Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.19 @ 15:28:29 Player: VR-DUX Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (93) 465 Value Destroyed (1939) 1939 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (5191) 5191 TOTAL SCORE: 18435 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 225 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 386/1600 Matter 300/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Q-thruster Q-thruster Improved Energy Mantle Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Hacking Suite System Shield Ghost Barrier System Guard > --- WEAPON ----------- Heavy Mace Vortex Lance > --- INVENTORY -------- Light Nuclear Core Field Propulsion Drive Q-thruster Q-thruster Stasis Canceller Improved Energy Mantle Vortex Rail Micro-nuke Launcher Vortex Catalyst Activator [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Vortex Lance Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 1 1 Utility 9 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 1 . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | . 8 3 27 . 3 12 31 13 2 5 9 . 16 1 5 . 5 11 3 . . 23 6 8 4 14 Power 20 | . 1 . 1 . 1 2 2 1 1 2 . . . . 1 . . 1 1 . . 2 1 1 1 1 Engine 11 | . 1 . 1 . 1 2 2 . 1 . . . . . . . . . 1 . . 1 . 1 . . Core 7 | . . . . . . . . 1 . 2 . . . . 1 . . 1 . . . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 58 | . 3 . 12 . . . 9 6 . . 2 . 6 . . . 1 1 . . . 3 2 2 1 10 Treads 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . 3 . . . 9 6 . . 2 . 6 . . . 1 1 . . . 3 2 2 1 10 Utility 62 | . 4 1 5 . 1 1 7 3 . . 5 . 4 1 2 . 2 7 1 . . 9 2 4 2 1 Device 27 | . 1 . 3 . 1 . 1 2 . . 5 . 4 1 1 . . 1 1 . . 4 . 1 . 1 Storage 13 | . 3 . 2 . . . 3 . . . . . . . . . 1 1 . . . 2 . 1 . . Processor 11 | . . . . . . 1 3 . . . . . . . . . 1 2 . . . 2 . . 2 . Hackware 7 | . . . . . . . . 1 . . . . . . . . . 3 . . . 1 1 1 . . Protection 4 | . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . . 2 9 . 1 9 13 3 1 3 2 . 6 . 2 . 2 2 1 . . 9 1 1 . 2 Energy Gun 12 | . . 1 4 . . 3 . . . . . . . . 1 . . . . . . 2 1 . . . Energy Cannon 12 | . . . . . 1 1 3 1 . . 1 . 1 . . . 1 1 1 . . 1 . . . . Ballistic Gun 13 | . . . 2 . . 4 3 . . . 1 . 2 . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . . . . 3 . . 1 . . 1 . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 3 . . 1 . 1 1 . . . 1 . . . . . . . . . . 1 . . Slashing Weapon 10 | . . . . . . . 4 . . 2 . . 1 . . . 1 1 . . . 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 2 . . . 2 . 1 . . . . . . . . 9 1 . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 60 | . . 3 9 . . 3 5 . 1 . . . 4 2 2 . 3 . . . 2 2 1 2 . 21 Power 11 | . . . 3 . . 1 1 . 1 . . . . . . . 1 . . . . . 1 1 . 2 Propulsion 20 | . . . 2 . . . 3 . . . . . 2 . 1 . 2 . . . 1 . . . . 9 Utility 19 | . . 1 2 . . . 1 . . . . . 1 2 . . . . . . 1 2 . 1 . 8 Weapon 10 | . . 2 2 . . 2 . . . . . . 1 . 1 . . . . . . . . . . 2 Highest Loss Streak 19 | . . 1 5 . . 2 2 . 1 . . . 3 2 2 . 2 . . . 1 2 1 2 . 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 90 78 77 77 84 89 91 100 98 94 100 97 92 81 86 75 85 82 84 81 84 93 87 82 78 Engine 5 | . 14 14 9 11 11 9 8 6 . . . . . . . . . . 4 5 5 5 4 1 . . Core 2 | . . . . . . . . . 6 7 7 7 6 6 6 6 5 4 . . . . . 4 4 . Treads 5 | . 24 28 17 . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 4 33 33 33 35 36 38 38 38 38 39 40 35 33 29 27 26 26 25 27 36 33 34 28 Device 7 | . 13 1 8 11 11 11 2 2 7 7 11 15 18 19 16 20 15 1 3 5 3 2 5 4 4 3 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 10 7 4 3 Processor 9 | . . . . . . 2 23 15 15 15 7 7 6 6 6 6 6 21 21 21 21 15 10 9 8 14 Hackware 6 | . . . . . . . . 6 7 7 7 7 6 6 . . . 16 15 15 15 18 13 15 13 11 Protection 1 | . . 11 1 . . . . . . . . . . . 3 6 3 . . . . . . 3 4 2 Energy Gun 3 | . 14 10 8 . . 12 . . . . . . . . 3 6 4 . . . . 1 3 . . . Ballistic Gun 2 | . 14 4 4 . . 2 2 . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 5 11 11 1 1 6 7 . . . 