Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 03:47:22 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1219) 1219 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3734 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 176/550 Matter 274/300 Energy 280/280 System Corruption 14% Temperature Cool (9) Movement Walking (750) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (25) --- Heavy Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Matter Pod (150) Compact Matter Pod (150) Signal Interpreter Particle Gun Particle Gun Light Assault Rifle Mining Laser Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Shock Rifle Beamcaster > --- INVENTORY -------- Ion Engine Improved Heat Sink Large Matter Pod Large Matter Pod Signal Interpreter Improved Terrain Scan Processor Light Armor Plating Light Armor Plating Reactive Plating EM Pulse Gun EM Pulse Gun Small Laser Small Laser Particle Gun Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 49 | 6 2 4 4 1 32 Power 5 | 1 . 1 . . 3 Engine 5 | 1 . 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 1 . . 10 Treads 6 | 2 . 1 . . 3 Leg 6 | . . . . . 6 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 18 | 1 1 1 4 1 10 Device 6 | . . 1 2 1 2 Storage 6 | 1 1 . 2 . 2 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 13 | 2 1 1 . . 9 Energy Gun 6 | . . 1 . . 5 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Corrupted Parts 2 | . . . . . 2 System Corruption 14 | . . . . . 14 Parts Lost 24 | . . 3 . . 21 Power 4 | . . 1 . . 3 Propulsion 8 | . . 1 . . 7 Utility 6 | . . . . . 6 Weapon 6 | . . 1 . . 5 Highest Loss Streak 5 | . . 3 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 85 87 93 100 84 Engine 12 | . 14 14 14 14 8 Treads 23 | . 28 27 28 28 13 Leg 1 | . . . . . 4 Device 6 | . . 2 7 14 11 Storage 12 | . 14 14 14 14 9 Processor 4 | . . . . . 14 Protection 1 | . . . . . 4 Energy Gun 8 | . . 3 14 14 11 Ballistic Gun 16 | . 28 24 14 14 6 Naked Turns . | . . . . . . Heaviest Build 207 | 12 88 88 207 88 108 Greatest Support 63 | 40 40 40 40 40 63 Greatest Overweight (x) 34 | . 2 2 5 2 34 Average Overweight (x) 2 | . 1 2 2 2 2 Largest Inventory Capacity 35 | 8 25 25 35 25 25 Average Capacity 24 | 6 20 25 27 25 25 Most Carried 32 | 2 8 20 32 24 25 Average Carried 17 | 1 6 15 20 22 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 2 8 20 22 24 15 Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 989 | 187 165 104 150 10 373 Remotely 120 | . . . . 10 110 Salvage Created 1519 | . 214 325 . . 980 Parts 53 | . 11 17 . . 25 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 3 7 . . 17 Guns 27 | . 3 7 . . 17 Classes Destroyed 5 | . 3 . . . 2 Worker 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Grunt 26 | . 3 7 . . 16 Sentry 1 | . . . . . 1 Best Kill Streak 6 | . 2 2 . . 6 Combat Bots Only 3 | . 2 2 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 234 | . 23 44 . . 167 Missed 45 | . 8 6 . . 31 Damage Taken 2990 | . 175 527 . . 2288 Core 514 | . 26 114 . . 374 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 120 | . 21 24 . . 75 Largest 2 | . 2 2 . . 2 Hottest 140 | . 40 85 . . 140 Shots Fired 233 | . 42 48 . . 143 Gun 233 | . 42 48 . . 143 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 129 | . 42 41 . . 46 Thermal 104 | . . 7 . . 97 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 10 . . 11 Robot Miss Streak 3 | . 1 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 174 | . 33 32 . . 109 Core Hits 71 | . 14 14 . . 43 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 1 . . . 6 Burn 4 | . . . . . 4 Destroy 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2333 | . 333 386 . . 1614 Guns 2333 | . 333 386 . . 1614 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 977 | . 333 342 . . 302 Thermal 1356 | . . 44 . . 1312 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 13 | . . . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 427 | . 12 152 . . 427 Average Temperature 99 | . 6 36 . . 122 Received Heat Transfer 1734 | . 96 324 . . 1314 Effects 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . . . . 11 Heat Transferred 3076 | . . 111 . . 2965 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 156 | . 114 61 . . 156 Initial 11 | . . 11 . . . Average 39 | . 42 26 . . 59 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 1 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 7 8 . . 33 Peak Tracking Total 6 | . 3 4 . . 6 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 2 | . . . . . 