Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 18:54:56 Player: Swagumen Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (734) 734 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-52) -52 TOTAL SCORE: 6742 Bonus ------- Friendly Fire -52 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Melee Analysis Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Melee Analysis Suite Melee Analysis Suite ECM Suite Cloaking Device System Shield > --- WEAPON ----------- Katana Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Plasma Rifle Cooled Phase Gun Matter Neutralizer Nova Cannon [Rating: 107] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Melee Analysis Suite Device Improved Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . . . . 1 1 1 1 1 . . . Utility 7 | . . . . 3 1 . . 1 . . 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 65 | 7 2 4 2 12 10 . 6 3 . . 19 Power 11 | 1 . . 1 . 2 . 2 . . . 5 Engine 3 | 1 . . 1 . 1 . . . . . . Core 3 | . . . . . 1 . . . . . 2 Reactor 5 | . . . . . . . 2 . . . 3 Propulsion 14 | 2 . . . 4 2 . 1 2 . . 3 Treads 3 | 2 . . . 1 . . . . . . . Leg 1 | . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . 2 2 . 1 2 . . 3 Utility 24 | 2 1 1 . 5 5 . 2 1 . . 7 Device 15 | 1 . 1 . 3 1 . 2 1 . . 6 Storage 3 | 1 1 . . 1 . . . . . . . Processor 5 | . . . . 1 3 . . . . . 1 Hackware 1 | . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 3 1 3 1 . 1 . . . 4 Energy Gun 6 | . . 2 . 2 . . 1 . . . 1 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 3 | 2 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 2 | . 1 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . 3 Parts Lost 36 | . . . 2 8 . 1 . . 7 . 18 Power 7 | . . . 1 . . . . . 2 . 4 Propulsion 11 | . . . 1 3 . . . . 2 . 5 Utility 10 | . . . . 2 . 1 . . 2 . 5 Weapon 8 | . . . . 3 . . . . 1 . 4 Highest Loss Streak 18 | . . . 2 5 . 1 . . 7 . 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 3 6 8 8 7 3 5 4 3 3 3 3 Power . | . . . . . . 1 . . . . . Propulsion 1 | 1 2 2 2 1 . . . 1 1 1 . Utility 1 | . 1 2 3 2 1 2 1 1 1 1 . Weapon 2 | . 2 3 3 3 2 1 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 2 . 6 3 . 3 . . . 1 Power 1 | . 1 . . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . . . Utility 5 | . . . . 1 2 . 1 . . . 1 Weapon 5 | . . 2 . 1 1 . 1 . . . . Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 82 | . 99 100 87 72 68 84 81 88 74 52 58 Engine 6 | . 14 14 8 5 6 . 1 . . . . Reactor 1 | . . . . . . . . 9 5 . 4 Treads 12 | . 27 28 21 10 . . . . . . . Flight 10 | . . . . . 25 26 26 31 27 21 19 Device 14 | . 14 14 14 22 16 10 10 14 11 5 10 Storage 7 | . 14 14 14 9 . . . . . . . Processor 6 | . . . . 6 3 20 17 15 15 15 12 Hackware 1 | . . . . . . 6 5 5 5 5 4 Energy Gun 7 | . . 14 27 14 3 . . . . . . Ballistic Gun 7 | . 25 13 . 1 3 . . . . . . Special Weapon 1 | . 2 . . . 2 6 5 5 3 . . Slashing Weapon 1 | . . . . . 3 6 5 5 5 5 3 Peak Build Rating 107 | 7 8 15 15 31 45 45 72 89 85 41 107 Average Rating 29 | 5 7 11 14 22 31 44 54 84 67 41 61 On Entrance 32 | . 7 8 15 15 24 45 42 69 85 41 41 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 12 12 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 13 13 17 17 24 29 14 33 39 39 4 50 Greatest Support 59 | 40 40 40 40 42 20 20 33 42 42 13 59 Greatest Overweight (x) 7 | . . . . 5 1 . . . 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 9 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 8 10 5 5 5 4 3 3 5 Average Carried 5 | 3 6 7 8 8 3 5 4 3 3 3 3 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 6 5 5 5 3 3 3 1 Class Distribution -------------------- 54% | Mutant 14% | Sprinter 12% | Infiltrator-Sprinter 6% | Scavenger-Skirmisher 5% | Infiltrator-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Infiltrator-Sprinter | -3/Research Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 959 | 270 102 92 30 156 54 90 . . 