Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 16:57:22 Player: Sandwich Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (288) 1440 Value Destroyed (14795) 14795 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3377) 3377 TOTAL SCORE: 26352 Bonus ------- High Alert Combat Kills 3282 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1450 Matter 695/700 Energy 720/1415 System Corruption 63% Temperature Cool (0) Movement Walking (150) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Small Battery Small Battery Advanced Energy Well Advanced Matter Compressor Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Shielding Advanced Force Field > --- WEAPON (4) ------- Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe > --- INVENTORY (18) --- Compact Wheel Advanced Coolant Injector Large Storage Unit Phase Gun HERF Cannon Helical Railgun Power Sword Molecular Scythe Lance Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Matter Compressor Advanced Target Analyzer Heavy Armor Plating > --- WEAPON ----------- Precision Phase Gun Heavy Machine Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Particle Reactor Medium Treads Medium Treads Medium Treads Biometal Heavy Treads Centrium Leg Compact Wheel Advanced Coolant Injector Large Storage Unit Improved Energy Well Improved Energy Well Phase Gun Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Neutron Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Railgun Lance Lance [Rating: 154] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Biometal Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Powered Armor Weapon Neutron Cannon Energy Gun Arc Projector Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Launcher Improved Proton Missile Launcher Slashing Weapon Molecular Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 2 | . . . . . . . . 1 . 1 . . Utility 10 | . . 1 . 2 2 2 1 . . 1 . 1 Weapon 2 | . . 1 . . . . 1 . . . . . Parts Attached 347 | 4 4 10 3 27 17 3 29 15 52 24 22 137 Power 48 | 1 1 . . 4 1 1 3 1 11 4 3 18 Engine 7 | 1 1 . . 3 1 . . . 1 . . . Core 4 | . . . . 1 . 1 . . 1 1 . . Reactor 37 | . . . . . . . 3 1 9 3 3 18 Propulsion 50 | 2 . 3 . 3 2 . 3 1 8 3 2 23 Treads 28 | 1 . 2 . 1 1 . 2 1 7 3 2 8 Leg 13 | . . . . . . . . . . . . 13 Wheel 9 | 1 . 1 . 2 1 . 1 . 1 . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 127 | 1 1 4 2 8 6 2 13 10 14 8 13 45 Device 53 | . . 2 1 2 . 1 4 7 7 4 5 20 Storage 25 | 1 1 1 . . 3 . 1 1 3 1 2 11 Processor 6 | . . . . . . . 2 . . . 1 3 Hackware 1 | . . . . . . . . . . . . 1 Protection 42 | . . 1 1 6 3 1 6 2 4 3 5 10 Artifact . | . . . . . . . . . . . . . Weapon 122 | . 2 3 1 12 8 . 10 3 19 9 4 51 Energy Gun 44 | . . 2 1 9 4 . 1 3 3 4 . 17 Energy Cannon 41 | . . . . . . . 9 . 15 2 4 11 Ballistic Gun 29 | . 2 1 . 3 3 . . . . 3 . 17 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 6 Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 1 2 . . 2 2 . . 3 6 Parts Lost 179 | . 1 2 . 13 . . 6 7 37 3 9 101 Power 26 | . 1 . . 2 . . . 1 7 1 . 14 Propulsion 28 | . . 1 . 3 . . . . 5 1 3 15 Utility 54 | . . . . 2 . . 1 2 11 . 4 34 Weapon 71 | . . 1 . 6 . . 5 4 14 1 2 38 Highest Loss Streak 21 | . 1 2 . 9 . . 3 4 21 3 5 18 Average Slot Usage (%) 86 | . 80 93 100 93 95 85 86 84 81 90 84 81 Engine 1 | . 