Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 20:30:46 Player: Hinzy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (3998) 3998 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 9818 Bonus ------- Follower Combat Kills 510 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 269/275 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Improved Arc Projector High-powered Shotgun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Advanced Melee Analysis Suite Makeshift Transmission Jammer Experimental Hacking Suite > --- WEAPON ----------- Powered Hammer Axe Chainsword > --- INVENTORY -------- High-powered Shotgun Heavy Battle Rifle Long-range Missile Launcher [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 4 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . 2 . 2 . . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 135 | 4 1 5 27 30 34 11 5 5 6 7 Power 22 | . . 1 3 4 9 2 . . 1 2 Engine 11 | . . 1 1 . 5 1 . . 1 2 Core 11 | . . . 2 4 4 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 44 | 2 . 1 13 10 10 3 1 2 . 2 Treads 10 | 2 . . 3 1 2 . . . . 2 Leg 20 | . . . 10 5 5 . . . . . Wheel 5 | . . 1 . . 3 . 1 . . . Hover 6 | . . . . 4 . . . 2 . . Flight 3 | . . . . . . 3 . . . . Utility 47 | 2 . 1 8 9 12 3 3 2 4 3 Device 19 | 2 . . 3 3 4 3 2 1 . 1 Storage 2 | . . 1 . 1 . . . . . . Processor 14 | . . . 1 2 5 . . 1 3 2 Hackware 4 | . . . . 1 1 . 1 . 1 . Protection 8 | . . . 4 2 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | . 1 2 3 7 3 3 1 1 1 . Energy Gun 3 | . . . . 1 1 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . 1 . . 1 1 . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . 1 . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . Slashing Weapon 9 | . . . 3 5 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 1 . . 2 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 56 | . . 3 2 12 19 2 3 5 . 10 Power 12 | . . 1 1 2 3 1 . 2 . 2 Propulsion 26 | . . 1 . 7 11 . 2 . . 5 Utility 11 | . . . 1 1 4 . 1 3 . 1 Weapon 7 | . . 1 . 2 1 1 . . . 2 Highest Loss Streak 10 | . . 2 1 9 10 2 2 3 . 6 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 9 | 5 7 10 13 13 11 4 4 4 3 4 Power 1 | 1 . 1 1 1 1 1 1 . . . Propulsion 1 | 3 3 1 3 3 1 . . . . . Utility 4 | . 1 3 6 8 5 . . . . . Weapon 2 | 1 1 3 2 . 2 2 3 4 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | 6 2 3 13 2 9 . . . . 2 Power 6 | 1 1 1 2 . 1 . . . . . Propulsion 6 | 1 . 2 2 . 1 . . . . . Utility 14 | 1 . . 6 2 5 . . . . . Weapon 10 | 3 1 . 3 . 1 . . . . 2 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 100 100 97 97 82 53 75 72 79 61 Engine 3 | . 14 14 2 . 4 . 1 2 3 4 Core 3 | . . . 6 8 1 3 4 3 . . Treads 4 | . 28 26 7 . 2 . . . . 2 Leg 9 | . . . 26 21 6 . . . . . Wheel 1 | . . 1 1 . 3 . 3 . . . Hover 5 | . . . . 12 6 . . 10 13 4 Flight 4 | . . . . . . 13 17 13 13 6 Device 9 | . 14 14 12 6 4 13 21 15 9 4 Storage 5 | . 14 14 9 9 6 . . . . . Processor 13 | . . . 8 13 19 13 13 16 23 18 Hackware 2 | . . . . 2 6 . 1 5 3 3 Protection 2 | . . . 5 3 3 . . . . . Ballistic Gun 1 | . 23 2 . . 2 . . . 1 . Launcher 1 | . . 11 . 2 . 2 1 . . . Impact Weapon 1 | . 4 14 . . . . . 4 5 3 Slashing Weapon 9 | . . . 17 11 9 3 5 . 4 9 Peak Build Rating 72 | 9 8 9 32 39 47 49 53 56 69 72 Average Rating 33 | 7 7 8 28 31 33 32 47 48 57 44 On Entrance 28 | 6 7 8 8 31 39 11 49 39 47 67 Avg Prop Armor Cover (%) 5 | . . 13 10 7 7 . 4 5 5 3 Naked Turns 129 | . . . . . 1 . . . . 128 Heaviest Build 40 | 15 15 31 37 37 40 18 21 20 29 29 Greatest Support 80 | 40 40 40 80 52 68 18 18 24 24 48 Greatest Overweight (x) 10 | . . 