Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.31 @ 17:54:38 // Halloween2019/Abominations Player: Infomantis Result: Destroyed by Ultimate Abomination with Cooled Proton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (5281) 5281 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11836 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Warning (348) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Triangulator Experimental Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Medium Storage Unit Improved Energy Well (400) Improved Matter Compressor (300) Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Experimental Optical Array Advanced Signal Interpreter Core Analyzer Heavy Armor Plating Improved Thermal Shield Advanced System Restoration Module > --- WEAPON ----------- Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Linear Accelerator > --- INVENTORY -------- Light Ion Engine Light Ion Engine Fusion Compressor Wheel Improved Energy Well Improved Matter Compressor Improved Kinecellerator Long-range Tractor Beam Cooled Proton Cannon Heavy Proton Missile Launcher Gamma Bomb Array Gamma Bomb Array Tiamat Missile Launcher [Rating: 132] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Wheel Treads Improved Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Core Analyzer Device Advanced Cooling System Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 4 | . . 1 . 1 . 1 1 . . Utility 8 | . . 1 1 . 1 1 1 2 1 Weapon 2 | . . . 1 . 1 . . . . Parts Attached 143 | 7 1 4 11 26 10 18 7 34 25 Power 16 | 1 . . 1 3 2 2 1 3 3 Engine 12 | 1 . . 1 3 1 2 . 3 1 Core 2 | . . . . . 1 . . . 1 Reactor 2 | . . . . . . . 1 . 1 Propulsion 42 | 2 . 1 2 10 3 4 2 14 4 Treads 2 | . . . . . . . . 1 1 Leg 12 | 2 . 1 . 2 1 1 1 2 2 Wheel 22 | . . . 2 7 . . 1 11 1 Hover 5 | . . . . . 2 3 . . . Flight 1 | . . . . 1 . . . . . Utility 46 | 2 . 1 2 8 3 7 1 10 12 Device 25 | 1 . . . 2 3 4 . 7 8 Storage 7 | 1 . . . 1 . 1 . 3 1 Processor 8 | . . . 2 3 . 1 1 . 1 Hackware 1 | . . . . . . 1 . . . Protection 5 | . . 1 . 2 . . . . 2 Artifact . | . . . . . . . . . . Weapon 39 | 2 1 2 6 5 2 5 3 7 6 Energy Gun 9 | . . . 2 2 1 . . 2 2 Energy Cannon 6 | . . . 1 . . 2 . 2 1 Ballistic Gun 10 | 2 1 2 2 . 1 1 . . 1 Ballistic Cannon 4 | . . . . . . . 1 1 2 Launcher 6 | . . . 1 2 . 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 1 2 1 4 2 Corrupted Parts 4 | . . . . . . . . 3 1 System Corruption 33 | . . . . . . . . 25 8 Parts Lost 74 | . . . 4 23 2 5 2 13 25 Power 12 | . . . . 4 . 2 1 2 3 Propulsion 31 | . . . 2 11 . 2 1 7 8 Utility 18 | . . . . 3 1 1 . 2 11 Weapon 13 | . . . 2 5 1 . . 2 3 Highest Loss Streak 17 | . . . 2 7 1 2 1 5 17 To Critical Strikes 4 | . . . . . . . . 4 . Average Backups 7 | 5 8 8 7 6 4 4 5 8 12 Power 1 | 2 3 3 2 . . . . . 2 Propulsion . | . 1 1 . . . . . . 1 Utility 3 | 1 2 1 1 3 1 2 3 4 3 Weapon 2 | 1 2 2 2 2 2 1 1 2 4 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . 2 2 2 . 1 4 1 2 Power 3 | . . . 1 . . . 2 . . Propulsion . | . . . . . . . . . . Utility 8 | . . 1 . 2 . 1 2 1 1 Weapon 3 | . . 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 100 97 97 77 66 84 81 79 73 Engine 6 | . 14 11 9 10 . 5 7 3 8 Leg 6 | . 28 32 23 8 . . . 3 . Wheel 6 | . . . 3 10 . . . 11 10 Hover 4 | . . . . . 11 18 14 2 . Device 12 | . 14 11 9 3 16 12 10 15 15 Storage 5 | . 14 11 9 6 . 