11 11 11 3 6 2 . . . . . . Core 1 | . . . . 5 . 3 . . . 5 . . Reactor 5 | . . . . . . . 4 10 8 2 9 9 Treads 6 | . 14 11 11 8 3 . . 3 9 12 11 5 Leg 1 | . . . . . . . . . . . . 4 Wheel 3 | . 14 10 11 8 7 6 4 5 1 . . . Device 12 | . . 2 . 12 7 12 11 12 14 19 17 15 Storage 19 | . 14 21 22 18 18 20 22 21 22 20 18 19 Processor 2 | . . . . . . . 4 5 3 . 1 4 Protection 9 | . . 4 11 13 27 20 11 6 4 12 9 4 Energy Gun 6 | . . 11 21 16 12 13 2 7 5 11 . 3 Energy Cannon 6 | . . . . . . . 19 11 7 1 12 5 Ballistic Gun 5 | . 26 21 11 6 9 6 . . . 4 2 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 203 | 7 22 62 62 84 134 154 198 201 203 183 191 203 Greatest Support 135 | 20 10 40 10 16 28 28 54 28 97 135 135 135 Greatest Overweight (x) 13 | . 2 6 6 8 6 5 7 7 13 1 2 11 Average Overweight (x) 3 | . 1 4 6 5 4 4 6 6 4 1 1 1 Largest Inventory Capacity 34 | 6 12 18 18 18 28 28 34 34 34 26 26 26 Average Capacity 25 | 5 9 17 18 18 22 28 33 34 32 26 25 23 Most Carried 34 | 5 10 18 18 18 28 28 34 34 34 26 26 26 Average Carried 22 | 3 8 14 17 16 22 27 32 32 28 24 25 18 Final Capacity 34 | 6 10 18 18 18 28 28 34 34 26 26 26 18 Final Carried 34 | 5 10 18 18 18 28 28 32 34 22 26 26 10 Class Distribution -------------------- 22% | Hauler-Tank 17% | Hauler-Mutant 15% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Hauler-Gunner 6% | Mutant 5% | Generator-Tank 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Gunner | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Matter Collected 5820 | 240 158 181 78 281 93 189 343 140 486 522 375 2734 Remotely . | . . . . . . . . . . . . . Salvage Created 16930 | . 283 328 268 1064 211 198 1078 855 2259 547 1727 8112 Parts 735 | . 16 20 20 43 11 7 64 27 90 20 83 334 Haulers Intercepted 6 | . . . . 2 . 1 1 1 . . . 1 Recyclers Shooed 4 | . . . 1 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Combat Hostiles Destroyed 235 | . 6 6 7 19 4 1 18 14 38 11 24 87 Melee 11 | . . . . . . . . . . . . 11 Guns 102 | . 6 6 7 14 4 1 . 3 1 10 1 49 Cannons 104 | . . . . . . . 18 11 33 1 17 24 AOE 4 | . . . . 3 . . . . 1 . . . Classes Destroyed 15 | . 5 2 . 2 1 . . . 4 . . 1 Worker 17 | . . 1 . 1 . . . 1 . . 2 12 Builder 10 | . 1 . 1 . . . 2 . . . 4 2 Hauler 6 | . . . . 2 . 1 1 1 . . . 1 Recycler 16 | . 1 . . . . . 2 1 . . 1 11 Watcher 4 | . 1 . . . . . 1 . 2 . . . Swarmer 47 | . 3 . 3 3 . . 9 5 5 8 4 7 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 70 | . 3 4 4 12 2 . . 5 4 . 10 26 Brawler 6 | . . . . . . . . . 1 . 1 4 Duelist 7 | . . . . . . . . . 5 . . 2 Sentry 27 | . . 2 . 2 1 1 2 . 7 3 . 9 Demolisher 2 | . . . . . . . . . 2 . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 20 | . . . . 2 . . 3 . 4 . 2 9 Programmer 52 | . . . . . 1 . 4 4 8 . 7 28 Best Kill Streak 13 | . 4 4 3 6 2 1 5 5 13 5 10 9 Combat Bots Only 12 | . 3 2 3 6 2 1 5 5 12 5 5 7 Max Kills in Single Turn 4 | . 1 1 1 2 1 1 2 2 1 1 4 3 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Damage Taken 36955 | . 281 307 163 1256 166 450 2245 2218 8452 1276 3386 16755 Core 3011 | . 110 36 16 65 11 47 134 95 748 57 236 1456 Absorbed by Shields 655 | . . . . . . . . . 522 . . 133 Core Remaining (%) 79 | 100 56 . 87 88 98 94 86 . 26 . 77 . Volleys Fired 687 | . 33 18 16 53 6 18 44 36 120 50 61 232 Largest 4 | . 