Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 16:21:25 Player: 277 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (177) 885 Value Destroyed (7016) 7016 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 14787 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 338 Friendly Fire -97 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 99/100 System Corruption 32% Temperature Cool (18) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Particle Charger Beamcaster Dispersion Rifle Faulty Molecular Scythe Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Neutron Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Titanium Leg Energy Well Advanced Core Analyzer Improved Particle Charger Improved Medium Armor Plating Beamcaster Dispersion Rifle Dispersion Rifle Proton Cannon Heavy Rocket Launcher Heavy Rocket Launcher Stasis Beam Molecular Scythe Lance [Rating: 96] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Missile Launcher Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 1 2 1 . . . . 2 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 153 | 7 8 2 19 21 24 17 4 . 1 7 21 3 5 14 Power 14 | 1 . . 2 1 1 4 . . . . 2 . . 3 Engine 6 | 1 . . . . 1 3 . . . . 1 . . . Core 7 | . . . 2 1 . 1 . . . . 1 . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 23 | 2 2 2 9 4 . . 2 . . . . . . 2 Treads . | . . . . . . . . . . . . . . . Leg 21 | 2 2 2 8 3 . . 2 . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . 1 1 . . . . . . . . . . Utility 46 | 2 . . 4 7 6 5 . . 1 2 10 3 3 3 Device 11 | 1 . . . . 2 1 . . 1 . 3 1 1 1 Storage 7 | . . . 1 2 . 1 . . . . . 1 2 . Processor 8 | 1 . . 1 2 1 1 . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 19 | . . . 2 3 3 2 . . . 2 5 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 70 | 2 6 . 4 9 17 8 2 . . 5 9 . 2 6 Energy Gun 12 | . 1 . . 4 6 . . . . . . . . 1 Energy Cannon 17 | . . . . . 2 6 . . . 2 4 . 1 2 Ballistic Gun 7 | 2 1 . 1 . 3 . . . . . . . . . Ballistic Cannon 4 | . 1 . 1 . . . . . . 1 1 . . . Launcher 27 | . 2 . 2 5 6 2 2 . . 2 3 . 1 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 2 1 . . 1 . 1 . . . Parts Lost 45 | . . . 6 2 1 . 1 . . 7 . . 1 27 Power 7 | . . . 1 . . . . . . 1 . . . 5 Propulsion 6 | . . . 2 . . . . . . . . . . 4 Utility 16 | . . . 1 . . . . . . 3 . . 1 11 Weapon 16 | . . . 2 2 1 . 1 . . 3 . . . 7 Highest Loss Streak 22 | . . . 4 1 1 . 1 . . 3 . . 1 22 Average Slot Usage (%) 98 | . 99 100 90 98 99 100 99 100 100 99 98 100 99 92 Engine 5 | . 14 14 4 . 5 10 6 6 6 6 5 5 5 . Core 5 | . . . 6 9 1 2 6 6 6 6 5 5 5 8 Leg 14 | . 27 28 17 17 15 13 13 13 13 13 11 10 10 9 Device 13 | . 14 14 9 . 7 13 13 13 17 18 13 15 19 19 Storage 6 | . . . 6 10 7 6 6 6 6 6 5 5 8 9 Processor 19 | . 14 14 21 25 23 20 20 20 20 20 19 21 16 17 Hackware 1 | . . . . . . . . . . . 4 5 5 4 Protection 9 | . . . 2 9 14 13 13 13 8 7 12 15 11 6 Energy Gun 3 | . 4 14 1 15 7 6 2 . . . . . . . Energy Cannon 5 | . . . . . 6 7 6 6 6 7 9 10 7 9 Ballistic Gun 1 | . 14 . 1 . 5 . . . . . . . . . Ballistic Cannon 1 | . 4 . 9 2 . . . . . 3 . . . . Launcher 7 | . 3 14 9 8 2 5 10 13 13 7 3 5 7 3 Naked Turns 8 | . . . . . . . . . . . . . . 8 Heaviest Build 143 | 10 13 12 47 82 76 88 88 88 88 88 99 106 135 143 Greatest Support 40 | 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 32 | . . . 14 16 1 2 2 2 2 2 2 2 3 32 Average Overweight (x) 1 | . . . 1 1 1 1 2 2 2 1 2 2 2 2 Largest Inventory Capacity 20 | 4 4 4 12 20 12 12 12 12 12 12 12 20 20 20 Average Capacity 11 | 4 4 4 8 13 12 12 12 12 12 12 12 12 13 19 Most Carried 16 | 4 4 4 9 13 12 12 12 12 12 12 12 12 14 16 Average Carried 10 | 1 3 4 5 11 11 11 11 11 11 10 11 10 12 14 Final Capacity 20 | 4 4 4 12 12 12 12 12 12 12 12 12 12 20 4 Final Carried 14 | 4 4 4 9 12 12 12 11 12 11 10 12 11 14 4 Class Distribution -------------------- 69% | Mutant 9% | Scavenger-Mutant 5% | Bomber 5% | Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Matter Collected 3832 | 426 228 234 663 476 433 206 155 69 10 150 287 . 