3 . . . . . . . . . . 1 4 3 Slashing Weapon 2 | . . . . . . . 5 . . 5 7 7 2 6 2 . 1 5 5 5 5 1 2 . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 48 | 12 30 33 32 14 14 17 27 26 26 25 27 27 33 21 28 28 28 18 23 23 23 40 48 30 33 47 Greatest Support 78 | 20 40 40 69 15 15 15 20 27 27 27 28 28 36 34 34 28 28 27 27 27 27 44 53 46 43 78 Greatest Overweight (x) 9 | . . . 9 . . 1 1 . . . . . 1 . . . . 4 . . . 1 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 8 12 15 14 8 8 8 9 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 9 Most Carried 14 | 5 9 13 14 8 8 8 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 Average Carried 9 | 4 6 11 10 7 8 7 8 8 9 9 9 10 9 9 9 10 9 7 8 9 10 9 9 9 9 9 Final Capacity 15 | 8 15 15 8 8 8 8 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 5 Final Carried 13 | 4 8 13 7 8 8 8 8 10 8 10 10 10 10 10 10 10 7 9 9 10 10 10 8 10 9 5 Class Distribution -------------------- 28% | Mutant 27% | Sprinter 14% | Hacker-Sprinter 11% | Hacker-Scout 8% | Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2622 | 212 170 103 319 30 . 158 192 181 183 100 81 . 149 55 12 . 82 110 30 . . 220 40 83 . 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3704 | 68 551 289 479 16 . 202 359 219 149 95 . . 134 . . . 54 350 . . . . 3 190 . 546 Parts 162 | 1 40 15 24 3 . 11 26 4 1 7 . . 8 . . . 3 11 . . . . . 5 . 3 Haulers Intercepted 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . Recyclers Shooed 7 | 1 . . 2 . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 2 . . . . 6 . 13 . . 2 2 . 1 . . . Prevented 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 49 | . 8 7 10 . . 7 10 1 . 4 . . . . . . 1 . . . . . 1 . . . Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Guns 28 | . 7 5 10 . . 6 . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . AOE 14 | . 1 2 . . . . 7 . . 4 . . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 6 1 . . . . 2 . 1 . . . . . . . 1 . . . . . 1 . . . Worker 7 | . 2 1 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . Builder 11 | . 2 . 1 1 . . 3 . . . . . 2 . . . . . . . . . . 2 . . Hauler 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . Recycler 12 | 1 . 1 . . . 1 1 2 . . . . . . . . . 2 . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 18 | . . 3 . . . 7 3 . . 4 . . . . . . 1 . . . . . . . . . Grunt 28 | . 8 4 10 . . . 5 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 7 4 6 1 . 3 12 3 . 4 . . 1 . . . 1 3 . . . . 1 2 . 2 Combat Bots Only 10 | . 3 3 5 . . 3 10 1 . 4 . . . . . . 1 . . . . . 1 . . . Max Kills in Single Turn 4 | 1 3 2 1 1 . 1 3 1 1 4 . . 1 . . . 1 1 . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . . . . 3 . . 4 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 7674 | . 220 387 748 . . 254 771 45 77 61 . . 702 167 194 . 318 25 27 65 330 190 282 93 . 2718 Core 2454 | . 12 41 69 . . 64 246 31 6 . . . 270 17 84 . 118 25 27 38 116 58 18 . . 1214 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 130 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . 108 Regen/Repaired (Parts) 236 | . 58 . . . . . . 35 . . . . . . . . . . 47 . . 96 . . . . Core Remaining (%) 75 | 100 . 78 . . . 66 55 . . . . 94 . . . . 42 97 . . . . 77 100 100 24 Volleys Fired 201 | 4 30 33 51 . . 32 24 6 1 2 . . 8 . 1 . 8 . . . . . . . . 1 Largest 2 | 2 2 2 2 . . 2 1 1 1 1 . . 1 . 1 . 1 . . . . . . . . 1 Hottest 120 | 60 60 60 85 . . 120 60 48 48 48 . . 69 . 28 . 75 . . . . . . . . 20 Shots Fired 256 | 8 60 40 63 . . 35 23 6 1 2 . . 8 . 1 . 8 . . . . . . . . 1 Gun 217 | 8 60 37 63 . . 34 . . . . . . 6 . 1 . 8 . . . . . . . . . Cannon 24 | . . . . . . 1 14 6 1 1 . . 1 . . . . . . . . . . . . . Launcher 15 | . . 3 . . . . 9 . . 1 . . 1 . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | 4 30 19 32 . . 11 . 6 1 1 . . 6 . 1 . . . . . . . . . . . Thermal 49 | . . . 16 . . 11 14 . . . . . . . . . 8 . . . . . . . . . Explosive 14 | . . 3 . . . . 9 . . 1 . . 