Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 21:20:51 Player: CrossedViper Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (201) 1005 Value Destroyed (7177) 7177 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2757) 2757 TOTAL SCORE: 15879 Bonus ------- High Alert Combat Kills 2248 Follower Combat Kills 82 Entered Garrisons 600 Friendly Fire -173 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array ECM Suite Authchip [Device] Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Core Analyzer Weapon Cycler > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Signal Interpreter Advanced Trap Extractor KE Penetrator Subdweller Shrapnel Launcher Multitool Lance [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Scrap Shield Weapon KE Penetrator Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Multitool Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Slots Evolved 8 | . . . . 4 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . 2 . . . . Utility 4 | . . . . 2 . . . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 160 | 6 9 . 17 14 5 14 5 26 18 . 19 25 2 Power 10 | 1 1 . . 2 2 2 . 1 . . . 1 . Engine 5 | 1 1 . . 2 1 . . . . . . . . Core 5 | . . . . . 1 2 . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 2 . 2 5 1 4 3 4 8 . 1 3 . Treads 22 | 2 2 . 2 5 1 3 3 4 . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . . . 1 . . 8 . 1 3 . Utility 59 | 1 3 . 8 5 2 3 . 7 4 . 9 15 2 Device 21 | . . . . 2 1 1 . 4 2 . 7 4 . Storage 6 | 1 1 . 2 1 . . . . 1 . . . . Processor 6 | . . . . 1 . 2 . . 1 . 1 1 . Hackware 13 | . . . . . . . . 2 . . 1 8 2 Protection 13 | . 2 . 6 1 1 . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 3 . 7 2 . 5 2 14 6 . 9 6 . Energy Gun 5 | 1 1 . 3 . . . . . . . . . . Energy Cannon 3 | . . . 2 1 . . . . . . . . . Ballistic Gun 20 | 1 2 . 2 1 . 4 1 9 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 1 1 . . 1 1 . Special Weapon 13 | . . . . . . . . 3 3 . 3 4 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . . Piercing Weapon 6 | . . . . . . . . . 2 . 3 1 . Special Melee Weapon 2 | . . . . . . . . 1 1 . . . . Unidentified Prototypes 4 | . 1 . . . . 1 . 1 . . . 1 . Parts Lost 29 | . 1 . 2 . 2 2 1 5 3 . 1 4 8 Power 4 | . 1 . . . 1 . . . . . . 1 1 Propulsion 11 | . . . . . . . 1 3 1 . . 2 4 Utility 6 | . . . 1 . 1 1 . . 1 . . . 2 Weapon 8 | . . . 1 . . 1 . 2 1 . 1 1 1 Highest Loss Streak 8 | . 1 . 1 . 1 2 1 2 1 . 1 2 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 86 84 73 85 99 97 84 84 89 87 65 Engine 6 | . 12 14 14 13 11 . . . . . . . . Core 4 | . . . . . 1 8 9 9 7 7 7 6 3 Treads 22 | . 28 28 28 25 25 27 26 26 . . . . . Flight 5 | . . . . . . . . . 36 38 38 31 19 Device 5 | . . . . 7 8 10 18 10 5 . 5 3 . Storage 7 | . 6 14 4 8 8 9 9 9 7 7 7 6 5 Processor 2 | . . . . . . 3 9 9 . 7 . . . Hackware 4 | . . . . . . . . 6 15 15 15 23 25 Protection 6 | . 19 14 11 8 8 6 . 1 . . . 1 4 Energy Gun 5 | . 11 14 11 7 . . . . . . . . . Energy Cannon 4 | . . . 8 8 8 6 . . . . . . . Ballistic Gun 10 | . 16 14 7 2 . 13 27 24 . . . . . Piercing Weapon 1 | . . . . . . . . . 5 7 6 6 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 11 34 34 40 64 60 64 44 44 22 18 25 25 20 Greatest Support 70 | 40 46 46 46 66 63 63 70 67 25 25 25 25 20 Greatest Overweight (x) 1 | . . . 1 1 . 1 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 11 | 6 8 15 8 15 15 15 15 15 10 10 10 10 9 Most Carried 15 | 2 10 11 15 15 15 15 15 15 15 10 10 10 9 Average Carried 10 | . 5 10 7 14 14 14 14 14 8 10 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 15 | 2 10 11 15 15 15 15 15 15 10 10 9 9 5 Class Distribution -------------------- 24% | Mutant 19% | Gunner 19% | Subdweller-Mutant 16% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Matter Collected 4706 | 239 205 56 305 192 50 400 836 1582 185 . 