Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 22:36:21 Player: polar Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (151) 755 Value Destroyed (3480) 3480 Prototype IDs (227) 4540 Alien Tech Used (2) 400 Bonus (8058) 8058 TOTAL SCORE: 26533 Bonus ------- High Alert Combat Kills 252 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1500 Friendly Fire -94 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Terrain Scan Processor Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Heavy Dispersion Rifle GAL Module Peak State ------------ > --- POWER ------------ Backup Power I Zionite Light DM Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Experimental Optical Array Surveybot 24 Scanner Surveybot 24 Chip Cloak of Protection Makeshift Hacking Suite System Mapper > --- WEAPON ----------- Makeshift Axe Phasing Sabre > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Experimental Signal Interpreter Advanced Phase Shifter Vortex Cannon Vortex Cannon Enhanced Nova Cannon Rocket Array GAL Module [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . . 2 . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 7 5 2 33 16 23 32 2 . . 2 8 3 4 10 36 2 6 1 1 7 . 2 2 4 . . 7 . 14 Power 19 | 1 1 . 3 3 1 3 . . . . . . . 1 2 . 1 . . . . . . . . . . . 3 Engine 15 | 1 1 . 3 3 1 3 . . . . . . . 1 . . . . . . . . . . . . . . 2 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Propulsion 53 | 2 . . 13 2 10 12 . . . . 4 . . . 4 1 2 . . 2 . . . . . . . . 1 Treads 12 | 2 . . 2 1 7 . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . 6 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Flight 24 | . . . . . 1 12 . . . . 3 . . . 2 1 2 . . 2 . . . . . . . . 1 Utility 77 | 2 2 . 3 1 4 9 . . . 1 4 1 4 5 19 1 2 1 . 1 . 2 1 3 . . 2 . 9 Device 40 | 1 . . 2 . 1 4 . . . . 2 . 4 2 13 . 2 1 . . . 1 1 1 . . 1 . 4 Storage 6 | 1 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Processor 15 | . . . . . . 3 . . . . 1 1 . 3 . . . . . . . 1 . 2 . . . . 4 Hackware 9 | . . . . . 2 1 . . . . . . . . 3 1 . . . 1 . . . . . . 1 . . Protection 7 | . . . 1 1 1 . . . . 1 1 . . . 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 2 14 10 8 8 2 . . 1 . 2 . 4 11 . 1 . 1 4 . . 1 1 . . 5 . 1 Energy Gun 19 | 1 1 . 5 2 4 . . . . . . . . . 4 . 1 . . . . . . . . . . . 1 Energy Cannon 9 | . . . 2 1 2 . . . . . . . . . . . . . . 1 . . . . . . 3 . . Ballistic Gun 5 | 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 3 4 1 2 1 . . . . . . 1 1 . . . . 1 . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . 2 3 1 3 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . . . . . 2 . 3 6 . . . 1 2 . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 3 4 3 . . . . . . . . 8 . . . . 2 . . . . . . 1 . 1 Parts Lost 52 | . 1 1 13 2 2 . . . . . 1 . . . 1 2 1 . . . 1 . . . . . 9 . 18 Power 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 15 | . . 1 4 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 6 Utility 18 | . . . 2 . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . 4 . 8 Weapon 12 | . 1 . 4 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 2 . 2 Highest Loss Streak 18 | . 1 1 5 2 1 . . . . . 1 . . . 1 2 1 . . . 1 . . . . . 9 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 96 88 82 90 93 100 100 100 99 89 97 100 99 97 99 90 88 90 96 99 87 90 93 94 94 68 63 80 Engine 7 | . 14 14 7 9 9 7 7 7 7 7 6 6 6 6 1 . 4 5 5 5 5 5 5 5 5 5 1 . 4 Treads 9 | . 28 24 3 11 17 4 . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 6 17 18 4 . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 26 38 38 38 38 33 33 33 33 32 32 27 29 29 31 35 31 31 31 31 31 27 26 25 Device 10 | . 14 14 6 9 9 4 . . . . 9 13 13 15 19 13 10 11 11 11 11 13 16 17 15 15 7 5 7 Storage 8 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 5 | . . . . . . 7 15 15 15 7 10 17 20 20 17 6 5 5 5 5 5 8 10 12 15 15 11 10 21 Hackware 5 | . . . . . 2 14 15 15 15 15 13 8 6 4 2 20 17 17 17 17 16 10 10 10 10 10 6 10 8 Protection 1 | . . . 2 9 7 . . . . 6 . . . . . . . . . . . . . . . . . . . Energy Gun 3 | . 10 . 1 11 5 4 . . . . . . . . . 6 4 . . . . . . . . . . . . Energy Cannon 2 | . . . 7 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 17 24 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 8 4 1 4 6 7 7 7 6 2 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 7 13 12 9 6 5 5 7 10 11 6 5 5 5 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 50 51 56 71 74 54 25 25 25 25 25 25 26 27 32 28 31 32 36 40 36 37 41 37 30 30 37 13 29 Greatest Support 60 | 40 40 40 60 42 40 32 25 25 25 25 29 29 29 29 29 29 37 37 37 38 38 38 38 38 38 38 38 38 42 Greatest Overweight (x) 6 | . 