Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 13:58:08 Player: Ruxi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (861) 861 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3021 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 265/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (15) --- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher Datajack Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher Datajack Mining Claw Mining Claw [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Hacking Suite Storage Large Storage Unit Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 32 | 6 19 2 . 3 2 Power 5 | 1 3 1 . . . Engine 4 | 1 3 . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 3 . . . 1 Treads 4 | . 3 . . . 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 4 . . . 1 Device . | . . . . . . Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware 2 | . 1 . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 9 1 . 3 . Energy Gun 12 | 2 7 . . 3 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . 1 . . . System Corruption 4 | . . 4 . . . Parts Lost 4 | . 1 . . 3 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . 1 . . 2 . Highest Loss Streak 2 | . 1 . . 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 100 100 96 63 Engine 8 | . 14 3 . . . Core 5 | . . 10 14 11 . Treads 20 | . 14 28 28 28 27 Leg 7 | . 13 . . . . Storage 13 | . 14 14 14 14 9 Hackware 12 | . 11 14 14 14 9 Energy Gun 24 | . 26 27 14 26 18 Slashing Weapon 2 | . . . 14 . . Naked Turns . | . . . . . . Heaviest Build 32 | 12 32 31 30 31 26 Greatest Support 46 | 20 46 46 46 46 46 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 Most Carried 15 | 2 15 15 15 15 12 Average Carried 12 | . 10 14 15 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 15 15 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 537 | 200 276 21 . 40 . Remotely . | . . . . . . Salvage Created 986 | . 430 268 . 288 . Parts 67 | . 41 10 . 16 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 13 5 . 6 . Guns 17 | . 6 5 . 6 . AOE 7 | . 7 . . . . Classes Destroyed 6 | . 6 . . . . Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Operator 3 | . 3 . . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 9 . . . . Grunt 15 | . 4 5 . 6 . Best Kill Streak 7 | . 7 2 . 3 . Combat Bots Only 6 | . 6 2 . 3 . Max Kills in Single Turn 4 | . 4 2 . 1 . Gunslinging 1 | . . 1 . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 773 | . 386 113 . 274 . Core 63 | . 41 . . 22 . Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 62 | . 38 9 . 15 . Largest 2 | . 2 2 . 2 . Hottest 90 | . 90 90 . 90 . Shots Fired 112 | . 71 18 1 22 . Gun 109 | . 68 18 1 22 . Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 3 | . 3 . . . . Electromagnetic 109 | . 68 18 1 22 . Robot Hit Streak 18 | . 7 17 . 18 . Robot Miss Streak 4 | . 4 . . 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 68 | . 39 14 . 15 . Core Hits 40 | . 24 7 . 9 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks 2 | . 1 1 . . . Impact . | . . . . . . Slashing 2 | . 1 1 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1523 | . 1009 227 . 287 . Guns 1049 | . 584 227 . 238 . Cannons . | . . . . . . Explosions 474 | . 425 . . 49 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 189 | . 140 . . 49 . Explosive 285 | . 285 . . . . Electromagnetic 1049 | . 584 227 . 238 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 . Average Corruption 4 | . . 4 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 9 8 3 . Message Errors 1 | . . . . 1 . Matter Fused 5 | . . 5 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 4 | . . 2 2 . . Data Loss (minor) 4 | . . . 2 2 . Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Alerts 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 101 | . 101 . . . . Projectiles . | . . . . . . Explosions 101 | . 101 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 246 | . 215 . . 31 . Shots 6 | . 5 . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . 162 219 10 195 . Average Temperature 63 | . 40 90 7 93 . Received Heat Transfer 273 | . 36 102 . 135 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 4 . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 150 . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 239 | . 