Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.15 @ 17:26:46 Player: Zable Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2253) 2253 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 9088 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Surge Thruster Advanced Cryofiber Web ECM Suite Advanced ECM Suite Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Machine Analyzer Triangulator Experimental Signal Interpreter Advanced Transmission Jammer Jamming Amplifier ECM Suite Improved Hardlight Generator > --- WEAPON ----------- Dispersion Rifle Railgun Improved Remote Datajack > --- INVENTORY -------- Advanced Cryofiber Web IFF Parser ECM Suite Advanced ECM Suite [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Surge Thruster Utility ECM Suite Device ECM Suite Storage Huge Storage Unit Processor Machine Analyzer Protection Improved Propulsion Shielding Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Improved Concussive RPG Special Weapon Improved Remote Datajack Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 1 . 1 . . . . Utility 8 | . . 1 1 1 1 1 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 102 | 8 2 8 17 11 3 7 25 13 . 6 2 Power 14 | 1 . 1 3 1 1 1 3 3 . . . Engine 6 | 1 . 1 2 . 1 1 . . . . . Core 7 | . . . 1 1 . . 3 2 . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 32 | 3 . 1 7 3 1 . 6 5 . 5 1 Treads 5 | 1 . 1 2 1 . . . . . . . Leg 9 | 1 . . 3 2 1 . 1 . . . 1 Wheel 3 | 1 . . 2 . . . . . . . . Hover 10 | . . . . . . . 5 . . 5 . Flight 5 | . . . . . . . . 5 . . . Utility 34 | 2 1 3 3 4 1 4 11 3 . 1 1 Device 20 | 1 . 2 . 1 1 2 9 2 . 1 1 Storage 3 | 1 1 . 1 . . . . . . . . Processor 5 | . . 1 . 1 . . 2 1 . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 2 2 . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 1 3 4 3 . 2 5 2 . . . Energy Gun 4 | 2 . . . . . . 2 . . . . Energy Cannon 3 | . . . . 3 . . . . . . . Ballistic Gun 5 | . 1 2 1 . . . 1 . . . . Ballistic Cannon 5 | . . . 3 . . 2 . . . . . Launcher 2 | . . . . . . . 1 1 . . . Special Weapon 2 | . . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 24 | . . 1 1 2 . . 4 6 . 7 3 Power 4 | . . 1 . . . . 1 . . 1 1 Propulsion 8 | . . . . . . . 1 2 . 4 1 Utility 9 | . . . 1 2 . . 2 2 . 1 1 Weapon 3 | . . . . . . . . 2 . 1 . Highest Loss Streak 6 | . . 1 1 2 . . 3 6 . 4 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 4 9 12 14 15 19 18 7 4 4 3 5 Power 1 | . 1 1 1 2 2 1 . . . . . Propulsion 3 | 2 4 4 4 3 4 5 1 . . . 1 Utility 3 | . 1 4 4 2 4 4 2 3 3 3 3 Weapon 4 | 1 2 2 4 6 8 8 2 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . 1 3 . . . 5 . . . 1 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . Utility 2 | . . . . . . . 2 . . . . Weapon 3 | . . 1 1 . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 96 97 98 99 99 79 85 89 81 26 Engine 6 | . 14 8 8 4 4 10 4 . . . . Core 2 | . . . . 2 1 . 4 8 10 7 1 Treads 3 | . . 21 8 . . . . . . . . Leg 14 | . 14 . 13 28 33 29 5 . . . . Wheel 2 | . 14 11 4 . . . . . . . . Hover 3 | . . . . . . . 13 3 . 4 8 Flight 1 | . . . . . . . . 20 26 18 . Device 18 | . 14 20 18 13 12 17 25 25 26 29 9 Storage 5 | . 14 11 9 7 6 5 1 . . . . Processor 5 | . . . . 6 6 5 9 15 15 11 3 Protection 5 | . . . 7 8 13 10 1 . . . . Energy Gun 2 | . 