Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 05:46:25 Player: Zaros426 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (1709) 1709 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (321) 321 TOTAL SCORE: 6330 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 151/300 Energy 141/160 System Corruption 8% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor Seismic Detector Improved Trap Extractor (0/6) > --- WEAPON (3) ------- Mace > --- INVENTORY (20) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Heat Sink Huge Storage Unit Compact Battery (200) Structural Scanner Precision Energy Filter Particle Charger Improved Weapon Shielding Chronowheel Magnetic Acceleration Cannon Heavy Mace Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor Improved Trap Extractor > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Reinforced Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink High-capacity Storage Unit Compact Battery Structural Scanner Seismic Detector Precision Energy Filter Particle Charger Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Medium Reflective Plating Improved Powered Armor System Restoration Module Chronowheel Magnetic Acceleration Cannon Heavy Mace Heavy Flail Makeshift Sword [Rating: 52] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Improved Trap Extractor Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 107 | 9 3 3 1 4 9 8 62 8 Power 10 | 1 . . . 1 1 . 6 1 Engine 8 | 1 . . . 1 1 . 5 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 . . . 1 4 3 11 . Treads 6 | 2 . . . 1 . . 3 . Leg 15 | . . . . . 4 3 8 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 56 | 2 2 1 1 1 2 5 36 6 Device 22 | 1 . . . 1 . 2 16 2 Storage 10 | 1 1 1 1 . . . 4 2 Processor 5 | . 1 . . . 1 2 1 . Hackware 1 | . . . . . . 1 . . Protection 18 | . . . . . 1 . 15 2 Artifact . | . . . . . . . . . Weapon 20 | 4 1 2 . 1 2 . 9 1 Energy Gun 4 | 3 . 1 . . . . . . Energy Cannon 2 | . . . . 1 1 . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 2 | . . . . . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . 1 . . . . . 1 1 Slashing Weapon 7 | . . 1 . . 1 . 5 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 5 | . . . . 5 . . . . Parts Lost 29 | . . . . 2 . 1 19 7 Power 3 | . . . . . . . 3 . Propulsion 14 | . . . . 1 . . 10 3 Utility 7 | . . . . . . 1 4 2 Weapon 5 | . . . . 1 . . 2 2 Highest Loss Streak 13 | . . . . 1 . 1 13 7 To Critical Strikes 2 | . . . . . . . 2 . Average Slot Usage (%) 96 | . 93 99 100 99 96 97 94 90 Engine 10 | . 14 14 14 14 9 7 6 7 Treads 15 | . 28 28 28 27 7 . 4 6 Leg 11 | . . . . . 26 30 21 14 Device 10 | . 12 . . 7 9 14 14 20 Storage 10 | . 14 14 14 14 9 7 7 7 Processor 13 | . 1 14 14 6 8 13 20 14 Protection 1 | . . . . . 8 . 2 . Energy Gun 3 | . 14 13 14 . . . . . Energy Cannon 3 | . . . . 13 6 . . . Slashing Weapon 13 | . . 13 14 14 11 15 14 14 Naked Turns . | . . . . . . . . . Heaviest Build 147 | 13 20 91 91 60 61 55 116 147 Greatest Support 70 | 40 40 40 40 40 54 70 70 23 Greatest Overweight (x) 18 | . . 2 2 2 4 1 6 18 Average Overweight (x) . | . . 1 1 1 . . . 2 Largest Inventory Capacity 25 | 8 10 25 25 20 20 20 25 25 Average Capacity 20 | 7 9 22 23 20 20 20 22 20 Most Carried 22 | 3 7 16 20 20 20 20 22 21 Average Carried 17 | 1 4 14 18 18 19 19 18 19 Final Capacity 25 | 8 10 25 20 20 20 20 20 20 Final Carried 20 | 3 7 16 18 17 19 20 20 13 Class Distribution -------------------- 57% | Mutant 13% | Scavenger-Assassin 10% | Gladiator 9% | Trapper-Mutant 4% | Trapper-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Assassin | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1298 | 244 66 40 . 