2 Most Traps Carried 5 | . . 5 5 5 5 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 . . . 4 Successful 1 | . . . . . 1 Failed 7 | . 4 . . . 3 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 9 | . 4 . 1 . 4 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 43 | . . 43 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5003 | 83 589 1275 1434 240 1382 Spaces Moved 1378 | 49 201 366 383 75 304 Core 7 | 5 . . . . 2 Treads 1313 | 44 201 366 383 75 244 Legs 58 | . . . . . 58 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 160 320 240 Average Speed 319 | 148 255 320 360 320 337 Slowest Speed 1750 | 160 320 320 560 320 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . 1 . . Exploration Rate (%) 35 | 4 38 58 60 30 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1770 | 56 241 428 443 77 525 Wait 107 | . 11 18 . . 78 Move 1373 | 48 200 365 382 74 304 Hop . | . . . . . . Pick Up 90 | 2 6 16 49 1 16 Fast Attach 21 | 6 1 1 1 1 11 Attach 20 | . . 3 3 . 14 Detach 4 | . . . 2 1 1 Swap 8 | . 1 . . . 7 Drop 24 | . 1 1 6 . 16 Fire 120 | . 21 24 . . 75 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 483 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Entered Mines 688 | -10/Mines | Met a Derelict bent on vengeance 740 | -10/Mines | Found a hidden stash of uninstalled traps 831 | -10/Mines | Learned Materials interactive machine intel 1583 | -10/Mines | Met a Derelict testing a Signal Generator 1652 | -10/Mines | Core integrity fell below 50% 1700 | -10/Mines | Lost 3 parts (1p1n1w) 1758 | -10/Mines | Discovered new exit (range 5) 1935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1935 | -10/Mines | Discovered new exit (range 5) 1948 | -10/Mines | Entered Exiles 2022 | -10/Exiles | Met 8R-AWN 2080 | -10/Exiles | Met EX-HEX 2172 | -10/Exiles | Met EX-BIN 2211 | -10/Exiles | Aligned with FarCom system 2214 | -10/Exiles | Given EX-Vault access code 2288 | -10/Exiles | Opened EX-Vault 2307 | -10/Exiles | Found Prototype Device 2307 | -10/Exiles | Identified Chronowheel 2307 | -10/Exiles | Activated Chronowheel 2307 | -10/Exiles | Spacetime reconverged on an earlier point 2379 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2478 | -10/Exiles | Met EX-DEC 2736 | -10/Exiles | Discovered new exit (range 12) 3093 | -10/Exiles | Build established: Hauler-Mutant 3382 | -10/Exiles | Entered Mines 3503 | -9/Mines | Build established: Mutant 3596 | -9/Mines | Discovered new exit (range 6) 3622 | -9/Mines | Entered Materials 3622 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3623 | -8/Materials | Loaded intel: 17 interactive machine locations 3940 | -8/Materials | Build established: Scavenger-Mutant 4539 | -8/Materials | Lost 5 parts (2n2u1w) 4728 | -8/Materials | Lost 4 parts (1n2u1w) 4755 | -8/Materials | System corruption reached 10% 4779 | -8/Materials | Core integrity fell below 50% 4815 | -8/Materials | Lost 3 parts (1p1n1w) 4900 | -8/Materials | Lost 3 parts (1n1u1w) 5004 | -8/Materials | Self-destructed Last Messages --------------- 04883_ System corrupted: Lgt. Assault Rifle jammed. 04884_ System corrupted: Heat flow error (+174). 04891_ G-47 Trooper destroyed. 04892_ K-01 Serf collects debris. 04894_ Acquired 15 matter. 04897_ K-01 Serf collects debris. 04917_ System corrupted: Matter fused (-6). 04950_ Acquired Deuterium Engine. 04958_ System corrupted: Matter fused (-6). 04960_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04962_ O-16 Technician uses terminal to summon reinforcements. 04962_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 04962_ O-16 Technician locks terminal. 04976_ T-07 Excavator is excavating. 04980_ System corrupted: Substantial component data lost. 04999_ Aluminum Leg destroyed. 05001_ Acquired Hpw. Shotgun. 05001_ Sml. Laser destroyed. 05001_ Critical hit (Burn: +37). 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"""#! !#?? | | ??????# #?????# """# #?? | | ??????# #?????# """## #####?? | | ???#### #?????# ## #?????? | | ???# #???#####+##### #?????? | | ???# ##+##/##### #??# #?????? | | ???# # # """ #??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed PointySmartbombSuite Manual? 0 Play Time 00:22:59 Cumulative 69.4 hours Start 2024.05.01 @ 01:44:29 End 2024.05.01 @ 03:47:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 99 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 37 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0372d6ba-01f1-40c2-91b7-c4bb354ce988