1 3 1 10 . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 8 8 14 15 15 14 5 5 5 5 5 Most Carried 15 | 6 8 12 15 15 15 5 5 5 4 5 Average Carried 9 | 5 7 10 13 13 11 4 4 4 3 4 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 8 10 15 15 5 5 5 4 3 3 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Mutant 16% | Gladiator 7% | Derelict-Mutant 6% | Derelict-Gladiator 4% | Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Ninja | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Matter Collected 2621 | 276 21 76 427 361 638 151 376 50 20 225 Remotely . | . . . . . . . . . . . Salvage Created 5359 | 188 21 145 1328 1358 1241 383 431 . . 264 Parts 238 | 16 . 16 66 46 65 21 5 . . 3 Haulers Intercepted 7 | . . . 1 5 1 . . . . . Recyclers Shooed 14 | . . . . 4 10 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 6 . . 6 Prevented 8 | . . . . . . . . . . 8 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 75 | . . 6 22 17 18 1 7 . . 4 Melee 46 | . . . 22 15 8 . . . . 1 Guns 12 | . . 2 . 2 7 1 . . . . AOE 14 | . . 4 . . 3 . 7 . . . Classes Destroyed 18 | 2 1 2 6 5 1 . . . . 1 Worker 10 | . . . . 1 7 2 . . . . Builder 8 | . 1 . 1 3 1 2 . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 7 | . . . 1 5 1 . . . . . Recycler 8 | 1 . . . 2 3 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 3 | . . . 2 1 . . . . . . Swarmer 2 | . . . . 2 . . . . . . Grunt 43 | . . . 14 9 13 . 5 . . 2 Brawler 2 | . . . . 1 . . . . . 1 Duelist 2 | . . . . 1 . . 1 . . . Sentry 15 | . . . 6 4 2 1 1 . . 1 Hunter 3 | . . . 2 . 1 . . . . . Programmer 2 | . . . . . 2 . . . . . Artisan 1 | . . 1 . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . Packrat 2 | . . . . . . . 2 . . . Best Kill Streak 6 | 3 1 4 6 4 5 5 4 . . 2 Combat Bots Only 6 | . . 4 6 3 3 1 4 . . 2 Max Kills in Single Turn 2 | 2 1 1 1 1 2 1 2 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . 2 . . . Melee 1 | . . . 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Hostile Shots Fired 719 | . . 20 109 126 204 45 25 67 . 123 Missed 227 | . . 3 26 33 62 28 8 26 . 41 Hits 492 | . . 17 83 93 142 17 17 41 . 82 Melee 10 | . . . . 10 . . . . . . Projectile 482 | . . 17 83 83 142 17 17 41 . 82 AOE 2 | . . 1 . 1 . . . . . . Critical Strikes 16 | . . . 1 5 6 . . 1 . 3 Damage Taken 8821 | . . 507 1278 1589 2822 164 356 439 . 1666 Core 1951 | . . 61 131 227 669 16 84 127 . 636 Absorbed by Shields 122 | . . . . 72 . 50 . . . . Redirected to Shielding 34 | . . . . . 34 . . . . . Regen/Repaired (Parts) 476 | . . . 137 77 . . . . 262 . Core Remaining (%) 53 | 100 . 75 . 34 4 . . . . . Volleys Fired 156 | 6 5 18 2 13 74 15 13 . . 10 Largest 2 | 2 2 1 1 1 1 1 1 . . 1 Hottest 80 | 40 40 30 20 61 80 63 43 . . 33 Shots Fired 169 | 12 10 18 2 13 76 15 13 . . 10 Gun 135 | 12 10 6 2 12 74 9 . . . 10 Cannon 1 | . . . . . 1 . . . . . Launcher 33 | . . 12 . 1 1 6 13 . . . Special . | . . . . . . . . . . . Kinetic 106 | 12 10 6 2 . 59 7 . . . 10 Thermal 30 | . . . . 12 16 2 . . . . Explosive 33 | . . 12 . 1 1 6 13 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 5 1 4 3 9 6 8 6 . . 7 Robot Miss Streak 5 | 1 4 3 1 2 5 1 2 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 350 | 8 3 12 67 117 89 11 11 . . 32 Core Hits 160 | 5 . 12 28 29 52 8 18 . . 8 Critical Kills 3 | . . . . . 3 . . . . . Critical Parts Destroyed 6 | . . . . . 2 . . . . 4 Critical Strikes 36 | . . . 10 14 7 . . . . 5 Destroy 5 | . . . . . 5 . . . . . Smash 4 | . . . . . . . . . . 4 Sever 27 | . . . 10 14 2 . . . . 