Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 21:13:46 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (1967) 1967 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 5198 Bonus ------- Follower Combat Kills 41 Cogmind --------- Core Integrity 630/700 Matter 21/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Flying (112) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (6) ------ Structural Scanner Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- Heavy Missile Launcher Great Maul > --- INVENTORY (5) ---- Micro Nuclear Core Cesium-ion Thruster Faulty Experimental Sensor Array Advanced ECM Suite Enhanced Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Transport Network Coupler Improved Targeting Computer Core Analyzer Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Heavy Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Experimental Sensor Array Advanced ECM Suite Enhanced Autogun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 58 | 2 9 22 . 13 12 Power 9 | . . 5 . 1 3 Engine 6 | . . 5 . . 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 18 | 2 1 10 . 4 1 Treads 7 | 2 1 4 . . . Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 3 . 4 1 Utility 16 | . 2 5 . 4 5 Device 9 | . 1 4 . 1 3 Storage 1 | . 1 . . . . Processor 4 | . . 1 . 1 2 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 15 | . 6 2 . 4 3 Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 5 1 . 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 5 | . . 1 . 2 2 Parts Lost 16 | . 1 9 . 3 3 Power 3 | . . 3 . . . Propulsion 7 | . 1 2 . 2 2 Utility 4 | . . 2 . 1 1 Weapon 2 | . . 2 . . . Highest Loss Streak 3 | . 1 3 . 3 3 To Critical Strikes . | . . . . . . Average Backups 6 | 4 4 6 10 11 4 Power 1 | 1 1 . 1 . . Propulsion 3 | 2 . 4 7 6 1 Utility 1 | . . . 1 3 1 Weapon . | 1 1 . 1 1 . Tool/Special . | . . . . . . Unused Backups 10 | . 4 1 . 2 3 Power 3 | . 1 1 . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . 1 . . . 1 Weapon 4 | . 2 . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 91 89 100 89 86 Engine 10 | . 14 10 11 8 2 Treads 9 | . 24 5 . . . Leg 12 | . . 19 33 23 . Flight 4 | . . 1 . 4 30 Device 11 | . 9 14 11 15 5 Storage 9 | . 14 10 11 8 . Processor 6 | . . 6 11 9 20 Protection 1 | . . . . 1 6 Energy Gun 6 | . 5 7 11 8 . Ballistic Gun 14 | . 22 13 11 9 8 Peak Build Rating 37 | 6 7 20 21 28 37 Average Rating 16 | 5 6 13 20 26 30 On Entrance 14 | 6 6 6 20 21 27 Avg Prop Armor Cover (%) 4 | . . 6 . . 4 Naked Turns . | . . . . . . Heaviest Build 38 | 13 29 34 34 38 21 Greatest Support 60 | 40 40 60 39 39 21 Greatest Overweight (x) 2 | . 1 2 . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 13 | 8 14 14 15 14 5 Most Carried 13 | 8 9 11 11 13 5 Average Carried 6 | 4 4 6 10 11 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 11 | 2 7 10 11 5 5 Class Distribution -------------------- 82% | Mutant 11% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1313 | 200 240 494 . 281 98 Remotely . | . . . . . . Salvage Created 2766 | 29 583 1206 . 682 266 Parts 178 | 2 40 69 . 37 30 Haulers Intercepted 11 | . 2 5 . 3 1 Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 57 | . 13 24 . 11 9 Melee 1 | . . . . . 1 Guns 48 | . 13 24 . 11 . AOE 8 | . . . . . 8 Classes Destroyed 11 | 1 7 2 . . 1 Worker 4 | . 1 . . 1 2 Builder 4 | . 2 . . . 2 Tunneler 3 | 1 1 1 . . . Hauler 11 | . 2 5 . 3 1 Recycler 3 | . . 2 . . 1 Operator 2 | . 1 1 . . . Watcher 2 | . 1 . . 1 . Swarmer 22 | . 6 5 . 4 7 Grunt 24 | . 7 14 . 2 1 Sentry 10 | . . 5 . 5 . Programmer 1 | . . . . . 1 Best Kill Streak 10 | 1 6 10 . 7 5 Combat Bots Only 6 | . 6 5 . 6 5 Max Kills in Single Turn 2 | 1 1 2 . 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 366 | . 80 155 . 86 45 Missed 96 | . 15 33 . 26 22 Hits 270 | . 65 122 . 60 23 Projectile 270 | . 65 122 . 60 23 Critical Strikes 4 | . . 2 . 2 . Damage Taken 3238 | . 774 1458 . 628 378 Core 511 | . 157 246 . 38 70 Absorbed by Shields 195 | . . . . 160 35 Regen/Repaired (Parts) 245 | . 62 183 . . . Core Remaining (%) 67 | 100 37 . 38 93 . Volleys Fired 232 | 1 80 90 . 42 19 Largest 2 | 2 2 2 . 