Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.07 @ 15:39:16 Player: AlexBrymm Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2417) 2417 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 6066 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Melee Analysis Suite Force Booster Transmission Jammer Improved Power Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Enhanced Armored Leg Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Advanced Plasma Rifle Kinetic Spear > --- INVENTORY -------- Advanced Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Force Booster Transmission Jammer Advanced ECM Suite Improved Power Shielding Heavy Wave Gun Cooled Proton Cannon Advanced EMP Blaster [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Advanced EMP Blaster Impact Weapon Impact Mace Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 . . . 2 . Utility 2 | . . 1 . . . . 1 Weapon . | . . . . . . . . Parts Attached 87 | 6 3 21 . . . 20 37 Power 12 | 1 . 2 . . . 4 5 Engine 5 | 1 . 2 . . . 1 1 Core 6 | . . . . . . 3 3 Reactor 1 | . . . . . . . 1 Propulsion 30 | 2 1 9 . . . 8 10 Treads . | . . . . . . . . Leg 18 | 2 1 3 . . . 6 6 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight 10 | . . 6 . . . 2 2 Utility 18 | 1 2 4 . . . 4 7 Device 6 | . . 1 . . . 1 4 Storage 5 | 1 1 2 . . . 1 . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 6 | . . 1 . . . 2 3 Artifact . | . . . . . . . . Weapon 27 | 2 . 6 . . . 4 15 Energy Gun 9 | 2 . 2 . . . . 5 Energy Cannon 4 | . . 2 . . . . 2 Ballistic Gun 5 | . . 2 . . . 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . . 1 4 Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 2 . . . . 9 Parts Lost 29 | . . 4 . . . 5 20 Power 5 | . . . . . . 2 3 Propulsion 10 | . . . . . . . 10 Utility 7 | . . 1 . . . 1 5 Weapon 7 | . . 3 . . . 2 2 Highest Loss Streak 9 | . . 3 . . . 2 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 93 77 77 77 97 88 Engine 6 | . 14 11 11 11 11 3 3 Core 3 | . . . . . . 5 6 Reactor 1 | . . . . . . . 2 Leg 26 | . 28 20 . . . 39 26 Flight 5 | . . 11 33 33 33 4 2 Device 9 | . . 10 11 11 11 8 12 Storage 9 | . 14 11 11 11 11 9 7 Processor 2 | . 11 4 . . . . . Protection 5 | . . 2 . . . 9 8 Energy Gun 8 | . 28 9 . . . . 4 Energy Cannon 1 | . . 1 . . . . 2 Ballistic Gun 5 | . . 8 11 11 11 16 1 Piercing Weapon 1 | . . . . . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 17 35 15 15 15 31 54 Greatest Support 82 | 20 20 30 15 15 15 82 82 Greatest Overweight (x) 3 | 3 . 3 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 10 10 10 10 10 Average Capacity 10 | 6 8 13 10 10 10 10 9 Most Carried 15 | 4 8 15 10 10 10 10 10 Average Carried 9 | 1 5 11 10 10 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 10 10 5 Class Distribution -------------------- 45% | Scavenger-Mutant 44% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Matter Collected 1503 | 132 169 161 . . . 458 583 Remotely . | . . . . . . . . Salvage Created 2569 | . 398 494 . . . 603 1074 Parts 161 | . 36 27 . . . 39 59 Haulers Intercepted 2 | . . 1 . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 58 | . 11 8 . . . 17 22 Melee 13 | . . . . . . . 13 Guns 37 | . 10 7 . . . 16 4 Cannons 2 | . . . . . . . 2 AOE 3 | . 1 1 . . . 1 . Classes Destroyed 11 | . 5 3 . . . 1 2 Worker 6 | . . 1 . . . 2 3 Builder 5 | . 2 . . . . 2 1 Hauler 2 | . . 1 . . . . 1 Recycler 1 | . . . . . . . 1 Operator 3 | . 1 1 . . . . 1 Watcher 2 | . 1 . . . . . 1 Swarmer 16 | . 6 . . . . 3 7 Grunt 27 | . 5 5 . . . 9 8 Sentry 9 | . . 3 . . . 4 2 Hunter 2 | . . . . . . 1 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 5 | . 4 3 . . . 5 5 Combat Bots Only 4 | . 3 3 . . . 4 4 Max Kills in Single Turn 2 | . 1 1 . . . 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 1 . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Damage Taken 5550 | . 264 670 40 . 18 1232 3326 Core 992 | . 53 128 12 . . 65 734 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 120 | . 3 . . . . . 117 Core Remaining (%) 82 | 100 78 . . . 65 88 . Volleys Fired 162 | . 28 50 . . . 57 27 Largest 2 | . 2 2 . . . 2 2 Hottest 136 | . 80 136 . . . 53 130 Shots Fired 313 | . 54 94 . . . 114 51 Gun 279 | . 54 70 . . . 