235 421 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8835 | . 311 75 514 531 705 1036 1547 3116 63 . 221 716 . Parts 516 | . 27 4 47 43 32 41 85 176 3 . 21 37 . Haulers Intercepted 14 | . . . . 3 . 3 . 4 . . 2 2 . Recyclers Shooed 4 | . . . . . . 1 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Combat Hostiles Destroyed 134 | . 9 2 15 6 13 13 31 42 . . . 3 . Guns 98 | . 9 2 9 4 . 4 28 42 . . . . . Cannons 25 | . . . 6 2 11 6 . . . . . . . AOE 9 | . . . . . . 3 3 . . . . 3 . Classes Destroyed 20 | . 7 . 2 5 2 2 1 1 . . . . . Worker 5 | . 1 . . . . . . 1 1 . . 2 . Builder 10 | . 1 . . . . 1 . 7 . . . 1 . Tunneler 3 | . . . . 1 . . . . . . 1 1 . Hauler 14 | . . . . 3 . 3 . 4 . . 2 2 . Recycler 12 | . 1 . . . . 4 . 5 . . . 2 . Mechanic 2 | . . . . . . . . 2 . . . . . Operator 7 | . 1 . . . . . . 3 . . 2 1 . Watcher 14 | . 1 . . 2 . 1 1 3 1 . 2 3 . Swarmer 12 | . 6 . 3 . . . 1 2 . . . . . Grunt 62 | . 3 2 1 1 6 7 18 22 . . . 2 . Brawler 9 | . . . . 1 1 . 1 5 . . . 1 . Duelist 5 | . . . . . 2 . . 3 . . . . . Sentry 14 | . . . . 2 3 2 1 6 . . . . . Specialist 6 | . . . . . . 2 4 . . . . . . Hunter 9 | . . . . 2 . 1 2 4 . . . . . Programmer 3 | . . . . . . . 3 . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . . Artisan 4 | . . . 4 . . . . . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 4 2 4 3 4 7 5 14 1 . 1 6 . Combat Bots Only 6 | . 4 2 4 2 4 6 5 5 . . . 3 . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 2 2 1 . 1 2 . Gunslinging 1 | . . . . . . . 1 1 . . . . . Exploded 2 | . . . . . . 2 2 . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Hostile Shots Fired 713 | . 23 14 68 5 86 54 68 134 49 . 44 41 127 Missed 268 | . 7 2 28 3 27 17 19 29 31 . 27 19 59 Damage Taken 7401 | . 198 174 1063 35 747 686 819 1685 238 . 271 374 1111 Core 1522 | . . . 94 . 29 84 132 183 67 . 79 65 789 Absorbed by Shields 33 | . . . . . . . . . . . . 8 25 Redirected to Shielding 137 | . . . . . . . . 70 . . . 23 44 Regen/Repaired (Parts) 441 | . . . . 118 . . . 151 89 . . 83 . Core Remaining (%) 65 | 100 . . 62 . . . . 22 . . 79 . . Volleys Fired 473 | . 31 8 91 25 77 48 62 122 . . . 9 . Largest 3 | . 2 2 2 3 1 3 3 3 . . . 1 . Hottest 173 | . 79 79 140 173 40 99 99 99 . . . 30 . Shots Fired 961 | . 60 16 176 49 77 78 180 316 . . . 9 . Gun 759 | . 60 16 119 27 . 45 177 315 . . . . . Cannon 185 | . . . 57 22 77 29 . . . . . . . Launcher 17 | . . . . . . 4 3 1 . . . 9 . Special . | . . . . . . . . . . . . . . Kinetic 670 | . 35 8 68 14 . 49 180 316 . . . . . Thermal 282 | . 25 8 108 35 77 29 . . . . . . . Explosive 9 | . . . . . . . . . . . . 9 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | . 5 7 21 8 14 11 12 12 . . . 2 . Robot Miss Streak 6 | . 4 4 3 1 2 3 4 6 . . . 2 . Penetration Max 1 | . . . . . . 1 1 1 . . . . . Secondary Targets 18 | . 2 . . . . . 6 10 . . . . . Max Gunslinging Chain 2 | . 1 . . . . . 2 1 . . . . . Shots Hit Robots 546 | . 34 10 77 24 47 49 86 183 5 . 13 18 . Core Hits 297 | . 19 6 26 14 12 25 56 105 1 . 5 28 . Critical Kills 9 | . . . 1 . 2 1 3 2 . . . . . Critical Parts Destroyed 12 | . . . . . . 1 3 8 . . . . . Critical Strikes 31 | . 3 1 1 . 2 2 6 11 . . 2 3 . Burn 4 | . 3 1 . . . . . . . . . . . Meltdown 3 | . . . . . 2 1 . . . . . . . Destroy 19 | . . . 1 . . 1 6 11 . . . . . Impale 5 | . . . . . . . . . . . 2 3 . Melee Attacks 79 | . . . . . . . . . 14 . 36 29 . Impact . | . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . 9 . . Piercing 69 | . . . . . . . . . 13 . 27 29 . Sneak Attacks 12 | . . . . . . . . . 2 . 4 6 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . Damage Inflicted 18440 | . 