1 2 3 6 4 1 . . . . . . . . 1 1 . . . 1 . . 1 . . . . . 2 Average Overweight (x) . | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 Average Capacity 15 | 7 18 20 20 20 20 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 1 10 18 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 Average Carried 12 | . 7 11 18 19 19 11 10 9 6 10 9 9 9 9 9 9 9 10 10 9 10 9 9 9 10 10 9 8 8 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 1 10 18 20 20 18 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 9 10 10 10 10 8 8 4 Class Distribution -------------------- 38% | Mutant 28% | Hacker-Sprinter 13% | Scavenger-Mutant 7% | Sprinter 4% | Hacker-Mutant 3% | Trapper-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Trapper-Sprinter | -6/Zion Sprinter | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 3298 | 302 434 125 426 200 267 397 4 16 . 20 25 . 120 24 300 201 . 65 16 16 59 . . 90 . . 23 . 168 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5430 | 105 415 116 1478 580 1333 240 . . . . 44 . 158 . 525 49 . . . . . . . 283 . . . . 104 Parts 318 | 8 28 7 94 28 81 10 . . . . . . 8 . 28 4 . . . . . . . 13 . . . . 9 Haulers Intercepted 11 | . . . 4 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 7 . . 3 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 128 | . 10 5 27 13 21 7 . . . . . . 2 . 41 2 . . . . . . . . . . . . . Melee 13 | . . . 4 1 . . . . . . . . 2 . 6 . . . . . . . . . . . . . . Guns 27 | . 10 . 5 5 5 . . . . . . . . . . 2 . . . . . . . . . . . . . Cannons 20 | . . . 9 . 11 . . . . . . . . . . . . . . . . . . . . . . . . AOE 63 | . . 5 5 7 4 7 . . . . . . . . 35 . . . . . . . . . . . . . . Classes Destroyed 18 | 1 6 2 4 . 1 . . . . . . . 2 . 2 . . . . . . . . . . . . . . Worker 11 | . 1 . 3 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 Builder 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 4 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | . . 1 3 3 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Minesweeper 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 10 | . 1 . 2 1 1 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . Swarmer 37 | . 3 3 10 9 3 7 . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 28 | . 7 . 9 3 8 . . . . . . . 1 . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 7 1 9 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 40 | . . 2 . . . . . . . . . . . . 38 . . . . . . . . . . . . . . Best Kill Streak 37 | 2 3 3 7 6 8 5 . . . . 2 . 2 . 37 2 . . . . . . . 2 . . . . 2 Combat Bots Only 35 | . 2 3 4 5 7 4 . . . . . . 1 . 35 2 . . . . . . . . . . . . . Max Kills in Single Turn 31 | 1 2 3 2 3 4 4 . . . . 1 . 1 . 31 1 . . . . . . . 1 . . . . 1 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 31 | . . 3 1 2 3 3 . . . . . . . . 31 . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 819 | . 70 11 180 39 73 15 4 . 1 . 17 3 7 . 36 14 7 10 5 10 12 . . . . . 77 13 215 Missed 311 | . 30 4 46 11 20 8 2 . 1 . 12 3 3 . 18 5 5 6 3 3 4 . . . . . 20 5 102 Damage Taken 7780 | . 468 89 1568 437 956 167 29 . . . 50 . 72 . 465 173 39 20 35 168 129 . . . . . 623 178 2114 Core 2221 | . 86 10 305 . 53 79 17 . . . 10 . 36 . 123 . 19 . . . 36 . . . . . 169 60 1218 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 452 | . . . 22 . 290 30 . . . . . . . . . . 86 . . 24 . . . . . . . . . Core Remaining (%) 76 | 100 . 61 23 . 90 . . . . 86 . . . . . 80 . . . . 94 . . . . . . 80 . Volleys Fired 342 | 16 64 10 111 21 68 5 . . . . . . . . 13 10 15 . . 1 . . . . . . 8 . . Largest 2 | 2 2 2 2 2 2 1 . . . . . . . . 1 1 1 . . 1 . . . . . . 1 . . Hottest 136 | 60 70 50 90 90 136 45 . . . . . . . . 60 60 60 . . 45 . . . . . . 120 . . Shots Fired 524 | 32 125 20 126 35 134 5 . . . . . . . . 13 10 15 . . 1 . . . . . . 8 . . Gun 322 | 32 125 15 51 30 34 . . . . . . . . . 10 10 15 . . . . . . . . . . . . Cannon 171 | . . . 67 . 96 . . . . . . . . . . . . . . . . . . . . . 8 . . Launcher 31 | . . 5 8 5 4 5 . . . . . . . . 3 . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 141 | 16 70 15 40 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 204 | 16 55 . 5 . 91 . . . . . . . . . 10 10 15 . . . . . . . . . 2 . . Explosive 31 | . . 5 8 5 4 5 . . . . . . . . 3 . . . . 1 . . . . . . . . . Electromagnetic 142 | . . . 73 30 39 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Robot Hit Streak 21 | 6 8 6 11 21 13 3 . . . . . . . . 5 1 . . . . . . . . . . 1 . . Robot Miss Streak 8 | 5 8 2 3 6 4 2 . . . . . . . . 2 5 . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 371 | 15 63 11 104 37 80 14 . . 1 . 2 . 