Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 20:54:49 Player: KTG-V3 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (571) 2855 Value Destroyed (28063) 28063 Prototype IDs (74) 1480 Alien Tech Used (12) 2400 Bonus (22210) 22210 TOTAL SCORE: 68508 Bonus ------- High Alert Combat Kills 5384 Follower Combat Kills 1168 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 354 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1796 Cogmind --------- Core Integrity 0/1850 Matter 195/425 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Core Analyzer Graphene Brace Ghost Barrier Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Experimental Cooling System Experimental Matter Compressor (72) Advanced Sensor Array Quantum Capacitor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating Heavy Regenerative Plating Experimental EM Disruption Field Improved Energy Mantle Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Light Quantum Reactor Experimental Cooling System Experimental Cooling System Experimental Cooling System Experimental Matter Compressor Experimental Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Precision Matter Filter Quantum Capacitor Graphene Brace Long-range Tractor Beam High-powered Transdimensional Reconstructor Spacefold Activator Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Omega Cannon [Rating: 234] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Heavy Phase Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1040 | 6 14 4 31 4 7 12 38 32 71 24 10 3 21 62 22 14 17 20 76 7 10 11 8 65 11 8 29 23 44 17 100 50 52 92 25 Power 57 | 1 2 . 6 . . 1 1 1 3 1 . . . . 1 . . . 5 . 1 . . 8 . 1 1 4 2 . 8 6 . 3 1 Engine 19 | 1 2 . 6 . . 1 1 1 3 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . 3 . . . . 1 . . 1 . . . Reactor 29 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 4 1 . 8 5 . 3 1 Propulsion 69 | 2 2 . 5 . 2 . 5 1 9 2 1 . 3 6 . 1 . . 7 . . 3 . 5 . 1 3 . 3 . 3 1 2 2 . Treads 44 | 2 2 . 5 . 2 . 4 . 1 1 . . . 2 . 1 . . 6 . . 2 . 3 . . 2 . 3 . 3 1 2 2 . Leg 12 | . . . . . . . . . 4 1 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . . 1 1 3 . . . . 1 . . . . 1 . . . . 2 . 1 1 . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 672 | 1 5 . 7 2 . 7 17 7 26 12 9 . 9 43 17 8 6 13 53 5 8 4 8 43 8 4 13 15 34 14 82 39 50 83 20 Device 581 | . . . 3 2 . 5 16 5 20 9 6 . 5 34 16 7 6 9 45 3 7 3 6 37 8 3 11 13 31 13 76 37 48 80 17 Storage 12 | 1 2 . 1 . . . . . 1 . . . 1 2 . . . . . . . 1 . . . . . . 1 . 1 . 1 . . Processor 18 | . 1 . . . . 2 . 2 . 1 . . . 1 1 1 . 1 1 . . . . 1 . . . . 1 1 2 2 . . . Hackware 17 | . . . . . . . . . . . . . . 4 . . . 1 5 . . . . 4 . . . . 1 . . . . 2 . Protection 40 | . 2 . 3 . . . 1 . 5 2 3 . 3 2 . . . 2 2 2 1 . 2 1 . 1 2 2 . . 3 . . . 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Weapon 242 | 2 5 4 13 2 5 4 15 23 33 9 . 3 9 13 4 5 11 7 11 2 1 4 . 9 3 2 12 4 5 3 7 4 . 4 4 Energy Gun 32 | 1 . . 3 . 1 1 3 11 4 1 . 1 1 1 . . . . 1 . . . . . . . . . . . 3 . . . . Energy Cannon 135 | . 1 . 8 1 3 3 6 4 20 3 . 2 3 7 2 4 7 5 7 1 . 3 . 7 3 2 8 4 5 3 3 4 . 4 2 Ballistic Gun 7 | 1 2 . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . 2 2 . . . . . . . 2 . . 1 . . 1 . . . . 1 1 . 2 . . . . . . 1 . . . 1 Launcher 26 | . . . . . 1 . 5 3 3 1 . . 2 3 2 . . . 1 . . . . . . . 4 . . . . . . . 1 Special Weapon 11 | . . 1 . 1 . . . . . . . . . . . . 4 2 2 1 . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . . . 1 5 6 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 . 1 . 1 3 4 . . . 2 1 1 . 2 3 1 . . 3 . 1 . . 4 . . 1 7 . 2 1 . Corrupted Parts 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 26 | . . . . . 13 4 . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Parts Lost 60 | . 1 . 2 . . 5 1 2 20 3 . . . 1 . . . 1 2 . 1 . . . . . . . 2 . 3 . . 4 12 Power 8 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Propulsion 9 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 Utility 21 | . . . . . . 2 . 1 6 2 . . . . . . . 1 1 . 1 . . . . . . . 1 . 1 . . 1 4 Weapon 22 | . 1 . 1 . . 3 1 1 8 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 2 Highest Loss Streak 12 | . 1 . 1 . . 3 1 1 12 3 . . . 1 . . . 1 1 . 1 . . . . . . . 1 . 2 . . 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 94 100 99 100 68 90 93 90 88 91 91 71 92 89 86 86 86 86 89 88 87 72 87 83 80 80 72 70 67 69 75 80 78 80 76 Engine 5 | . 14 14 10 11 11 11 9 9 7 7 7 7 7 6 7 12 12 12 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 7 11 11 11 11 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 5 10 10 7 5 4 4 7 10 12 14 14 Treads 12 | . 28 28 21 22 22 22 18 9 4 2 7 7 6 2 12 12 12 12 10 11 11 11 11 6 5 5 3 5 13 13 14 15 12 11 10 Leg 1 | . . . . . . . . . 5 11 7 7 7 10 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 4 9 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 5 . . . . . . . Device 13 | . . . 11 11 11 10 15 16 15 13 14 15 15 12 19 16 17 11 13 11 13 15 12 19 20 20 19 20 12 11 15 15 11 13 15 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 8 | . 5 . . . . 6 9 10 7 9 7 7 7 11 12 13 12 12 11 11 11 11 11 10 10 10 10 10 9 10 9 12 16 15 10 Hackware 4 | . . . . . . . . . . . . . . 8 . . . 5 13 16 13 11 11 8 5 5 5 5 8 9 6 4 4 6 5 Protection 4 | . 3 14 10 11 11 1 2 . 6 6 6 7 6 2 . . . 1 1 . . . 3 3 5 5 5 5 4 4 3 4 4 3 3 Energy Gun 1 | . . . 2 . . 9 2 17 1 6 7 1 6 . 6 2 . . . . . . . . . . 1 . . . 1 . . . . Energy Cannon 12 | . 1 14 25 31 1 16 22 8 20 9 15 1 13 17 12 15 9 11 14 15 12 . 11 7 5 5 6 10 8 10 11 11 12 9 9 Ballistic Cannon 1 | . 13 12 . . . . . . . 3 . . . . . . . . . . 3 . 5 7 10 10 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 246 | 13 56 56 107 107 107 106 109 102 121 122 115 115 116 138 131 139 139 146 152 153 152 151 158 177 175 173 181 181 174 188 188 204 202 220 246 Greatest Support 240 | 40 46 46 46 46 46 46 69 28 56 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 56 56 28 220 220 235 235 235 240 240 Greatest Overweight (x) 6 | . 1 1 4 2 2 2 4 3 4 6 4 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 . . 1 . 1 . 1 Average Overweight (x) 3 | . . 1 1 2 2 1 1 3 2 3 3 3 3 3 4 4 4 4 4 5 5 4 5 5 6 5 4 5 . . . . . . . Largest Inventory Capacity 27 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 Average Capacity 24 | 6 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 26 Most Carried 27 | 7 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 26 Average Carried 24 | 4 16 19 24 24 25 23 24 24 23 23 24 25 24 24 23 24 24 24 23 24 24 24 24 23 25 24 24 24 24 24 24 26 26 24 22 Final Capacity 27 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 7 Final Carried 27 | 7 20 19 25 25 25 24 25 25 25 25 25 25 25 23 25 25 25 25 25 25 24 24 25 25 25 25 25 25 24 25 27 27 27 25 6 Class Distribution -------------------- 32% | Mutant 13% | Hacker-Mutant 12% | Skirmisher 8% | Gunner 8% | Scavenger-Mutant 5% | Hacker-Skirmisher 4% | Alien-Mutant 4% | Tank 3% | Generator-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Alien-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 13635 | 250 831 64 437 61 . 