Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.28 @ 14:03:07 Player: willyarr Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1866) 1866 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (821) 821 TOTAL SCORE: 6402 Bonus ------- Follower Combat Kills 21 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 150/150 System Corruption 0% Temperature Critical (1008) Movement Core (600) Ox11 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Combat Airjet > --- UTILITY (7) ------ Lightpack 2.0 Visual Processing Unit Active Sensor Suite > --- WEAPON (2) ------- Phase Cannon Phase Cannon > --- INVENTORY (40) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Wheel Armored Wheel Large Storage Unit Visual Processing Unit Advanced Targeting Computer Kinecellerator Reaction Control System Improved Shield Generator Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Particle Gun Gatling Laser Beam Cannon Heavy Rocket Launcher Improved Datajack Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Combat Airjet > --- UTILITY ---------- Lightpack 2.0 Visual Processing Unit Active Sensor Suite > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Wheel Armored Wheel Large Storage Unit Visual Processing Unit Advanced Targeting Computer Kinecellerator Reaction Control System Improved Shield Generator Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Particle Gun Gatling Laser Beam Cannon Heavy Rocket Launcher Improved Datajack Power Maul Power Maul [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . . . 4 1 . Weapon . | . . . . . . . . Parts Attached 38 | 6 7 2 1 . 9 4 9 Power 5 | 1 2 . . . . . 2 Engine 5 | 1 2 . . . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 1 . . 2 3 2 Treads . | . . . . . . . . Leg 2 | . . . . . . . 2 Wheel 5 | 2 . 1 . . 2 . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 11 | 1 1 . 1 . 6 1 1 Device 4 | . . . . . 3 . 1 Storage 4 | 1 . . 1 . 1 1 . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 12 | 2 4 1 . . 1 . 4 Energy Gun 7 | 2 3 1 . . 1 . . Energy Cannon 4 | . 1 . . . . . 3 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 13 | . 1 . . . 2 . 10 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 5 | . . . . . 2 . 3 Weapon 4 | . 1 . . . . . 3 Highest Loss Streak 10 | . 1 . . . 1 . 10 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 7 8 10 12 12 8 18 Power . | . . . . . . . 2 Propulsion 3 | 1 3 3 3 3 3 1 2 Utility 4 | . 1 3 5 7 4 2 7 Weapon 2 | . 2 2 2 1 3 3 5 Tool/Special . | . . . . . . . . Unused Backups 34 | . 7 2 . 2 7 1 15 Power 1 | . . . . . . . 1 Propulsion 8 | . 5 1 . 1 1 . . Utility 13 | . . . . 1 4 . 8 Weapon 11 | . 2 1 . . 2 1 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 97 100 100 100 98 84 74 Engine 11 | . 14 14 14 14 9 7 6 Wheel 22 | . 27 28 28 28 17 2 . Hover 1 | . . . . . . 20 17 Device 2 | . . . . . 8 7 5 Storage 14 | . 14 14 14 14 17 7 7 Processor 14 | . 11 14 14 14 17 15 13 Protection 2 | . . . . . 8 7 4 Energy Gun 13 | . 22 14 14 14 9 7 4 Energy Cannon 10 | . 5 14 14 14 8 7 8 Peak Build Rating 87 | 6 10 11 14 15 27 56 87 Average Rating 19 | 4 8 10 11 14 25 52 63 On Entrance 17 | . 6 10 11 14 15 27 56 Naked Turns . | . . . . . . . . Heaviest Build 44 | 14 16 16 31 31 44 25 34 Greatest Support 24 | 20 20 20 20 20 22 24 24 Greatest Overweight (x) 11 | . . . 1 1 2 1 11 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 40 | 8 8 8 15 15 15 40 40 Average Capacity 15 | 7 8 8 14 15 15 37 40 Most Carried 26 | 6 8 8 14 15 15 14 26 Average Carried 12 | 3 7 7 10 14 14 8 19 Final Capacity 40 | 8 8 8 15 15 15 40 40 Final Carried 21 | 6 8 8 14 15 15 11 21 Class Distribution -------------------- 82% | Mutant 8% | Hauler-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 644 | 245 90 20 10 10 85 10 174 Remotely . | . . . . . . . . Salvage Created 2024 | . 637 39 . 48 577 . 723 Parts 108 | . 28 5 . 5 39 . 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 48 | . 15 3 . 3 13 . 14 Guns 28 | . 12 3 . 1 7 . 5 Cannons 16 | . 