10 . 20 2 1 . . . . . . 4 . . 3 . 4 Core Hits 292 | 5 26 10 42 26 49 15 . . . . 1 . 3 . 106 2 . . . 2 . . . 2 . . . . 3 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 5 . 4 . 3 . . . . . . . . . 2 . . . . . . . . . . . 4 . . Burn 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 249 | . . . 43 8 3 36 4 . 26 . 16 3 20 2 36 . 3 4 . 7 . 3 . 12 3 2 . . 18 Impact 127 | . . . 43 8 3 29 4 . 26 . 14 . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . . . . . . 3 20 2 36 . 3 4 . 7 . 3 . 12 3 2 . . 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 7 1 . 4 . . 1 . 1 . 2 . 5 . . . . . . . . 3 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage Inflicted 14078 | 177 853 340 2585 1415 2300 1126 . . 79 . 123 . 635 . 3429 59 39 . . 25 . . . 329 . . 269 . 295 Guns 2362 | 177 853 81 340 478 374 . . . . . . . . . . 59 . . . . . . . . . . . . . Cannons 2776 | . . . 1027 . 1480 . . . . . . . . . . . . . . . . . . . . . 269 . . Explosions 4511 | . . 256 326 591 442 685 . . . . . . . . 2186 . . . . 25 . . . . . . . . . Melee 4388 | . . . 864 346 . 441 . . 79 . 123 . 635 . 1243 . 39 . . . . . . 329 . . . . 289 Ramming 41 | . . 3 28 . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 879 | 99 481 81 218 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1732 | 78 372 . 33 76 1114 . . . . . . . . . . 59 . . . . . . . . . . . . . Explosive 4374 | . . 256 326 515 381 685 . . . . . . . . 2186 . . . . 25 . . . . . . . . . Electromagnetic 2395 | . . . 1116 478 801 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1853 | . . . 864 346 . 441 . . 79 . 123 . . . . . . . . . . . . . . . . . . Slashing 2535 | . . . . . . . . . . . . . 635 . 1243 . 39 . . . . . . 329 . . . . 289 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 269 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 . . Highest Corruption 10 | . . . 4 1 3 . . . . . . . 1 1 . . 3 3 3 3 . . . . . . 3 3 10 Average Corruption 2 | . . . 2 1 2 . . . . . . . 1 1 . . 3 3 3 3 . . . . . . 2 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . 6 1 18 . . . . . . . 2 . . . 1 3 1 1 . . . . . . 3 . . Message Errors 9 | . . . 2 1 2 . . . . . . . . . . . 1 1 . . . . . . . . 2 . . Matter Fused 5 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Heat Flow Errors 6 | . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 5 | . . . 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (major) 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1551 | . . 1 308 145 26 182 . . 69 . 61 . 179 . 416 . 17 . . . . . . 99 . . . . 48 Projectiles 116 | . . . 52 38 26 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 64 | . . 1 . 11 . 11 . . . . . . . . 41 . . . . . . . . . . . . . . Melee 1371 | . . . 256 96 . 171 . . 69 . 61 . 179 . 375 . 17 . . . . . . 99 . . . . 48 Knockbacks 9 | . . . 4 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Impact 7 | . . . 4 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . . 26 39 88 120 . . . . . . . . . 43 . . . . . . . . . . . . . 3 Shots 9 | . . 1 1 2 3 . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 8 | . 1 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 195 . 116 54 282 6 1 1 1 130 9 . 241 . 38 . 35 . . . 4 . . . . . 97 11 3 Average Temperature 47 | . 49 . 35 16 74 1 1 1 1 55 2 . 115 . 19 . 17 . . . 4 . . . . . 46 7 3 Received Heat Transfer 1644 | . 267 . 453 162 414 . . . . . 21 . 45 . 66 21 . . . . 9 . . . . . 72 30 84 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 40 | . . . 20 5 5 6 . . . . 4 . . . . . . . . . . . . . . . . . . Impact Corruptions 26 | . . . 13 3 . 6 . . 1 . 3 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 6 . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 4052 | 175 1382 . 75 100 2246 . . . . . . . . . . 74 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 691 | 25 123 95 581 551 691 557 . . . . 298 . . . . . 409 . . . . 63 52 161 . . . . 305 Initial 369 | . 16 . 37 245 206 172 . . . . . . . . . . 369 . . . . 46 22 36 . . . . 81 Average 246 | 11 51 27 402 402 442 292 . . . . 139 . . . . . 261 . . . . 56 28 84 . . . . 116 Maximum Alert Level 2 | . . . 2 2 2 2 . . . . 1 . . . . . 2 . . . . . . . . . . . 1 Low Security (%) 49 | 100 100 100 7 . . 55 . . . . 79 . . . . . . . . . . 100 100 100 . . . . 76 Level 1 22 | . . . 33 40 48 6 . . . . 20 . . . . . 97 . . . . . . . . . . . 23 Level 2 28 | . . . 58 59 51 38 . . . . . . . . . . 2 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 3 5 3 5 . . . . 4 . . . . . 5 . 1 . . 1 . 2 . . . . 6 Investigation 15 | . 1 . 1 . 2 4 . . . . 3 . . . . . 1 . . . . 1 . 1 . . . . 1 Extermination 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . 2 2 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 12 | . . . 2 2 4 . . . . . . . . . . . . . . . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 343 | . 21 10 49 14 28 18 7 . 4 . 8 4 2 . 44 11 10 4 17 7 7 . 5 5 . . 3 11 54 Peak Tracking Total 37 | . 4 9 6 4 7 5 7 . 4 . 3 3 1 . 37 4 7 3 12 5 7 . 5 7 . . 3 6 29 Tactical Retreats 32 | . 1 2 5 . 1 1 2 . . . 2 1 . . 1 3 2 1 2 1 1 . . 1 . . . 2 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . 1 . 1 . 2 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . 6 2 . . . 3 . . 2 . Most Traps Carried 12 | . . 4 4 . . . . . . . . . 12 12 12 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 18 | . . . 4 2 4 3 1 . . . . . . . 1 . 1 1 . . . . . . . . . . 1 Max in Single Turn 2 | . . . 1 2 1 2 1 . . . . . . . 1 . 1 1 . . . . . . . . . . 1 Garrison Access 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 107 | . 9 . 12 7 6 26 1 1 3 . 10 1 . . . . 8 1 1 5 . 2 . 2 . . 4 . 8 Terminals 54 | . 7 . 7 3 5 13 1 . . . 6 . . . . . 4 1 . . . 1 . 1 . . . . 5 Fabricators 7 | . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 Repair Stations 8 | . 1 . 2 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 1 . 4 . . . . 2 . . . . . 1 . . . . . . . . . . . 1 Scanalyzers 6 | . . . 2 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 Total Hacks 331 | . 23 . 36 10 20 80 5 1 20 . 39 1 . . . . 33 1 1 10 . 7 . 5 . . 13 . 26 Successful 214 | . 13 . 23 3 11 49 5 1 20 . 22 1 . . . . 24 1 1 10 . 5 . 4 . . 13 . 8 Failed 114 | . 9 . 12 7 8 31 . . . . 17 . . . . . 9 . . . . 2 . 1 . . . . 18 Catastrophic 18 | . 1 . 4 2 1 4 . . . . 3 . . . . . . . . . . . . 1 . . . . 2 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 20 . 20 5 12 47 . . . . 26 . . 4 . . 16 . . 1 . 4 . 2 . . . . 17 Terminals 186 | . 20 . 20 4 18 43 5 . . . 27 . . . . . 22 1 . . . 3 . 3 . . . . 20 Fabricators 24 | . . . . . . 10 . . . . 4 . . . . . . . . . . 4 . 2 . . . . 4 Repair Stations 19 | . 1 . 4 1 2 6 . . . . . . . . . . 5 . . . . . . . . . . . . Recycling Units 28 | . 2 . 3 1 . 12 . . . . 7 . . . . . 2 . . . . . . . . . . . 1 Scanalyzers 16 | . . . 9 1 . 5 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 3 . 4 . . . . . . . . . . 4 . . . . . . . . . . . 1 Terminal Hacks 94 | . 5 . 5 . 6 10 5 1 20 . 6 1 . . . . 6 1 1 10 . . . 1 . . 13 . 3 Record 23 | . . . . . 1 . 5 . 2 . . . . . . . . 1 . 8 . . . 1 . . 5 . . Part Schematic 26 | . 1 . 1 . 1 4 . . 10 . 3 . . . . . 2 . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . Open Door 6 | . . . . . 1 . . 1 . . . 1 . . . . . . 1 2 . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Locate Traps 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Recall Investigation 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 5 . . . . 1 . . . . . . . . . . 3 . 2 . . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . 1 . . . . 1 Build 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 12 | . . . 2 1 2 2 . . . . . . . . . . 5 . . . . . . . . . . . . Scan Component 5 | . . . 1 . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . Repair 5 | . . . 1 . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . Refit 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . 3 . . . . 2 . . . . . 1 . . . . . . . . . . . 1 Report Inventory 6 | . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 9 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Seal Access 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 72 | . 7 . 7 2 3 24 . . . . 13 . . . . . 10 . . . . 2 . 1 . . . . 3 Terminals 57 | . 6 . 6 1 3 17 . . . . 10 . . . . . 9 . . . . 1 . 1 . . . . 3 Track 19 | . . . 2 . . 7 . . . . 5 . . . . . 4 . . . . . . . . . . . 1 Assimilate 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 29 | . 5 . 2 . 3 8 . . . . 4 . . . . . 4 . . . . 1 . . . . . . 2 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 1 . 4 . . . . 2 . . . . . 1 . . . . . . . . . . . . Reject 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Mask 7 | . 1 . 1 1 . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 8 . 12 5 4 21 1 . . . 9 . . . . . 7 . . . . 2 . 2 . . . . 7 Full Trace Events 15 | . 1 . 1 1 1 4 1 . . . 2 . . . . . 1 . . . . 1 . 1 . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . 5 . 1 4 . . 10 . 4 . . . . . 2 . . . . . . . . . 4 . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . 70 . . . . . . . . . . . . . . . 25 . 51 . . . . . Total Part Build Rating 11 | . . . . . . 10 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 5 | . . . 1 . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . Time 206 | . . . 32 . 