Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 15:48:28 Player: WILEY2049 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1302) 1302 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3897 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 69/100 System Corruption 1% Temperature Critical (643) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Matter Pod Trap Scanner > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Advanced Treads Hardlight Generator [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Hackware Authchip [R/Combat] Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Slots Evolved 4 | . . . . 4 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 56 | 5 6 5 7 23 7 3 Power 10 | 1 1 . 1 5 2 . Engine 7 | 1 1 . 1 2 2 . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 14 | 2 1 2 2 6 1 . Treads 3 | . . . . 2 1 . Leg 7 | 2 1 . . 4 . . Wheel 4 | . . 2 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 2 1 2 3 2 1 Device 6 | . 2 . 1 2 1 . Storage 1 | . . 1 . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 3 | . . . 1 1 1 . Artifact . | . . . . . . . Weapon 21 | 2 2 2 2 9 2 2 Energy Gun 9 | 2 2 1 . 3 1 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . . 1 6 1 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 33 | . 6 . 4 10 2 11 Power 7 | . 1 . 1 3 . 2 Propulsion 7 | . 2 . . . 2 3 Utility 6 | . 1 . 1 2 . 2 Weapon 13 | . 2 . 2 5 . 4 Highest Loss Streak 11 | . 2 . 4 7 1 11 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 3 2 3 3 3 3 Power . | . . . . . . 2 Propulsion . | . 2 1 . . . . Utility . | . . . 1 1 . . Weapon 1 | 1 . 1 1 1 . 1 Tool/Special . | . . . . . . . Unused Backups 3 | . 2 . . . . 1 Power 1 | . . . . . . 1 Propulsion 1 | . 1 . . . . . Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 79 96 80 67 89 97 Engine 10 | . 13 14 10 6 10 17 Core 1 | . . . . 1 7 . Treads 2 | . . . . . 8 18 Leg 9 | . 21 1 . 9 11 9 Wheel 9 | . . 26 28 1 . . Device 11 | . 14 14 3 13 18 11 Storage 2 | . . 11 . 4 3 . Protection 5 | . . . 10 3 5 7 Energy Gun 11 | . 28 14 7 9 6 9 Ballistic Gun 10 | . . . 6 15 18 17 Special Weapon 4 | . . 12 14 . . . Peak Build Rating 32 | 5 7 7 12 32 28 27 Average Rating 12 | 4 5 6 10 19 25 24 On Entrance 11 | . 5 4 7 10 28 27 Naked Turns . | . . . . . . . Heaviest Build 33 | 7 11 11 26 29 33 33 Greatest Support 45 | 20 20 32 40 45 45 42 Greatest Overweight (x) 9 | . . . . 9 1 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 3 | 2 3 2 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 2 3 3 5 2 Class Distribution -------------------- 55% | Mutant 12% | Scavenger-Skirmisher 10% | Scavenger-Tank 8% | Tank 7% | Subdweller-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Matter Collected 1259 | 250 55 . 210 473 271 . Remotely . | . . . . . . . Salvage Created 1552 | 37 170 . 17 738 440 150 Parts 70 | 3 9 . 1 30 23 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Combat Hostiles Destroyed 32 | 1 4 . 1 15 8 3 Melee 1 | . . . . 1 . . Guns 31 | 1 4 . 1 14 8 3 Classes Destroyed 7 | 1 . . 1 5 . . Worker 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 5 | . . . 1 4 . . Grunt 17 | 1 4 . . 7 2 3 Sentry 9 | . . . . 3 6 . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | 1 1 . 1 4 3 3 Combat Bots Only 4 | 1 1 . 1 4 3 3 Max Kills in Single Turn 3 | 1 1 . 1 3 1 1 Gunslinging 2 | . . . . 2 . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Hostile Shots Fired 383 | 8 74 . 28 150 38 85 Missed 101 | 1 26 . 6 48 10 10 Hits 282 | 7 48 . 22 102 28 75 Melee 2 | . . . . . . 2 Projectile 280 | 7 48 . 22 102 28 73 Critical Strikes 6 | . . . . 3 2 1 Damage Taken 4038 | 75 577 . 466 1554 419 947 Core 732 | 30 87 . 65 290 73 187 Absorbed by Shields 212 | . . . . . . 212 Regen/Repaired (Parts) 80 | . . . . . 80 . Core Remaining (%) 57 | 88 . . 27 . . . Volleys Fired 121 | 5 21 2 12 50 20 11 Largest 3 | 2 2 2 2 3 3 3 Hottest 155 | 90 100 150 150 155 104 102 Shots Fired 256 | 10 31 3 18 121 46 27 Gun 243 | 10 31 1 7 121 46 27 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 13 | . . 2 11 . . . Kinetic 152 | . . . 5 89 40 18 Thermal 93 | 5 25 3 13 32 6 9 Explosive . | . . . . . . . Electromagnetic 11 | 5 6 . . . . . Robot Hit Streak 8 | 1 5 . 7 6 8 7 Robot Miss Streak 9 | 5 2 . 