271 224 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5837 | 196 183 147 979 421 1053 528 305 157 . 206 646 . 488 528 Parts 318 | 19 5 19 66 36 45 39 15 8 . 19 28 . 3 16 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | 2 . . 3 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 12 11 3 26 . . 4 8 Prevented 6 | . . . . . . . 2 . . 3 . . . 1 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 135 | . 4 7 27 13 19 7 10 4 . 13 12 . 6 13 Guns 19 | . 2 2 2 5 8 . . . . . . . . . Cannons 39 | . 2 . 13 . 8 3 1 . . 3 4 . 1 4 AOE 76 | . . 5 12 8 2 4 9 4 . 10 8 . 5 9 Classes Destroyed 16 | 3 1 1 7 . 1 . . . . 1 . . 1 1 Worker 10 | 2 1 2 . 2 2 1 . . . . . . . . Builder 9 | . . . 2 1 2 4 . . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . Recycler 5 | 1 . . 1 . . 2 . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 4 | . . . 3 . . 1 . . . . . . . . Watcher 8 | . . . 1 3 1 1 . . . . 2 . . . Swarmer 45 | . . 5 1 4 2 4 4 . . 12 8 . . 5 Grunt 50 | . 4 2 15 5 10 . 3 3 . . . . 3 5 Brawler 4 | . . . 2 . . . 2 . . . . . . . Duelist 5 | . . . 3 1 . . . 1 . . . . . . Sentry 20 | . . . 6 3 5 2 1 . . . 2 . 1 . Hunter 4 | . . . . . . . . . . . . . 2 2 Programmer 5 | . . . . . 2 1 . . . . 2 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 4 2 3 7 4 5 12 7 3 . 5 4 . 3 4 Combat Bots Only 7 | . 2 3 6 4 5 4 7 3 . 5 4 . 3 4 Max Kills in Single Turn 12 | 1 1 2 3 3 3 12 3 2 . 4 4 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 3 1 4 3 2 . 4 4 . 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Damage Taken 8241 | . 375 159 914 246 1086 114 380 91 . 855 482 38 546 2955 Core 1701 | . 123 33 183 18 40 20 19 18 . 61 28 . 23 1135 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 37 54 96 94 . . . . 86 97 . . . Volleys Fired 391 | 21 32 37 84 39 70 7 8 6 . 14 22 1 22 28 Largest 3 | 2 2 1 2 3 3 3 2 2 . 3 3 2 3 3 Hottest 294 | 40 100 45 78 240 240 235 145 90 . 213 294 196 235 286 Shots Fired 629 | 42 53 37 103 52 152 16 9 7 . 22 45 2 40 49 Gun 251 | 42 46 13 20 27 95 5 1 . . . . . . 2 Cannon 231 | . 6 . 55 . 44 9 3 1 . 15 37 2 21 38 Launcher 146 | . . 24 28 25 13 2 5 6 . 7 8 . 19 9 Special 1 | . 1 . . . . . . . . . . . . . Kinetic 173 | 42 36 . 67 . 24 . . . . 2 2 . . . Thermal 187 | . 1 . . 27 60 6 3 1 . 6 20 2 21 40 Explosive 130 | . . 24 28 16 10 2 5 5 . 7 5 . 19 9 Electromagnetic 139 | . 16 13 8 9 58 8 1 1 . 7 18 . . . Robot Hit Streak 36 | 7 6 5 13 15 31 24 31 36 . 13 32 . 8 19 Robot Miss Streak 6 | 5 3 2 3 3 1 . . . . 1 1 . 6 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 374 | 26 26 7 58 33 99 12 7 5 . 14 27 . 22 38 Core Hits 366 | 8 9 15 57 47 51 21 25 9 . 24 26 . 33 41 Critical Hits 4 | . . . . . 1 . . . . . 1 . 1 1 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18957 | 337 407 513 2762 1612 2297 1373 954 652 . 1400 1351 59 2089 3151 Guns 2741 | 337 268 81 122 443 1358 90 16 . . . . . . 26 Cannons 4850 | . 83 . 929 . 634 229 94 29 . 339 614 . 534 1365 Explosions 11353 | . 56 432 1711 1161 305 1054 844 623 . 1056 737 59 1555 1760 Melee . | . . . . . . . . . . . . . . . Ramming 13 | . . . . 8 . . . . . 5 . . . . Kinetic 2000 | 337 302 . 1010 . 295 . . . . 56 . . . . Thermal 5912 | . 56 14 396 513 1094 1065 94 29 . 244 423 59 534 1391 Explosive 9058 | . . 418 1141 905 207 42 844 579 . 952 655 . 1555 1760 Electromagnetic 1974 | . 49 81 215 186 701 266 16 44 . 143 273 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 2 . . . . . 1 . . 32 Average Corruption 2 | . . . . . 2 . . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 24 | . . . . . 8 . . . . . 6 . . 10 Message Errors 9 | . . . . . 3 . . . . . 4 . . 2 Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . Energy Discharges 6 | . . . . . 