540 163 1522 790 2327 2305 2675 5394 217 . 805 1684 18 Guns 10405 | . 520 163 1048 274 . 760 2273 5367 . . . . . Cannons 4267 | . . . 468 516 2327 956 . . . . . . . Explosions 1782 | . . . . . . 589 402 27 . . . 764 . Melee 1942 | . . . . . . . . . 217 . 805 920 . Ramming 44 | . 20 . 6 . . . . . . . . . 18 Kinetic 10428 | . 317 111 577 152 . 1202 2675 5394 . . . . . Thermal 5115 | . 203 52 939 638 2327 956 . . . . . . . Explosive 911 | . . . . . . 147 . . . . . 764 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . 118 . . Piercing 1824 | . . . . . . . . . 217 . 687 920 . Highest Corruption 11 | . . . . . . . 1 1 1 9 11 2 2 Average Corruption 2 | . . . . . . . 1 1 1 2 10 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 75 | . . . . . . . 14 12 2 . 38 7 2 Message Errors 10 | . . . . . . . 1 2 1 . 5 1 . Matter Fused 16 | . . . . . . . 3 2 1 . 9 1 . Heat Flow Errors 7 | . . . . . . . . 1 . . 5 1 . Energy Discharges 12 | . . . . . . . 4 2 . . 4 . 2 Parts Rejected 3 | . . . . . . . 1 1 . . 1 . . Data Loss (minor) 14 | . . . . . . . 3 3 . . 6 2 . Data Loss (major) 7 | . . . . . . . . 1 . . 4 2 . Misfires 1 | . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 627 | . . . 21 . 165 107 . . 61 . 158 115 . Projectiles 208 | . . . 21 . 165 22 . . . . . . . Explosions 93 | . . . . . . 85 . . . . . 8 . Melee 326 | . . . . . . . . . 61 . 158 107 . Knockbacks 1 | . 1 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . . . 23 . . . . . 89 18 Shots 4 | . . . . . . 1 . . . . . 3 . Rammed 4 | . 3 . 1 . . . . . . . . . . Targets Rammed 5 | . 4 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 411 | . 336 342 90 411 30 157 198 371 19 . 274 263 9 Average Temperature 92 | . 116 178 23 134 10 46 67 118 7 . 126 93 8 Received Heat Transfer 2378 | . 24 99 213 . 275 162 297 918 56 . 6 57 271 Effects 5 | . . . . 2 . . . 1 . . 2 . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Melted 8 | . . . . . 4 4 . . . . . . . Heat Transferred 2635 | . 703 185 1301 446 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Peak Influence 1555 | . 257 84 . 305 740 809 1492 1555 836 240 820 294 136 Initial 727 | . . 34 . 52 39 360 452 727 707 225 168 213 66 Average 613 | . 115 39 . 122 434 536 1121 1154 738 235 446 214 85 Maximum Alert Level 4 | . 1 . . 1 3 3 4 4 3 1 3 1 . Low Security (%) 24 | 100 80 100 . 82 18 . . . . . 10 22 100 Level 1 16 | . 19 . . 17 28 11 . . . 100 33 77 . Level 2 19 | . . . . . 30 79 10 5 30 . 50 . . Level 3 19 | . . . . . 22 9 37 31 69 . 5 . . Level 4 20 | . . . . . . . 52 63 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . 1 . 5 . 10 7 . 3 6 . Investigation 15 | . 1 . . . . 1 . 4 5 . 2 2 . Extermination 3 | . . . . . . . . . 1 . 1 1 . Reinforcement 11 | . 1 . . 1 . 3 . 2 1 . . 3 . Assault 4 | . . . . . . . . 4 . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . Construction Impeded 3 | . . . . . . . . 2 . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Distress Signals 10 | . . . . 1 . 2 . 1 1 . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 283 | . 13 2 18 11 20 20 30 62 24 4 22 35 22 Peak Tracking Total 16 | . 3 2 3 4 4 7 5 5 8 4 7 12 16 Tactical Retreats 31 | . 1 . 1 1 5 2 . . 7 . 5 7 2 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Traps Triggered 21 | . 2 . 2 . 3 . . 3 3 . 3 3 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . 16 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . Reused 3 | . . . . . . . . . . . 3 . . Traps Extracted 3 | . . . . . . . . 3 . . . . . Installed 3 | . . . . . . . . . . . 3 . . Triggered 4 | . . . . . . . . . . . 4 . . Most Traps Carried 3 | . . . 1 . . . . 3 3 3 3 . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Machines Disabled 23 | . . . 