221 617 423 789 546 160 . 366 747 328 173 127 249 757 93 188 98 163 702 115 106 320 210 440 155 1162 530 947 916 344 Remotely 3227 | . . . . 10 . . 349 . 338 104 . . . 220 120 . . 10 . . . . 2 247 85 67 210 . 146 . 194 155 607 213 150 Salvage Created 30746 | 95 678 157 1797 443 . 498 1583 1264 2669 247 87 . 220 1270 263 370 . 824 1891 118 88 142 173 824 170 361 138 453 888 304 3498 1266 2195 3576 2196 Parts 1283 | 1 35 7 107 22 . 15 79 84 116 11 5 . 7 40 8 9 . 21 70 4 6 5 8 26 10 10 1 20 35 20 150 38 70 169 74 Haulers Intercepted 26 | . 2 . 4 . . . 2 5 5 . . . . 2 . . . 1 2 . . . . 1 . . . . . . . . 1 1 . Recyclers Shooed 15 | . 2 . 2 . . . 2 1 2 . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . . . 13 3 . 7 . 25 11 . 13 . 10 12 5 30 . . 2 . 8 . . . . . . . Prevented 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 . 10 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 434 | . 12 2 28 8 . 9 28 25 41 6 1 . 5 22 5 3 . 18 30 3 3 . 2 11 2 4 2 8 7 2 43 16 22 39 27 Guns 33 | . 6 . 4 . . . 2 15 2 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Cannons 256 | . 6 2 22 7 . 6 15 5 29 3 . . 2 16 2 2 . 4 18 1 3 . 2 9 1 1 . 6 . 2 28 7 10 25 22 AOE 59 | . . . 1 1 . 3 11 3 4 2 . . 3 6 2 . . 12 8 2 . . . . . . . . . . . 1 . . . Classes Destroyed 26 | 1 7 . 3 . . . 3 . 4 2 . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . . 1 Worker 15 | . 1 1 3 1 . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . 2 . Builder 10 | . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . Tunneler 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Hauler 26 | . 2 . 4 . . . 2 5 5 . . . . 2 . . . 1 2 . . . . 1 . . . . . . . . 1 1 . Recycler 23 | 1 4 1 4 1 . . 2 1 5 . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . Minesweeper 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Operator 9 | . 1 . 1 . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 40 | . 2 . 3 . . . 3 1 2 . . . . 1 . . . . 5 . . . . 2 . . . . 4 2 4 2 2 6 1 Swarmer 67 | . 6 1 8 5 . . 2 8 3 . . . 3 4 . . . 7 . . 2 . . . . . . 1 . . 4 4 . . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 169 | . 6 1 13 2 . 8 16 6 18 5 . . 1 10 3 2 . 2 18 1 . . 2 3 . 4 1 3 . . 14 4 11 8 7 Brawler 9 | . . . . . . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 1 1 Duelist 9 | . . . 2 1 . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . Protector 4 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Sentry 44 | . . . 5 . . . 5 11 4 . . . . 1 . . . 1 1 . . . . 1 . . . 1 5 . 3 3 . 2 1 Specialist 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 30 | . . . . . . . 1 . 2 . 1 . . 2 . . . 1 2 2 . . . 2 2 . . . . . 2 1 5 7 . Programmer 80 | . . . . . . . . . 10 . . . . 3 . . . 5 9 . . . . 5 . . . 1 2 2 17 1 3 19 3 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 3 2 4 4 . 3 8 6 15 3 1 . 3 5 3 2 . 12 7 3 2 . 1 6 2 4 1 3 2 2 4 4 6 11 15 Combat Bots Only 14 | . 2 1 4 4 . 3 6 6 9 3 1 . 3 5 3 2 . 10 5 3 2 . 1 5 2 4 1 3 2 2 4 4 4 7 14 Max Kills in Single Turn 5 | 1 2 1 2 2 . 2 4 2 5 1 1 . 1 3 2 2 . 4 5 2 1 . 1 1 1 1 1 1 1 1 1 2 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 1 . 1 4 2 2 1 . . 1 2 2 . . 3 4 2 . . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 30508 | . 617 97 732 208 . 590 846 583 3793 867 41 . 51 885 205 126 . 433 1498 19 308 . 130 1046 174 544 542 215 516 376 3317 606 1272 4287 5584 Core 3497 | . 137 7 132 41 . 96 173 90 288 144 . . 5 101 . . . 22 114 . . . . 57 53 . 23 . 29 51 102 11 150 276 1395 Absorbed by Shields 3805 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 122 183 338 477 365 535 712 992 Reduced by Siege Mode 914 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . 8 2 330 4 30 156 361 Regen/Repaired (Parts) 9151 | . . . 182 . . . . 243 . . . . . 194 . . . . 732 . . . . . . . 175 . 521 . 2906 239 509 2940 510 Core Remaining (%) 67 | 100 . 42 . . . 32 . 52 . . . . 37 . . . . 85 . . . . 88 . . . . 88 . . 64 . 90 . . Volleys Fired 2051 | 5 67 7 76 34 . 17 62 50 110 49 10 . 22 55 23 23 1 32 120 13 45 4 19 74 72 31 29 100 67 33 254 61 109 240 137 Largest 3 | 2 2 2 3 3 . 2 3 3 3 3 3 . 3 3 3 3 1 2 3 2 3 1 2 3 1 1 1 1 1 1 1 1 3 2 1 Hottest 304 | 60 95 100 180 168 . 112 192 192 240 208 210 . 210 240 235 255 75 165 278 188 241 90 180 256 113 90 90 90 113 105 113 120 304 214 120 Shots Fired 3030 | 10 129 12 204 55 . 35 156 134 289 98 26 . 43 120 41 50 1 44 218 25 83 4 28 89 72 31 29 100 67 33 254 61 111 241 137 Gun 289 | 10 61 . 35 . . 3 9 96 7 20 9 . 18 4 8 8 . . . . . . . . . . . . . . 1 . . . . Cannon 2652 | . 68 11 169 36 . 32 138 33 277 73 17 . 19 105 28 42 1 28 213 23 83 4 28 89 72 31 29 100 67 33 253 61 111 241 137 Launcher 46 | . . . . . . . 9 5 5 5 . . 6 11 5 . . . . . . . . . . . . . . . . . . . . Special 43 | . . 1 . 19 . . . . . . . . . . . . . 16 5 2 . . . . . . . . . . . . . . . Kinetic 237 | 5 128 6 41 . . . . . . 31 . . . . . . . . . . 8 . . 8 . . . . . . . . . . 10 Thermal 1970 | 5 1 6 62 19 . 2 105 129 284 62 26 . 37 101 36 50 1 28 213 23 75 4 28 69 63 19 23 79 35 26 133 11 39 127 49 Explosive 69 | . . . . . . . 9 5 5 5 . . 6 11 5 . . 16 5 2 . . . . . . . . . . . . . . . Electromagnetic 724 | . . . 101 36 . 33 42 . . . . . . 8 . . . . . . . . . 12 9 12 6 21 32 7 121 50 72 114 48 Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Robot Hit Streak 35 | 5 12 3 21 8 . 14 19 21 34 10 12 . 14 17 10 5 . 19 20 9 5 5 7 16 4 15 35 8 23 16 32 11 18 18 22 Robot Miss Streak 6 | 2 6 3 5 2 . 2 4 2 5 4 1 . 2 2 1 2 . 2 3 1 5 . 1 4 1 . 1 2 3 2 3 2 1 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1074 | . . . . . . . . . . . . . . . . . . . . . . . . 59 72 31 29 100 67 33 249 61 108 196 69 Shots Hit Robots 1748 | 5 75 5 122 22 . 25 101 77 193 49 15 . 29 75 21 21 . 34 117 4 10 4 4 48 6 14 26 24 40 16 207 41 65 132 121 Core Hits 833 | 2 32 3 53 14 . 16 77 46 88 28 4 . 12 50 10 8 . 36 52 5 5 2 3 21 3 5 4 10 13 7 71 16 32 57 48 Critical Kills 18 | . . . . . . . . . 5 . . . . . . . . 2 4 . . . . 1 . . . . 2 . 1 . . 1 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 47 | . 3 . 1 . . 1 1 6 5 . . . 4 1 1 . . 4 5 1 . . . 1 . . . . 2 . 2 2 2 2 3 Burn 11 | . . . . . . . . 6 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 18 | . . . . . . . . . 5 . . . . . . . . 2 4 . . . . 1 . . . . 2 . 1 . . 1 2 Blast 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 10 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 1 Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . Melee Attacks 29 | . . 1 . . . . 1 9 9 2 . . 4 3 . . . . . . . . . . . . . . . . . . . . . Impact 28 | . . . . . . . 1 9 9 2 . . 4 3 . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69738 | 73 1166 99 2671 542 . 821 3567 1895 5825 1595 368 . 863 3725 757 664 . 3909 5885 706 456 109 139 1905 197 463 942 804 1667 784 8346 1856 2875 7253 6811 Guns 3088 | 73 476 . 