Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:03:11 Player: TheDoorMatt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1103) 1103 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3863 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 160/160 System Corruption 0% Temperature Cool (42) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Improved Utility Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Minigun > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery (250) Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Brawler] (23) Relay Coupler [Demolisher] (21) Heavy Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Brawler] Relay Coupler [Demolisher] Heavy Laser Assault Rifle [Rating: 27] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 2 | . . . . . 2 . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 49 | 6 1 2 9 2 3 21 5 Power 7 | 1 . 1 2 . 1 1 1 Engine 4 | 1 . 1 . . 1 . 1 Core 3 | . . . 2 . . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 . . 4 . . 11 . Treads 7 | 2 . . 2 . . 3 . Leg 10 | . . . 2 . . 8 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 2 2 2 3 2 Device 8 | . 1 . 1 2 1 3 . Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 12 | 2 . 1 1 . . 6 2 Energy Gun 5 | 1 . . . . . 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . 1 . . 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . . 3 2 . . 13 2 Power 5 | . . 1 1 . . 2 1 Propulsion 10 | . . 1 . . . 8 1 Utility 3 | . . . 1 . . 2 . Weapon 2 | . . 1 . . . 1 . Highest Loss Streak 11 | . . 2 2 . . 11 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 88 94 100 90 79 88 Engine 4 | . 14 12 1 . 9 5 7 Core 8 | . . . 11 14 9 8 9 Treads 19 | . 28 19 24 28 18 1 . Leg 4 | . . . . . . 15 18 Device 12 | . 13 14 12 14 18 14 9 Storage 12 | . 14 14 14 14 9 9 9 Processor 2 | . . . . . 9 9 8 Energy Gun 4 | . 14 8 . . . 4 17 Ballistic Gun 16 | . 14 17 21 14 9 5 . Piercing Weapon 4 | . . . 6 14 9 6 . Naked Turns . | . . . . . . . . Heaviest Build 28 | 13 15 15 21 20 26 26 28 Greatest Support 40 | 40 40 40 40 40 40 40 25 Greatest Overweight (x) 8 | 2 . . . . . 8 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 Most Carried 10 | 4 4 4 10 10 8 10 10 Average Carried 7 | 1 4 3 8 8 6 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 4 4 4 9 9 6 10 10 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 861 | 239 63 52 232 20 . 205 50 Remotely . | . . . . . . . . Salvage Created 1500 | . 118 120 575 . . 537 150 Parts 75 | . 10 11 30 . . 17 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 32 | . 5 8 2 . . 10 7 Melee 10 | . . . . . . 10 . Guns 21 | . 5 8 2 . . . 6 Classes Destroyed 4 | . 2 . 1 . . 1 . Swarmer 16 | . 3 8 . . . . 5 Grunt 13 | . 2 . 1 . . 9 1 Sentry 2 | . . . . . . 1 1 Hunter 1 | . . . 1 . . . . Best Kill Streak 7 | . 5 3 1 . . 7 3 Combat Bots Only 7 | . 5 3 1 . . 7 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 309 | . 32 73 . . 2 140 62 Missed 89 | . 10 20 . . . 38 21 Damage Taken 3045 | . 257 421 169 . 30 1673 495 Core 706 | . 63 79 . . 16 442 106 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . . . 43 . . . Volleys Fired 173 | . 32 41 81 . . 1 18 Largest 2 | . 1 2 2 . . 2 2 Hottest 130 | . 20 70 40 . . 130 130 Shots Fired 274 | . 32 47 157 . . 2 36 Gun 274 | . 32 47 157 . . 2 36 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 231 | . 32 41 157 . . . 1 Thermal 43 | . . 6 . . . 2 35 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . 4 6 24 . . . 12 Robot Miss Streak 6 | . 3 6 5 . . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 207 | . 22 22 108 . . 29 26 Core Hits 82 | . 13 13 33 . . 15 8 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . 1 . . 3 . Destroy 1 | . . . 1 . . . . Impale 3 | . . . . . . 3 . Melee Attacks 96 | . . . 28 2 . 66 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 96 | . . . 28 2 . 66 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2414 | . 181 237 787 . . 794 415 Guns 1610 | . 181 227 787 . . . 415 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 794 | . . . . . . 794 . Ramming 10 | . . 10 . . . . . Kinetic 1134 | . 181 166 787 . . . . Thermal 476 | . . 61 . . . . 415 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 794 | . . . . . . 794 . Highest Corruption 5 | . . . 5 5 . . . Average Corruption 5 | . . . 5 5 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . 5 4 . . . Message Errors 3 | . . . 2 1 . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 2 | . . . . 2 . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 222 | . 9 40 222 . . 6 126 Average Temperature 21 | . 8 17 11 . . 4 49 Received Heat Transfer 1335 | . 102 . . . 27 999 207 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 4 | . . . . . . . 4 Heat Transferred 1147 | . . 185 . . . . 962 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 300 | . 161 237 . 2 19 176 300 Initial 85 | . . 62 . . . 12 85 Average 106 | . 55 166 . 1 7 95 174 Maximum Alert Level 1 | . . 1 . . . . 1 Low Security (%) 88 | 100 100 70 . 100 100 100 72 Level 1 11 | . . 29 . . . . 27 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 13 10 . . 1 10 11 Peak Tracking Total 7 | . 5 4 . . 1 7 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . 1 . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 8 | . 2 . 2 . 1 2 1 Terminals 5 | . 