114 41 Cannon 34 | . . 24 . . . . 10 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 169 | . . 35 . . . 114 20 Thermal 44 | . . 24 . . . . 20 Explosive . | . . . . . . . . Electromagnetic 100 | . 54 35 . . . . 11 Robot Hit Streak 14 | . 6 11 . . . 14 11 Robot Miss Streak 6 | . 2 2 . . . 6 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 253 | . 27 50 . . . 86 90 Core Hits 111 | . 17 20 . . . 41 33 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . . . 3 Critical Strikes 8 | . . 2 . . . . 6 Destroy 1 | . . 1 . . . . . Corrupt 1 | . . 1 . . . . . Smash 4 | . . . . . . . 4 Impale 2 | . . . . . . . 2 Melee Attacks 80 | . . . . . . . 80 Impact 19 | . . . . . . . 19 Slashing . | . . . . . . . . Piercing 61 | . . . . . . . 61 Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6420 | . 424 668 . . . 1884 3444 Guns 3225 | . 394 582 . . . 1682 567 Cannons 181 | . . . . . . . 181 Explosions 300 | . 24 86 . . . 190 . Melee 2694 | . . . . . . . 2694 Ramming 20 | . 6 . . . . 12 2 Kinetic 2273 | . . 204 . . . 1682 387 Thermal 536 | . 24 86 . . . 114 312 Explosive 76 | . . . . . . 76 . Electromagnetic 821 | . 394 378 . . . . 49 Impact 754 | . . . . . . . 754 Slashing . | . . . . . . . . Piercing 1940 | . . . . . . . 1940 Highest Corruption 19 | . 1 . . . . . 19 Average Corruption 1 | . 1 . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 Effects 8 | . 6 . . . . . 2 Message Errors 1 | . 1 . . . . . . Matter Fused 3 | . 2 . . . . . 1 Energy Discharges 2 | . 2 . . . . . . Parts Rejected 1 | . . . . . . . 1 Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 521 | . . . . . . 71 450 Projectiles 1 | . . . . . . . 1 Explosions 71 | . . . . . . 71 . Melee 449 | . . . . . . . 449 Knockbacks 6 | . . . . . . . 6 Impact 5 | . . . . . . . 5 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 117 | . 31 23 . . . 63 . Shots 3 | . 1 1 . . . 1 . Rammed . | . . . . . . . . Targets Rammed 4 | . 2 . . . . 1 1 Kicked 4 | . 2 . . . . 1 1 Crushed . | . . . . . . . . Highest Temperature 330 | . 126 330 . . . 30 277 Average Temperature 68 | . 47 103 . . . 12 78 Received Heat Transfer 1749 | . 66 264 24 . 9 540 846 Effects 3 | . . 1 . . . . 2 Interference 2 | . . . . . . . 2 Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 1 1 . . . . 3 Impact Corruptions 10 | . . . . . . . 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 909 | . 50 150 . . . 100 609 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Peak Influence 497 | . 201 326 39 . 75 497 372 Initial 226 | . . 84 24 . . 29 226 Average 201 | . 92 163 37 . 27 278 236 Maximum Alert Level 2 | . 1 1 . . . 2 1 Low Security (%) 49 | 100 93 66 100 . 100 24 35 Level 1 47 | . 6 33 . . . 63 64 Level 2 2 | . . . . . . 12 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 2 . . . 2 5 Investigation 7 | . 1 2 . . . 2 2 Extermination 3 | . . . . . . . 3 Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 16 18 2 . 5 29 42 Peak Tracking Total 6 | . 4 4 2 . 4 6 6 Tactical Retreats 7 | . . . . . 1 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 2 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 . . . . 4 2 Max in Single Turn 2 | . 1 . . . . 2 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Accessed 31 | . 8 6 . 3 . 3 11 Terminals 21 | . 6 5 . . . 3 7 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 75 | . 22 20 . 3 . 8 22 Successful 32 | . 11 10 . 3 . 3 5 Failed 43 | . 11 10 . . . 5 17 Catastrophic 13 | . 5 2 . . . . 6 Database Lockouts . | . . . . . . . . Manual 21 | . 10 8 . . . 3 . Terminals 55 | . 16 18 . . . 8 13 Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . 3 . . . . . 3 Recycling Units 3 | . 3 . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 5 | . . . . . . . 5 Terminal Hacks 22 | . 6 8 . 3 . 3 2 Record 4 | . . . . 3 . . 1 Part Schematic 2 | . 1 1 . . . . . Robot Schematic 1 | . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . Branch Access Points 3 | . 1 1 . . . 1 . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . Dispatch Records 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 Scan Component 2 | . 1 . . . . . 1 Repair 2 | . 1 . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 7 5 . . . 3 11 Full Trace Events 4 | . . 1 . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 97 | . 53 . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Turns Passed 4556 | 57 774 569 38 123 61 723 2211 Spaces Moved 3757 | 38 482 477 129 423 209 525 1474 Core 24 | 24 . . . . . . . Treads . | . . . . . . . . Legs 2237 | 14 482 149 . . . 297 1295 Wheels 179 | . . . . . . . 179 Hover . | . . . . . . . . Flight 1317 | . . 328 129 423 209 228 . Fastest Speed 27 | 50 120 29 29 29 29 27 100 Average Speed 89 | 120 120 71 29 29 29 79 119 Slowest Speed 244 | 200 120 244 29 29 29 190 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . 5 2 . 3 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 3 89 40 36 91 54 49 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 30 | . 2 4 . . . 21 3 Melee 3 | . . . . . . . 3 Projectile . | . . . . . . . . AOE 27 | . 2 4 . . . 21 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Total 4502 | 47 622 615 126 422 205 721 1744 Wait 316 | . 103 41 . . . 88 84 Move 3727 | 37 481 467 124 422 202 520 1474 Hop 11 | . . 4 2 . 3 2 . Pick Up 52 | 4 5 14 . . . 16 13 Fast Attach 37 | 4 1 4 . . . 7 21 Attach 20 | 2 . 7 . . . 8 3 Detach 4 | . . 2 . . . . 2 Swap 30 | . 2 10 . . . 5 13 Drop 59 | . . 16 . . . 17 26 Fire 162 | . 28 50 . . . 57 27 Melee 80 | . . . . . . . 80 Ram . | . . . . . . . . Kick 4 | . 2 . . . . 1 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 605 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Repaired Corrupted Imp. Heat Sink 830 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Identified exit to Mines 893 | -9/Materials | Identified exit to Storage 1263 | -9/Materials | Lost 3 parts (1u2w) 1401 | -9/Materials | Entered Mines 1416 | -9/Mines | Discovered new exit (range 6) 1425 | -9/Mines | Found a hidden stash of uninstalled traps 1437 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1437 | -9/Mines | Discovered new exit (range 5) 1439 | -9/Mines | Entered Exiles 1439 | -9/Exiles | Found Exiles lab abandoned 1446 | -9/Exiles | Discovered new exit (range 14) 1557 | -9/Exiles | Discovered new exit (range 14) 1562 | -9/Exiles | Entered Mines 1618 | -8/Mines | Discovered new exit (range 14) 1623 | -8/Mines | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Propulsion x2 1691 | -8/Materials | Build established: Sprinter 2027 | -8/Materials | Build established: Mutant 2293 | -8/Materials | Discovered new exit (range 10) 2346 | -8/Materials | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2408 | -7/Factory | Discovered new exit (range 8) 2440 | -7/Factory | Build established: Scavenger-Mutant 2488 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3120 | -7/Factory | Cargo convoy interrupted 4168 | -7/Factory | Build established: Mutant 4502 | -7/Factory | Core integrity fell below 50% 4521 | -7/Factory | Lost 3 parts (1n2u) 4538 | -7/Factory | System corruption reached 10% 4549 | -7/Factory | Core integrity fell below 20% 4557 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 04537_ Cld. VTOL Module destroyed. 04537_ System corrupted by crushing effect (+5). 04541_ System corrupted: Kinetic Spear rejected. 04541_ Critical hit (Burn: +37). 04541_ Acquired Kinetic Spear. 04542_ K-01 Serf cleans the Nuclear Reactor. 04543_ Titanium Leg destroyed. 04543_ System corrupted by crushing effect (+4). 04545_ Critical hit (Burn: +37). 04547_ K-01 Serf cleans the Nuclear Reactor. 04551_ Med. Storage Unit destroyed. 04551_ System corrupted by crushing effect (+3). 04552_ R-06 Scavenger collects Adv. ECM Suite. 04552_ R-06 Scavenger collects Hvy. Wave Gun. 04555_ R-06 Scavenger collects Adv. EMP Blaster. 04555_ R-06 Scavenger collects Cld. Proton Cannon. 04557_ Nuclear Reactor explodes. 04557_ Y-54 Guardian destroyed. 04557_ Enh. Armored Leg destroyed. 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""""" ##?????????## ]] + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 64 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Tester Challenges ------------ None Game ------ Seed ExperimentalLightDatajack Manual? 0 Play Time 00:47:32 Cumulative 48.4 hours Start 2023.10.07 @ 14:43:17 End 2023.10.07 @ 15:39:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f870493-7eae-4546-8e26-0f9edaca0620