27 4 . . . . 2 . . . . Energy Cannon 4 | . . . . 11 20 9 1 . . . . Ballistic Gun 4 | . . 16 14 . . . 1 . . . . Ballistic Cannon 5 | . . . 11 11 . 6 3 . . . . Peak Build Rating 95 | 7 8 16 35 43 48 60 95 91 81 87 84 Average Rating 43 | 5 7 13 28 40 47 55 68 81 81 76 26 On Entrance 45 | . 7 8 16 32 43 48 60 91 81 81 81 Avg Prop Armor Cover (%) 14 | 10 9 18 16 . . . . 21 . 5 15 Naked Turns 75 | . . . . . . . . . . . 75 Heaviest Build 149 | 12 28 32 113 119 121 149 149 36 24 26 29 Greatest Support 106 | 20 10 10 51 68 83 81 106 46 20 48 48 Greatest Overweight (x) 11 | 3 2 3 4 2 1 1 11 5 1 6 1 Average Overweight (x) 1 | . 1 2 2 1 1 1 . . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 Average Capacity 16 | 7 14 15 18 25 25 25 9 5 5 5 5 Most Carried 25 | 7 12 15 15 21 20 20 25 5 4 4 5 Average Carried 12 | 5 9 12 14 15 19 18 7 3 4 3 5 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 Final Carried 21 | 7 12 14 15 21 20 20 4 4 4 4 5 Class Distribution -------------------- 40% | Infiltrator-Tank 18% | Infiltrator-Skirmisher 14% | Mutant 10% | Infiltrator-Mutant 8% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Infiltrator-Tank | -8/Materials Infiltrator-Skirmisher | -7/Factory Infiltrator-Tank | -6/Factory Infiltrator-Tank | -5/Factory Infiltrator-Skirmisher | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Matter Collected 1787 | 245 45 202 405 388 80 . 316 79 . . 27 Remotely . | . . . . . . . . . . . . Salvage Created 2357 | 47 92 305 346 685 251 . 480 151 . . . Parts 136 | 8 5 16 25 39 3 . 24 16 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled 20 | . . . . . . . 20 . . . . Retrieved Matter 462 | . . . . . . . 462 . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Combat Hostiles Destroyed 55 | . 3 9 14 14 4 . 7 4 . . . Melee 1 | . . . . . . . . 1 . . . Guns 31 | . 3 9 9 . . . 7 3 . . . Cannons 21 | . . . 5 13 3 . . . . . . Classes Destroyed 13 | 1 2 2 2 5 . . . 1 . . . Worker 3 | . . . . 3 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 3 | . . . . 1 . . 2 . . . . Watcher 6 | . . . 2 4 . . . . . . . Swarmer 22 | . 1 3 6 7 . . 5 . . . . Cutter 3 | . . . . . . . . 3 . . . Grunt 14 | . 2 4 2 3 3 . . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . 1 . . . . . 1 . . . Sentry 7 | . . . 6 . 1 . . . . . . Hunter 2 | . . . . 2 . . . . . . . Programmer 4 | . . . . 2 . . 2 . . . . Best Kill Streak 5 | 1 1 3 3 5 1 . 5 3 . . . Combat Bots Only 5 | . 1 3 3 4 1 . 5 3 . . . Max Kills in Single Turn 2 | 1 1 2 2 2 1 . 1 1 . . . Gunslinging 1 | . . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Hostile Shots Fired 524 | . 19 32 64 93 45 . 94 14 . 27 136 Missed 172 | . 6 8 25 24 21 . 32 3 . 7 46 Hits 352 | . 13 24 39 69 24 . 62 11 . 20 90 Melee 14 | . . 3 . . . . . 11 . . . Projectile 338 | . 13 21 39 69 24 . 62 . . 20 90 AOE 2 | . . . . 1 1 . . . . . . Critical Strikes 7 | . . . . 1 1 . 3 1 . . 1 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 5534 | . 125 222 574 788 262 . 1139 288 . 441 1695 Core 1958 | . 41 20 16 130 4 . 313 25 . 101 1308 Absorbed by Shields 12 | . . . . . . . 12 . . . . Redirected to Shielding 298 | . . . 182 67 49 . . . . . . Ignored by Resistances 1523 | . 39 69 162 229 75 . 317 76 . 119 437 Core Remaining (%) 89 | 100 83 95 97 81 99 100 . . . 