Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.03 @ 23:00:03 Player: 3.14 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (455) 2275 Value Destroyed (20245) 20245 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (7971) 7971 TOTAL SCORE: 42911 Bonus ------- High Alert Combat Kills 3538 Follower Combat Kills 1508 Entered Garrisons 800 Used RIF Installer 2000 Network Hubs Disabled 200 Met Data Miner 300 A7 Reached Mainframe 300 Friendly Fire -675 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 98/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (6) ------- Nanosword > --- INVENTORY (4) ---- Advanced Visual Processing Unit Railgun Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Heavy Armor Plating Improved System Shield > --- WEAPON ----------- Gamma Rifle Railgun Railgun Railgun Hardcell Cannon Nanosword > --- INVENTORY -------- Quantum Reactor Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads Biometal Leg Biometal Leg Improved Weapon Shielding Improved System Shield Experimental System Shield Drone Bay Subatomic Replicator Tesla Rifle Gamma Rifle Gamma Rifle Advanced Remote Datajack Experimental Stasis Projector [Rating: 184] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit Improved Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Gamma Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Experimental Stasis Projector Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 8 | . . . 1 . . . 1 . . . . . . . . 2 . . . . 2 . . 1 . . . . . 1 . . . . Weapon 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Attached 473 | 7 3 2 23 5 6 . 10 12 18 3 5 7 18 . 9 19 20 14 4 5 34 14 1 9 6 . 2 5 19 29 58 30 9 67 Power 39 | 1 . . 2 1 . . 1 . 2 . . 1 . . 1 2 2 1 . . 1 . . . 2 . . . 1 3 4 1 . 13 Engine 13 | 1 . . 2 1 . . 1 . 2 . . 1 . . 1 2 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Reactor 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 3 3 1 . 12 Propulsion 98 | 2 . . 6 1 . . 2 . 4 . 2 2 4 . 2 1 9 3 3 3 4 1 . . 1 . . . 4 3 18 5 4 14 Treads 73 | 2 . . 6 1 . . 2 . 4 . 2 2 4 . 2 1 9 3 3 3 4 1 . . 1 . . . 4 3 1 . 1 14 Leg 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 5 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 112 | 1 2 . 4 . 6 . 1 1 1 . 2 1 4 . . 4 1 2 1 . 13 3 . 5 2 . 1 . 6 7 14 10 2 18 Device 30 | . . . 1 . . . . . . . . . 1 . . 2 . . 1 . 2 2 . 2 1 . 1 . 3 2 3 3 1 5 Storage 19 | 1 2 . 1 . 5 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 1 . 3 Processor 15 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . 1 . . . . . 2 1 2 1 3 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Protection 43 | . . . 2 . 1 . . 1 1 . 1 1 3 . . 1 1 2 . . 7 1 . 2 1 . . . 2 3 6 2 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 224 | 3 1 2 11 3 . . 6 11 11 3 1 3 10 . 6 12 8 8 . 2 16 10 1 4 1 . 1 5 8 16 22 14 3 22 Energy Gun 25 | 2 1 . . . . . . . . . . 1 1 . 1 . . 3 . . . 1 . . . . . . . . 3 8 2 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 142 | 1 . 1 10 2 . . 5 7 9 2 1 2 5 . 3 9 6 5 . 1 11 6 . 4 1 . 1 3 8 15 15 3 . 6 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 27 | . . 1 1 . . . . 3 1 1 . . 2 . 2 3 2 . . . 3 3 1 . . . . 1 . 1 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Slashing Weapon 20 | . . . . 1 . . 1 1 1 . . . 2 . . . . . . 1 2 . . . . . . 1 . . 3 1 . 6 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 2 . . . 1 . . . . . . 5 . . 1 . . 1 . . . . . . 2 1 5 7 Parts Lost 105 | . 1 3 2 . . . . . 2 . . . 7 . 6 1 2 1 . . 7 2 . 1 . . . . 1 10 14 17 3 25 Power 12 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . 7 Propulsion 31 | . . . 1 . . . . . . . . . 2 . 1 . 2 . . . 4 . . . . . . . . 3 1 8 . 9 Utility 25 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . 2 6 4 1 9 Weapon 37 | . 1 2 1 . . . . . 2 . . . 4 . 5 1 . 1 . . 1 1 . 1 . . . . 1 4 6 4 2 . Highest Loss Streak 17 | . 1 2 1 . . . . . 1 . . . 5 . 4 1 1 1 . . 4 1 . 1 . . . . 1 7 6 17 3 10 Average Slot Usage (%) 90 | . 95 98 95 100 100 100 100 100 100 100 99 100 98 100 95 98 100 99 100 100 97 72 76 81 89 89 89 89 90 84 90 87 28 74 Engine 4 | . 14 13 11 11 11 11 9 9 9 9 7 7 7 7 7 5 6 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 3 3 . . 10 Treads 17 | . 28 28 21 22 22 22 18 18 18 18 30 30 29 30 30 26 26 25 26 26 20 11 11 10 10 10 10 10 12 14 3 . 2 13 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 23 2 1 Device 3 | . . . 1 . . . . . . . . . . . . 5 6 6 6 6 5 4 . 1 9 5 5 5 4 4 5 4 2 2 Storage 18 | . 24 28 24 33 31 22 27 27 27 27 23 23 23 23 23 20 20 20 20 20 17 17 17 15 15 15 15 15 15 14 13 12 . 5 Processor 8 | . . . . . . . . . . . . . . . . 5 6 6 6 6 16 17 17 21 21 21 21 21 21 18 12 10 5 14 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 5 Protection 4 | . . . 2 . 1 11 9 9 9 9 7 7 6 7 7 5 6 6 6 6 5 5 5 8 . 5 5 5 4 4 7 5 . 3 Energy Gun 1 | . 27 16 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 8 5 1 Ballistic Gun 20 | . . 9 32 31 33 33 32 34 35 35 29 29 27 23 25 25 25 23 26 25 22 3 14 18 26 26 26 25 25 22 20 4 . 3 Slashing Weapon 1 | . . . . 1 . . 3 1 . . . . 1 7 . . . . . . . 3 . . . . . . . . . 3 . 