1 . . . . . . . . . . . . . Electromagnetic 81 | 4 30 18 15 . . 13 . . . . . . 1 . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 12 | 3 8 12 5 . . 5 7 11 2 4 . . 7 . . . 3 . . . . . . . . . Robot Miss Streak 7 | 1 4 3 4 . . 7 3 1 . . . . 1 . . . 1 . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 211 | 6 30 28 43 1 . 21 17 7 5 3 . . 10 . . . 11 13 . . . . 1 10 . 5 Core Hits 117 | 2 23 14 21 1 . 11 24 3 1 5 . . 3 . . . 4 2 . . . . . 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . . 1 3 . . . 1 . . . . . . . . . . . . 1 Critical Strikes 11 | . . . 2 . . . . 2 3 . . . 1 . . . 1 . . . . . . 1 . 1 Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . 1 . . . . 1 3 . . . 1 . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 170 | . . . 5 2 . . 30 10 4 1 . . 24 . . . 6 31 6 . 2 2 5 19 . 23 Impact 53 | . . . 5 2 . . 6 8 4 . . . 10 . . . . . . . . . . 2 . 16 Slashing 86 | . . . . . . . 24 2 . 1 . . 14 . . . 6 31 6 . 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . 2 5 17 . 7 Sneak Attacks 34 | . . . 2 1 . . 3 2 4 1 . . 2 . . . 1 9 . . . . . 4 . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 8999 | 72 621 547 854 106 . 269 1354 409 436 351 . . 415 . . . 376 925 . . . . 62 1365 . 837 Guns 1910 | 72 459 350 585 . . 229 . . . . . . 89 . . . 126 . . . . . . . . . Cannons 526 | . . . . . . 40 233 192 30 31 . . . . . . . . . . . . . . . . Explosions 1913 | . 162 196 74 . . . 920 . . 250 . . . . . . . . . . . . . . . 311 Melee 4649 | . . . 195 106 . . 201 217 406 70 . . 326 . . . 250 925 . . . . 62 1365 . 526 Ramming 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 972 | 20 132 161 262 . . 55 . 192 30 31 . . 89 . . . . . . . . . . . . . Thermal 914 | . 162 43 212 . . 138 233 . . . . . . . . . 126 . . . . . . . . . Explosive 1323 | . . 153 . . . . 920 . . 250 . . . . . . . . . . . . . . . . Electromagnetic 829 | 52 327 189 185 . . 76 . . . . . . . . . . . . . . . . . . . . Impact 1373 | . . . 195 106 . . . 217 406 . . . 97 . . . . . . . . . . . . 352 Slashing 1675 | . . . . . . . 201 . . 70 . . 229 . . . 250 925 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1912 | . . . . . . . . . . . . . . . . . . . . . . . 62 1365 . 485 Highest Corruption 5 | . . . 4 4 4 4 5 . . . . . 2 . . . . . . . . . . . . . Average Corruption 3 | . . . 4 4 4 4 4 . . . . . 1 . . . . . . . . . . . . . Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . 4 4 1 3 12 . . . . . 1 . . . . . . . . . . . . . Message Errors 5 | . . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . Matter Fused 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2033 | . . 13 57 . . . 51 187 334 34 . . 223 . . . 92 221 . . . . 32 511 . 278 Projectiles 48 | . . . . . . . . . 23 25 . . . . . . . . . . . . . . . . Explosions 206 | . . 13 . . . . 24 . . 9 . . 114 . . . . . . . . . . . . 46 Melee 1779 | . . . 57 . . . 27 187 311 . . . 109 . . . 92 221 . . . . 32 511 . 232 Knockbacks 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . 2 Impact 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 464 | . . 67 . . . . 1 . . . . . 232 . . . . . . . . . . . . 164 Shots 7 | . . 2 . . . . 1 . . . . . 3 . . . . . . . . . . . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 45 72 97 228 . 60 261 60 12 8 18 22 96 . . . 289 . . . 2 448 318 84 . 410 Average Temperature 69 | . 21 31 50 120 . 18 65 41 5 6 7 10 43 . . . 80 . . . 1 193 114 16 . 112 Received Heat Transfer 1302 | . 123 168 417 . . . 243 45 12 . . . 36 . 33 . 117 . . . 18 30 33 . . 27 Effects 13 | . . . . . . . 2 . . . . . . . . . 2 . . . . 6 . . . 3 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | 1 2 . 4 . . . . 3 3 . . . 1 . . . . . . . . . . . . 7 Impact Corruptions 40 | . . . 2 . . . . 6 23 . . . 3 . . . . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1751 | . 200 50 533 . . 302 370 . . . . . . . . . 296 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 689 | 5 323 246 219 58 . 205 579 250 . . . . 294 . . . . 