2 3 3 3 3 3 4 4 4 4 4 4 Hottest 402 | . 40 85 108 180 109 135 360 360 320 250 294 402 Shots Fired 1774 | . 66 53 47 102 18 48 128 107 208 103 162 732 Gun 998 | . 66 53 47 102 18 48 . 35 30 85 12 502 Cannon 774 | . . . . . . . 128 72 176 18 150 230 Launcher 2 | . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 488 | . 66 35 16 10 14 12 . . . 33 12 290 Thermal 847 | . . . . 5 4 . 115 106 154 18 99 346 Explosive . | . . . . . . . . . . . . . Electromagnetic 439 | . . 18 31 87 . 36 13 1 54 52 51 96 Robot Hit Streak 48 | . 9 11 10 14 6 18 12 31 24 23 14 48 Robot Miss Streak 6 | . 4 2 3 3 2 6 2 2 2 6 4 6 Penetration Max 1 | . . . . 1 . . . . . . . 1 Secondary Targets 15 | . . . 1 2 . . . . . . . 12 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 Shots Hit Robots 1256 | . 41 36 31 74 11 35 74 71 171 74 110 528 Core Hits 565 | . 15 15 14 43 10 8 33 28 75 28 47 249 Critical Hits 39 | . . . . . . . 2 1 6 . 5 25 Critical Kills 15 | . . . . . . . 1 . 3 . . 11 Critical Parts Destroyed 24 | . . . . . . . 1 1 3 . 5 14 Melee Attacks 61 | . . . . . 4 . . . . . . 57 Impact . | . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . . 57 Piercing 4 | . . . . . 4 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . 14 Damage Inflicted 39646 | . 448 461 328 1728 247 523 2602 2302 6514 1974 4834 17685 Guns 15509 | . 448 351 328 1432 247 424 . 832 405 1346 177 9519 Cannons 20472 | . . . . . . . 2597 1470 5737 628 4189 5851 Explosions 1666 | . . 110 . 296 . 99 . . 372 . 468 321 Melee 1994 | . . . . . . . . . . . . 1994 Ramming 5 | . . . . . . . 5 . . . . . Kinetic 6567 | . 448 145 74 113 179 109 . . . 681 177 4641 Thermal 23354 | . . 110 . 355 68 50 2491 2302 5116 628 3206 9028 Explosive 93 | . . . . . . 49 . . 44 . . . Electromagnetic 7633 | . . 206 254 1260 . 315 106 . 1354 665 1451 2022 Impact . | . . . . . . . . . . . . . Slashing 1994 | . . . . . . . . . . . . 1994 Piercing . | . . . . . . . . . . . . . Highest Corruption 62 | . . . . . 1 . 5 2 16 1 11 62 Average Corruption 15 | . . . . . 1 . 4 1 8 1 3 31 Corruption Purged . | . . . . . . . . . . . . . Effects 593 | . . . . . 1 . 29 2 50 1 37 473 Message Errors 60 | . . . . . 1 . 5 2 7 . 7 38 Matter Fused 63 | . . . . . . . 10 . 11 . 6 36 Heat Flow Errors 28 | . . . . . . . 2 . 3 . 7 16 Energy Discharges 31 | . . . . . . . 2 . 3 1 3 22 Parts Rejected 3 | . . . . . . . . . . . . 3 Data Loss (minor) 27 | . . . . . . . 3 . 7 . 4 13 Data Loss (major) 9 | . . . . . . . 1 . . . . 8 Misfires 9 | . . . . . . . . . 3 . . 6 Alerts 3 | . . . . . . . . . 1 . . 2 Misdirections 43 | . . . . . . . . . 3 . . 40 Targeting Errors 278 | . . . . . . . 5 . 9 . 9 255 Weapon Failures 39 | . . . . . . . 1 . 3 . 1 34 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 957 | . . 21 . 132 . . 197 17 300 67 66 157 Projectiles 709 | . . . . . . . 197 17 258 67 54 116 Explosions 207 | . . 21 . 132 . . . . 42 . 12 . Melee 41 | . . . . . . . . . . . . 41 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 577 | . . 36 . 254 . 172 2 . 48 . . 65 Shots 12 | . . 1 . 5 . 2 . . 2 . . 2 Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 482 | . 7 342 292 203 71 322 273 482 367 469 199 361 Average Temperature 115 | . 2 148 104 69 36 85 117 196 96 178 109 93 Received Heat Transfer 3715 | . 