Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 20:21:44 Player: Gitida Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (3980) 3980 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 9169 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 177 Met Imprinter 300 Was Imprinted 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 83/100 System Corruption 0% Temperature Cool (1) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (4) Armored Treads Utility (5) Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Weapon (3) Makeshift Sword Inventory (18) Improved Medium Treads Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Makeshift Sensor Array Makeshift Sensor Array Advanced Targeting Computer Heavy Rocket Launcher Rocket Array Self-destruct Interrupter (50) Peak State ------------ Power Light Angular Momentum Engine Propulsion Carbon-fiber Leg Makeshift Leg Wheel Utility Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Weapon Gauss Rifle Gauss Rifle Gauss Rifle Inventory Improved Deuterium Engine Light Angular Momentum Engine Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Makeshift Sensor Array Makeshift Sensor Array Advanced Targeting Computer Heavy Laser Flak Gun Makeshift Shrapnel Gun Heavy Rocket Launcher Rocket Array Makeshift Sword Tearclaws Self-destruct Interrupter [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 105 | 6 3 5 1 2 30 20 14 3 4 17 Power 12 | 1 . 1 . 1 2 1 1 1 . 4 Engine 10 | 1 . 1 . 1 1 1 1 1 . 3 Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 2 . . 6 4 4 1 1 4 Treads 17 | 2 . 2 . . 6 4 . . . 3 Leg 3 | . . . . . . . 1 . 1 1 Wheel 1 | . . . . . . . 1 . . . Hover 2 | . . . . . . . 1 1 . . Flight 1 | . . . . . . . 1 . . . Utility 16 | 1 1 1 . . 5 2 3 1 2 . Device 8 | . . . . . 3 1 2 1 1 . Storage 4 | 1 1 1 . . 1 . . . . . Processor 4 | . . . . . 1 1 1 . 1 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 53 | 2 2 1 1 1 17 13 6 . 1 9 Energy Gun 12 | 2 . . . . 4 3 1 . . 2 Energy Cannon 6 | . . . . . 4 2 . . . . Ballistic Gun 20 | . 1 1 . 1 5 3 4 . 1 4 Ballistic Cannon 5 | . 1 . 1 . . 2 1 . . . Launcher 8 | . . . . . 4 3 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 60 | . 2 3 . 2 11 10 8 4 . 20 Power 10 | . . 1 . 1 2 . . 1 . 5 Propulsion 22 | . . 2 . . 3 6 4 2 . 5 Utility 6 | . . . . . 2 . 1 1 . 2 Weapon 22 | . 2 . . 1 4 4 3 . . 8 Highest Loss Streak 9 | . 1 3 . 2 6 4 4 2 . 9 Average Slot Usage (%) 90 | . 99 100 99 97 93 90 84 82 79 79 Engine 8 | . 14 14 14 12 1 3 7 7 7 5 Core 1 | . . . . . 7 3 . . . . Treads 17 | . 28 28 28 28 33 27 4 . . 6 Leg 1 | . . . . . . . 4 . 3 4 Wheel 2 | . . . . . . . 1 7 7 3 Device 9 | . . . . . 14 13 14 14 15 14 Storage 19 | . 27 28 28 28 18 15 15 15 15 15 Processor 3 | . . . . . . 3 7 7 7 7 Energy Gun 3 | . 12 . . . 2 4 3 7 2 . Ballistic Gun 14 | . 10 14 14 24 9 7 17 15 20 19 Ballistic Cannon 4 | . 5 14 13 2 . 5 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 12 29 44 44 44 68 76 74 72 73 76 Greatest Support 82 | 40 40 40 40 40 80 82 42 10 20 48 Greatest Overweight (x) 20 | . . 1 1 1 1 3 7 7 7 20 Average Overweight (x) 2 | . . . 1 . . . 4 6 5 3 Largest Inventory Capacity 18 | 6 12 16 16 16 18 18 18 18 18 18 Average Capacity 16 | 5 11 12 16 16 16 18 18 18 18 18 Most Carried 18 | 3 12 16 16 16 18 18 18 18 18 18 Average Carried 15 | 1 8 11 15 13 15 17 16 17 17 16 Final Capacity 18 | . . . . . 16 . . . . 18 Final Carried 13 | . . . . . 13 . . . . 11 Class Distribution -------------------- 35% | Mutant 19% | Gunner 14% | Scavenger-Mutant 8% | Scavenger-Skirmisher 8% | Skirmisher 7% | Messiah-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Messiah-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2683 | 220 66 278 . 