123 90 80 655 . Remotely . | . . . . . . . . . Salvage Created 3367 | 30 212 138 . 447 210 1229 1101 . Parts 170 | 3 16 5 . 45 15 51 35 . Haulers Intercepted 3 | . . . . . . 2 1 . Recyclers Shooed 3 | . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 28 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 43 | . 4 1 . 11 1 5 21 . Melee 27 | . . . . 7 1 5 14 . Guns 6 | . 3 1 . 2 . . . . Cannons 2 | . . . . 1 . . 1 . AOE 8 | . 1 . . 1 . . 6 . Classes Destroyed 14 | 1 4 . . 3 1 2 3 . Worker 28 | . . . . 3 3 22 . . Builder 3 | . . . . 2 . 1 . . Tunneler 4 | 1 . . . 2 . 1 . . Hauler 3 | . . . . . . 2 1 . Recycler 10 | . 1 1 . 1 1 6 . . Minesweeper 1 | . . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . . Swarmer 17 | . 3 . . 9 . 1 4 . Grunt 15 | . 1 1 . 1 . 2 10 . Brawler 3 | . . . . 1 . 1 1 . Duelist 1 | . . . . . . . 1 . Sentry 4 | . . . . . 1 . 3 . Hunter 2 | . . . . . . 1 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 17 | 1 3 1 . 3 6 17 5 . Combat Bots Only 4 | . 3 1 . 3 1 1 4 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . 1 . . 2 . Melee 1 | . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 418 | . 23 . . 70 6 6 246 67 Missed 113 | . 5 . . 22 . . 69 17 Damage Taken 4736 | . 157 28 . 398 92 140 3112 809 Core 829 | . 26 . . 71 30 . 448 254 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . . . . . 29 23 Ignored by Resistances 31 | . . . . . . . 31 . Core Remaining (%) 85 | 100 . . . 61 94 . . . Volleys Fired 74 | 9 34 2 . 14 1 . 14 . Largest 1 | 1 1 1 . 1 1 . 1 . Hottest 75 | 40 40 50 . 75 68 . 53 . Shots Fired 75 | 9 34 2 . 15 1 . 14 . Gun 56 | 9 34 2 . 11 . . . . Cannon 11 | . . . . 4 1 . 6 . Launcher 8 | . . . . . . . 8 . Special . | . . . . . . . . . Kinetic 6 | . . . . . . . 6 . Thermal 5 | . . . . 4 1 . . . Explosive 8 | . . . . . . . 8 . Electromagnetic 56 | 9 34 2 . 11 . . . . Robot Hit Streak 7 | 5 7 5 . 7 . . 3 . Robot Miss Streak 6 | 1 6 . . 3 . . 3 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 190 | 8 18 2 . 28 14 61 59 . Core Hits 89 | 1 6 2 . 14 3 26 37 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . . . . . 3 12 . Sever 15 | . . . . . . 3 12 . Melee Attacks 263 | . . . . 35 16 77 131 4 Impact 1 | . . . . . . . . 1 Slashing 262 | . . . . 35 16 77 131 3 Piercing . | . . . . . . . . . Sneak Attacks 58 | . . . . 10 5 37 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 14 | . . . . . 2 6 6 . Damage Inflicted 8332 | 104 273 38 . 1185 658 3374 2700 . Guns 478 | 104 245 38 . 91 . . . . Cannons 162 | . . . . 75 . . 87 . Explosions 775 | . 28 . . 30 . . 717 . Melee 6917 | . . . . 989 658 3374 1896 . Ramming . | . . . . . . . . . Kinetic 87 | . . . . . . . 87 . Thermal 133 | . 28 . . 105 . . . . Explosive 717 | . . . . . . . 717 . Electromagnetic 478 | 104 245 38 . 91 . . . . Impact . | . . . . . . . . . Slashing 6917 | . . . . 989 658 3374 1896 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 5 . . 6 8 Average Corruption 3 | . . . . 5 . . 3 3 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 102 | . . . . 51 . . 26 25 Message Errors 29 | . . . . 11 . . 8 10 Matter Fused 21 | . . . . 10 . . 6 5 Heat Flow Errors 13 | . . . . 10 . . 1 2 Energy Discharges 13 | . . . . 8 . . 4 1 Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 9 | . . . . 4 . . 1 4 Data Loss (major) 9 | . . . . 3 . . 3 3 Misfires 1 | . . . . 1 . . . . Alerts 5 | . . . . 2 . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 1016 | . . . . 