1 9 1 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . . 5 1 1 Max Gunslinging Chain 2 | . . . . 2 1 1 Shots Hit Robots 146 | 2 23 . 10 62 31 18 Core Hits 70 | 2 9 . 2 33 16 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 2 . . 1 . 2 Burn 5 | . 2 . . 1 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2404 | 37 300 . 175 1118 478 296 Guns 2292 | 37 287 . 83 1111 478 296 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 20 | . 13 . . 7 . . Kinetic 1388 | . . . 59 755 407 167 Thermal 918 | 13 233 . 116 356 71 129 Explosive . | . . . . . . . Electromagnetic 78 | 24 54 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 1 2 1 Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . 3 . . . Projectiles 3 | . . . 3 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . 3 . . Shots . | . . . . . . . Rammed 3 | . . . . 3 . . Targets Rammed 6 | . 3 . . 3 . . Kicked 3 | . 3 . . . . . Crushed . | . . . . . . . Highest Temperature 635 | 180 338 50 . 396 99 635 Average Temperature 151 | 93 134 21 . 146 34 361 Received Heat Transfer 1720 | 42 321 . 63 567 198 529 Effects 26 | . 3 . . 4 . 19 Shutdowns 2 | . . . . 1 . 1 Energy Bleed 3 | . . . . . . 3 Interference 8 | . 3 . . 1 . 4 Short Circuit 3 | . . . . 2 . 1 Damage (major) 10 | . . . . . . 10 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 3 . . 3 . 2 Heat Transferred 3023 | 37 827 . 494 999 185 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 118 | 20 56 17 . 110 118 107 Initial 57 | . . 17 . 1 40 57 Average 24 | . 6 4 . 29 81 63 Influence Increases 942 | 20 175 . 20 418 249 60 Destroy 0b10 Robot/C 640 | 20 80 . 20 300 160 60 Destroy 0b10 Robot/NC 15 | . . . . 15 . . Destroy Leader 152 | . 20 . . 72 60 . Successful Hack 12 | . . . . . 12 . Disable Machine 15 | . . . . . 15 . Destroy Structure 3 | . . . . 1 2 . Lose Combat Pursuer 105 | . 75 . . 30 . . Influence Decreases 935 | 20 129 46 16 324 258 142 Entered New Map 122 | . . 29 . 3 58 32 Time Decay 592 | 20 99 17 16 260 180 . Lost Part 221 | . 30 . . 61 20 110 Squads Dispatched 2 | . 1 . . 1 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Distress Signals 7 | . . . . 7 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | 1 12 . 10 26 8 9 Peak Tracking Total 8 | 1 5 . 6 5 3 8 Tactical Retreats 4 | . 3 . . 1 . . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Machines Accessed 7 | . 1 . . 1 4 1 Terminals 4 | . 1 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 10 | . 1 . . 2 6 1 Successful 6 | . . . . 1 4 1 Failed 4 | . 1 . . 1 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 1 . . . 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . . . . . 1 1 Emergency Access Points 1 | . . . . . . 1 Extermination Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . 1 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Gar Active Infowar (turns) 1335 | . 213 114 177 427 373 31 Optics 403 | . . . 166 237 . . Sensors 355 | . 213 114 11 17 . . Terrain 28 | . 28 . . . . . Traps 577 | . . . . 173 373 31 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Turns Passed 3555 | 827 448 114 714 924 373 155 Spaces Moved 2004 | 327 313 92 608 419 168 77 Core 90 | 22 . . . 66 . 2 Treads 166 | . . . . 16 75 75 Legs 954 | 305 313 . . 243 93 . Wheels 794 | . . 92 608 94 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 100 100 100 120 150 Average Speed 128 | 115 120 100 106 168 153 151 Slowest Speed 500 | 120 120 100 110 500 225 152 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 22 38 24 20 34 24 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Gar Total 2778 | 767 355 108 645 556 252 95 Wait 485 | 423 . 7 . 17 38 . Move 1998 | 326 312 91 607 418 167 77 Hop . | . . . . . . . Pick Up 66 | 8 9 1 9 26 12 1 Fast Attach . | . . . . . . . Attach 65 | 5 6 5 9 28 9 3 Detach 8 | . 1 1 3 3 . . Swap 1 | . 1 . . . . . Drop 28 | . 2 1 5 11 6 3 Fire 121 | 5 21 2 12 50 20 11 Melee . | . . . . . . . Ram 3 | . . . . 3 . . Kick 3 | . 