Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.15 @ 15:01:27 Player: OccultOnion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (3313) 3313 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 9303 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 421 Friendly Fire -207 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Armored Leg Large Storage Unit Improved Weapon Cycler Point Defense Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Enhanced Optical Array Improved Targeting Computer Core Analyzer Recoil Nullifier > --- WEAPON ----------- Neutron Cannon Hypervelocity Gauss Cannon Chainsword > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Carbon-fiber Leg Cooled Aerolev Unit Linear Gravjet Large Storage Unit Pulse Rifle Heavy Machine Gun Proton Missile Launcher Heavy Pick [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Weapon Chainsword Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . . 1 1 . Utility 6 | . . 1 . 1 1 1 . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 121 | 1 3 9 9 6 24 15 . 2 30 10 12 Power 10 | . . 1 1 . 1 2 . 1 2 1 1 Engine 5 | . . . 1 . 1 1 . 1 . 1 . Core 4 | . . 1 . . . 1 . . 2 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 48 | . . 3 3 3 9 4 . . 18 6 2 Treads 2 | . . 1 . . . . . . 1 . . Leg 20 | . . 2 3 2 4 3 . . 5 . 1 Wheel 3 | . . . . . 2 1 . . . . . Hover 15 | . . . . 1 3 . . . 6 4 1 Flight 8 | . . . . . . . . . 6 2 . Utility 26 | 1 1 2 2 1 9 3 . . 3 . 4 Device 19 | 1 . 2 2 1 6 3 . . 1 . 3 Storage 3 | . 1 . . . . . . . 1 . 1 Processor 4 | . . . . . 3 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 37 | . 2 3 3 2 5 6 . 1 7 3 5 Energy Gun 15 | . 2 2 1 1 2 2 . . 3 1 1 Energy Cannon 6 | . . . . . 1 . . . 1 1 3 Ballistic Gun 5 | . . 1 1 . . 2 . . 1 . . Ballistic Cannon 6 | . . . 1 1 1 1 . 1 1 . . Launcher 2 | . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . . . . 2 . . Parts Lost 86 | . 2 5 6 2 14 13 . 1 21 1 21 Power 8 | . . 1 . . 1 2 . . 1 . 3 Propulsion 31 | . . 2 3 . 6 4 . 1 8 . 7 Utility 13 | . . . 1 . 4 1 . . 3 . 4 Weapon 34 | . 2 2 2 2 3 6 . . 9 1 7 Highest Loss Streak 11 | . 2 4 3 2 7 10 . 1 8 1 11 Average Slot Usage (%) 86 | . 99 93 98 97 92 91 93 95 91 58 34 Engine 6 | . 14 1 6 9 7 5 6 8 9 1 . Core 1 | . . 8 4 . . 1 . . . 5 . Treads 1 | . . 8 10 . . . . . . . . Leg 17 | . 28 23 21 27 12 20 26 26 17 . 3 Wheel 1 | . . . . . 4 4 . . . . . Hover 3 | . . . . 6 7 . . . 2 21 2 Flight 1 | . . . . . . . . . 7 1 . Device 16 | . 14 18 21 27 12 19 20 20 13 4 7 Storage 7 | . 14 11 11 9 7 6 6 6 5 5 4 Processor 9 | . . . . . 15 13 13 13 16 10 1 Energy Gun 5 | . 16 12 8 3 6 3 6 6 3 2 . Energy Cannon 1 | . . . . . 2 1 . . 1 . 4 Ballistic Gun 3 | . 10 8 9 5 . 4 6 4 . . . Ballistic Cannon 3 | . . . 3 9 7 2 . 1 4 . . Impact Weapon 1 | . . . . . 5 2 . . . . . Slashing Weapon 1 | . . . . . . 3 6 6 4 . . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 60 | 11 23 29 33 41 45 51 43 57 60 50 46 Greatest Support 84 | 20 20 30 30 40 59 63 63 63 81 84 44 Greatest Overweight (x) 11 | . 1 2 3 1 4 4 . 1 8 3 11 Average Overweight (x) . | . . . 1 1 1 1 . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 6 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 5 5 8 9 8 9 9 10 9 9 8 2 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 5 8 10 9 10 10 10 10 10 8 10 4 Class Distribution -------------------- 58% | Scavenger-Mutant 30% | Mutant 4% | Commander-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Matter Collected 2379 | 237 58 42 284 120 407 491 20 40 312 102 266 Remotely . | . . . . . . . . . . . . Salvage Created 3882 | 124 220 218 566 208 581 626 112 186 647 145 249 Parts 204 | 5 10 19 34 16 34 30 7 10 27 6 6 Haulers Intercepted 4 | . . . 1 . 1 1 . . 1 . . Recyclers Shooed 4 | . . . 1 . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 5 6 . . 6 Prevented 5 | . . . . . . . 2 3 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 66 | . 5 7 10 4 13 8 2 3 9 1 4 Melee 1 | . . 1 . . . . . . . . . Guns 31 | . 5 6 6 3 1 4 2 2 1 1 . Cannons 32 | . . . 4 1 12 4 . . 7 . 4 AOE 2 | . . . . . . . . 1 1 . . Classes Destroyed 14 | 2 1 2 2 2 4 1 . . . . . Worker 6 | . . . . . 2 . . . 1 3 . Builder 5 | . . . . . 2 1 . . 2 . . Tunneler 4 | 1 . . . . . 3 . . . . . Hauler 4 | . . . 1 . 1 1 . . 1 . . Recycler 3 | 1 . . 1 . . . . . 1 . . Operator 2 | . . . . 1 1 . . . . . . Watcher 2 | . . . 1 . . . . . . 1 . Swarmer 11 | . . 3 . . 6 . . . 2 . . Grunt 30 | . 5 2 5 . 3 3 2 2 4 . 4 Brawler 1 | . . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . Sentry 15 | . . 2 5 3 1 2 . . 2 . . Hunter 3 | . . . . 1 1 . . . 1 . . Programmer 4 | . . . . . 1 2 . . . 1 . Best Kill Streak 5 | 1 2 3 3 2 4 2 2 2 5 2 2 Combat Bots Only 3 | . 2 3 3 1 3 2 2 2 2 1 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Damage Taken 10544 | . 310 431 985 243 1594 1279 . 224 2684 535 2259 Core 2522 | . 42 98 208 . 198 116 . 74 634 330 822 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 70 | 100 83 . 23 100 71 . . 77 36 . . Volleys Fired 319 | 9 23 23 50 14 63 43 5 10 45 8 26 Largest 3 | 2 2 2 2 2 3 2 2 2 3 2 2 Hottest 203 | 60 80 85 121 99 154 128 90 90 153 186 203 Shots Fired 578 | 17 43 44 94 27 122 83 7 20 80 14 27 Gun 344 | 17 43 44 76 13 32 60 7 20 18 8 6 Cannon 230 | . . . 18 14 90 23 . . 59 6 20 Launcher 4 | . . . . . . . . . 3 . 1 Special . | . . . . . . . . . . . . Kinetic 293 | 9 16 19 57 22 57 49 5 10 49 . . Thermal 187 | 8 22 23 37 . 33 5 . . 19 14 26 Explosive . | . . . . . . . . . . . . Electromagnetic 98 | . 5 2 . 5 32 29 2 10 12 . 1 Robot Hit Streak 15 | 3 7 7 13 9 15 11 6 7 9 5 11 Robot Miss Streak 6 | 1 3 3 4 1 5 6 . 3 4 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . Shots Hit Robots 400 | 11 27 26 60 19 79 69 6 12 54 13 24 Core Hits 168 | 3 12 13 18 9 27 30 5 7 27 7 10 Critical Hits 15 | 1 . . . . 1 1 . . 11 1 . Critical Kills 6 | . . . . . 1 . . . 5 . . Critical Parts Destroyed 6 | 1 . . . . . . . . 4 1 . Melee Attacks 90 | . . . . . 13 58 . . 6 9 4 Impact 28 | . . . . . 13 15 . . . . . Slashing 49 | . . . . . . 43 . . 6 . . Piercing 13 | . . . . . . . . . . 9 4 Sneak Attacks 8 | . . . . . 1 4 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9698 | 141 323 311 991 431 2023 1837 161 282 1814 607 777 Guns 3865 | 141 323 301 734 220 361 983 161 202 227 143 69 Cannons 4044 | . . . 257 211 1499 397 . . 959 139 582 Explosions 773 | . . . . . 