Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 13:22:01 Player: Smie Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (2462) 2462 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (989) 989 TOTAL SCORE: 9006 Bonus ------- Pacifist 200 High Alert Combat Kills 89 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 178/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Enhanced Optical Array Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Phase Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Machine Analyzer Advanced Terrain Scanner Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Gauss Cannon Enhanced Gauss Cannon Power Maul Power Maul > --- INVENTORY -------- Improved Deuterium Engine Matter Compressor High-powered Tractor Beam Rocket Launcher Improved Plasma Cutter [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Field Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 . . . . Utility 7 | . . 2 . . . . 1 1 1 2 . Weapon 2 | . . . . 1 . . . 1 . . . Parts Attached 114 | 7 . 3 4 9 12 24 22 7 17 9 . Power 12 | 1 . . 1 . 2 3 1 . 2 2 . Engine 4 | 1 . . 1 . 1 1 . . . . . Core 8 | . . . . . 1 2 1 . 2 2 . Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 . . 2 3 5 9 10 1 6 5 . Treads 4 | . . . . . . . . . 1 3 . Leg 35 | 2 . . 2 2 5 9 10 1 4 . . Wheel 1 | . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . 2 . Utility 32 | 1 . 3 . 2 1 8 7 5 3 2 . Device 17 | . . 1 . 2 . 4 4 3 2 1 . Storage 2 | 1 . . . . . 1 . . . . . Processor 5 | . . . . . . . 2 2 . 1 . Hackware . | . . . . . . . . . . . . Protection 8 | . . 2 . . 1 3 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 3 . . 1 4 4 4 4 1 6 . . Energy Gun 2 | . . . . . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 8 | 3 . . 1 4 . . . . . . . Ballistic Cannon 7 | . . . . . 2 1 . 1 3 . . Launcher 2 | . . . . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . . 1 3 . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . 7 . . . . Parts Lost 52 | . . . 2 1 3 16 7 2 13 7 1 Power 10 | . . . 1 . 2 4 . . 1 2 . Propulsion 19 | . . . . . 1 5 3 1 6 2 1 Utility 15 | . . . . 1 . 4 4 . 3 3 . Weapon 8 | . . . 1 . . 3 . 1 3 . . Highest Loss Streak 9 | . . . 1 1 1 4 6 1 9 4 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 78 99 94 93 90 86 89 83 23 19 Engine 3 | . 14 11 10 9 2 5 . . . . . Core 3 | . . . . . 5 . 4 6 8 1 . Leg 21 | . 28 22 22 26 23 25 24 25 16 . . Device 9 | . . 6 11 14 18 9 9 16 7 5 . Storage 8 | . 14 11 11 9 9 13 10 . . . . Processor 6 | . . . . . . . 7 16 22 11 10 Protection 7 | . . 6 22 10 5 9 6 4 3 . . Energy Gun 1 | . . . . . . . 6 4 . . . Ballistic Gun 6 | . 28 22 22 24 10 . . . . . . Ballistic Cannon 5 | . . . . . 8 17 . 1 8 . . Impact Weapon 4 | . . . . . . 2 11 13 6 . . Slashing Weapon 2 | . . . . . 5 5 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 12 12 17 18 22 28 37 25 36 54 15 . Greatest Support 70 | 20 20 20 23 33 33 35 67 70 70 30 3 Greatest Overweight (x) 2 | . . . . . 1 2 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 5 Most Carried 8 | 6 6 8 8 8 8 8 8 5 5 5 3 Average Carried 6 | 3 6 7 7 7 7 7 5 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 6 7 8 8 8 8 4 5 3 3 3 Class Distribution -------------------- 62% | Mutant 14% | Scavenger-Mutant 13% | Assassin 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Matter Collected 2045 | 207 63 54 138 309 258 494 262 41 215 . 4 Remotely 978 | . . . . 309 258 234 136 41 . . . Salvage Created 2241 | . . 140 159 366 244 587 489 41 215 . . Parts 97 | . . 8 8 17 15 27 15 . 7 . . Haulers Intercepted 2 | . . . . 1 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 55 | . . 3 6 4 10 14 11 1 6 . . Melee 11 | . . . . . 2 2 6 . 1 . . Guns 14 | . . 3 6 4 1 . . . . . . Cannons 13 | . . . . . 2 7 . . 4 . . AOE 9 | . . . . . 5 4 . . . . . Classes Destroyed 13 | . . 2 2 2 . 5 1 . 1 . . Worker 3 | . . . . . . 2 . . 1 . . Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . 1 . . Hauler 2 | . . . . 