Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 14:57:28 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2596) 2596 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1130) 1130 TOTAL SCORE: 6571 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 126 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 100/100 System Corruption 5% Temperature Cool (19) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Relay Coupler [NC] (23) Relay Coupler [NC] (22) Relay Coupler [Grunt] (26) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Improved Assault Rifle Improved Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . 2 . . 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 54 | 7 . 3 22 11 1 10 . Power 8 | 1 . 1 2 2 . 2 . Engine 6 | 1 . 1 2 1 . 1 . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 6 5 . 5 . Treads 13 | . . . 6 5 . 2 . Leg 2 | 2 . . . . . . . Wheel 1 | . . . . . . 1 . Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 10 | 2 . . 5 2 . 1 . Device 3 | 1 . . 2 . . . . Storage 2 | 1 . . 1 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 4 | . . . 1 2 . 1 . Artifact . | . . . . . . . . Weapon 18 | 2 . 2 9 2 1 2 . Energy Gun 9 | 2 . 1 5 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . 1 4 1 1 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 27 | . . 1 4 4 1 16 1 Power 2 | . . . . 1 . 1 . Propulsion 11 | . . 1 . 1 . 8 1 Utility 5 | . . . 3 . . 2 . Weapon 9 | . . . 1 2 1 5 . Highest Loss Streak 11 | . . 1 1 2 1 11 1 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 6 8 7 8 7 8 4 Power 1 | . 1 1 . . 1 2 1 Propulsion 3 | 1 2 4 3 4 5 3 . Utility 1 | . 2 2 1 1 1 3 3 Weapon 1 | . 1 1 1 2 . . . Tool/Special . | . . . . . . . . Unused Backups 11 | . . . 5 3 . . 3 Power 2 | . . . 2 . . . . Propulsion 4 | . . . 2 2 . . . Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 100 74 93 97 80 73 9 Engine 8 | . 14 11 11 7 9 5 . Core 1 | . . . . 3 . 2 . Treads 25 | . . . 29 31 27 27 . Leg 2 | . 28 18 . . . . . Device 2 | . 14 11 4 . . . . Storage 10 | . 14 11 10 11 9 8 . Processor 1 | . . . 3 . . . . Protection 5 | . . . . 10 9 7 . Energy Gun 9 | . 28 22 21 . . . . Ballistic Gun 18 | . . . 11 31 26 21 . Peak Build Rating 21 | 7 8 11 20 21 18 18 4 Average Rating 14 | 5 7 7 15 19 16 15 4 On Entrance 10 | . 7 8 11 20 18 16 4 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 33 | 14 14 21 33 33 31 30 . Greatest Support 80 | 20 20 20 66 66 60 80 9 Greatest Overweight (x) 3 | . . 2 2 1 . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 10 10 9 5 Most Carried 10 | 6 8 8 8 10 7 10 4 Average Carried 7 | 2 6 8 7 8 7 8 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 Final Carried 8 | 6 8 8 8 7 7 4 4 Class Distribution -------------------- 30% | Scavenger-Tank 25% | Gunner 20% | Mutant 12% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Matter Collected 1739 | 270 . . 385 688 92 304 . Remotely . | . . . . . . . . Salvage Created 3059 | 196 100 110 866 991 153 643 . Parts 177 | 12 4 7 49 61 9 35 . Haulers Intercepted 4 | . . . 4 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 58 | . 2 2 13 23 3 15 . Melee 1 | . . . . 1 . . . Guns 57 | . 2 2 13 22 3 15 . Classes Destroyed 12 | 3 1 1 3 4 . . . Worker 2 | 1 . . 1 . . . . Tunneler 5 | 5 . . . . . . . Hauler 4 | . . . 4 . . . . Recycler 2 | 1 . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 7 | . . . . 3 . 4 . Grunt 25 | . 2 . 6 9 2 6 . Brawler 1 | . . . . 1 . . . Duelist 4 | . . . 1 . . 3 . Sentry 14 | . . 2 6 5 . 1 . Hunter 4 | . . . . 2 1 1 . Programmer 3 | . . . . 3 . . . Best Kill Streak 5 | 3 2 2 3 5 3 4 . Combat Bots Only 5 | . 2 2 3 5 3 4 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 . Gunslinging 1 | . . . 1 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Hostile Shots Fired 405 | . 8 10 57 137 16 166 11 Missed 96 | . . 1 13 37 4 35 6 Hits 309 | . 8 9 44 100 12 131 5 Melee 9 | . . . 4 2 . 3 . Projectile 300 | . 8 9 40 98 12 128 5 AOE 1 | . . . 1 . . . . Critical Strikes 12 | . . . 2 2 . 8 . Damage Taken 4760 | . 122 140 868 1223 191 2125 91 Core 713 | . 