61 . Volleys Fired 157 | 7 14 23 28 35 9 1 24 15 . 1 . Largest 3 | 2 2 2 3 3 3 3 2 2 . 1 . Hottest 195 | 90 90 100 120 195 195 170 148 123 . 7 . Shots Fired 329 | 14 26 42 74 96 27 3 30 16 . 1 . Gun 153 | 14 26 38 33 . . . 28 14 . . . Cannon 162 | . . . 36 96 27 3 . . . . . Launcher 1 | . . . . . . . 1 . . . . Special 13 | . . 4 5 . . . 1 2 . 1 . Kinetic 129 | . . 27 69 30 . 1 1 1 . . . Thermal 191 | 14 26 15 5 66 27 2 23 13 . . . Explosive 1 | . . . . . . . 1 . . . . Electromagnetic 4 | . . . . . . . 4 . . . . Robot Hit Streak 23 | 3 17 13 17 12 21 . 23 5 . 1 . Robot Miss Streak 4 | 4 1 3 2 4 1 . 2 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 214 | 7 19 29 49 51 24 . 21 13 . 1 . Core Hits 100 | 3 6 15 21 26 7 . 13 8 . . 1 Critical Kills 3 | . . . . . . . 3 . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . Critical Strikes 14 | 3 . 2 2 . . . 5 2 . . . Burn 5 | 3 . 2 . . . . . . . . . Destroy 6 | . . . 1 . . . 3 2 . . . Blast 1 | . . . 1 . . . . . . . . Corrupt 2 | . . . . . . . 2 . . . . Melee Attacks 3 | . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5397 | 84 222 475 1208 1683 646 . 677 339 . . 63 Guns 2252 | 84 222 475 540 . . . 637 294 . . . Cannons 2855 | . . . 636 1573 646 . . . . . . Explosions 72 | . . . 32 . . . 40 . . . . Melee 45 | . . . . . . . . 45 . . . Ramming 173 | . . . . 110 . . . . . . 63 Kinetic 1934 | . . 364 1176 345 . . 25 24 . . . Thermal 3094 | 84 222 111 32 1228 646 . 501 270 . . . Explosive 40 | . . . . . . . 40 . . . . Electromagnetic 111 | . . . . . . . 111 . . . . Impact . | . . . . . . . . . . . . Slashing 45 | . . . . . . . . 45 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . 4 4 4 4 . Average Corruption 2 | . . . . 1 . . 3 4 4 4 . Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . 5 . . 14 11 . 3 . Message Errors 11 | . . . . 2 . . 4 4 . 1 . Matter Fused 8 | . . . . . . . 4 3 . 1 . Heat Flow Errors 5 | . . . . 1 . . 2 1 . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 1 1 . . . Data Loss (minor) 3 | . . . . 1 . . 2 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 80 | . . . 22 58 . . . . . . . Projectiles 72 | . . . 22 50 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 8 | . . . . 8 . . . . . . . Knockbacks 7 | . . . 2 5 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . 2 5 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . 154 . . . . . . . 24 Shots 2 | . . . 2 . . . . . . . . Rammed 13 | . . . . . . . . . . . 13 Targets Rammed 38 | . . . . 16 . . . . . . 22 Kicked 25 | . . . . 16 . . . . . . 9 Crushed . | . . . . . . . . . . . . Highest Temperature 395 | 60 270 12 171 395 333 99 381 304 . 323 36 Average Temperature 126 | 22 103 6 41 136 124 52 160 169 . 126 20 Received Heat Transfer 711 | . 84 54 153 111 129 . 96 . . 84 . Effects 20 | . . . . 10 . . 6 4 . . . Shutdowns 3 | . . . . 1 . . 2 . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . Interference 13 | . . . . 7 . . 3 3 . . . Damage (minor) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 7 | 1 1 . . 1 4 . . . . . . Heat Transferred 5024 | 457 595 481 50 1554 888 . 629 370 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 159 | 5 53 80 132 159 62 12 135 129 58 35 60 Initial 58 | . . 4 4 . 47 . . 