2 2 Hottest 88 | 70 70 88 . 88 50 Shots Fired 440 | 2 153 180 . 83 22 Gun 424 | 2 153 180 . 83 6 Cannon . | . . . . . . Launcher 16 | . . . . . 16 Special . | . . . . . . Kinetic 291 | 1 118 124 . 42 6 Thermal 133 | 1 35 56 . 41 . Explosive 16 | . . . . . 16 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 1 12 14 . 12 2 Robot Miss Streak 6 | . 4 6 . 4 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 4 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 318 | 1 97 150 . 61 9 Core Hits 197 | 1 36 110 . 27 23 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . 2 . . 5 . Burn 6 | . 2 . . 4 . Destroy 1 | . . . . 1 . Melee Attacks 9 | . 2 . . . 7 Impact 7 | . . . . . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 2 . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5547 | 13 1032 1854 14 1063 1571 Guns 3929 | 13 1011 1823 . 1050 32 Cannons . | . . . . . . Explosions 1351 | . . . . . 1351 Melee 188 | . . . . . 188 Ramming 79 | . 21 31 14 13 . Kinetic 2268 | . 688 1067 . 481 32 Thermal 1661 | 13 323 756 . 569 . Explosive 1351 | . . . . . 1351 Electromagnetic . | . . . . . . Impact 188 | . . . . . 188 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 1 . 2 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 54 | . . . . . 54 Projectiles . | . . . . . . Explosions 54 | . . . . . 54 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . . . 114 Shots 3 | . . . . . 3 Rammed 5 | . 3 2 . . . Targets Rammed 11 | . 4 5 1 1 . Kicked 5 | . . 3 1 1 . Crushed 1 | . 1 . . . . Highest Temperature 336 | 30 259 336 . 46 252 Average Temperature 74 | 18 84 85 . 11 106 Received Heat Transfer 1242 | . 336 627 . 246 33 Effects 6 | . 5 . . . 1 Energy Bleed 1 | . . . . . 1 Interference 5 | . 5 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 2 . . 2 . Heat Transferred 3555 | 37 1073 950 . 1495 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 78 | 100 100 28 100 100 86 Level 1 21 | . . 71 . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 382 | 5 118 382 144 175 346 Initial 144 | . 3 18 144 39 79 Average 104 | 2 37 253 122 31 77 Influence Increases 2188 | 5 384 832 6 480 481 Destroy 0b10 Robot/C 1160 | . 260 480 . 240 180 Destroy 0b10 Robot/NC 145 | 5 40 45 . 25 30 Destroy Leader 296 | . 56 130 . 78 32 Allied During Kill 4 | . . . . 4 . Successful Hack 79 | . 28 9 6 24 12 Disable Machine 60 | . . 15 . . 45 Destroy Structure 129 | . . 3 . 4 122 Partial Spotted 120 | . . 45 . 30 45 Lose Combat Pursuer 195 | . . 105 . 75 15 Influence Decreases 1862 | . 345 506 276 405 330 Entered New Map 411 | . 2 26 226 61 96 Time Decay 1259 | . 333 400 50 288 188 Lost Part 150 | . 10 80 . 30 30 Lost Ally 26 | . . . . 26 . Purge Threat 16 | . . . . . 16 Squads Dispatched 9 | . 1 3 . 1 4 Investigation 3 | . 1 2 . . . Extermination 2 | . . . . . 2 Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 10 | . 4 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 24 37 . 25 16 Peak Tracking Total 8 | . 5 7 . 8 7 Tactical Retreats 6 | . . 3 . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 29 | . 10 4 1 6 8 Terminals 20 | . 8 2 1 4 5 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . 1 . 2 1 Garrison Access . | . . . . . . Total Hacks 86 | . 26 22 2 18 18 Successful 48 | . 17 15 1 9 6 Failed 37 | . 9 7 1 8 12 Catastrophic 4 | . 1 . . . 3 Database Lockouts 1 | . . . . 1 . Manual 40 | . 14 5 3 12 6 Terminals 58 | . 23 9 2 14 10 Fabricators . | . . . . . . Repair Stations 18 | . 2 9 . . 7 Recycling Units 1 | . 1 . . . . Scanalyzers 9 | . . 4 . 4 1 Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 2 1 3 2 Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 5 | . 3 1 . 1 . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . . 1 Hauler Manifests 2 | . . 1 . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 7 . . 1 Scan Component 6 | . 1 4 . . 1 Repair 4 | . 1 3 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 7 | . . 4 . 3 . Insert Component 2 | . . 1 . 1 . Analyze 2 | . . 1 . 1 . Retrieve Study 3 | . . 2 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 8 2 . 3 3 Terminals 16 | . 8 2 . 3 3 Botnet 16 | . 