4 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heaviest Build 171 | 11 39 38 54 50 106 84 122 125 125 123 126 133 133 130 131 131 132 129 126 128 145 146 143 152 148 148 148 146 146 156 155 151 10 171 Greatest Support 233 | 40 40 40 40 40 40 40 40 40 44 44 84 94 92 90 90 90 98 91 94 96 140 160 160 160 160 150 150 150 150 167 125 150 27 233 Greatest Overweight (x) 5 | . . . 2 1 2 2 3 3 3 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 2 5 2 3 1 Average Overweight (x) . | . . . . 1 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . 1 . . . Largest Inventory Capacity 32 | 6 16 16 20 20 28 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 4 26 Average Capacity 24 | 5 13 16 17 20 21 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 26 4 15 Most Carried 28 | 5 12 15 19 20 24 19 27 27 28 28 28 28 28 25 26 21 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 20 Average Carried 22 | 2 8 13 15 19 20 19 22 25 25 27 27 27 27 25 24 17 26 27 27 27 26 26 28 26 27 28 28 28 27 27 23 24 3 13 Final Capacity 28 | 6 16 16 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 4 4 Final Carried 28 | 4 12 15 18 19 19 19 27 25 28 28 27 28 25 25 21 20 28 28 28 28 25 28 28 26 28 28 28 28 28 21 25 4 4 4 Class Distribution -------------------- 40% | Scavenger-Gunner 10% | Hauler-Tank 7% | Mutant 7% | Hauler-Gunner 6% | Hauler-Mutant 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Generator-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Tank | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Scavenger-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Mutant | -2/Testing Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Matter Collected 17658 | 270 30 57 623 402 . . 266 385 657 65 . 408 406 . 106 250 2627 155 60 195 1483 684 . 304 1075 . 356 300 859 1630 2528 418 . 1059 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22100 | 79 355 92 822 457 . . 660 375 1017 83 . 173 455 . 185 315 1712 237 137 329 2088 709 89 378 1657 . 515 509 807 2276 2357 575 27 2630 Parts 1080 | . 16 9 65 28 . . 44 10 67 7 . 11 20 . 12 15 73 8 8 20 109 32 4 11 27 . 12 27 48 118 123 23 . 133 Haulers Intercepted 12 | . 2 . 4 . . . . . 2 . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 15 | . . 1 3 1 . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . 1 . 1 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . 4 15 . 11 . . . . . . 16 4 . . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . 9 . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Combat Hostiles Destroyed 377 | . 5 8 19 9 . . 17 11 16 7 . 4 12 . 9 11 20 3 1 3 35 33 2 5 6 . 9 8 17 30 32 6 . 39 Melee 48 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 37 Guns 216 | . 4 4 15 9 . . 7 5 14 . . 4 5 . 2 3 15 . 1 3 25 2 . 5 6 . 9 5 16 27 27 2 . 1 AOE 105 | . . 4 4 . . . . 6 2 7 . . 7 . 7 8 5 . . . 10 31 2 . . . . 3 . 3 3 3 . . Classes Destroyed 20 | 1 2 4 5 . . . . 1 . . . 1 . . 1 1 1 . . . . . . . 1 . . . . . 2 . . . Worker 16 | . . . 2 1 . . . . 1 . . . . . . . 1 . . 1 2 . . . . . . 1 . 1 1 1 1 3 Builder 18 | . . . 1 . . . . . 3 . . . . . . . 1 . . . 6 . . 1 . . . . . 2 2 1 . 1 Tunneler 4 | . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . . . 2 . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Recycler 18 | 1 . . . 2 . . . . 2 . . . . . . . 4 . . 1 1 . . . . . . 1 . 3 1 2 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 2 . . 2 Swarmer 101 | . . 4 7 4 . . 6 . 3 4 . 3 4 . 4 4 3 . . . 5 18 . . . . . 4 8 4 3 . . 13 Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Grunt 122 | . 5 . 8 5 . . 7 9 5 . . . 5 . 3 5 5 . . . 16 6 . 4 . . 4 . 3 14 12 2 . 4 Brawler 13 | . . . 1 . . . . 1 1 1 . . 2 . . . . . . . 2 4 . . . . . . . . . . . 1 Duelist 14 | . . . 2 . . . . . . 1 . . . . 1 1 5 . . . . 3 . . . . . . . . . 1 . . Sentry 39 | . . . 1 . . . 4 . 6 . . . 1 . . . 4 . 1 1 4 2 . 1 . . 1 2 2 . . . . 9 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 22 | . . . . . . . . 1 1 1 . . . . . . 1 . . . 4 . 2 . . . 2 . 1 2 6 1 . . Programmer 43 | . . . . . . . . . . . . . . . 1 . 1 . . 1 4 . . . . . 1 2 1 10 8 2 . 12 Behemoth 5 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 4 7 7 . . 8 3 11 7 . 3 4 . 4 5 9 3 1 3 13 9 2 3 2 . 7 5 13 12 8 6 1 6 Combat Bots Only 13 | . 2 4 6 6 . . 8 3 7 7 . 3 4 . 4 5 6 3 1 1 7 9 2 2 2 . 7 4 13 5 5 4 . 6 Max Kills in Single Turn 5 | 1 1 3 5 2 . . 1 1 3 2 . 2 4 . 2 2 3 1 2 1 3 3 1 1 1 . 2 2 2 2 2 2 1 1 Gunslinging 1 | . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 1 . . . Exploded 4 | . . 3 4 . . . . 1 2 2 . . 4 . 2 2 2 . . . 3 3 1 . . . . 1 . 1 2 2 . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Damage Taken 33135 | 16 217 308 860 235 . . 467 503 739 71 . 528 954 . 1019 682 884 325 28 240 2324 1088 73 337 . . 389 689 967 4200 4441 2514 786 7251 Core 4267 | 8 56 56 67 72 . . 79 71 53 6 . 53 93 . . 19 49 20 . 10 233 120 28 46 . . 23 167 59 104 341 615 217 1602 Absorbed by Shields 748 | . . . . . . . . 38 . . . . . . . 24 . 34 . . . . . . . . . . 652 . . . . . Reduced by Siege Mode 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 62 69 . . . . Core Remaining (%) 68 | 96 . 52 . . . 65 . . . 62 . . . . 79 . . . . 88 . . 61 . . . . . 74 . 65 . 42 . Volleys Fired 800 | 7 25 22 58 27 . . 15 35 47 7 . 22 26 . 12 13 63 10 1 15 68 39 2 10 25 . 16 17 27 59 86 20 15 11 Largest 5 | 2 2 2 3 3 . . 4 4 4 1 . 4 4 . 4 4 4 4 4 4 4 3 1 5 5 . 5 5 5 5 5 4 1 2 Hottest 240 | 80 80 80 66 63 . . 86 86 91 36 . 99 92 . 89 113 113 240 112 112 129 99 39 159 171 . 