275 168 560 13 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1016 | . . . . 275 168 560 13 . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 13 | . . . . 13 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 260 | . 12 10 . 260 30 . 225 155 Average Temperature 78 | . 8 7 . 90 19 . 47 70 Received Heat Transfer 630 | . 12 . . 18 27 18 528 27 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 211 | . 50 . . 161 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 210 | 5 141 30 . 210 52 209 . . Initial 23 | . 3 . . . 7 23 . . Average 33 | . 70 10 . 29 20 81 . . Maximum Alert Level 1 | . . . . 1 . 1 . . Low Security (%) 98 | 100 100 100 . 98 100 94 . . Level 1 1 | . . . . 1 . 5 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 1 . . 3 2 . 1 Investigation 3 | . 1 1 . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 1 | . . . . . . 1 . . Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . . . . . 6 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 6 . . 17 3 16 36 13 Peak Tracking Total 16 | . 3 . . 4 3 4 7 16 Tactical Retreats 22 | . . . . 2 1 1 18 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted 1 | . . . . . . . . 1 Installed 2 | . . . . . . . . 2 Triggered . | . . . . . . . . . Most Traps Carried 8 | . . . . . . . 8 7 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 11 | . 1 2 4 . 3 . 1 . Terminals 4 | . 1 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 1 2 34 . 4 . 1 . Successful 41 | . 1 2 34 . 3 . 1 . Failed 1 | . . . . . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . 1 . . . Terminals 5 | . 1 . . . 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . 1 2 34 . 3 . 1 . Record 34 | . . . 33 . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 3 | . . 2 . . . . 1 . Locate Traps 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 . 2 1 . . . Highest-Rated Group 41 | . . 31 . 41 10 . . . Highest-Rated Ally 31 | . . 31 . 31 10 . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . Total Damage 189 | . . . . 189 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . 2 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 14037 | 192 412 920 1520 3523 1100 877 3972 1521 Spaces Moved 5853 | 94 210 328 536 1393 505 492 1723 572 Core 7 | 6 . . . . . . . 1 Treads 2993 | 88 210 328 536 1393 45 . 393 . Legs 2853 | . . . . . 460 492 1330 571 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 120 120 127 260 Average Speed 216 | 152 160 274 282 240 166 128 202 262 Slowest Speed 950 | 160 160 320 320 320 400 190 540 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 5 42 61 72 101 37 14 97 51 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . 1 Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . Scrap Searched 4 | . . 1 . 1 . . 2 . Spaces Dug 57 | . . . . 10 2 1 41 3 Terrain Destroyed 127 | . 5 . . 16 2 1 100 3 Melee 57 | . . . . 10 2 1 41 3 Projectile 3 | . . . . 1 . . 2 . AOE 67 | . 5 . . 5 . . 57 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 6730 | 131 251 350 544 1499 737 626 1994 598 Wait 365 | 15 . . . 43 202 51 49 5 Move 5845 | 93 209 327 535 1392 504 491 1722 572 Hop . | . . . . . . . . . Pick Up 63 | 3 4 13 5 6 4 7 20 1 Fast Attach 25 | 6 1 1 . . 5 2 10 . Attach 30 | 2 . 1 . 2 1 3 16 5 Detach 7 | 2 . . . . . 2 2 1 Swap 53 | 1 2 1 1 2 3 3 36 4 Drop 39 | . 1 5 3 5 3 5 12 5 Fire 74 | 9 34 2 . 14 1 . 14 . Melee 227 | . . . . 