38 16 . . . . . . . . . . 120 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . 10 9 . 26 . . . . . . . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . 10 9 . 26 . . . . . . . . . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 138 | . 1 . 3 . . . . . 134 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 2 . . . . 2 . . 2 . 1 . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 11773 | 172 1704 789 1966 500 1137 1214 150 114 129 93 309 145 229 315 588 150 296 191 136 347 69 30 88 153 100 77 202 41 339 Spaces Moved 17426 | 73 658 294 1000 297 589 2692 565 438 147 333 785 504 635 1196 1599 413 451 544 537 983 229 105 210 451 216 212 366 168 736 Core 59 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Treads 1061 | 69 658 294 22 . 18 . . . . . . . . . . . . . . . . . . . . . . . . Legs 607 | . . . 607 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1549 | . . . 371 297 571 310 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14150 | . . . . . . 2382 565 438 147 333 785 504 635 1196 1599 413 451 544 537 983 229 105 210 451 216 212 366 168 681 Fastest Speed 11 | 50 160 240 93 108 115 24 24 24 24 24 24 24 24 24 11 23 12 24 24 20 20 20 20 20 20 20 20 17 18 Average Speed 48 | 153 223 254 122 129 130 35 24 24 24 24 25 24 24 24 23 24 22 24 24 23 20 20 22 20 20 20 21 22 25 Slowest Speed 330 | 160 240 320 330 170 240 115 24 24 24 24 26 26 24 24 94 91 24 24 24 89 20 20 86 20 20 20 23 29 150 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . 24 . . . . 2 . . . . . 4 . . . . . . . . . . 1 34 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 88 62 70 32 65 64 81 78 92 43 23 71 72 86 92 62 17 64 69 95 57 6 87 14 57 41 94 36 32 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 36 | . . . . . 1 . . 1 26 . . . 1 1 . 1 . . . 1 . . . . . 1 3 . . Known Exits Taken 8 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 24 | . . 2 . . . . 2 4 . 3 . . 1 1 . 3 . 1 3 . 2 . . . 2 . . . . Spaces Dug 108 | . . . 6 . 2 17 3 . 2 . 12 2 5 . 17 2 10 3 . 1 . 3 . 5 3 2 . . 13 Terrain Destroyed 409 | . . 40 65 56 49 97 3 . 2 . 12 2 5 . 17 7 11 3 . 12 . 3 . 5 3 2 2 . 13 Melee 88 | . . . 6 . 2 17 3 . 2 . 12 2 5 . 8 . 1 3 . 1 . 3 . 5 3 2 . . 13 Projectile 29 | . . . . . 1 . . . . . . . . . 9 7 10 . . . . . . . . . 2 . . AOE 292 | . . 40 59 56 46 80 . . . . . . . . . . . . . 11 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 19824 | 97 770 315 1543 362 819 2884 570 448 196 344 871 520 692 1221 1762 451 619 599 542 1093 251 111 251 502 268 243 478 168 834 Wait 1381 | 1 32 1 322 5 118 74 . 1 16 9 52 9 34 1 44 27 147 51 5 87 23 . 37 28 50 30 87 2 88 Move 17284 | 72 657 293 999 296 588 2645 564 437 146 332 780 503 634 1195 1598 412 443 543 536 982 228 105 209 450 215 211 365 165 681 Hop 49 | . . . . . . 22 . . . . 2 . . . . . 3 . . . . . . . . . . 1 21 Pick Up 102 | 1 8 8 15 5 1 20 . 5 4 . 4 1 1 4 8 . 1 . . 4 . . 3 1 . . 2 . 6 Fast Attach 111 | 7 1 . 17 8 15 8 . . . 1 6 2 1 5 17 1 5 . 1 3 . . . 3 . . 2 . 8 Attach 48 | . 1 . 9 1 2 11 . . . . 2 . . 1 6 1 . . . 1 . 2 2 1 . . 4 . 4 Detach 16 | . 1 . 2 1 . 3 . . . . 1 . . . 4 . . . . . . 1 . 2 . . 1 . . Swap 72 | . 3 2 7 7 6 13 2 . . 1 . 1 3 4 13 . 1 1 . 3 . . . . . . 2 . 3 Drop 145 | . 2 . 14 10 16 29 . 5 4 1 8 2 2 9 24 . 1 . . 7 . . . 5 . . 2 . 4 Fire 342 | 16 64 10 111 21 68 5 . . . . . . . . 13 10 15 . . 1 . . . . . . 8 . . Melee 236 | . . . 43 8 3 36 4 . 26 . 16 2 17 2 29 . 3 4 . 5 . 3 . 12 3 2 . . 18 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . 5 . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 799 | -10/Materials | Discovered new exit (range 14) 1291 | -10/Materials | Discovered new exit (range 6) 1575 | -10/Materials | Central database locked down 1788 | -10/Materials | Discovered new exit (range 7) 1877 | -10/Materials | Entered Mines 2180 | -10/Mines | Discovered new exit (range 4) 2258 | -10/Mines | Assembled infested the area 2263 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2419 | -10/Mines | Found a hidden stash of uninstalled traps 2481 | -10/Mines | Discovered new exit (range 16) 2602 | -10/Mines | Learned Materials stockpile data 2666 | -10/Mines | Entered Materials 2666 | -9/Materials | Evolved 2 slots: Propulsion x2 2828 | -9/Materials | Lost 5 parts (1p1n3w) 3052 | -9/Materials | Discovered new exit (range 8) 3054 | -9/Materials | Lost 3 parts (1p1u1w) 3165 | -9/Materials | Build established: Scavenger-Mutant 3352 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3487 | -9/Materials | Build established: Mutant 3518 | -9/Materials | Core integrity fell below 50% 3686 | -9/Materials | Discovered new exit (range 12) 4478 | -9/Materials | Central database locked down 4632 | -9/Materials | Entered another Materials area 4632 | -8/Materials | Accompanied by 1 ally 4632 | -8/Materials | Evolved 2 slots: Utility x2 4754 | -8/Materials | Build established: Scavenger-Mutant 4766 | -8/Materials | Garrison activated, responded to threat 5028 | -8/Materials | Discovered new exit (range 12) 5099 | -8/Materials | Discovered new exit (range 6) 5132 | -8/Materials | Entered Storage 5217 | -8/Storage | Learned location of Armory (-3) 5437 | -8/Storage | Repaired Hvy. Armor Plating 5881 | -8/Storage | Destroyed 7 combat bots 5927 | -8/Storage | Discovered new exit (range 5) 6232 | -8/Storage | Central database locked down 6269 | -8/Storage | Entered Factory 6269 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6438 | -7/Factory | Build established: Hacker-Mutant 6657 | -7/Factory | Identified exit to Lower Caves 6778 | -7/Factory | Found Prototype Launcher 6870 | -7/Factory | Found Prototype Launcher 6940 | -7/Factory | Identified Rocket Array (x2) 6974 | -7/Factory | Build established: Hacker-Sprinter 7007 | -7/Factory | Discovered new exit (range 15) 7154 | -7/Factory | Fabricated Enh. Optical Array (x1) 7426 | -7/Factory | Fabricated Triangulator (x1) 7469 | -7/Factory | Repaired Rocket Launcher 7483 | -7/Factory | Entered Lower Caves 7524 | -7/Lower Caves | Learned Factory emergency access door positions 7547 | -7/Lower Caves | Learned Factory machine intel 7576 | -7/Lower Caves | Attracted the attention of an 0b10 base 7578 | -7/Lower Caves | Learned Extension terminal intel 7578 | -7/Lower Caves | Learned Factory stockpile data 7588 | -7/Lower Caves | Spotted B-75 Beast 7617 | -7/Lower Caves | Discovered new exit (range 12) 7633 | -7/Lower Caves | Entered another Lower Caves area 7635 | -7/Lower Caves | Discovered new exit (range 12) 7719 | -7/Lower Caves | Learned location of Zion (-6) 7734 | -7/Lower Caves | Discovered new exit (range 8) 7747 | -7/Lower Caves | Entered Data Miner 7747 | -7/Data Miner | Discovered new exit (range 6) 7753 | -7/Data Miner | Met Data Miner 7758 | -7/Data Miner | Learned location of Section 7 (-2) 7758 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7762 | -7/Data Miner | Received God Mode back door access code from Data Miner 7768 | -7/Data Miner | Interfaced with the Data Conduit 7876 | -7/Data Miner | Entered Proximity Caves 7960 | -6/Proximity Caves | Discovered new exit (range 21) 7969 | -6/Proximity Caves | Entered Factory 7969 | -6/Factory | Evolved 2 slots: Utility x2 7970 | -6/Factory | Identified exit to Extension 7973 | -6/Factory | Loaded intel: 285 machine locations 8097 | -6/Factory | Identified exit to Lower Caves 8114 | -6/Factory | Discovered new exit (range 21) 8278 | -6/Factory | Entered Lower Caves 8420 | -6/Lower Caves | Discovered new exit (range 8) 8423 | -6/Lower Caves | Entered another Lower Caves area 8481 | -6/Lower Caves | Spotted B-75 Beast 8494 | -6/Lower Caves | Learned Factory garrison access intel 8514 | -6/Lower Caves | Encountered a Warlord checkpoint 8615 | -6/Lower Caves | Discovered new exit (range 20) 8652 | -6/Lower Caves | Entered Zion 8671 | -6/Zion | System corruption cleaned by Quarantine Array 8679 | -6/Zion | Found Exp. Melee Analysis Suite 8681 | -6/Zion | Found Exp. Core Analyzer 8687 | -6/Zion | Discovered new exit (range 18) 8767 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8848 | -6/Zion | Found GAL Module 8864 | -6/Zion | Found Exp. Signal Interpreter 8919 | -6/Zion | Build established: Trapper-Sprinter 8961 | -6/Zion | Opened final containment barrier to the Deep Caves 8965 | -6/Zion | Discovered new exit (range 5) 8965 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8967 | -6/Zion | Entered Deep Caves 9044 | -6/Deep Caves | Attacked by Z-Imprinter 9057 | -6/Deep Caves | Destroyed Z-Imprinter 9068 | -6/Deep Caves | Found Prototype Protection 9068 | -6/Deep Caves | Identified Zio. Weapon Casing 9073 | -6/Deep Caves | Found Prototype Device 9073 | -6/Deep Caves | Identified Zio. Metafield Generator 9208 | -6/Deep Caves | Z-Facility disabled 9264 | -6/Deep Caves | Discovered new exit (range 7) 9323 | -6/Deep Caves | Build established: Sprinter 9366 | -6/Deep Caves | Spotted AG-72605 9370 | -6/Deep Caves | Spotted AG-95934 9401 | -6/Deep Caves | Triggered Deep Caves wall 9401 | -6/Deep Caves | Spotted AS-00442 9401 | -6/Deep Caves | Spotted AS-63409 9409 | -6/Deep Caves | Destroyed AS-00442 9409 | -6/Deep Caves | Destroyed AS-63409 9419 | -6/Deep Caves | Found Prototype Device 9427 | -6/Deep Caves | Identified