171 159 169 163 198 203 88 70 Shots Fired 2637 | 14 49 41 172 81 . . 60 116 182 7 . 31 78 . 30 30 240 20 4 48 225 55 2 44 125 . 80 68 132 277 346 43 15 22 Gun 2528 | 14 49 38 171 81 . . 60 108 180 . . 31 75 . 24 23 236 20 4 48 211 25 . 44 125 . 80 64 132 273 343 36 15 18 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 105 | . . 3 1 . . . . 8 2 7 . . 3 . 6 7 4 . . . 14 30 2 . . . . 4 . 4 3 7 . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 2347 | . . 17 171 81 . . 60 108 180 . . 12 69 . 24 23 236 4 4 48 211 25 . 44 125 . 80 64 132 273 322 20 . 14 Thermal 35 | . 6 19 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 9 . Explosive 105 | . . 3 1 . . . . 8 2 7 . . 3 . 6 7 4 . . . 14 30 2 . . . . 4 . 4 3 7 . . Electromagnetic 146 | 14 43 2 . . . . . . . . . 19 6 . . . . 15 . . . . . . . . . . . . 21 16 6 4 Robot Hit Streak 56 | 4 15 5 10 11 . . 9 14 11 . . 12 13 . 10 22 32 18 5 16 27 17 6 31 41 . 56 22 38 36 18 8 4 10 Robot Miss Streak 9 | 3 2 3 5 3 . . 2 3 3 2 . 5 2 . 1 1 2 5 4 7 5 1 . 2 2 . 1 1 3 3 9 7 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 . 1 1 1 1 1 1 . . Secondary Targets 61 | . . . 5 3 . . . 2 2 . . 1 . . . 1 4 . . . 7 . . 1 1 . 2 2 6 15 9 . . . Max Gunslinging Chain 2 | . . . 1 1 . . . 1 2 . . 1 . . . 1 1 . . . 1 . . 1 1 . 1 1 2 1 1 . . . Shots Hit Robots 2065 | 6 39 20 115 49 . . 56 78 127 . . 25 60 . 23 26 182 17 4 39 175 44 2 34 107 . 65 49 98 218 214 27 9 157 Core Hits 1096 | 3 13 13 56 20 . . 25 28 60 10 . 7 28 . 19 27 82 9 9 41 164 66 2 15 22 . 23 19 29 102 102 34 3 65 Critical Hits 164 | . . . 2 . . . . . 1 . . 1 . . . . 3 . . . 14 2 . 5 16 . 11 11 17 29 19 4 . 29 Critical Kills 46 | . . . . . . . . . . . . . . . . . 1 . . . 8 1 . 1 3 . 2 2 5 8 6 1 . 8 Critical Parts Destroyed 79 | . . . 2 . . . . . . . . 1 . . . . 1 . . . 6 1 . 3 3 . 6 6 2 16 13 3 . 16 Melee Attacks 222 | . . . . 1 . . 20 1 1 . . . 3 . . . . . . 2 4 . . . . . . 3 . . 4 2 . 181 Impact 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Slashing 161 | . . . . 1 . . 20 1 1 . . . 3 . . . . . . 2 4 . . . . . . 3 . . 4 2 . 120 Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Damage Inflicted 58469 | 127 466 371 1459 502 . . 953 1670 1602 722 . 403 1223 . 1020 1640 4504 304 135 930 6136 4215 159 881 2692 . 1683 1631 2251 5468 5554 1680 294 7794 Guns 35912 | 76 466 179 1198 487 . . 397 809 1202 . . 333 731 . 213 438 3652 304 135 867 4264 483 . 881 2692 . 1683 1313 2251 4549 5141 616 294 258 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 14390 | 51 . 179 233 . . . . 860 383 722 . 70 492 . 807 1202 808 . . 47 1827 3732 159 . . . . 318 . 910 406 1064 . 120 Melee 7978 | . . . . . . . 556 . . . . . . . . . . . . . 32 . . . . . . . . . . . . 7390 Ramming 189 | . . 13 28 15 . . . 1 17 . . . . . . . 44 . . 16 13 . . . . . . . . 9 7 . . 26 Kinetic 33636 | . . 55 1198 487 . . 397 809 1202 . . 128 675 . 213 438 3652 72 135 867 4264 483 . 881 2692 . 1683 1313 2251 4549 4702 339 . 151 Thermal 954 | 51 66 100 . . . . . . . . . 70 . . . 379 . . . . . . . . . . . . . . . . 168 120 Explosive 13723 | . . 179 233 . . . . 860 383 722 . . 492 . 807 823 808 . . . 1827 3732 159 . . . . 318 . 910 406 1064 . . Electromagnetic 1989 | 76 400 24 . . . . . . . . . 205 56 . . . . 232 . 47 . . . . . . . . . . 439 277 126 107 Impact 1253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1253 Slashing 6362 | . . . . . . . 556 . . . . . . . . . . . . . 32 . . . . . . . . . . . . 5774 Piercing 363 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363 Highest Corruption 37 | . . 1 . . . . . . . . . . . . . . . . . . 14 14 . . . . . 4 5 17 34 1 1 37 Average Corruption 11 | . . 1 . . . . . . . . . . . . . . . . . . 8 8 . . . . . 3 4 10 20 1 1 11 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Effects 367 | . . . . . . . . . . . . . . . . . . . . . 29 34 . . . . . 3 19 27 172 2 2 79 Message Errors 43 | . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . . . 1 2 14 . . 15 Matter Fused 38 | . . . . . . . . . . . . . . . . . . . . . 6 11 . . . . . . 3 3 7 . . 8 Heat Flow Errors 20 | . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . 2 4 4 . . 3 Energy Discharges 22 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . 1 1 . 6 . 1 7 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . 4 Data Loss (minor) 24 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . 4 1 7 . . 7 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 5 . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Misdirections 25 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 9 . . 14 Targeting Errors 143 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 2 6 15 90 2 1 18 Weapon Failures 28 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 24 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 1109 | . . 9 7 . . . 10 . 19 73 . . . . 2 100 51 . . . 34 157 8 . . . . 32 . 31 17 14 . 545 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 557 | . . 9 7 . . . . . 19 73 . . . . 2 100 36 . . . 34 157 8 . . . . 32 . 31 17 14 . 18 Melee 552 | . . . . . . . 10 . . . . . . . . . 15 . . . . . . . . . . . . . . . . 527 Knockbacks 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 8 Impact 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 652 | 16 . 87 35 . . . . . 24 . . . 21 . . 