39 58 35 . Average 37 | 1 20 38 54 47 21 . 18 105 58 14 20 Influence Increases 1962 | 15 133 211 475 467 133 14 275 150 . 15 74 Destroy 0b10 Robot/C 1100 | . 60 180 280 280 80 . 140 80 . . . Destroy 0b10 Robot/NC 80 | 15 . . 10 45 . . 10 . . . . Destroy Leader 252 | . 10 20 94 78 20 . 20 10 . . . Successful Hack 151 | . 48 8 7 50 . 12 12 . . . 14 Disable Machine 63 | . . . 45 . . . 18 . . . . Destroy Structure 61 | . . 3 39 14 3 2 . . . . . Partial Spotted 60 | . . . . . . . 45 15 . . . Lose Combat Pursuer 195 | . 15 . . . 30 . 30 45 . 15 60 Influence Decreases 1942 | 15 120 210 488 355 245 15 210 86 71 73 54 Entered New Map 207 | . . 9 10 1 66 1 . 26 71 23 . Time Decay 1539 | 15 120 191 458 342 179 14 190 . . . 30 Lost Part 186 | . . 10 10 12 . . 20 60 . 50 24 Lost Ally 10 | . . . 10 . . . . . . . . Squads Dispatched 10 | . . . . 4 1 1 3 . . 1 . Investigation 4 | . . . . 2 1 . 1 . . . . Extermination 4 | . . . . 2 . . 2 . . . . Reinforcement 2 | . . . . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Distress Signals 7 | . . . 3 1 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 5 14 22 22 6 . 26 9 . 5 13 Peak Tracking Total 7 | . 3 3 5 5 3 . 5 7 . 2 7 Tactical Retreats 25 | . 1 1 3 . 2 . 10 5 . 2 1 ECM-based Alert Blocks 31 | . . 1 6 . . . 15 8 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Traps Triggered 8 | . . . . . . . 2 5 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Machines Disabled 7 | . . . 5 . . . 2 . . . . Max in Single Turn 3 | . . . 3 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Machines Accessed 26 | . 3 4 5 4 3 1 4 . 1 . 1 Terminals 21 | . 3 3 5 3 1 1 3 . 1 . 1 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 70 | . 9 13 17 10 8 2 7 . 2 . 2 Successful 44 | . 6 11 12 6 2 1 4 . 1 . 1 Failed 26 | . 3 2 5 4 6 1 3 . 1 . 1 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . . 6 14 6 . 2 3 . . . 2 Terminals 61 | . 9 12 17 7 4 2 6 . 2 . 2 Fabricators 4 | . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 21 | . 6 5 5 2 . . 2 . 1 . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 3 | . . . . 1 . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 6 | . 1 2 2 . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 17 | . . 5 7 2 . 1 1 . . . 1 Terminals 17 | . . 5 7 2 . 1 1 . . . 1 Track 7 | . . 2 4 1 . . . . . . . Assimilate 2 | . . 1 . . . . . . . . 1 Botnet 8 | . . 2 3 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 3 5 2 3 1 2 . 1 . 1 Full Trace Events 7 | . 1 . 2 2 1 . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Total Allies 4 | . . 1 . . 2 . . . . . 1 Largest Group 2 | . . 1 1 . 2 1 1 . . . 1 Highest-Rated Group 40 | . . 10 10 . 40 20 20 . . . 26 Highest-Rated Ally 26 | . . 10 10 . 20 20 20 . . . 26 Total Orders 2 | . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Active Infowar (turns) 5638 | 12 338 484 1205 973 508 508 1089 450 2 48 21 Sensors 21 | . . . . . . . . . . 21 . IFF 386 | . . . . . . . . 336 2 48 . Structural 4301 | . . 252 1205 972 508 508 856 . . . . Seismic 579 | 12 338 229 . . . . . . . . . Machine Analysis 3517 | . . . . 952 508 508 1070 408 2 48 21 Triangulation 687 | . . . . . . . 236 430 . . 21 Jamming 159 | . . . . . . . 48 85 . 26 . ECM 4323 | . . 244 1186 574 475 508 936 344 2 33 21 Robot Analysis Total 4 | . 