13 . 58 78 . 511 53 Absorbed by Shields 23 | . . . . . . 23 . Core Remaining (%) 86 | 100 94 . . 66 . . . Volleys Fired 202 | 18 14 6 43 59 10 52 . Largest 3 | 2 2 2 3 3 3 3 . Hottest 195 | 90 90 90 195 146 69 66 . Shots Fired 515 | 36 27 12 126 169 29 116 . Gun 511 | 36 27 12 126 165 29 116 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 4 | . . . . 4 . . . Kinetic 352 | . . . 47 165 29 111 . Thermal 163 | 36 27 12 79 4 . 5 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 6 8 6 16 14 8 17 . Robot Miss Streak 4 | 2 2 3 4 4 2 4 . Penetration Max . | . . . . . . . . Secondary Targets 12 | . . . 4 5 . 3 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . Shots Hit Robots 349 | 23 18 7 83 113 19 86 . Core Hits 138 | 8 6 4 33 43 8 36 . Critical Kills 3 | . . . 1 . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 10 | 1 . 1 4 1 1 2 . Burn 6 | 1 . 1 3 . . 1 . Destroy 4 | . . . 1 1 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5170 | 280 212 83 1315 1745 239 1296 . Guns 5100 | 280 212 83 1300 1735 239 1251 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 70 | . . . 15 10 . 45 . Kinetic 3697 | . . . 516 1735 239 1207 . Thermal 1403 | 280 212 83 784 . . 44 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 . 5 5 Average Corruption 4 | . . . . 4 . 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 13 . 8 1 Message Errors 3 | . . . . 2 . 1 . Matter Fused 6 | . . . . 3 . 3 . Heat Flow Errors 4 | . . . . 2 . 2 . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . 2 . . . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . . . . . . 23 . Shots . | . . . . . . . . Rammed 19 | . . . 5 2 . 12 . Targets Rammed 21 | . . . 6 3 . 12 . Kicked . | . . . . . . . . Crushed 2 | . . . 1 1 . . . Highest Temperature 387 | 120 204 90 387 230 27 169 . Average Temperature 80 | 49 84 43 135 69 12 44 . Received Heat Transfer 1917 | . 66 36 216 345 45 1164 45 Effects 8 | . . . 8 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 3 | . . . 3 . . . . Interference 4 | . . . 4 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 1 2 1 3 . . . . Heat Transferred 3917 | 830 558 297 2146 . . 86 . Parts Sabotaged 5 | . . . . 5 . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Maximum Alert Level 2 | . . . . 2 1 2 1 Low Security (%) 53 | 100 100 100 100 27 . . . Level 1 27 | . . . . 39 100 54 100 Level 2 18 | . . . . 33 . 45 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 606 | 15 59 50 130 606 335 525 256 Initial 295 | . . 11 16 71 295 211 226 Average 210 | 1 24 15 50 342 303 404 233 Influence Increases 1883 | 35 69 60 555 595 80 414 75 Destroy 0b10 Robot/C 1240 | . 40 40 340 460 60 300 . Destroy 0b10 Robot/NC 75 | 35 . . 40 . . . . Destroy Leader 212 | . 10 20 112 30 20 20 . Allied During Kill 42 | . . . 42 . . . . Successful Hack 52 | . 4 . 4 30 . 14 . Anti-Garrison Action 50 | . . . . . . 50 . Destroy Structure 17 | . . . 2 15 . . . Lose Combat Pursuer 195 | . 15 . 15 60 . 30 75 Influence Decreases 1652 | 35 40 49 485 99 361 274 309 Entered New Map 745 | . . 18 24 39 311 114 239 Time Decay 593 | 35 40 31 387 . 40 . 60 Lost Part 250 | . . . 30 40 10 160 10 Lost Ally 64 | . . . 44 20 . . . Squads Dispatched 3 | . . . 1 . 1 . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 4 3 19 27 3 21 9 Peak Tracking Total 7 | . 3 3 3 5 3 7 7 Tactical Retreats 7 | . 1 . 1 2 . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Traps Triggered 5 | . . . 1 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Machines Accessed 12 | . 1 . 6 3 1 1 . Terminals 10 | . 1 . 5 3 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 21 | . 2 . 11 4 1 3 . Successful 12 | . 2 . 5 3 1 1 . Failed 9 | . . . 6 1 . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 2 . 10 4 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 10 | . 2 . 4 3 . 1 . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . 2 . . . . Emergency Access Points 2 | . . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . Security Stations 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 2 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 1 . . . Highest-Rated Group 88 | . . . 88 8 . . . Highest-Rated Ally 16 | . . . 16 8 . . . Total Orders . | . . . . . . . . Ally Attacks 44 | . . . 42 2 . . . Total Damage 325 | . . . 302 23 . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Active Infowar (turns) 439 | 70 150 114 105 . . . . Seismic 439 | 70 150 114 105 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Turns Passed 3586 | 243 150 114 1148 969 81 756 125 Spaces Moved 1893 | 147 80 69 564 457 30 358 188 Core 13 | 5 . . . . . 8 . Treads 1354 | . . . 539 457 30 328 . Legs 316 | 142 80 69 25 . . . . Wheels 8 | . . . . . . 8 . Hover 202 | . . . . . . 14 188 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 56 60 Average Speed 144 | 117 120 136 164 160 160 155 60 Slowest Speed 260 | 120 120 260 260 240 160 240 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 22 8 82 61 5 49 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed 2 | . . . . . . 2 . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Total 2291 | 178 107 78 683 557 40 448 200 Wait 65 | . 12 . 28 4 . 9 12 Move 1884 | 146 79 68 563 455 29 356 188 Hop . | . . . . . . . . Pick Up 24 | 7 2 . 5 7 . 3 . Fast Attach 23 | 6 . 1 8 4 1 3 . Attach 14 | 1 . . 2 5 . 6 . Detach . | . . . . . . . . Swap 29 | . . 2 14 11 . 2 . Drop 25 | . . 1 12 9 . 3 . Fire 202 | 18 14 6 43 59 10 52 . Melee . | . . . . . . . . Ram 11 | . . . . . . 11 . Kick . | . . . . . . . . Crush 12 | . . . 6 3 . 3 . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 458 | -9/Materials | Discovered new exit (range 6) 508 | -9/Materials | Entered Storage 962 | -9/Storage | Build established: Gunner 1232 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1359 | -9/Storage | Lost 7 allies 1365 | -9/Storage | Discovered new exit (range 16) 1654 | -9/Storage | Identified exit to Garrison 1656 | -9/Storage | Entered Garrison 1656 | -9/Garrison | Accompanied by 1 ally 1742 | -9/Garrison | Triggered checkpoint 1916 | -9/Garrison | Triggered checkpoint 2006 | -9/Garrison | Triggered checkpoint 2147 | -9/Garrison | Discovered new exit (range 9) 2254 | -9/Garrison | Triggered checkpoint 2347 | -9/Garrison | Discovered new exit (range 15) 2381 | -9/Garrison | Build established: Scavenger-Tank 2527 | -9/Garrison | Learned Materials security intel 2586 | -9/Garrison | Installed Relay Interface Framework 2625 | -9/Garrison | Entered Materials 2625 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2658 | -8/Materials | Garrison activated, responded to threat 2704 | -8/Materials | Identified exit to Garrison 2706 | -8/Materials | Entered Garrison 2772 | -8/Garrison | Garrison Relay disabled 2982 | -8/Garrison | Triggered checkpoint 3110 | -8/Garrison | Triggered checkpoint 3142 | -8/Garrison | Discovered new exit (range 15) 3159 | -8/Garrison | Lost 3 parts (1n1u1w) 3226 | -8/Garrison | Triggered checkpoint 3282 | -8/Garrison | Discovered new exit (range 12) 3366 | -8/Garrison | Triggered checkpoint 3396 | -8/Garrison | Core integrity fell below 50% 3436 | -8/Garrison | Core integrity fell below 20% 3458 | -8/Garrison | Lost 11 parts (1p5n1u4w) 3462 | -8/Garrison | Entered Materials 3587 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03455_ Dropped Med. Storage Unit. 03459_ Gravmag System destroyed. 03462_ System corrupted: Matter fused (-6). 03462_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 03469_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03481_ O-16 Technician uses terminal to summon reinforcements. 03481_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 03481_ O-16 Technician locks terminal. 03491_ C-30 ARC bursts open, deploying its payload. 03491_ G-50 Soldier unfolds itself. 03491_ G-47 Trooper unfolds itself. 03501_ K-01 Serf collects debris. 03504_ W-25 Informer sends out distress signal. 03515_ K-01 Serf collects debris. 03559_ System corrupted: IFF burst signal emitted. 03587_ Gravmag System destroyed. 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