178 . . . 88 . 8 . . . . . 52 . . . 32 . 111 Shots 18 | 1 . 3 1 . . . . . 2 . . . 1 . . 4 . . . 1 . 1 . . . . . 1 . . . 2 . 1 Rammed 19 | . . 2 2 1 . . . 1 2 . . . . . . . 5 . . 2 2 . . . . . . . . 1 . . . 1 Targets Rammed 23 | . . 3 2 2 . . . 1 2 . . . . . . . 5 . . 2 2 . . . . . . . . 1 1 1 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 295 | 72 267 40 60 55 . . 156 248 209 . . 137 191 . 173 41 57 146 . 8 159 249 . 63 135 . 45 24 221 295 152 36 4 268 Average Temperature 55 | 35 88 20 19 21 . . 65 71 74 . . 67 59 . 65 19 21 75 . 5 30 87 . 23 51 . 18 8 25 114 79 15 4 102 Received Heat Transfer 4315 | . 123 . 201 114 . . 180 243 243 . . 84 141 . 174 120 168 31 . 45 408 180 . 69 . . 69 45 99 408 351 378 117 324 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 2 . . . . Total Turns 329 | . . . . . . . . . . . . . . . . . . . . . . . . . 197 . 37 . 51 44 . . . . Longest Duration 189 | . . . . . . . . . . . . . . . . . . . . . . . . . 189 . 37 . 51 36 . . . . Robots Corrupted 8 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 . 1 Combat Hostiles 7 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 . . Parts Fried 17 | 1 2 . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . 2 1 . 5 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1075 | 50 150 225 . . . . . . . . . 50 . . . 200 . . . . . . . . . . . . . . . . 300 100 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Peak Influence 1167 | 5 202 121 336 218 . . 451 617 443 417 233 . . . . 461 474 555 258 529 1167 . . 619 220 18 271 530 771 956 865 571 94 594 Average Influence 301 | . 99 53 102 64 . . 198 441 348 343 218 . . . . 167 257 319 230 227 652 . . 506 127 18 177 351 610 700 547 467 87 197 Maximum Alert Level 4 | . 1 . 1 1 . . 2 2 2 2 1 . . . . 2 2 2 1 2 4 . . 2 1 . 1 2 3 3 3 2 . 2 Low Security (%) 38 | 100 96 100 84 96 . 100 59 8 . . . . . . . 47 16 12 27 44 . . . . 47 100 36 21 . . . 4 100 65 Level 1 31 | . 3 . 15 3 . . 25 29 77 40 100 . . . . 44 73 59 72 51 35 . . . 52 . 63 57 27 . 13 17 . 17 Level 2 22 | . . . . . . . 15 62 22 59 . . . . . 7 9 27 . 3 20 . . 100 . . . 21 36 39 64 78 . 16 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . 35 60 21 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 . 2 . . . 3 . 3 . . . . . . 2 4 . . 3 8 . . 3 . . . 3 . 4 8 2 1 10 Investigation 4 | . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 18 | . . . . . . . . . . . . . . . . 1 . . . 1 2 . . 1 . . . 1 . 2 3 2 . 5 Reinforcement 25 | . . . 2 . . . . . 2 . . . . . . . 3 . . 2 5 . . 1 . . . 1 . 2 4 . 1 2 Assault 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Garrison 8 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 12 | . . . . . . . . . 1 . . . . . . . 2 . . . 4 . . 1 . . . . . 1 2 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Distress Signals 32 | . . . 4 . . . 3 . 5 . . . . . . . 4 1 . . 3 . . . . . . . . 1 4 5 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 565 | . 11 13 41 9 . . 18 19 23 7 1 4 13 . 14 13 40 8 2 8 52 32 2 7 6 . 12 13 19 35 49 21 9 64 Peak Tracking Total 9 | . 6 4 7 4 . . 5 6 5 8 1 3 5 . 5 5 6 5 1 3 8 9 2 3 2 . 9 3 5 6 5 9 7 8 Tactical Retreats 52 | . 4 1 11 . . . . 6 1 1 . . 2 . . 1 2 . . . 3 . . . . . . 2 2 . 2 3 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Traps Triggered 18 | . 1 . . . . . . 2 . 2 . . . . . 1 5 . . . 2 . . 1 . . . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Machines Disabled 32 | . 1 . 2 . . . . 2 2 1 . . . . . 3 1 3 2 6 3 1 . . . . . . 1 . 3 . . 1 Max in Single Turn 2 | . 1 . 1 . . . . 1 2 1 . . . . . 2 1 1 . 1 2 1 . . . . . . 1 . 1 . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Machines Accessed 54 | . 3 . 6 1 1 . 3 . 4 . . . . 3 . 1 14 3 . 1 2 1 . . . 1 . 1 . . 3 2 . 4 Terminals 37 | . 2 . 4 1 . . 2 . 3 . . . . . . 1 14 3 . 1 2 . . . . . . . . . 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 Total Hacks 176 | . 7 . 22 2 1 . 8 . 12 . . . . 22 . 4 35 6 . 1 4 1 . . . 1 . 1 . . 25 14 . 10 Successful 107 | . 3 . 17 1 1 . 4 . 6 . . . . 22 . 1 21 2 . . . 1 . . . 1 . 1 . . 17 5 . 4 Failed 68 | . 4 . 5 1 . . 4 . 6 . . . . . . 3 13 4 . 1 4 . . . . . . . . . 8 9 . 6 Catastrophic 12 | . 2 . . . . . . . 1 . . . . . . 1 1 . . 1 2 . . . . . . . . . 1 2 . 1 Database Lockouts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Manual 82 | . 3 . 11 2 . . 5 . 12 . . . . . . 4 33 5 . . . . . . . . . . . . 1 6 . . Terminals 99 | . 5 . 13 2 . . 7 . 11 . . . . . . 4 35 6 . 1 4 . . . . . . . . . 3 6 . 2 Fabricators 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 Repair Stations 29 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 Terminal Hacks 47 | . 1 . 4 . 1 . 1 . 3 . . . . 22 . 1 9 . . . . 1 . . . . . . . . . 3 . 1 Record 7 | . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . 1 . . . . . . . . . . 7 . . 3 . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . . . 2 . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 23 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Scan Component 12 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Repair 11 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 25 | . 1 . 5 1 . . 2 . 2 . . . . . . . 12 2 . . . . . . . . . . . . . . . . Terminals 24 | . . . 5 1 . . 2 . 2 . . . . . . . 12 2 . . . . . . . . . . . . . . . . Track 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . . . 4 . . . 2 . 2 . . . . . . . 12 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 5 1 . . 2 . 3 . . . . . . 1 12 2 . 1 2 . . . . . . . . . 2 . . 1 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . . . . . . . 7 . . 3 . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Repaired 11 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Time 474 | . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . 396 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Total Allies 49 | . . 3 . . . . . . . . . . . . 1 . 20 4 . . . 2 . . 19 . . . . . . . . . Largest Group 19 | . . 2 . . . . . . . . . . . . 1 . 10 10 10 4 1 2 2 2 19 19 19 1 . . . . . . Highest-Rated Group 714 | . . 36 . . . . . . . . . . . . 94 . 402 646 646 308 94 78 78 78 714 714 714 33 . . . . . . Highest-Rated Ally 156 | . . 31 . . . . . . . . . . . . 94 . 156 156 140 94 94 49 49 49 50 50 50 33 . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 304 | . . 9 . . . . . . . . . . . . 2 . 100 60 29 32 11 . 3 8 . . 50 . . . . . . . Total Damage 8141 | . . 165 . . . . . . . . . . . . 51 . 2028 1612 895 998 356 . 39 187 . . 1810 . . . . . . . Kills 44 | . . 4 . . . . . . . . . . . . . . 14 9 3 4 2 . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Robot Analysis Total 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Turns Passed 21132 | 109 406 826 1280 763 387 82 430 570 581 205 125 673 524 152 455 348 1873 432 141 369 1057 1900 116 257 758 20 338 347 507 629 1510 581 182 2199 Spaces Moved 9071 | 49 196 376 546 370 206 40 135 206 210 98 67 352 236 83 222 154 838 201 61 163 431 467 66 119 324 10 155 173 204 217 418 363 164 1151 Core 398 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 74 260 Treads 7970 | 45 196 376 546 370 206 40 135 206 210 98 67 352 236 83 222 154 838 201 61 163 431 467 66 119 324 10 155 173 204 217 95 . 13 891 Legs 626 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 303 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . Fastest Speed 35 | 50 160 160 160 180 180 200 200 200 185 185 172 172 176 185 185 185 180 180 180 180 160 160 160 160 160 160 160 160 160 163 120 50 35 50 Average Speed 164 | 151 160 160 178 180 182 200 210 205 193 185 172 172 176 185 185 185 182 180 180 180 178 163 160 160 160 160 160 160 175 164 164 109 66 131 Slowest Speed 270 | 160 160 160 200 180 200 200 220 220 220 185 172 176 185 185 185 185 185 180 180 180 180 180 160 160 160 160 160 160 183 205 270 180 200 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 32 72 43 92 59 13 13 39 24 36 2 44 49 69 42 6 82 69 69 20 17 66 17 5 95 1 57 11 56 10 64 18 21 38 Regions Visited 34 Branch Regions 16 Pre-discovered Areas 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . 1 . . . 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . 1 1 1 1 1 . 1 . . . . . . 1 1 . 1 . Scrap Searched 10 | . . 1 . 2 . . . . . . . 2 1 . 1 . . . . . . 2 1 . . . . . . . . . . . Spaces Dug 79 | . . 21 . . . . 2 . 1 . . . 12 . . . . . . 2 3 8 . . . . . 3 . . 2 15 . 10 Terrain Destroyed 973 | 4 . 30 23 . . . 2 22 4 10 . 1 30 . 64 39 20 . . 162 78 183 20 11 5 . 3 75 4 19 59 70 . 35 Melee 27 | . . . . . . . 2 . 1 . . . 2 . . . . . . 2 3 . . . . . . 3 . . 2 2 . 10 Projectile 75 | . . . . . . . . . . . . . . . . . 2 . . . 13 1 . 11 5 . 3 9 4 7 19 . . 1 AOE 871 | 4 . 30 23 . . . . 22 3 10 . 1 28 . 64 39 18 . . 160 62 182 20 . . . . 63 . 12 38 68 . 24 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Fac Was Fac Gar Fac Gar Res Qua Res Tes Acc Total 13436 | 67 239 561 751 414 217 43 219 285 300 116 76 392 283 82 249 196 1082 256 99 210 565 1554 76 162 519 14 204 199 288 358 1022 503 218 1617 Wait 2358 | . 8 155 79 5 . 4 29 20 3 . . . . . 4 1 27 4 20 9 7 1012 6 17 146 4 28 . 9 31 421 77 30 202 Move 9042 | 48 195 375 545 369 205 39 134 205 210 97 66 351 235 82 221 153 837 200 60 163 430 466 65 119 323 10 154 173 203 216 417 362 163 1151 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | 5 8 4 23 2 1 . 8 3 7 2 3 5 1 . 1 5 38 12 5 6 7 5 1 5 8 . 1 . 12 8 13 7 . 25 Fast Attach 133 | 5 1 . 4 . . . 2 . 1 . 1 1 2 . . 3 2 2 . 1 3 . . . 2 . 1 . 10 3 20 13 8 48 Attach 118 | 1 1 1 8 1 . . 2 4 2 . 2 1 5 . 4 8 4 3 . . 10 5 . 6 . . . . 3 10 13 9 1 14 Detach 15 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . 3 . 1 6 Swap 225 | 1 1 1 11 4 6 . 6 8 15 3 2 5 11 . 5 8 14 9 4 4 21 9 1 3 4 . 1 5 6 16 26 8 . 7 Drop 259 | . . . 21 3 5 . 3 5 12 3 2 7 . . 2 5 38 15 9 9 13 1 1 2 11 . 3 1 16 14 18 4 . 36 Fire 800 | 7 25 22 58 27 . . 15 35 47 7 . 22 26 . 12 13 63 10 1 15 68 39 2 10 25 . 16 17 27 59 86 20 15 11 Melee 154 | . . . . 1 . . 20 1 1 . . . 3 . . . . . . 2 4 . . . . . . 3 . . 4 2 . 113 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Crush 20 | . . 3 2 2 . . . 1 2 . . . . . . . 5 . . 1 2 . . . . . . . . 1 . . . 1 Escape Stasis 19 | . . . . . . . . 3 . 4 . . . . . . 10 . . . . . . . . . . . 2 . . . . . Rewire 57 | . . . . . . . . . . . . . . . . . 44 . . . . 