2 . . 2 4 . 8 Classes Destroyed 10 | . 3 . . . 4 . 3 Worker 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 5 | . 3 . . . 2 . . Swarmer 13 | . 3 3 . 3 4 . . Grunt 25 | . 12 . . . 4 . 9 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . . . 4 . . Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 3 . 3 5 . 8 Combat Bots Only 8 | . 4 3 . 3 4 . 8 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 248 | . 60 4 . 3 51 . 130 Missed 55 | . 16 1 . . 16 . 22 Hits 193 | . 44 3 . 3 35 . 108 Melee 1 | . . . . . . . 1 Projectile 192 | . 44 3 . 3 35 . 107 Critical Strikes 4 | . . . . . . . 4 Part Disruptions 1 | . . . . 1 . . . Damage Taken 2753 | . 408 16 . 38 357 . 1934 Core 852 | . 64 . . 12 75 . 701 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 666 | . 123 6 . 12 103 . 422 Regen/Repaired (Parts) 309 | . 38 . . . 271 . . Core Remaining (%) 85 | 100 . . . 69 86 . . Volleys Fired 129 | . 58 3 . 3 29 . 36 Largest 2 | . 2 2 . 2 2 . 2 Hottest 170 | . 125 116 . 116 140 . 170 Shots Fired 249 | . 112 6 . 6 58 . 67 Gun 169 | . 107 3 . 3 29 . 27 Cannon 80 | . 5 3 . 3 29 . 40 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Thermal 229 | . 98 6 . 6 58 . 61 Explosive . | . . . . . . . . Electromagnetic 14 | . 14 . . . . . . Robot Hit Streak 15 | . 13 6 . 11 13 . 15 Robot Miss Streak 6 | . 2 . . . 6 . 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 186 | . 84 3 . 5 40 . 54 Core Hits 96 | . 31 3 . 3 27 . 32 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 6 . . . 5 . . Burn 10 | . 6 . . . 4 . . Meltdown 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3646 | . 1070 52 . 85 870 . 1569 Guns 2369 | . 959 52 . 50 597 . 711 Cannons 1254 | . 88 . . 35 273 . 858 Explosions 23 | . 23 . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 152 | . . . . . . . 152 Thermal 3377 | . 953 52 . 85 870 . 1417 Explosive . | . . . . . . . . Electromagnetic 117 | . 117 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . . . . . . 38 Projectiles 38 | . . . . . . . 38 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1008 | . 351 162 . 162 240 . 1008 Average Temperature 172 | . 132 81 . 81 58 . 327 Received Heat Transfer 1104 | . 258 . . . 90 . 756 Effects 54 | . 4 . . . . . 50 Shutdowns 7 | . 1 . . . . . 6 Energy Bleed 6 | . 2 . . . . . 4 Interference 9 | . 1 . . . . . 8 Matter Decay 3 | . . . . . . . 3 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 20 | . . . . . . . 20 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . 1 . . . 2 . 2 Combat Hostiles 4 | . 1 . . . 2 . 1 Parts Melted 9 | . 3 . . . 4 . 2 Heat Transferred 7722 | . 2946 111 . 185 2132 . 2348 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 74 Level 1 2 | . . . . . . . 25 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 225 | . 140 79 . 74 105 11 225 Initial . | . . . . . . . . Average 46 | . 69 11 . 17 38 2 103 Influence Increases 1379 | . 406 79 . 157 401 11 325 Destroy 0b10 Robot/C 1020 | . 300 60 . 120 260 . 280 Destroy 0b10 Robot/NC 40 | . 15 . . . 20 . 5 Destroy Leader 220 | . 76 10 . 20 74 . 40 Allied During Kill 8 | . . . . 8 . . . Successful Hack 61 | . 12 . . . 38 11 . Disable Machine 27 | . . 9 . 9 9 . . Destroy Structure 3 | . 3 . . . . . . Influence Decreases 1154 | . 406 20 59 157 401 10 101 Entered New Map 60 | . . . 59 . . . 1 Time Decay 974 | . 396 20 . 157 391 10 . Lost Part 120 | . 10 . . . 10 . 100 Squads Dispatched 6 | . 3 . . . 1 . 2 Investigation 4 | . 3 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 22 3 . 6 17 . 14 Peak Tracking Total 6 | . 4 3 . 3 6 . 5 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 8 | . 3 . . 1 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 3 | . . 1 . 1 1 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 23 | . 6 . 5 1 9 2 . Terminals 13 | . 5 . . . 6 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 111 | . 14 . 50 1 38 8 . Successful 92 | . 8 . 50 1 28 5 . Failed 17 | . 6 . . . 10 1 . Catastrophic 1 | . . . . . 1 . . Database Lockouts 2 | . . . . . . 