67 . . 80 561 . 65 Melee 1002 | . . . . . 96 457 . . 67 325 57 Ramming 14 | . . 10 . . . . . . . . 4 Kinetic 3632 | 86 131 85 670 325 774 889 110 65 497 . . Thermal 3643 | 55 153 195 321 . 792 77 . 80 1037 282 651 Explosive . | . . . . . . . . . . . . Electromagnetic 1407 | . 39 21 . 106 361 414 51 137 213 . 65 Impact 154 | . . . . . 96 58 . . . . . Slashing 466 | . . . . . . 399 . . 67 . . Piercing 382 | . . . . . . . . . . 325 57 Highest Corruption 5 | . . . 3 . 2 2 2 2 5 1 1 Average Corruption 1 | . . . 2 . 1 1 2 2 3 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 42 | . . . 23 . 3 8 3 2 . . 3 Message Errors 9 | . . . 6 . . 3 . . . . . Matter Fused 8 | . . . 8 . . . . . . . . Heat Flow Errors 5 | . . . 1 . 1 2 1 . . . . Energy Discharges 5 | . . . 1 . . 2 . . . . 2 Data Loss (minor) 5 | . . . 2 . 2 . 1 . . . . Targeting Errors 9 | . . . 5 . . 1 1 2 . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 611 | . . . . . 75 145 . . 282 79 30 Projectiles 124 | . . . . . 42 . . . 37 16 29 Explosions 246 | . . . . . . . . . 245 . 1 Melee 241 | . . . . . 33 145 . . . 63 . Knockbacks 26 | . . . 3 . 13 5 . . 5 . . Impact 2 | . . . . . 1 1 . . . . . Kinetic 22 | . . . 3 . 11 4 . . 4 . . Secondary 2 | . . . . . 1 . . . 1 . . Self-Inflicted Damage 352 | . . 3 . . 21 . . . 321 . 7 Shots 7 | . . . . . 1 . . . 5 . 1 Rammed 4 | . . 2 . . . . . . . . 2 Targets Rammed 5 | . . 3 . . . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 699 | . 109 291 226 45 364 171 167 11 158 699 317 Average Temperature 83 | . 38 84 65 15 80 14 59 4 56 185 125 Received Heat Transfer 1860 | . 171 78 348 63 219 402 . 63 54 . 462 Effects 26 | . . 1 1 . 1 . . . . 20 3 Shutdowns 5 | . . . . . . . . . . 5 . Energy Bleed 3 | . . . 1 . 1 . . . . 1 . Interference 10 | . . 1 . . . . . . . 6 3 Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . 1 1 4 . . 1 . . Impact Corruptions 4 | . . . . . 2 1 . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 1 3 . Heat Transferred 5327 | 125 350 444 740 . 1400 150 . 50 750 385 933 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Peak Influence 455 | 10 156 202 455 243 254 165 . . 338 204 . Initial 111 | . 6 65 25 111 109 14 . . 46 106 . Average 115 | 5 73 109 216 166 98 42 . . 147 130 . Maximum Alert Level 2 | . . 1 2 1 1 . . . 1 1 . Low Security (%) 85 | 100 100 95 56 67 98 100 . . 71 89 . Level 1 13 | . . 4 39 32 1 . . . 28 10 . Level 2 . | . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 2 2 2 1 5 3 . . 4 1 . Investigation 5 | . . . 2 . 1 . . . 2 . . Extermination 6 | . . . . . 2 2 . . 1 1 . Reinforcement 9 | . 2 2 . 1 2 1 . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Distress Signals 8 | . 1 1 5 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 142 | . 8 9 31 6 24 10 2 7 28 5 12 Peak Tracking Total 8 | . 2 4 5 2 5 4 1 3 8 3 5 Tactical Retreats 14 | . . . 1 . 4 1 . 1 5 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Traps Triggered 8 | . . . 3 . 4 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Machines Disabled 14 | . 1 . . . 3 1 . . 9 . . Max in Single Turn 5 | . 1 . . . 1 1 . . 5 . . Garrison Access 2 | . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Machines Accessed 38 | . 