3 . 6 3 Processor 12 | . . . 8 8 14 15 20 14 12 Protection 2 | . . 9 9 5 . . . . 2 Energy Gun 2 | . . . 4 4 5 1 . 1 1 Ballistic Gun 5 | . 28 22 21 5 4 4 3 . 2 Ballistic Cannon 3 | . . . . . . . . 5 8 Slashing Weapon 4 | . . . . 5 5 10 12 5 . Peak Build Rating 132 | 8 8 12 18 37 54 82 89 98 132 Average Rating 59 | 6 8 11 15 22 48 72 82 78 97 On Entrance 35 | . 8 8 12 15 21 53 74 77 87 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 13 13 18 24 60 29 43 38 62 115 Greatest Support 75 | 20 20 30 30 30 29 52 40 58 75 Greatest Overweight (x) 5 | 1 . . 2 5 . . 1 4 3 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 5 5 5 15 15 Average Capacity 9 | 7 8 8 8 8 5 5 5 10 13 Most Carried 15 | 8 8 8 8 9 5 5 5 15 15 Average Carried 8 | 5 8 8 7 7 4 4 4 8 13 Final Capacity 15 | 8 8 8 8 5 5 5 5 15 15 Final Carried 15 | 8 8 8 8 5 4 5 5 15 15 Class Distribution -------------------- 27% | Scavenger-Mutant 22% | Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Gunner 9% | Scavenger-Tank 8% | Scavenger-Assassin 7% | Scavenger-Scout 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 5894 | 332 . 105 355 485 149 462 130 2047 1829 Remotely 2379 | . . . . . . . . 1269 1110 Salvage Created 3771 | 148 . 82 450 627 413 463 507 507 574 Parts 228 | 22 . 4 24 35 22 44 19 20 38 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 67 | . . 3 9 11 7 7 4 12 14 Melee 12 | . . . . 3 3 4 2 . . Guns 22 | . . 3 9 7 1 1 1 . . Cannons 24 | . . . . . . 2 1 7 14 AOE 9 | . . . . 1 3 . . 5 . Classes Destroyed 13 | 1 . 2 2 4 2 2 . . . Worker 5 | . . . . . 1 1 . 3 . Builder 2 | . . . . 2 . . . . . Tunneler 10 | 8 . . . 1 . . . 1 . Recycler 4 | . . . . 2 . . 1 1 . Operator 2 | . . . 1 1 . . . . . Watcher 1 | . . . . . . 1 . . . Swarmer 2 | . . 2 . . . . . . . Grunt 6 | . . . . 3 3 . . . . Sentry 4 | . . 1 1 . 1 . . . 1 Specialist 1 | . . . . 1 . . . . . Hunter 6 | . . . . . 2 . 2 2 . Abomination 48 | . . . 8 7 1 7 2 10 13 Anomaly 4 | . . . . . . 1 . 3 . Best Kill Streak 4 | 2 . 2 4 3 3 3 3 3 3 Combat Bots Only 4 | . . 2 4 2 3 2 2 2 3 Max Kills in Single Turn 3 | 1 . 1 1 1 3 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 3 . . 1 . Melee 1 | . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1012 | . . 16 129 68 66 95 110 162 366 Missed 292 | . . 3 31 17 35 29 52 51 74 Damage Taken 18130 | . 50 150 1300 2102 419 1550 1130 2893 8536 Core 3503 | . . 13 226 606 50 340 193 596 1479 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 244 | . . . . . . . . . 244 Redirected to Shielding 15 | . . 4 11 . . . . . . Ignored by Resistances 157 | . . . . . . . . . 157 Core Remaining (%) 73 | 100 100 96 58 13 94 66 83 54 . Volleys Fired 336 | 31 2 9 36 31 5 17 22 114 69 Largest 4 | 2 2 2 3 3 1 2 2 3 4 Hottest 224 | 40 40 46 111 126 39 123 123 166 224 Shots Fired 648 | 62 4 19 96 65 5 30 35 146 186 Gun 323 | 62 4 19 93 62 4 17 17 5 40 Cannon 283 | . . . 1 . . 11 18 107 146 Launcher 42 | . . . 2 3 1 2 . 34 . Special . | . . . . . . . . . . Kinetic 481 | 62 4 19 81 27 4 14 19 82 169 Thermal 119 | . . . 12 35 . 14 16 25 17 Explosive 42 | . . . 2 3 1 2 . 34 . Electromagnetic 6 | . . . 1 . . . . 5 . Robot Hit Streak 44 | 15 . 6 8 10 11 8 14 13 44 Robot Miss Streak 9 | 9 4 4 6 4 2 4 2 3 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 4 | . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 516 | 37 . 