35 14 62 113 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 193 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 14) 525 | -10/Materials | Discovered new exit (range 10) 603 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Entered Mines 616 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 734 | -10/Mines | Learned Materials garrison access intel 748 | -10/Mines | Met a Derelict shopkeep closing up shop 886 | -10/Mines | Discovered new exit (range 10) 889 | -10/Mines | Received a Mining Laser from a helpful Derelict 915 | -10/Mines | Identified exit to Materials 1227 | -10/Mines | Learned location of Recycling (-9) 1237 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1240 | -10/Mines | Discovered new exit (range 5) 1250 | -10/Mines | Identified exit to Exiles 1429 | -10/Mines | Discovered new exit (range 3) 1435 | -10/Mines | Identified exit to Subcaves 1525 | -10/Mines | Entered Exiles 1608 | -10/Exiles | Met 8R-AWN 1663 | -10/Exiles | Met EX-HEX 1759 | -10/Exiles | Met EX-BIN 1794 | -10/Exiles | Aligned with FarCom system 1797 | -10/Exiles | Given EX-Vault access code 1871 | -10/Exiles | Opened EX-Vault 1951 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2040 | -10/Exiles | Met EX-DEC 2066 | -10/Exiles | Learned location of Zion (-6) 2823 | -10/Exiles | Found Chronowheel 3023 | -10/Exiles | Discovered new exit (range 10) 3042 | -10/Exiles | Identified exit to Mines 3045 | -10/Exiles | Left Exiles lab with Chronowheel 3045 | -10/Exiles | Entered Mines 3143 | -9/Mines | Discovered new exit (range 5) 3174 | -9/Mines | Identified exit to Materials 3264 | -9/Mines | Discovered exit to Materials (range 12) 3308 | -9/Mines | Learned Materials emergency access door positions 3669 | -9/Mines | Learned Materials terminal intel 6568 | -9/Mines | Entered Materials 6568 | -8/Materials | Accompanied by 1 ally 6568 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6570 | -8/Materials | Loaded intel: 12 terminal locations 6571 | -8/Materials | Loaded intel: 1 garrison access location 6640 | -8/Materials | Garrison activated, responded to threat 7512 | -8/Materials | Met 7R-MNS 7597 | -8/Materials | Discovered new exit (range 10) 7641 | -8/Materials | Garrison activated, responded to threat 7668 | -8/Materials | Entered Factory 7668 | -7/Factory | Evolved 2 slots: Utility x2 7669 | -7/Factory | Caught up to 7R-MNS 7714 | -7/Factory | Build established: Gladiator 8313 | -7/Factory | Discovered new exit (range 4) 8319 | -7/Factory | Identified exit to Lower Caves 8514 | -7/Factory | Build established: Assassin 8545 | -7/Factory | Entered Lower Caves 8652 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8803 | -7/Lower Caves | Learned Factory emergency access door positions 9003 | -7/Lower Caves | Build established: Scavenger-Assassin 9226 | -7/Lower Caves | Found Imp. Powered Armor 9824 | -7/Lower Caves | Learned Factory non-interactive machine intel 10831 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10862 | -7/Lower Caves | Core integrity fell below 50% 10939 | -7/Lower Caves | Lost 13 parts (2p6n4u1w) 11140 | -7/Lower Caves | Build established: Mutant 11642 | -7/Lower Caves | Discovered new exit (range 11) 11732 | -7/Lower Caves | Identified exit to Lower Caves 11779 | -7/Lower Caves | Build established: Gladiator 12439 | -7/Lower Caves | Build established: Trapper-Mutant 12517 | -7/Lower Caves | Entered another Lower Caves area 12550 | -7/Lower Caves | Discovered new exit (range 20) 12655 | -7/Lower Caves | Learned 8 Factory zone layouts 12757 | -7/Lower Caves | Identified exit to Factory 13257 | -7/Lower Caves | Found Alien Artifact 13258 | -7/Lower Caves | Identified Core Expander 13258 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 13745 | -7/Lower Caves | Build established: Trapper-Gladiator 14018 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14030 | -7/Lower Caves | Core integrity fell below 20% 14038 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13994_ J: Z%CPUM==1: M8/RIZAZ, ,OK85::C%TISPGX% 14018_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 14018_ Penetrated by Slug. 14018_ Microactuators destroyed. 