31 533 522 431 132 45 425 Remotely . | . . . . . . . . . . . Salvage Created 4660 | 70 704 313 . 31 1156 1175 643 239 . 329 Parts 246 | . 43 25 . 4 55 56 30 17 . 16 Haulers Intercepted 5 | . 1 . . . 2 2 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 25 15 . 13 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 106 | . 13 11 . 3 26 26 12 7 . 8 Guns 60 | . 10 4 . 3 8 11 10 7 . 7 Cannons 20 | . 1 7 . . 8 2 2 . . . AOE 26 | . 2 . . . 10 13 . . . 1 Classes Destroyed 15 | 1 6 1 . . 2 1 2 . . 2 Worker 5 | . 1 . . . 2 2 . . . . Builder 4 | . . 1 . . 2 1 . . . . Hauler 5 | . 1 . . . 2 2 . . . . Recycler 8 | 1 2 2 . . 1 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . Swarmer 45 | . 8 9 . 3 8 8 . 5 . 4 Grunt 42 | . 5 2 . . 12 15 7 . . 1 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 Sentry 8 | . . . . . 4 2 1 1 . . Hunter 4 | . . . . . 2 . . . . 2 Programmer 4 | . . . . . . 1 2 1 . . Thief 1 | . . . . . . . 1 . . . Best Kill Streak 10 | 1 7 3 . 3 7 10 5 4 . 6 Combat Bots Only 8 | . 3 3 . 3 4 8 5 4 . 6 Max Kills in Single Turn 4 | 1 1 1 . 1 4 4 1 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . 1 . . . 3 3 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 7991 | . 464 572 . 237 1676 1661 919 345 . 2117 Core 1191 | . 80 96 . 41 247 198 99 43 . 387 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 56 | 100 . . . 13 55 . . . . . Volleys Fired 322 | . 59 46 . 12 96 38 30 10 . 31 Largest 3 | . 2 2 . 2 2 3 3 3 . 3 Hottest 143 | . 80 68 . 68 93 143 122 112 . 125 Shots Fired 691 | . 107 92 . 24 166 105 84 28 . 85 Gun 522 | . 103 46 . 20 98 67 77 28 . 83 Cannon 154 | . 4 46 . 4 59 34 7 . . . Launcher 15 | . . . . . 9 4 . . . 2 Special . | . . . . . . . . . . . Kinetic 444 | . 26 92 . 24 75 64 67 20 . 76 Thermal 132 | . 28 . . . 56 18 17 8 . 5 Explosive 15 | . . . . . 9 4 . . . 2 Electromagnetic 100 | . 53 . . . 26 19 . . . 2 Robot Hit Streak 20 | . 10 5 . 7 20 19 11 10 . 8 Robot Miss Streak 9 | . 3 6 . 2 4 9 7 1 . 6 Penetration Max 1 | . . . . . . . 1 1 . 1 Secondary Targets 7 | . 2 . . . . . 1 1 . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 Shots Hit Robots 470 | . 66 51 . 13 118 72 55 20 . 75 Core Hits 285 | . 27 22 . 5 71 84 32 11 . 33 Critical Hits 3 | . . . . . . . . 1 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Melee Attacks 18 | . . . . . . . . . . 18 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11298 | 14 856 786 . 223 3172 2948 1292 435 . 1572 Guns 5577 | . 694 317 . 192 831 1018 1159 435 . 931 Cannons 2210 | . 51 433 . 31 998 578 119 . . . Explosions 2976 | . 108 . . . 1337 1341 . . . 190 Melee 439 | . . . . . . . . . . 439 Ramming 96 | 14 3 36 . . 6 11 14 . . 12 Kinetic 4720 | . 170 750 . 223 504 906 1036 318 . 813 Thermal 2351 | . 218 . . . 897 779 242 117 . 98 Explosive 2142 | . . . . . 1206 746 . . . 190 Electromagnetic 1550 | . 465 . . . 559 506 . . . 20 Impact . | . . . . . . . . . . . Slashing 439 | . . . . . . . . . . 439 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 1 3 4 7 7 . Average Corruption 2 | . 1 1 1 1 1 2 3 6 7 . Corruption Purged . | . . . . . . . . . . . Effects 108 | . 4 7 4 . 7 14 38 27 7 . Message Errors 36 | . 3 2 2 . 2 3 12 9 3 . Matter Fused 12 | . . . . . . 1 4 6 1 . Heat Flow Errors 10 | . . . . . . 1 7 2 . . Energy Discharges 15 | . . 3 1 . 3 3 3 1 1 . Data Loss (minor) 22 | . 1 2 1 . 2 2 7 6 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . Targeting Errors 10 | . . . . . . 3 5 2 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 339 | . . 4 . . 217 88 2 . . 28 Projectiles 87 | . . 4 . . 