Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 14:33:52 Player: Man of Plasma Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (358) 358 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2323 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Signal Interpreter Improved Light Armor Plating Improved Medium Laser Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Flight Unit Signal Interpreter Improved Light Armor Plating Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 39 | 8 5 2 15 9 Power 6 | 2 1 . 1 2 Engine 5 | 2 1 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 2 1 5 3 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 11 | . 2 1 5 3 Utility 6 | 1 1 . 2 2 Device 3 | . . . 2 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 3 1 1 7 2 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 3 1 1 4 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 14 | . . . 3 11 Power 3 | . . . 1 2 Propulsion 6 | . . . 1 5 Utility 3 | . . . . 3 Weapon 2 | . . . 1 1 Highest Loss Streak 6 | . . . 3 6 To Critical Strikes . | . . . . . Average Backups 6 | 1 5 8 7 6 Power . | . 1 1 . . Propulsion 2 | . 2 4 1 . Utility . | . . . . 1 Weapon 2 | . 1 2 3 3 Tool/Special . | . . . . . Unused Backups 4 | . . 1 1 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 94 95 68 Engine 10 | . 14 9 9 6 Treads 10 | . 26 . . . Flight 21 | . 1 28 42 26 Device 5 | . . . 10 12 Storage 11 | . 14 14 11 8 Processor 6 | . 11 14 . . Energy Gun 1 | . . . 4 2 Ballistic Gun 20 | . 28 28 15 10 Peak Build Rating 20 | 6 7 7 15 20 Average Rating 9 | 4 6 6 13 13 On Entrance 6 | . 6 7 6 15 Naked Turns 32 | . . . . 32 Heaviest Build 20 | 12 12 10 16 20 Greatest Support 40 | 40 40 8 16 22 Greatest Overweight (x) 2 | . 2 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 5 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 8 5 Class Distribution -------------------- 64% | Mutant 35% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 777 | 220 177 48 168 164 Remotely . | . . . . . Salvage Created 678 | . 233 48 274 123 Parts 56 | . 19 7 20 10 Haulers Intercepted 5 | . 1 . 3 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 7 3 2 2 Guns 14 | . 7 3 2 2 Classes Destroyed 9 | . 4 . 3 2 Worker 2 | . . . 2 . Hauler 5 | . 1 . 3 1 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 9 | . 6 3 . . Cutter 1 | . . . . 1 Grunt 2 | . 1 . 1 . Sentry 2 | . . . 1 1 Best Kill Streak 4 | . 4 3 4 2 Combat Bots Only 3 | . 3 3 1 1 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 233 | . 56 8 55 114 Missed 92 | . 13 3 28 48 Hits 141 | . 43 5 27 66 Melee 21 | . . . . 21 Projectile 120 | . 43 5 27 45 AOE 3 | . . . . 3 Critical Strikes 11 | . . 1 1 9 Damage Taken 1897 | . 414 56 323 1104 Core 666 | . 61 . 33 572 Absorbed by Shields 96 | . . . 58 38 Core Remaining (%) 88 | 100 . 75 91 . Volleys Fired 85 | . 41 3 24 17 Largest 2 | . 2 2 2 2 Hottest 123 | . 40 40 100 123 Shots Fired 159 | . 82 6 43 28 Gun 153 | . 82 6 39 26 Cannon . | . . . . . Launcher 2 | . . . 2 . Special 4 | . . . 2 2 Kinetic 134 | . 82 6 25 21 Thermal 23 | . . . 16 7 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 7 3 13 8 Robot Miss Streak 3 | . 3 2 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 83 | . 39 4 25 15 Core Hits 39 | . 18 3 12 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1298 | . 334 36 640 288 Guns 1043 | . 334 36 427 246 Cannons . | . . . . . Explosions 213 | . . . 213 . Melee . | . . . . . Ramming 42 | . . . . 42 Kinetic 801 | . 334 36 237 194 Thermal 242 | . . . 190 52 Explosive 213 | . . . 213 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 1 1 . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . . 20 Shots . | . . . . . Rammed 14 | . 1 . . 13 Targets Rammed 14 | . 1 . . 13 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 98 | . 6 94 98 54 Average Temperature 38 | . 6 47 44 19 Received Heat Transfer 267 | . 6 36 105 120 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 666 | . . . 555 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 163 | . 110 90 121 163 Initial 44 | . . 3 35 44 Average 48 | . 33 8 71 78 Influence Increases 916 | . 181 100 296 339 Destroy 0b10 Robot/C 280 | . 140 60 40 40 Destroy 0b10 Robot/NC 55 | . 15 . 30 10 Destroy Leader 74 | . 26 10 16 22 Successful Hack 22 | . . . 14 8 Disable Machine 30 | . . . 30 . Destroy Structure 20 | . . . 16 4 Partial Spotted 45 | . . . 15 30 Lose Combat Pursuer 390 | . . 30 135 225 Influence Decreases 783 | . 172 19 280 312 Entered New Map 123 | . . 6 55 62 Time Decay 495 | . 