1 . 1 . . . . . Recycler 4 | . . . . 1 . 2 1 . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 14 | . . . 4 . 4 2 3 . 1 . . Grunt 24 | . . 2 1 2 5 7 5 . 2 . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 9 | . . 1 . 2 1 2 . 1 2 . . Specialist 2 | . . . . . . 2 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . . . 2 . 1 . . Best Kill Streak 8 | . . 2 2 2 6 8 3 1 3 . . Combat Bots Only 6 | . . 2 2 2 6 5 3 1 1 . . Max Kills in Single Turn 2 | . . 1 1 1 2 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . Melee 1 | . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Damage Taken 9411 | . 142 141 178 232 921 1999 1057 307 1944 1674 816 Core 2705 | . 11 21 38 58 161 270 247 38 686 783 392 Absorbed by Shields 210 | . . . . . 9 . . 129 72 . . Redirected to Shielding 155 | . . 3 19 . 12 56 65 . . . . Core Remaining (%) 68 | 100 95 . 85 . . 11 64 95 31 . . Volleys Fired 96 | . . 6 16 18 13 28 . 2 13 . . Largest 3 | . . 2 2 3 3 3 . 1 3 . . Hottest 186 | . . 40 43 69 88 132 . 63 186 . . Shots Fired 230 | . . 12 32 54 26 76 1 2 27 . . Gun 109 | . . 12 32 54 8 . 1 2 . . . Cannon 113 | . . . . . 14 72 . . 27 . . Launcher 8 | . . . . . 4 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 215 | . . 12 32 54 22 72 . . 23 . . Thermal 3 | . . . . . . . 1 2 . . . Explosive 8 | . . . . . 4 4 . . . . . Electromagnetic 4 | . . . . . . . . . 4 . . Robot Hit Streak 13 | . . 6 6 13 6 6 3 4 6 . . Robot Miss Streak 3 | . . 1 2 3 3 2 . 1 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 204 | . . 9 21 38 21 57 23 10 25 . . Core Hits 87 | . . 6 9 12 17 31 3 1 8 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . 1 9 . 2 . . Critical Strikes 20 | . . . . . . 6 9 . 5 . . Blast 5 | . . . . . . 3 . . 2 . . Smash 13 | . . . . . . 1 9 . 3 . . Sever 2 | . . . . . . 2 . . . . . Melee Attacks 75 | . . . . . 9 18 29 9 10 . . Impact 54 | . . . . . . 7 28 9 10 . . Slashing 21 | . . . . . 9 11 1 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 1 2 2 . . . Damage Inflicted 6646 | . . 112 264 480 882 2076 1168 346 1318 . . Guns 958 | . . 112 264 480 67 . 17 18 . . . Cannons 1755 | . . . . . 202 1148 . . 405 . . Explosions 1443 | . . . . . 413 561 . . 469 . . Melee 2477 | . . . . . 200 367 1151 328 431 . . Ramming 13 | . . . . . . . . . 13 . . Kinetic 2628 | . . 112 264 480 269 1148 . . 355 . . Thermal 504 | . . . . . . . 17 18 469 . . Explosive 974 | . . . . . 413 561 . . . . . Electromagnetic 50 | . . . . . . . . . 50 . . Impact 1982 | . . . . . . 104 1119 328 431 . . Slashing 495 | . . . . . 200 263 32 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 1 6 1 1 Average Corruption 4 | . . . . . . . 7 1 2 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . 12 1 1 1 1 Message Errors 5 | . . . . . . . 2 1 . 1 1 Matter Fused 6 | . . . . . . . 5 . 1 . . Heat Flow Errors 2 | . . . . . . . 2 . . . . Misfires 1 | . . . . . . . 1 . . . . Alerts 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1083 | . . . . . 91 78 613 37 264 . . Projectiles 32 | . . . . . . 10 . . 22 . . Explosions 253 | . . . . . 71 47 . . 135 . . Melee 798 | . . . . . 20 21 613 37 107 . . Knockbacks 23 | . . . . . 3 9 4 . 7 . . Impact 6 | . . . . . . . 4 . 2 . . Kinetic 14 | . . . . . 3 7 . . 4 . . Secondary 3 | . . . . . . 2 . . 1 . . Self-Inflicted Damage 50 | . . . . . . 48 . . 2 . . Shots 1 | . . . . . . 1 . . . . . Rammed 3 | . . . . . . . . . 3 . . Targets Rammed 8 | . . . . . . . . . 8 . . Kicked 5 | . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . Highest Temperature 344 | . . . . . . 344 116 23 231 15 . Average Temperature 107 | . . . . . . 149 44 12 59 10 . Received Heat Transfer 2578 | . 78 78 18 99 384 702 432 70 312 315 90 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . . . . . 3 8 . 1 . . Impact Corruptions 25 | . . . . . . 2 17 2 4 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 474 | . . . . . . . 37 37 400 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Peak Influence 556 | . 