1 Melee Attacks 392 | . 3 7 101 139 84 4 4 7 . 43 Impact 32 | . 3 7 . . . . . 7 . 15 Slashing 360 | . . . 101 139 84 4 4 . . 28 Piercing . | . . . . . . . . . . . Sneak Attacks 36 | . 1 1 4 20 4 3 2 . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks 26 | . . . 13 4 4 . . . . 5 Damage Inflicted 13574 | 131 95 596 2514 4483 2836 646 1094 . . 1179 Guns 2184 | 131 29 64 12 155 1428 151 . . . 214 Cannons . | . . . . . . . . . . . Explosions 2211 | . . 532 . 54 409 273 943 . . . Melee 9179 | . 66 . 2502 4274 999 222 151 . . 965 Ramming . | . . . . . . . . . . . Kinetic 1663 | 131 29 64 12 . 1079 134 . . . 214 Thermal 1038 | . . . . 155 717 166 . . . . Explosive 1694 | . . 532 . 54 41 124 943 . . . Electromagnetic . | . . . . . . . . . . . Impact 615 | . 66 . . . . . . . . 549 Slashing 8564 | . . . 2502 4274 999 222 151 . . 416 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . 1 13 . . . . 1 Average Corruption 4 | . . . . 1 11 . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . 8 39 . . . . 3 Message Errors 17 | . . . . 2 14 . . . . 1 Matter Fused 12 | . . . . 3 8 . . . . 1 Heat Flow Errors 3 | . . . . 1 1 . . . . 1 Energy Discharges 6 | . . . . 1 5 . . . . . Parts Rejected 2 | . . . . 1 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . 7 . . . . . Misfires 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 958 | . 26 . 111 482 48 26 44 . . 221 Projectiles . | . . . . . . . . . . . Explosions 26 | . . . . . 22 4 . . . . Melee 932 | . 26 . 111 482 26 22 44 . . 221 Knockbacks 4 | . 1 . . . . . . . . 3 Impact 4 | . 1 . . . . . . . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 482 | . . 104 . 41 196 82 59 . . . Shots 11 | . . 5 . 1 2 2 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 215 | . . . 6 143 215 13 . . . 152 Average Temperature 67 | . . . 3 48 95 5 . . . 61 Received Heat Transfer 2820 | . . 72 450 674 735 32 113 123 . 621 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried 5 | . 3 . . . . . . . . 2 Impact Corruptions 5 | . 1 . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1420 | . . . . 333 950 137 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 94 | 100 100 . 100 81 98 100 . . . . Level 1 5 | . . . . 18 1 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 284 | 10 5 . 187 284 226 185 . . . . Initial 108 | . . . . 78 105 108 . . . . Average 91 | 2 . . 104 113 79 120 . . . . Influence Increases 3370 | 25 11 . 676 870 767 237 225 75 . 484 Destroy 0b10 Robot/C 1640 | . . . 440 420 360 20 140 . . 260 Destroy 0b10 Robot/NC 220 | 25 5 . 25 65 60 30 . . . 10 Destroy Leader 380 | . . . 136 112 92 10 10 . . 20 Allied During Kill 75 | . . . . 16 . . . . . 59 Successful Hack 101 | . 4 . 26 31 10 30 . . . . Select Force Hacks 30 | . . . . . . . . . . 30 Disable Machine 240 | . . . 15 75 60 90 . . . . Destroy Structure 129 | . 2 . 19 16 50 42 . . . . Partial Spotted 30 | . . . . 15 . 15 . . . . Lose Combat Pursuer 525 | . . . 15 120 135 . 75 75 . 105 Influence Decreases 3358 | 25 11 . 489 825 777 294 325 80 60 472 Entered New Map 485 | . . . . 109 127 114 62 13 60 . Time Decay 2324 | 25 11 . 469 546 490 160 243 60 . 320 Lost Part 419 | . . . 20 120 160 20 20 7 . 72 Lost Ally 130 | . . . . 50 . . . . . 80 Squads Dispatched 21 | . . . 5 5 8 2 . . . 1 Investigation 8 | . . . 2 2 2 1 . . . 1 Extermination 3 | . . . . . 3 . . . . . Reinforcement 7 | . . . 3 . 3 1 . . . . Assault 2 | . . . . 2 . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Distress Signals 6 | . . . 3 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 2 6 31 40 37 4 13 8 . 