2 . . . . . 1 . . 3 Data Loss (minor) 3 | . . . . . 1 . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 876 | . . 10 247 27 1 133 22 . . 38 25 . 139 234 Projectiles 255 | . . . 30 . 1 23 . . . 3 5 . 68 125 Explosions 621 | . . 10 217 27 . 110 22 . . 35 20 . 71 109 Melee . | . . . . . . . . . . . . . . . Knockbacks 8 | . . . 7 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 606 | . . 78 138 4 60 . 28 . . 76 26 . 68 128 Shots 25 | . . 4 7 . 3 . 2 . . 2 1 . 2 4 Rammed 2 | . . . . 1 . . . . . 1 . . . . Targets Rammed 3 | . . . . 1 . . . . . 2 . . . . Kicked 1 | . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 420 | . 189 20 76 186 309 156 27 9 . 156 420 . . 55 Average Temperature 59 | . 43 8 20 59 74 66 21 9 . 68 132 . . 35 Received Heat Transfer 1803 | . 210 27 222 108 327 48 72 45 . 108 18 . 51 567 Effects 4 | . . . . . . . . . . . 4 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 3 . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 14 | . . . . . 10 1 . . . 2 . . . 1 Heat Transferred 7209 | . 50 100 350 1055 2125 874 111 37 . 285 481 50 518 1173 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Peak Influence 742 | 35 117 434 698 659 657 742 . . . . 251 296 . . Initial 321 | . 22 44 169 294 248 321 . . . . 26 62 . . Average 300 | 13 78 263 513 386 310 376 . . . . 135 117 . . Maximum Alert Level 3 | . . 2 2 2 2 3 . . . . 1 1 . . Low Security (%) 28 | 100 100 18 4 5 9 3 . . . . 69 87 . . Level 1 46 | . . 68 11 59 78 74 . . . . 30 12 . . Level 2 23 | . . 13 83 35 12 15 . . . . . . . . Level 3 . | . . . . . . 6 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 5 2 7 2 . . . 1 3 . . 1 Investigation 2 | . . . 1 1 . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . . 2 . . . Reinforcement 7 | . 1 . 3 1 . 1 . . . . 1 . . . Assault 4 | . . . 1 . . 1 . . . 1 . . . 1 Garrison 6 | . . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Distress Signals 5 | . . . 3 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 206 | . 7 7 44 24 21 9 10 5 . 30 14 1 7 27 Peak Tracking Total 11 | . 2 3 4 6 4 4 7 3 . 10 4 2 4 11 Tactical Retreats 4 | . . . 3 . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Traps Triggered 8 | . . . 1 3 . 2 . . . . 2 . . . Indirectly 2 | . . . . 1 . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Machines Disabled 105 | . 4 26 17 7 14 21 1 . . . 7 6 . 2 Max in Single Turn 21 | . 2 12 7 1 5 21 1 . . . 2 6 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Machines Accessed 39 | . 7 . 7 7 5 4 . 1 . . 6 1 1 . Terminals 21 | . 5 . 3 5 1 3 . . . . 4 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . 1 1 1 1 . . . . . . . . Recycling Units 5 | . 1 . 2 1 1 . . . . . . . . . Scanalyzers 5 | . . . 1 . 2 . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 128 | . 21 . 30 30 8 12 . 1 . . 20 5 1 . Successful 87 | . 13 . 23 21 4 4 . 1 . . 16 4 1 . Failed 41 | . 8 . 7 9 4 8 . . . . 4 1 . . Catastrophic 2 | . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 64 | . 10 . 11 20 2 11 . . . . 10 . . . Terminals 83 | . 18 . 14 26 2 11 . . . . 12 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 8 | . 2 . 2 2 1 1 . . . . . . . . Recycling Units 8 | . 1 . 4 2 1 . . . . . . . . . Scanalyzers 26 | . . . 10 . 4 . . . . . 7 5 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 25 | . 6 . 5 9 . 1 . 1 . . 2 . 1 . Record 2 | . . . . . . . . 1 . . . . 1 . Part Schematic 2 | . . . . 2 . . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 3 . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . 2 1 . . . . . . . . . . Scan Component 3 | . 1 . 1 1 . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 10 . 2 . . . . . 7 4 . . Insert Component 12 | . . . 5 . 1 . . . . . 4 2 . . Analyze 11 | . . . 5 . 1 . . . . . 3 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 5 . 6 11 2 3 . . . . 