3 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Turns Passed 5937 | 149 338 484 1205 989 508 508 1089 450 2 91 124 Spaces Moved 3863 | 110 232 322 578 380 132 244 1073 433 3 156 200 Core 137 | 8 . . . . . . 3 1 . 1 124 Treads 3 | 2 . . 1 . . . . . . . . Legs 1073 | 2 . . 214 380 132 244 101 . . . . Wheels 1015 | 98 232 322 363 . . . . . . . . Hover 1127 | . . . . . . . 969 61 . 21 76 Flight 508 | . . . . . . . . 371 3 134 . Fastest Speed 5 | 50 95 110 125 197 196 196 52 5 58 5 28 Average Speed 115 | 99 107 116 168 208 196 196 75 57 58 36 46 Slowest Speed 600 | 200 110 125 270 270 198 196 600 300 58 350 116 Overloaded Moves 83 | . . . . . . . . 14 . 69 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 5 34 26 46 12 3 8 23 33 . 94 9 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 10 | . . 4 4 1 . 1 . . . . . Terrain Destroyed 60 | . . 4 41 12 2 1 . . . . . Melee . | . . . . . . . . . . . . Projectile 30 | . . 4 11 12 2 1 . . . . . AOE 30 | . . . 30 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Fac DSF Res Total 5031 | 132 293 382 745 487 359 272 1333 610 2 186 230 Wait 625 | 1 41 13 86 31 212 11 143 63 . 20 4 Move 3852 | 109 231 321 577 379 131 243 1072 432 2 155 200 Hop . | . . . . . . . . . . . . Pick Up 54 | 6 5 8 13 6 1 3 11 . . 1 . Fast Attach 62 | 8 . 4 8 4 . 3 14 13 . 6 2 Attach 39 | . . 3 7 6 2 4 14 2 . 1 . Detach 12 | 1 . . . 4 . . 4 2 . . 1 Swap 22 | . 2 3 6 5 3 2 1 . . . . Drop 79 | . . 7 20 1 1 5 37 5 . 2 1 Fire 157 | 7 14 23 28 35 9 1 24 15 . 1 . Melee 3 | . . . . . . . . 3 . . . Ram 13 | . . . . . . . . . . . 13 Kick 25 | . . . . 16 . . . . . . 9 Crush . | . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . 13 75 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 13) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Discovered new exit (range 10) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Accompanied by 1 ally 972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1344 | -8/Materials | Build established: Infiltrator-Tank 1542 | -8/Materials | Discovered new exit (range 3) 2177 | -8/Materials | Entered Factory 2177 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2184 | -7/Factory | Identified exit to DSF 2305 | -7/Factory | Build established: Infiltrator-Skirmisher 3086 | -7/Factory | Build established: Tank 3134 | -7/Factory | Discovered new exit (range 16) 3166 | -7/Factory | Entered another Factory area 3166 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3476 | -6/Factory | Build established: Infiltrator-Tank 3585 | -6/Factory | Fabricated R-10 Processor (x2) 3620 | -6/Factory | Discovered new exit (range 11) 3674 | -6/Factory | Entered another Factory area 3674 | -5/Factory | Accompanied by 1 ally 3674 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4160 | -5/Factory | Discovered new exit (range 10) 4182 | -5/Factory | Entered another Factory area 4182 | -4/Factory | Accompanied by 1 ally 4182 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4678 | -4/Factory | Build established: Infiltrator-Mutant 4855 | -4/Factory | Lost 3 parts (1p2u) 5180 | -4/Factory | Found Prototype Processor 5180 | -4/Factory | Identified Exp. Signal Interpreter 5231 | -4/Factory | Spotted B-86 Titan 5270 | -4/Factory | Identified exit to Garrison 5271 | -4/Factory | Entered Garrison 5293 | -4/Garrison | Triggered checkpoint 5369 | -4/Garrison | Lost 6 parts (2n2u2w) 5593 | -4/Garrison | Triggered checkpoint 5594 | -4/Garrison | Discovered new exit (range 10) 5634 | -4/Garrison | Build established: Scavenger-Mutant 5720 | -4/Garrison | Identified exit to Factory 5721 | -4/Garrison | Entered Factory 5723 | -4/Factory | Identified exit to DSF 5723 | -4/Factory | Entered DSF 5736 | -4/DSF | Discovered new exit (range 12) 5749 | -4/DSF | Additional patrols routed to DSF 5795 | -4/DSF | Lost 4 parts (1p2n1w) 5814 | -4/DSF | Entered Research 5814 | -3/Research | Evolved 2 slots: Utility x2 5837 | -3/Research | Lost 3 parts (2n1u) 5852 | -3/Research | Released all parts (12) 5915 | -3/Research | Core integrity fell below 50% 5932 | -3/Research | Core integrity fell below 20% 5938 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05853_ Administrator 8a destroyed. 05858_ K-01 Serf destroyed. 05860_ Acquired 27 matter. 05861_ K-01 Serf collects debris. 05864_ K-01 Serf destroyed. 05877_ W-44 Eye distress signal alerts nearby ally. 05887_ Slammed into S-43 Plague. 05890_ Destabilizing: Core damaged (-52). 05900_ U-05 Engineer builds a Door. 05918_ Acquired Biometal Leg. 05919_ Kicked S-43 Plague. 05927_ Kicked S-43 Plague out of the way. 05928_ S-43 Plague suffers critical hit (Destroy). 05928_ Kicked S-43 Plague. 05929_ Biometal Leg destroyed. 05929_ Slammed into S-43 Plague. 05929_ Destabilizing: Core damaged (-26). 05930_ Slammed into S-43 Plague. 05931_ Destabilizing: Core damaged (-13). 05932_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ########+######?????????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | # ???????????????????????????????? | | + ????????????????????????????????? | | # ##############?????????????????????????????? | | # # #?????????????????????????????? | | ## # #?????????????????????????????? | | # """ """ #?????????????????????????????? | | # """ """ #?????????????????????????????? | | / """ """ ############??????????????????? | | # / #??????????????????? | | ##### # # #??????????????????? | | ????# # """ """ # #??????????????????? | | ????# # """ """ # #??????????????????? | | ????# # """ """ # ##########??????????????????? | | ????# # # ########????????????????????? | | ????# # # # #????????????????????? | | ????? ############## # s #????????????????????? | | ????? #??????####### # s #????????????????????? | | ????? /s sss #????????????????????? | | ?????#???????######### @ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 4 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 67 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings For Emergencies Only Heavy Suspicion Infodabbler Live, Flee, And Rebuild No Room For Error Overwhelming Speed Demon Supersonic There's More Where That Came From We Love MA Whoosh! Window Shopping Challenges ------------ None Game ------ Seed ShockboltSpreadHumpback Manual? 0 Play Time 01:43:15 Cumulative 18.2 hours Start 2026.02.15 @ 15:26:45 End 2026.02.15 @ 17:26:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 17 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d0acd73-829b-44e1-99b8-4a6c5913c2a1