21 Peak Tracking Total 7 | . 1 3 7 5 7 2 7 4 . 5 Tactical Retreats 18 | . . . 1 4 5 . 1 2 . 5 Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Traps Triggered 4 | . 1 . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Machines Disabled 17 | . . . 1 5 4 6 1 . . . Max in Single Turn 4 | . . . 1 1 3 4 1 . . . Garrison Access 3 | . . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Machines Accessed 36 | . 1 . 8 13 7 3 1 1 . 2 Terminals 23 | . 1 . 5 10 5 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . 1 1 1 . . . . . Recycling Units 3 | . . . . 1 . 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . Total Hacks 88 | . 3 . 27 31 16 6 1 1 . 3 Successful 55 | . 2 . 20 21 6 2 1 1 . 2 Failed 32 | . 1 . 6 10 10 4 . . . 1 Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 60 | . 3 . 15 23 9 7 . . . 3 Terminals 61 | . 3 . 17 25 12 3 . . . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 11 | . . . 5 3 3 . . . . . Recycling Units 5 | . . . . 2 . 1 . . . 2 Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . Terminal Hacks 16 | . . . 3 6 4 . 1 1 . 1 Record 1 | . . . . . . . . . . 1 Robot Analysis 2 | . . . 1 1 . . . . . . Open Door 6 | . . . . 4 . . 1 1 . . Open DSF 2 | . . . . . 2 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . . . 1 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . . . Scan Component 3 | . . . 2 1 . . . . . . Repair 3 | . . . 2 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . . . Seal Access 3 | . . . 1 1 1 . . . . . Unauthorized Hacks 25 | . 2 . 8 11 1 2 . . . 1 Terminals 21 | . 2 . 8 10 . 1 . . . . Track 3 | . . . 1 1 . 1 . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 6 | . 1 . 3 2 . . . . . . Disrupt 2 | . . . 1 1 . . . . . . Skim 9 | . 1 . 3 5 . . . . . . Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . 1 1 . . . . . Mechanics 1 | . . . . 1 . . . . . . Patch 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . . . 7 7 4 3 . . . 1 Full Trace Events 6 | . . . 3 2 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . Time 114 | . . . 76 38 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Total Allies 8 | . . . . 3 . . . . 4 1 Largest Group 5 | . . . . 2 . . . . 4 5 Highest-Rated Group 183 | . . . . 62 . . . . 154 183 Highest-Rated Ally 42 | . . . . 31 . . . . 42 42 Total Orders 1 | . . . . 1 . . . . . . ROAM 1 | . . . . 1 . . . . . . Ally Attacks 79 | . . . . 30 . . . . . 49 Total Damage 1771 | . . . . 481 . . . . . 1290 Kills 14 | . . . . 4 . . . . . 10 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Active Infowar (turns) 5281 | 55 431 386 1474 605 36 299 584 215 310 886 Optics 226 | . . . . . . . . . . 226 Sensors 3056 | . . . 1431 605 35 299 584 102 . . IFF 637 | . . . . . . 66 416 155 . . Terrain 44 | 44 . . . . . . . . . . Seismic 871 | 11 431 386 43 . . . . . . . Decoding 1044 | . . . . . . . . . 310 734 Cloaking 2 | . . . . . . . 2 . . . Jamming 824 | . . . . . . . 2 162 . 660 ECM 1 | . . . . . 1 . . . . . Robot Analysis Total 2 | . . . 1 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Turns Passed 8289 | 85 431 386 1478 1563 1529 335 584 273 611 1014 Spaces Moved 6899 | 29 193 204 809 980 975 544 1044 342 753 1026 Core 826 | . . . . . 145 115 . . . 566 Treads 764 | 28 193 184 104 . 123 . . . . 132 Legs 1306 | 1 . . 677 462 166 . . . . . Wheels 281 | . . 20 28 20 130 . 83 . . . Hover 2226 | . . . . 498 411 . . 236 753 328 Flight 1496 | . . . . . . 