Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 05:40:36 Player: Millea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (47) 235 Value Destroyed (2052) 2052 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4355) 4355 TOTAL SCORE: 15762 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 7 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Win Speed 146 Friendly Fire -44 Cogmind --------- Core Integrity 337/1600 Matter 100/300 Energy 59/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Experimental Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Antigrav Array Antigrav Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Layered Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Cloak of Protection Proton Missile Launcher Carbide Saw Carbide Saw [Rating: 134] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Advanced Melee Analysis Suite Device Terrain Scanner Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . . . 1 . 1 . . . . . . Utility 11 | . . . . . 2 1 . . . . . 2 1 . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 6 4 . . . 5 10 2 . . . 29 4 5 . 1 11 14 30 21 Power 24 | 1 . . . . . 2 1 . . . 5 1 2 . . 1 3 7 1 Engine 4 | 1 . . . . . 1 . . . . 2 . . . . . . . . Core 11 | . . . . . . 1 1 . . . 3 1 1 . . 1 2 1 . Reactor 9 | . . . . . . . . . . . . . 1 . . . 1 6 1 Propulsion 40 | 2 1 . . . 3 3 . . . . 8 . 1 . . 2 6 7 7 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 6 2 Flight 29 | . . . . . 3 3 . . . . 8 . 1 . . 2 6 1 5 Utility 48 | 1 1 . . . 1 3 . . . . 9 3 1 . 1 6 3 11 8 Device 23 | . 1 . . . . 2 . . . . 5 . . . . 1 1 9 4 Storage 2 | 1 . . . . . . . . . . . . 1 . . . . . . Processor 12 | . . . . . . 1 . . . . 2 . . . 1 4 . . 4 Hackware 3 | . . . . . . . . . . . 1 1 . . . . . 1 . Protection 8 | . . . . . 1 . . . . . 1 2 . . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 . . . 1 2 1 . . . 7 . 1 . . 2 2 5 5 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 2 2 Ballistic Gun 5 | 2 . . . . . . . . . . . . 1 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . 3 . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . . . 2 . . . . . 2 2 2 Piercing Weapon 3 | . . . . . . . 1 . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . 1 . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . . Parts Lost 73 | . . . . . . . . . . 1 13 2 . 5 . . 14 14 24 Power 9 | . . . . . . . . . . . 2 1 . . . . 1 4 1 Propulsion 34 | . . . . . . . . . . . 8 . . 2 . . 10 5 9 Utility 22 | . . . . . . . . . . 1 2 . . 3 . . 2 4 10 Weapon 8 | . . . . . . . . . . . 1 1 . . . . 1 1 4 Highest Loss Streak 19 | . . . . . . . . . . 1 7 2 . 5 . . 8 9 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 84 | . 98 100 100 100 63 86 95 100 100 98 72 93 86 66 57 79 67 60 80 Engine 4 | . 14 14 14 14 7 6 . . . . 2 5 1 . . . . . . Core 2 | . . . . . . . 7 7 7 7 6 5 6 7 5 3 2 2 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . 4 6 Treads 7 | . 28 28 28 28 9 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 10 11 Flight 17 | . . . . . 13 36 38 38 38 38 24 29 30 24 21 22 16 2 13 Device 11 | . 12 14 14 14 9 16 15 15 15 13 8 11 10 6 5 4 2 9 12 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 4 1 . . Processor 9 | . . . . . . 2 7 7 7 7 10 5 5 5 10 27 23 17 29 Hackware 1 | . . . . . . . . . . . . 6 10 6 5 4 4 5 3 Protection 2 | . . . . . 3 7 7 7 7 7 1 9 5 1 . 3 8 . . Energy Gun 5 | . 11 28 28 28 10 . . . . . . . . . . . . . . Ballistic Gun 1 | . 