172 13 170 140 Lost Part 140 | . . . 30 110 Purge Threat 25 | . . . 25 . Squads Dispatched 5 | . 1 . 1 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 9 5 18 33 Peak Tracking Total 14 | . 3 5 8 14 Tactical Retreats 9 | . . 1 3 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 4 1 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 3 . 10 5 Successful 7 | . . . 5 2 Failed 11 | . 3 . 5 3 Catastrophic 5 | . 1 . 3 1 Database Lockouts . | . . . . . Manual 8 | . 1 . 3 4 Terminals 18 | . 3 . 10 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 5 2 Record 2 | . . . 1 1 Branch Access Points 2 | . . . 1 1 Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1385 | 77 503 136 378 291 Spaces Moved 1403 | 42 239 164 529 429 Core 67 | 2 . . . 65 Treads 256 | 40 216 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1080 | . 23 164 529 364 Fastest Speed 27 | 50 117 37 28 27 Average Speed 60 | 154 156 68 29 33 Slowest Speed 220 | 160 220 117 37 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . . 5 9 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 37 29 54 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . 12 2 Terrain Destroyed 19 | . . . 17 2 Melee . | . . . . . Projectile 4 | . . . 2 2 AOE 15 | . . . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1768 | 50 301 184 696 537 Wait 186 | . 8 7 113 58 Move 1373 | 41 238 163 518 413 Hop 12 | . . . 5 7 Pick Up 21 | 1 6 2 8 4 Fast Attach 13 | 6 1 . 3 3 Attach 15 | . . . 6 9 Detach 8 | . . 1 1 6 Swap 23 | 2 4 3 10 4 Drop 18 | . 2 5 8 3 Fire 85 | . 41 3 24 17 Melee . | . . . . . Ram 13 | . . . . 13 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 581 | -10/Materials | Entered Mines 588 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 697 | -10/Mines | Discovered new exit (range 8) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Propulsion x2 751 | -9/Materials | Identified exit to Mines 1016 | -9/Materials | Lost 3 parts (1p1n1w) 1025 | -9/Materials | Build established: Sprinter 1091 | -9/Materials | Discovered new exit (range 16) 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1294 | -8/Materials | Lost 4 parts (1p1n1u1w) 1346 | -8/Materials | Core integrity fell below 50% 1369 | -8/Materials | Core integrity fell below 20% 1384 | -8/Materials | Discovered new exit (range 11) 1385 | -8/Materials | Lost 6 parts (1p3n2u) 1386 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01331_ U-05 Engineer builds a Wall. 01332_ U-05 Engineer lays Concrete. 01333_ U-05 Engineer builds a Wall. 01334_ Penetrated by Slug. 01337_ Knocked back. 01337_ Flight Unit destroyed. 01337_ Knocked back. 01339_ C-17 Slicer knocked back. 01339_ C-17 Slicer destroyed. 01342_ The unstable cave ceiling collapses. 01349_ Weight Redist. System destroyed. 01354_ Sml. Storage Unit destroyed. 01359_ T-07 Excavator is excavating. 01361_ Slammed into A-02 Transporter. 01364_ Destabilizing: Core damaged (-22). 01365_ Slammed into A-02 Transporter. 01368_ Destabilizing: Core damaged (-27). 01370_ Slammed into A-02 Transporter. 01382_ M-28 Smith repairs C-17 Slicer. 01384_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???# #?????????????????????????????### | | ???# #???????????????????????????????? | | ???# #???????????????????????????##### | | ???# #???????????????????????????# """ | | ???# #???????????????????????????# "T" | | ???# #??????????????????????????## | | ???# #??????????????????????????# ] ] | | ???# #??????????????????????????## ] | | ???# #???????????????????????????# | | ???# #???????????????????????????# | | ???# #???????????????????????????# | | ???# #???????????????????????????# | | ???#/########????????????????????##### | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# =! #????????????????????????? | | ???# !! #????????????????????????? | | ???# ! #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???########+#####+##?????????????????? | | ?????# """ #?????????????????? | | ?????# "T" c #?????????????????? | | ?????# @""" #?????????????????? | | ?????# """ #?????????????????? | | ?????# """ #?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????# #?????????????????? | | ?????###+####+## < #?????????????????? | | ???????????????? #?????????????????? | | ????????????????####?????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed RainbowVisualDetector Manual? 0 Play Time 00:33:36 Cumulative 17.0 hours Start 2025.05.22 @ 13:58:55 End 2025.05.22 @ 14:33:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaa8635f-1bef-4182-9f43-79d655222734