Cloak of Protection 9430 | -6/Deep Caves | Destroyed 35 combat bots 9438 | -6/Deep Caves | Found Surveybot 24 Scanner 9439 | -6/Deep Caves | Found Surveybot 24 Chip 9555 | -6/Deep Caves | Entered Proximity Caves 9557 | -5/Proximity Caves | Spotter reported a threat 9558 | -5/Proximity Caves | Spotter reported a threat 9564 | -5/Proximity Caves | Learned Factory stockpile data 9617 | -5/Proximity Caves | Spotted B-75 Beast 9703 | -5/Proximity Caves | Discovered new exit (range 5) 9705 | -5/Proximity Caves | Entered Factory 9705 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9707 | -5/Factory | Loaded intel: 285 machine locations 9708 | -5/Factory | Loaded intel: 4 garrison access locations 9713 | -5/Factory | Identified exit to Upper Caves 9822 | -5/Factory | Repaired Imp. Cesium-ion Thruster 9874 | -5/Factory | Repaired Triangulator 9916 | -5/Factory | Garrison activated, responded to threat 9967 | -5/Factory | Build established: Hacker-Sprinter 9988 | -5/Factory | Intercept squad dispatched 10001 | -5/Factory | Entered Upper Caves 10043 | -5/Upper Caves | Learned Factory garrison access intel 10074 | -5/Upper Caves | Spotted B-75 Beast 10184 | -5/Upper Caves | Discovered new exit (range 8) 10191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10192 | -5/Upper Caves | Entered another Upper Caves area 10204 | -5/Upper Caves | Discovered new exit (range 11) 10220 | -5/Upper Caves | Spotted B-75 Beast 10299 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10326 | -5/Upper Caves | Discovered new exit (range 4) 10328 | -5/Upper Caves | Entered Warlord 10340 | -5/Warlord | Discovered new exit (range 14) 10358 | -5/Warlord | System corruption cleaned by Quarantine Array 10411 | -5/Warlord | Learned Testing emergency access door positions 10411 | -5/Warlord | Learned 4 Armory zone layouts 10411 | -5/Warlord | Learned 4 Access zone layouts 10411 | -5/Warlord | Learned 4 Quarantine zone layouts 10411 | -5/Warlord | Learned Factory terminal intel 10411 | -5/Warlord | Learned Factory repair station intel 10411 | -5/Warlord | Learned Armory terminal intel 10480 | -5/Warlord | Warlord's base attacked by MAIN.C 10503 | -5/Warlord | Found Prototype Energy Cannon 10504 | -5/Warlord | Identified Vortex Cannon 10508 | -5/Warlord | Found Vortex Cannon 10533 | -5/Warlord | Met Warlord 10536 | -5/Warlord | Opened Warlord's prototype stash 10544 | -5/Warlord | Found Prototype Hackware 10544 | -5/Warlord | Identified System Mapper 10547 | -5/Warlord | Found Vortex Chain Reactor 10620 | -5/Warlord | Lost 3 allies 10620 | -5/Warlord | Opened side exit 10675 | -5/Warlord | Entered Proximity Caves 10739 | -4/Proximity Caves | Discovered new exit (range 17) 10744 | -4/Proximity Caves | Entered Factory 10744 | -4/Factory | Evolved 2 slots: Utility x2 10745 | -4/Factory | Loaded intel: 265 machine locations 10746 | -4/Factory | Loaded intel: 26 terminal locations 10747 | -4/Factory | Loaded intel: 6 repair station locations 10748 | -4/Factory | Loaded intel: 2 garrison access locations 10774 | -4/Factory | Discovered new exit (range 23) 10774 | -4/Factory | Sucked down chute 10774 | -4/Factory | Entered Waste 10787 | -4/Waste | Spotted C-40 Crusher 10789 | -4/Waste | Spotted C-40 Crusher 10789 | -4/Waste | Spotted C-40 Crusher 10835 | -4/Waste | Spotted C-40 Crusher 10835 | -4/Waste | Spotted C-40 Crusher 10842 | -4/Waste | Spotted C-40 Crusher 10851 | -4/Waste | Discovered new exit (range 14) 10862 | -4/Waste | Entered Factory 10863 | -4/Factory | Loaded intel: 283 machine locations 10933 | -4/Factory | Discovered new exit (range 19) 10943 | -4/Factory | Identified exit to Upper Caves 10945 | -4/Factory | Fabricated Cargo Storage Unit? 11003 | -4/Factory | Intercept squad dispatched 11015 | -4/Factory | Entered Upper Caves 11108 | -4/Upper Caves | Discovered new exit (range 22) 11114 | -4/Upper Caves | Identified exit to Upper Caves 11115 | -4/Upper Caves | Entered another Upper Caves area 11188 | -4/Upper Caves | Discovered new exit (range 23) 11192 | -4/Upper Caves | Identified exit to Zhirov 11192 | -4/Upper Caves | Entered Zhirov 11192 | -4/Zhirov | Discovered new exit (range 3) 11196 | -4/Zhirov | Met Zhirov 11202 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11205 | -4/Zhirov | Found Alien Artifact 11205 | -4/Zhirov | Identified Integrated Reactor 11205 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11217 | -4/Zhirov | Found Alien Artifact 11229 | -4/Zhirov | Attacked by Zhirov 11240 | -4/Zhirov | Identified exit to Proximity Caves 11261 | -4/Zhirov | Zhirov warped through subspace 11271 | -4/Zhirov | Zhirov detonated his lab 11271 | -4/Zhirov | Cloak Generator disabled 11290 | -4/Zhirov | Lost 9 parts (2p1n4u2w) 11394 | -4/Zhirov | Entered Proximity Caves 11430 | -3/Proximity Caves | Discovered new exit (range 17) 11434 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11434 | -3/Proximity Caves | Identified exit to Research 11435 | -3/Proximity Caves | Entered Research 11435 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11436 | -3/Research | Identified exit to Armory 11437 | -3/Research | Loaded intel: 112 machine locations 11490 | -3/Research | Spotted B-86 Titan 11491 | -3/Research | Found Exp. Terrain Scan Processor 11539 | -3/Research | Spotted B-86 Titan 11572 | -3/Research | Intercept squad dispatched 11600 | -3/Research | Spotted Tracker 11604 | -3/Research | Spotted Tracker 11610 | -3/Research | Identified Transdimensional Reconstructor 11610 | -3/Research | Warped through subspace 11741 | -3/Research | Spotted B-86 Titan 11751 | -3/Research | Spotted Combat Programmer 11753 | -3/Research | Core integrity fell below 50% 11764 | -3/Research | Core integrity fell below 20% 11767 | -3/Research | System corruption reached 10% 11774 | -3/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 11759_ Slug penetrates Wall. 11760_ Exp. Signal Interpreter destroyed. 11760_ Mak. Hacking Suite destroyed. 11760_ Exp. Optical Array destroyed. 11760_ Exp. Heat Sink destroyed. 11760_ System corrupted by crushing effect (+2). 11760_ System corrupted by crushing effect (+1). 11760_ System corrupted by crushing effect (+5). 11760_ System corrupted by crushing effect (+1). 11760_ Knocked back. 11760_ Slug penetrates Wall. 11760_ Core Analyzer destroyed. 11761_ Slug penetrates Wall. 11761_ EMDS Slug penetrates Wall. 11761_ Slammed into B-74 Champion. 11762_ S-43 Plague destroyed. 11765_ Slug penetrates R-10 Processor. 11766_ U-05 Engineer lays Concrete. 11770_ Core Analyzer destroyed. 11774_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | """" !!! #????????????????"""""?????? | | """" !!! %! ##########+#?????"""""?????? | | """" !!!% != " +??"""""?????? | | %[% ! % "%" #????????????? | | = " +????????????? | | #????????????? | | """" ################### #????????????? | | """" % ?????????????????????????????????? | | """" % ##############????????????""?""??? | | """" * #????????????""G""??? | | !=% #???????????????????? | | = % #???????????????????? | | =% #???????????????????? | | "##"#############+###### pp #???????????????????? | | # %] # ] ## #???????????????????? | | # # ## #???????????????????? | | + %/% """ ##k +???????????????????? | | # # """" ## #???????????????????? | | # # """" ## #???????????????????? | | ?############## """ ## #???????????????????? | | ??????????????# ## #???????????????????? | | ??????????????# #k #???????????????????? | | ??????????????# ##s #???????????????????? | | ??????????????########### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????""??# #???????????????????? | | ????????????????????""??# #???????????????????? | | ????????????????????T"??+ +???????????????????? | | ????????????????????""??# #???????????????????? | | ????????????????????""??# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????k #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????""""????? ???????????????????? | | ????????????????""""????? ???????????????????? | | ????????????????""""????? ?????????????????????? | | ????????????????""""?????????????????????????????? | | ????????????????""""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 41 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 15 Phase Shifting 15 Evasion (%) 79 Melee Accuracy 20 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 31 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Storage | Hacked Arc Projector | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Triangulator | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Cld. Deuterium Engine | -6/Factory | Hacked Energy Well | -6/Factory | Extracted Imp. Heavy Treads | -6/Factory | Hacked Graphene Brace | -6/Factory | Hacked Imp. Heavy Siege Treads | -5/Factory | Hacked Plasma Cannon | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Enh. Optical Array | x1 | -7/Factory Triangulator | x1 | -7/Factory Cargo Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed MiningProtonAnalyzer Manual? 0 Play Time 05:10:52 Cumulative 257.1 hours Start 2024.07.23 @ 13:50:26 End 2024.07.23 @ 22:36:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 95 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 15874707-12bf-40f3-ac96-1af58bd26de8