16 . . . . . . . . . . . 3 2 . . . . . Slashing Weapon 3 | . . . . . . 3 7 7 7 7 4 5 . . . . 2 3 3 Piercing Weapon 1 | . . . . . . . 2 7 7 7 3 5 5 5 5 4 1 . . Peak Build Rating 134 | 6 10 10 10 10 13 32 36 36 36 36 59 70 87 87 65 107 107 134 133 Average Rating 44 | 4 8 9 9 10 10 25 33 36 36 35 38 65 81 69 64 98 76 92 112 On Entrance 40 | . 6 10 10 10 10 13 32 36 36 36 35 59 67 85 59 65 107 41 85 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 11 15 15 15 15 15 19 20 20 20 20 24 35 51 51 30 39 39 45 54 Greatest Support 72 | 40 40 40 40 40 40 25 25 25 25 25 38 38 51 57 31 39 39 72 53 Greatest Overweight (x) 4 | . . . . . 1 . . . . . . . . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 10 15 15 15 9 5 5 Most Carried 15 | 6 8 8 8 7 8 8 8 8 8 8 8 7 8 9 10 15 14 5 5 Average Carried 7 | 3 7 7 7 7 7 7 7 7 8 8 7 6 7 8 9 13 8 4 4 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 5 5 5 Final Carried 13 | 6 8 8 7 7 8 8 8 8 8 8 8 7 7 9 10 13 4 5 3 Class Distribution -------------------- 29% | Mutant 21% | Sprinter 17% | Scout 7% | Scavenger-Scout 6% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Scout | -3/Research Mutant | -3/DSF Scout | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Matter Collected 1307 | 219 . 81 . . 50 . 113 7 . . 333 12 58 . 10 60 145 56 163 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1911 | . 108 88 . . . . . . . . 1054 12 108 . . 84 109 138 210 Parts 97 | . 7 9 . . . . . . . . 43 1 5 . . 3 12 4 13 Haulers Intercepted 5 | . . . . . . . . . . . 3 . 1 . . 1 . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 34 | . 3 3 . . . . . . . . 14 . . . . . 4 4 6 Melee 12 | . . . . . . . . . . . 3 . . . . . 4 2 3 Guns 6 | . 3 3 . . . . . . . . . . . . . . . . . AOE 16 | . . . . . . . . . . . 11 . . . . . . 2 3 Classes Destroyed 10 | . 1 1 . . . . . . . . 7 . . . . . 1 . . Worker 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler 5 | . . . . . . . . . . . 3 . 1 . . 1 . . . Recycler 1 | . . . . . . . . . . . 1 . . . . . . . . Operator 3 | . . . . . . . . . . . 2 1 . . . . . . . Watcher 3 | . . . . . . . . . . . 2 . . . . . . . 1 Swarmer 11 | . . 1 . . . . . . . . 4 . . . . . . . 6 Cutter 4 | . . . . . . . . . . . . . . . . . 4 . . Grunt 12 | . 3 2 . . . . . . . . 7 . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . . Programmer 5 | . . . . . . . . . . . 1 . . . . . . 4 . Best Kill Streak 7 | . 3 2 . . . . . . . . 7 1 1 . . 1 2 4 3 Combat Bots Only 6 | . 3 2 . . . . . . . . 6 . . . . . 2 4 3 Max Kills in Single Turn 2 | . 1 1 . . . . . . . . 2 1 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . . . . 1 2 Melee 1 | . . . . . . . . . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 638 | . 8 13 . . 22 17 . 12 . 15 101 11 2 26 1 . 56 153 201 Missed 261 | . 3 5 . . 12 13 . 8 . 8 44 4 2 8 1 . 15 58 80 Damage Taken 8169 | . 56 102 . . 139 43 . 65 . 206 881 110 . 435 . . 1200 2249 2683 Core 2661 | . . 12 . . 58 . . 16 . 37 316 34 . 44 . . 405 476 1263 Absorbed by Shields 70 | . . . . . . . . . . . . . . . . . 70 . . Redirected to Shielding 340 | . . . . . 15 17 . 31 . 33 23 . . 100 . . 121 . . Regen/Repaired (Parts) 96 | . . . . . . . . . . . 96 . . . . . . . . Core Remaining (%) 78 | 100 . . . 95 89 . . . . 92 62 96 . . 96 . 68 67 21 Volleys Fired 52 | . 4 9 . . 2 . . . . . 15 . . . . 3 . 6 13 Largest 2 | . 2 2 . . 2 . . . . . 1 . . . . 1 . 1 1 Hottest 120 | . 112 112 . . 112 . . . . . 39 . . . . 35 . 120 120 Shots Fired 67 | . 