429 961 106 . . Fastest Speed 30 | 120 160 115 110 38 38 30 30 32 66 50 Average Speed 80 | 158 160 155 119 78 112 35 39 55 67 72 Slowest Speed 550 | 160 160 160 330 190 550 50 115 70 136 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 33 | . . . . . 27 . . 3 . 3 Cave-ins Triggered 5 | . . . . . 5 . . . . . Exploration Rate (%) 46 | 2 33 17 48 72 28 14 95 52 81 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . . . 2 . . . . 2 1 Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 13 | . . . . . . . 5 2 2 4 Spaces Dug 83 | . 2 . 20 4 43 . 1 7 . 6 Terrain Destroyed 446 | . 2 54 20 14 90 47 206 7 . 6 Melee 83 | . 2 . 20 4 43 . 1 7 . 6 Projectile . | . . . . . . . . . . . AOE 363 | . . 54 . 10 47 47 205 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Zio Pro Total 8874 | 56 300 243 1172 1555 1208 662 1198 410 853 1217 Wait 1141 | 14 92 . 196 349 23 75 123 56 88 125 Move 6887 | 28 192 203 808 979 972 543 1043 341 752 1026 Hop . | . . . . . . . . . . . Pick Up 66 | 1 4 7 18 19 11 2 2 . . 2 Fast Attach 82 | 2 1 . 16 11 19 10 2 5 6 10 Attach 45 | . . 3 1 14 12 6 3 1 1 4 Detach 14 | 1 . . 2 1 2 4 2 . . 2 Swap 51 | 2 1 2 13 14 12 1 2 . 3 1 Drop 79 | 2 2 3 31 22 10 2 4 . 3 . Fire 156 | 6 5 18 2 13 74 15 13 . . 10 Melee 351 | . 3 7 85 133 71 4 4 7 . 37 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Entered Subcaves 518 | -10/Subcaves | Approached by a straggling Scientist 526 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 527 | -10/Subcaves | Ambushed by Subdweller buried in earth 534 | -10/Subcaves | Ambushed by Subdweller buried in earth 892 | -10/Subcaves | Discovered new exit (range 11) 903 | -10/Subcaves | Entered Materials 903 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 964 | -8/Materials | Central database locked down 1587 | -8/Materials | Discovered new exit (range 16) 1881 | -8/Materials | Repaired Carbon-fiber Leg 1921 | -8/Materials | Repaired VSS Leg 2179 | -8/Materials | Build established: Scavenger-Mutant 2325 | -8/Materials | Discovered new exit (range 9) 2334 | -8/Materials | Identified exit to Storage 2381 | -8/Materials | Entered Storage 2407 | -8/Storage | Met a pair of Derelict thieves 2563 | -8/Storage | Lost 9 parts (2p5n2w) 2651 | -8/Storage | Core integrity fell below 50% 2887 | -8/Storage | Garrison activated, responded to threat 3159 | -8/Storage | Repaired Carbon-fiber Leg 3449 | -8/Storage | Discovered new exit (range 6) 3695 | -8/Storage | Learned 4 Lower Caves zone layouts 3708 | -8/Storage | Build established: Gladiator 3752 | -8/Storage | Loaded intel: 9 trap records 3797 | -8/Storage | Learned location of 1 exit from Extension 3831 | -8/Storage | Identified exit to Recycling 3889 | -8/Storage | Learned 2 Lower Caves zone layouts 3944 | -8/Storage | Entered Factory 3944 | -7/Factory | Evolved 2 slots: Utility x2 4196 | -7/Factory | Crushed by falling debris 4426 | -7/Factory | Crushed by falling debris 4452 | -7/Factory | Crushed by falling debris 4461 | -7/Factory | Crushed by falling debris 4462 | -7/Factory | System corruption reached 10% 4482 | -7/Factory | Crushed by falling debris 4492 | -7/Factory | Lost 10 parts (1p6n2u1w) 4753 | -7/Factory | Build established: Mutant 4784 | -7/Factory | Core integrity fell below 50% 4828 | -7/Factory | Lost 4 parts (1p2n1u) 4994 | -7/Factory | Identified exit to Lower Caves 5105 | -7/Factory | Core integrity fell below 20% 5224 | -7/Factory | Build established: Scavenger-Mutant 5381 | -7/Factory | Released all parts (12) 5471 | -7/Factory | Discovered new exit (range 5) 5473 | -7/Factory | Identified exit to Factory 5473 | -7/Factory | Entered another Factory