301 170 . . . . 689 417 549 Initial 486 | . 3 55 17 7 . . 79 179 . . . . . . . . . 204 147 . . . . 486 387 249 Average 191 | 3 146 129 93 10 . 141 275 213 . . . . 83 . . . . 250 152 . . . . 550 391 339 Maximum Alert Level 2 | . 1 1 1 . . 1 2 1 . . . . 1 . . . . 1 . . . . . 2 2 2 Low Security (%) 55 | 100 68 74 95 100 . 85 39 6 . . . . 85 . . . . . 100 . . . . . . . Level 1 36 | . 31 25 4 . . 14 45 93 . . . . 14 . . . . 100 . . . . . . 77 76 Level 2 8 | . . . . . . . 15 . . . . . . . . . . . . . . . . 100 22 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 . . . 3 1 . . . . 2 . 1 . . 2 . . . . 1 2 1 2 Investigation 5 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . . . 2 . . . 2 1 . . . . . . . . . 2 . . . . . 1 1 . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . 3 . 1 . . . 3 . . . . . . . . . . 1 . . . 2 1 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 14 9 15 3 . 12 27 2 11 7 . 2 16 10 11 . 28 4 1 8 22 29 23 10 3 20 Peak Tracking Total 17 | . 3 12 4 3 . 4 14 2 10 9 . 2 7 6 13 . 11 4 1 4 12 12 17 11 6 14 Tactical Retreats 48 | . . 2 . 1 . 1 5 . 2 . . . 11 2 3 . 3 1 . 2 4 2 1 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . 1 . 1 . . . . 12 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 10 | . 3 . . . . . 2 . . . . . 4 . . . . . . . . . . . . 1 Max in Single Turn 4 | . 1 . . . . . 1 . . . . . 4 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 48 | . 5 . 1 . 2 . 4 6 . . 1 . 5 . 2 4 . . 1 . . 10 . 6 . 1 Terminals 18 | . 2 . 1 . . . 2 3 . . . . 4 . . . . . . . . . . 5 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Recycling Units 5 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Total Hacks 136 | . 16 . 1 . 2 . 10 14 . . 1 . 13 . 9 30 . . 2 . . 16 . 15 . 7 Successful 76 | . 6 . . . 2 . 5 4 . . 1 . 1 . 9 30 . . 2 . . 16 . . . . Failed 60 | . 10 . 1 . . . 5 10 . . . . 12 . . . . . . . . . . 15 . 7 Catastrophic 20 | . 2 . 1 . . . . 4 . . . . 4 . . . . . . . . . . 6 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 5 . 1 . 1 . 3 6 . . . . 8 . . . . . . . . 3 . 13 . 7 Terminals 51 | . 6 . 1 . . . 7 8 . . . . 9 . . . . . . . . . . 13 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 4 . . . . . . 2 . . . . 4 . . . . . 2 . . . . . . . Recycling Units 11 | . 6 . . . . . 1 2 . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . 2 . . . 2 . 2 1 . . 1 . . . 9 30 . . . . . 16 . . . . Record 29 | . . . . . 1 . . . . . . . . . 8 11 . . . . . 9 . . . . Part Schematic 10 | . . . . . . . . . . . 1 . . . . 9 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . 3 . . . . . 5 . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . . Scan Component 4 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Repair 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 1 . . . 3 5 . . . . 5 . . . . . . . . . . 6 . 1 Full Trace Events 6 | . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . 16 . . . . 9 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Time 115 | . 26 . . . . . . 51 . . . . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . . . . 96 65 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . . . 96 65 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Total Damage 509 | . . . . . . . . . . . . . . . . . 509 . . . . . . . . . Kills 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . 1 2 1 . 1 . . 2 . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . 10 5 . . . . . . 9 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Items 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Patrols 6 | . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . Guards 10 | . . . . . . . . . . . . . . . . . . 6 3 . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 7519 | 26 586 630 428 227 108 153 678 309 147 52 357 99 656 147 210 22 312 351 236 87 128 771 101 216 126 356 Spaces Moved 13059 | 11 293 263 206 475 296 182 661 552 502 136 1299 378 1394 408 436 91 603 318 233 357 487 1478 275 684 189 852 Core 22 | . . . 