6 . . . Terminals 29 | . 4 . 4 10 2 3 . . . . 6 . . . Track 14 | . 2 . 2 4 1 2 . . . . 3 . . . Botnet 11 | . 2 . 1 3 1 1 . . . . 3 . . . Detonate 2 | . . . . 2 . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . . . . . Mask 4 | . 1 . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 5 7 5 4 . . . . 5 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 5 1 1 . . . . . 3 2 . . Parts Built 2 | . . . . . . . . . . . 2 . . . Matter 212 | . . . . . . . . . . . 212 . . . Time 106 | . . . . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . Time 64 | . 26 . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 5 . 1 . . . . . 3 2 . . Part Schematics Acquired 11 | . . . 5 . 1 . . . . . 3 2 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Total Allies 8 | . . 3 . . . . 2 . 3 . . . . . Largest Group 5 | . . 3 2 . . . 2 2 5 5 1 . . . Highest-Rated Group 131 | . . 40 32 . . . 61 61 131 131 25 . . . Highest-Rated Ally 32 | . . 16 16 . . . 32 32 32 32 25 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 57 | . . 2 19 . . . . 6 1 29 . . . . Total Damage 1013 | . . 34 244 . . . . 138 10 587 . . . . Kills 14 | . . 1 2 . . . . 2 . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 3 3 2 1 . . 1 . Drone Launches 1 | . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Turns Passed 14606 | 145 547 599 1043 1204 1441 753 963 1301 1550 1382 1102 162 1585 829 Spaces Moved 7286 | 55 321 427 470 545 691 358 493 674 813 676 511 81 781 390 Core 113 | 4 . . 21 1 . . . . . . . . . 87 Treads . | . . . . . . . . . . . . . . . Legs 7173 | 51 321 427 449 544 691 358 493 674 813 676 511 81 781 303 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 155 160 160 190 190 190 160 190 190 190 50 Average Speed 177 | 114 120 120 170 176 160 189 190 190 190 189 190 190 194 187 Slowest Speed 1650 | 120 120 120 750 850 160 190 190 190 190 190 190 190 220 1650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 62 86 68 50 26 12 77 89 85 90 15 2 93 54 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . . . . 1 2 1 1 . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 12 | . . 2 . . . . 2 3 1 1 . . 2 1 Spaces Dug 65 | . 1 . 8 . 3 . 12 . . 9 . . 32 . Terrain Destroyed 1260 | . 37 161 195 192 98 31 45 39 . 63 62 63 158 116 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . 1 . . . 1 . . . . 1 4 . 3 4 AOE 1246 | . 36 161 195 192 97 31 45 39 . 62 58 63 155 112 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Total 8363 | 91 427 477 612 733 898 414 508 687 820 752 602 88 812 442 Wait 397 | 5 57 9 19 92 96 26 1 7 1 51 30 2 . 1 Move 7274 | 54 320 426 469 545 690 357 492 673 812 676 510 80 780 390 Hop . | . . . . . . . . . . . . . . . Pick Up 69 | 4 4 1 11 15 8 2 . 1 2 3 9 1 4 4 Fast Attach 43 | 7 2 . 9 10 1 3 . . 1 1 8 . . 1 Attach 34 | . . . 3 3 4 2 1 . . 4 3 3 1 10 Detach 1 | . . . . . . . . . . . . 1 . . Swap 76 | . 6 2 7 8 19 12 3 . . 2 10 . 4 3 Drop 70 | . 6 2 10 21 10 5 . . 4 . 10 . . 2 Fire 391 | 21 32 37 84 39 70 7 8 6 . 14 22 1 22 28 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . 3 . . . . . 1 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 428 | -10/Materials | Repaired Aluminum Leg 507 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Entered Mines 760 | -10/Mines | Core integrity fell below 50% 850 | -10/Mines | Learned location of Storage (-9) 895 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1011 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1098 | -10/Mines | Discovered new exit (range 5) 1168 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1168 | -10/Mines | Discovered new exit (range 5) 1173 | -10/Mines | Discovered new exit (range 8) 1292 | -10/Mines | Entered Materials 1292 | -9/Materials | Accompanied by 2 allies 1292 | -9/Materials | Evolved 2 slots: Utility x2 1545 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Identified exit to Storage 1692 | -9/Materials | First assault squad dispatched 1820 | -9/Materials | Lost 4 parts (1p2n1w) 2108 | -9/Materials | Repaired Katana? 