239 197 . 194 75 Initial 75 | . . 37 . . 75 Average 84 | . 69 135 . 96 75 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 93 | 100 90 100 . 100 100 Level 1 6 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 26 5 . 8 . Peak Tracking Total 6 | . 6 2 . 3 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 11 | . 8 1 . 2 . Max in Single Turn 2 | . 2 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 5 1 . . 1 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 17 1 . . 4 Successful 15 | . 11 1 . . 3 Failed 7 | . 6 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 17 . . . 4 Terminals 21 | . 17 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 1 . . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Unreport Threat 4 | . 4 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 5 . . . 2 Terminals 7 | . 5 . . . 2 Assimilate 1 | . 1 . . . . Botnet 4 | . 3 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 10 | . 10 10 10 10 10 Highest-Rated Ally 10 | . 10 10 10 10 10 Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2503 | 57 1361 403 332 336 14 Spaces Moved 1481 | 42 828 212 208 184 7 Core 5 | 5 . . . . . Treads 1004 | . 393 212 208 184 7 Legs 472 | 37 435 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 146 | 111 139 160 160 160 160 Slowest Speed 190 | 120 190 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 97 56 60 66 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 81 | . 68 . . 13 . Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE 80 | . 67 . . 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1692 | 49 968 256 207 203 9 Wait 71 | . 39 30 . 2 . Move 1476 | 41 827 211 207 183 7 Hop . | . . . . . . Pick Up 27 | 2 24 1 . . . Fast Attach 12 | 6 5 1 . . . Attach 6 | . 2 . . 2 2 Detach 1 | . 1 . . . . Swap 14 | . 12 1 . 1 . Drop 21 | . 19 2 . . . Fire 62 | . 38 9 . 15 . Melee 2 | . 1 1 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Identified exit to Mines 946 | -10/Materials | Discovered new exit (range 16) 1419 | -10/Materials | Entered Mines 1419 | -10/Mines | Accompanied by 1 ally 1432 | -10/Mines | Identified exit to Exiles 1434 | -10/Mines | Learned Materials trap positions 1627 | -10/Mines | Met a Derelict shopkeep closing up shop 1690 | -10/Mines | Discovered new exit (range 5) 1822 | -10/Mines | Entered Exiles 1822 | -10/Exiles | Found Exiles lab abandoned 1822 | -10/Exiles | Accompanied by 1 ally 2131 | -10/Exiles | Discovered new exit (range 15) 2154 | -10/Exiles | Entered Mines 2154 | -9/Mines | Accompanied by 1 ally 2267 | -9/Mines | Learned 4 Materials zone layouts 2429 | -9/Mines | Discovered new exit (range 8) 2490 | -9/Mines | Entered Materials 2490 | -8/Materials | Accompanied by 1 ally 2490 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2491 | -8/Materials | Identified exit to Factory 2492 | -8/Materials | Loaded intel: 5 trap records 2504 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... Loading Materials trap records (x5)... 02504_ Connecting with Terminal... 02504_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????##?????????????????? | | ????????????????# ????????????????? | | ????????????????# ????????????????? | | ????????????????# ???????????????? | | ????????????????# ???????????????? | | ????????????????# ??????????????? | | ????????????????# ??????????????? | | ????????????????# ?#####???????? | | ????????????????# ?# #???????? | | ????????????????# # #???????? | | ????????????????# # #???????? | | ????????????????# + #???????? | | ????????????????# # #???????? | | ????????????????# #o #???????? | | ????????????????######## ##??????? | | ??????????????????????# #??????? | | ??????????????????????# @ #??????? | | ??????????????????????+ T +??????? | | ??????????????????????# #??????? | | ??????????????????????#! #??????? | | ??????????????????????## ##??????? | | ???????????????????????# #???????? | | ???????????????????????# #?????^?? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????? ????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MissileMinesnifferSlayer Manual? 0 Play Time 00:27:05 Cumulative 68.3 hours Start 2022.05.22 @ 02:43:39 End 2022.05.22 @ 13:58:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 48 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 513190d6-8e97-4bfa-9d6d-39d0396950d7