13 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 516 | -10/Materials | Entered Mines 708 | -10/Mines | Discovered new exit (range 11) 854 | -10/Mines | Learned Materials emergency access door positions 1004 | -10/Mines | Received a Mining Laser from a helpful Derelict 1123 | -10/Mines | Assembled infested the area 1322 | -10/Mines | Discovered new exit (range 10) 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1608 | -9/Materials | Repaired Lgt. Treads 1629 | -9/Materials | Build established: Gunner 1675 | -9/Materials | Repaired Lgt. Treads 1703 | -9/Materials | Repaired Lgt. Assault Rifle 2207 | -9/Materials | Discovered new exit (range 15) 2338 | -9/Materials | Identified exit to Mines 2622 | -9/Materials | Entered Mines 2644 | -9/Mines | Build established: Scavenger-Gunner 2669 | -9/Mines | Learned 2 Materials zone layouts 2742 | -9/Mines | Excavation squad dispatched 2742 | -9/Mines | A large section of the Mines collapsed 2992 | -9/Mines | Excavation squad dispatched 3032 | -9/Mines | Learned Materials terminal intel 3187 | -9/Mines | Discovered new exit (range 5) 3270 | -9/Mines | Found a hidden stash of uninstalled traps 3334 | -9/Mines | Discovered new exit (range 15) 3376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3378 | -9/Mines | Discovered new exit (range 5) 3385 | -9/Mines | Entered Exiles 3427 | -9/Exiles | Met 8R-AWN 3459 | -9/Exiles | Met EX-HEX 3561 | -9/Exiles | Met EX-DEC 3593 | -9/Exiles | Learned location of Zion (-6) 3622 | -9/Exiles | Met EX-BIN 3756 | -9/Exiles | Discovered new exit (range 10) 3772 | -9/Exiles | Entered Mines 3831 | -8/Mines | Discovered new exit (range 11) 3854 | -8/Mines | Entered Materials 3854 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3855 | -8/Materials | Identified exit to Factory 3856 | -8/Materials | Loaded intel: 9 terminal locations 4042 | -8/Materials | Build established: Hauler-Tank 4104 | -8/Materials | Garrison activated, responded to threat 4166 | -8/Materials | Destroyed 8 combat bots 4282 | -8/Materials | Identified exit to Garrison 4284 | -8/Materials | Entered Garrison 4390 | -8/Garrison | Triggered checkpoint 4526 | -8/Garrison | Triggered checkpoint 4564 | -8/Garrison | Triggered checkpoint 4630 | -8/Garrison | Triggered checkpoint 4653 | -8/Garrison | Discovered new exit (range 14) 4691 | -8/Garrison | Installed Relay Interface Framework 4775 | -8/Garrison | Garrison Relay disabled 4854 | -8/Garrison | Entered Materials 5303 | -8/Materials | Destroyed 7 combat bots 5374 | -8/Materials | Garrison activated, responded to threat 5435 | -8/Materials | Identified exit to Garrison 5435 | -8/Materials | Entered Garrison 5507 | -8/Garrison | Triggered checkpoint 5540 | -8/Garrison | Destroyed 7 combat bots 5609 | -8/Garrison | Discovered exit to Factory (range 8) 5633 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5640 | -8/Garrison | Entered Factory 5640 | -7/Factory | Evolved 2 slots: Propulsion x2 5730 | -7/Factory | Discovered new exit (range 6) 5756 | -7/Factory | Identified exit to Lower Caves 5765 | -7/Factory | Entered Lower Caves 6211 | -7/Lower Caves | Spotted B-75 Beast 6255 | -7/Lower Caves | Destroyed B-75 Beast 6415 | -7/Lower Caves | Discovered new exit (range 12) 6425 | -7/Lower Caves | Encountered a Warlord checkpoint 6438 | -7/Lower Caves | Entered another Lower Caves area 6567 | -7/Lower Caves | Build established: Scavenger-Tank 6604 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6844 | -7/Lower Caves | Spotted B-75 Beast 6898 | -7/Lower Caves | Lost 5 parts (1n4w) 6947 | -7/Lower Caves | Discovered new exit (range 4) 6962 | -7/Lower Caves | Entered Data Miner 6962 | -7/Data Miner | Discovered new exit (range 6) 6998 | -7/Data Miner | Met Data Miner 7033 | -7/Data Miner | Learned location of Section 7 (-2) 7033 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7059 | -7/Data Miner | Received God Mode back door access code from Data Miner 7114 | -7/Data Miner | Entered Proximity Caves 7281 | -6/Proximity Caves | Escorted by Enhanced Grunt 7423 | -6/Proximity Caves | Spotted B-75 Beast 7527 | -6/Proximity Caves | Lost 4 parts (1n3w) 7556 | -6/Proximity Caves | Discovered new exit (range 8) 7569 | -6/Proximity Caves | Entered Factory 7569 | -6/Factory | Evolved 2 slots: Utility x2 7570 | -6/Factory | Identified exit to Extension 7917 | -6/Factory | Entered Extension 7928 | -6/Extension | Build established: Hauler-Gunner 8218 | -6/Extension | Rescued a captive Derelict 8219 | -6/Extension | Rescued a captive Derelict 8431 | -6/Extension | Rescued a captive Derelict 8466 | -6/Extension | Rescued a captive Derelict 8468 | -6/Extension | Rescued a captive Derelict 8481 | -6/Extension | Rescued a captive Derelict 8542 | -6/Extension | Disrupted transfer network 8660 | -6/Extension | Rescued a captive Derelict 8661 | -6/Extension | Central database locked down 9067 | -6/Extension | Spotted B-75 Beast 9077 | -6/Extension | Allies destroyed B-75 Beast 9118 | -6/Extension | Spotted B-75 Beast 9126 | -6/Extension | Destroyed B-75 Beast 9356 | -6/Extension | Build established: Scavenger-Gunner 9364 | -6/Extension | Rescued A7 9408 | -6/Extension | Rescued a captive Derelict 9408 | -6/Extension | Rescued a captive Derelict 9675 | -6/Extension | Rescued a captive Derelict 9675 | -6/Extension | Rescued a captive Derelict 9704 | -6/Extension | Rescued a captive Derelict 9753 | -6/Extension | Discovered new exit (range 10) 9755 | -6/Extension | Discovered new exit (range 6) 9790 | -6/Extension | Entered Cetus 9790 | -6/Cetus | Accompanied by 9 allies 9795 