2 . Manual 11 | . 2 . 3 . 5 1 . Terminals 38 | . 11 . . . 19 8 . Fabricators . | . . . . . . . . Repair Stations 16 | . 3 . . . 13 . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . 6 . . Garrison Access . | . . . . . . . . Terminal Hacks 74 | . 6 . 50 1 12 5 . Record 55 | . . . 49 . 3 3 . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . Locate Traps 3 | . 1 . . . 1 1 . Transport Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 13 | . 2 . . . 11 . . Scan Component 7 | . 1 . . . 6 . . Repair 6 | . 1 . . . 5 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . 5 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 15 | . 5 . . . 9 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 1 . . . 5 . . Time 216 | . 26 . . . 190 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 45 | . . . . 45 45 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 9 2 . . Total Damage 170 | . . . . 127 43 . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 3676 | . 762 231 704 654 986 60 279 Optics 3670 | . 762 231 704 654 986 60 273 A.S.S. 6 | . . . . . . . 6 Terrain 599 | . . . . . 299 60 240 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 3937 | 55 903 231 704 654 986 60 344 Spaces Moved 2888 | 45 829 268 749 403 454 37 103 Core 10 | 6 . . . . . . 4 Treads . | . . . . . . . . Legs 6 | . . . . . . . 6 Wheels 2742 | 39 829 268 749 403 454 . . Hover 130 | . . . . . . 37 93 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 100 121 121 Average Speed 92 | 76 80 80 93 95 103 121 155 Slowest Speed 600 | 80 80 80 95 95 110 121 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 93 65 94 72 44 1 77 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . 3 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . 3 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3913 | 65 961 279 754 669 913 54 218 Wait 722 | 3 43 . . 257 393 . 26 Move 2881 | 44 828 267 748 402 453 36 103 Hop . | . . . . . . . . Pick Up 79 | 12 12 3 4 4 16 10 18 Fast Attach 6 | . 3 . . . 3 . . Attach 25 | 6 1 . . . 6 4 8 Detach . | . . . . . . . . Swap 11 | . 4 2 1 . 3 . 1 Drop 34 | . 12 4 1 3 10 4 . Fire 129 | . 58 3 . 3 29 . 36 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 26 | . . . . . . . 26 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 13) 423 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Discovered new exit (range 17) 604 | -10/Materials | Repaired Wheel 665 | -10/Materials | Identified exit to Mines 781 | -10/Materials | Discovered new exit (range 3) 959 | -10/Materials | Entered Mines 960 | -10/Mines | Assembled infested the area 966 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 984 | -10/Mines | Learned Materials garrison access intel 991 | -10/Mines | Met 8R-AWN 999 | -10/Mines | Discovered new exit (range 16) 1025 | -10/Mines | Met a Derelict bent on vengeance 1085 | -10/Mines | Discovered new exit (range 5) 1190 | -10/Mines | Entered Exiles 1203 | -10/Exiles | Discovered new exit (range 16) 1211 | -10/Exiles | Welcomed by 8R-AWN 1226 | -10/Exiles | Met EX-HEX 1280 | -10/Exiles | Met EX-DEC 1303 | -10/Exiles | Learned location of Zion (-7) 1335 | -10/Exiles | Met EX-BIN 1485 | -10/Exiles | Discovered new exit (range 15) 1561 | -10/Exiles | Visited The Gauntlet 1762 | -10/Exiles | Aligned with FarCom system 1763 | -10/Exiles | Given EX-Vault access code 1785 | -10/Exiles | Opened EX-Vault 1792 | -10/Exiles | Found Lightpack 2.0 1812 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1894 | -10/Exiles | Entered Mines 2407 | -9/Mines | Learned location of 1 exit from Materials 2416 | -9/Mines | Discovered new exit (range 5) 2427 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2480 | -9/Mines | Found a hidden stash of uninstalled traps 2548 | -9/Mines | Entered Materials 2548 | -8/Materials | Accompanied by 2 allies 2548 | -8/Materials | Evolved 4 slots: Utility x4 2549 | -8/Materials | Identified exit to Factory 2550 | -8/Materials | Loaded intel: 1 garrison