83 . . . . . Explosions 250 | . . . . . 134 88 . . . 28 Melee 2 | . . . . . . . 2 . . . Knockbacks 20 | 1 1 6 . . . 10 2 . . . Impact 1 | 1 . . . . . . . . . . Kinetic 14 | . 1 3 . . . 9 1 . . . Secondary 5 | . . 3 . . . 1 1 . . . Self-Inflicted Damage 477 | . 32 . . . 72 361 7 . . 5 Shots 9 | . 1 . . . 2 6 . . . . Rammed 24 | 9 2 5 . . 3 1 1 . . 3 Targets Rammed 25 | 10 2 5 . . 3 1 1 . . 3 Kicked . | . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . Highest Temperature 205 | . 144 78 . 24 18 163 192 205 . 60 Average Temperature 30 | . 36 29 . 11 7 87 85 102 . 14 Received Heat Transfer 1773 | . 36 183 . . 639 459 270 . . 186 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . 1 . . . 6 . . . . . Impact Corruptions 2 | . . 1 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 7 . . . . 1 Heat Transferred 4308 | . 450 . . . 1778 1192 481 222 . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 2 3 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 558 | 5 301 145 . 70 386 558 . . . . Average Influence 160 | . 148 47 . 54 190 281 . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . Low Security (%) 72 | . . . . . . . . . . . Level 1 20 | . . . . . . . . . . . Level 2 7 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 3 6 . . . . Investigation 3 | . 1 . . . 2 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . . . . . 1 4 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 3 . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 24 11 . 3 51 25 12 6 . 20 Peak Tracking Total 6 | . 6 5 . 3 6 5 5 4 . 6 Tactical Retreats 16 | . 3 . . . 7 . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 5 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 11 | . 1 . . . 2 8 . . . . Max in Single Turn 5 | . 1 . . . 1 5 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 15 | . 4 . . . 7 1 3 . . . Terminals 12 | . 4 . . . 7 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . 9 . . . 18 2 7 . . . Successful 24 | . 6 . . . 9 2 7 . . . Failed 12 | . 3 . . . 9 . . . . . Catastrophic 3 | . 1 . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . Terminals 29 | . 9 . . . 18 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 6 . . . 9 2 7 . . . Record 8 | . . . . . 3 . 5 . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Open Door 2 | . . . . . . . 2 . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 4 | . 2 . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 4 . . . 6 1 . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 7 | . . . . 3 . . . . 4 . Largest Group 4 | . . . . 3 3 . . . 4 4 Highest-Rated Group 155 | . . . . 40 40 . . . 155 155 Highest-Rated Ally 40 | . . . . 16 16 . . . 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . 10 . . . . 15 Total Damage 601 | . . . . . 140 . . . . 461 Kills 5 | . . . . . 2 . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 11 | . . 2 . . . . 2 3 3 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 11441 | 150 1097 1111 1330 125 1500 1080 1753 666 2003 626 Spaces Moved 5757 | 82 560 575 737 50 708 546 751 412 1104 232 Core 11 | 9 . . . . . . . . . 2 Treads 3702 | 73 560 575 737 50 708 546 363 . . 90 Legs 658 | . . . . . . . 185 . 417 56 Wheels 1386 | . . . . . . . 203 412 687 84 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 162 156 150 140 150 150 Average Speed 175 | 147 160 164 180 178 162 161 216 149 180 190 Slowest Speed 1050 | 160 160 180 180 180 180 205 330 150 230 1050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 66 87 91 10 51 16 72 67 90 34 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . 2 . . . . 1 1 2 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 12 | . . 