2 . . . . . . . . . . . . . . 6 . . . . . . . 14 Treads 590 | . 253 263 74 . . . . . . . . . . . . . . . . . . . . . . . Legs 104 | 11 40 . 53 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12343 | . . . 77 475 296 182 661 552 502 136 1299 378 1394 408 436 91 603 312 233 357 487 1478 275 684 189 838 Fastest Speed 17 | 120 120 160 34 34 34 34 29 26 26 26 26 26 21 21 21 24 24 24 24 24 24 17 17 20 26 19 Average Speed 34 | 120 154 160 117 34 34 34 32 26 26 26 26 26 25 23 24 24 25 28 24 24 24 35 20 21 28 26 Slowest Speed 500 | 120 160 160 500 34 34 104 108 27 26 26 26 26 100 28 27 24 29 250 24 24 27 97 99 22 29 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 1 . . 1 . . . . . . . . . . 2 . . 3 3 5 4 . 6 Cave-ins Triggered 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Exploration Rate (%) 44 | 2 59 37 18 77 62 22 44 14 69 28 86 57 24 57 57 71 70 6 9 61 64 95 48 25 4 29 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 8 | . . . . 1 1 . . . . . 3 1 . . . 1 . . . . 1 . . . . . Known Exits Taken 13 | . . . . . . . 1 1 1 1 . 1 . 1 . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . 1 . 1 . 1 1 . . . . . 1 1 . . . Scrap Searched 15 | . . 1 . 1 . . . . 2 1 2 1 . 2 2 . . . . 1 . . 2 . . . Spaces Dug 129 | . . . 1 1 . . 36 8 . . . . 42 . . . . 12 6 . 2 2 . 7 . 12 Terrain Destroyed 226 | . 5 28 1 1 . . 88 8 . 11 . . 42 . . . . 12 6 . 2 2 . 7 . 13 Melee 95 | . . . 1 1 . . 27 8 . . . . 17 . . . . 12 6 . 2 2 . 7 . 12 Projectile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 130 | . 5 28 . . . . 60 . . 11 . . 25 . . . . . . . . . . . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 15509 | 16 366 431 319 534 302 239 1044 689 510 148 1318 377 1651 458 535 90 747 527 403 357 491 1717 308 725 259 948 Wait 1686 | . 26 126 3 58 1 3 277 88 1 . 2 . 184 46 91 . 118 156 159 . 6 190 27 9 64 51 Move 12987 | 10 292 262 205 472 295 181 658 551 501 135 1298 377 1393 407 435 90 602 314 232 356 480 1473 265 676 188 839 Hop 20 | . . . . 1 . . 1 . . . . . . . . . . 1 . . 3 1 4 3 . 6 Pick Up 82 | . 6 6 9 1 . 5 7 8 . 1 1 . 13 1 1 . . 7 2 1 . 3 . 3 2 5 Fast Attach 80 | . 1 1 12 . 2 3 8 5 . 2 5 . 4 1 4 . 2 1 . . . 16 3 7 1 2 Attach 70 | . 3 1 9 . . 6 12 4 2 1 2 . 7 . . . 2 6 2 . . 2 2 . 3 6 Detach 34 | . . . 6 . 1 2 8 2 . 2 2 . . 1 . . 2 1 1 . . 5 . 1 . . Swap 59 | . 4 1 6 . 1 3 11 4 . 2 2 . 5 . 1 . 1 4 1 . . 5 1 1 . 6 Drop 118 | 2 4 . 13 . 2 4 8 11 1 2 6 . 13 2 2 . 6 1 . . . 20 1 6 1 13 Fire 201 | 4 30 33 51 . . 32 24 6 1 2 . . 8 . 1 . 8 . . . . . . . . 1 Melee 166 | . . . 5 2 . . 30 10 4 1 . . 24 . . . 6 31 6 . 2 2 5 19 . 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 2) 27 | -11/Junkyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired Lgt. Treads 395 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Discovered new exit (range 5) 474 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Entered Mines 1007 | -10/Mines | Discovered new exit (range 11) 1038 | -10/Mines | Assembled infested the area 1043 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1243 | -10/Mines | Entered Materials 1243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -9/Materials | Discovered new exit (range 10) 1363 | -9/Materials | Lost 5 parts (1p2n1u1w) 1647 | -9/Materials | Lost 4 parts (2p1u1w) 1668 | -9/Materials | Discovered new exit (range 9) 1671 | -9/Materials | Entered Mines 1711 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1791 | -9/Mines | Discovered new exit (range 5) 1846 | -9/Mines | Learned location of 1 exit from Proximity Caves 1863 | -9/Mines | Learned location of Storage (-9) 1863 | -9/Mines | Discovered new exit (range 6) 1896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -9/Mines | Discovered new exit (range 5) 1898 | -9/Mines | Entered Exiles 1907 | -9/Exiles | Met 8R-AWN 1912 | -9/Exiles | Met EX-HEX 1925 | -9/Exiles | Met EX-DEC 1945 | -9/Exiles | Met EX-BIN 1950 | -9/Exiles | Aligned with FarCom system 1950 | -9/Exiles | Given