63 . 102 Remotely . | . . . . . . . . . . . . Salvage Created 1001 | 156 190 16 122 146 54 28 . . . . 289 Parts 62 | 9 9 8 11 8 3 4 . . . . 10 Haulers Intercepted 4 | . . . . 2 1 . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 21 | . 6 3 6 3 . . . . . . 3 Melee 1 | . . . . . . . . . . . 1 Guns 14 | . 6 . 6 2 . . . . . . . Cannons 1 | . . . . . . . . . . . 1 AOE 5 | . . 3 . 1 . . . . . . 1 Classes Destroyed 11 | 2 3 . 2 2 . 1 . . . . 1 Worker 2 | . 1 . . . . . . . . . 1 Builder 1 | . . . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 4 | . . . . 2 1 . . . . . 1 Recycler 1 | 1 . . . . . . . . . . . Swarmer 11 | . 3 3 5 . . . . . . . . Grunt 5 | . 3 . . 1 . . . . . . 1 Hunter 2 | . . . . 2 . . . . . . . Programmer 2 | . . . . . . . . . . . 2 Subdweller 1 | . . . 1 . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . Best Kill Streak 4 | 4 3 3 2 2 1 1 . . . . 4 Combat Bots Only 3 | . 3 3 2 2 . . . . . . 3 Max Kills in Single Turn 3 | 1 1 3 2 1 1 1 . . . . 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . 3 . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 436 | . 48 6 39 68 15 1 7 . 60 5 187 Missed 145 | . 14 1 9 15 9 1 2 . 25 3 66 Hits 291 | . 34 5 30 53 6 . 5 . 35 2 121 Projectile 291 | . 34 5 30 53 6 . 5 . 35 2 121 Critical Strikes 15 | . . . 1 1 . . . . 1 . 12 Damage Taken 5259 | . 465 71 349 674 63 43 112 . 649 37 2796 Core 1926 | . 64 7 43 189 11 22 61 . 215 14 1300 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 135 | . 135 . . . . . . . . . . Core Remaining (%) 83 | 100 . . 54 65 98 97 93 . . 80 . Volleys Fired 95 | 12 30 1 16 22 1 . 1 . . . 12 Largest 2 | 2 2 2 2 2 2 . 1 . . . 2 Hottest 131 | 40 100 53 126 126 91 . 5 . . . 131 Shots Fired 163 | 24 59 2 31 31 2 . 1 . . . 13 Gun 151 | 24 58 1 31 28 2 . . . . . 7 Cannon 6 | . . . . . . . . . . . 6 Launcher 4 | . . 1 . 3 . . . . . . . Special 2 | . 1 . . . . . 1 . . . . Kinetic 86 | 24 58 1 . 2 1 . . . . . . Thermal 72 | . 1 . 31 26 1 . . . . . 13 Explosive 4 | . . 1 . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | 6 9 . 7 8 1 . 2 . . . 8 Robot Miss Streak 5 | 2 2 . 5 2 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 118 | 13 40 . 14 22 4 1 4 . . . 20 Core Hits 55 | 8 15 3 9 8 1 1 1 . . . 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . Critical Strikes 6 | . 1 . . 1 . . 1 . . . 3 Destroy 2 | . 1 . . 1 . . . . . . . Sever 3 | . . . . . . . 1 . . . 2 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 131 | . . . 1 4 19 7 12 10 19 . 59 Impact . | . . . . . . . . . . . . Slashing 117 | . . . 1 4 19 7 12 10 19 . 45 Piercing 14 | . . . . . . . . . . . 14 Sneak Attacks 6 | . . . . . 1 1 . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3304 | 99 327 144 287 592 179 78 117 . . . 1481 Guns 1159 | 99 321 . 287 348 19 . . . . . 85 Cannons 180 | . . . . . . . . . . . 180 Explosions 892 | . . 141 . 244 . . . . . . 507 Melee 1050 | . . . . . 160 78 117 . . . 695 Ramming 23 | . 6 3 . . . . . . . . 14 Kinetic 462 | 99 321 . . 23 19 . . . . . . Thermal 877 | . . . 287 325 . . . . . . 265 Explosive 892 | . . 141 . 244 . . . . . . 507 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 914 | . . . . . 160 78 117 . . . 559 Piercing 136 | . . . . . . . . . . . 136 Highest Corruption 28 | . 1 1 1 4 1 4 . . . . 28 Average Corruption 3 | . 1 1 1 3 1 4 . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . 5 4 2 . . . . . . 16 Message Errors 3 | . . 1 . . . . . . . . 2 Matter Fused 5 | . . . 1 . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 5 | . . 2 . 2 . . . . . . 1 Data Loss (minor) 9 | . . 2 2 . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 119 | . . . . 27 22 . . . . . 70 Projectiles . | . . . . . . . . . . . . Explosions 69 | . . . . 27 . . . . . . 42 Melee 50 | . . . . . 22 . . . . . 