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9817 | -6/Cetus | Spotted Cetus Guard 9817 | -6/Cetus | Spotted Cetus Guard 9819 | -6/Cetus | Spotted Cetus Guard 9819 | -6/Cetus | Spotted Cetus Guard 9829 | -6/Cetus | Destroyed Cetus Guard 9840 | -6/Cetus | Allies destroyed Cetus Guard 9842 | -6/Cetus | Destroyed Cetus Guard 9846 | -6/Cetus | Destroyed Cetus Guard 9961 | -6/Cetus | Started Cetus Manufacturing Module 9986 | -6/Cetus | Manufactured an Enhanced Grunt 10011 | -6/Cetus | Manufactured an Enhanced Grunt 10036 | -6/Cetus | Manufactured an Enhanced Grunt 10061 | -6/Cetus | Manufactured an Enhanced Grunt 10070 | -6/Cetus | Cetus Manufacturing Module disabled 10166 | -6/Cetus | Escorted A7 to Cetus Mainframe 10191 | -6/Cetus | Discovered new exit (range 16) 10222 | -6/Cetus | Entered Archives 10222 | -6/Archives | Accompanied by 10 allies 10227 | -6/Archives | Received a hacking code to weaken MAIN.C 10300 | -6/Archives | Discovered new exit (range 14) 10331 | -6/Archives | Discovered new exit (range 15) 10363 | -6/Archives | Entered Hub_04(d) 10363 | -6/Hub_04(d) | Accompanied by 4 allies 10483 | -6/Hub_04(d) | Spotted B-75 Beast 10500 | -6/Hub_04(d) | Destroyed B-75 Beast 10515 | -6/Hub_04(d) | Discovered new exit (range 15) 10719 | -6/Hub_04(d) | Network Hub disabled 10732 | -6/Hub_04(d) | Entered Factory 10732 | -5/Factory | Accompanied by 1 ally 10732 | -5/Factory | Evolved 2 slots: Utility x2 11352 | -5/Factory | Destroyed 7 combat bots 11415 | -5/Factory | Lost 4 parts (2n1u1w) 11509 | -5/Factory | Destroyed 7 combat bots 11632 | -5/Factory | First assault squad dispatched 11709 | -5/Factory | System corruption reached 10% 11781 | -5/Factory | Discovered new exit (range 5) 11789 | -5/Factory | Entered Upper Caves 12219 | -5/Upper Caves | Build established: Hauler-Mutant 13095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13155 | -5/Upper Caves | Destroyed 8 combat bots 13221 | -5/Upper Caves | Identified exit to Upper Caves 13233 | -5/Upper Caves | Build established: Scavenger-Mutant 13467 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13516 | -5/Upper Caves | Destroyed 9 combat bots 13689 | -5/Upper Caves | Entered another Upper Caves area 13689 | -5/Upper Caves | Accompanied by 2 allies 13793 | -5/Upper Caves | Discovered new exit (range 7) 13805 | -5/Upper Caves | Entered Factory 13805 | -4/Factory | Accompanied by 2 allies 13805 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14004 | -4/Factory | Garrison activated, responded to threat 14062 | -4/Factory | Sucked down chute 14062 | -4/Factory | Entered Waste 14104 | -4/Waste | Build established: Scavenger-Gunner 14125 | -4/Waste | Destroyed C-40 Crusher 14160 | -4/Waste | Destroyed C-40 Crusher 14167 | -4/Waste | Destroyed C-40 Crusher 14192 | -4/Waste | Spotted C-40 Crusher 14192 | -4/Waste | Spotted C-40 Crusher 14195 | -4/Waste | Destroyed C-40 Crusher 14210 | -4/Waste | Destroyed C-40 Crusher 14462 | -4/Waste | Spotted C-40 Crusher 14472 | -4/Waste | Destroyed C-40 Crusher 14519 | -4/Waste | Warlord forces began an assault 14778 | -4/Waste | Discovered new exit (range 12) 14820 | -4/Waste | Entered Factory 14820 | -4/Factory | Accompanied by 19 allies 14836 | -4/Factory | Identified exit to Garrison 14840 | -4/Factory | Entered Garrison 14840 | -4/Garrison | Accompanied by 19 allies 14848 | -4/Garrison | Expanded RIF knowledge: Program Shield 14908 | -4/Garrison | Triggered checkpoint 14909 | -4/Garrison | Triggered checkpoint 14919 | -4/Garrison | Triggered checkpoint 14948 | -4/Garrison | Spotted B-86 Titan 14967 | -4/Garrison | Destroyed B-86 Titan 14988 | -4/Garrison | Destroyed 7 combat bots 15120 | -4/Garrison | Triggered checkpoint 15149 | -4/Garrison | Discovered new exit (range 19) 15178 | -4/Garrison | Entered Factory 15178 | -4/Factory | Accompanied by 1 ally 15452 | -4/Factory | Garrison activated, responded to threat 15525 | -4/Factory | Identified exit to Garrison 15525 | -4/Factory | Entered Garrison 15611 | -4/Garrison | Spotted B-86 Titan 15659 | -4/Garrison | Triggered checkpoint 15664 | -4/Garrison | Destroyed B-86 Titan 15705 | -4/Garrison | Triggered checkpoint 15772 | -4/Garrison | Triggered checkpoint 15772 | -4/Garrison | Destroyed 13 combat bots 15850 | -4/Garrison | Triggered checkpoint 15946 | -4/Garrison | Triggered checkpoint 15991 | -4/Garrison | Discovered new exit (range 13) 16024 | -4/Garrison | Expanded RIF knowledge: Robot Detection 16032 | -4/Garrison | Entered Research 16032 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16565 | -3/Research | System corruption reached 10% 16622 | -3/Research | Spotted B-90 Cyclops 16625 | -3/Research | Discovered new exit (range 12) 16661 | -3/Research | Entered Quarantine 16692 | -3/Quarantine | Lost 7 parts (1p3n1u2w) 16851 | -3/Quarantine | Repaired Broken Arm. Medium Treads 16961 | -3/Quarantine | Repaired Centrium Medium Armor Plating 16988 | -3/Quarantine | Repaired Hcp. Storage Unit 17015 | -3/Quarantine | Repaired Hcp. Storage Unit 17042 | -3/Quarantine | Repaired Hcp. Storage Unit 17094 | -3/Quarantine | Repaired Coil Gun 17127 | -3/Quarantine | Repaired Autogun 17179 | -3/Quarantine | Repaired Coil Gun 17411 | -3/Quarantine | First assault squad dispatched 17458 | -3/Quarantine | Found Alien Impact Weapon 17818 | -3/Quarantine | Lost 6 parts (2u4w) 18006 | -3/Quarantine | System corruption reached 30% 18051 | -3/Quarantine | Lost 3 parts (2u1w) 18052 | -3/Quarantine | Found Alien Artifact 18052 | -3/Quarantine | Identified Subatomic Replicator 18160 | -3/Quarantine | Discovered new exit (range 13) 18171 | -3/Quarantine | Entered Research 18171 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18396 | -2/Research | Spotted B-90 Cyclops 18623 | -2/Research | Fabricated Exp. Terrain Scanner (x1) 18716 | -2/Research | Released all parts (13) 18728 | -2/Research | Identified exit to Testing 18741 | -2/Research | Found Prototype Processor 18741 | -2/Research | Identified Exp. Target Analyzer 18752 | -2/Research | Entered Testing 18777 | -2/Testing | Lost 17 parts (1p8n4u4w) 18777 | -2/Testing | Found Prototype Device 18777 | -2/Testing | Identified Thermal Barrier 18897 | -2/Testing | Core integrity fell below 50% 18906 | -2/Testing | Identified Core Stripper 18918 | -2/Testing | Discovered new exit (range 14) 18934 | -2/Testing | Entered Access 18934 | -1/Access | Evolved 2 slots: Power x2 18939 | -1/Access | Lost 3 parts (1u2w) 18946 | -1/Access | Found Unknown Device 18946 | -1/Access | Identified Launcher Loader 19209 | -1/Access | Build established: Generator-Mutant 19257 | -1/Access | Found Prototype Processor 19257 | -1/Access | Identified Exp. Melee Analysis Suite 19332 | -1/Access | Found Prototype Slashing Weapon 19332 | -1/Access | Identified Nanosword 19846 | -1/Access | Found Prototype Hackware 20115 | -1/Access | Used Subatomic Replicator to replicate Nanosword 20298 | -1/Access | System corruption reached 10% 20435 | -1/Access | Identified Exp. System Shield 20436 | -1/Access | Identified exit to Command 20745 | -1/Access | Lost 5 parts (2p3n) 20750 | -1/Access | Build established: Hacker-Mutant 20770 | -1/Access | Spotted B-99 Colossus 20829 | -1/Access | Garrison activated, responded to threat 20904 | -1/Access | Lost 3 parts (2p1u) 20983 | -1/Access | System corruption reached 30% 21014 | -1/Access | Energy Cycler disabled 21017 | -1/Access | Core integrity fell below 50% 21064 | -1/Access | Lost 10 parts (1p5n4u) 21090 | -1/Access | Core integrity fell below 20% 21133 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21051_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 21051_ O-24 Administrator locks terminal. 21052_ Acquired Exp. Biometal Medium Treads. 21054_ System corrupted: Exp. Biometal Medium Treads rejected. 21054_ Acquired Exp. Biometal Medium Treads. 21064_ System corrupted: Nanosword targeting data glitched. 21066_ Spectral Interrupter explodes. 21066_ Door malfunctions. 21084_ G-73 Enforcer destroyed. 21087_ System corrupted: Component data lost. 21088_ Acquired 20 matter. 21089_ G-73 Enforcer suffers critical hit. 21092_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 21103_ System corrupted: Nanosword rejected. 21103_ Acquired Nanosword. 21112_ System corrupted: Nanosword targeting data glitched. 21129_ Exp. Biometal Medium Treads destroyed. 21131_ The unstable cave ceiling collapses. 21131_ P-80 Master crushed by falling debris. Map ----- +----------------------------------------------------+ | ##+#??#######???????????????????????????????????? | | #????? #??????????????????????????????????? | | #???? #??????????????????????????????????? | | #???? #??????????????????????????????????? | | #????" = #??????????????????????????????????? | | #???"" ???????????????????????????????????? | | #???""" ???????????????????????????????????? | | #????" ????????????????????????????????????? | | #???? ????????????????????????????????????? | | #????? ?????????????????????????????????????? | | #????? ???????##+###+#######????????????????? | | #?????? ????????# #????????????????? | | #?????? ????????# #????????????????? | | ########+########## #????????????????? | | / #????????????????? | | #/################ #????????????????? | | # #???????# #????????????????? | | + ! #???????# #????????????????? | | # #???????# #????????????????? | | # " #???????# " #????????????????? | | # """ #???????# """ #????????????????? | | # """ #???????# """ #????????????????? | | " #???????# " #????????????????? | | # #???????#### #########????????????????? | | # #?????????#######?????????????????????? | | ############?????????##pp@ #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ] ##??????????????????????????????????????????? | | #??????????>???????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 16 Launcher Accuracy 30 Target Analysis 12 Core Analysis 10 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Hvy. Machine Gun | -6/Extension | Hacked Imp. Salvage Targeting Computer | -6/Extension | Hacked Lyr. Medium Armor Plating | -6/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -2/Research Alien Tech Used ----------------- Subatomic Replicator Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed VariableImpactMallet Manual? 0 Play Time 02:11:05 Cumulative 511.0 hours Start 2020.05.03 @ 20:50:03 End 2020.05.03 @ 23:00:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 836 Rogue 836 Adventurer 0 Explorer 0 Win Type - Total 44 Types 29/1/5/7/2/0/0 Lore% 94 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c81becf-cc55-4c80-b8aa-a786e4ea7eb0