EX-Vault access code 1958 | -9/Exiles | Opened EX-Vault 1961 | -9/Exiles | Found Chronowheel 1961 | -9/Exiles | Activated Chronowheel 1966 | -9/Exiles | Found Gui. Plasma Cannon 1977 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1980 | -9/Exiles | Exiles lab attacked by MAIN.C 1989 | -9/Exiles | Learned location of Zion (-7) 2002 | -9/Exiles | Discovered new exit (range 10) 2006 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2006 | -9/Exiles | Entered Mines 2017 | -8/Mines | Discovered new exit (range 11) 2159 | -8/Mines | Entered Materials 2159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2304 | -8/Materials | Discovered new exit (range 15) 2325 | -8/Materials | Crushed by falling debris 2505 | -8/Materials | Destroyed 10 combat bots 2588 | -8/Materials | Build established: Sprinter 2758 | -8/Materials | Crushed by falling debris 2834 | -8/Materials | Identified exit to Factory 2837 | -8/Materials | Entered Factory 2837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2937 | -7/Factory | Repaired Imp. Flight Unit 3076 | -7/Factory | Discovered new exit (range 9) 3078 | -7/Factory | Identified exit to Lower Caves 3146 | -7/Factory | Entered Lower Caves 3225 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3248 | -7/Lower Caves | Spotted B-75 Beast 3282 | -7/Lower Caves | Discovered new exit (range 10) 3284 | -7/Lower Caves | Identified exit to Lower Caves 3293 | -7/Lower Caves | Entered another Lower Caves area 3318 | -7/Lower Caves | Learned location of 1 exit from Factory 3344 | -7/Lower Caves | Discovered new exit (range 6) 3345 | -7/Lower Caves | Identified exit to Zion 3345 | -7/Lower Caves | Entered Zion 3380 | -7/Zion | Found Prototype Device 3380 | -7/Zion | Identified Bomb Factory No. 2 3420 | -7/Zion | Discovered new exit (range 12) 3457 | -7/Zion | Learned Factory emergency access door positions 3482 | -7/Zion | Given A8's code to call for help 3488 | -7/Zion | Learned location of Warlord (-4) 3490 | -7/Zion | Learned location of Data Miner (-6) 3561 | -7/Zion | Found Prototype Device 3561 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3604 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3659 | -7/Zion | Rebuked by Imprinter 3702 | -7/Zion | Entered Proximity Caves 3703 | -6/Proximity Caves | Identified exit to Factory 3801 | -6/Proximity Caves | Entered Factory 3801 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3802 | -6/Factory | Identified exit to Factory 3810 | -6/Factory | Discovered new exit (range 16) 4000 | -6/Factory | Discovered exit to Factory (range 5) 4096 | -6/Factory | Crushed by falling debris 4127 | -6/Factory | Build established: Scout 4308 | -6/Factory | Discovered new exit (range 9) 4368 | -6/Factory | Lost 3 parts (2n1w) 4457 | -6/Factory | Entered Lower Caves 4550 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4558 | -6/Lower Caves | Identified exit to Lower Caves 4604 | -6/Lower Caves | Entered another Lower Caves area 4649 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4672 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4685 | -6/Lower Caves | Encountered a Warlord checkpoint 4685 | -6/Lower Caves | Discovered new exit (range 14) 4689 | -6/Lower Caves | Learned location of 1 exit from Research 4689 | -6/Lower Caves | Learned 8 Factory zone layouts 4689 | -6/Lower Caves | Learned Research terminal intel 4689 | -6/Lower Caves | Learned Factory garrison access intel 4766 | -6/Lower Caves | Build established: Sprinter 4814 | -6/Lower Caves | Entered Data Miner 4814 | -6/Data Miner | Discovered new exit (range 6) 4819 | -6/Data Miner | Met Data Miner 4825 | -6/Data Miner | Learned location of Section 7 (-2) 4825 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4829 | -6/Data Miner | Received God Mode back door access code from Data Miner 4836 | -6/Data Miner | Entered Proximity Caves 4841 | -5/Proximity Caves | Escorted by Enhanced Grunt 5082 | -5/Proximity Caves | Core integrity fell below 50% 5145 | -5/Proximity Caves | Learned location of 1 exit from Factory 5148 | -5/Proximity Caves | Entered Factory 5148 | -5/Factory | Evolved 2 slots: Utility x2 5149 | -5/Factory | Identified exit to Extension 5150 | -5/Factory | Identified exit to Upper Caves 5152 | -5/Factory | Loaded intel: 4 garrison access locations 5219 | -5/Factory | Discovered new exit (range 16) 5224 | -5/Factory | Identified exit to Factory 5369 | -5/Factory | Crushed by falling debris 5499 | -5/Factory | Entered another Factory area 5499 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5543 | -4/Factory | Repaired Lgt. Nuclear Core 5589 | -4/Factory | Discovered new exit (range 9) 5600 | -4/Factory | Identified exit to Upper Caves 5735 | -4/Factory | Entered Upper Caves 5785 | -4/Upper Caves | Learned 4 Research zone layouts 5791 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5792 | -4/Upper Caves | Spotted B-86 Titan 5820 | -4/Upper Caves | Discovered new exit (range 10) 5822 | -4/Upper Caves | Identified exit to Upper Caves 5822 | -4/Upper Caves | Entered another Upper Caves area 5826 | -4/Upper Caves | Discovered new exit (range 14) 5886 | -4/Upper Caves | Encountered a Warlord checkpoint 5918 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5921 | -4/Upper Caves | Ambushed by research squad 5948 | -4/Upper Caves | Discovered new exit (range 12) 5950 | -4/Upper Caves | Identified exit to Warlord 5950 | -4/Upper Caves | Entered Warlord 6145 | -4/Warlord | Visited the Vortex Lab 6158 | -4/Warlord | Found Prototype Launcher 6158 | -4/Warlord | Identified Vortex Catalyst Activator 6161 | -4/Warlord | Found Prototype Piercing Weapon 6161 | -4/Warlord | Identified Vortex Lance 6162 | -4/Warlord | Warlord's base attacked by MAIN.C 6163 | -4/Warlord | Found Vortex Lance 6166 | -4/Warlord | Found Prototype Energy Gun 6166 | -4/Warlord | Identified Vortex Rail 6169 | -4/Warlord | Found Vortex Rail 6327 | -4/Warlord | Met Warlord 6330 | -4/Warlord | Opened Warlord's prototype stash 6336 | -4/Warlord | Found Prototype Hackware 6338 | -4/Warlord | Found Prototype Processor 6338 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 6341 | -4/Warlord | Found Prototype Processor 6341 | -4/Warlord | Identified Exp. Targeting Computer 6344 | -4/Warlord | Found Prototype Device 6344 | -4/Warlord | Identified Exp. Focal Shield 6449 | -4/Warlord | Spotted B-90 Cyclops 6496 | -4/Warlord | Warlord forces counterattacked 6535 | -4/Warlord | Spotted Striker 6588 | -4/Warlord | Spotted Executioner 6654 | -4/Warlord | Spotted Executioner 6707 | -4/Warlord | Build established: Hacker-Sprinter 6709 | -4/Warlord | Opened side exit 6715 | -4/Warlord | Spotted Executioner 6718 | -4/Warlord | Discovered new exit (range 8) 6721 | -4/Warlord | Entered Proximity Caves 6723 | -3/Proximity Caves | Spotter reported a threat 6724 | -3/Proximity Caves | Spotter reported a threat 6759 | -3/Proximity Caves | Identified Ghost Barrier 6777 | -3/Proximity Caves | Spotter reported a threat 6796 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6821 | -3/Proximity Caves | Discovered new exit (range 7) 6822 | -3/Proximity Caves | Entered Research 6822 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6823 | -3/Research | Identified exit to Testing 6824 | -3/Research | Identified exit to Research 6826 | -3/Research | Loaded intel: 24 terminal locations 6999 | -3/Research | Incoming investigation squad redirected 7038 | -3/Research | Entered another Research area 7038 | -2/Research | Warlord forces began assault on 0b10 7038 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7042 | -2/Research | Discovered new exit (range 7) 7060 | -2/Research | Discovered new exit (range 11) 7148 | -2/Research | Research machine network offline 7154 | -2/Research | Build established: Hacker-Scout 7163 | -2/Research | Identified exit to Access 7164 | -2/Research | Entered Access 7164 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7359 | -1/Access | Incoming investigation squad redirected 7368 | -1/Access | Spotted B-99 Colossus 7446 | -1/Access | Search patrols dispatched 7471 | -1/Access | Spotted B-99 Colossus 7471 | -1/Access | Spotted B-99 Colossus 7491 | -1/Access | Core integrity fell below 50% 7507 | -1/Access | Discovered new exit (range 5) 7520 | *** | Escaped! Last Messages --------------- 07514_ Slug penetrates Sealed Heavy Doors. 