90 138 30 468 45 78 18 285 634 90 282 1557 Effects 28 | . . 3 2 . . . . 7 2 12 . 2 Shutdowns 8 | . . . . . . . . 4 . 3 . 1 Energy Bleed 5 | . . . 2 . . . . 2 . 1 . . Interference 7 | . . 2 . . . . . . 2 3 . . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . 2 . 1 Damage (minor) 3 | . . . . . . . . 1 . 2 . . Damage (major) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 2 . 1 . . 3 . 6 1 Combat Hostiles 12 | . . . . 2 . . . . 3 . 6 1 Parts Fried 48 | . . . . 4 . 3 . . 7 9 9 16 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 45 | . . . . . . . 1 5 6 . 1 32 Heat Transferred 20916 | . . 150 . 411 148 50 1575 2292 4417 400 2031 9442 Parts Sabotaged 6 | . . . . . . . . . 4 . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 13 | . . 1 . 6 . 1 . . 2 . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Peak Influence 1288 | . 192 270 343 431 177 121 323 523 736 397 426 1288 Initial 321 | . . 80 105 125 72 . 7 158 186 321 138 179 Average 377 | . 88 179 214 229 71 31 138 350 464 312 241 799 Maximum Alert Level 4 | . . 1 1 2 . . 1 2 3 1 2 4 Low Security (%) 35 | 100 100 56 61 48 100 100 62 13 2 8 32 3 Level 1 35 | . . 43 38 41 . . 37 54 43 91 64 17 Level 2 11 | . . . . 10 . . . 31 44 . 2 16 Level 3 10 | . . . . . . . . . 9 . . 37 Level 4 6 | . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 44 | . 2 2 . 2 1 1 2 2 5 1 5 21 Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 21 | . . . . . . . 2 2 3 1 3 10 Reinforcement 17 | . 1 2 . 2 . 1 . . 2 . 2 7 Assault 4 | . . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Distress Signals 21 | . . 1 . 2 . . . . 5 . . 13 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 388 | . 9 8 11 33 5 9 27 20 70 14 40 142 Peak Tracking Total 11 | . 4 3 4 6 3 1 6 6 11 5 5 9 Tactical Retreats 33 | . . 2 1 4 . 3 2 . 4 3 2 12 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Traps Triggered 7 | . 1 . . . 1 . 1 . 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Machines Disabled 22 | . . . 1 4 . 2 2 4 2 . . 7 Max in Single Turn 4 | . . . 1 2 . 1 2 4 2 . . 1 Garrison Access 3 | . . . . . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Machines Accessed 30 | . 3 1 1 2 4 1 3 . 6 1 5 3 Terminals 17 | . 3 1 . 1 2 1 3 . 2 . 2 2 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 4 | . . . . . . . . . 2 . 2 . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 2 . . . . 1 1 . Total Hacks 76 | . 6 5 1 8 11 8 7 . 11 2 12 5 Successful 39 | . 3 2 1 4 6 5 3 . 7 1 5 2 Failed 37 | . 3 3 . 4 5 3 4 . 4 1 7 3 Catastrophic 6 | . . 1 . . . 1 2 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 4 5 . 6 9 6 2 . 2 . . 2 Terminals 51 | . 6 5 . 6 9 8 7 . 3 . 3 4 Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 12 | . . . . . . . . . 5 . 7 . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 2 . . . . 2 2 . Terminal Hacks 15 | . 1 1 1 2 1 4 2 . 1 . . 2 Record 1 | . . . . . . . 1 . . . . . Open Door 2 | . . . 1 . . . . . 1 . . . Level Access Points 3 | . . . . 1 1 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . 2 Unreport Threat 2 | . . . . 1 . 1 . . . . . . Recall Reinforcements 2 | . 1 1 . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . . . . 3 . 5 . Scan Component 5 | . . . . . . . . . 2 . 3 . Repair 3 | . . . . . . . . . 