14 78 63 12 42 34 93 143 Core Hits 254 | 16 . 5 44 44 17 18 9 54 47 Critical Kills 3 | . . . 1 . . . . . 2 Critical Parts Destroyed 18 | 1 . . 1 1 . . . . 15 Critical Strikes 45 | 1 . . 2 4 1 1 4 5 27 Burn 3 | . . . . 3 . . . . . Destroy 23 | 1 . . 2 1 . . 2 . 17 Blast 14 | . . . . . . . . 4 10 Corrupt 1 | . . . . . . . . 1 . Sever 4 | . . . . . 1 1 2 . . Melee Attacks 71 | . . . . 15 10 33 11 2 . Impact . | . . . . . . . . . . Slashing 71 | . . . . 15 10 33 11 2 . Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . . . 5 2 2 5 1 . Combat Hostiles 5 | . . . . . 1 1 3 . . Follow-up Attacks 4 | . . . . . . 3 1 . . Damage Inflicted 17209 | 286 . 129 1231 1675 627 1715 1387 5671 4488 Guns 3977 | 286 . 129 1231 722 62 198 337 106 906 Cannons 7247 | . . . . . . 266 485 2914 3582 Explosions 3308 | . . . . 321 197 211 . 2579 . Melee 2677 | . . . . 632 368 1040 565 72 . Ramming . | . . . . . . . . . . Kinetic 8544 | 286 . 129 1080 208 62 175 337 2189 4078 Thermal 2574 | . . . 151 514 . 289 485 725 410 Explosive 3308 | . . . . 321 197 211 . 2579 . Electromagnetic 106 | . . . . . . . . 106 . Impact . | . . . . . . . . . . Slashing 2677 | . . . . 632 368 1040 565 72 . Piercing . | . . . . . . . . . . Highest Corruption 32 | . . 3 3 2 . . . 32 10 Average Corruption 8 | . . 2 3 2 . . . 12 4 Corruption Purged 21 | . . . . . . . . . 21 Corruption Blocked 24 | . . . . . 5 3 3 13 . Effects 65 | . . 4 4 2 . . . 43 12 Message Errors 10 | . . . 1 . . . . 5 4 Matter Fused 19 | . . 1 2 . . . . 10 6 Heat Flow Errors 4 | . . . . 1 . . . 3 . Energy Discharges 12 | . . 1 . . . . . 9 2 Parts Rejected 3 | . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . 6 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . 1 . . . . . . . Alerts 4 | . . 1 1 . . . . 2 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 736 | . . . . 145 35 88 91 238 139 Projectiles 279 | . . . . . . 7 48 85 139 Explosions 161 | . . . . 8 . . . 153 . Melee 296 | . . . . 137 35 81 43 . . Knockbacks 55 | . . . . . . . . 24 31 Impact . | . . . . . . . . . . Kinetic 54 | . . . . . . . . 23 31 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 245 | . . . . 177 . . . 68 . Shots 6 | . . . . 3 . . . 3 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 777 | . . 6 198 777 . 182 370 317 376 Average Temperature 133 | . . 4 69 256 . 61 172 70 104 Received Heat Transfer 3387 | . . 36 542 108 81 512 . 240 1868 Effects 17 | . . . . 16 . . . . 1 Shutdowns 6 | . . . . 6 . . . . . Energy Bleed 3 | . . . . 2 . . . . 1 Interference 5 | . . . . 5 . . . . . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . 1 Total Turns 81 | . . . . . . . . . 81 Longest Duration 81 | . . . . . . . . . 81 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 957 | . . . 40 429 . 63 144 126 155 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 100 100 99 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 205 | 5 5 55 30 50 119 67 54 205 33 Initial 50 | . . . 9 . . 50 11 . 11 Average 25 | 1 . 12 4 2 49 30 17 72 2 Influence Increases 1712 | 40 5 92 46 163 234 217 228 534 153 Destroy 0b10 Robot/C 400 | . . 60 20 60 120 . 80 40 20 Destroy 0b10 Robot/NC 125 | 40 . . 5 30 5 10 10 25 . Destroy Leader 102 | . . 10 10 10 30 2 20 10 10 Successful Hack 164 | . 5 7 . 38 . 43 40 31 . Select Force Hacks 30 | . . . . . . 30 . . . Disable Machine 75 | . . . . . . 30 . 