1 1 4 4 4 6 1 . 1 1 . Max in Single Turn 1 | . . . 1 1 1 1 1 1 1 . 1 1 . Garrison Access 3 | . . . . . . . . . . . 2 1 . Garrison Relay 2 | . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Machines Accessed 67 | . 1 . 2 4 1 6 3 11 7 . 16 15 1 Terminals 37 | . 1 . . 2 1 4 3 8 2 . 8 7 1 Fabricators 7 | . . . . . . . . . 3 . 1 3 . Repair Stations 7 | . . . . 1 . . . 1 2 . 1 2 . Recycling Units 5 | . . . . . . 1 . . . . 3 1 . Scanalyzers 3 | . . . . . . . . 2 . . 1 . . Garrison Access 6 | . . . . 1 . 1 . . . . 2 2 . Total Hacks 200 | . 3 . 3 11 1 18 6 29 15 . 51 62 1 Successful 117 | . 2 . 3 5 . 9 2 15 12 . 26 42 1 Failed 83 | . 1 . . 6 1 9 4 14 3 . 25 20 . Catastrophic 12 | . . . . . 1 . 2 2 2 . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 110 | . 3 . . 6 . 14 . 12 6 . 34 35 . Terminals 114 | . 3 . . 7 1 13 6 16 3 . 29 35 1 Fabricators 24 | . . . . . . . . . 6 . 3 15 . Repair Stations 21 | . . . . 3 . . . 4 6 . 2 6 . Recycling Units 18 | . . . . . . 4 . . . . 10 4 . Scanalyzers 11 | . . . . . . . . 9 . . 2 . . Garrison Access 9 | . . . . 1 . 1 . . . . 5 2 . Terminal Hacks 38 | . 2 . 3 1 . 3 2 5 . . 9 12 1 Record 2 | . . . 2 . . . . . . . . . . Part Schematic 5 | . . . . . . 1 . . . . 1 3 . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . . . 1 Machine Index 1 | . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . 1 . 1 . . 1 . . Fabricator Index 2 | . . . . . . . . . . . 2 . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . 1 . 1 . . . . . Unreport Threat 4 | . . . . . . . . 1 . . . 3 . Locate Traps 2 | . . . . 1 . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . 3 . Hauler Manifests 2 | . . . . . . . . 1 . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 3 . 1 10 . Load Schematic 9 | . . . . . . . . . 3 . 1 5 . Build 5 | . . . . . . . . . . . . 5 . Repair Station Hacks 17 | . . . . 2 . . . 2 6 . 1 6 . Scan Component 9 | . . . . 1 . . . 1 3 . 1 3 . Repair 8 | . . . . 1 . . . 1 3 . . 3 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . . . . . . 6 . . 2 . . Insert Component 4 | . . . . . . . . 3 . . 1 . . Analyze 4 | . . . . . . . . 3 . . 1 . . Garrison Access Hacks 6 | . . . . 1 . 1 . . . . 2 2 . Unlock Access 3 | . . . . 1 . 1 . . . . . 1 . Seal Access 3 | . . . . . . . . . . . 2 1 . Unauthorized Hacks 33 | . . . . 1 . 4 . 2 3 . 11 12 . Terminals 16 | . . . . 1 . 3 . 2 . . 4 6 . Track 2 | . . . . . . 1 . . . . . 1 . Assimilate 2 | . . . . . . . . . . . 1 1 . Botnet 9 | . . . . 1 . 2 . 2 . . 2 2 . Disrupt 1 | . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . 1 1 . Fabricators 6 | . . . . . . . . . 3 . 1 2 . Haulers 1 | . . . . . . . . . . . . 1 . Recompile 5 | . . . . . . . . . 3 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 1 . . . . 6 4 . Monitor 2 | . . . . . . . . . . . 1 1 . Reject 4 | . . . . . . . . . . . 3 1 . Recyclers 2 | . . . . . . . . . . . 1 1 . Mask 2 | . . . . . . . . . . . 1 1 . Tunnel 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . 2 . . . . . Used 2 | . 1 . . . . . . 1 . . . . . Hacking Detections 40 | . 1 . . 2 1 5 3 8 2 . 12 5 1 Full Trace Events 7 | . 1 . . . . . 1 2 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . 2 . . 2 3 . Parts Built 5 | . . . . . . . . . . . . 5 . Authchips 4 | . . . . . . . . . . . . 4 . Time 242 | . . . . . . . . . . . . 242 . Total Part Build Rating 32 | . . . . . . . . . . . . 32 . Parts Repaired 8 | . . . . 1 . . . 1 3 . . 3 . Time 373 | . . . . 32 . . . 56 158 . . 127 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 . . 1 . . Part Schematics Acquired 3 | . . . . . . . . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 9 | . . . . . 9 . . . . . . . . Machine Destruction 9 | . . . . . 