1 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . 2 . . . . 1 . . Unauthorized Hacks 11 | . 2 1 . 2 3 1 1 . 1 . . . Terminals 11 | . 2 1 . 2 3 1 1 . 1 . . . Track 2 | . . . . 1 1 . . . . . . . Botnet 9 | . 2 1 . 1 2 1 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 3 1 . 2 2 1 3 . 5 1 4 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . Matter 153 | . . . . . . . . . 153 . . . Time 81 | . . . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 1 . 2 . Time 92 | . . . . . . . . . 28 . 64 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Total Allies 3 | . . . 2 . . . . . 1 . . . Largest Group 2 | . . . 2 1 . . . . 1 . . . Highest-Rated Group 41 | . . . 41 31 . . . . 10 . . . Highest-Rated Ally 31 | . . . 31 31 . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . . 8 7 . . . . . . . . Total Damage 234 | . . . 107 127 . . . . . . . . Kills 3 | . . . 2 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Turns Passed 12653 | 58 365 362 398 941 874 561 1479 670 1311 805 1553 3276 Spaces Moved 5445 | 54 255 199 207 471 533 289 690 259 444 322 621 1101 Core 8 | 8 . . . . . . . . . . . . Treads 1902 | 2 . 11 . . . . 2 . 236 322 621 708 Legs 334 | . . . . . . . . . . . . 334 Wheels 3201 | 44 255 188 207 471 533 289 688 259 208 . . 59 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 140 130 130 140 150 150 160 172 183 120 Average Speed 159 | 78 94 130 140 143 142 146 160 162 184 179 184 171 Slowest Speed 290 | 160 100 200 140 160 160 150 290 170 230 186 210 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 48 23 59 30 15 10 17 8 29 7 55 30 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 9 | . . . . . 3 . . 5 . . . 1 Terrain Destroyed 321 | . . 3 . 67 3 30 43 41 53 2 34 45 Melee 3 | . . . . . 3 . . . . . . . Projectile 167 | . . . . . . . 43 27 26 2 29 40 AOE 151 | . . 3 . 67 . 30 . 14 27 . 5 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Total 7974 | 67 319 261 279 655 638 395 951 420 750 471 888 1880 Wait 1024 | 5 18 25 51 58 36 80 120 83 83 34 150 281 Move 5433 | 53 254 198 206 470 532 288 689 258 443 321 620 1101 Hop . | . . . . . . . . . . . . . Pick Up 257 | 5 8 8 1 23 23 2 32 15 33 22 17 68 Fast Attach 132 | 4 1 4 1 13 4 2 14 8 10 7 10 54 Attach 164 | . 3 2 . 10 2 1 12 7 35 9 7 76 Detach 9 | . 1 1 . . 2 . . 1 . 1 1 2 Swap 51 | . . 4 2 4 11 . 3 . 7 8 5 7 Drop 164 | . 1 1 2 24 18 4 36 12 13 19 17 17 Fire 687 | . 33 18 16 53 6 18 44 36 120 50 61 232 Melee 45 | . . . . . 4 . . . . . . 41 Ram 2 | . . . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -4/Armory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 8) 206 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 669 | -9/Materials | Discovered new exit (range 14) 786 | -9/Materials | Entered Mines 794 | -9/Mines | Found the Drone Emporium 804 | -9/Mines | Found Prototype Device 805 | -9/Mines | Identified Thief Drone Bay 936 | -9/Mines | Learned Materials terminal intel 1037 | -9/Mines | Build established: Scavenger-Tank 1121 | -9/Mines | Discovered new exit (range 13) 1184 | -9/Mines | Entered Materials 1184 | -8/Materials | Accompanied by 1 ally 1184 | -8/Materials | Evolved 2 slots: Utility x2 1185 | -8/Materials | Loaded intel: 12 terminal locations 1189 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1554 | -8/Materials | Lost 9 parts (1p2n2u4w) 1604 | -8/Materials | Lost 3 parts (1p1n1w) 2004 | -8/Materials | Identified exit to Factory 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Utility x2 2228 | -7/Factory | Identified exit to Factory 2685 | -7/Factory | Build established: Hauler-Tank 2999 | -7/Factory | Entered another Factory area 2999 | -6/Factory | Evolved 2 slots: Utility x2 3509 | -6/Factory | Discovered new exit (range 11) 3539 | -6/Factory | Identified exit to Factory 3539 | -6/Factory | Identified exit to Lower Caves 3560 | -6/Factory | Entered another Factory area 3560 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4190 | -5/Factory | Lost 3 parts (3w) 4905 | -5/Factory | Discovered new exit (range 15) 5039 | -5/Factory | Entered another Factory area 5039 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5276 | -4/Factory | Lost 4 parts (2u2w) 5677 | -4/Factory | Discovered new exit (range 9) 5709 | -4/Factory | Entered Armory 5833 | -4/Armory | Repaired Lyr. Heavy Armor Plating 5984 | -4/Armory | Build established: Hauler-Gunner 6147 | -4/Armory | Fabricated A-02 Transporter? 6479 | -4/Armory | System corruption reached 10% 6586 | -4/Armory | Core integrity fell below 50% 6601 | -4/Armory | Lost 21 parts (4p2n6u9w) 6612 | -4/Armory | Destroyed 12 combat bots 6727 | -4/Armory | Discovered new exit (range 4) 6809 | -4/Armory | Build established: Hauler-Mutant 6822 | -4/Armory | Lost 11 parts (2p2n4u3w) 6825 | -4/Armory | Destroyed 9 combat bots 7020 | -4/Armory | Entered Research 7020 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7116 | -3/Research | Found Powered Armor 7119 | -3/Research | Found Powered Armor 7122 | -3/Research | Found Powered Armor 7125 | -3/Research | Found Powered Armor 7128 | -3/Research | Found Powered Armor 7131 | -3/Research | Found Powered Armor 7270 | -3/Research | Lost 3 parts (1p1n1w) 7740 | -3/Research | Discovered new exit (range 4) 7825 | -3/Research | Entered Testing 8097 | -3/Testing | Build established: Scavenger-Tank 8601 | -3/Testing | Build established: Hauler-Tank 8846 | -3/Testing | Repaired Hvy. Armor Plating 8874 | -3/Testing | Repaired Hcp. Storage Unit 9172 | -3/Testing | Build established: Hauler-Mutant 9310 | -3/Testing | Discovered new exit (range 11) 9368 | -3/Testing | System corruption reached 10% 9378 | -3/Testing | Entered Research 9378 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9407 | -2/Research | Lost 5 parts (2n2u1w) 9467 | -2/Research | Spotted B-90 Cyclops 9671 | -2/Research | Build established: Generator-Tank 9708 | -2/Research | Found Prototype Device 9708 | -2/Research | Identified Exp. Thermal Shield 9887 | -2/Research | Spotted B-90 Cyclops 9947 | -2/Research | System corruption reached 10% 10238 | -2/Research | Lost 4 parts (2u2w) 10247 | -2/Research | Destroyed 7 combat bots 10513 | -2/Research | Lost 5 parts (1n3u1w) 10666 | -2/Research | Lost 5 parts (1p1n1u2w) 10746 | -2/Research | Lost 8 parts (2p3u3w) 10798 | -2/Research | Lost 5 parts (1p1u3w) 10895 | -2/Research | Lost 4 parts (1p2n1w) 10956 | -2/Research | System corruption reached 30% 10977 | -2/Research | Lost 5 parts (1p2n2w) 11175 | -2/Research | First assault squad dispatched 11294 | -2/Research | Core integrity fell