access location 2553 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2624 | -8/Materials | Lost 3 allies 2838 | -8/Materials | Discovered exit to Factory (range 8) 3334 | -8/Materials | Repaired Cmb. Airjet 3361 | -8/Materials | Repaired Beam Cannon 3389 | -8/Materials | Repaired Wheel 3434 | -8/Materials | Repaired Gauss Rifle 3479 | -8/Materials | Repaired Imp. Medium Armor Plating 3534 | -8/Materials | Entered Factory 3534 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3581 | -7/Factory | Central database locked down 3581 | -7/Factory | Central database locked down 3594 | -7/Factory | Identified exit to DSF 3594 | -7/Factory | Entered DSF 3623 | -7/DSF | Additional patrols routed to DSF 3694 | -7/DSF | Found Prototype Device 3825 | -7/DSF | Sterilization system engaged 3845 | -7/DSF | Ambient heat levels rising (+10) 3856 | -7/DSF | Discovered new exit (range 15) 3860 | -7/DSF | Ambient heat levels rising (+10) 3874 | -7/DSF | Destroyed 8 combat bots 3875 | -7/DSF | Ambient heat levels rising (+10) 3890 | -7/DSF | Ambient heat levels rising (+10) 3892 | -7/DSF | Core integrity fell below 50% 3895 | -7/DSF | Identified Active Sensor Suite 3905 | -7/DSF | Ambient heat levels rising (+10) 3915 | -7/DSF | Lost 10 parts (2p2n3u3w) 3916 | -7/DSF | Core integrity fell below 20% 3920 | -7/DSF | Ambient heat levels rising (+10) 3935 | -7/DSF | Ambient heat levels rising (+10) 3939 | -7/DSF | Core destroyed Last Messages --------------- 03920_ Overheating: Broken Active Sensor Suite damaged (-24). 03920_ A-02 Transporter heat damages Lgt. Treads, Transport Network Coupler, Lgt. Treads. 03920_ A-02 Transporter heat spikes uncontrollably. 03920_ ALERT: Ambient heat levels +10. 03921_ Overheating: Energy bleed (-28). 03921_ A-02 Transporter heat damages Transport Network Coupler. 03928_ Acquired Lgt. Nuclear Core. 03929_ Power failure, Lgt. Angular Momentum Engine shutdown. 03929_ Acquired 41 matter. 03931_ Overheating: Energy bleed (-21). 03935_ ALERT: Ambient heat levels +10. 03937_ Overheating: Broken Active Sensor Suite damaged (-30). 03939_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????#???????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????? !!! ?##??# | | ??????????????#??????? !!! # # | | ????????????????????# | | ???????????????#????# | | ????????????#??????#??# ### # | | ???????#?#???????????## ###???# | | ?????????##???#?????? //?#??# | | ???????????#???#?????? //????? | | ????#??????#??##???#? /?????? | | ????????????????????### ###???? | | ?#??????##??????????#!! !!#???? | | #?????#???#?????????#!! !!#???# | | ?????????????#???#?#?!! !!##??? | | ??????###############?# #?##### | | ??????#[[ ##!!!#! !### ###***# | | ??????#[[ ##!! #!!!##=[ ##* # | | ??????#[[[ % % %!%[%!!=! | | #?????#[@ ! % *[ %* | | ??????#[[!% %!% %%[ = | | ??????#!!%%##!!!#] ##*= ##! !# | | ????#?#!!![##!!!#]] ### ###!! # | | ??????###==##########?# #?##### | | ????????* *??#??????!! **????? | | ???????#* **???????#!! **#???? | | ???????#* **##?????#!! **#???? | | ???????## ###??????### ###???? | | ???????? *?#?#???#??* !??#??? | | ???????? *?????#????* %!!????? | | ????????# #?????????** !!????? | | ????????# #????? ??## ###???? | | ???????"" #???? ????# #?????? | | ????????" ??? ?????? ?????? | | ????????"< ??????????? ?#???? | | ????????"""??? ??????? !!! ?????? | | ?????????""??????????? !!! ?????? | | ???????????????????????###??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Particle Charging 15 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 5% | -10/Materials Cmb. Airjet | 60% | -8/Materials Beam Cannon | 66% | -8/Materials Wheel | 50% | -8/Materials Gauss Rifle | 66% | -8/Materials Imp. Medium Armor Plating | 50% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideGravityDissipator Manual? 0 Play Time 01:01:08 Cumulative 11.1 hours Start 2025.05.28 @ 12:55:21 End 2025.05.28 @ 14:03:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e8f2294-5a06-452d-a042-f863044d04bf