30 15 Destroy Structure 621 | . . . 11 25 19 72 18 398 78 Partial Spotted 45 | . . . . . . 15 . . 30 Lose Combat Pursuer 150 | . . 15 . . 60 15 60 . . Influence Decreases 1623 | 40 5 70 55 163 130 243 239 514 164 Time Decay 1252 | 40 5 70 55 64 110 216 179 394 119 Lost Part 321 | . . . . 89 20 27 20 120 45 Lost Ally 50 | . . . . 10 . . 40 . . Squads Dispatched 160 | . 4 4 6 20 12 17 27 39 31 Investigation 35 | . 2 1 2 6 3 4 9 3 5 Extermination . | . . . . . . . . . . Reinforcement 34 | . 2 2 . 5 4 4 4 11 2 Assault 41 | . . 1 1 4 1 5 6 14 9 Garrison 50 | . . . 3 5 4 4 8 11 15 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 18 | . . . . 3 3 2 2 6 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 79 | . . 3 5 3 3 13 7 24 21 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 6 4 13 19 22 23 15 17 29 Peak Tracking Total 10 | . 2 3 7 4 6 6 6 5 10 Tactical Retreats 18 | . 1 1 . . 2 6 3 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 3 | . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 5 | . . . . . . 2 . 2 1 Max in Single Turn 1 | . . . . . . 1 . 1 1 Garrison Access 5 | . . . . . . 1 1 2 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 26 | . 2 1 . 4 1 6 8 2 2 Terminals 16 | . 2 1 . 4 1 3 4 . 1 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 1 1 Recycling Units 4 | . . . . . . 2 1 1 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 75 | . 4 2 . 12 3 16 24 10 4 Successful 32 | . 2 1 . 5 . 9 10 5 . Failed 43 | . 2 1 . 7 3 7 14 5 4 Catastrophic 5 | . 1 1 . . . 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 28 | . . 1 . 3 . 7 12 5 . Terminals 44 | . 4 2 . 12 3 8 12 . 3 Fabricators 6 | . . . . . . . 6 . . Repair Stations 4 | . . . . . . . . 3 1 Recycling Units 17 | . . . . . . 6 4 7 . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 15 | . 2 1 . 4 . 4 4 . . Part Schematic 1 | . . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . Terminal Index 2 | . . . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 2 | . . . . 1 . . 1 . . Reinforcement Status 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 4 | . 1 . . 1 . 1 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . . . . 2 1 2 . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 3 | . . . . . . . 1 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . . . . 1 . 3 3 2 . Terminals 3 | . . . . 1 . 1 1 . . Assimilate 1 | . . . . 1 . . . . . Botnet 2 | . . . . . . 1 1 . . Fabricators 1 | . . . . . . . 1 . . Liberate 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 2 . Reject 1 | . . . . . . . . 1 . Recyclers 2 | . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . 1 . . . Extract 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 2 1 . 3 1 5 6 2 2 Full Trace Events 10 | . . . . 3 1 1 4 1 . Feedback Events 3 | . . . . . . 1 2 . . Corruption 3 | . . . . . . 1 2 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 6 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 2 2 1 2 Machine Destruction 7 | . . . . . . 2 2 1 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . . . 1 . . 3 . . Largest Group 2 | . . . . 1 . . 2 . . Highest-Rated Group 98 | . . . . 26 . . 98 . . Highest-Rated Ally 49 | . . . . 26 . . 49 . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . . 16 . . Total Damage 335 | . . . . . . . 335 . . Kills 3 | . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 4597 | 29 141 372 339 333 71 362 529 1296 1125 Optics 2920 | . . . . . . . 499 1296 1125 Sensors 1922 | . . . . . . 362 529 571 460 Terrain 505 | . . . . . . . . 383 122 Structural 1029 | . . . . . 71 . . 381 577 Seismic 1812 | 29 141 372 339 333 . . . 569 29 Triangulation 679 | . . . . . . . . . 679 ECM 1 | . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 5735 | 351 141 372 339 703 305 574 529 1296 1125 Spaces Moved 4433 | 212 95 266 132 475 371 616 655 799 812 Core 323 | 8 . . . 28 48 . . . 239 Treads 2 | . . . . . . . . . 2 Legs 790 | 204 95 266 63 6 . . . 156 . Wheels 1689 | . . . 69 441 . . . 608 571 Hover 1629 | . . . . . 323 616 655 35 . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 120 120 95 50 50 45 52 80 50 Average Speed 85 | 117 120 120 116 100 54 49 53 112 89 Slowest Speed 260 | 120 120 120 260 190 60 52 106 260 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 10 38 35 24 12 9 17 18 20 23 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 15 | . . . . 1 3 4 6 1 . Terrain Destroyed 437 | . . . 24 32 23 36 7 285 30 Melee 9 | . . . . 1 3 3 2 . . Projectile 66 | . . . . . . 5 5 26 30 AOE 362 | . . . 24 31 20 28 . 259 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 5601 | 260 107 305 216 618 448 775 782 1080 1010 Wait 430 | 3 9 21 21 46 44 68 76 78 64 Move 4423 | 211 94 265 131 474 370 614 654 798 812 Hop . | . . . . . . . . . . Pick Up 63 | 8 . 2 7 10 3 8 5 15 5 Fast Attach 106 | 7 . 2 7 14 9 17 5 27 18 Attach 48 | . . . 4 10 3 5 1 14 11 Detach 22 | . . . 1 1 1 3 1 10 5 Swap 36 | . 1 2 4 5 . 3 2 13 6 Drop 73 | . 1 4 5 12 3 11 7 10 20 Fire 336 | 31 2 9 36 31 5 17 22 114 69 Melee 64 | . . . . 15 10 29 9 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 352 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Discovered new exit (range 1) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Identified exit to Mines 843 | -9/Materials | Discovered new exit (range 12) 865 | -9/Materials | Entered another Materials area 865 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 895 | -8/Materials | Garrison activated, responded to threat 1193 | -8/Materials | Discovered new exit (range 9) 1204 | -8/Materials | Entered Factory 1204 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1278 | -7/Factory | Garrison activated, responded to threat 1381 | -7/Factory | Lost 7 parts (1p3n1u2w) 1423 | -7/Factory | Garrison activated, responded to threat 1735 | -7/Factory | Garrison activated, responded to threat 1809 | -7/Factory | Lost 4 parts (1p2n1u) 1852 | -7/Factory | Core integrity fell below 50% 1853 | -7/Factory | Build established: Scavenger-Mutant 1877 | -7/Factory | Lost 4 parts (3n1w) 1890 | -7/Factory | Core integrity fell below 20% 1905 | -7/Factory | Discovered new exit (range 3) 1907 | -7/Factory | Entered another Factory area 1907 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1924 | -6/Factory | Lost 5 parts (2p1n1u1w) 2165 | -6/Factory | Discovered new exit (range 13) 2166 | -6/Factory | Garrison activated, responded to threat 2212 | -6/Factory | Entered another Factory area 2212 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2264 | -5/Factory | Garrison activated, responded to threat 2323 | -5/Factory | Discovered new exit (range 14) 2345 | -5/Factory | Identified exit to Upper Caves 2648 | -5/Factory | Discovered