202 . . . 99 1157 149 214 134 . 242 93 118 113 . . . . . . . . . . . . . . 18 . . . . Cannons 54523 | . 690 93 2379 477 . 528 1924 373 4603 1143 234 . 326 1991 399 551 . 757 4093 68 456 109 139 1905 197 463 942 804 1667 784 8296 1683 2875 6763 6811 Explosions 11255 | . . . 85 53 . 287 1544 365 1061 238 . . 295 1553 240 . . 2727 1580 564 . . . . . . . . . . 32 173 . 458 . Melee 88 | . . . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . Ramming 102 | . . 6 5 12 . 6 . . 12 . . . . . . . . . 29 . . . . . . . . . . . . . . 32 . Kinetic 3261 | 38 1149 56 238 . . . . . . 630 . . . . . . . . . . 156 . . 115 . . . . . . . . . . 879 Thermal 33822 | 35 17 37 788 53 . 287 1443 1530 4752 727 368 . 568 2192 517 664 . 757 4179 68 300 109 139 1424 . 71 773 307 672 519 4657 224 250 3399 1996 Explosive 9715 | . . . . . . . 1337 365 1061 238 . . 295 1250 240 . . 2727 1494 564 . . . . . . . . . . . . . 144 . Electromagnetic 19694 | . . . 1640 477 . 528 787 . . . . . . 195 . . . . . . . . . 366 197 392 169 497 995 265 3689 1632 2625 3678 1562 Impact 88 | . . . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . Slashing 682 | . . . . . . . . . . . . . . . . . . 425 183 74 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2374 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2374 Highest Corruption 18 | . 3 3 1 1 14 18 . 1 12 12 12 12 12 4 4 1 1 1 2 2 2 2 2 1 1 1 1 9 . 1 . . . . . Average Corruption 4 | . 2 3 1 1 1 15 . 1 11 12 12 12 12 3 2 1 1 1 1 2 2 2 2 1 1 1 1 9 . 1 . . . . . Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 2 . . . . . 35 . . Effects 589 | . 12 29 1 8 10 84 . 7 48 76 46 5 60 21 31 13 . 7 10 22 24 5 36 10 15 7 1 . . 1 . . . . . Message Errors 148 | . 4 6 . 2 2 21 . 2 6 15 13 1 20 4 7 12 . 2 1 6 6 1 9 1 4 1 1 . . 1 . . . . . Matter Fused 105 | . 4 6 . 3 1 19 . 2 9 12 7 . 8 4 7 . . 1 1 3 4 1 7 . 4 2 . . . . . . . . . Heat Flow Errors 66 | . 2 4 . . 1 10 . 1 9 5 4 1 4 2 7 1 . . 1 3 2 . 6 . 3 . . . . . . . . . . Energy Discharges 94 | . 1 7 . 2 1 10 . 2 6 17 5 1 9 4 4 . . 1 1 3 6 1 5 3 3 2 . . . . . . . . . Parts Rejected 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 8 | . 1 . . . . 2 . . 1 . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 73 | . . 1 1 . 3 11 . . 6 10 9 1 8 5 . . . 1 3 1 3 1 6 1 1 1 . . . . . . . . . Data Loss (major) 34 | . . 2 . 1 1 2 . . 4 4 3 1 3 . . . . 1 2 3 . 1 1 4 . 1 . . . . . . . . . Misfires 28 | . . . . . . 6 . . 2 8 2 . 3 . 1 . . 1 . 1 3 . 1 . . . . . . . . . . . . Alerts 17 | . . 2 . . 1 1 . . . 2 3 . 3 1 2 . . . 1 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 12 | . . 1 . . . 2 . . 3 2 . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2410 | . 15 . 84 4 . 9 56 11 106 25 26 . 3 216 24 90 . 83 256 54 . 41 . 64 . . 4 1 110 98 333 13 18 522 144 Projectiles 1999 | . 15 . 79 4 . . 21 2 72 25 26 . 3 83 24 90 . 50 200 29 . 41 . 64 . . 4 1 110 98 333 13 18 450 144 Explosions 306 | . . . 5 . . 9 35 9 34 . . . . 45 . . . 33 56 25 . . . . . . . . . . . . . 55 . Melee 105 | . . . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . . . 17 . Knockbacks 23 | . 11 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 9 Impact 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . 11 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 659 | . . . 96 . . 122 49 . 99 . . . . . 33 . . . 14 . . . . . . . . . . . . 77 . 169 . Shots 16 | . . . 3 . . 3 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Rammed 9 | . . 1 1 2 . 1 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Targets Rammed 11 | . . 2 1 2 . 1 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 400 | . 254 253 350 227 93 266 336 241 337 238 383 233 288 275 251 360 . 135 277 267 324 . 200 114 154 11 . 100 288 207 312 80 326 400 195 Average Temperature 81 | . 51 96 72 68 48 101 78 40 92 71 122 125 105 85 83 99 . 53 77 89 63 . 51 31 78 11 . 60 81 65 87 26 91 91 114 Received Heat Transfer 4846 | . 210 9 204 72 . 243 324 189 900 201 . . 12 183 90 66 . 21 510 9 63 . 12 78 . 228 27 33 24 20 410 96 150 198 264 Effects 16 | . . . . . . 1 1 . 1 . . . 2 1 . 3 . . . . . . . . . . . . . . . . 1 6 . Energy Bleed 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Interference 8 | . . . . . . 1 . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations 41 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 3 3 1 13 1 4 9 4 Total Turns 588 | . . . . . . . . . . . . . . . . . . . . . . . . 34 . 12 . 38 35 13 198 6 52 81 119 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . 12 . 19 21 13 35 6 20 16 48 Robots Corrupted 73 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 1 3 1 2 6 1 15 8 13 15 3 Combat Hostiles 64 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 3 1 2 5 . 14 8 12 13 3 Parts Fried 172 | . . . 9 2 . 4 5 . . . . . . 2 . . . . . . . . . 5 . 4 2 4 12 7 36 13 30 22 15 Impact Corruptions 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 25 | . . . . . . . . 2 8 . . . . 1 . . . 2 4 . . . . 1 . . 1 . 2 . 1 . . 1 2 Combat Hostiles 22 | . . . . . . . . 2 6 . . . . . . . . 2 4 . . . . 1 . . 1 . 2 . 1 . . 1 2 Parts Melted 126 | . . . . . . . 2 14 31 1 . . . 8 2 . . . 26 . . . . 2 . . 1 2 5 . 18 . 1 9 4 Heat Transferred 40791 | 75 37 74 1432 50 . 350 2457 3367 8128 1086 555 . 1369 2422 703 888 . 851 4903 87 296 148 148 1295 . 74 814 296 629 444 4009 187 185 2400 1032 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 3 1 . 3 3 . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . 1 . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1417 | 5 175 106 404 360 . 87 630 571 764 . . . . 579 . . . . 448 . . . . 314 . . . . 429 320 765 858 809 1366 1417 Initial 828 | . 3 18 . 143 . . . 265 213 . . . . . . . . . . . . . . 21 . . . . 300 218 36 429 443 338 828 Average 302 | 1 76 23 140 220 . 25 306 415 318 . . . . 203 . . . . 190 . . . . 111 . . . . 348 200 350 645 546 999 1140 Maximum Alert Level 4 | . . . 2 1 . . 2 2 3 . . . . 2 . . . . 2 . . . . 1 . . . . 2 1 3 3 3 4 4 Low Security (%) 50 | 100 100 100 72 53 . 100 37 . 33 . . . . 61 . . . . 59 . . . . 80 . . . . . 54 37 . . . . Level 1 20 | . . . 22 46 . . 25 43 30 . . . . 9 . . . . 36 . . . . 19 . . . . 83 45 17 . 7 5 . Level 2 18 | . . . 4 . . . 37 55 32 . . . . 29 . . . . 3 . . . . . . . . . 16 . 36 55 85 16 . Level 3 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 9 44 7 26 39 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 60 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 3 1 3 . . . 4 2 18 . . . . 9 . . . . 10 . . . . 5 . . . . 3 2 9 1 6 19 3 Investigation 18 | . 1 . 1 . . . . . 1 . . . . 3 . . . . 4 . . . . 1 . . . . 1 . . . 1 5 . Extermination 34 | . . . . . . . . . 6 . . . . 3 . . . . 4 . . . . 3 . . . . 2 2 6 . 1 6 1 Reinforcement 23 | . 2 . 2 . . . 2 1 5 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 1 2 2 . Assault 15 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 6 2 Garrison 8 | . . . . . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 16 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . 2 8 1 Construction Impeded 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 22 | . 2 . . . . . 4 2 . . . . . . . . . . . . . . . 2 . . . . . . 1 8 1 2 . Communications Jammed 83 | . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . . . . . . . 15 20 28 11 Distress Signals 82 | . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . . . . . . . 15 20 27 11 Times Spotted 663 | . 27 5 38 8 . 10 41 29 72 8 1 . 4 25 15 8 . 18 41 4 7 . 9 19 2 4 32 8 13 6 52 25 30 65 37 Peak Tracking Total 13 | . 3 3 4 4 . 3 8 6 13 4 1 . 3 5 7 4 . 6 5 5 5 . 4 3 2 4 13 3 2 2 4 5 5 10 7 Tactical Retreats 34 | . 2 . 4 1 . 1 1 1 5 . . . . . 6 . . . 1 1 . . . 2 . . . . 1 1 2 . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 17 | . 3 . 3 . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 3 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 16 . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 64 | . 2 . 2 1 . 3 7 1 . . . . . 10 1 . . . 8 . 1 . . 2 . . . 1 1 3 7 2 9 3 . Max in Single Turn 9 | . 1 . 1 1 . 1 3 1 . . . . . 9 . . . . 5 . 1 . . 1 . . . 1 1 1 1 1 1 1 . Garrison Access 8 | . . . . . . . 1 1 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 138 | . 7 . 9 . 1 . 8 13 11 1 . 4 . 10 1 1 . . 15 . 1 5 . 3 1 . 2 1 5 8 7 3 11 7 3 Terminals 81 | . 5 . 5 . . . 6 9 6 . . . . 5 . . . . 7 . . . . 1 . . . . 3 6 7 2 10 6 3 Fabricators 9 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . Repair Stations 9 | . . . 2 . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . . . . . Recycling Units 7 | . 2 . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 1 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 1 1 . Total Hacks 373 | . 23 . 25 . 23 . 18 31 25 1 . 28 . 23 1 1 . . 49 . 1 18 . 10 1 . 3 1 10 14 16 3 22 21 5 Successful 219 | . 10 . 12 . 23 . 8 12 15 1 . 28 . 8 1 1 . . 25 . 1 18 . 10 1 . 3 1 6 9 11 . 9 4 2 Failed 154 | . 13 . 13 . . . 10 19 10 . . . . 15 . . . . 24 . . . . . . . . . 4 5 5 3 13 17 3 Catastrophic 33 | . 2 . 4 . . . 2 4 3 . . . . 2 . . . . 4 . . . . . . . . . . 1 2 . 3 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 11 . 6 . . . 9 5 10 . . . . 10 . . . . 21 . . . . 4 . . 1 . 1 . 2 1 9 4 2 Terminals 203 | . 18 . 11 . . . 14 24 12 . . . . 12 . . . . 30 . . . . 5 . . . . 6 10 16 2 20 18 5 Fabricators 24 | . . . . . . . . . 2 . . . . 6 . . . . 9 . . . . 5 . . . . 2 . . . . . . Repair Stations 25 | . . . 8 . . . . 4 . . . . . 2 . . . . 6 . . . . . . . . . 2 3 . . . . . Recycling Units 18 | . 5 . 2 . . . 3 2 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 4 . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 1 1 . . . . 1 . . . . 3 . . . . . . . . . . 1 . 1 2 3 . Terminal Hacks 149 | . 7 . 1 . 23 . 3 7 2 1 . 28 . 1 1 1 . . 11 . 1 18 . 5 1 . 3 1 2 8 11 . 7 4 2 Record 45 | . . . . . 23 . . . . . . 11 . . . . . . . . . 6 . . . . 2 1 . 2 . . . . . Part Schematic 18 | . 2 . . . . . . . . . . 9 . . . . . . 1 . . 4 . 1 . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . 2 . . . . . Open Door 11 | . . . . . . . . 2 . 1 . . . . 1 1 . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Unreport Threat 9 | . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . 2 1 . Locate Traps 14 | . 1 . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 1 . Fabricator Hacks 15 | . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 4 . . . . 2 . . . . . . Load Schematic 9 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . Build 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 18 | . . . 6 . . . . 3 . . . . . 2 . . . . 4 . . . . . . . . . 2 1 . . . . . Scan Component 11 | . . . 4 . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . . . . . Repair 7 | . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 3 . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 5 | . 1 . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Seal Access 6 | . . . . . . . 1 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . . . 1 . . . 2 . 3 . . . . 1 . . . . 4 . . . . 1 . . . . . . . . 1 . . Terminals 6 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 7 . 9 . . . 7 11 9 . . . . 10 . . . . 13 . . . . 2 . . . . 5 6 6 3 9 7 2 Full Trace Events 18 | . 4 . 1 . . . 1 . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 5 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 2 . 2 . . . . . 3 . . 9 . . . . 14 . 1 . . 4 . 1 . . . . . . 1 . . . . Parts Built 8 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . Authchips 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Time 380 | . . . . . . . . . 62 . . . . 84 . . . . 84 . . . . 111 . . . . 39 . . . . . . Total Part Build Rating 42 | . . . . . . . . . 4 . . . . 6 . . . . 6 . . . . 12 . . . . 14 . . . . . . Parts Repaired 7 | . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Time 213 | . . . 64 . . . . 44 . . . . . 44 . . . . 36 . . . . . . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 17 | . . 3 . . . . . . . . . . 1 . 2 . 2 . 1 . 2 . . . . . . . . . . . . . 6 Largest Group 4 | . . 3 3 . . . . . . . . . 1 . 2 2 2 2 1 . 2 . . . . . . . . . . . . . 4 Highest-Rated Group 96 | . . 76 76 . . . . . . . . . 96 . 61 61 82 82 26 . 45 . . . . . . . . . . . . . 60 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . 96 . 32 32 51 51 26 . 25 . . . . . . . . . . . . . 15 Total Orders 59 | . . . . . . . . . . . . . . 3 12 9 . . 9 4 8 . 9 5 . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . . . 2 2 3 . . . 1 1 . 3 . . . . . . . . . . . . RETURN 41 | . . . . . . . . . . . . . . . 7 5 . . 9 3 6 . 6 5 . . . . . . . . . . . Ally Attacks 288 | . . 10 5 . . . . . . . . . 15 . 56 26 . 7 35 15 33 . 59 16 . . . . . . . . . . 11 Total Damage 5095 | . . 166 22 . . . . . . . . . 372 . 809 620 . 111 680 252 778 . 714 213 . . . . . . . . . . 358 Kills 37 | . . 3 . . . . . . . . . . 3 . 7 6 . . 3 2 6 . 7 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 2 . . . . . 2 . . 2 . 2 3 1 3 . 2 1 . 1 . 1 . . . . . . . . . . Drone Launches 59 | . . . . . . . . . . . . . . 2 9 4 . . 14 5 11 . 8 6 . . . . . . . . . . . Drone Recoveries 56 | . . . . . . . . . . . . . . 1 8 4 . . 14 5 11 . 8 5 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 58102 | 120 1920 1657 2890 837 1958 2077 1314 1328 2645 2030 1134 148 1575 1795 2268 1549 2711 2029 2641 1317 1674 579 1995 1883 1432 1112 1340 2691 1127 879 2565 920 1123 2161 678 Spaces Moved 26942 | 58 714 675 729 199 603 624 456 616 1402 1139 617 98 914 886 1116 875 1667 1118 1175 638 821 342 1059 787 659 524 726 1169 501 469 1164 497 544 1088 273 Core 32 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 8351 | 56 714 675 729 199 603 624 261 . . . . . . . . . . . . . . . . . . . . . 501 469 1164 497 536 1084 239 Legs 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 18542 | . . . . . . . 