9 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Total Allies 7 | . . . . . 4 . 1 . . . 1 1 . Largest Group 3 | . . . . . 2 3 1 . . . 1 1 . Highest-Rated Group 72 | . . . . . 48 72 25 . . . 10 26 . Highest-Rated Ally 26 | . . . . . 25 24 25 . . . 10 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . 2 18 7 . . . . . . Total Damage 792 | . . . . . 86 541 165 . . . . . . Kills 7 | . . . . . 2 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Turns Passed 15184 | 75 736 412 4651 1073 941 957 1767 1948 574 18 963 939 130 Spaces Moved 11314 | 46 379 74 2408 413 439 402 897 874 1228 62 2040 1798 254 Core 54 | 8 . . . . . . . . . . . . 46 Treads 5924 | 38 379 74 2408 413 439 402 897 874 . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5336 | . . . . . . . . . 1228 62 2040 1798 208 Fastest Speed 28 | 50 160 160 160 160 160 160 163 163 28 28 28 28 31 Average Speed 101 | 140 160 160 160 200 160 199 166 165 28 28 28 28 35 Slowest Speed 245 | 160 160 160 240 240 160 240 245 245 31 28 28 101 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . 3 . 29 10 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 55 15 97 46 51 29 77 64 30 69 32 50 42 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . . 1 . . Scrap Searched 16 | . . . 16 . . . . . . . . . . Spaces Dug 52 | . . . 11 4 4 . 15 . 6 . 6 6 . Terrain Destroyed 383 | . . . 20 11 16 102 43 138 6 . 6 41 . Melee 18 | . . . . . . . . . 6 . 6 6 . Projectile 212 | . . . 20 11 16 26 11 128 . . . . . AOE 152 | . . . . . . 76 31 10 . . . 35 . Terrain Rammed 1 | . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Fac Gar Total 14142 | 53 448 352 3041 625 617 497 1070 1164 1434 61 2337 2152 291 Wait 1790 | . 6 270 441 144 47 14 90 104 157 . 256 257 4 Move 11215 | 45 378 73 2407 413 438 402 894 873 1223 61 1984 1778 246 Hop 41 | . . . . . . . . . 2 . 26 10 3 Pick Up 113 | 2 11 1 37 12 4 9 7 9 6 . 5 9 1 Fast Attach 60 | 6 8 . 7 6 3 5 3 8 3 . 4 7 . Attach 57 | . 1 . 6 5 1 5 . 6 14 . 3 14 2 Detach 15 | . . . 2 . . 1 . 1 3 . 1 6 1 Swap 44 | . . . 4 3 1 4 2 12 1 . 12 5 . Drop 120 | . 9 . 40 17 5 9 8 10 8 . 6 5 3 Fire 473 | . 31 8 91 25 77 48 62 122 . . . 9 . Melee 76 | . . . . . . . . . 14 . 33 29 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . 4 . 1 . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . 18 31 Rewire 45 | . . . . . 41 . 4 . . . . . . Trap 19 | . . . . . . . . 16 . . 3 . . Miscellaneous 20 | . . . 5 . . . . 3 3 . 4 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Entered Mines 1081 | -10/Mines | Discovered new exit (range 6) 1118 | -10/Mines | Discovered new exit (range 7) 1224 | -10/Mines | Entered Subcaves 1274 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1497 | -10/Subcaves | Discovered new exit (range 9) 1671 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1903 | -10/Subcaves | Discovered new exit (range 14) 2320 | -10/Subcaves | Build established: Subdweller-Mutant 2551 | -10/Subcaves | Learned location of Zion (-6) 2551 | -10/Subcaves | Met a Zionite searching for "candidates" 3271 | -10/Subcaves | Visited 4L-MR0's lab 3690 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3744 | -10/Subcaves | Ambushed by Subdweller buried in earth 3744 | -10/Subcaves | Ambushed by Subdweller buried in earth 4240 | -10/Subcaves | Visited Clippyterm 4531 | -10/Subcaves | Ambushed by Subdweller buried in earth 5349 | -10/Subcaves | Found Powered Cannon 5422 | -10/Subcaves | Build established: Mutant 5875 | -10/Subcaves | Entered Materials 5875 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6032 | -8/Materials | Repaired Imp. Treads 6214 | -8/Materials | Build established: Subdweller-Tank 6229 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 6417 | -8/Materials | Discovered new exit (range 16) 6529 | -8/Materials | Build established: Scavenger-Tank 6948 | -8/Materials | Identified exit to Garrison 6948 | -8/Materials | Entered Garrison 7031 | -8/Garrison | Assembled breached garrison interior 7164 | -8/Garrison | Build established: Scavenger-Mutant 7168 | -8/Garrison | Rescued a captive Derelict 7204 | -8/Garrison | Garrison Relay disabled 7344 | -8/Garrison | Discovered new exit (range 13) 7488 | -8/Garrison | Garrison Relay disabled 7628 | -8/Garrison | Spotted B-75 Beast 7675 | -8/Garrison | Destroyed B-75 Beast 7831 | -8/Garrison | Discovered new exit (range 6) 7889 | -8/Garrison | Entered Materials 7889 | -8/Materials | Accompanied by 3 allies 8055 | -8/Materials | Garrison activated, responded to threat 8125 | -8/Materials | Lost 3 allies 8292 | -8/Materials | Build established: Tank 8379 | -8/Materials | Discovered new exit (range 8) 8846 | -8/Materials | Identified exit to Garrison 8846 | -8/Materials | Entered Garrison 8853 | -8/Garrison | Build established: Gunner 9019 | -8/Garrison | Triggered checkpoint 9060 | -8/Garrison | Triggered checkpoint 9168 | -8/Garrison | Triggered checkpoint 9639 | -8/Garrison | Discovered new exit (range 8) 9764 | -8/Garrison | Triggered checkpoint 9966 | -8/Garrison | Discovered new exit (range 5) 10172 | -8/Garrison | Triggered checkpoint 10219 | -8/Garrison | Discovered new exit (range 12) 10348 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10492 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10613 | -8/Garrison | Entered Materials 10803 | -8/Materials | Core integrity fell below 50% 11099 | -8/Materials | Discovered new exit (range 4) 11142 | -8/Materials | Repaired KE Penetrator? 11413 | -8/Materials | First assault squad dispatched 11595 | -8/Materials | Discovered new exit (range 14) 11758 | -8/Materials | Build established: Mutant 12561 | -8/Materials | Entered Factory 12561 | -7/Factory | Evolved 2 slots: Propulsion x2 12794 | -7/Factory | Discovered new exit (range 15) 12848 | -7/Factory | Repaired Imp. Flight Unit 12877 | -7/Factory | Build established: Hacker-Sprinter 12905 | -7/Factory | Repaired Lance 12969 | -7/Factory | Repaired Imp. Flight Unit 13043 | -7/Factory | Discovered new exit (range 9) 13061 | -7/Factory | Identified exit to Storage 13069 | -7/Factory | Assembled infested ambush trap array 13135 | -7/Factory | Manually triggered Chute Trap 13135 | -7/Factory | Sucked down chute 13135 | -7/Factory | Entered Waste 13138 | -7/Waste | Spotted C-40 Crusher 13147 | -7/Waste | Spotted C-40 Crusher 13148 | -7/Waste | Discovered new exit (range 16) 13149 | -7/Waste | Spotted C-40 Crusher 13149 | -7/Waste | Spotted C-40 Crusher 13150 | -7/Waste | EMP discharged 13150 | -7/Waste | Spotted C-40 Crusher 13152 | -7/Waste | Identified exit to Factory 13153 | -7/Waste | Entered Factory 13173 | -7/Factory | System corruption reached 10% 13324 | -7/Factory | Discovered exit to Storage (range 11) 13385 | -7/Factory | Discovered new exit (range 9) 13553 | -7/Factory | Search patrols dispatched 13953 | -7/Factory | Search patrols dispatched 14116 | -7/Factory | Entered another Factory area 14116 | -6/Factory | Evolved 2 slots: Utility x2 14312 | -6/Factory | Discovered new exit (range 13) 14352 | -6/Factory | Repaired Imp. Flight Unit 14562 | -6/Factory | Spotted B-75 Beast 14627 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14633 | -6/Factory | Fabricated Adv. Remote Shield? 