35 104 190 223 363 459 338 141 556 522 300 Initial 255 | . . 14 40 74 144 176 168 91 63 203 255 Average 213 | . 12 75 89 152 280 311 178 112 386 287 262 Maximum Alert Level 2 | . . . . 1 1 2 1 . 2 2 1 Low Security (%) 54 | 100 100 100 100 75 20 11 77 100 16 . . Level 1 35 | . . . . 24 79 76 22 . 24 89 100 Level 2 10 | . . . . . . 11 . . 58 10 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 3 3 . 1 . 7 5 1 . 1 . Investigation 2 | . 1 . . . . . . . . 1 . Extermination 3 | . . . . . . . 2 1 . . . Reinforcement 12 | . 2 3 . . . 4 3 . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Distress Signals 6 | . 2 . 1 1 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 15 6 8 6 11 26 21 2 24 29 6 Peak Tracking Total 14 | . 14 2 4 4 7 7 5 3 9 13 6 Tactical Retreats 15 | . . . 1 . . 2 4 . 2 6 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Traps Triggered 10 | . 1 . . . 3 . 1 1 3 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Machines Disabled 18 | . . . . . . 2 . . 16 . . Max in Single Turn 16 | . . . . . . 1 . . 16 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Machines Accessed 16 | . 4 1 . 2 . 4 . 1 2 2 . Terminals 12 | . 3 1 . 1 . 3 . 1 1 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Total Hacks 26 | . 7 2 . 3 . 8 . 2 2 2 . Successful 12 | . 2 1 . 2 . 4 . 1 1 1 . Failed 14 | . 5 1 . 1 . 4 . 1 1 1 . Catastrophic 4 | . . 1 . 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 6 1 . 2 . 7 . 1 1 . . Terminals 22 | . 6 2 . 2 . 7 . 2 1 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Terminal Hacks 4 | . . 1 . . . 2 . . . 1 . Record 1 | . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 2 . . 1 . 1 . 1 . . . Terminals 5 | . 2 . . 1 . 1 . 1 . . . Botnet 5 | . 2 . . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 1 . 1 . 2 . 1 1 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Turns Passed 4151 | 92 160 223 370 233 393 687 866 304 533 239 51 Spaces Moved 3115 | 68 134 153 261 119 244 376 634 222 357 445 102 Core 383 | 7 . . . . . . . . 48 226 102 Treads 38 | . . . . . . . . . 38 . . Legs 2475 | 61 134 153 261 119 244 376 634 222 271 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 219 | . . . . . . . . . . 219 . Fastest Speed 37 | 50 120 120 120 120 120 100 105 117 50 37 50 Average Speed 106 | 112 120 120 120 120 120 119 117 121 119 49 50 Slowest Speed 270 | 120 120 120 120 120 190 270 130 126 193 80 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 4 41 17 54 10 47 36 19 9 11 14 30 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 97 | . . . . . 8 36 . . 53 . . Melee . | . . . . . . . . . . . . Projectile 21 | . . . . . . 9 . . 12 . . AOE 76 | . . . . . 8 27 . . 41 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Fac Fac Ext Total 3595 | 80 133 180 285 171 302 520 710 242 415 455 102 Wait 112 | . . 12 2 21 3 61 13 . . . . Move 3085 | 67 133 152 260 118 242 375 633 221 356 426 102 Hop 9 | . . . . . . . . . . 9 . Pick Up 41 | 5 . 4 2 1 2 7 8 3 3 6 . Fast Attach 58 | 7 . 3 . 1 5 10 12 3 11 6 . Attach 26 | . . . 2 2 1 5 9 1 3 3 . Detach 5 | 1 . . . . . . 2 . 2 . . Swap 30 | . . . 2 6 6 9 1 3 3 . . Drop 41 | . . 3 1 4 6 8 6 2 6 5 . Fire 96 | . . 6 16 18 13 28 . 2 13 . . Melee 69 | . . . . . 9 17 26 7 10 . . Ram 3 | . . . . . . . . . 3 . . Kick 5 | . . . . . . . . . 5 . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 462 | -9/Materials | Discovered new exit (range 4) 476 | -9/Materials | Entered Mines 786 | -9/Mines | Discovered new exit (range 13) 798 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 846 | -9/Mines | Entered Materials 846 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 982 | -8/Materials | Garrison activated, responded to threat 1078 | -8/Materials | Identified exit to Garrison 1079 | -8/Materials | Entered Garrison 1132 | -8/Garrison | Triggered checkpoint 1136 | -8/Garrison | Triggered checkpoint 1152 | -8/Garrison | Triggered checkpoint 1340 | -8/Garrison | Spotted B-75 Beast 1340 | -8/Garrison | Spotted B-75 Beast 1448 | -8/Garrison | Discovered new exit (range 10) 1466 | -8/Garrison | Installed Relay Interface Framework 1470 | -8/Garrison | Build established: Scavenger-Mutant 1472 | -8/Garrison | Entered Materials 1823 | -8/Materials | Lost 4 parts (1p2n1u) 1840 | -8/Materials | Core integrity fell below 50% 1869 | -8/Materials | Garrison activated, responded to threat 1900 | -8/Materials | Lost 3 parts (1n1u1w) 2000 | -8/Materials | Lost 3 parts (1p1u1w) 2152 | -8/Materials | Discovered new exit (range 4) 2159 | -8/Materials | Core integrity fell below 20% 2159 | -8/Materials | Entered Factory 2159 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -7/Factory | Lost 4 parts (1p1n1u1w) 2395 | -7/Factory | Build established: Mutant 2692 | -7/Factory | Lost 6 parts (3n3u) 3020 | -7/Factory | Discovered new exit (range 5) 3025 | -7/Factory | Entered another Factory area 3025 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3229 | -6/Factory | Discovered new exit (range 16) 3299 | -6/Factory | Discovered new exit (range 14) 3329 | -6/Factory | Entered another Factory area 3329 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3578 | -5/Factory | Build established: Assassin 3767 | -5/Factory | Discovered new exit (range 20) 3781 | -5/Factory | Lost 4 parts (2n1u1w) 3844 | -5/Factory | Core integrity fell below 50% 3856 | -5/Factory | Spotted B-75 Beast 3862 | -5/Factory | Entered another Factory area 3862 | -4/Factory | Evolved 2 slots: Utility x2 3868 | -4/Factory | Lost 9 parts (1p4n2u2w) 3918 | -4/Factory | Spotted B-86 Titan 4037 | -4/Factory | Core integrity fell below 50% 4082 | -4/Factory | Lost 4 parts (2p1n1u) 4091 | -4/Factory | Discovered new exit (range 18) 4101 | -4/Factory | Entered Extension 4120 | -4/Extension | Build established: Mutant 4139 | -4/Extension | Spotted B-86 Titan 4139 | -4/Extension | Spotted B-86 Titan 4150 | -4/Extension | Core integrity fell below 20% 4152 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04132_ NSIPHXQ2J,,DLBHKSHPGZYKMDB 04142_ Penetrated by Slug. 04144_ Slug penetrates B-86 Titan. 04144_ Penetrated by Slug. 04146_ Knocked back. 04147_ B-86 Titan activates siege mode. 04147_ Acquired 2 matter. 04147_ Penetrated by Slug. 04147_ Door Terminal disabled. 04147_ Penetrated by Slug. 04149_ Arm. Medium Treads destroyed. 04149_ Slug penetrates Sealed Heavy Doors. 04149_ Penetrated by Slug. 04150_ B-86 Titan activates siege mode. 04151_ Penetrated by Slug. 04152_ Knocked back. 04152_ Penetrated by Slug. 04152_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????? ?????????? ???????????????????????????? | | ?????????? ?????????? ???????????????????????????? | | ?????????? #????????# ???????????????????????????? | | ?????????? #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #?######?# #??????????????????????????? | | ???????### ### ## ### ###????????????????????????? | | ???????#"" "" YY "" ""#????????????????????????? | | ???????# " " " " #????????????????????????? | | ???????# w #????????????????????????? | | #??????# #????????????????????????? | | ####### #####################????? | | ???? | | w ???? | | u t ??? | | ??? | | @% ??? | | ######## BB BB #############????????????? | | ???????# BB BB #????????????????????????? | | ???????# % #????????????????????????? | | ???????# #????????????????????????? | | ???????# % #????????????????????????? | | ???????###### #"""#######????????????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 29 Energy Capacity 365 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 225 Power Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed WeldingTrackerMegatreads Manual? 0 Play Time 01:16:13 Cumulative 49.2 hours Start 2022.05.15 @ 12:02:12 End 2022.05.15 @ 13:22:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 15 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 68d42c9e-ce42-4eed-b565-bb86e15164a3