28 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 24 . 22 . . . . . . 33 Shots 3 | . . 1 . 1 . . . . . . 1 Rammed 7 | . 1 1 . . . . . . . . 5 Targets Rammed 8 | . 2 1 . . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 392 | . 20 12 30 18 . . . 194 324 . 392 Average Temperature 92 | . 9 9 12 6 . . . 67 144 . 113 Received Heat Transfer 1063 | . 198 12 36 180 9 . 18 . 418 . 192 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . 1 3 . . . . . . 1 Heat Transferred 1591 | . . . 629 703 . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 116 | 10 70 94 . 62 75 36 18 10 . . 116 Initial 25 | . . . . 10 . 23 . 8 . . 25 Average 20 | 1 13 14 . 10 23 17 1 3 . . 62 Influence Increases 1484 | 20 225 94 145 156 201 22 37 33 120 . 431 Destroy 0b10 Robot/C 400 | . 120 60 100 60 . . . . . . 60 Destroy 0b10 Robot/NC 55 | 20 5 . . 10 5 5 . . . . 10 Destroy Leader 78 | . 20 10 . 24 2 . . . . . 22 Successful Hack 141 | . 19 . . 15 76 12 19 . . . . Disable Machine 45 | . . 15 . 15 . . . . . . 15 Destroy Structure 225 | . 1 9 . 17 13 5 18 18 . . 144 Partial Spotted 90 | . 15 . . . 15 . . 15 . . 45 Lose Combat Pursuer 450 | . 45 . 45 15 90 . . . 120 . 135 Influence Decreases 1445 | 20 225 94 125 176 152 71 19 49 62 22 430 Entered New Map 73 | . . . . 10 . 26 . 10 2 12 13 Time Decay 1110 | 20 191 94 125 122 152 37 19 39 50 10 251 Lost Part 228 | . . . . 44 . 8 . . 10 . 166 Purge Threat 34 | . 34 . . . . . . . . . . Squads Dispatched 16 | . . 1 . 2 4 2 2 1 . . 4 Investigation 5 | . . 1 . . 1 1 1 . . . 1 Extermination 4 | . . . . . 2 . . . . . 2 Reinforcement 7 | . . . . 2 1 1 1 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 5 | . 2 . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 15 6 6 7 9 1 7 3 13 5 25 Peak Tracking Total 9 | . 4 3 3 4 4 3 4 5 8 5 9 Tactical Retreats 25 | . 2 . 2 1 4 . 3 . 7 . 6 ECM-based Alert Blocks 18 | . . . . . . . 4 . 9 . 5 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 6 | . 2 . . 2 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 3 | . . 1 . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 30 | . 6 2 . 5 7 1 6 . . . 3 Terminals 17 | . 5 1 . 3 4 . 3 . . . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 3 | . . . . 1 1 . 1 . . . . Scanalyzers 6 | . . . . 1 2 . 1 . . . 2 Garrison Access . | . . . . . . . . . . . . Total Hacks 74 | . 14 4 . 17 15 3 15 . . . 6 Successful 37 | . 9 2 . 10 9 1 6 . . . . Failed 37 | . 5 2 . 7 6 2 9 . . . 6 Catastrophic 12 | . 1 . . 2 3 1 3 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 5 2 . 1 1 . 6 . . . 1 Terminals 47 | . 12 3 . 10 9 . 10 . . . 3 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 5 | . 2 . . . . 3 . . . . . Recycling Units 6 | . . . . 3 1 . 2 . . . . Scanalyzers 14 | . . . . 4 5 . 2 . . . 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 7 2 . 6 5 . 3 . . . . Record 4 | . . . . . 3 . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . Alert Level 3 | . 1 1 . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 3 | . 2 . . . . 1 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . . . Report Inventory 2 | . . . . 1 . . 1 . . . . Scanalyzer 8 | . . . . 3 4 . 1 . . . . Insert Component 3 | . . . . 1 2 . . . . . . Analyze 3 | . . . . 1 2 . . . . . . Retrieve Study 2 | . . . . 1 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 1 . 4 7 1 5 . . . 3 Full Trace Events 6 | . . . . 2 1 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . 18 . . . . Part Studies Acquired 2 | . . . . 1 . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 2 . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 4125 | 28 849 654 538 576 440 61 317 127 184 . 351 Sensors 2538 | . . 325 538 502 440 61 278 127 180 . 87 Terrain 993 | . . . . 569 424 . . . . . . Seismic 1206 | 28 849 329 . . . . . . . . . T.N.C. 567 | . . . . 401 166 . . . . . . Cloaking 632 | . . . . . . . . 123 184 . 