2 . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 20 | . 8 . 5 . 3 2 2 Successful 15 | . 6 . 5 . 1 2 1 Failed 5 | . 2 . . . 2 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 8 . . . . 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 14 | . 6 . 5 . . 2 1 Record 9 | . 4 . 5 . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . 1 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4415 | 80 347 322 2505 148 26 535 452 Spaces Moved 1806 | 45 159 134 966 82 15 218 187 Core 6 | 5 . . . . . 1 . Treads 1392 | 40 159 134 955 82 15 7 . Legs 408 | . . . 11 . . 210 187 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 120 120 Average Speed 161 | 150 160 160 159 160 160 156 179 Slowest Speed 450 | 160 160 160 160 160 160 450 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 32 | 5 29 37 93 31 3 34 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 23 | . . . 20 2 . 1 . Terrain Destroyed 23 | . . . 20 2 . 1 . Melee 23 | . . . 20 2 . 1 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2978 | 55 226 202 1777 97 17 335 269 Wait 808 | 1 35 24 673 9 . 15 51 Move 1798 | 44 158 133 964 81 14 217 187 Hop . | . . . . . . . . Pick Up 33 | 4 . 1 14 2 . 10 2 Fast Attach 22 | 6 1 1 . . . 9 5 Attach 14 | . . 1 3 1 3 6 . Detach 2 | . . . . . . 2 . Swap 13 | . . . 6 1 . 6 . Drop 17 | . . . 7 1 . 3 6 Fire 173 | . 32 41 81 . . 1 18 Melee 96 | . . . 28 2 . 66 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 1 | . . . 1 . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Entered Mines 555 | -10/Mines | Core integrity fell below 50% 622 | -10/Mines | Learned Materials stockpile data 742 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 742 | -10/Mines | Discovered new exit (range 5) 750 | -10/Mines | Entered Exiles 750 | -10/Exiles | Found Exiles lab destroyed 1097 | -10/Exiles | Learned location of Zion (-6) 1435 | -10/Exiles | Discovered new exit (range 15) 1491 | -10/Exiles | Build established: Scavenger-Mutant 1797 | -10/Exiles | Discovered new exit (range 14) 3021 | -10/Exiles | Crushed by falling debris 3255 | -10/Exiles | Entered Mines 3310 | -9/Mines | Assembled infested the area 3315 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3389 | -9/Mines | Discovered new exit (range 9) 3403 | -9/Mines | Entered Materials 3403 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 3427 | -8/Materials | Identified exit to Garrison 3429 | -8/Materials | Entered Garrison 3454 | -8/Garrison | Triggered checkpoint 3597 | -8/Garrison | Garrison Relay disabled 3773 | -8/Garrison | Core integrity fell below 50% 3810 | -8/Garrison | Core integrity fell below 20% 3839 | -8/Garrison | Destroyed 7 combat bots 3848 | -8/Garrison | Lost 11 parts (2p6n2u1w) 3880 | -8/Garrison | Triggered checkpoint 3932 | -8/Garrison | Discovered new exit (range 12) 3962 | -8/Garrison | Identified exit to Materials 3964 | -8/Garrison | Entered Materials 4416 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Imp. Heat Sink melted. Aluminum Leg melted. G-47 Trooper destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. Lgt. Ion Engine destroyed. Discarded Signal Interpreter. Acquired Imp. Utility Shielding. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Dropped Particle Gun. Acquired Minigun. U-05 Engineer lays Concrete. R-06 Scavenger collects Particle Gun. U-05 Engineer lays Concrete. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####??#??# ########### | | ?????????????????????????? | | ?????????????????????????? ?? ?# ##### ## | | ????????????????????###### ??? ######???# ##+## | | ????????????????????? ????+ #???# # | | ???????????????????? #????# #???# # | | ???????????????????? ####?# ##### # | | ???????????????????# # # + | | ???????????????????# ! #% # # | | ???????????????????# %+% # # | | ???????????????????# g """" # # + | | ???????????????????????? """" # + # | | ????????????????????????#g """" # # ##### | | ????????????????????????# ###### #???? | | ????????????????????????#@ ""#??# #???? | | ????????????????????????# ]]""#??# #???? | | ????????????????????????# ]]T"#??# #???? | | ????????????????????????# u ""#??# #???? | | ???????????????????????## ""#??# #???? | | ???????????????????????#T r ###??# #???? | | ???????????????????????## """" ###### ##??? | | ???????????????????????## g """" """ #??? | | ???????????????????????# g"""" "Y" #??? | | ???????????????????????# r #??? | | ???????????????????????+ #??? | | ???????????????????????# = #??? | | ???????????????????????# #??? | | ???????????????????????#####T## #??? | | ???????????????????????????#### """ #??? | | ??????????????????????????????# """ #??? | | ??????????????????????????????# """ #??? | | ??????????????????????????????+ ?? | | ??????????????????????????????# #####? | | ??????????????????????????????# # ##????? | | ??????????????????????????????# # #?????? | | ??????????????????????????????# #!!]]==#?????? | | ?????????????????????????????? #!!]]==#?????? | | ?????????????????????????????? ######???????? | | ?????????????????????????????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed WardroneMultinovaExtractor Manual? 0 Play Time 00:48:15 Cumulative 17.1 hours Start 2024.04.03 @ 12:00:19 End 2024.04.03 @ 13:03:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e79d837-ce28-470d-86ae-864e4b2f6e13