below 50% 11332 | -2/Research | Lost 18 parts (3p4n6u5w) 11682 | -2/Research | Lost 7 parts (1p2u4w) 11760 | -2/Research | Lost 3 parts (2u1w) 11797 | -2/Research | Found Prototype Slashing Weapon 11797 | -2/Research | Identified Molecular Scythe 11800 | -2/Research | Found Molecular Scythe 11803 | -2/Research | Found Molecular Scythe 11806 | -2/Research | Found Molecular Scythe 11816 | -2/Research | Found Molecular Scythe 11844 | -2/Research | Lost 3 parts (1p1u1w) 11961 | -2/Research | Found Molecular Scythe 12138 | -2/Research | Build established: Scavenger-Gunner 12286 | -2/Research | Core integrity fell below 20% 12341 | -2/Research | Lost 18 parts (3p3n7u5w) 12612 | -2/Research | Build established: Scavenger-Mutant 12654 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12531_ System corrupted: Molecular Scythe targeting data glitched. 12533_ P-80 Master suffers critical hit. 12533_ P-80 Master destroyed. 12535_ K-01 Serf collects debris. 12540_ Acquired 40 matter. 12541_ K-01 Serf collects debris. 12544_ QSLIEPE=TRGAO&GN172TI>XHGB3ZZAJQWBP 12553_ Acquired Adv. Force Field. 12559_ Acquired Power Sword. 12575_ System corrupted: Heat flow error (+177). 12606_ System corrupted: Component data lost. 12623_ System corrupted: Energy discharge (-509). 12628_ ALERT: Rogue bot located, Programmers report to Research Zone 7B. 12646_ System corrupted: Centrium Leg stumbles. 12649_ Adv. Heat Sink destroyed. 12653_ System corrupted: Molecular Scythe targeting data glitched. 12653_ Molecular Scythe follow-up attack on P-80 Master. 12653_ System corrupted: Molecular Scythe targeting data glitched. 12653_ P-80 Master Prototype Energy Gun severed. 12654_ System corrupted: Energy discharge (-298). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????#######??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# =#????? ??????????????? | | ????????# #???? ??? ???????? | | ????????# #???? ?? ???????? | | ????????# #??? #???# #??????? | | ????????# p #?? #???# #??????? | | ????????# p @#? #????# #??????? | | ????????#+##p### #????# #??????? | | ????????# [ #????# +??????? | | ????????# #????# #??????? | | ######### #????# #??????? | | # # #????# #??????? | | # # #????# #??????? | | # # ########????# ######## | | # # #???######### # # | | #| ! # #???# # # # | | # + #???# # # ] + | | # # #???# = # # # | | # # #???# + %+% # | | # # #???# # # # | | # # #???######### ######## | | # # ############ #?????? | | ######+## ####### | | ?????# ############ | | ?????# #??????????# ###%### | | ?????# #??????????# # | | ?????# #?????????####+###=% | | ?????######+###?????????# # %% | | ????????? ??????????# ! ] + ! | | ??????? ????????#= *[# | | ????? ??????# = #==!=% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 130 Energy Generation 86 Energy Capacity 2040 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1425 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 10 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysFactoryAnalyzer Manual? 0 Play Time 02:06:18 Cumulative 160.3 hours Start 2020.09.26 @ 10:36:44 End 2020.09.28 @ 16:57:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 167 Adventurer 3 Explorer 40 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea971cd8-d0ee-48e0-9727-bda386404246