325 ECM 933 | . . . . . . . 317 127 180 . 309 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 4857 | 152 849 655 538 658 475 85 373 127 294 21 630 Spaces Moved 5063 | 78 391 394 298 285 888 150 512 218 599 51 1199 Core 122 | 20 . . . 13 . . . . 15 . 74 Treads 1357 | 58 391 394 298 216 . . . . . . . Legs 53 | . . . . 53 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3531 | . . . . 3 888 150 512 218 584 51 1125 Fastest Speed 22 | 50 160 160 160 102 27 27 25 24 24 40 22 Average Speed 69 | 131 160 160 160 166 41 27 26 24 31 40 32 Slowest Speed 400 | 160 160 160 160 300 99 27 27 24 100 40 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . 1 Potential Cave-ins 16 | . . . . 2 2 . . 2 8 . 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 31 | 6 55 66 26 27 34 5 20 6 78 13 36 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . 2 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . . . . . . 3 . . Spaces Dug 109 | . 1 . . 4 16 6 9 9 19 . 45 Terrain Destroyed 163 | . 1 10 . 17 16 6 9 9 19 . 76 Melee 108 | . . . . 4 16 6 9 9 19 . 45 Projectile 1 | . 1 . . . . . . . . . . AOE 54 | . . 10 . 13 . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Res Total 6064 | 108 562 417 324 432 968 183 731 276 675 50 1338 Wait 559 | . 128 4 7 81 31 27 185 29 58 . 9 Move 5048 | 77 390 393 297 284 887 149 509 217 598 50 1197 Hop 2 | . . . . . . . 1 . . . 1 Pick Up 67 | 12 5 6 . 15 9 . 6 . . . 14 Fast Attach 16 | . 1 1 1 2 3 . 3 . . . 5 Attach 45 | 7 . . . 10 7 . 3 3 . . 15 Detach 8 | . . . . . 2 . 2 1 . . 3 Swap 21 | . 4 4 2 5 1 . 2 1 . . 2 Drop 43 | . 2 7 . 9 8 . 7 . . . 10 Fire 95 | 12 30 1 16 22 1 . 1 . . . 12 Melee 131 | . . . 1 4 19 7 12 10 19 . 59 Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . Escape Stasis 21 | . . . . . . . . 15 . . 6 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Discovered new exit (range 5) 872 | -10/Materials | Discovered new exit (range 12) 939 | -10/Materials | Discovered new exit (range 13) 971 | -10/Materials | Repaired Lgt. Treads 1002 | -10/Materials | Entered Mines 1003 | -10/Mines | Learned location of Storage (-9) 1019 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1228 | -10/Mines | Discovered new exit (range 3) 1282 | -10/Mines | Discovered new exit (range 6) 1304 | -10/Mines | Met a Derelict shopkeep closing up shop 1620 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1624 | -10/Mines | Found Prototype Device 1641 | -10/Mines | Discovered new exit (range 9) 1657 | -10/Mines | Entered Subcaves 1658 | -10/Subcaves | Approached by a straggling Scientist 2156 | -10/Subcaves | Discovered new exit (range 4) 2195 | -10/Subcaves | Entered Materials 2195 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2509 | -8/Materials | Identified Exp. Sensor Array 2700 | -8/Materials | Lost 5 parts (1n2u2w) 2754 | -8/Materials | Discovered new exit (range 15) 2853 | -8/Materials | Entered Factory 2853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3326 | -7/Factory | Discovered new exit (range 10) 3328 | -7/Factory | Identified exit to Factory 3328 | -7/Factory | Entered another Factory area 3328 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3357 | -6/Factory | Build established: Sprinter 3389 | -6/Factory | Crushed by falling debris 3410 | -6/Factory | Discovered new exit (range 12) 3413 | -6/Factory | Identified exit to Factory 3413 | -6/Factory | Entered another Factory area 3413 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3739 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 3774 | -5/Factory | Identified exit to Factory 3786 | -5/Factory | Entered another Factory area 3786 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3892 | -4/Factory | Discovered new exit (range 4) 3893 | -4/Factory | Identified exit to Upper Caves 3913 | -4/Factory | Entered Upper Caves 3983 | -4/Upper Caves | Learned