3 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 828 | -11/Scrapyard | Entered Materials 829 | -10/Materials | Build established: Mutant 1104 | -10/Materials | Discovered new exit (range 14) 1276 | -10/Materials | Entered Mines 1297 | -10/Mines | Met a Derelict bent on vengeance 1340 | -10/Mines | Discovered new exit (range 8) 1363 | -10/Mines | Discovered new exit (range 3) 1390 | -10/Mines | Entered Subcaves 1391 | -10/Subcaves | Approached by a straggling Scientist 1602 | -10/Subcaves | Learned Materials terminal intel 1900 | -10/Subcaves | Ambushed by swarm of Subdwellers 1919 | -10/Subcaves | Core integrity fell below 50% 1960 | -10/Subcaves | Lost 4 parts (1p1u2w) 2077 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2087 | -10/Subcaves | Discovered new exit (range 12) 2104 | -10/Subcaves | Entered Materials 2104 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2105 | -8/Materials | Loaded intel: 12 terminal locations 2404 | -8/Materials | Build established: Tank 2615 | -8/Materials | Lost 7 parts (1p2u4w) 2890 | -8/Materials | Build established: Scavenger-Skirmisher 2992 | -8/Materials | Core integrity fell below 50% 2998 | -8/Materials | Discovered new exit (range 16) 3028 | -8/Materials | Entered Storage 3292 | -8/Storage | Repaired Carbon-fiber Leg 3362 | -8/Storage | Identified exit to Garrison 3401 | -8/Storage | Entered Garrison 3472 | -8/Garrison | Build established: Scavenger-Tank 3517 | -8/Garrison | Triggered checkpoint 3519 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Core integrity fell below 20% 3556 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Assault Rifle destroyed. Critical hit (Burn: +37). Beam Rifle destroyed. Overheating: Hardlight Generator damaged (-21). Overheating: Authchip [R/Combat] damaged (-1). Overheating: Hvy. Assault Rifle damaged (-24). Overheating: Adv. Treads damaged (-26). Overheating: Energy bleed (-16). Lgt. Treads destroyed. Adv. Treads destroyed. Carbon-fiber Leg destroyed. Overheating: Broken Imp. Ion Engine damaged (-16). Overheating: Authchip [R/Combat] damaged (-1). Overheating: Energy bleed (-10). Hvy. Assault Rifle destroyed. Hardlight Generator destroyed. Knocked back. Overheating: Energy bleed (-11). Broken Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????#"" [""######?? | | ???????????????????????????????##### ###### #?? | | ???????????????????????????????????#++###### #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ##########?? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???+???????????????????????????????# #??????????? | | ???????????????????????????????????# +??+???????? | | ???????????????????????????????????# ##?????????? | | ???????????????????????????????????# T#?????????? | | ????????????????????????############ ##?????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# ###+##### #???????+??? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# +???????+ ??????????? | | ??????????????????#####?# #???????# ##?????????? | | ??????????????????#!%= ?# #???????# #??????????? | | ?????????????###### %## ##??????# #??????????? | | ???????????### g @ ####+### #??????????? | | ???+???? ^ =%gg ^ #??????????? | | ???+???? g ^ #??????????? | | ??????????#### ## b## g ###########??????????? | | ?????????????# ???# ?# #????????????????????? | | ???????????????? ?? ???????????????????? | | ?????????????? ? #??????????????????? | | ???????????+?" ? #??????????????????? | | ?????????????" ? #??????????????????? | | ?????????????# ## ? ## ###??????????????????? | | ?????+???????# ?# ?# ^#????????????????????? | | ???????????? ?? ? ????????????????????? | | ???????????? ??? ?? ????????+???????????? | | ???????????+##??? ?? ##??+????????????????? | | ?????????????????##""???# ##????????????????????? | | ????????????????????????? ??????????????????????? | | ??????+?????????????+???? ?????????????????????+? | | ??????????????+?????????? ??????????????????????? | | ???????????????????????????+?????????????????????? | | ??????????????????????????????????+??+???+???????? | | ???????????+?????????????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 27% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Fist Fight Gunslinger It's Just You Risk Taker Storm Trooper Tourist Challenges ------------ None Game ------ Seed SmartAccelerationNetwork Manual? 0 Play Time 00:44:02 Cumulative 1.2 hours Start 2025.06.11 @ 15:05:24 End 2025.06.11 @ 15:48:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: b0b7977f-f97c-4a80-a6d6-c0495c230e7a