2 . . . . 1 4 4 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 163 | . 2 2 . . 59 69 . . . 31 Melee . | . . . . . . . . . . . Projectile 11 | . . 2 . . . . . . . 9 AOE 152 | . 2 . . . 59 69 . . . 22 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6496 | 105 661 657 742 64 904 666 811 438 1123 325 Wait 120 | . 15 14 . . 18 42 6 8 . 17 Move 5747 | 81 559 574 736 49 707 545 750 411 1103 232 Hop . | . . . . . . . . . . . Pick Up 105 | 8 18 10 2 . 31 12 5 6 7 6 Fast Attach 22 | . . . 1 . 4 7 6 . 3 1 Attach 57 | 6 3 3 . 2 12 9 5 3 . 14 Detach 1 | . . . . . . . . . . 1 Swap 26 | . . 2 . . 14 4 3 . 1 2 Drop 53 | . 5 3 3 1 19 8 5 . 9 . Fire 322 | . 59 46 . 12 96 38 30 10 . 31 Melee 18 | . . . . . . . . . . 18 Ram 3 | . . . . . . . . . . 3 Kick 1 | . . . . . . . 1 . . . Crush 21 | 10 2 5 . . 3 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 331 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Discovered new exit (range 18) 1248 | -10/Materials | Entered Mines 1425 | -10/Mines | Learned location of Zion (-7) 1453 | -10/Mines | Core integrity fell below 50% 1515 | -10/Mines | Lost 3 parts (1p2n) 1641 | -10/Mines | Discovered exit to Materials (range 16) 1667 | -10/Mines | Learned location of Storage (-7) 1676 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2268 | -10/Mines | Discovered exit to Materials (range 3) 2352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2352 | -10/Mines | Discovered new exit (range 5) 2359 | -10/Mines | Entered Exiles 2404 | -10/Exiles | Met 8R-AWN 2433 | -10/Exiles | Met EX-HEX 2571 | -10/Exiles | Visited The Gauntlet 2770 | -10/Exiles | Met EX-DEC 2890 | -10/Exiles | Discovered new exit (range 14) 3063 | -10/Exiles | Met EX-BIN 3585 | -10/Exiles | Discovered new exit (range 14) 3689 | -10/Exiles | Entered Mines 3708 | -9/Mines | Core integrity fell below 20% 3790 | -9/Mines | Discovered new exit (range 6) 3803 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3814 | -9/Mines | Entered Materials 3814 | -8/Materials | Accompanied by 3 allies 3814 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4075 | -8/Materials | Lost 6 parts (2p2n2w) 4189 | -8/Materials | Build established: Scavenger-Mutant 4869 | -8/Materials | Discovered new exit (range 3) 5190 | -8/Materials | Discovered new exit (range 3) 5314 | -8/Materials | Entered Factory 5314 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5619 | -7/Factory | Build established: Scavenger-Gunner 5705 | -7/Factory | Lost 3 parts (2n1w) 5908 | -7/Factory | Found Prototype Launcher 5908 | -7/Factory | Identified Rocket Array 5917 | -7/Factory | Destroyed 8 combat bots 6073 | -7/Factory | Identified exit to Storage 6073 | -7/Factory | Identified exit to Lower Caves 6180 | -7/Factory | Build established: Scavenger-Skirmisher 6280 | -7/Factory | Lost 4 parts (2n2w) 6394 | -7/Factory | Entered Lower Caves 6404 | -7/Lower Caves | Imp. Cooling System stolen by Master Thief 6563 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6990 | -7/Lower Caves | Learned Factory emergency access door positions 7237 | -7/Lower Caves | Lost 4 parts (2n1u1w) 7290 | -7/Lower Caves | Learned location of Armory (-3) 7290 | -7/Lower Caves | Learned Factory trap positions 7290 | -7/Lower Caves | Learned Armory trap positions 7323 | -7/Lower Caves | Build established: Skirmisher 7883 | -7/Lower Caves | Discovered new exit (range 12) 7902 | -7/Lower Caves | Identified exit to Lower Caves 8093 | -7/Lower Caves | Build established: Mutant 8147 | -7/Lower Caves | Entered another Lower Caves area 8335 | -7/Lower Caves | Discovered new exit (range 14) 8353 | -7/Lower