new exit (range 13) 2683 | -5/Factory | Identified exit to Extension 2780 | -5/Factory | Discovered new exit (range 9) 2785 | -5/Factory | Identified exit to Factory 2786 | -5/Factory | Entered another Factory area 2786 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -4/Factory | Garrison activated, responded to threat 3021 | -4/Factory | Garrison activated, responded to threat 3097 | -4/Factory | Garrison activated, responded to threat 3104 | -4/Factory | Garrison activated, responded to threat 3129 | -4/Factory | Build established: Scavenger-Scout 3286 | -4/Factory | Discovered new exit (range 22) 3306 | -4/Factory | Identified exit to Research 3315 | -4/Factory | Entered Research 3315 | -3/Research | Evolved 2 slots: Utility x2 3351 | -3/Research | Garrison activated, responded to threat 3388 | -3/Research | Garrison activated, responded to threat 3395 | -3/Research | Lost 3 parts (1p2n) 3410 | -3/Research | Garrison activated, responded to threat 3558 | -3/Research | Build established: Scavenger-Assassin 3672 | -3/Research | Garrison activated, responded to threat 3724 | -3/Research | Found Launcher Loader 3922 | -3/Research | Lost 5 parts (3n1u1w) 3961 | -3/Research | System corruption reached 10% 3969 | -3/Research | Spotted Armor Guard 4075 | -3/Research | Lost 3 parts (1p2n) 4203 | -3/Research | Found Corrupted Gamma Bomb Array 4261 | -3/Research | Discovered new exit (range 8) 4277 | -3/Research | Build established: Scavenger-Gunner 4357 | -3/Research | Found Gamma Bomb Array 4418 | -3/Research | Garrison activated, responded to threat 4464 | -3/Research | Garrison activated, responded to threat 4500 | -3/Research | System corruption reached 30% 4610 | -3/Research | Identified exit to Research 4611 | -3/Research | Entered another Research area 4611 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4622 | -2/Research | Garrison activated, responded to threat 4638 | -2/Research | Garrison activated, responded to threat 4661 | -2/Research | Garrison activated, responded to threat 4789 | -2/Research | Garrison activated, responded to threat 4813 | -2/Research | Build established: Scavenger-Skirmisher 4926 | -2/Research | Garrison activated, responded to threat 4954 | -2/Research | Garrison activated, responded to threat 5268 | -2/Research | System corruption reached 10% 5350 | -2/Research | Garrison activated, responded to threat 5360 | -2/Research | Build established: Scavenger-Tank 5467 | -2/Research | Garrison activated, responded to threat 5582 | -2/Research | Garrison activated, responded to threat 5608 | -2/Research | Core integrity fell below 50% 5637 | -2/Research | Lost 17 parts (3p4n7u3w) 5658 | -2/Research | Core integrity fell below 20% 5736 | -2/Research | Destroyed by Ultimate Abomination with Cooled Proton Cannon Last Messages --------------- 05612_ Parts repaired by Paradox Anomaly. 05614_ Penetrated by Slug. 05616_ Acquired 41 matter. 05622_ Acquired 5 matter. 05623_ Frozen by Ice Anomaly. 05630_ %X|BT1|0H5TK0EO SK7 XDZE >LOSJ 05638_ Acquired Myomer Leg. 05649_ Lesser Abomination feeds off Hungry Anomaly, taking Wheel, Wheel, Sml. Matter Pod, Med. Storage Unit. 05650_ Door malfunctions. 05650_ Acquired 10 matter. 05657_ Myomer Leg destroyed. 05657_ Knocked back. 05661_ ALERT: Dispatching additional forces to engage threats. 05699_ 0UZBIEUS FFK/P