2294 | -9/Materials | Discovered new exit (range 9) 2335 | -9/Materials | Entered another Materials area 2335 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3532 | -8/Materials | Discovered new exit (range 4) 3539 | -8/Materials | Entered Factory 3539 | -7/Factory | Evolved 2 slots: Utility x2 3585 | -7/Factory | Garrison activated, responded to threat 4707 | -7/Factory | Discovered new exit (range 9) 4749 | -7/Factory | Garrison activated, responded to threat 4980 | -7/Factory | Entered another Factory area 4980 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5680 | -6/Factory | First assault squad dispatched 5681 | -6/Factory | Discovered new exit (range 12) 5733 | -6/Factory | Entered Lower Caves 6076 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6110 | -6/Lower Caves | Destroyed 7 combat bots 6253 | -6/Lower Caves | Learned Factory emergency access door positions 6287 | -6/Lower Caves | Learned Factory security intel 6377 | -6/Lower Caves | Discovered new exit (range 9) 6696 | -6/Lower Caves | Entered another Lower Caves area 6696 | -6/Lower Caves | Accompanied by 2 allies 6759 | -6/Lower Caves | Discovered new exit (range 12) 7040 | -6/Lower Caves | Learned location of 1 exit from Factory 7273 | -6/Lower Caves | Learned location of Zion (-6) 7768 | -6/Lower Caves | Discovered new exit (range 13) 7769 | -6/Lower Caves | Encountered a Warlord checkpoint 7997 | -6/Lower Caves | Entered Zion 7997 | -6/Zion | Accompanied by 2 allies 8062 | -6/Zion | Discovered new exit (range 16) 8217 | -6/Zion | Learned location of 1 exit from Factory 8267 | -6/Zion | Received a visual enhancement algorithm 8309 | -6/Zion | Given A8's code to call for help 8404 | -6/Zion | Identified exit to Deep Caves 8654 | -6/Zion | Given the Hacking Drone Bay 8655 | -6/Zion | Found Prototype Device 8655 | -6/Zion | Identified Hacking Drone Bay 9325 | -6/Zion | Gained Derelict followers 9547 | -6/Zion | Entered Proximity Caves 9547 | -5/Proximity Caves | Accompanied by 5 allies 9826 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9827 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10641 | -5/Proximity Caves | Spotted B-75 Beast 10657 | -5/Proximity Caves | Destroyed B-75 Beast 10688 | -5/Proximity Caves | Lost 3 parts (2u1w) 10899 | -5/Proximity Caves | Discovered new exit (range 9) 10921 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10929 | -5/Proximity Caves | Entered Factory 10929 | -5/Factory | Accompanied by 1 ally 10929 | -5/Factory | Evolved 2 slots: Utility x2 10930 | -5/Factory | Identified exit to Factory 10959 | -5/Factory | Lost 3 parts (1p1u1w) 11522 | -5/Factory | Fabricated Lance (x2) 11652 | -5/Factory | Found Prototype Processor 11653 | -5/Factory | Identified Exp. Signal Interpreter 11876 | -5/Factory | Discovered exit to Factory (range 5) 12031 | -5/Factory | Entered another Factory area 12031 | -4/Factory | Evolved 2 slots: Utility x2 12084 | -4/Factory | Discovered new exit (range 8) 12098 | -4/Factory | Identified exit to Upper Caves 12111 | -4/Factory | Found Prototype Slashing Weapon 12193 | -4/Factory | Entered Upper Caves 12321 | -4/Upper Caves | Build established: Scavenger-Mutant 12728 | -4/Upper Caves | Learned Research emergency access door positions 13182 | -4/Upper Caves | Build established: Mutant 13195 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13481 | -4/Upper Caves | Discovered new exit (range 8) 13498 | -4/Upper Caves | Identified exit to Upper Caves 13778 | -4/Upper Caves | Entered another Upper Caves area 13789 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13939 | -4/Upper Caves | Discovered new exit (range 13) 