8 2 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 9 4 1 5 8 Full Trace Events 2 | . . 2 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 2 . 1 . Parts Repaired 4 | . 1 3 . . . Time 147 | . 26 121 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 41 | . . . 41 41 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 4 | . . . . 4 . Total Damage 85 | . . . . 85 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1720 | . 830 388 . 87 415 Optics 502 | . . . . 87 415 Structural 547 | . . 235 . . 312 Seismic 1218 | . 830 388 . . . T.N.C. 123 | . . . . . 123 ECM 2 | . . . . . 2 Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3635 | 14 1233 1028 105 840 415 Spaces Moved 2681 | 5 539 426 86 694 931 Core . | . . . . . . Treads 619 | 3 539 77 . . . Legs 857 | 2 . 301 86 468 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1205 | . . 48 . 226 931 Fastest Speed 27 | 120 160 34 120 27 27 Average Speed 93 | 144 175 128 120 89 29 Slowest Speed 260 | 160 240 260 120 260 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . 1 . 1 6 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 95 38 26 68 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . . . 14 Terrain Destroyed 146 | . . . . . 146 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 142 | . . . . . 142 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3382 | 13 684 730 87 838 1030 Wait 301 | . 37 167 . 71 26 Move 2660 | 4 538 423 85 691 919 Hop 8 | . . 1 . 1 6 Pick Up 27 | . 5 10 1 5 6 Fast Attach 19 | . 4 9 . 1 5 Attach 20 | 2 . 8 . 7 3 Detach 16 | 2 2 3 . 3 6 Swap 28 | . 6 9 . 6 7 Drop 35 | 4 6 5 . 10 10 Fire 232 | 1 80 90 . 42 19 Melee 9 | . 2 . . . 7 Ram . | . . . . . . Kick 5 | . . 3 1 1 . Crush 6 | . 4 2 . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 7) 188 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 14) 663 | -10/Materials | Discovered new exit (range 14) 936 | -10/Materials | Core integrity fell below 50% 1146 | -10/Materials | Discovered new exit (range 11) 1201 | -10/Materials | Repaired Lgt. Treads 1248 | -10/Materials | Entered another Materials area 1248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1514 | -9/Materials | Lost 3 parts (1n1u1w) 1578 | -9/Materials | Core integrity fell below 50% 1774 | -9/Materials | Repaired Flight Unit 1818 | -9/Materials | Repaired Broken Spread Laser 1871 | -9/Materials | Repaired Imp. Assault Rifle 2014 | -9/Materials | Discovered new exit (range 13) 2202 | -9/Materials | Discovered new exit (range 16) 2276 | -9/Materials | Entered Mines 2320 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2322 | -9/Mines | Found Prototype Device 2361 | -9/Mines | Discovered new exit (range 7) 2381 | -9/Mines | Entered Materials 2381 | -8/Materials | Accompanied by 2 allies 2381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2509 | -8/Materials | Central database locked down 2584 | -8/Materials | Discovered new exit (range 13) 2979 | -8/Materials | Discovered new exit (range 10) 3142 | -8/Materials | Lost 3 parts (2n1u) 3221 | -8/Materials | Entered Factory 3221 | -7/Factory | Evolved 2 slots: Utility x2 3221 | -7/Factory | Identified Exp. Sensor Array 3466 | -7/Factory | Discovered new exit (range 8) 3603 | -7/Factory | Build established: Sprinter 3603 | -7/Factory | Discovered new exit (range 4) 3634 | -7/Factory | Garrison activated, responded to threat 3636 | -7/Factory | Self-destructed Last Messages --------------- 03582_ System corrupted: Heat flow error (+259). 03583_ Overheating: Energy bleed (-24). 03584_ Connecting with Terminal... 03590_ K-01 Serf collects debris. 03603_ EXIT=FOUND 03609_ P-60 Hacker destroyed. 03612_ Acquired 22 matter. 03620_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3I. 03625_ Lgt. Armor Plating destroyed. 03625_ Destroyed Lgt. Armor Plating. 03627_ S-27 Virus destroyed. 03630_ Destroyed Lgt. Nuclear Core. 03630_ S-27 Virus destroyed. 03631_ The unstable cave ceiling collapses. 03634_ K-01 Serf calls for garrison support. 03634_ ALERT: Activating Garrison Access F003. 03635_ U-05 Engineer lays Concrete. 03636_ VTOL Module+ destroyed. 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