8 18 . . 4 . . . . . 15 . . . . 3 . 6 13 Gun 33 | . 8 18 . . 4 . . . . . . . . . . 3 . . . Cannon 12 | . . . . . . . . . . . . . . . . . . 1 11 Launcher 22 | . . . . . . . . . . . 15 . . . . . . 5 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . 3 . . . Thermal 42 | . 8 18 . . 4 . . . . . . . . . . . . 1 11 Explosive 11 | . . . . . . . . . . . 6 . . . . . . 5 . Electromagnetic 11 | . . . . . . . . . . . 9 . . . . . . . 2 Robot Hit Streak 6 | . 5 6 . . 2 . . . . . 5 . . . . 1 . 2 2 Robot Miss Streak 5 | . 2 5 . . 1 . . . . . 1 . . . . 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 96 | . 5 11 . . 2 . . . . . 38 4 1 . . 2 10 15 8 Core Hits 85 | . 3 4 . . 1 . . . . . 45 . 1 . . 2 6 11 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . . . . . . . . 2 . . . . . 1 3 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 1 . . . . . 1 3 1 Impale 1 | . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 197 | . . . . . 6 11 20 1 . 22 49 8 1 4 1 6 15 24 29 Impact 15 | . . . . . 6 9 . . . . . . . . . . . . . Slashing 115 | . . . . . . 2 13 . . 10 30 2 . . . . 5 24 29 Piercing 67 | . . . . . . . 7 1 . 12 19 6 1 4 1 6 10 . . Sneak Attacks 9 | . . . . . . . . . . . 5 . 1 . . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 5936 | . 76 169 . . 28 . . . . . 3101 153 81 . . 123 295 945 965 Guns 300 | . 76 169 . . 28 . . . . . . . . . . 27 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2828 | . . . . . . . . . . . 1846 . . . . . . 418 564 Melee 2769 | . . . . . . . . . . . 1255 153 81 . . 96 295 488 401 Ramming 39 | . . . . . . . . . . . . . . . . . . 39 . Kinetic 27 | . . . . . . . . . . . . . . . . 27 . . . Thermal 734 | . 76 169 . . 28 . . . . . . . . . . . . . 461 Explosive 1988 | . . . . . . . . . . . 1570 . . . . . . 418 . Electromagnetic 379 | . . . . . . . . . . . 276 . . . . . . . 103 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1893 | . . . . . . . . . . . 808 76 . . . . 120 488 401 Piercing 876 | . . . . . . . . . . . 447 77 81 . . 96 175 . . Highest Corruption 30 | . . . . . . . . . . . 10 . . 6 6 . . 30 5 Average Corruption 10 | . . . . . . . . . . . 5 . . 5 6 . . 20 2 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . 8 . . 1 3 . . 19 1 Message Errors 5 | . . . . . . . . . . . 1 . . . 1 . . 3 . Matter Fused 3 | . . . . . . . . . . . 1 . . . . . . 2 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 . . 4 . Energy Discharges 5 | . . . . . . . . . . . 1 . . . . . . 3 1 Data Loss (minor) 4 | . . . . . . . . . . . 2 . . 1 . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . 1 . . . . Alerts 3 | . . . . . . . . . . . 2 . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 280 | . . . . . . . . . . . 202 58 . . . . . 20 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 153 | . . . . . . . . . . . 133 . . . . . . 20 . Melee 127 | . . . . . . . . . . . 69 58 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . . . . . . . . . 108 3 Shots 3 | . . . . . . . . . . . . . . . . . . 2 1 Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 171 285 . . 66 7 . . . 12 7 . 20 208 231 . 14 266 250 Average Temperature 83 | . 76 107 . . 36 3 . . . 9 1 . 8 86 130 . 14 102 110 Received Heat Transfer 404 | . 30 48 . . 18 18 . . . 12 63 9 . 80 . . . 63 63 Effects 3 | . . 3 . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1040 | . 185 481 . . 74 . . . . . . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Peak Influence 704 | . 92 55 . . 