13970 | -4/Upper Caves | Identified exit to Research 14473 | -4/Upper Caves | Build established: Scavenger-Mutant 14525 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14532 | -4/Upper Caves | System corruption reached 10% 14562 | -4/Upper Caves | System corruption reached 30% 14566 | -4/Upper Caves | Core integrity fell below 50% 14592 | -4/Upper Caves | Lost 22 parts (4p3n9u6w) 14602 | -4/Upper Caves | Core integrity fell below 20% 14607 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14561_ Dropped Hcp. Storage Unit. 14565_ The unstable cave ceiling collapses. 14568_ Attempting to rewire G-67 Veteran. 14570_ Attempting to rewire L-61 Swordsman. 14571_ Penetrated by Slug. 14581_ System corrupted: Substantial component data lost. 14592_ C-30 ARC bursts open, deploying its payload. 14592_ G-73 Enforcer unfolds itself. 14592_ L-61 Swordsman unfolds itself. 14592_ G-67 Veteran unfolds itself. 14592_ B-60 Warrior unfolds itself. 14592_ E-15 Imp unfolds itself. 14599_ Enh. Optical Array blown off. 14599_ E-15 Imp destroyed. 14601_ Penetrated by Slug. 14601_ Slug penetrates Wall. 14604_ B-60 Warrior destroyed. 14604_ C-30 ARC bursts open, deploying its payload. 14604_ G-73 Enforcer unfolds itself. 14604_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????## ?????# #### | | ??????????????????????????????????#### | | ?????????????????????????????????## ## % | | ?????????????????????????###????## ######### % % | | ????????????????????????? #???# #???????## * | | ????????????????????????? #???# #????????## % | | ?????????????????????????# #????# ##????????# | | ?????????????????????????# #????# ##???????# | | ?????????????????????????# ######!% ##??????# | | ?????????????????????????# # #??????#### | | ?????????????????????????# # #??#####??# | | ?????????????????????????# # ## #### ##?# | | ?????????????????????????#g ###""# ### | | ?????????????????????????#%g#?## ## | | ????????????????????????##g ### ###### # | | ???????????????????????## ## #????# # | | ??????????????????????## ###### ## | | ??????????????????????# ##? | | ??????????????????????### % #?? | | ???????????????????????## | | ???????????????????????# ##### | | ????????????????????#### ###???## " ### ## | | ???????????????###### #????## "%"## ##### | | ??????????????## ##????# " ### | | ?????????????## ##?????# # ## # # ! | | ????????????## @#####??# # | | ????????????# ##?# % # | | ????????# ### # # | | ????????# ## ## | | ????????# ??## ## ### ## " | | ????????# ?????###?# #?# | | ????????# ?????????# ##?#### "# | | ?????????????????????# ??????## # " | | ???????????????????? ???????# # # "# # | | ??????????????????? ???????# ######## # | | ?????????????????? #??????# ????? # ## | | ????????????????? #?????? #####???######## | | ????????????????# ????? ##?????????????# | | ????????????????## ???? ???????????##### | | ?????????????????# ?? ???????????# | | ?????????????????# ##### ???????????## | | ????????????????? ? ?????## ????????????### | | ???????????????? #?#???????##??????????????## | | ???????????????? #???????????????????????????## | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 35 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 60 Base Temperature (-) 150 Armor Coverage 675 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 10 Particle Charging 25 Offensive Hacking 14 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Hacked Deuterium Engine | -7/Factory | Scanalyzed Imp. Titanium Leg | -5/Factory | Scanalyzed Carbon-fiber Leg | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Neutron Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteBiocellPerforator Manual? 0 Play Time 02:13:58 Cumulative 204.8 hours Start 2020.09.20 @ 17:01:21 End 2020.09.22 @ 16:21:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef357f3e-c587-4214-9205-83b45641fb35