location of Quarantine (-3) 4021 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4057 | -4/Upper Caves | Spotted B-86 Titan 4078 | -4/Upper Caves | Build established: Infiltrator-Sprinter 4136 | -4/Upper Caves | Lost 7 parts (2p2n2u1w) 4203 | -4/Upper Caves | Discovered new exit (range 9) 4205 | -4/Upper Caves | Identified exit to Upper Caves 4207 | -4/Upper Caves | Entered another Upper Caves area 4224 | -4/Upper Caves | Discovered new exit (range 9) 4227 | -4/Upper Caves | Identified exit to Research 4228 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4228 | -4/Upper Caves | Entered Research 4228 | -3/Research | Evolved 2 slots: Utility x2 4232 | -3/Research | Found Prototype Device 4233 | -3/Research | Identified Exp. Thermal Defense Suite 4444 | -3/Research | Discovered new exit (range 14) 4468 | -3/Research | Identified exit to Quarantine 4631 | -3/Research | Spotted B-86 Titan 4736 | -3/Research | System corruption reached 10% 4808 | -3/Research | Core integrity fell below 50% 4823 | -3/Research | Core integrity fell below 20% 4843 | -3/Research | Lost 18 parts (4p5n5u4w) 4858 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04822_ Critical hit (Burn: +37). 04823_ U-05 Engineer lays Concrete. 04825_ U-05 Engineer builds a Wall. 04825_ U-05 Engineer lays Concrete. 04826_ K-01 Serf collects debris. 04826_ U-05 Engineer builds a Wall. 04826_ P-80 Master resets T-07 Excavator, system corruption cleaned. 04827_ K-01 Serf collects debris. 04829_ The unstable cave ceiling collapses. 04829_ K-01 Serf collects debris. 04830_ U-05 Engineer lays Concrete. 04831_ K-01 Serf collects debris. 04831_ U-05 Engineer builds a Wall. 04833_ System corrupted: Matter fused (-8). 04833_ K-01 Serf collects debris. 04835_ Penetrated by Slug. 04845_ Fabricator completes G-67 Veteran. 04850_ System corrupted: Component data lost. 04852_ Acquired Imp. Fusion Compressor. Map ----- +----------------------------------------------------+ | # #????# # # #?? | | # ###########+### ^ # #?? | | # # ## ############?? | | " # ##########??????????? | | ## # #???????????????????? | | ?# # #???????????????????? | | ?# # ###########+#+#####???????????????? | | ?# " #????# #???????????????? | | #######+### #????# #???????????????? | | #???## """ """#???????????????? | | #???# """ ! T"#???????????????? | | #???## """ """#???????????????? | | """ #????# #???????????????? | | """ ########????# #???????????????? | | """ #???????????# ! ##########+###### | | """ #???????????# ## | | """ +???????????# == ## | | """ ????????????# = + | | "?" ????????????# ## """"" """? | | ? ????????????############### "" F" """? | | ??? ?????????????# |#????# "" "" """? | | ???? ?????????????# #????# ^ """" | | ???? ?????????????# ###### g | | ????? ?????????????# * #p g | | ?????????????????????# p p | | ?????????????????????# @ # | | ?????????????????????# ### | | ?????????????????????# #?# ################ | | ?????????????????????# #?# #???????????????? | | ?????????????????????# #?# #???????????????? | | ?????????????????????# #?# #???????????????? | | ?????????????????????#########?# #???????????????? | | ???????????????????????????????#+#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Evasion (%) 65 Melee Accuracy 10 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Disruptor Cannon | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 3% | -10/Materials Studied --------- Katana | -8/Materials | Hacked Plasma Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Item+ Organ Harvest Respectable Loadout There's More Where That Came From Challenges ------------ None Game ------ Seed DisintegrationEnergyShovel Manual? 0 Play Time 01:29:06 Cumulative 18.4 hours Start 2025.11.23 @ 17:26:15 End 2025.11.23 @ 18:54:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b835481-049b-422e-821d-19740d33efcc