07514_ Slug penetrates Main Access Shell. 07514_ Penetrated by Slug. 07514_ Slug penetrates Sealed Barrier. 07514_ Slug penetrates Sealed Heavy Doors. 07514_ Slug penetrates Main Access Shell. 07514_ Penetrated by Slug. 07515_ U-05 Engineer lays Concrete. 07515_ Slug penetrates Sealed Heavy Doors. 07515_ Penetrated by Slug. 07515_ Adv. Hacking Suite destroyed. 07515_ Slug penetrates Sealed Heavy Doors. 07515_ Penetrated by Slug. 07517_ Dropped Med. Storage Unit. 07518_ Discarded Adv. Signal Interpreter. 07518_ Penetrated by Slug. 07518_ Slug penetrates Sealed Barrier. 07518_ Penetrated by Slug. 07518_ Discarded Ghost Barrier. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????? # # #####????????????????????????? | | ?????? # # ######## ????"""T"""?????????? | | ?????? # # ##"##### ????????????????????? | | """"?? " # # ????????????????????? | | """"" # # # ????????????????????? | | ??###+## " % # ????????????????????? | | ??# # # / # ????????????????????? | | ????"T # ######## # ????????????????????? | | ????"" + ######## %#####?????????????????? | | ??# # ##?##### % #####?????????????????? | | ??## ## ##?## ##?????????????????? | | ??## ?## ##?## % ##?????????????????? | | ??## ?## ##?## ##?????????????????? | | ??????## ##?## ##?????????????????? | | ?? # ?## ##?##% B ##?????????????????? | | ?? # ## ##?#" B ##?????????????????? | | ?? # ######+####?## u% ##?????????????????? | | ?? # ####?##" BB% "##?????????????????? | | ?? # ##???##"" %BB """##?????????????????? | | ########### ##??????""""%""?????????????????????? | | ########### ##????#""""" """#??????????????????? | | # ##????# #??????????????????? | | # ##????# """ " #??????????????????? | | # ##????#??" " #??????????????????? | | + ##???????" "" " #??????????????????? | | # ##???????" "@ " #??????????????????? | | # ##????#??" " #??????????????????? | | # ##????# """ " #??????????????????? | | ########### ##????# =! % #??????????????????? | | # ##????# %[ #??????????????????? | | # ##????""""""""""""??????????????????? | | # ##??????????????????????????????????? | | # ##??????????????????????????????????? | | " # ##??????????????????????????????????? | | """" + ##??????????????????????????????????? | | """"" # ##??????????????????????????????????? | | """"" # ##??????????????????????????????????? | | """" # ##??????????????????????????????????? | | " # ???????????g??????????????????????? | | # ????????????????????????????????? | | # ####????????????????????????????????? | | #######+### ####????????????????????????????????? | | # ##??????????????????????????????????? | | + ##??????????????????????????????????? | | "" # ##??????????????????????????????????? | | "" # ##??????????????????????????????????? | | """""" # ##??????????????????????????????????? | | """""" # ##??????????????????????????????????? | | "" ==# ##??????????????????????????????????? | | * "" # ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 73 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 26 Defensive Hacking 30 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Force Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Battle Rifle | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed SupercompositeHackingSword Manual? 0 Play Time 03:48:32 Cumulative 64.5 hours Start 2023.08.19 @ 11:08:32 End 2023.08.19 @ 15:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 30 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee3c641e-197a-4e5f-ba14-68793f3d065c