Caves | Identified exit to Factory 8455 | -7/Lower Caves | Learned location of 2 exits from Factory 8462 | -7/Lower Caves | Learned location of Extension (-4) 8515 | -7/Lower Caves | Build established: Gunner 8524 | -7/Lower Caves | Identified exit to Zion 8713 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8813 | -7/Lower Caves | Entered Zion 8933 | -7/Zion | Discovered new exit (range 15) 9001 | -7/Zion | System corruption cleaned by Quarantine Array 9082 | -7/Zion | Received a visual enhancement algorithm 9140 | -7/Zion | Learned Factory terminal intel 9190 | -7/Zion | Given A8's code to call for help 9338 | -7/Zion | Learned location of Warlord (-5) 9712 | -7/Zion | Learned 4 Factory zone layouts 9798 | -7/Zion | Learned Factory scanalyzer intel 9838 | -7/Zion | Learned Factory security intel 10448 | -7/Zion | Imprinted 10451 | -7/Zion | Declared Zion's savior 10741 | -7/Zion | Build established: Messiah-Gunner 10812 | -7/Zion | Identified exit to Proximity Caves 10816 | -7/Zion | Entered Proximity Caves 10816 | -6/Proximity Caves | Accompanied by 4 allies 11113 | -6/Proximity Caves | Core integrity fell below 50% 11163 | -6/Proximity Caves | Lost 8 parts (2p3n3w) 11361 | -6/Proximity Caves | Lost 3 parts (1p2w) 11387 | -6/Proximity Caves | Spotted B-75 Beast 11420 | -6/Proximity Caves | Core integrity fell below 20% 11442 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Imp. Deuterium Engine destroyed. Lgt. Nuclear Core fries itself beyond repair. Acquired Lgt. Nuclear Core. S-27 Virus destroyed. Acquired 27 matter. Acquired 49 matter. Acquired 7 matter. Imp. Cooling System destroyed. Lgt. Nuclear Core destroyed. Flak Gun destroyed. Med. Treads destroyed. Imp. Medium Treads ripped off. Tearclaws destroyed. Hvy. Plasma Cannon severed. Mak. Shrapnel Gun destroyed. Angular Momentum Engine destroyed. Imp. Cooling System destroyed. B-75 Beast suffers critical hit. Arm. Treads destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ??????????????????????? #???????????????????????? | | ???????????? ?????? #???????????????????????? | | ???????????? ????# ###?????????????????????? | | ???????????? ????# ##????????????????????? | | ????????????? "???"" ##???????????????????? | | ????????????? "???? ????????????????????? | | ????????????? ""? " ?????????????????????? | | ?????????????# """""" #?????????????????????? | | ?????###?????# """""" #??????????????????????? | | ?????# ?????# """" #???????????????????????? | | ?????# #?????# "" #???????????????????????? | | ?????# #?????# #?#" " #???????????????????????? | | ?????# #?????# ####" #???????????????????????? | | ?????# #???### ###?????????????????????? | | ????## ##### ###???????????????????? | | #???# ## #???????????????????? | | ##### ### #???????????????????? | | % %%"#### ## ### @ #???????????????????? | | ######?# ######## BB #??????????????????? | | ##??????# #??????## BB #??????????????????? | | #???????# #???????# ##??????????????????? | | ????????## ???????## ##???????????????????? | | ?????????# ???????## #????????????????????? | | ????????? ??????? ????????????????????? | | ???????? ?????? #???????????????????? | | ???????? ?????## ##???????????????????? | | ??????? ##### ?????? ##????????????????????? | | ??????? #?????# ????? #?????????????????????? | | ?????? ??????? ?????? #?????????????????????? | | ?????? ???????? ??????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterModifiedScreen Manual? 0 Play Time 01:09:09 Cumulative 107.0 hours Start 2019.10.24 @ 12:58:44 End 2019.10.24 @ 20:21:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 861a2e02-e6b6-49db-a117-ab6ef3e07c92