2 5 8 2 10 4 . 1 4 2 . Terminals 29 | . 2 5 7 1 8 4 . . 1 1 . Fabricators 2 | . . . . . . . . . 1 1 . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access 3 | . . . 1 1 . . . . 1 . . Total Hacks 113 | . 7 21 22 5 27 12 . 1 9 9 . Successful 60 | . 4 12 13 4 12 3 . 1 5 6 . Failed 53 | . 3 9 9 1 15 9 . . 4 3 . Catastrophic 6 | . 1 1 . . 2 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 66 | . 6 18 9 3 17 9 . . 1 3 . Terminals 96 | . 7 21 20 4 24 12 . . 2 6 . Fabricators 5 | . . . . . . . . . 2 3 . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 3 . . Garrison Access 5 | . . . 2 1 . . . . 2 . . Terminal Hacks 30 | . 2 7 9 2 5 1 . 1 1 2 . Robot Analysis 2 | . . 1 . . 1 . . . . . . Open Door 3 | . . . 2 . . . . 1 . . . Alert Level 10 | . 1 2 2 1 2 1 . . . 1 . Unreport Threat 3 | . . 1 1 . 1 . . . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . Zone Layout 9 | . . 3 3 1 1 . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . 1 3 . Load Schematic 1 | . . . . . . . . . . 1 . Build 3 | . . . . . . . . . 1 2 . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . Unauthorized Hacks 20 | . 2 5 3 1 5 2 . . 1 1 . Terminals 20 | . 2 5 3 1 5 2 . . 1 1 . Assimilate 1 | . . 1 . . . . . . . . . Botnet 19 | . 2 4 3 1 5 2 . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 2 5 7 1 9 4 . . 4 1 . Full Trace Events 5 | . . 1 1 . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . Matter 153 | . . . . . . . . . 153 . . Time 27 | . . . . . . . . . 27 . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built 4 | . . . . . . . . . . 4 . Matter 424 | . . . . . . . . . . 424 . Time 212 | . . . . . . . . . . 212 . Total Part Build Rating 24 | . . . . . . . . . . 24 . Parts Repaired 1 | . . . . . 1 . . . . . . Time 19 | . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . 1 . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Total Allies 16 | . . . 10 . 3 . . . 2 . 1 Largest Group 10 | . . . 10 . 3 . . . 1 . 1 Highest-Rated Group 135 | . . . 88 . 93 . . . 36 . 135 Highest-Rated Ally 135 | . . . 16 . 31 . . . 36 . 135 Total Orders 2 | . . . . 1 1 . . . . . . EXPLORE 2 | . . . . 1 1 . . . . . . Ally Attacks 106 | . . . 90 . 15 . . . 1 . . Total Damage 1173 | . . . 873 . 300 . . . . . . Kills 19 | . . . 18 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Robot Analysis Total 2 | . . 1 . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . 1 1 . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Turns Passed 7369 | 70 316 449 915 322 1270 1385 467 173 1017 364 621 Spaces Moved 4440 | 35 163 244 469 170 789 716 380 114 720 301 339 Core 48 | . . . . . . . . . 1 . 47 Treads . | . . . . . . . . . . . . Legs 2829 | 35 163 244 469 170 260 355 380 114 409 . 230 Wheels 636 | . . . . . 275 361 . . . . . Hover 745 | . . . . . 254 . . . 128 301 62 Flight 182 | . . . . . . . . . 182 . . Fastest Speed 20 | 120 120 120 150 150 100 100 120 120 20 30 48 Average Speed 119 | 120 122 145 150 150 117 111 120 120 108 49 151 Slowest Speed 600 | 120 150 180 210 150 250 150 120 150 450 190 600 Overloaded Moves 175 | . . . . . . . . . 175 . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 31 22 83 19 27 14 54 15 24 7 32 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 3 1 . . 1 Spaces Dug 68 | . . . . . 11 49 . . 3 5 . Terrain Destroyed 189 | . . . 1 1 27 56 . 12 82 7 3 Melee 68 | . . . . . 11 49 . . 3 5 . Projectile 32 | . . . 1 1 9 7 . 1 8 2 3 AOE 89 | . . . . . 7 . . 11 71 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Fac Upp Total 5801 | 46 238 297 588 211 995 1152 384 132 862 484 412 Wait 621 | . 37 9 38 9 41 298 . . 27 142 20 Move 4429 | 34 162 243 468 169 788 715 379 113 719 300 339 Hop . | . . . . . . . . . . . . Pick Up 133 | 1 9 9 12 9 29 18 . 4 25 12 5 Fast Attach . | . . . . . . . . . . . . Attach 95 | 1 2 8 6 4 17 15 . 1 19 10 12 Detach 7 | . . 1 . . . 1 . . . 1 4 Swap 26 | . 1 1 3 2 7 . . 1 11 . . Drop 45 | 1 4 . 7 4 11 4 . 3 9 2 . Fire 319 | 9 23 23 50 14 63 43 5 10 45 8 26 Melee 90 | . . . . . 13 58 . . 6 9 4 Ram 2 | . . . . . . . . . . . 2 Kick 3 | . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . . 26 . . . . . . Rewire 5 | . . . 4 . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 482 | -9/Materials | Discovered new exit (range 10) 493 | -9/Materials | Lost 4 parts (1p1n2w) 772 | -9/Materials | Build established: Scavenger-Mutant 807 | -9/Materials | Discovered new exit (range 11) 836 | -9/Materials | Entered Storage 1094 | -9/Storage | Discovered new exit (range 13) 1127 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1428 | -9/Storage | Build established: Commander-Mutant 1477 | -9/Storage | Core integrity fell below 50% 1648 | -9/Storage | Discovered new exit (range 15) 1751 | -9/Storage | Lost 3 parts (2n1u) 1751 | -9/Storage | Entered Materials 1751 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2027 | -8/Materials | Build established: Scavenger-Mutant 2053 | -8/Materials | Discovered new exit (range 5) 2073 | -8/Materials | Entered Factory 2073 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2183 | -7/Factory | Lost 3 parts (3u) 2457 | -7/Factory | Repaired Airjet 2657 | -7/Factory | Lost 7 parts (4n1u2w) 3039 | -7/Factory | Discovered new exit (range 5) 3190 | -7/Factory | Allied Derelicts emerged from ambush trap array 3333 | -7/Factory | Discovered new exit (range 11) 3343 | -7/Factory | Entered another Factory area 3343 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3880 | -6/Factory | Lost 10 parts (2p3n5w) 4035 | -6/Factory | Discovered new exit (range 8) 4728 | -6/Factory | Entered Lower Caves 5190 | -6/Lower Caves | Discovered new exit (range 5) 5195 | -6/Lower Caves | Entered another Lower Caves area 5362 | -6/Lower Caves | Discovered new exit (range 5) 5368 | -6/Lower Caves | Entered Factory 5368 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5472 | -5/Factory | Fabricated K-01 Serf (x1) 6083 | -5/Factory | Lost 3 parts (2n1u) 6192 | -5/Factory | Lost 3 parts (1u2w) 6206 | -5/Factory | Build established: Mutant 6329 | -5/Factory | Lost 8 parts (1p3n1u3w) 6349 | -5/Factory | Core integrity fell below 50% 6381 | -5/Factory | Discovered new exit (range 9) 6385 | -5/Factory | Entered another Factory area 6385 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6406 | -4/Factory | Lost 5 parts (2n3w) 6506 | -4/Factory | Fabricated Linear Gravjet (x2) 6615 | -4/Factory | Fabricated Linear Gravjet (x2) 6748 | -4/Factory | Discovered new exit (range 5) 6749 | -4/Factory | Entered Upper Caves 6795 | -4/Upper Caves | Lost 7 parts (2p4n1w) 6816 | -4/Upper Caves | Core integrity fell below 50% 6894 | -4/Upper Caves | Lost 11 parts (1p3n3u4w) 7058 | -4/Upper Caves | Encountered a Warlord checkpoint 7302 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7336 | -4/Upper Caves | Core integrity fell below 20% 7355 | -4/Upper Caves | Lost 3 parts (1u2w) 7370 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06910_ Acquired 50 matter. 06949_ Acquired Point Defense Array. 06950_ Acquired 16 matter. 07002_ Acquired 62 matter. 07058_ 8O-2P2(M): "You haven't seen any Assembled, have you?" 07092_ System corrupted: Energy discharge (-30). 07298_ S-27 Virus springs to life. 07302_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07306_ Y-72 Warden: "REQUESTING BACKUP." 07321_ Proton Missile Launcher destroyed. 07323_ Recoil Nullifier destroyed. 07324_ Adv. Plasma Cannon destroyed. 07328_ G-67 Veteran misfires. 07330_ Penetrated by Slug. 07330_ Slug penetrates Wall. A strange signal echoes through the caves. 07334_ S-27 Virus misfires. 07353_ System corrupted: Energy discharge (-20). 07367_ Hvy. Pick destroyed. 07368_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????## ##????????????????????# | | ???????????????????????# ###?????????????####?# | | ???????????????????????# ######?????#### ### | | ???????????????????????# ##???## ## | | ???????????????????????# ##### # | | ??????????????????????## ## | | ?????????????????###### ### | | ?????????????????# #?# ####### #### | | ?????????????????# ##?# #####??###??# | | ?????????????????# ##### ### ???????# | | ?????????????????## #####?# #???????# | | ??????????????????# ##??## #??????## | | ??????????????????# ##?# ##?????# | | ??????????????????# s ### ##????# | | ??????????????????## ## @## ## ###??## | | ??????????????????###### ## ##??## | | ?????????????????## #??# ######## ## #???## | | ???????????????### ### #""""""# #????# | | ?????????# #### # ??# ## ###??? | | ????????## #???# #### ##?? | | ????????? ?????# ###??# ### | | ??????????????# #??????# ##????## # | | ???????????????????# #??????# #??????# | | ???????????????????# #??????# #??????## | | ???????????????????# g# ? #???????## # | | ???????????????????# ##############?###?## ### | | ??????????????????## ##?# ## ### ### ##?? | | ?????????????????## ### #??? | | ????????????????## #??? | | ????????????????# ### ### #??? | | ???????????????# ## #?# #"### #??? | | ???????????????# #### #?# ####?####??? | | ???????????????##???### ##?# #??????????? | | ??????????????????????#### ##??## #??????????? | | ?????????????????????????## ##????####??????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -5/Factory | Preloaded Linear Gravjet | x2 | -4/Factory Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostHypervelocityMapper Manual? 0 Play Time 01:11:06 Cumulative 82.3 hours Start 2021.01.15 @ 13:50:05 End 2021.01.15 @ 15:01:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ac3e447-5af8-43a8-91a2-7ae0e0987a7f