area 5473 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5713 | -6/Factory | Discovered new exit (range 4) 5714 | -6/Factory | Identified exit to Lower Caves 5758 | -6/Factory | Discovered exit to Lower Caves (range 16) 5808 | -6/Factory | Entered Lower Caves 5809 | -6/Lower Caves | Encountered a Warlord checkpoint 5809 | -6/Lower Caves | Identified exit to Lower Caves 5870 | -6/Lower Caves | Learned location of 1 exit from Factory 6107 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6371 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6392 | -6/Lower Caves | Entered another Lower Caves area 6435 | -6/Lower Caves | Spotted B-75 Beast 6631 | -6/Lower Caves | Encountered a Warlord checkpoint 6658 | -6/Lower Caves | Lost 3 parts (1p2u) 6663 | -6/Lower Caves | Discovered new exit (range 5) 6664 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6665 | -6/Lower Caves | Identified exit to Zion 6665 | -6/Lower Caves | Entered Zion 6718 | -6/Zion | Learned location of Armory (-3) 6800 | -6/Zion | Build established: Derelict-Mutant 6853 | -6/Zion | Met Imprinter 6865 | -6/Zion | Imprinted 6867 | -6/Zion | Declared Zion's savior 6959 | -6/Zion | Found Prototype Processor 6959 | -6/Zion | Identified Exp. Terrain Scan Processor 6963 | -6/Zion | Found Prototype Hackware 6963 | -6/Zion | Identified Exp. Hacking Suite 6993 | -6/Zion | Learned location of Warlord (-4) 7021 | -6/Zion | Visited the Megawrench Repair Shop 7023 | -6/Zion | Megawrench repaired 9 parts 7151 | -6/Zion | Discovered new exit (range 14) 7187 | -6/Zion | Identified exit to Proximity Caves 7276 | -6/Zion | Entered Proximity Caves 7276 | -5/Proximity Caves | Accompanied by 4 allies 7364 | -5/Proximity Caves | Build established: Derelict-Gladiator 7376 | -5/Proximity Caves | Spotter reported a threat 7486 | -5/Proximity Caves | Spotter reported a threat 7532 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7539 | -5/Proximity Caves | Spotter reported a threat 7582 | -5/Proximity Caves | Spotted B-75 Beast 7584 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7629 | -5/Proximity Caves | Allies destroyed B-75 Beast 7658 | -5/Proximity Caves | Lost 4 parts (1p3n) 7884 | -5/Proximity Caves | Core integrity fell below 50% 7936 | -5/Proximity Caves | Released all parts (7) 7966 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 7978 | -5/Proximity Caves | Core integrity fell below 20% 8166 | -5/Proximity Caves | Identified exit to Factory 8214 | -5/Proximity Caves | Learned location of 1 exit from Factory 8290 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08166_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... 08174_ Drone sends a signal. 08214_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 08215_ Searching scrap... 08215_ Found Targeting Computer. 08215_ Found Unknown Processor. 08215_ Found Melee Analysis Suite. 08215_ Found Adv. Weight Redist. System. 08215_ Found 69 Matter. 08216_ Acquired 10 matter. 08216_ Acquired Unknown Processor. 08216_ Identified 0b10 Decoder Chip [Skirmisher]. 08218_ Acquired Adv. Weight Redist. System. 08274_ System corrupted: Matter fused (-8). 08281_ Slug penetrates Reinforced Barrier. 08287_ Penetrated by Slug. 08290_ H-66 Slayer Gauss Rifle severed. Map ----- +----------------------------------------------------+ | #?# #??????????" " " " #???????? | | #?# #??????????" " " " #???????? | | ### #??????????" " " " ????????? | | #?????????? " " " " %=## #####+###### | | ######?????"""" 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