195 616 1402 1138 617 98 914 886 1116 875 1667 1118 1175 638 821 342 1059 787 659 524 726 1169 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 320 240 145 145 115 145 145 145 145 145 160 160 160 160 160 175 175 160 175 175 190 130 130 160 160 166 151 151 151 151 50 Average Speed 179 | 156 224 240 309 320 320 319 207 145 141 158 159 146 156 158 160 160 160 162 170 175 175 160 175 182 190 189 162 175 162 166 161 152 151 151 144 Slowest Speed 540 | 160 240 240 480 320 320 320 465 145 160 540 160 160 160 160 160 160 160 175 175 175 175 175 175 190 190 190 190 190 166 166 227 153 227 151 234 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Exploration Rate (%) 62 | 4 85 99 60 51 90 97 53 94 34 97 54 69 82 20 99 86 85 85 30 64 75 61 82 13 76 64 76 92 15 58 43 19 80 34 18 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 16 | . . 2 . 1 1 . . . . . . 1 1 . . 2 4 . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 28 | . 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 48 | . . 1 . 2 . 2 . . . 3 4 . 3 . 5 3 2 5 . 3 4 . 4 . 1 2 . 4 . . . . . . . Spaces Dug 315 | . . 2 . 2 . . 1 16 14 10 . . 4 8 5 4 . . 36 14 27 . 9 17 27 9 . 18 14 5 11 7 16 36 3 Terrain Destroyed 1398 | . . 2 8 19 . 50 50 57 64 44 1 . 43 121 68 21 . 194 137 51 70 . 24 31 63 17 . 70 17 9 19 26 27 90 5 Melee 28 | . . 1 . . . . 1 9 9 2 . . 4 2 . . . . . . . . . . . . . . . . . . . . . Projectile 608 | . . 1 . 11 . . . . . 13 1 . 1 25 9 21 . 6 77 21 70 . 24 31 63 17 . 70 17 9 19 8 27 62 5 AOE 762 | . . . 8 8 . 50 49 48 55 29 . . 38 94 59 . . 188 60 30 . . . . . . . . . . . 18 . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 34827 | 75 922 695 1209 309 633 673 701 928 1819 1286 746 103 1015 1168 1555 983 1712 1286 1615 813 980 372 1174 1205 834 641 891 1809 808 562 1819 640 827 1526 493 Wait 3876 | . 64 . 313 61 18 14 103 187 149 51 99 . 31 103 367 57 6 97 171 151 88 . 82 230 93 71 72 504 169 37 238 16 107 90 37 Move 26896 | 57 713 674 728 198 602 623 455 615 1401 1138 616 97 913 885 1115 874 1666 1117 1174 637 820 341 1058 786 658 523 725 1168 500 468 1163 496 537 1085 270 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 327 | 7 35 3 32 5 1 3 17 15 37 13 2 . 9 23 3 4 2 5 24 1 . 3 1 13 . 2 9 4 11 4 19 5 8 5 2 Fast Attach 241 | 6 6 . 6 . 3 7 10 7 15 1 5 3 4 13 7 4 13 8 17 2 2 9 5 16 . . 9 5 6 2 27 8 5 9 1 Attach 156 | . 1 . 8 1 . 4 6 4 23 4 . . 2 9 3 . . 4 17 . 1 3 1 10 . 2 6 3 6 1 8 4 . 10 15 Detach 58 | . . . . . . 1 . 1 6 . 1 . 1 2 2 1 4 3 6 1 . 1 1 6 . 1 5 1 3 . 5 . . 2 4 Swap 658 | . 7 4 17 3 4 1 22 21 33 19 5 . 15 40 13 10 4 8 43 5 7 . 2 39 11 6 14 15 32 15 72 38 47 76 10 Drop 490 | . 29 4 28 5 4 2 25 19 34 9 8 3 14 35 4 10 16 12 41 3 2 11 5 31 . 5 22 9 14 2 33 12 14 8 17 Fire 2051 | 5 67 7 76 34 . 17 62 50 110 49 10 . 22 55 23 23 1 32 120 13 45 4 19 74 72 31 29 100 67 33 254 61 109 240 137 Melee 29 | . . 1 . . . . 1 9 9 2 . . 4 3 . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 2 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . 1 . . . . . . . . . 18 . . . . . 15 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 67 | -11/Junkyard | Discovered new exit (range 15) 121 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Discovered new exit (range 11) 951 | -10/Materials | Identified exit to Mines 1464 | -10/Materials | Core integrity fell below 50% 1476 | -10/Materials | Discovered new exit (range 11) 2041 | -10/Materials | Entered Mines 2052 | -10/Mines | Met a Derelict bent on vengeance 2113 | -10/Mines | Learned location of Zion (-6) 2152 | -10/Mines | Learned Materials interactive machine intel 2650 | -10/Mines | Met a Derelict testing a Signal Generator 3052 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3122 | -10/Mines | Discovered new exit (range 15) 3189 | -10/Mines | Discovered new exit (range 3) 3190 | -10/Mines | Learned location of Storage (-8) 3698 | -10/Mines | Entered Materials 3698 | -9/Materials | Accompanied by 3 allies 3698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3699 | -9/Materials | Loaded intel: 18 interactive machine locations 3703 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4658 | -9/Materials | Discovered new exit (range 16) 4843 | -9/Materials | Build established: Tank 4928 | -9/Materials | Repaired Hrd. Light Armor Plating 5779 | -9/Materials | Discovered new exit (range 15) 6406 | -9/Materials | Build established: Mutant 6460 | -9/Materials | Repaired Lgt. EM Pulse Cannon 6588 | -9/Materials | Entered Mines 6589 | -9/Mines | Assembled infested the area 6824 | -9/Mines | Discovered new exit (range 13) 6989 | -9/Mines | Learned 4 Materials zone layouts 7257 | -9/Mines | Destroyed YI-UF0 7290 | -9/Mines | Found Corrupted Prototype Launcher 7409 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7409 | -9/Mines | Discovered new exit (range 5) 7425 | -9/Mines | Entered Exiles 7475 | -9/Exiles | Discovered new exit (range 15) 7513 | -9/Exiles | Met 8R-AWN 7571 | -9/Exiles | Met EX-HEX 7842 | -9/Exiles | Met EX-BIN 8043 | -9/Exiles | Met EX-DEC 8243 | -9/Exiles | Visited The Gauntlet 8799 | -9/Exiles | Discovered new exit (range 14) 9369 | -9/Exiles | Identified YI-UF0's Doublenader 9370 | -9/Exiles | System corruption reached 10% 9383 | -9/Exiles | Entered Mines 9678 | -8/Mines | Core integrity fell below 50% 10316 | -8/Mines | Discovered new exit (range 8) 10471 | -8/Mines | Lost 3 parts (1u2w) 10663 | -8/Mines | Discovered new exit (range 13) 11460 | -8/Mines | Entered Materials 11460 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11461 | -8/Materials | Identified exit to Storage 12248 | -8/Materials | Garrison activated, responded to threat 12299 | -8/Materials | Build established: Gunner 12660 | -8/Materials | First assault squad dispatched 12774 | -8/Materials | Entered Storage 13075 | -8/Storage | Discovered new exit (range 15) 13162 | -8/Storage | Garrison activated, responded to threat 13815 | -8/Storage | Repaired Arm. Huge Wheel 14102 | -8/Storage | Entered Factory 14102 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14132 | -7/Factory | Discovered new exit (range 4) 15161 | -7/Factory | Fabricated Disposable Heat Sink? 15226 | -7/Factory | Discovered new exit (range 12) 15538 | -7/Factory | Cargo convoy interrupted 15538 | -7/Factory | Garrison activated, responded to threat 15604 | -7/Factory | Destroyed 9 combat bots 15611 | -7/Factory | System corruption reached 10% 15647 | -7/Factory | Lost 12 parts (2p2n3u5w) 16146 | -7/Factory | Garrison activated, responded to threat 16439 | -7/Factory | Identified exit to Lower Caves 16580 | -7/Factory | Lost 3 parts (1n2w) 16747 | -7/Factory | Entered Lower Caves 16883 | -7/Lower Caves | Learned Factory emergency access door positions 17285 | -7/Lower Caves | Spotted B-75 Beast 17323 | -7/Lower Caves | Core integrity fell below 50% 17330 | -7/Lower Caves | Destroyed B-75 Beast 17359 | -7/Lower Caves | Lost 3 parts (2u1w) 17723 | -7/Lower Caves | Build established: Mutant 18288 | -7/Lower Caves | Encountered a Warlord checkpoint 18450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18455 | -7/Lower Caves | Build established: Skirmisher 18647 | -7/Lower Caves | Discovered new exit (range 12) 18775 | -7/Lower Caves | Identified exit to Lower Caves 18777 | -7/Lower Caves | Entered another Lower Caves area 19634 | -7/Lower Caves | Discovered new exit (range 14) 19663 | -7/Lower Caves | Identified exit to Data Miner 19911 | -7/Lower Caves | Entered Data Miner 19913 | -7/Data Miner | Discovered new exit (range 7) 19941 | -7/Data Miner | Met Data Miner 19967 | -7/Data Miner | Learned location of Section 7 (-3) 19967 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19993 | -7/Data Miner | Received God Mode back door access code from Data Miner 20053 | -7/Data Miner | Identified exit to Proximity Caves 20059 | -7/Data Miner | Entered Proximity Caves 20188 | -6/Proximity Caves | Escorted by Enhanced Grunt 20197 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20931 | -6/Proximity Caves | Learned location of Extension (-4) 21326 | -6/Proximity Caves | Discovered new exit (range 11) 21338 | -6/Proximity Caves | Learned 4 Factory zone layouts 21490 | -6/Proximity Caves | Build established: Mutant 21531 | -6/Proximity Caves | Identified exit to Factory 21634 | -6/Proximity Caves | Entered Factory 21634 | -6/Factory | Evolved 2 slots: Utility x2 21919 | -6/Factory | Build established: Scavenger-Mutant 21950 | -6/Factory | Discovered new exit (range 30) 22075 | -6/Factory | Identified exit to Factory 22425 | -6/Factory | Discovered new exit (range 7) 22432 | -6/Factory | Identified exit to Lower Caves 22526 | -6/Factory | Discovered exit to Factory (range 13) 22973 | -6/Factory | Fabricated Combat Drone Bay (x1) 23034 | -6/Factory | First assault squad dispatched 23157 | -6/Factory | Repaired Arm. Huge Wheel? 23429 | -6/Factory | Entered Lower Caves 23680 | -6/Lower Caves | Learned Factory stockpile data 24072 | -6/Lower Caves | Build established: Scavenger-Skirmisher 24374 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24499 | -6/Lower Caves | Learned Factory terminal intel 24715 | -6/Lower Caves | Encountered a Warlord checkpoint 24732 | -6/Lower Caves | Build established: Skirmisher 25059 | -6/Lower Caves | Found Alien Artifact 25059 | -6/Lower Caves | Identified Core Expander 25059 | -6/Lower Caves | Installed Core Expander, added new Power slot 25150 | -6/Lower Caves | Discovered new exit (range 42) 25526 | -6/Lower Caves | Identified exit to Lower Caves 25697 | -6/Lower Caves | Entered another Lower Caves area 25697 | -6/Lower Caves | Accompanied by 2 allies 25773 | -6/Lower Caves | Learned 12 Factory zone layouts 25776 | -6/Lower Caves | Discovered exit to Factory (range 8) 26054 | -6/Lower Caves | Build established: Scavenger-Skirmisher 26597 | -6/Lower Caves | Build established: Skirmisher 26874 | -6/Lower Caves | Discovered new exit (range 6) 26880 | -6/Lower Caves | Identified exit to Zion 27239 | -6/Lower Caves | Build established: Scavenger-Skirmisher 27246 | -6/Lower Caves | Entered Zion 27294 | -6/Zion | System corruption cleaned by Quarantine Array 27462 | -6/Zion | Discovered new exit (range 14) 27709 | -6/Zion | Gained Derelict followers 27828 | -6/Zion | Given the Hacking Drone Bay 27828 | -6/Zion | Found Prototype Device 27828 | -6/Zion | Identified Hacking Drone Bay 27941 | -6/Zion | Learned location of Quarantine (-3) 27986 | -6/Zion | Learned location of Warlord (-4) 28005 | -6/Zion | Build established: Skirmisher 28348 | -6/Zion | Learned location of Armory (-4) 28418 | -6/Zion | Found Prototype Special Weapon 28418 | -6/Zion | Identified RU-N14's Throwing Claymores 28739 | -6/Zion | Found RU-N14's Throwing Claymores 28743 | -6/Zion | Found RU-N14's Throwing Claymores 28746 | -6/Zion | Found RU-N14's Throwing Claymores 29953 | -6/Zion | Identified exit to Proximity Caves 29957 | -6/Zion | Entered Proximity Caves 29957 | -5/Proximity Caves | Accompanied by 2 allies 29965 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 30190 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30227 | -5/Proximity Caves | Destroyed 10 combat bots 30391 | -5/Proximity Caves | Learned Factory stockpile data 30529 | -5/Proximity Caves | Learned 4 Factory zone layouts 30537 | -5/Proximity Caves | Build established: Scavenger-Mutant 30605 | -5/Proximity Caves | Learned Factory terminal intel 30641 | -5/Proximity Caves | Spotted B-75 Beast 30905 | -5/Proximity Caves | Discovered exit to Factory (range 15) 30920 | -5/Proximity Caves | Destroyed 7 combat bots 31695 | -5/Proximity Caves | Found Prototype Device 31695 | -5/Proximity Caves | Identified Exp. Shock Absorption System 31702 | -5/Proximity Caves | Found Prototype Device 31702 | -5/Proximity Caves | Identified Exp. EM Disruption Field 31715 | -5/Proximity Caves | Found Exp. EM Disruption Field 31986 | -5/Proximity Caves | Entered Factory 31986 | -5/Factory | Evolved 2 slots: Utility x2 31989 | -5/Factory | Loaded intel: 26 terminal locations 32026 | -5/Factory | Build established: Scavenger-Gunner 32039 | -5/Factory | Discovered new exit (range 12) 32063 | -5/Factory | Discovered new exit (range 15) 32110 | -5/Factory | Identified exit to Upper Caves 32542 | -5/Factory | Repaired Arm. Huge Wheel 32732 | -5/Factory | Repaired Hrd. Heavy Armor Plating 33360 | -5/Factory | Fabricated Combat Drone Bay (x1) 33437 | -5/Factory | Incoming investigation squad redirected 33504 | -5/Factory | Build established: Hacker-Mutant 34124 | -5/Factory | Incoming investigation squad redirected 34627 | -5/Factory | Entered Upper Caves 34777 | -5/Upper Caves | Learned location of 1 exit from Factory 35109 | -5/Upper Caves | Build established: Hacker-Skirmisher 35508 | -5/Upper Caves | Build established: Hacker-Mutant 35605 | -5/Upper Caves | Discovered new exit (range 5) 35614 | -5/Upper Caves | Identified exit to Upper Caves 35944 | -5/Upper Caves | Entered another Upper Caves area 35992 | -5/Upper Caves | Discovered new exit (range 6) 36003 | -5/Upper Caves | Identified exit to Factory 36106 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 36624 | -5/Upper Caves | Build established: Hacker-Skirmisher 36842 | -5/Upper Caves | Spotted B-75 Beast 36853 | -5/Upper Caves | Destroyed B-75 Beast 37203 | -5/Upper Caves | Build established: Hacker-Mutant 37469 | -5/Upper Caves | Discovered new exit (range 4) 37474 | -5/Upper Caves | Identified exit to Zhirov 37618 | -5/Upper Caves | Entered Zhirov 37620 | -5/Zhirov | Discovered new exit (range 5) 37652 | -5/Zhirov | Met Zhirov 37703 | -5/Zhirov | Learned location of Testing (-2) 37703 | -5/Zhirov | Learned location of Command (-1) 37719 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37752 | -5/Zhirov | Found Alien Artifact 37752 | -5/Zhirov | Identified Integrated Dissipator 37752 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37774 | -5/Zhirov | Found Alien Artifact 38193 | -5/Zhirov | Identified exit to Proximity Caves 38197 | -5/Zhirov | Entered Proximity Caves 38483 | -4/Proximity Caves | Build established: Hacker-Skirmisher 38790 | -4/Proximity Caves | Learned 4 Research zone layouts 38886 | -4/Proximity Caves | Discovered exit to Factory (range 6) 39466 | -4/Proximity Caves | Build established: Hacker-Mutant 40192 | -4/Proximity Caves | Entered Factory 40192 | -4/Factory | Evolved 2 slots: Utility x2 40193 | -4/Factory | Identified exit to Extension 40194 | -4/Factory | Identified exit to Research 40196 | -4/Factory | Loaded intel: 28 terminal locations 40337 | -4/Factory | Spotted B-86 Titan 40363 | -4/Factory | Identified exit to Upper Caves 40363 | -4/Factory | Identified exit to Armory 40707 | -4/Factory | Found Quantum Capacitor 40783 | -4/Factory | Incoming investigation squad redirected 40814 | -4/Factory | Fabricated Hvy. Treads (x2) 41023 | -4/Factory | Build established: Mutant 41933 | -4/Factory | Found Prototype Device 41939 | -4/Factory | Identified Exp. ECM Suite 42075 | -4/Factory | Entered Upper Caves 42620 | -4/Upper Caves | Learned Research garrison access intel 43483 | -4/Upper Caves | Discovered new exit (range 8) 43495 | -4/Upper Caves | Identified exit to Upper Caves 43507 | -4/Upper Caves | Entered another Upper Caves area 43508 | -4/Upper Caves | Identified exit to Warlord 43737 | -4/Upper Caves | Discovered exit to Research (range 5) 44619 | -4/Upper Caves | Entered Warlord 44651 | -4/Warlord | Discovered new exit (range 14) 44678 | -4/Warlord | System corruption cleaned by Quarantine Array 44980 | -4/Warlord | Found Prototype Device 44980 | -4/Warlord | Identified Minesniffer Drone Bay 45016 | -4/Warlord | Visited the Vortex Lab 45016 | -4/Warlord | Warlord's base attacked by MAIN.C 45030 | -4/Warlord | Found Prototype Energy Cannon 45030 | -4/Warlord | Identified Vortex Driver 45035 | -4/Warlord | Found Vortex Driver 45152 | -4/Warlord | Met Warlord 45171 | -4/Warlord | Opened Warlord's prototype stash 45179 | -4/Warlord | Found Prototype Reactor 45179 | -4/Warlord | Identified Vortex Chain Reactor 45189 | -4/Warlord | Found Prototype Device 45198 | -4/Warlord | Found Prototype Processor 45199 | -4/Warlord | Identified Exp. Cloaking Device 45258 | -4/Warlord | Identified Exp. Core Analyzer 45358 | -4/Warlord | Spotted B-86 Titan 45366 | -4/Warlord | Warlord forces counterattacked 45691 | -4/Warlord | Warlord base infiltrated, sounded retreat 45692 | -4/Warlord | Enhanced Grunt warped into view 45692 | -4/Warlord | Enhanced Grunt warped into view 45692 | -4/Warlord | Enhanced Grunt warped into view 45692 | -4/Warlord | Enhanced Demolisher warped into view 45692 | -4/Warlord | Enhanced Demolisher warped into view 45692 | -4/Warlord | Enhanced Demolisher warped into view 45809 | -4/Warlord | Spotted Executioner 45837 | -4/Warlord | Spotted Striker 45916 | -4/Warlord | Spotted Striker 45917 | -4/Warlord | Spotted Striker 45942 | -4/Warlord | Destroyed Striker 45948 | -4/Warlord | Identified exit to Proximity Caves 45959 | -4/Warlord | Entered Proximity Caves 45962 | -3/Proximity Caves | Spotter reported a threat 45962 | -3/Proximity Caves | Spotter reported a threat 47470 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 47783 | -3/Proximity Caves | Spotted B-86 Titan 48371 | -3/Proximity Caves | Discovered exit to Research (range 10) 48650 | -3/Proximity Caves | Entered Research 48650 | -3/Research | Evolved 2 slots: Propulsion x2 48652 | -3/Research | Loaded intel: 4 garrison access locations 48700 | -3/Research | Identified exit to Quarantine 48940 | -3/Research | Repaired Imp. Heavy Armor Plating 49004 | -3/Research | Build established: Hacker-Mutant 49622 | -3/Research | Incoming investigation squad redirected 49635 | -3/Research | Fabricated Quantum Capacitor (x2) 49777 | -3/Research | Entered Quarantine 49911 | -3/Quarantine | Spotted Alpha 7 50067 | -3/Quarantine | Cryocooling Duct disabled 50082 | -3/Quarantine | Ambient heat levels rising (+20) 50082 | -3/Quarantine | Non-combat units ordered to evacuate 50351 | -3/Quarantine | Found Alien Artifact 50351 | -3/Quarantine | Identified Core Reset Matrix 50351 | -3/Quarantine | Identified Transdimensional Reconstructor 50351 | -3/Quarantine | Used Core Reset Matrix 50355 | -3/Quarantine | Detected hypermatrix surge 50355 | -3/Quarantine | Sensed 14 artifacts in vicinity 50383 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 50391 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 50511 | -3/Quarantine | Spotted Fortress 50626 | -3/Quarantine | Discovered new exit (range 5) 50631 | -3/Quarantine | Identified exit to Section 7 50656 | -3/Quarantine | Entered Section 7 50657 | -3/Section 7 | Sensed 21 artifacts in vicinity 50794 | -3/Section 7 | Spotted S7 Guard 50805 | -3/Section 7 | Destroyed S7 Guard 50816 | -3/Section 7 | Found Core Membrane 50816 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 50825 | -3/Section 7 | Found Corrupted Prototype Protection 50825 | -3/Section 7 | Identified Hvy. Regenerative Plating 51047 | -3/Section 7 | Found Integrity Redistributor 51109 | -3/Section 7 | Build established: Alien-Mutant 51789 | -3/Section 7 | Found Spacefold Activator 51802 | -3/Section 7 | Discovered new exit (range 14) 51870 | -3/Section 7 | Identified exit to Research 51886 | -3/Section 7 | Found Integrated Reactor 51886 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 52157 | -3/Section 7 | Spotted Alpha 7 52162 | -3/Section 7 | Spotted Alpha 7 52192 | -3/Section 7 | Destroyed Alpha 7 52213 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-280) 52225 | -3/Section 7 | Destroyed Alpha 7 52232 | -3/Section 7 | Found Corrupted Prototype Processor 52232 | -3/Section 7 | Identified Exp. Target Analyzer 52240 | -3/Section 7 | Found Corrupted Unknown Device 52240 | -3/Section 7 | Identified Antimissile System 52271 | -3/Section 7 | Found Corrupted Prototype Processor 52342 | -3/Section 7 | Build established: Scavenger-Mutant 52638 | -3/Section 7 | Spotted B-99 Colossus 52779 | -3/Section 7 | Found LRC Armor 52779 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 52794 | -3/Section 7 | Found LRC Storage 52794 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 52797 | -3/Section 7 | Found LRC Matter Compressor 52797 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 52858 | -3/Section 7 | Found Integrity Redistributor 52858 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-87) 52864 | -3/Section 7 | Found Integrity Redistributor 52866 | -3/Section 7 | Found Integrity Redistributor 52881 | -3/Section 7 | Identified Exp. Targeting Computer 52906 | -3/Section 7 | First assault squad dispatched 52921 | -3/Section 7 | Incoming assault squad redirected 53031 | -3/Section 7 | Found Corrupted Antimissile System 53221 | -3/Section 7 | Entered Research 53221 | -2/Research | Warlord forces began assault on 0b10 53221 | -2/Research | Evolved 2 slots: Power x1, Utility x1 53331 | -2/Research | Research machine network offline 53583 | -2/Research | Discovered new exit (range 15) 53602 | -2/Research | Borebot progress halted 53652 | -2/Research | Identified exit to Access 53669 | -2/Research | Discovered new exit (range 8) 53689 | -2/Research | Identified exit to Testing 53809 | -2/Research | Met up with Warlord 53812 | -2/Research | Spotted Striker 53814 | -2/Research | Spotted Executioner 53814 | -2/Research | Spotted Executioner 53818 | -2/Research | Destroyed Executioner 53985 | -2/Research | Borebot progress halted 54033 | -2/Research | Borebot progress halted 54084 | -2/Research | Spotted Striker 54085 | -2/Research | Spotted Striker 54090 | -2/Research | Destroyed Striker 54093 | -2/Research | Destroyed Striker 54141 | -2/Research | Entered Testing 54173 | -2/Testing | Spotted Alpha 7 54391 | -2/Testing | Build established: Alien-Mutant 54395 | -2/Testing | Found Prototype Ballistic Cannon 54495 | -2/Testing | Identified Omega Cannon 54528 | -2/Testing | Incoming investigation squad redirected 54641 | -2/Testing | First assault squad dispatched 54671 | -2/Testing | Incoming assault squad redirected 54874 | -2/Testing | Found Prototype Hackware 54878 | -2/Testing | Identified Ghost Barrier 54953 | -2/Testing | Discovered exit to Access (range 20) 55197 | -2/Testing | Found Prototype Device 55197 | -2/Testing | Identified Exp. Hardlight Generator 55264 | -2/Testing | Entered Access 55264 | -1/Access | Evolved 2 slots: Power x1, Utility x1 55445 | -1/Access | Destroyed 7 combat bots 55526 | -1/Access | Discovered new exit (range 24) 55553 | -1/Access | First assault squad dispatched 55576 | -1/Access | Incoming assault squad redirected 55580 | -1/Access | Incoming assault squad redirected 55683 | -1/Access | Build established: Generator-Mutant 55867 | -1/Access | Spotted B-99 Colossus 55882 | -1/Access | Warped through subspace 55892 | -1/Access | Incoming assault squad redirected 55902 | -1/Access | Incoming assault squad redirected 55916 | -1/Access | Found Quantum Capacitor 55953 | -1/Access | Warped through subspace 55975 | -1/Access | Incoming investigation squad redirected 56032 | -1/Access | Incoming assault squad redirected 56122 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-339) 56393 | -1/Access | Found Antimissile System 56596 | -1/Access | Identified exit to Surface 56619 | -1/Access | Incoming investigation squad redirected 57141 | -1/Access | Found Unknown Launcher 57171 | -1/Access | Incoming investigation squad redirected 57415 | -1/Access | Discovered new exit (range 7) 57424 | -1/Access | Identified exit to Command 57425 | -1/Access | Entered Command 57675 | -1/Command | First assault squad dispatched 57795 | -1/Command | Destroyed 14 combat bots 57848 | -1/Command | Spotted M Guard 57849 | -1/Command | Spotted Combat Programmer 57849 | -1/Command | Spotted M Guard 57852 | -1/Command | Spotted Combat Programmer 57865 | -1/Command | Destroyed Combat Programmer 57878 | -1/Command | Core integrity fell below 50% 57882 | -1/Command | Destroyed Combat Programmer 57884 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+353) 57888 | -1/Command | Destroyed M Guard 57891 | -1/Command | Destroyed M Guard 57891 | -1/Command | All MAIN.C guards destroyed 57903 | -1/Command | Found Hvy. Regenerative Plating 57960 | -1/Command | Identified Gamma Bomb Array 57972 | -1/Command | Incoming assault squad redirected 58000 | -1/Command | Met MAIN.C 58006 | -1/Command | 0b10 Conduit disabled 58040 | -1/Command | Destroyed MAIN.C Shell 58041 | -1/Command | MAIN.C activated Command garrisons 58092 | -1/Command | Emitted hypermatrix ping 58097 | -1/Command | Assembled emerged from beneath the floor 58099 | -1/Command | Core integrity fell below 20% 58103 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 58084_ Dropped Exp. EM Disruption Field. 58086_ 0b10 Conduit collapses. 58087_ Knocked back. 58087_ Dropped Enh. Nova Cannon. 58088_ 0b10 Conduit collapses. 58092_ Emitted hypermatrix ping. 58093_ 0b10 Conduit collapses. 58095_ Knocked back. 58096_ 0b10 Conduit collapses. 58097_ Assembled emerge from beneath the floor. 58097_ 0b10 Conduit collapses. 58097_ as-26158 sneak attacks. 58097_ as-64567 sneak attacks. 58097_ as-77013 destroyed. 58097_ as-26158 destroyed. 58098_ Spacefolded through Heavy Barrier. Heavy Barrier opened. 58099_ Knocked back. 58101_ Slug penetrates Wall. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ????????????????######## | | ??????????????????????# ???????????????"" """" | | ??????????????????????# ??????????????? "" | | ?????????????????????? ??????????????" "" | | ?????????????????????? ???????????"""""""""" | | ??????????????????????# ??????????? " "" | | ??????????????????????# #????????#"" """"" | | ??????????????????????# #????????#"" """" ! | | ??????????????????????# #????????# " """" %! | | ??????????????????????# #????????# " %%! | | ??????????????????????# #????????# " %% | | ??????????????????????# #????????#""""""" % ]% | | ??????????????????????+ +????????# | | ??????????????????????# #????????# % | | ?????????????????????## @####?????# % % | | ?????????????????????# ;"####### %% % % % | | ?????????????? %k % | | ??????????? H % % | | ????????????########## | | ?????????????????????# ##### " "" | | ?????????????????????##### #???# % " " " | | ?????????????????????????# #???# % """ " " | | ?????????????????????????# #???############### | | ?????????????????????????# pp#?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????/ ??????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 120 Energy Generation 111 Energy Capacity 1080 Matter Stores 425 Matter Capacity 925 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 75 Propulsion Shielding 66 Point Defense Rating 480 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 46 Defensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Adv. Heavy Treads | -3/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Disposable Heat Sink | x2 | -7/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Hvy. Treads | x2 | -4/Factory Quantum Capacitor | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Core Membrane Integrated Reactor Integrity Redistributor LRC Armor LRC Storage LRC Matter Compressor Spacefold Activator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- All-out Warlord Charge!!! Collateral Damage Corridor Of Doom Dramatic Entrance GoHome() Great Explorer Meet Your Maker No Explosion For You Pyromaniac Slippery One Torch Turtlemind Challenges ------------ None Game ------ Seed TrackerWardroneFlail Manual? 0 Play Time 09:37:44 Cumulative 33.6 hours Start 2023.11.08 @ 00:54:26 End 2023.11.13 @ 20:54:49 Sessions 43 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2f91056e-c67d-4f3e-99c8-9f5ce5c6e119