14666 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14702 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14740 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 14843 | -6/Factory | Discovered new exit (range 5) 14860 | -6/Factory | Repaired Imp. Flight Unit 14912 | -6/Factory | Repaired Imp. Flight Unit 14996 | -6/Factory | Identified exit to Lower Caves 15055 | -6/Factory | Identified exit to Garrison 15055 | -6/Factory | Entered Garrison 15071 | -6/Garrison | Triggered checkpoint 15082 | -6/Garrison | Discovered new exit (range 10) 15101 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15131 | -6/Garrison | Triggered checkpoint 15135 | -6/Garrison | Triggered checkpoint 15143 | -6/Garrison | Discovered new exit (range 12) 15146 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15160 | -6/Garrison | Core integrity fell below 50% 15163 | -6/Garrison | Core integrity fell below 20% 15169 | -6/Garrison | Triggered checkpoint 15181 | -6/Garrison | Triggered checkpoint 15185 | -6/Garrison | Core destroyed Last Messages --------------- 15146_ Remote lockdown engaged. 15155_ Penetrated by Slug. 15155_ Lance destroyed. 15156_ Imp. Flight Unit destroyed. 15158_ Penetrated by Slug. 15158_ Discarded System Shield. 15158_ Penetrated by Slug. 15159_ System Shield destroyed. 15160_ Dropped Med. Storage Unit. 15160_ Imp. Flight Unit destroyed. 15161_ Dropped Imp. Signal Interpreter. 15161_ Penetrated by Slug. 15161_ Acquired Multitool. 15163_ X-62 Marksman destroyed. 15165_ Adv. Hacking Suite destroyed. 15169_ System corrupted: Energy discharge (-18). 15181_ Beams of light sweep through the air. An alarm sounds. 15185_ Slammed into Wall. 15185_ Destabilizing: Core damaged (-17). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#+????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????? ??????? | | ????????????????????????####### ######### #?????? | | ????????????????????????# #?????? | | ????????????????????????# ##### #?????? | | ????????????????????????# #???# ######## #?????? | | ????????????????######### #???# #??????# #?????? | | ??????????????+ g @+???/ +??????# #?????? | | ????????????????## ######???# #??????+ #?????? | | ??????????????????????????????# #??????# #?????? | | ???????????????????+??????????# #??????# ####### | | ????????????+?????????????????# #??????# ## # | | ??????????????????????????????# #?????## ## # | | ??????????????????????????????# ##/#### | | ??????????????????????????????+ | | ???????????????????+??????????# | | ??????????????????????????????########## ## # | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????" | | ???????????????????????????????????????" | | ???????????????????????????????????????" ^ | | ?????????????????????????????????????+?" | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????# | | ?????????????????????????+???????????? + ! | | ?????????????????????????????????????###=!! | | ???????????????????????????????????????##!!## # | | ????????????????????????????????????????#%=## # | | ????????????????????????????????????????#![####### | | ????????????????????????????????????????#*[#?????? | | ????????????????????????????#+??????????+! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 950 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 64 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 56 Defensive Hacking 20 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- ECM Suite | -8/Materials | Hacked Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Multitool | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Remote Shield | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicInertialScrap Manual? 0 Play Time 02:04:45 Cumulative 784.3 hours Start 2024.05.13 @ 19:09:09 End 2024.05.13 @ 21:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 497 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 89 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e3f1a98-799e-4f56-96fc-2ed969b6e249