140 154 . . . . 491 349 165 . . 64 90 664 704 Initial 200 | . . 5 . . . 63 . . . . 88 187 165 . . 47 50 30 200 Average 202 | . 27 47 . . 26 61 . . . . 331 260 10 . . 52 71 286 509 Maximum Alert Level 3 | . . . . . . . . . . . 2 1 . . . . . 2 3 Low Security (%) 58 | 100 100 100 . 100 100 100 . . . . 13 11 100 . . 100 100 39 . Level 1 19 | . . . . . . . . . . . 60 88 . . . . . 22 18 Level 2 21 | . . . . . . . . . . . 26 . . . . . . 37 81 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 2 4 . . . . 8 2 . . . . 2 2 5 Investigation 11 | . 1 . . . . 3 . . . . 5 . . . . . . 1 1 Extermination 3 | . . . . . . . . . . . 1 . . . . . . . 2 Reinforcement 10 | . . . . . 2 1 . . . . 2 2 . . . . 2 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Distress Signals 4 | . . . . . 1 . . . . . . 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 3 5 . . 15 10 . 4 . 5 30 9 1 10 5 . 11 24 34 Peak Tracking Total 14 | . 3 3 . . 12 4 . 4 . 8 6 5 1 9 7 . 5 11 14 Tactical Retreats 31 | . . . . . 4 4 . . . 3 3 2 . 2 . . 2 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 10 | . 2 . . . . 1 . . . . . . . . . 2 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 16 | . . . . . . . 1 . . . 10 . . 1 . . . 1 3 Max in Single Turn 4 | . . . . . . . 1 . . . 4 . . 1 . . . 1 1 Garrison Access 6 | . . . . . . . . . . . . 1 . . . 1 . 2 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 50 | . 4 . 1 . 2 7 1 1 4 . 14 1 1 1 . 2 . 7 4 Terminals 27 | . 3 . . . 2 5 . 1 . . 7 . 1 . . 1 . 5 2 Fabricators 5 | . . . . . . 1 . . . . 4 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 1 1 . . . 1 . 2 2 Total Hacks 153 | . 17 . 1 . 9 20 1 1 31 . 39 1 6 1 . 6 . 11 9 Successful 84 | . 11 . 1 . 4 6 1 1 31 . 12 1 4 1 . 2 . 6 3 Failed 69 | . 6 . . . 5 14 . . . . 27 . 2 . . 4 . 5 6 Catastrophic 10 | . . . . . . 4 . . . . 2 . . . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 36 | . 14 . 1 . 3 9 1 . . . 5 . . . . . . 3 . Terminals 77 | . 12 . . . 9 15 . 1 . . 18 . 6 . . 2 . 9 5 Fabricators 16 | . . . . . . 3 . . . . 13 . . . . . . . . Repair Stations 6 | . . . . . . . . . . . 6 . . . . . . . . Recycling Units 7 | . 5 . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . . . 2 1 . . . 4 . 2 4 Terminal Hacks 61 | . 5 . 1 . 4 4 1 1 31 . 3 . 4 1 . 1 . 3 2 Record 13 | . . . . . . . . 1 11 . . . . 1 . . . . . Part Schematic 12 | . . . . . . 1 . . 11 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . 3 . 1 . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . 1 . . . . 1 . 3 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . 1 . . . 1 . 2 1 Seal Access 5 | . . . . . . . . . . . . 1 . . . 1 . 2 1 Unauthorized Hacks 9 | . 5 . . . . 2 . . . . 1 . . . . . . 1 . Terminals 5 | . 1 . . . . 2 . . . . 1 . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . 1 . Botnet 3 | . 1 . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . . . 2 7 . . . . 14 . 1 . . 1 . 4 4 Full Trace Events 9 | . . . . . . 2 . . . . 5 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . 304 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Total Allies 7 | . . 3 . 2 . . . . . . 1 . . . . . . 1 . Largest Group 3 | . . 3 1 3 3 . . . . . 1 . . . . . . 1 . Highest-Rated Group 57 | . . 40 16 57 57 . . . . . 26 . . . . . . 26 . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . 26 . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . 11 . . 10 . . . . . . . . . . . . . . Total Damage 219 | . . 87 . . 132 . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 2 . 2 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Turns Passed 5828 | 67 525 522 363 21 229 481 379 401 24 203 873 104 65 105 57 137 111 571 590 Spaces Moved 9629 | 41 313 298 226 14 326 975 943 843 91 460 1556 309 243 373 153 264 143 928 1130 Core 57 | 12 . . . . . . . . . . 3 . . . . . . 16 26 Treads 945 | 29 313 298 226 14 65 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1445 | . . . . . . . . . . . . . . . . . . 793 652 Flight 7182 | . . . . . 261 975 943 843 91 460 1553 309 243 373 153 264 143 119 452 Fastest Speed 6 | 50 160 160 160 160 34 26 26 26 26 26 24 24 21 15 28 26 6 30 29 Average Speed 42 | 127 160 160 160 160 59 26 26 26 26 26 27 24 21 24 28 26 23 45 38 Slowest Speed 250 | 160 160 160 160 160 160 34 26 26 26 26 50 24 24 28 28 29 67 112 250 Overloaded Moves 66 | . . . . . . . . . . . . . . 37 . . 29 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . 5 4 . . . . 11 4 2 . . 3 3 1 1 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . 1 . . . . . Exploration Rate (%) 43 | 4 71 58 61 11 35 28 77 85 68 77 38 12 4 60 18 9 87 30 32 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . 1 . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 1 . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 13 | . . 1 . . . . 2 4 . 3 . . . 1 2 . . . . Spaces Dug 95 | . . . . . 5 10 17 1 . 10 7 1 . 3 1 5 . 9 26 Terrain Destroyed 303 | . . . . . 5 10 17 1 . 10 118 1 . 3 1 5 . 99 33 Melee 84 | . . . . . 5 10 17 1 . 10 7 1 . 3 1 5 . 8 16 Projectile 11 | . . . . . . . . . . . . . . . . . . 1 10 AOE 208 | . . . . . . . . . . . 111 . . . . . . 90 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res DSF Res Acc Total 10927 | 54 332 329 229 13 344 1175 1049 1023 90 517 1906 324 251 380 164 312 193 1020 1222 Wait 820 | . . 13 1 . . 165 83 178 . 42 248 9 . 1 9 26 4 20 21 Move 9549 | 40 312 297 225 13 316 966 942 842 90 459 1536 302 238 372 152 259 136 925 1127 Hop 27 | . . . . . 4 4 . . . . 8 2 2 . . 2 3 1 1 Pick Up 55 | 8 7 5 1 . 3 8 2 1 . . 8 1 1 1 1 5 1 1 1 Fast Attach 90 | 4 2 . . . 1 6 1 . . . 16 1 3 . 1 9 10 22 14 Attach 38 | 2 2 . . . 4 2 1 . . . 8 2 1 . . 1 4 5 6 Detach 27 | . . . . . 5 1 . . . . 6 . 1 1 . . 3 5 5 Swap 14 | . . . . . . 2 . . . . 5 1 1 . . 1 . 3 1 Drop 61 | . 5 5 2 . 3 10 2 1 . . 9 . 3 1 . . 12 4 4 Fire 52 | . 4 9 . . 2 . . . . . 15 . . . . 3 . 6 13 Melee 185 | . . . . . 6 11 18 1 . 16 47 6 1 4 1 6 15 24 29 Ram 4 | . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Ext]) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Entered Mines 740 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1107 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1109 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Entered Exiles 1115 | -10/Exiles | Accompanied by 1 ally 1154 | -10/Exiles | Met 8R-AWN 1181 | -10/Exiles | Met EX-HEX 1227 | -10/Exiles | Met EX-BIN 1263 | -10/Exiles | Aligned with FarCom system 1264 | -10/Exiles | Given EX-Vault access code 1306 | -10/Exiles | Opened EX-Vault 1321 | -10/Exiles | Found Cloak of Protection 1356 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1400 | -10/Exiles | Met EX-DEC 1458 | -10/Exiles | Discovered new exit (range 10) 1478 | -10/Exiles | Left Exiles lab with Cloak of Protection 1478 | -10/Exiles | Entered Mines 1478 | -9/Mines | Accompanied by 1 ally 1493 | -9/Mines | Discovered new exit (range 3) 1499 | -9/Mines | Entered Materials 1499 | -8/Materials | Accompanied by 3 allies 1499 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1504 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1636 | -8/Materials | Lost 3 allies 1724 | -8/Materials | Discovered new exit (range 11) 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1795 | -7/Factory | Identified exit to Lower Caves 2209 | -7/Factory | Entered Lower Caves 2339 | -7/Lower Caves | Identified exit to Lower Caves 2353 | -7/Lower Caves | Encountered a Warlord checkpoint 2507 | -7/Lower Caves | Build established: Sprinter 2548 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2588 | -7/Lower Caves | Entered another Lower Caves area 2600 | -7/Lower Caves | Learned Factory terminal intel 2609 | -7/Lower Caves | Encountered a Warlord checkpoint 2624 | -7/Lower Caves | Identified exit to Factory 2661 | -7/Lower Caves | Found DCF Scrap (12 items) 2667 | -7/Lower Caves | Spotted B-75 Beast 2987 | -7/Lower Caves | Discovered new exit (range 5) 2989 | -7/Lower Caves | Entered Data Miner 2989 | -7/Data Miner | Discovered new exit (range 6) 2994 | -7/Data Miner | Met Data Miner 2999 | -7/Data Miner | Learned location of Section 7 (-2) 2999 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3004 | -7/Data Miner | Received God Mode back door access code from Data Miner 3013 | -7/Data Miner | Entered Proximity Caves 3112 | -6/Proximity Caves | Learned 12 Factory zone layouts 3118 | -6/Proximity Caves | Learned Factory security intel 3174 | -6/Proximity Caves | Crushed by falling debris 3182 | -6/Proximity Caves | Spotted B-75 Beast 3211 | -6/Proximity Caves | Discovered exit to Factory (range 14) 3216 | -6/Proximity Caves | Entered Factory 3216 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3217 | -6/Factory | Identified exit to Factory 3219 | -6/Factory | Loaded intel: 28 terminal locations 3267 | -6/Factory | Repaired Imp. Propulsion Shielding? 3445 | -6/Factory | System corruption reached 10% 3510 | -6/Factory | Spotted B-75 Beast 3700 | -6/Factory | Lost 7 parts (1p5n1w) 3877 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 3914 | -6/Factory | Discovered exit to Factory (range 6) 3967 | -6/Factory | Discovered new exit (range 20) 4042 | -6/Factory | Build established: Scavenger-Scout 4067 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 4089 | -6/Factory | Entered another Factory area 4089 | -5/Factory | Evolved 2 slots: Utility x2 4090 | -5/Factory | Identified exit to Upper Caves 4155 | -5/Factory | Discovered new exit (range 20) 4193 | -5/Factory | Entered another Factory area 4193 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4231 | -4/Factory | Discovered new exit (range 5) 4258 | -4/Factory | Entered Upper Caves 4269 | -4/Upper Caves | Found Alien Artifact 4296 | -4/Upper Caves | Crushed by falling debris 4297 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4330 | -4/Upper Caves | Lost 5 parts (2n3u) 4349 | -4/Upper Caves | Discovered new exit (range 10) 4363 | -4/Upper Caves | Entered another Upper Caves area 4379 | -4/Upper Caves | Discovered new exit (range 16) 4379 | -4/Upper Caves | Encountered a Warlord checkpoint 4420 | -4/Upper Caves | Entered Research 4420 | -3/Research | Evolved 2 slots: Utility x2 4421 | -3/Research | Identified exit to Armory 4557 | -3/Research | Identified exit to DSF 4557 | -3/Research | Entered DSF 4581 | -3/DSF | Additional patrols routed to DSF 4649 | -3/DSF | Lost 8 parts (1p6n1w) 4664 | -3/DSF | Discovered new exit (range 15) 4668 | -3/DSF | Entered Research 4668 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4699 | -2/Research | Lost 6 parts (4n2u) 4933 | -2/Research | System corruption reached 10% 4949 | -2/Research | Discovered new exit (range 16) 5033 | -2/Research | Found Fusion Bomb Launcher 5090 | -2/Research | Lost 9 parts (2p4n2u1w) 5115 | -2/Research | Found Prototype Device 5115 | -2/Research | Identified Exp. Transmission Jammer 5168 | -2/Research | Search patrols dispatched 5229 | -2/Research | System corruption reached 30% 5230 | -2/Research | Discovered new exit (range 15) 5234 | -2/Research | Discovered new exit (range 15) 5237 | -2/Research | Identified exit to Quarantine 5239 | -2/Research | Entered Access 5239 | -1/Access | Evolved 2 slots: Utility x2 5453 | -1/Access | Energy Cycler disabled 5489 | -1/Access | First assault squad dispatched 5794 | -1/Access | Spotted B-99 Colossus 5795 | -1/Access | Spotted B-99 Colossus 5811 | -1/Access | Core integrity fell below 50% 5828 | -1/Access | Discovered new exit (range 5) 5829 | *** | Escaped! Last Messages --------------- 05809_ Slug penetrates Reinforced Barrier. 05810_ Penetrated by Slug. 05810_ Critical hit (Destroy). 05810_ Enh. Nova Cannon destroyed. 05810_ Penetrated by Slug. 05810_ Adv. Melee Analysis Suite destroyed. 05811_ S-43 Plague shuts down. 05813_ Slug penetrates S-43 Plague. 05813_ Slug penetrates Sealed Heavy Doors. 05813_ S-43 Plague destroyed. 05813_ Imp. Gyrokinetic Inverter destroyed. 05813_ Critical hit (Blast). 05813_ Penetrated by Slug. 05813_ Slug penetrates Terminal. 05813_ Penetrated by Slug. 05813_ Imp. Gyrokinetic Inverter destroyed. 05813_ Penetrated by Slug. 05825_ Carbide Saw destroyed. 05828_ The Access Shell folds into the floor. 05828_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ???????????????????? tu ??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????# ""??????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ????????????????????# #?Y???????????????? | | ????????????????????# p #?????????????????? | | ????????????????????# s #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" R#?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#ss #?????????????????? | | ????????????????????# p ps % #?????????????????? | | ????????????????????#"""""""" "#?????????????????? | | ????????????????????????????" "??????????????????? | | ???????????????????????????"" "??????????????????? | | ????????????????????#"""""""p%"#?????????????????? | | ????????????????????# [%* #?????????????????? | | ????????????????????# =%%#?????????????????? | | ????????????????????# pBB #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????#### % ###?????????????????? | | ???????????????????????# % #???????????????????? | | ???????????????????????#BB ##???????????????????? | | ???????????????????????#BB #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Cloak Strength 5 Power Amplification 30 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 150 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Melee Accuracy 56 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperControlWell Manual? 0 Play Time 01:36:19 Cumulative 371.6 hours Start 2025.02.10 @ 04:00:57 End 2025.02.10 @ 05:40:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 10/0/4/1/0/0/0/1/0 Lore% 54 Gallery% 82 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8020a294-4d22-4a18-8531-01b8ebbf3804