14020_ Dropped Dirty Bomb Trap. 14020_ Installed Dirty Bomb Trap. 14021_ Dirty Bomb Trap extracted. 14022_ Y-64 Sentinel: "REQUESTING BACKUP." 14026_ Imp. Aluminum Leg destroyed. 14027_ Med. Treads destroyed. 14029_ Dropped Dirty Bomb Trap. 14029_ Installed Dirty Bomb Trap. 14030_ Imp. Trap Extractor dropped Fire Trap. 14030_ Imp. Light Armor Plating destroyed. 14031_ Imp. Trap Extractor dropped Fire Trap. 14032_ Aluminum Leg destroyed. 14033_ Dropped Dirty Bomb Trap. 14035_ Axe destroyed. 14035_ System corrupted by crushing effect (+5). 14037_ Mak. Sword destroyed. Map ----- +----------------------------------------------------+ | ?#??##?##?#?####?####################?###?######## | | ??###???##?#####????#############?################ | | ?#?##??#?#?##########?############################ | | #??#??????#?#?###?######?######################### | | ??#????#???######?#?###########?################?# | | ?#???############################################# | | ???############################## ########## | | #?###?#?#??##### #####?####### ######### | | ??####??####?## ##?####### ## ######### | | ?#??###?##?#### #######?### ## #######? | | ##??###?######## #####?###### ## ####### | | ?#??#######?#### ############ ######## | | ??###?##?####### ########### ########## | | ?###?##?######## #### ### ########## | | #??#####?######## ############# | | ##?####?######### ############## | | ??#?############# ### ######"###### | | ?####?####??#?### #### ## ####### ## | | #?###?########## ##### ## ###### | | ???##?#####?### ##### ## ### # | | ?#?##?#?####### #### #### # | | ??############ ##### ##?## ## | | ##???######### ##### #### ## | | ##??####?#?### #### # | | #?######?##?## ### | | ######??#??#?## #### &@########### #### | | ?##?################# &^########## ##### | | ####?################ sb&#### ?### ###### | | #?#################### ss##? ##### ######## | | ##?####?########?#######s Y ############### | | ?##?####???###??######### ######?###?###### | | ????######?#######?###?###s ##########?###### | | ????###???###### ?##?##?# ################## | | ???##??##?###### ######?# ? ########### | | ??###??####?#### ??#?#####" ########## | | ?#####??#?##??#? ######### # # ####### | | ????####?####?#? ###?## % ### ### ###### | | ??#???##?#?#?###??? ?? ? #"? "# ##### | | ???#?##?#??#?#?#?? ? % #" "# ####?# | | ??????#####????##?##???? ## #" "# ###### | | ?#?#??#??#??#??#??## ? ## #"" ""? ###### | | ??????#?#?#?##??#?? ? ## ######?# ? ####### | | ??????##??#?##?#?? ? ? ?? ####### | | ????????#?#??###?##???#? ? ?? ### ? ######" | | ?????????????##????##???# ? ? ?? #########?### | | ???????????#???? ##???###?? ? ? #####?#?#?#### | | ??????????????? #?????#?? ? ??##?##?##?#?## | | ????????????# ??? ? ??#??? ???? ??############ | | ????????????????????????#?? ???#?# ######? ###?# | | ????????????????? ? ??????? ???## #?###??? #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 625 Resistance: TH 15 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FocalFusionCorpse Manual? 0 Play Time 01:08:57 Cumulative 60.6 hours Start 2024.04.20 @ 04:38:09 End 2024.04.20 @ 05:46:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bdb5bb7d-d60c-4b65-9189-cdd83a8dba76