . . . . . . . 404 77 907 . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . 5 . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Turns Passed 31618 | 241 1884 1052 2584 1395 2026 1817 1768 4241 2720 995 77 2081 1937 1296 761 24 1255 1624 1840 Spaces Moved 14835 | 114 946 608 1364 836 1093 593 798 1421 1017 662 65 1361 1167 689 359 13 552 494 683 Core 74 | 5 4 . . . . . . . . . . . . . . . . . 65 Treads 9058 | 109 942 608 1364 64 315 593 798 1421 1017 66 . . . . 213 13 552 494 489 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 5703 | . . . . 772 778 . . . . 596 65 1361 1167 689 146 . . . 129 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 105 105 160 160 238 158 105 108 108 100 125 125 160 160 240 50 Average Speed 165 | 155 161 160 160 109 143 204 175 241 223 110 108 114 127 132 156 160 177 240 202 Slowest Speed 450 | 160 450 160 160 160 240 240 240 243 243 162 108 130 145 145 240 160 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 7 97 98 98 96 95 57 92 89 92 21 75 26 91 22 87 1 47 9 64 Regions Visited 19 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 . 1 . . . 1 . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 136 | . 9 . . . 11 . . 2 5 . . 4 1 2 . . 15 8 79 Terrain Destroyed 338 | . 40 . 13 . 29 . . 2 5 3 . 4 2 40 1 . 28 25 146 Melee 23 | . . . . . . . . 2 5 . . 4 1 2 . . . 8 1 Projectile 28 | . 5 . . . . . . . . 3 . . . 9 1 . 3 . 7 AOE 281 | . 35 . 13 . 29 . . . . . . . . 24 . . 25 17 138 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Total 19483 | 145 1188 664 1593 1124 1375 1060 1005 2044 1248 813 71 1786 1468 885 507 16 697 844 950 Wait 2105 | . 102 20 68 138 108 342 37 445 8 5 . 282 120 45 83 3 36 238 25 Move 14821 | 113 945 607 1363 836 1092 593 797 1421 1015 662 64 1360 1166 689 358 13 551 493 683 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 8 22 4 10 8 12 11 4 11 5 17 2 16 11 9 4 . 13 7 45 Fast Attach 95 | 7 13 . 1 5 3 3 . 5 4 3 . 3 17 7 4 . 7 6 7 Attach 51 | . 3 . 2 . 1 2 1 3 2 9 . 5 4 1 . . 1 4 13 Detach 10 | . . . . . . . . . . 1 . 1 . . . . 3 5 . Swap 412 | 1 19 7 28 30 33 21 16 36 41 26 1 26 19 25 21 . 9 25 28 Drop 311 | . 18 8 23 20 21 23 10 29 16 16 2 17 19 13 9 . 8 12 47 Fire 1087 | 16 59 15 92 83 68 61 58 91 74 58 2 51 75 93 26 . 44 34 87 Melee 108 | . . . . 3 14 1 1 2 22 . . 17 4 3 2 . 19 8 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 16 | . 1 3 6 1 . 3 . 1 . . . . . . . . . . 1 Escape Stasis 76 | . . . . . 14 . 2 . 12 16 . 8 16 . . . 6 . 2 Rewire 119 | . . . . . . . 70 . 49 . . . . . . . . . . Trap 6 | . 6 . . . . . . . . . . . . . . . . . . Miscellaneous 47 | . . . . . 9 . 9 . . . . . 17 . . . . 12 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 15) 935 | -10/Materials | Discovered new exit (range 11) 1102 | -10/Materials | Discovered new exit (range 7) 1338 | -10/Materials | Discovered new exit (range 10) 1377 | -10/Materials | Repaired Lgt. Ion Engine 1404 | -10/Materials | Repaired Lgt. Treads 1431 | -10/Materials | Repaired Lgt. Treads 1569 | -10/Materials | Discovered new exit (range 16) 2126 | -10/Materials | Entered Mines 2142 | -10/Mines | Met a Derelict bent on vengeance 2150 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2236 | -10/Mines | Discovered new exit (range 3) 2416 | -10/Mines | Found DCF Scrap (13 items) 2483 | -10/Mines | Learned Materials garrison access intel 2788 | -10/Mines | Met a Derelict testing a Signal Generator 2951 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2951 | -10/Mines | Discovered new exit (range 5) 3121 | -10/Mines | Discovered new exit (range 11) 3167 | -10/Mines | Discovered new exit (range 6) 3178 | -10/Mines | Entered Materials 3178 | -9/Materials | Accompanied by 1 ally 3178 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3312 | -9/Materials | Repaired Lgt. Armor Plating 3341 | -9/Materials | Identified exit to Mines 3341 | -9/Materials | Identified exit to Storage 3604 | -9/Materials | Build established: Tank 4246 | -9/Materials | Discovered new exit (range 15) 4528 | -9/Materials | Discovered new exit (range 15) 4954 | -9/Materials | Build established: Scavenger-Gunner 5474 | -9/Materials | Discovered new exit (range 12) 5762 | -9/Materials | Entered Storage 5990 | -9/Storage | Garrison activated, responded to threat 6217 | -9/Storage | Build established: Gunner 6364 | -9/Storage | Repaired Imp. Assault Rifle 6398 | -9/Storage | Repaired Arm. Wheel 6828 | -9/Storage | Core integrity fell below 50% 6892 | -9/Storage | Used back door to open Recycling access 6892 | -9/Storage | Discovered new exit (range 5) 6946 | -9/Storage | Central database locked down 7028 | -9/Storage | Discovered new exit (range 16) 7157 | -9/Storage | Identified exit to Garrison 7157 | -9/Storage | Entered Garrison 7229 | -9/Garrison | Triggered checkpoint 7392 | -9/Garrison | Triggered checkpoint 7427 | -9/Garrison | Triggered checkpoint 7445 | -9/Garrison | Triggered checkpoint 7457 | -9/Garrison | Triggered checkpoint 7621 | -9/Garrison | Phase Generator disabled 7621 | -9/Garrison | Discovered new exit (range 11) 7800 | -9/Garrison | Garrison Relay disabled 7885 | -9/Garrison | Build established: Tank 7950 | -9/Garrison | Installed Relay Interface Framework 8097 | -9/Garrison | Triggered checkpoint 8105 | -9/Garrison | Rescued a captive Derelict 8120 | -9/Garrison | Rescued a captive Derelict 8210 | -9/Garrison | Discovered new exit (range 8) 8429 | -9/Garrison | Build established: Scavenger-Tank 8526 | -9/Garrison | Triggered checkpoint 8589 | -9/Garrison | Triggered checkpoint 8649 | -9/Garrison | Triggered checkpoint 8828 | -9/Garrison | Discovered new exit (range 14) 9183 | -9/Garrison | Entered Materials 9183 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9184 | -8/Materials | Loaded intel: 1 garrison access location 9478 | -8/Materials | Build established: Scavenger-Gunner 10340 | -8/Materials | Build established: Scavenger-Tank 10572 | -8/Materials | Discovered new exit (range 16) 10714 | -8/Materials | Repaired Hvy. Assault Rifle 10759 | -8/Materials | Repaired Hvy. Assault Rifle 11000 | -8/Materials | Identified exit to Garrison 11000 | -8/Materials | Entered Garrison 11064 | -8/Garrison | Phase Generator disabled 11212 | -8/Garrison | Triggered checkpoint 11264 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 11459 | -8/Garrison | Triggered checkpoint 11587 | -8/Garrison | Discovered new exit (range 11) 11590 | -8/Garrison | Triggered checkpoint 11711 | -8/Garrison | Build established: Commander-Tank 11717 | -8/Garrison | Triggered checkpoint 11887 | -8/Garrison | Discovered new exit (range 10) 11892 | -8/Garrison | Triggered checkpoint 12040 | -8/Garrison | Build established: Scavenger-Tank 12188 | -8/Garrison | Triggered checkpoint 12415 | -8/Garrison | Discovered new exit (range 10) 12498 | -8/Garrison | Triggered checkpoint 12513 | -8/Garrison | Garrison Relay disabled 12586 | -8/Garrison | Discovered new exit (range 71) 12586 | -8/Garrison | Discovered new exit (range 69) 12586 | -8/Garrison | Discovered new exit (range 35) 12647 | -8/Garrison | Rescued a captive Derelict 12768 | -8/Garrison | Entered Materials 12768 | -8/Materials | Accompanied by 1 ally 14702 | -8/Materials | Discovered new exit (range 3) 14753 | -8/Materials | Garrison activated, responded to threat 15783 | -8/Materials | Discovered new exit (range 12) 16133 | -8/Materials | Repaired Deuterium Engine 16216 | -8/Materials | Repaired Arm. Treads 16249 | -8/Materials | Repaired Hvy. Assault Rifle 16295 | -8/Materials | Repaired Gauss Rifle 17009 | -8/Materials | Identified exit to Garrison 17009 | -8/Materials | Entered Garrison 17009 | -8/Garrison | Accompanied by 4 allies 17111 | -8/Garrison | Triggered checkpoint 17121 | -8/Garrison | Triggered checkpoint 17155 | -8/Garrison | Destroyed 7 combat bots 17391 | -8/Garrison | Triggered checkpoint 17424 | -8/Garrison | Core integrity fell below 50% 17535 | -8/Garrison | Garrison Relay disabled 17767 | -8/Garrison | Expanded RIF knowledge: Robot Detection 18014 | -8/Garrison | Discovered new exit (range 14) 18179 | -8/Garrison | Build established: Scavenger-Gunner 18300 | -8/Garrison | Triggered checkpoint 18663 | -8/Garrison | Triggered checkpoint 18744 | -8/Garrison | Discovered new exit (range 10) 18869 | -8/Garrison | Triggered checkpoint 19007 | -8/Garrison | Learned Factory security intel 19007 | -8/Garrison | Hacking Suite fried by hacking feedback 19077 | -8/Garrison | Rescued a captive Derelict 19078 | -8/Garrison | Rescued a captive Derelict 19092 | -8/Garrison | Triggered checkpoint 19133 | -8/Garrison | Discovered new exit (range 11) 19142 | -8/Garrison | Destroyed 8 combat bots 19183 | -8/Garrison | Triggered checkpoint 19322 | -8/Garrison | Build established: Scavenger-Tank 19365 | -8/Garrison | Triggered checkpoint 19729 | -8/Garrison | Entered Factory 19729 | -7/Factory | Accompanied by 6 allies 19729 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20129 | -7/Factory | First assault squad dispatched 20385 | -7/Factory | Lost 3 allies 20521 | -7/Factory | Cargo convoy interrupted 20671 | -7/Factory | Found PL-3XN's Ring of Power 20724 | -7/Factory | Sucked down chute 20724 | -7/Factory | Entered Waste 20738 | -7/Waste | Spotted C-40 Crusher 20739 | -7/Waste | EMP discharged 20739 | -7/Waste | System corruption reached 10% 20739 | -7/Waste | Spotted C-40 Crusher 20742 | -7/Waste | Spotted C-40 Crusher 20753 | -7/Waste | Spotted C-40 Crusher 20759 | -7/Waste | Spotted C-40 Crusher 20785 | -7/Waste | Discovered new exit (range 15) 20801 | -7/Waste | Entered Factory 21153 | -7/Factory | Build established: Tank 21674 | -7/Factory | Build established: Gunner 21696 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 21789 | -7/Factory | Discovered new exit (range 5) 21879 | -7/Factory | Fabricated Cld. Plasma Rifle (x1) 22248 | -7/Factory | Fabricated Cld. Plasma Rifle (x1) 22395 | -7/Factory | Discovered new exit (range 10) 22857 | -7/Factory | Identified exit to Garrison 22882 | -7/Factory | Entered Garrison 22882 | -7/Garrison | Accompanied by 2 allies 22935 | -7/Garrison | Phase Generator disabled 22985 | -7/Garrison | Rescued a captive Derelict 22985 | -7/Garrison | Rescued a captive Derelict 23038 | -7/Garrison | Triggered checkpoint 23040 | -7/Garrison | Core integrity fell below 50% 23128 | -7/Garrison | Triggered checkpoint 23148 | -7/Garrison | Triggered checkpoint 23213 | -7/Garrison | Destroyed 7 combat bots 23214 | -7/Garrison | Triggered checkpoint 23379 | -7/Garrison | Discovered new exit (range 15) 23450 | -7/Garrison | Build established: Tank 23475 | -7/Garrison | Triggered checkpoint 23554 | -7/Garrison | Triggered checkpoint 23591 | -7/Garrison | Spotted B-75 Beast 23687 | -7/Garrison | Triggered checkpoint 23723 | -7/Garrison | Discovered new exit (range 3) 23835 | -7/Garrison | Destroyed B-75 Beast 24034 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 24137 | -7/Garrison | Discovered new exit (range 11) 24219 | -7/Garrison | Garrison Relay disabled 24348 | -7/Garrison | Build established: Scavenger-Tank 24547 | -7/Garrison | Garrison Relay disabled 24819 | -7/Garrison | Entered Factory 24819 | -6/Factory | Accompanied by 2 allies 24819 | -6/Factory | Evolved 2 slots: Utility x2 25255 | -6/Factory | Discovered new exit (range 12) 25322 | -6/Factory | Build established: Bothacker-Tank 25641 | -6/Factory | Build established: Tank 25647 | -6/Factory | Identified exit to Garrison 25925 | -6/Factory | Garrison activated, responded to threat 26115 | -6/Factory | Sucked down chute 26115 | -6/Factory | Entered Waste 26127 | -6/Waste | Spotted C-40 Crusher 26170 | -6/Waste | Spotted C-40 Crusher 26189 | -6/Waste | Spotted C-40 Crusher 26209 | -6/Waste | Spotted C-40 Crusher 26214 | -6/Waste | Build established: Gunner 26248 | -6/Waste | Spotted C-40 Crusher 26264 | -6/Waste | Discovered new exit (range 12) 26290 | -6/Waste | Warlord forces began an assault 26293 | -6/Waste | Allies destroyed C-40 Crusher 26321 | -6/Waste | Allies destroyed C-40 Crusher 26352 | -6/Waste | Lost 6 allies 26356 | -6/Waste | Allies destroyed C-40 Crusher 26415 | -6/Waste | Allies destroyed C-40 Crusher 26855 | -6/Waste | Build established: Pyromaniac-Tank 26876 | -6/Waste | Entered Factory 26876 | -6/Factory | Accompanied by 10 allies 26897 | -6/Factory | Identified exit to Garrison 26900 | -6/Factory | Entered Garrison 26900 | -6/Garrison | Accompanied by 10 allies 26935 | -6/Garrison | Expanded RIF knowledge: Structural Interface 27028 | -6/Garrison | Discovered new exit (range 81) 27028 | -6/Garrison | Discovered new exit (range 33) 27028 | -6/Garrison | Discovered new exit (range 72) 27151 | -6/Garrison | Triggered checkpoint 27162 | -6/Garrison | Spotted B-75 Beast 27210 | -6/Garrison | Destroyed B-75 Beast 27223 | -6/Garrison | Lost 6 allies 27494 | -6/Garrison | Triggered checkpoint 27576 | -6/Garrison | Garrison Relay disabled 27665 | -6/Garrison | Spotted B-75 Beast 27678 | -6/Garrison | Destroyed B-75 Beast 28105 | -6/Garrison | Found Unknown Hackware 28109 | -6/Garrison | Found Unknown Hackware 28112 | -6/Garrison | Found Unknown Hackware 28116 | -6/Garrison | Found Unknown Hackware 28155 | -6/Garrison | Entered Factory 28426 | -6/Factory | Build established: Botlord-Tank 28618 | -6/Factory | Discovered new exit (range 10) 28680 | -6/Factory | Discovered new exit (range 12) 28859 | -6/Factory | Fabricated M-13 Machinist? 28873 | -6/Factory | Build established: Bothacker-Tank 29136 | -6/Factory | Identified exit to Garrison 29566 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 29566 | -6/Factory | Cargo convoy interrupted 29632 | -6/Factory | Found Prototype Device 29632 | -6/Factory | Identified Adv. EM Shield 29639 | -6/Factory | Lost 5 allies 29683 | -6/Factory | Found Prototype Device 29683 | -6/Factory | Identified Adv. Kinecellerator 29693 | -6/Factory | Found Prototype Processor 29693 | -6/Factory | Identified Spectral Analyzer 29779 | -6/Factory | Entered Garrison 29779 | -6/Garrison | Accompanied by 2 allies 30165 | -6/Garrison | Triggered checkpoint 30291 | -6/Garrison | Triggered checkpoint 30361 | -6/Garrison | Triggered checkpoint 30665 | -6/Garrison | Triggered checkpoint 30702 | -6/Garrison | Garrison Relay disabled 30779 | -6/Garrison | Found Adv. Kinecellerator 31023 | -6/Garrison | Destroyed 7 combat bots 31138 | -6/Garrison | Discovered new exit (range 13) 31160 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 31217 | -6/Garrison | Core integrity fell below 50% 31278 | -6/Garrison | Core integrity fell below 20% 31305 | -6/Garrison | Lost 11 parts (1p2n3u5w) 31314 | -6/Garrison | Destroyed 11 combat bots 31596 | -6/Garrison | Garrison Relay disabled 31619 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 31579_ ALERT: Garrison interior compromised. 31595_ Triggered Alarm Trap. 31595_ An alarm sounds. 31596_ Garrison Relay disabled. 31596_ Unknown Hackware tumbles out of relay unit. 31596_ Relay Coupler [Sentry] tumbles out of relay unit. 31596_ Unknown Hackware tumbles out of relay unit. 31596_ Relay Coupler [Sentry] tumbles out of relay unit. 31603_ System corrupted: Substantial component data lost. 31604_ S-27 Virus destroyed. 31608_ The unstable cave ceiling collapses. 31608_ S-27 Virus destroyed. 31608_ Destroyed VTOL Module. 31608_ S-27 Virus destroyed. 31610_ The unstable cave ceiling collapses. 31610_ Destroyed Lgt. Nuclear Core. 31611_ The unstable cave ceiling collapses. 31612_ S-27 Virus destroyed. 31616_ System corrupted: Hvy. Tesla Rifle failed to cycle. 31617_ G-50 Soldier system terminally corrupted. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???|???????????????????????????? | | ??? ???????????????????????????? | | ??? ???????????????????????????? | | ??? ???????????????????????????? | | ??? ???????????????????????????? | | ??? ???######################### | | ??? ???+ | | ??? ???# | | ??? ??## ####??????## | | ??# ??"# #???????# ####### | | ?? ??? ###+#???# #?????? | | ?? #?? # #???# #?????? | | ?? #?? # #???# #?????? | | ??# #??# # #???# #?????? | | ??# #??# # #???# #?????? | | ??# #### ?# #???# #?????? | | ??# ##"# ???# #???# #?????? | | ?? ##"! #????# ###?# #?????? | | ?? ## @! #????# ## # ###???? | | ?? ##" ###### ### # # #???? | | ??# ##"# ## #### ###### | | ??# #### # %%# # = "# | | ??# ####%* !%* %= "# | | ??# [= gg [% %[ #^ """# | | ??# ####"[# # ## # ###### | | ??# #??## # # # #????? | | ??# #???# ## % ##????? | | ??! !???? ## # # ### ####### | | ??! !?????# + | | ??!!!?????# < + | | ??###?????# %% ####### | | ??????????###########"!###?????? | | ????????????????????##%##??????? | | ????????????????????# = +??????? | | ????????????????????#" "#??????? | | ????????????????????# "#??????? | | ????????????????????# "#??????? | | ????????????????????#"""#??????? | | ????????????????????#####??????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 50 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 92 Authchip Count 1 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Imp. Weapon Shielding | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Coolant Injector | -9/Storage | Hacked Lgt. Assault Rifle | -9/Storage | Hacked Lgt. Armored Exoskeleton | -9/Storage | Hacked Gauss Rifle | -9/Storage | Hacked Cld. VTOL Module | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Flak Cannon | -7/Factory | Hacked Imp. Recalibrator | -7/Factory | Hacked Cld. Plasma Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Cld. Plasma Rifle | x1 | -7/Factory | Authchip Cld. Plasma Rifle | x1 | -7/Factory | Authchip M-13 Machinist | x1 | -6/Factory Repaired ---------- Lgt. Ion Engine | 35% | -10/Materials Lgt. Treads | 22% | -10/Materials Lgt. Treads | 31% | -10/Materials Lgt. Armor Plating | 64% | -9/Materials Imp. Assault Rifle | 29% | -9/Storage Arm. Wheel | 38% | -9/Storage Hvy. Assault Rifle | 36% | -8/Materials Hvy. Assault Rifle | 73% | -8/Materials Deuterium Engine | 24% | -8/Materials Arm. Treads | 68% | -8/Materials Hvy. Assault Rifle | 67% | -8/Materials Gauss Rifle | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalThermalParser Manual? 0 Play Time 04:01:14 Cumulative 1001.5 hours Start 2025.06.29 @ 22:45:33 End 2025.06.30 @ 23:35:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 511 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 87 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 5cf86a19-9c03-462a-8739-7be25606b1da